2v2 NFE Training Dubs
Training items
2 subs
etc etc
Maxim
Shellder [Shellby] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:
Water
Abilities:
Shell Armor/Skill Link/Overcoat (H)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/6
MC: 0
AC: 2/5
Attacks (23/76):
Level Up:
Aurora Beam
Brine
Clamp
Ice Shard
Icicle Spear
Leer
Protect
Razor Shell
Shell Smash
Supersonic
Tackle
Whirlpool
Withdraw
Egg:
Avalanche
Barrier
Rapid Spin
Rock Blast
Twineedle
TM:
Dive
Double Team
Explosion
Substitute
Surf
Snover [Vexen] (Male)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Grass/Ice
Abilities:
Snow Warning/Soundproof (H)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 40
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Attacks (18):
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist
Ice Shard
Avalanche
Magical Leaf
Mist
Leech Seed
Stomp
Blizzard
Energy Ball
Frost Breath
Shadow Ball
Protect
Gale Wing Srock
Angelina | Togepi (F)
________________________
[Nature]
[Type]
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
[Tokens]
[Attacks]
Level Up ( 10 / 15 )
Egg ( 5 / 13 )
TM/HM ( 12 / 33 )
Taggie | Breezi (F)
________________________
[Nature]
[Type]
[Abilities]
[Stats]
[Tokens]
[Attacks]
Level Up ( 9 / 18 )
Egg ( 5 / 15 )
Still to get: Gastro Acid | Helping Hand | Snatch | Snore | Mud-Slap | Ominous Wind | Swift | Twister | Skill Swap | Endure | Psych Up | Captivate | Natural Gift | Telekinesis | Ally Switch
Gen 6 TM/HM ( 5 / 32 )
Rajny | Ralts (M)
________________________
The Game Changer - Changed a losing game to a Tie with great skill and temperament.
[Nature]
[Type]
[Abilities]
[Stats]
[Tokens]
[Attacks]
Level Up ( 9 / 15 )
Egg ( 5 / 12 )
Gen 6 TM/HM ( 9 / 35 )
Gale sends out and equips
Maxim equips and orders
Gale orders
I ref
Training items
2 subs
etc etc
Maxim
Shellder [Shellby] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:
Water
Abilities:
Shell Armor/Skill Link/Overcoat (H)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/6
MC: 0
AC: 2/5
Attacks (23/76):
Level Up:
Aurora Beam
Brine
Clamp
Ice Shard
Icicle Spear
Leer
Protect
Razor Shell
Shell Smash
Supersonic
Tackle
Whirlpool
Withdraw
Egg:
Avalanche
Barrier
Rapid Spin
Rock Blast
Twineedle
TM:
Dive
Double Team
Explosion
Substitute
Surf
Snover [Vexen] (Male)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Grass/Ice
Abilities:
Snow Warning/Soundproof (H)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 40
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
Attacks (18):
Powder Snow
Leer
Razor Leaf
Icy Wind
GrassWhistle
Swagger
Mist
Ice Shard
Avalanche
Magical Leaf
Mist
Leech Seed
Stomp
Blizzard
Energy Ball
Frost Breath
Shadow Ball
Protect
Gale Wing Srock
________________________
Angelina is the cutie pie, who everyone adores. She is glamourous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 90
Atk: Rank 0 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Total: 13
Atk: Rank 0 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Total: 13
[Tokens]
EC: 5 | 9
AC: 5 | 5
MC: 0
AC: 5 | 5
MC: 0
[Attacks]
Level Up ( 10 / 15 )
Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13)
Still to get: Safeguard | Double Edge(11,7) | Baton Pass | Last Resort | After You
Still to get: Safeguard | Double Edge(11,7) | Baton Pass | Last Resort | After You
Egg ( 5 / 13 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6)
Still to get: Extrasensory | Lucky Chant | Nasty Plot | Peck | Present | Psych Up | Secret Power | Stored Power
Tutor ( 9 / 23 )
Magic Coat(0,10) | Trick(0,7) | Endure(0,15) | Counter (P*1.5,6+p/2) | Endeavor(avg, 6+avg/1.5) | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Mimic(0,5) | Soft Boiled (0,11)
Still to get: Seismic (7+tw, 6)| Swift(6,4) | Uproar | Covet | Defense Curl | Heal Bell | Hyper Voice | Mega Kick | Mega Punch | Mud Slap | Roll out | Signal Beam | Snore | Zen Headbutt
Prev Gen TM/HM ( 2 / 9 )
Zap Cannon (12,9) | Shock Wave(6,4)
Still to get: Water Pulse | Curse | Telekinesis | Detect | Work Up | Captivate | Natural Gift
Still to get: Extrasensory | Lucky Chant | Nasty Plot | Peck | Present | Psych Up | Secret Power | Stored Power
Tutor ( 9 / 23 )
Magic Coat(0,10) | Trick(0,7) | Endure(0,15) | Counter (P*1.5,6+p/2) | Endeavor(avg, 6+avg/1.5) | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Mimic(0,5) | Soft Boiled (0,11)
Still to get: Seismic (7+tw, 6)| Swift(6,4) | Uproar | Covet | Defense Curl | Heal Bell | Hyper Voice | Mega Kick | Mega Punch | Mud Slap | Roll out | Signal Beam | Snore | Zen Headbutt
Prev Gen TM/HM ( 2 / 9 )
Zap Cannon (12,9) | Shock Wave(6,4)
Still to get: Water Pulse | Curse | Telekinesis | Detect | Work Up | Captivate | Natural Gift
TM/HM ( 12 / 33 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m)
Still to get: Hidden Power | Sunny Day | Rain Dance | Frustration | Return | Psychic | Flamethrower | Facade | Rest | Attract | Round | Echoed Voice | Fling | Incinerate | Flash | Thunder Wave | Dream Eater | Grass Knot | Swagger | Rock Smash | Confide
Still to get: Hidden Power | Sunny Day | Rain Dance | Frustration | Return | Psychic | Flamethrower | Facade | Rest | Attract | Round | Echoed Voice | Fling | Incinerate | Flash | Thunder Wave | Dream Eater | Grass Knot | Swagger | Rock Smash | Confide
________________________
Breezi loves to fly around and is always willing to travel. She is the most entertaining travel partner any trainer can have and she always wants everyone around her to stay happy, chirpy and saucy.
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Poison/Flying
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Persistent (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit () - (Passive, MoldBreaker affects - Yes) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden (Locked Hidden Ability) - (Passive, MoldBreaker affects - No) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Vital Spirit () - (Passive, MoldBreaker affects - Yes) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden (Locked Hidden Ability) - (Passive, MoldBreaker affects - No) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
[Tokens]
EC: 0 | 6
AC: 0 | 5
MC: 0
KOC: 0
AC: 0 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 9 / 18 )
Gust (7,2) | Tailwind (0,9) | Encore (0,10) | Rapid Spin (4,6) | Clear Smog (8,3) | Knock Off (10,7) | Copycat (0,2+m) | Razor Wind (8,5) | Whirlwind (0,7) | Sludge Bomb(12,6) | Air Slash(11,5) | Toxic Spikes(0,6)
Still to get: Sticky Web(0,10) | Heal Block(0,10) | Gravity(0,10) | Body Slam | Me First (m*1.5, m*1.25) | Lucky Chant.
Still to get: Sticky Web(0,10) | Heal Block(0,10) | Gravity(0,10) | Body Slam | Me First (m*1.5, m*1.25) | Lucky Chant.
Egg ( 5 / 15 )
Follow Me (0,9) | Disable (0,7) | Heal Pulse (0,14) | Wish(0,13) | Metronome(0,7+m) | Mimic(0,5)
Still to get: Acid Spray(7,4) | Stealth Rock(-3<<12<<+3,12) | Spikes (12/18/24,8) | Quick Guard (0,6) | Sand Tomb (4,5) | Entrainment(0,8) | After you | Venom Drench (0,7) | Haze(0,6)
Prev Gens (Tutor / TM / HM) ( 0 / 20 )Still to get: Acid Spray(7,4) | Stealth Rock(-3<<12<<+3,12) | Spikes (12/18/24,8) | Quick Guard (0,6) | Sand Tomb (4,5) | Entrainment(0,8) | After you | Venom Drench (0,7) | Haze(0,6)
Still to get: Gastro Acid | Helping Hand | Snatch | Snore | Mud-Slap | Ominous Wind | Swift | Twister | Skill Swap | Endure | Psych Up | Captivate | Natural Gift | Telekinesis | Ally Switch
Torment (0,10) | Sludge Wave (13,6) | Taunt (0,10) | Substitute (0,12) | Protect(0,7+d) | Sunny Day(0,10) |
Still to get: Double Team(0,4*c) | Shadow Ball (8,6) | Venoshock(7/13,7) | Rest(0,15) | Sleep Talk(0,3+m) | Rain Dance(0,10) | Toxic | Hidden Power | Light Screen | Safeguard | Frustration | Return | Reflect | Sandstorm | Aerial Ace | Facade | Attract | Thief | Round | Echoed Voice | Embargo | Retaliate | Struggle Bug | U-turn | Trick Room | Confide
Still to get: Double Team(0,4*c) | Shadow Ball (8,6) | Venoshock(7/13,7) | Rest(0,15) | Sleep Talk(0,3+m) | Rain Dance(0,10) | Toxic | Hidden Power | Light Screen | Safeguard | Frustration | Return | Reflect | Sandstorm | Aerial Ace | Facade | Attract | Thief | Round | Echoed Voice | Embargo | Retaliate | Struggle Bug | U-turn | Trick Room | Confide
________________________
The Game Changer - Changed a losing game to a Tie with great skill and temperament.
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Psychic/Fairy
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Synchronize () - (Passive, MoldBreaker affects - No) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger, MoldBreaker affects - No) (✓)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Locked Hidden Ability) - (Passive, MoldBreaker affects - Yes) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Trace (Trigger, MoldBreaker affects - No) (✓)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Locked Hidden Ability) - (Passive, MoldBreaker affects - Yes) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats]
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 3+
SpD: Rank 2
Spe: 34-
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Atk: Rank 1
Def: Rank 1
SpA: Rank 3+
SpD: Rank 2
Spe: 34-
Size Class: 1
Weight Class: 1
Base Rank Total: 10
[Tokens]
EC: 1 | 9
AC: 1 | 5
MC: 0
KOC: 0
AC: 1 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 9 / 15 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7)
Still to get: Hypnosis(0,6)[No G] | Imprison(0,7)[No G] | Dream Eater(13,11)[No G] | Stored power(2+2*b, 6) | Psychic(6+tw, (5+tw/2)-1)[No G] | Charm[No G]
Still to get: Hypnosis(0,6)[No G] | Imprison(0,7)[No G] | Dream Eater(13,11)[No G] | Stored power(2+2*b, 6) | Psychic(6+tw, (5+tw/2)-1)[No G] | Charm[No G]
Egg ( 5 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap)
Still to get: Shadow Sneak(4,4) | Synchronoise (15,7) | Grudge(0,9) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look | Memento
Prev Gens (Tutor / TM / HM) ( 2 / 20 )
Endure (0,12) | Magic Coat (0,9) |
Still to get: Shadow Sneak(4,4) | Synchronoise (15,7) | Grudge(0,9) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look | Memento
Prev Gens (Tutor / TM / HM) ( 2 / 20 )
Endure (0,12) | Magic Coat (0,9) |
Still to get: Icy Wind [No G] | Pain Split | Magic Room | Mimic | Recycle | Signal beam | Snatch | Snore | Swift | Mud-Slap | Night mare | Fire Punch | Ice Punch | Thunder Punch | Trick | Wonder Room | Zen Headbutt | Hyper Voice | Head Butt | Double Edge | Body Slam | Defense Curl
Gen 6 TM/HM ( 9 / 35 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5)
Still to get: Thunderbolt(9,7) | Double Team(0,4*c) | Grass Knot(4+tw,4.5+.5*tw) | Sleep Talk(0,3+m) | Rest(0,14) | Toxic | Hidden Power | Sunny Day | Light Screen | Rain Dance | Safeguard | Frustration | Return | Reflect | Facade | Rest | Attract | Thief | Round | Echoed Voice | Fling | Flash | Thunder Wave | Psych up | Dream Eater | Swagger | Confide
Still to get: Thunderbolt(9,7) | Double Team(0,4*c) | Grass Knot(4+tw,4.5+.5*tw) | Sleep Talk(0,3+m) | Rest(0,14) | Toxic | Hidden Power | Sunny Day | Light Screen | Rain Dance | Safeguard | Frustration | Return | Reflect | Facade | Rest | Attract | Thief | Round | Echoed Voice | Fling | Flash | Thunder Wave | Psych up | Dream Eater | Swagger | Confide
Gale sends out and equips
Maxim equips and orders
Gale orders
I ref
Last edited: