Goid only sent 1 mon, so this will be 1v1.
Items = All
2 Subs
2 Recoveries / 5 chills
Switch = OK
etc.
S0L1D G0LD
Chaos Kin (Cupra) (M)
Nature: Mild
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Abilities:
Shield Dust
Keen Eye
Illusion (HA Locked)
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Moves (20/???):
Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Heal Pulse (*)
Confusion (*)
Will-O-Wisp
Final Gambit
Wish
Zen Headbutt
Close Combat (*)
Counter (*)
Disable (*)
Hydro Pump (*)
Megahorn (*)
Psyshock (*)
Protect (*)
Shadow Ball (*)
Infestation (*)
Substitute (*)
Items = All
2 Subs
2 Recoveries / 5 chills
Switch = OK
etc.
S0L1D G0LD

Chaos Kin (Cupra) (M)
Nature: Mild
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Abilities:
Shield Dust
Keen Eye
Illusion (HA Locked)
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Moves (20/???):
Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Heal Pulse (*)
Confusion (*)
Will-O-Wisp
Final Gambit
Wish
Zen Headbutt
Close Combat (*)
Counter (*)
Disable (*)
Hydro Pump (*)
Megahorn (*)
Psyshock (*)
Protect (*)
Shadow Ball (*)
Infestation (*)
Substitute (*)
ZhengTann
Bagon - Happy (M)
What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force (Unlocked)
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 4/9 Next Evolution at 4
MC: 0
AC: 5/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge
Scary Face
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
Rock Slide
Rock Tomb
Facade

What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force (Unlocked)
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 4/9 Next Evolution at 4
MC: 0
AC: 5/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge
Scary Face
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
Rock Slide
Rock Tomb
Facade