Fresh Rmt.

Well this another of my RMT's..
Name: OUBamBam!

Swampert@Leftovers~Jungle
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Torrent
Nature: Impish
Ev 252 hp, 252 def, 4 attack
-Protect
-Stealthrock
-Waterfall
-Earthquake

This thing is also very defensive..It can take on alot of pysical hits.
Puts up stealthrock when it can for that Residu damage everyone loves.
The other 2 moves are for coverage and do their job well at that.
Protect to counter moves and possible Explosions
My Swampie counters alot of fysical damage but preferably fire and ice.

Tyranitar@Leftovers~ISp0oge
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Sandstream
Nature:Careful
Ev's: 252 hp/216specdef/40 def
-Curse
-Payback
-Rest
-Sleep Talk

Hes my Semi wall for spec moves
He can take in alot of damage. A non plotted Porygon2 can only 3 hit him.
I can curse , rest, sleep talk my way into a payback that would kill that.
Ttar also counters all the psychic/Ghost and Fire . And of course Special atkers which makes blissey not needed so I have an extra slot!:D

Breloom@ToxicOrb~Mushie
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Toxic Heal
Nature: Jolly
Ev's 252 atk/44 Hp/212 speed
-Spore
-Substitute
-Focus punch
-Seed Bomb

Seed bomb is my Stab..
Spore i use alot to sleep leads and stop stealthrock etc. Spore is also a good set up. If i dont Sub+punch i will switch to forry or swamp to set up spikes/SR. Broom also is used as a resistor to Fighting/poison/Grass/Water
I love the offensiveness it can have while being Defensive.
Fortress@Leftovers~Furry
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Sturdy
Nature:relaxed
Ev's : 252 hp, 112 attack, 144 Defense
-spikes
-rapid spin
-explosion
-Gyroball

Fortress is a must have..Its fortress or Starmie but I prefered Fortress at this point because its more defensive.
Rapid spin to remove entry hazards. Spike for setting up some..Gyroball to STAB some fat and rock/ground types.
Fortress is also defensive against Rock/Steel/Grass/Bug/Ghost/Psychic
So good defensive coverage.

Gengar@Choicescarf~SpOok
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Levitate
Nature:modest
Ev's:252 speed, 4 hp, 252 special attack
-Focusblast
-Trick
-Thunderbolt
-Shadowball

My gengar..:D
Gengar counters alot with its coverage.
Trick for giving away my specs to pokes that will love it and love to be locked in 1 move ex. DD or something:P Gengar is my Rapid spin counter and semi sweeper. I just love gengar nuff said.

My last but not least
Jolteon@Choicespecs ~Grasshopper
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Voltabsorb
nature: Timid
Ev's: 252 speed, 252 special attack, 4 def
-Thunderbolt
-Batonpass
-Hp grass
-Shadowball

This is my Special sweeper.
Sweeps alot with specs..
Thunderbolt STAB can 0hitk0 alot of pokes and if I have to I can switch to another poke to reset my Specs.
Have had a lot of use to it.

Now here's the main Deal.
This team is supposed to be a Defensive offense.
Alot of defense to make a good offense.
The problem is my Sweepers tend to be..Killed fast.
I insist on keeping Breloom/Ttar because they always win me the match..
But if there are other idea's to improve this team in making it more defensive for the perfect offense I will greatly appreciate it..
This team has gotten me to the 1300's of OU. So nobody can say I havent thoroughly tested it..But i'm now stuck at 1300 and wanna rise more:) Thanks
Yours Infectious
 
the 1st thing i would suggest is making your swampet your lead as breloom is a great late game sweeper if you get a free sub up
the 2nd thing jolt cant have shadowball x2 try battonpass so you can switch to a counter or signal beam to ko celebi
 
oops 1 of the shadowball is supposed to signal beam..
Didnt like the Batonpass to much Due to the fact that I feel its unneccesary.. My breloom is a lead for the fact of spore..
Spore gives me the free sub or lets me switch for a Swampert then.
So I dont see a reason to put Swampie in front Unless u have a bonified reason.
 
most common leads are metagross and EQ hurts it big time infernape and wq/waterfall hurts azelf which will explode after rocks down so you may wish to run SR EQ waterfall protect(also stops fakeouts) and also gets you rocks up early in game which is allways a bonus

and the reason for BP staright on jolt is for you come in for the revenge kill meaning they gonna switch out on turn they switch out you can BP to a counter
 
Um. Jolteon. Try Thunderbolt, Baton Pass, HP Grass, and Shadow Ball instead.

-HP Ice is not needed due to the sheer power of Thunderbolt It practically floors Salamence and such.
-Baton pass is to scout your counter via 'dry passing' so you can beat on it later.
-Shadow Ball is great neutral coverage alongside T-bolt and HP Grass and ruins Celebi's day.
-HP Grass maims Swampert, Rhyperior and the like who don't care about HP Ice.

... Signal beam is not needed.
 
HP Grass > HP Ice as mentioned above, i am really confused by you running 2 choice specs. IMO swap gengar to modest and give him a scarf.

Focus Punch is also stab on breloom...

'He can take in alot of damage. A non plotted Porygon2 can only 3 hit him.'

^^ Wtf, a non plotted porygon 2? Please make your calculations for actual threats or some info which would help ie. Focus blast from modest gengar will do x damage, etc.

Also, this set will only work once all fighting physical attacks are gone, and is a late gamer, NOT A WALL.
 
HP Grass > HP Ice as mentioned above, i am really confused by you running 2 choice specs. IMO swap gengar to modest and give him a scarf.

Focus Punch is also stab on breloom...

'He can take in alot of damage. A non plotted Porygon2 can only 3 hit him.'

^^ Wtf, a non plotted porygon 2? Please make your calculations for actual threats or some info which would help ie. Focus blast from modest gengar will do x damage, etc.

Also, this set will only work once all fighting physical attacks are gone, and is a late gamer, NOT A WALL.

No i didnt Calculate it but thats what ive Experencied.
A Porygon2 which downloaded a special atk boost can 3 hit it with icebeam..did roughly 42% damage.
 
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