I've been playing for a couple of days and here's the team that's gotten me to around rank 30 on the ladder. Could it use some work? Absolutely. Has is lost to volcanionisgrand a couple of times even when I know their hisuian samurott lead has a scarf? Absolutely. Is it a bunch of setup sweepers + a corviknight? You bet.
Stall and balance are off the table for an individual like me with my natty 1100 ng/dl test level. No regenerator, no brakes, all gas.
Corv eats phys hits and pivots for momentum. Golden Joseph is really there to deal with pecharunt and lure out roaring moon so that it can be dazzling gleamed. The scarf gets tricked onto anything annoying. Garchomp is my favorite mon, it had to be on the team. No one expects swords dance cinderance, it 2hkos a lot of defensive mons at +2 (just trust). All the frantic fusions homies know what blissey with stamina does. The roaring moon set is literally from AAA, I saw it in a pokeaim vid once.
Scrafty (Corviknight) @ Leftovers
Ability: Intimidate
Tera Type: Flying
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- U-turn
- Brave Bird
- Defog
Latias (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Shadow Ball
- Dazzling Gleam
- Make It Rain
Haxorus (Garchomp) @ Loaded Dice
Ability: Mold Breaker
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Fire Fang
Clefable (Cinderace) @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Court Change
- High Jump Kick
- Swords Dance
Archaludon (Blissey) (F) @ Leftovers
Ability: Stamina
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Ice Beam
- Soft-Boiled
Houndstone (Roaring Moon) @ Weakness Policy
Ability: Fluffy
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Dragon Dance
- Acrobatics
- Roost
Stall and balance are off the table for an individual like me with my natty 1100 ng/dl test level. No regenerator, no brakes, all gas.
Corv eats phys hits and pivots for momentum. Golden Joseph is really there to deal with pecharunt and lure out roaring moon so that it can be dazzling gleamed. The scarf gets tricked onto anything annoying. Garchomp is my favorite mon, it had to be on the team. No one expects swords dance cinderance, it 2hkos a lot of defensive mons at +2 (just trust). All the frantic fusions homies know what blissey with stamina does. The roaring moon set is literally from AAA, I saw it in a pokeaim vid once.
Scrafty (Corviknight) @ Leftovers
Ability: Intimidate
Tera Type: Flying
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- U-turn
- Brave Bird
- Defog
Latias (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Shadow Ball
- Dazzling Gleam
- Make It Rain
Haxorus (Garchomp) @ Loaded Dice
Ability: Mold Breaker
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Fire Fang
Clefable (Cinderace) @ Life Orb
Ability: Magic Guard
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Court Change
- High Jump Kick
- Swords Dance
Archaludon (Blissey) (F) @ Leftovers
Ability: Stamina
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Stored Power
- Ice Beam
- Soft-Boiled
Houndstone (Roaring Moon) @ Weakness Policy
Ability: Fluffy
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Dragon Dance
- Acrobatics
- Roost
