Holy crap, that is a ton of 3rd place winners.Current voting:
1st Place: 4 votes
Lumineon Chazm
2nd Place: 3 votes
Castform 737373elj
3rd Place: 2 votes
Noctowl OM!
Tropius 737373elj
Lycanroc-Midnight Form SteelixPrismGX
Dunsparce Failure999
Masquerain 737373elj
Magcargo Heavyweapons Mann
Toucannon Anaconja
4th Place: 1 vote
Probopass Chazm
Beheeyam Chazm
Yeah, so is there gonna be tiebreaking or something? 9 winners is a bit too much...Holy crap, that is a ton of 3rd place winners.
I am going to have to ask that we lower Shedinja’s HP down, as it can be hard to KO on anything lacking the Mold Breaker equivalent abilities, or moves like Photon Geyser.Reserving Shedinja, Ninjask and Cradily.
Edit:
Pokémon: Shedinja
Typing: Ghost
Abilities: Wonder Guard
Stats: 91/90/45/30/30/40 (BST 326)
Competitive (niche in Ubers): Upon seeing this, many of you would most likely wonder (pun unavoidable), it has such a low BST! You expect that to be usable in Ubers? And I reply, yes! Although it only had a 90 increase in HP, the fact that it has Wonder Guard makes it extremely deadly, and it’s new HP stat makes it extremely hard to kill when taking into account it’s new pure Ghost-type giving it only Ghost and Dark as the two types that can hit it super-effectively. With the ability to hit Ghost-types back super-effectively, it’s no wonder that I had to keep it in check, right? As it is, it can still be hard to kill with the ability to boost its Attack with Swords Dance, and priority in Shadow Sneak. Thankfully, Yveltal with Sucker Punch could avoid a catastrophe. Despite this, Shedinja will rise to become a menace as it can overwhelm and level teams without a proper check to it.
Pokémon: Ninjask
Typing: Bug-Flying
Abilities: Speed Boost, Infiltrator
Stats: 61/110/45/110/50/180 (BST 556)
Custom move description: Sound Burst, 80 BP, Flying-type, is Physical or Special depending on highest attacking stat, priority +3
Z-move effect: Lightspeed Smash (160 BP, Flying-type, is Physical or Special based on highest attacking stat, priority +4)
Competitive (niche in Ubers):
Pokémon: Cradily
Typing: Rock-Grass
Abilities: Suction Cups, Storm Drain
Stats: 106/61/107/121/137/33 (BST 565)
Custom move description: Algae Bloom, 120 BP, Grass-type, Special, charge 1 turn, charge not needed in Sun or Rain.
Z-move effect: Primordial Overgrow (240 BP, Grass-type, Special)
Competitive (niche in Ubers):
To update later
Edit: nearly completed
The fact that I thought 91 HP was manageable proves that I have a lot to learn...I am going to have to ask that we lower Shedinja’s HP down, as it can be hard to KO on anything lacking the Mold Breaker equivalent abilities, or moves like Photon Geyser.
Yes Sandstream / Hail, Leech Seed, Entry Hazards, and Status afflictions like Toxic can harm it, but overall, many Pokemon like offensive Choice users, and just anything that lacks the above will be defeated easily by Shedinja.
I would like to propose making it lose some HP, but still be greater than 1 base HP, so it can switch into Stealth Rocks, Spikes, etc. and not get KOed by Sandstorm or Leech Seed immediately, but this requires a low HP since you are removing 3/5 weaknesses - which can be hard to KO.
I am thinking of giving it 2 Base HP, which according to the damage calculator, gives it 145 HP (36 less HP than Shuckle).
I am happy to help. I know with the Shedinja being at 1 HP base and it actually having 1 HP, it seems like other base HP would be similar, but in fact the 1 HP is hardcoded by Nintendo & Gamefreak so that it won’t be any higher than 1 HP - an exception that appears to be an example, but ends up not following the rule in any other Base HP number value formula. (Quite the disguise, just like Shedinja’s hollow Shell).The fact that I thought 91 HP was manageable proves that I have a lot to learn...
I can’t say how grateful I am to all your advice! Helping improve my Pokemon is the best thing I can receive! On the changes ASAP!
Reserving Shedinja, Ninjask and Cradily.
Edit:
View attachment 197199
Pokémon: Shedinja
Typing: Ghost-Fairy
Abilities: Wonder Guard
New moves: Moonblast, Dazzling Gleam
Stats: 2 / 90 / 45 / 30 / 30 / 40 (BST 238(?))
Competitive (niche in Ubers): Upon seeing this, many of you would most likely wonder (pun unavoidable), it has such a low BST! You expect that to be usable in Ubers? And I reply, yes! Although it only had an increase of 1 (!!!) in HP, the fact that it has Wonder Guard makes it extremely deadly, and it’s new HP stat makes it extremely hard to kill when taking into account it’s Ghost-Fairy type giving it only Ghost, Dark, Poison and Steel as the four types that can hit it super-effectively. With the ability to hit Ghost-types back super-effectively, it’s no wonder that I had to keep it in check, right? As it is, it can still be hard to kill with the ability to boost its Attack with Swords Dance, and priority in Shadow Sneak. Thankfully, Yveltal with Sucker Punch could avoid a catastrophe. Despite this, Shedinja will rise to become a menace as it can overwhelm and level teams without a proper check to it. Sadly though, the common Necrozma-DM greatly reduces its viability.
Despite these (interesting) new changes, Shedinja still remains one-dimensional.
Swords Dance
Shedinja @ Protective Pads / Lum Berry
Ability: Wonder Guard
EVs: 4 HP / 252 Atk / 252 Spe
- Swords Dance
- Shadow Sneak
- Shadow Claw / X-Scissor / Moonblast
- Toxic / Will-O-Wisp
Copied from Smogon:
Moves That Ignore Abilities: Sunsteel Strike, Moongeist Beam, and Photon Geyser all KO Shedinja and can surprise it from any offensive Pokemon. For this reason, it's crucial to scout for these moves and potentially stall them out if necessary using Shedinja's teammates.
Mold Breaker: Mold Breaker attacks bypass Sturdy, so they OHKO Shedinja. Fortunately, Mold Breaker announces itself, so unless the Mold Breaker user has Pursuit, Shedinja can simply switch out. However, if Mold Breaker Pokemon have Pursuit, Shedinja has no viable way to beat them and inevitably will get KOed.
Status: If Shedinja is burned or poisoned, it will get KOed unless Shedinja holds a Lum Berry. It is recommended to scout for status. However, Shedinja can avoid being statused with Misty Surge support.
Ghost-types: Ghost-types can switch in on an Endeavor if necessary, and if Shedinja lacks Foresight, they can cause Shedinja trouble. Giratina in particular deserves a special mention, as even if Shedinja has Spectral Thief, Giratina is bulky enough to not get 2HKOed by it.
Sand and Hail: Sand and hail KO non-Safety Goggles Shedinja. There is no way for Shedinja to beat these two weathers other than Safety Goggles, so it is recommended that you KO their setter as early as possible using other teammates. Fortunately, these two weathers are relatively uncommon in the metagame.
To add later
View attachment 197200Pokemon that can beat Lunala, Necrozma-DM and Necrozma-Ultra are appreciated. Such Pokemon include Arceus-Dark, Yveltal and Gengar-Mega. Pokemon that can defeat Excadrill such as Cloyster, Arceus and Zygarde-C are also good teammates. Tapu Fini can stop status with Misty Surge. Counters to Ghost-types like the aforementioned Dark-types are necessary. Finally, Pokemon that can defeat the (only) relevant weather setter Castform is appreciated. Although hard to find such counters, Pheromosa may do a good job.
Pokémon: Ninjask
Typing: Bug-Flying
Abilities: Speed Boost, Infiltrator
Stats: 61 / 130 / 45 / 130 /50 / 180 (BST 596)
New moves: Calm Mind
Custom move description: Sound Burst, 80 BP, Flying-type, is Physical or Special depending on highest attacking stat, priority +3
Z-move effect: Lightspeed Smash (160 BP, Flying-type, is Physical or Special based on highest attacking stat, priority +4. Requires Ninjaskium Z)
Competitive (niche in Ubers): Ninjask has always been known for being super fast. However, it’s low attacking and defensively stats prevented it from being strong. But what if we could make it stronger?
Now Ninjask has always been one of my favourites (admittedly out of my favourite region), but I wasn’t always rather sad that it was so useless. Now, with high Attack stats and a brilliant speed, this Pokemon can outspeed nearly all the Pokemon in Ubers, and giving even setup sweepers a hard time. A strong priority move in Sound Burst all but exemplify it’s offensive presence. However, low Defensive stats keep it in check with priority moves, as well as the ever-present Stealth Rock.
Physical
Ninjask @ Ninjaskium Z
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Double-Edge / Frustration
- X-Scissor / U-Turn
- Sound Burst
Special
Ninjask @ Ninjaskium Z
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest / Timid Nature
- Calm Mind
- Bug Buzz / U-Turn
- Shadow Ball
- Sound Burst
Defog
Ninjask @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Defog
- U-Turn
- Toxic
- Sound Burst
Substitute Z
Ninjask @ Ninjaskium Z
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe (252 SpA / 4 SpD / 252 Spe)
Adamant / Jolly Nature
- Swords Dance / Calm Mind
- Substitute
- X-Scissor / Bug Buzz
- Sound Burst
Stealth Rock: With a crippling 4x weakness to it, Masquerain is severely weakened with it, and nearly completely inhibits it’s viability.
Primal Groudon: If another of its teammates had been sent to Sleep, Groudon can be sent in, as Sun reduces the accuracy of Hurricane, forcing Masquerain to either use the weaker and resisted Bug Buzz or set up, and Groudon can later use Rock Tomb, which can be potentially fatal to Masquerain due to a 4x weakness to it and its Physical. Even if it does survive, the reduction in Speed will severely reduce its ability to attack.
To add later
As Masquerain has a huge weakness to Stealth Rock, Defoggers and Spinners such as Salamence-Mega, Excadrill and Castform are especially valued. Due to Primal Groudon posing a threat, Pokemon that can take it out like Arceus-Ground and Zygarde-C are good teammates. Pokemon that benefit from free turns like Groudon-Primal, Double Dance Necrozma-DM and Ultra Necrozma are also good Pokemon to pair with it.
Please note that Ninjask cannot be a Defogger to itself!
View attachment 197201
Pokémon: Cradily
Typing: Rock-Grass
Abilities: Suction Cups, Storm Drain
Stats: 126 / 61/ 117 / 121 / 137 / 33 (BST 595)
New moves: Leech Seed, Calm Mind
Custom move description: Algae Bloom, 120 BP, Grass-type, Special, charge 1 turn, charge not needed in Sun or Rain.
Z-move effect: Primordial Overgrow (240 BP, Grass-type, Special. Requires Cradilium Z)
Competitive (niche in Ubers): How many times have you wished for a better check to Kyogre? Groudon is nice, but Physical sets may pose a problem. Zekrom? One shot Ice Beam. Isn’t this awesome Pokemon annoying?
Meet Cradily, new and improved. With new stats, the ability to boost its Special Attack (which is already high!) and a strong Grass-type Attack, this Pokemon is perfect for killing Kyogre. Also, good defensive stats turn it into a brilliant wall.
However, Cradily is still Cradily, and it’s still weak to a number of common moves and Pokemon like the ever-present Sunsteel Strike. Nevertheless, I’m sure that people will be happy to have a better Chansey/Blissey replacement.
Defensive / Specially Defensive
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD (252 HP / 4 Def / 252 SpD)
Bold Nature (Sassy Nature)
- Leech Seed
- Giga Drain
- Pain Split
- Toxic
Z-move
Cradily @ Cradilium Z
Ability: Storm Drain
EVs: 252 Def / 252 SpA / 4 SpD (4 Def / 252 SpA / 252 SpD)
Modest Nature
- Algae Bloom
- Toxic
- Sludge Bomb
- Synthesis
Substitute
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD (252 HP / 4 Def / 252 SpD)
Bold Nature (Sassy Nature)
- Substitute
- Leech Seed
- Toxic
- Giga Drain
Substitute Z
Cradily @ Cradilium Z
Ability: Storm Drain
EVs: 252 Def / 252 SpA / 4 SpD (4 Def / 252 SpA / 252 SpD
Modest Nature
- Substitute
- Calm Mind
- Algae Bloom
- Sludge Bomb
Will add later
To add later
To add later
To update later
Edit: completed!
Say, why not all of us chip in to create sample sets for the tournament? It would be fun!
Or Ghost-Dark? Like I suggested above.Though it isn't a big deal, I just want to point out that Ghost/Fairy really only has 2 weaknesses, since Fairy resists Dark and Ghost resists Poison, making then both neutral on Shedinja. If I were to suggest another typing, it probably be either Ghost/Ground (since Nincada is part Ground), Ghost/Water (has 4 weaknesses) or Ghost/Steel (has 4 weaknesses, but loses to Primal Groudon).
Ghost/Dark is only weak to Fairy though. I think Ghost/Fairy is fine, you got Shadow Sneak for Dusk Mane anyway.Or Ghost-Dark? Like I suggested above.
Errr... just pointing out, you missed Castform...P.S. I updated the Hall of Fame, Role Compendum, Winning Submissions Resources, and the Untiered Pokemon Dropdown List.
I also begin a new job, so if a Slate concludes and the OP isn’t updated, it will get done, just not right away - even if it’s the weekend. Like today...
Thank you for your understanding.
Yeah, I don’t know what happened here. Maybe an oversight? OM! might be able to know.Reserving Unown, Pyukumuku and Silvally.
(Also, is Beheeyem a slate winner or not? It’s in bold in the OP but it isn’t in the list of slate winners. I’d very much like to know if it’s still available.)
I figure, if you want to make the triangle with Simisage, give them all the same ability (hidden ability can be changed) and the same stats.![]()
Pokemon: Simisear
Typing: Fire/Psychic
Ability: Magic Bounce
Stats: 90/80/85/130/115/100 (600)
New Moves: Psychic, Psyshock, Mystical Fire, Grass Knot, Calm Mind, Trick
Competitive (niche in Ubers): Niche is as a specially offensive Magic Bounce user. You can go offensive CM with either a Z-move or a Life Orb, or AoA with a choice item.
![]()
Pokemon: Simipour
Typing: Water/Dark
Ability: Prankster, Sheer Force
Stats: 80/140/70/80/70/120
New Moves: Knock Off, Dark Pulse, Sucker Punch, Swords Dance
Competitive (niche in Ubers): Its niche would be as a disruptive Prankster user.
Feedback would be appreciated, as I tried to make them a triangle with Simisage.
4. Are there any viable new Pokemon that can set weather?Let's see what already checks or beats PDon already.
Defensive Checks
Arceus-Dragon: high mixed bulk, resistance to Fire, faster than PDon to recover and chip with Judgment
checks: offensive support, defensive support
also checks: Mega Lucario, Kyogre (choiced); Mega Salamence
loses to: swords dance
Zygarde-C: high mixed bulk, resistance to Fire, can cripple PDon with Glare
checks: offensive support, defensive support, swords dance
also checks: Ho-oh, Mega Salamence; Necrozma-DM
loses to: mixed rock polish
Lugia: high mixed bulk, faster than PDon, immunity to Ground
checks: offensive support, defensive support, mixed rock polish
also checks: Arceus-Ground, Primal Kyogre
loses to: swords dance; stone edge/rock tomb sets
Giratina: high mixed bulk, resistance to fire
checks: offensive support, defensive support, mixed rock polish
also checks: Necrozma-DM, Ho-oh, Mega Salamence
loses to: swords dance
Giratina-O: moderate-high mixed bulk, resistance to fire, immunity to ground
checks: offensive support, defensive support, swords dance
also checks: Arceus-Ground, Ho-oh; Necrozma-DM, Mega Salamence
loses to: mixed rock polish
Mega Salamence: moderate-high physical bulk, faster than PDon, resistance to fire, immunity to ground
checks: offensive support, defensive support, swords dance
also checks: Ho-oh; Mega Lucario, Yveltal, Xerneas, Rayquaza
loses to: mixed rock polish; stone edge/rock tomb sets
Ho-oh: moderate-high mixed bulk, resistance to fire, immunity to ground
checks: offensive support, defensive support, mixed rock polish
also checks: Necrozma-DM, Yveltal, Xerneas
loses to: swords dance; stone edge/rock tomb sets
Celesteela/Skarmory: moderate-high physical bulk, immunity to ground
checks: defensive support, swords dance
also checks: Arceus-Ground, Arceus Fairy, Mega Salamence, Rayquaza
loses to: mixed rock polish; fire attack sets
Offensive Checks
Arceus-Ground: high mixed bulk, faster than PDon, OHKOs non-bulky sets
can switch into: Precipice Blades, Stone Edge, Dragon Pulse
cannot switch into: Fire-type attacks
Primal Kyogre: moderate physical bulk, immunity to fire, OHKOs all sets
can switch into: Fire-type attacks, Stone Edge, Dragon Pulse, Hidden Power Ice
cannot switch into: Precipice Blades
Lunala: high mixed bulk (with Shadow Shield), faster than PDon, 2HKOs all sets
can switch into: all (with Shadow Shield)
cannot switch into: all (without Shadow Shield)
Now, let's see what Untiered mons checks PDon.
Defensive Checks
Gogoat: high mixed bulk, resistance to Ground
checks: defensive support, swords dance
also checks: Arceus-Ground, Kyogre-Primal, Zygarde-Complete
loses to: offensive support, mixed rock polish
Solrock: moderate-high mixed bulk, resistance to Fire, immunity to Ground
checks: offensive support, defensive support, mixed rock polish
also checks: Arceus-Ground, Mega Salamence, Rayquaza
loses to: swords dance; smack down sets
Wailord: high physical bulk, resistance to Fire, Immunity to Ground
checks: offensive support, defensive support, mixed rock polish
also checks: Arceus-Ground, Ho-oh, Zygarde-Complete
loses to: swords dance
Offensive Checks
Swanna: faster than PDon, resistance to Fire, immunity to Ground, OHKOs all sets
can switch into: precipice blades, fire blast/overheat/eruption, dragon pulse, hidden power ice
cannot switch into: stone edge, rock tomb, smack down
Finally, let's see what PDon's move usage.
+----------------------------------------+
| Moves |
| Precipice Blades 81.742% |
| Stealth Rock 48.809% |
| Swords Dance 37.204% |
| Rock Polish 34.135% |
| Stone Edge 31.147% |
| Rock Tomb 24.601% |
| Fire Punch 23.668% |
| Toxic 19.526% |
| Overheat 18.750% |
| Earthquake 14.047% |
| Hidden Power Ice 13.305% |
| Eruption 12.130% |
| Roar 11.081% |
| Fire Blast 8.643% |
| Earth Power 3.657% |
| Other 17.554% |
+----------------------------------------+
We’ll use these usage stats to calculate the approximate effectiveness of each check.
Ho-oh: <44.3%
Celesteela/Skarmory: 48.9%
Gogoat: 48.9%
Giratina-Origin: 49.5%
Salamence-Mega: <49.5%
Arceus-Ground: 60.5%
Solrock: <62.8%
Arceus-Dragon: 62.8%
Arceus-Water: 62.8%
Giratina: 62.8%
Zygarde-Complete: 86.7%
Wailord: >82.4%
As we can clearly see, there are a lot of solid checks already. Groudon is used so much not because it’s broken, but just because it’s really versatile and tanky. There’s no reason to make more subs just to beat it.
I feel like it would be nice for the Pledge moves that makes this trio unique to gain a specific niche.![]()
Pokemon: Simisear
Typing: Fire/Psychic
Ability: Magic Bounce
Stats: 90/80/85/130/115/100 (600)
New Moves: Psychic, Psyshock, Mystical Fire, Grass Knot, Calm Mind, Trick
Competitive (niche in Ubers): Niche is as a specially offensive Magic Bounce user. You can go offensive CM with either a Z-move or a Life Orb, or AoA with a choice item.
![]()
Pokemon: Simipour
Typing: Water/Dark
Ability: Prankster, Sheer Force
Stats: 80/140/70/80/70/120
New Moves: Knock Off, Dark Pulse, Sucker Punch, Swords Dance
Competitive (niche in Ubers): Its niche would be as a disruptive Prankster user.
Feedback would be appreciated, as I tried to make them a triangle with Simisage.