OKAY so this is a team tht I made a long time ago so I dont exactly remember the team building process. It has done fairly well on PO and I was wondering how it would do before your eyes so... here it is :).
Darmanitan (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- U-turn
- Rock Slide
- Earthquake
A complete boss. Even on dedicated defensive walls this guys flare blitz is usually a easy 2hko. And if they switch in its even better :). Against more begginerish people i can fake choice band with sheer force. But really this guy is a great lead and can cause huge amounts of damage. u-turn is fo scouting and rock slide/ earthquake provide great coverage.
EVs maximiz speed and attack so he hits fast nd hard.
Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Mach Punch
- Drain Punch
- Payback
- Bulk Up
Him and virizion are my main set up sweepers. He bulks up/ switches in on status moves and proceeds to mach punch/ drain punch away. At +2/3 a mach punch will ko anything tht doesnt resist/ i a defensive wall. Payback lets me hit the pesky psychics and EV spread lets me live a sp attack fro them.
Virizion @ Leftovers
Trait: Justified
EVs: 4 HP / 120 Def / 132 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
Ok this guy is half wall hlf sweeper so pretty much a tank. Evs giv him good bulk while still giving him offensive capabilities. An unprepared team can easily be set up/ taken out by this guy. After a couple calm minds hes putting huge dents in teams and giga drain reors the hp lost while setting up. Hp ice hits the flying types and dragon types tht would otherwise wall him.
Hydreigon (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Dark Pulse
- Fire Blast
- Draco Meteor
The perfect revenge killer with his insane sp attack and decent speed he can check all dragons and kill the off with draco meteor. Surf/Fire blast is for coverage and dark pulse is to kill off psychics tht could hurt virizion/conk.
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Recover
- Toxic
- Earthquake
My sweep blocker. The opponent can set up all they want but it doesnt do any good against quagsire. He can sop sweeps and toxic pokes so they hav a much shorter lifespan. Recover keeps him healthy and scald/earthquake provide good coverage and allow him to dish out damage to frail sweepers.
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 52 Def / 204 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Stealth Rock
- Thunder Wave
- Power Whip
One o the most used pokes in game.... and for good reason. He is a pain to kill and leech seed plus parahax only makes it worse. I put stealth rocks on this set because I need some form of entry hazards for the team and power whip is os im not taunt bait and it gets stab. Also power whip is usually a 2HKO on espeons tht try to switch in on ferro.
![](http://archives.bulbagarden.net/media/upload/thumb/4/40/555Darmanitan.png/170px-555Darmanitan.png)
Darmanitan (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- U-turn
- Rock Slide
- Earthquake
A complete boss. Even on dedicated defensive walls this guys flare blitz is usually a easy 2hko. And if they switch in its even better :). Against more begginerish people i can fake choice band with sheer force. But really this guy is a great lead and can cause huge amounts of damage. u-turn is fo scouting and rock slide/ earthquake provide great coverage.
EVs maximiz speed and attack so he hits fast nd hard.
![](http://archives.bulbagarden.net/media/upload/thumb/1/11/534Conkeldurr.png/170px-534Conkeldurr.png)
Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Mach Punch
- Drain Punch
- Payback
- Bulk Up
Him and virizion are my main set up sweepers. He bulks up/ switches in on status moves and proceeds to mach punch/ drain punch away. At +2/3 a mach punch will ko anything tht doesnt resist/ i a defensive wall. Payback lets me hit the pesky psychics and EV spread lets me live a sp attack fro them.
Virizion @ Leftovers
Trait: Justified
EVs: 4 HP / 120 Def / 132 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power [Ice]
Ok this guy is half wall hlf sweeper so pretty much a tank. Evs giv him good bulk while still giving him offensive capabilities. An unprepared team can easily be set up/ taken out by this guy. After a couple calm minds hes putting huge dents in teams and giga drain reors the hp lost while setting up. Hp ice hits the flying types and dragon types tht would otherwise wall him.
![](http://archives.bulbagarden.net/media/upload/thumb/3/3e/635Hydreigon.png/180px-635Hydreigon.png)
Hydreigon (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Dark Pulse
- Fire Blast
- Draco Meteor
The perfect revenge killer with his insane sp attack and decent speed he can check all dragons and kill the off with draco meteor. Surf/Fire blast is for coverage and dark pulse is to kill off psychics tht could hurt virizion/conk.
![](http://archives.bulbagarden.net/media/upload/thumb/a/a4/195Quagsire.png/145px-195Quagsire.png)
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Recover
- Toxic
- Earthquake
My sweep blocker. The opponent can set up all they want but it doesnt do any good against quagsire. He can sop sweeps and toxic pokes so they hav a much shorter lifespan. Recover keeps him healthy and scald/earthquake provide good coverage and allow him to dish out damage to frail sweepers.
![](http://archives.bulbagarden.net/media/upload/thumb/6/6c/598Ferrothorn.png/180px-598Ferrothorn.png)
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 52 Def / 204 SDef
Relaxed Nature (+Def, -Spd)
- Leech Seed
- Stealth Rock
- Thunder Wave
- Power Whip
One o the most used pokes in game.... and for good reason. He is a pain to kill and leech seed plus parahax only makes it worse. I put stealth rocks on this set because I need some form of entry hazards for the team and power whip is os im not taunt bait and it gets stab. Also power whip is usually a 2HKO on espeons tht try to switch in on ferro.