This is my first team for XY, and it has served me fairly well, however I'm looking for any ways to improve it further, especially since I'm not too great at picking out items.
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SANIC HEGEHOG (Deoxys-Speed) @ Mind Plate
Ability: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Psychic
- Stealth Rock
- Brick Break
- Protect
Deoxys-S is mainly here for the guaranteed Rocks. After that, it's job is already done, but has Brick Break to stop Dual Screen setups and Psychic to try and at least dent whatever the enemy has out. Protect for scouting.
Hayabusa (Greninja) @ Dread Plate
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Extrasensory
- Dark Pulse
- Blizzard
- Hydro Pump
Protean is amazing. This set is all about using it to it's full power with a variety of fairly high power moves, and with that on top of Greninja's huge Speed, it can hit a lot of things pretty hard.
A-n00b-is (Lucario) @ Black Belt
Ability: Steadfast
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Bullet Punch
- Close Combat
- Circle Throw
- Crunch
Lucario is here for Circle Throw. It can absolutely destroy Baton Pass teams with the forced switch. Bullet Punch and Close Combat are for STAB and Crunch for coverage.
Falchion (Aegislash) @ Shell Bell
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Sacred Sword
This is a pretty generic Aegislash. There really isn't much to say about it for that reason.
Pikablu (Azumarill) @ Leftovers
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Play Rough
- Superpower
- Aqua Jet
- Belly Drum
Ladies and gentlemen, BellyJet Azumarill. Play Rough, Superpower, and Aqua Jet are all already great moves, but if there's ever an opportunity to get a Belly Drum in Aqua Jet can and will sweep whole teams.
Geller (Alakazam) @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Focus Blast
- Psychic
- Shadow Ball
Alakazam is my Mega. Calm Mind boosts Kazam's already massive Special Attack, with Focus Blast and Shadow ball for coverage and Psychic for STAB.
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SANIC HEGEHOG (Deoxys-Speed) @ Mind Plate
Ability: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Psychic
- Stealth Rock
- Brick Break
- Protect
Deoxys-S is mainly here for the guaranteed Rocks. After that, it's job is already done, but has Brick Break to stop Dual Screen setups and Psychic to try and at least dent whatever the enemy has out. Protect for scouting.

Hayabusa (Greninja) @ Dread Plate
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Extrasensory
- Dark Pulse
- Blizzard
- Hydro Pump
Protean is amazing. This set is all about using it to it's full power with a variety of fairly high power moves, and with that on top of Greninja's huge Speed, it can hit a lot of things pretty hard.

A-n00b-is (Lucario) @ Black Belt
Ability: Steadfast
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Bullet Punch
- Close Combat
- Circle Throw
- Crunch
Lucario is here for Circle Throw. It can absolutely destroy Baton Pass teams with the forced switch. Bullet Punch and Close Combat are for STAB and Crunch for coverage.

Falchion (Aegislash) @ Shell Bell
Ability: Stance Change
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Sacred Sword
This is a pretty generic Aegislash. There really isn't much to say about it for that reason.

Pikablu (Azumarill) @ Leftovers
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Play Rough
- Superpower
- Aqua Jet
- Belly Drum
Ladies and gentlemen, BellyJet Azumarill. Play Rough, Superpower, and Aqua Jet are all already great moves, but if there's ever an opportunity to get a Belly Drum in Aqua Jet can and will sweep whole teams.

Geller (Alakazam) @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Focus Blast
- Psychic
- Shadow Ball
Alakazam is my Mega. Calm Mind boosts Kazam's already massive Special Attack, with Focus Blast and Shadow ball for coverage and Psychic for STAB.
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