Flashmatch! It's A Random vs Solid Gold

Team Random

Timburr [] (M)
NATURE: Adamant

TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (H)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS (18/68)
PHYSICAL
Bide
Chip Away
Counter
Low Kick
Mack Punch
Payback
Poison Jab
Pound
Rock Throw
Wake-Up Slap

SPECIAL
None

OTHER
Detect
Endure
Focus Energy
Leer
Sleep Talk
Substitute
Taunt
Wide Guard

Team Gold

Reapette (Duskull) (M)
Nature: Brave
Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Levitate

Frisk (HA Locked)

Stats:

Hp: 80
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 21 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 1/9
MC: 0
AC: 1/5

Moves (22/???):

Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Will-O-Wisp (*)
Hex
Future Sight

Destiny Bond (*)
Haze (*)
Imprison (*)
Pain Split (*)
Skill Swap (*)

Taunt (*)
Protect
Shadow Ball (*)
Torment (*)
Infestation (*)
Trick Room (*)
S0L1D G0LD and orders
Its_A_Random Orders
I ref​
 
Round One!

Timburr w/Heart Scale
HP: 100
EN: 100
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +2 KOC
Focus Energy > Rock Throw > Payback + Payback combo

Duskull w/Exp. Share
HP: 80
EN: 100
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: -10% Evasion, +1 MC
Future Sight - Shadow Ball - Shadow Ball
Action 1:

Timburr - Focus Energy:
Timburr is getting pumped
EN: 100 - 12 = 88

Duskull - Future Sight:
Duskull Foresaw an attack
Damage Calc: ((12 + 3 - 3) * 1.5) = 18
EN: 100 - 8 = 92

Action 2:

Timburr - Rock Throw:

Damage Calc: ((5 + 3 + 6 - 4.5) * 1) = 9.5
Duskull HP: 80 - 9.5 = 70.5
EN: 88 - 3 = 85

Duskull - Shadow Ball:
Crit Check (625): 9777 no
Damage Calc: ((8 + 3 + 3 - 3) * 1) = 11
Timburr HP: 100 - 11 = 89
Effect Check (2000): 9940 no
EN: 92 - (6-1) = 87

Other:
Focus Energy: 6 -> 5

Action 3:

Duskull - Shadow Ball:

Crit Check (625): 6986 no
Damage Calc: ((8 + 3 + 3 - 3) * 1) = 11
Timburr HP: 89 - 11 = 78
Effect Check (2000): 4580 no
EN: 87 - (6-1+4) = 78

Timburr - Double Payback:
BAP Calc: 2.25 * 10 = 22.5
Damage Calc: ((22.5 + 3 + 6 - 4.5) * 1.5) = 40.5
Duskull HP: 70.5 - 40.5 = 30
EN: 85 - ((7+2)*3.5) = 85 - 31.5 = 53.5

Other:
Focus Energy: 5 -> 4


Timburr w/Heart Scale
HP: 78
EN: 54
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +2 KOC, Focus Energy (4), Future Sight (18 damage), cooling down


Duskull w/Exp. Share
HP: 30
EN: 78
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: -10% Evasion, +1 MC
Its_A_Random orders
S0L1D G0LD orders
I ref​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I have no movepool.

I have no movepool.

I have no movepool.

Oh crap.

N/A > Rock Throw > Payback
IF
Torment is used successfully, THEN use Poison Jab as your next action.
 
Pain Split - Future Sight - Shadow Ball

Edit: gotta go unexpectedly. Next round is Shadow Ball - Shadow Ball - Shadow Ball for me.
 
Last edited:
Round Two!

Timburr w/Heart Scale
HP: 78
EN: 54
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +2 KOC, Focus Energy (4), Future Sight (18 damage), cooling down
N/A > Rock Throw > Payback

Duskull w/Exp. Share
HP: 30
EN: 78
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: -10% Evasion, +1 MC
Pain Split - Future Sight - Shadow Ball
Action 1:

Timburr - Cooldown:
Timburr recovered from the strain of the last attack

Duskull - Pain Split:
Damage Calc: (78-30)/2 = 24
Timburr HP: 78 - 24 = 54
Duskull HP: 30 + 24 = 54
EN: 78 - (6 + 24) = 48

Other:
Focus Energy: 4 -> 3
Future Sight: 18 Damage
Timburr HP: 54 - 18 = 36

Action 2:

Timburr - Rock Throw:

Damage Calc: ((5 + 3 + 6 - 4.5) * 1) = 9.5
Duskull HP: 54 - 9.5 = 44.5
EN: 54 - 3 = 51

Duskull - Future Sight:
Duskull Foresaw an attack
Damage Calc: ((12 + 3 - 3) * 1.5) = 18
EN: 48 - 8 = 40

Other:
Focus Energy: 3 -> 2

Action 3:
Timburr - Payback:
Damage Calc: ((5 + 3 + 6 - 4.5) * 1.5) = 14.25
Duskull HP: 44.5 - 14.25 = 30.25
EN: 51 - 7 = 44

Duskull - Shadow Ball:

Crit Check (625): 3812 no
Damage Calc: ((8 + 3 + 3 - 3) * 1) = 11
Timburr HP: 36 - 11 = 25
Effect Check (2000): 6939 no
EN: 40 - (6-1) = 35


Other:
Focus Energy: 2 -> 1



Timburr w/Heart Scale
HP: 25
EN: 44
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +2 KOC, Focus Energy (1), Future Sight (18 damage)

Duskull w/Exp. Share
HP: 31
EN: 35
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: -10% Evasion, +1 MC
Its_A_Random orders​
I ref​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Better to get a KOC than no extra.

Payback + Payback combo > N/A (Payback + Payback combo) > Payback + Payback combo
 
Round Three!

Timburr w/Heart Scale
HP: 25
EN: 44
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +2 KOC, Focus Energy (1), Future Sight (18 damage)
Payback + Payback combo > N/A (Payback + Payback combo) > Payback + Payback combo

Duskull w/Exp. Share
HP: 31
EN: 35
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: -10% Evasion, +1 MC
Shadow Ball - Shadow Ball - Shadow Ball
Action 1:

Duskull - Shadow Ball:
Crit Check (625): 2927 no
Damage Calc: ((8 + 3 + 3 - 3) * 1) = 11
Timburr HP: 25 - 11 = 14
Effect Check (2000): 8409 no
EN: 40 - (6-1) = 35

Timburr - Double Payback:
BAP Calc: 2.25 * 10 = 22.5
Damage Calc: ((22.5 + 3 + 6 - 4.5) * 1.5) = 40.5
Duskull HP: 31 - 40.5 > 0
EN: 44 - 31.5 = 12.5

Other:
Focus Energy: 1 -> 0
Future Sight: 18 Damage
Timburr HP: 11 - 18 > 0



Timburr w/Heart Scale
HP: fainted
EN: fainted
Stats: 4/2/0/2/35/1/2
Abilities: Sheer Force, Mold Breaker
Status: +3 KOC

Duskull w/Exp. Share
HP: fainted
EN: fainted
Stats: 3/3/2/3/21/1/2
Abilities: Levitate
Status: +1 MC, +1 KOC
It's a draw!
prizes:

Its_A_Random:
+1 CC
Timburr: +1 EC, +1 AC, +2 MC, +3 KOC

S0L1D G0LD:
+1 CC
Duskull: +1 EC, +1 AC, +3 MC, +1 KOC

Henrik Gunnar:
+3 UC​
 

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