RU Flapple [QC 2/2] [GP 1/1]

GoldCat

BOSSARU CUP WINNER
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[SET]
name: Wallbreaker
move 1: Grav Apple
move 2: Outrage
move 3: U-turn
move 4: Sucker Punch
item: Choice Band / Life Orb
ability: Hustle
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flapple's Hustle-boosted moves are a force to be reckoned with, but they come with a huge drawback in lowered accuracy. Coupled with its fragility and middling Speed, Hustle makes Flapple a powerful but unreliable wallbreaker. Grav Apple tears through even Grass-resistant Pokemon such as Silvally-Steel and Copperajah. Outrage nails Vileplume, Weezing, and Drampa, which can otherwise take multiple Grav Apples or are immune to it in Drampa's case. It's also Flapple's strongest wallbreaking tool, but it leaves Flapple vulnerable to getting revenge killed. U-turn is used to keep up the momentum when Flapple can't break effectively, as well as whittling down its switch-ins. Sucker Punch is used to revenge kill weakened, faster threats such as Salazzle, Inteleon, and Braviary. Dragon Dance could be used over U-turn to bolster Flapple's wallbreaking prowess, but it's unadvised because even after a boost, Flapple gets revenge killed by all of the common Choice Scarf users. Choice Band is used to maximize Flapple's wallbreaking potential and guarantees the OHKO on Vileplume with Outrage after Stealth Rock. Life Orb can be used instead to make Flapple less prediction reliant, but then it misses out on the OHKO on Vileplume.

Due to Flapple's fragility, it appreciates pivots who can safely bring it onto the battlefield. Either Inteleon, Passimian, or Braviary can be used to create a potent VoltTurn core with Flapple, as together they either weaken or threaten each other's checks and counters. Inteleon deals with Virizion and appreciates Flapple decimating Vaporeon, Gastrodon, and Snorlax. Passimian breaks through the Steel-types for Flapple, and Flapple returns the favor by breaking common Fighting-type switch-ins such as Vileplume, Weezing, and Jellicent. Braviary is able to weaken Steelix, Silvally-Steel, and other Steel-types for Flapple, and Flapple can obliterate sturdy Rock-types like Rhydon for Braviary. Xatu, Claydol, and Vikavolt are also notable pivots. Xatu and Claydol can guarantee a safe switch-in for Flapple with Teleport. Xatu also blocks Vileplume from healing with Strength Sap, which means Flapple does not have to lock itself into Outrage. Vikavolt provides a slow Volt Switch and Sticky Web support; Flapple works wonders with Sticky Web, as it helps with its mediocre Speed tier.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[aVocado, 56549], [Averardo, 409096]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:

aVocado

@ Everstone
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[SET]
name: Wallbreaker
move 1: Grav Apple
move 2: Outrage
move 3: U-turn
move 4: Sucker Punch
item: Choice Band
ability: Hustle
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

the 1st set
 

aVocado

@ Everstone
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remove mentions of SubDD, i think this thing's main selling point is banded hustle just killing shit left n right and it literally has 0 switch ins besides fairy types and those get messed up by grav apple. plus, subDD is a very different set that plays differently so if you do wanna mention it it has to be a separate set, merging it with the 1st one just makes it unnecessarily complicated. also imo it'd be subDD w/ ripen and a pinch berry, be it salac or liechi or whatever, or it could even be hustle with micle berry (boosts accuracy), there's many options to be had and they're kinda unexplored so thats why im not encouraging a second set

anyway, for the set itself, remove zoom lens mentions. i wouldn't use this thing if it didnt ohko vileplume or 2hko steels, zoom lens doesnt make it do that. in the first paragraph, mention that hustle is used over ripen for the raw power boosts. maybe even mention that DD isn't much preferred cuz even at +1 its slower than all scarfers in the tier. remove DD teammate mentions also

QC 1/2 with these changes
 
Last edited:

Boat

fuck nintendo
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amgp standard colors, 2nd paragraph is actually quite nice

name: Wallbreaker
move 1: Grav Apple
move 2: Outrage
move 3: U-turn
move 4: Sucker Punch
item: Choice Band / Life Orb
ability: Hustle
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flapple's Hustle-boosted (AH) moves are a force to be reckoned with, (AC) but it comes come with a huge drawback in lowered accuracy. (AP) and Coupled with its fragility (RC) and middling speed, (AC) Hustle makes Flapple a powerful but unreliable wallbreaker. Grav Apple tears through even Grass resists Grass-resistant Pokemon such as Silvally-Steel and Copperajah. Outrage nails Vileplume, Weezing, (AC) and Drampa, (AC) who which can otherwise take multiple Grav Apples or is are immune in Drampa's case. It's also Flapple's strongest wallbreaking tool, (AC) but it leaves Flapple vulnerable to getting revenge killed. U-turn is used to keep up the momentum when Flapple can't break effectively, (AC) as well as whittling down its switch-ins. Sucker Punch is used to revenge kill weakened, (AC) faster threats such as Salazzle, Inteleon, and Braviary. Dragon Dance could be used over U-turn to bolster Flapple's wallbreaking prowess, (AC) but it's unadvised as (RC) even after a boost, (AC) Flapple gets revenge killed by all of the common Choice Scarf users. Choice Band is used to maximize Flapple's wallbreaking potential and guarantees the OHKO on Vileplume with Outrage after Stealth Rock. Life Orb can be used instead to make Flapple less prediction reliant, (AC) but then Flapple misses out on the OHKO on Vileplume.

Due to Flapple's fragility, it appreciates pivots who can safely bring it onto the battlefield. Either Inteleon, Passimian, or Braviary can be used to create a potent VoltTurn core with Flapple, as together they either weaken or threaten each other's checks and counters. Inteleon deals with Virizion and appreciates Flapple decimating Vaporeon, Gastrodon, and Snorlax. Passimian breaks through the Steel-types for Flapple and Flapple returns the favor by breaking common Fighting-type switch-ins such as Vileplume, Weezing, and Jellicent. Braviary is able to weaken Steelix, Silvally-Steel, and other Steel-types for Flapple, and Flapple can obliterate sturdy Rock-types like Rhydon. Xatu, Claydol, and Vikavolt are also notable pivots. Xatu and Claydol can guarantee a safe switch-in for Flapple with Teleport. Xatu also blocks Vileplume from healing with Strength Sap, (AC) which means Flapple does not have to lock itself into Outrage. Vikavolt provides a slow Volt Switch as well as and Sticky Web support. Flapple works wonders under with Sticky Web, as it helps with Flapple's its mediocre speed tier.
 

Astra

talk to me nice
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add remove (comments)
[SET]
name: Wallbreaker
move 1: Grav Apple
move 2: Outrage
move 3: U-turn
move 4: Sucker Punch
item: Choice Band / Life Orb
ability: Hustle
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Flapple's Hustle-boosted moves are a force to be reckoned with, but they come with a huge drawback in lowered accuracy. Coupled with its fragility and middling speed Speed, Hustle makes Flapple a powerful but unreliable wallbreaker. Grav Apple tears through even Grass-resistant Pokemon such as Silvally-Steel and Copperajah. Outrage nails Vileplume, Weezing, and Drampa, which can otherwise take multiple Grav Apples or are immune to it in Drampa's case. It's also Flapple's strongest wallbreaking tool, but it leaves Flapple vulnerable to getting revenge killed. U-turn is used to keep up the momentum when Flapple can't break effectively, as well as whittling down its switch-ins. Sucker Punch is used to revenge kill weakened, faster threats such as Salazzle, Inteleon, and Braviary. Dragon Dance could be used over U-turn to bolster Flapple's wallbreaking prowess, but it's unadvised as because even after a boost, Flapple gets revenge killed by all of the common Choice Scarf users. Choice Band is used to maximize Flapple's wallbreaking potential and guarantees the OHKO on Vileplume with Outrage after Stealth Rock. Life Orb can be used instead to make Flapple less prediction reliant, but then Flapple it misses out on the OHKO on Vileplume.

Due to Flapple's fragility, it appreciates pivots who can safely bring it onto the battlefield. Either Inteleon, Passimian, or Braviary can be used to create a potent VoltTurn core with Flapple, as together they either weaken or threaten each other's checks and counters. Inteleon deals with Virizion and appreciates Flapple decimating Vaporeon, Gastrodon, and Snorlax. Passimian breaks through the Steel-types for Flapple, (AC) and Flapple returns the favor by breaking common Fighting-type switch-ins such as Vileplume, Weezing, and Jellicent. Braviary is able to weaken Steelix, Silvally-Steel, and other Steel-types for Flapple, and Flapple can obliterate sturdy Rock-types like Rhydon for Braviary. Xatu, Claydol, and Vikavolt are also notable pivots. Xatu and Claydol can guarantee a safe switch-in for Flapple with Teleport. Xatu also blocks Vileplume from healing with Strength Sap, which means Flapple does not have to lock itself into Outrage. Vikavolt provides a slow Volt Switch and Sticky Web support.; (comma -> semicolon) Flapple works wonders with Sticky Web, as it helps with its mediocre speed Speed tier.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[aVocado, 56549], [Averardo, 409096]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
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