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PU Froslass

UberSkitty

Nyan Skitty
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QC: jklioe / yogurtbear / Megazard
QP: The Dutch PlumberJack / A Cake Wearing A Hat

froslass.gif


[OVERVIEW]

Froslass serves as a top Spikes setter thanks to its combination of high Speed and great utility options like Taunt, Will-O-Wisp, and Destiny Bond. On top of its near-unresisted STAB type combination, Froslass's typing makes it the only Spikes user able to simultaneously serve as a spinblocker and pressure many Defog users like Altaria and Silvally-Fairy offensively or with Taunt, making it the best entry hazard setter to threaten both forms of hazard removal. Between its bulky and offensive Spikes sets and its Choice Specs set, Froslass has a solid amount of versatility in terms of items and moves; this additionally makes it difficult for the opponent to know what set it's running, which it can use to its advantage to set up a layer of Spikes or lure in a threat such as Skuntank. However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times. Its typing does not help much with this, making Froslass susceptible to foes that outspeed it like Lycanroc and Choice Scarf Togedemaru, Pursuit trappers like Skuntank, and various other potential threats like Stoutland. Froslass's typing also makes it struggle as a spinblocker due to its weakness to common coverage moves like Hitmonchan's Stone Edge and Alolan Sandslash's Knock Off, although moves like Will-O-Wisp can help make up for this somewhat. It is also weak to Stealth Rock and not immune to the other hazards, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set. Finally, Froslass does have slight competition as a Spikes users with Qwilfish, which has a better defensive presence with its good defensive typing and Intimidate, as well as another utility option in Toxic Spikes.

[SET]
name: Bulky Spikes
move 1: Spikes
move 2: Taunt
move 3: Will-O-Wisp
move 4: Hex
item: Leftovers / Colbur Berry
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Spikes allows Froslass to support its teammates by wearing down foes while limiting their switches. Taunt disables various moves, most notably Defog from foes like Silvally-Water and Rotom-F, as well as entry hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Jynx's Nasty Plot, and other status moves like Weezing's Will-O-Wisp and Taunt. Will-O-Wisp cripples physical attackers like Skuntank and Primeape and Rapid Spin users like Hitmonchan and Alolan Sandslash while also providing residual damage and pairing well with Hex. Hex is Froslass's choice of attacking move, as the boost helps make up for its low Special Attack. Ice Beam is an alternate option with higher immediate damage output that also supplies coverage for Defog users such as Altaria and Shiftry and hits Normal-types such as Stoutland and Zangoose. However, even with its higher Base Power, Ice Beam still does little to even neutral foes, loses out on hitting Pokemon like Jellicent and Jynx, and does less than Hex after a Will-O-Wisp, making it often an inferior choice.

Set Details
========

252 EVs in Speed with a Timid nature make Froslass outspeed various Pokemon such as Scyther and Swanna and Speed tie with other base 110 Speed Pokemon like Dodrio and Alolan Raichu. This allows Froslass to utilize its high Speed to use Spikes and its other utility moves as soon as possible. 248 EVs in HP let Froslass take hits better, which furthers its ability to set up Spikes and check Pokemon, as well as switch into Stealth Rock four times if not running Leftovers. Cursed Body can stop foes from using an attack, which can help against foes like Choice Specs Aurorus locked into a non-super effective move and Pokemon with super effective coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash. Alongside Taunt, Cursed Body can completely stop Pokemon with only one attacking move such Bellossom and Calm Mind Clefairy, which Froslass can then use to freely set Spikes. Leftovers provides a form of residual recovery, making Froslass harder to wear down. Colbur Berry can also be run, as it lets Froslass more easily switch in on foes with Dark-type coverage like Alolan Sandslash and makes Froslass harder to trap with Pursuit users like Skuntank.

Usage Tips
========

Froslass can be used as a lead due to its ability to set Spikes and its good matchup against other common leads like Qwilfish and Smeargle. It can use Will-O-Wisp to burn physical attackers like Scyther and Taunt to shut down bulky Pokemon like Clefairy and use them as fodder for setting Spikes. Taunt also should be used to stop Defog users like Swanna and Silvally-Fairy. Froslass can utilize its versatility early-game to threaten out foes like Lilligant in fear of its offensive sets, which it can use as another opportunity to set up Spikes. While Will-O-Wisp is mainly used to cripple physical attackers, it can still be used on special attackers and bulky foes like Abomasnow and Lanturn to increase Hex's damage output. However, watch out for Pokemon that can take advantage of being burned such as Stoutland and Gurdurr. Throughout the game, Froslass can switch into predicted status moves like Mesprit's Stealth Rock and resisted hits such as Drampa's Hyper Voice and Assault Vest Crabominable's Drain Punch and Ice Hammer, but it has to watch out for potential coverage from the latter two Pokemon. It should also switch into Rapid Spin from Pokemon like Choice Scarf Kabutops, although it similarly has to watch out for coverage. However, this risk will often be worth it if Froslass has done its job in setting up Spikes and potentially crippling a foe with Will-O-Wisp. Furthermore, if Froslass has fulfilled its roles, it's not the worst in many situations if it is KOed or worn down.

Team Options
========

Froslass is a solid choice for entry hazard stacking teams, as it both provides Spikes and is a spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with their own status moves. Primeape provides Defiant support and, alongside Froslass, completes a core that can switch into and take advantage of both forms of hazard removal. Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes, as it gives them an easier time sweeping and breaking through bulky foes, while its Will-O-Wisp can give them potential setup opportunities. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Mudsdale to switch in. Bulky Pokemon like Tangela, Clefairy, and Type: Null can serve as switch-ins for fast Pokemon that can revenge kill Froslass such as Lycanroc, Choice Scarf Oricorio-G, and Choice Scarf Mesprit. Psychic-types like Mesprit and Flying-types like Scyther can serve as Gurdurr checks and fulfill other roles depending on their sets. Hazard removers can also help Froslass stay healthy, particularly Rapid Spin users like Hitmonchan and Choice Scarf Kabutops, since Defog also removes Froslass's Spikes. Froslass can also help against opposing spinblockers like Golurk and Gourgeist-XL. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. All three can additionally serve as checks to Dark-types like Alolan Raticate and Absol.

[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb / Ghostium Z
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Spikes whittles down the opposing team and restricts how much they can switch. Ice Beam serves as Froslass's main STAB move and supplies super effective coverage for Pokemon like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis. Shadow Ball hits foes Mesprit and Silvally-Ghost super effectively and deals neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage bar on a few uncommon Pokemon like Munchlax and Pawniard. Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish and can also stop moves like Clefairy's Soft-Boiled and Calm Mind, allowing Froslass to freely set Spikes. Taunt also stops Defog users such as Silvally-Fairy and Silvally-Water from removing Spikes. Will-O-Wisp takes advantage of Froslass's high Speed to cripple physically offensive foes like Kangaskhan and non-Choice Scarf Scyther and inflict chip damage. It can also greatly cripple Rapid Spin users like Hitmonchan. Destiny Bond is another option for Froslass's last slot, allowing Froslass to further support its teammates by dealing with threats. Destiny Bond can notably take out entry hazard removers that do not mind Froslass's attacks like Rotom-F, serving as another way to maintain Spikes.

Set Details
========

252 EVs in Special Attack and Speed alongside a Timid nature maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spikes, use its utility moves as fast as possible, and serve as a revenge killer, outspeeding Pokemon like Qwilfish and non-Choice Scarf Scyther and Speed tying with other base 110 Speed Pokemon such as Dodrio. Cursed Body can disable a foe's attack, most notably from Choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy, letting Froslass take advantage of them to set up Spikes. Icium Z provides a one-time nuke, which can come in handy against Pokemon that Froslass can otherwise struggle against, notably OHKOing Skuntank after one layer of Spikes. Even if Skuntank manages to switch in and get Black Sludge recovery, Subzero Slammer still has a high chance to KO it. Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and the 2HKO on Qwilfish. Ghostium Z allows Froslass to OHKO several Pokemon like Jellicent, Mesprit, and Aggron and gives it a solid chance to take out offensive Alolan Sandslash. Focus Sash can also be run, turning Froslass into a dedicated suicide lead. However, it has little use outside of that due to the commonness of chip damage and resulting inability to serve as a spinblocker.

Usage Tips
========

Froslass is a solid lead option, as it can set up Spikes as soon as possible and has a good matchup against many other common leads like Qwilfish and Mesprit. Even if used as a lead, Froslass should often be kept alive so it can be used as a spinblocker to maintain Spikes and other entry hazards throughout the match, as it pressures Rapid Spin users into constant mind games. It can also be utilized to simply weaken and cripple foes with its offensive and utility moves. However, if the opponent's hazard removers are KOed, weakened enough, or do not pose much of a threat, Froslass can just be used to set up Spikes and offensively pressure foes until it is taken out. Froslass can be brought onto the field against a predicted Rapid Spin from a Pokemon such as Hitmonchan or Choice Scarf Kabutops but has to watch out for coverage like Stone Edge from both. Double switches can also work but are similarly risky. Therefore, safer options to get Froslass onto the field are with a slow pivot or by utilizing its decent offensive presence to serve as a revenge killer. Additionally, Froslass can directly switch into slower setup users like Bellossom, which it can outspeed after one Quiver Dance but not two, so it can use Taunt on them before they can set up too much. When at low health, Froslass can simply spam Spikes until it is taken out or go for Destiny Bond or its Z-Move if facing a large threat to the rest of the team. Even if not at low health, Froslass can use Destiny Bond or its Z-Move to take out hazard removers like Skuntank or Will-O-Wisp to cripple them. Will-O-Wisp can also be used to cripple physical threats such as Kangaskhan and play around Sucker Punch or Pursuit users like Spiritomb.

Team Options
========

Offensive teams greatly appreciate Froslass's Spikes, as it allows their wallbreakers such as Kangaskhan and Aggron and sweepers such as Dodrio and Lycanroc to more easily break through threats. Thanks to both Pokemon's access to Taunt, Aggron has a great matchup against stall teams alongside Froslass, and it can also set Stealth Rock, which stacks with Spikes and benefits from Froslass's ability to spinblock. Something similar applies to other Stealth Rock setters such as Mesprit, which can also support Froslass with Healing Wish to help with Life Orb, hazards, and other forms of chip damage and can serve as a slow pivot with U-turn to bring Froslass onto the field safely. Other slow pivots such as Lanturn can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru. Faster pivots such as Primeape can lure in Pokemon threatened by Froslass, such as Psychic-types like Mesprit, which Froslass can use to set up Spikes or simply KO. Primeape can also take advantage of Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of entry hazard removal. Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing Froslass's Spikes.

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam and Shadow Ball is a nearly unresisted STAB combination. Trick cripples foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop setup Pokemon like Life Orb Absol, potentially give Froslass a useful item like Leftovers, and scout for Z-Moves. Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them while punishing their switches. Since it's not the best move to be locked into, Spikes pairs well with Trick. Destiny Bond can be run as a last-ditch effort to take down threats when Froslass is low on health, although it is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as hard and fast as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed tying with Pokemon like Alolan Raichu and Alolan Dugtrio, which shares its base 110 Speed. Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move. Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle.

Usage Tips
========

Ice Beam is Froslass's most spammable move, with Shadow Ball only being used on predicted switch-ins such as Aurorus and Lanturn. However, when using Shadow Ball, watch out for Pursuit users such as Skuntank and Stoutland, which can easily switch into a Shadow Ball or revenge kill Froslass. Trick should be used on a predicted bulkier switch-in like Clefairy or Type: Null or to cripple a foe when Froslass is at low health late-game. Alternatively, when Froslass is at low health, it can set up Spikes until it is KOed. Froslass can also set up Spikes on Pokemon it forces out such as Lilligant and defensive Mesprit. However, Spikes isn't the best move to be locked into, and Pokemon like Jynx can take advantage of it to start setting up. Froslass can utilize its high Speed to serve as a revenge killer against foes like Aggron and non-Choice Scarf Scyther. It can also serve as a spinblocker or as a switch-in to other moves it is immune to such as Poliwrath's Focus Blast, but because of Froslass's poor bulk it has to watch out for even neutral moves like Hitmonchan's Thunder Punch. Less risky options are to bring it in are through a slow pivot such as Lanturn or by switching into a weak or status move from physically defensive foes like Weezing and Tangela, although it can be worn down easily. Finally, if Froslass has only used Spikes, it can disguise itself as a bulky set to lure in foes like Stoutland and pick up the 2HKO with Ice Beam.

Team Options
========

Physical wallbreakers such as Stoutland can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Tangela. Something similar can be said about physical setup sweepers such as Scyther and Pinsir, which can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes. Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel. Togedemaru can additionally lure various Pokemon like Weezing before pivoting out to Froslass, while Kangaskhan takes advantage of Spikes. Since the Choice lock means that Froslass often has to switch, it is easily worn down by entry hazards, so Rapid Spin users such as Choice Scarf Kabutops good teammates. Defog users like Skuntank can also be used if need be, although they also remove Froslass's Spikes too. Slow pivots such as Eelektross and defensive Mesprit can take a hit before getting Froslass onto the field safely, while Froslass can help pressure certain Pokemon they struggle against like Alolan Exeggutor and Altaria. Eelektross can also support Froslass with Knock Off to help with Choice Scarf users like Primeape, while Mesprit can provide a form of recovery in Healing Wish and another way to wear down foes in Stealth Rock. Froslass's ability to spinblock benefits Mesprit's Stealth Rock and also makes it a good choice on Sticky Web teams, which include setters like Shuckle and Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Togedemaru and Kabutops.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Scarf set similar to Froslass's Choice Specs set can help keep faster foes in check and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but it can be very passive, requiring a good amount of previously acquired damage to pick up many KOs. Both of Froslass's Spikes sets can be somewhat customizable, although with generally inferior choices. Starting with Froslass's bulky Spikes set, it can run Protect alongside Leftovers to give Froslass a free turn of recovery, wear down burned foes, stall turns of Trick Room and weather, and scout moves, particularly those of Choice item users like Aurorus, but this comes at the loss of utility of another move. Pain Split is also an option to supply a form of recovery while also wearing the foe down, but it can be quite unreliable. Froslass's offensive Spikes set and Choice Specs set can run Hidden Power Fighting, which supplies coverage for some Pokemon that do not mind Froslass's STAB moves as much such as Aurorus, Probopass, and Pawniard, but it hits little outside of that. On both Froslass's offensive and bulky Spikes sets, Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna or cripple bulkier foes such as Regirock, but being able to halve foes' Attack is more beneficial, as it gives Froslass an easier time setting up Spikes against them. Finally, Icy Wind is generally run on dedicated leads and can slow down foes and force switches, but it is notably weaker than Ice Beam, making Froslass struggle a lot more against various foes like Skuntank and Sableye.

Checks and Counters
===================

**Faster Pokemon**: Certain Pokemon that outspeed Froslass such as Choice Scarf Togedemaru and Choice Scarf Haunter OHKO its offensive sets but require some chip damage against its bulky set. Others like Floatzel, Alolan Persian, Choice Scarf Mesprit, and Choice Scarf Swanna can revenge kill Froslass but require it to have taken damage beforehand no matter its set. However, many of these Pokemon struggle to switch into Froslass's attacks and fear a potential Will-O-Wisp.

**Bulky Pokemon**: Certain bulky Pokemon like Eelektross and Assault Vest Crabominable can switch in against Froslass, although they can be worn down relatively easily and have to watch out for Destiny Bond, with the latter also fearing a potential Will-O-Wisp or Trick. Alolan Sandslash is a Rapid Spin user that Froslass struggles to spinblock, as it OHKOes it Froslass with Iron Head and can often take a hit, although it has to watch out for Will-O-Wisp, Trick, and Destiny Bond and offensive sets have a chance to be OHKOed by Never-Ending Nightmare. Various walls such as Lanturn, Audino, and Clefairy can serve as pivots to take a hit from Froslass, making certain moves less spammable, but they can often be used as fodder for Froslass to set up Spikes, and the latter two are greatly crippled by Taunt and Trick.

**Rock-types**: Lycanroc and Choice Scarf Kabutops both outspeed and OHKO Froslass; however, they can struggle to switch directly in, as they are crippled by Will-O-Wisp and 2HKOed by Shadow Ball. Aurorus, Probopass, and Regirock can take a couple hits and OHKO in return, but they fear Destiny Bond, and the latter additionally does not appreciate Will-O-Wisp or Trick. Aggron can take one hit bar Never-Ending Nightmare and OHKO Froslass, but it similarly has to watch out for Will-O-Wisp, Trick, and Destiny Bond.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[jklioe, 424692], [yogi, 252106], [Megazard, 202117]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
 
Last edited:
QC: ? / ? / ?
QP: ? / ?

froslass.gif


[OVERVIEW]

  • Froslass serves as a primary Spikes setter majorly due to its high Speed. This allows it to not only set up Spikes quickly, but also outspeed many other foes and utilize its solid utility options like Taunt and Will-O-Wisp (d bond is also v noteworthy).
  • On top of its near un-resisted STAB combination of Ice / Ghost, Froslass's typing allows it to serve as a spinblocker (only hazard user that can compress the role of a hazard user and blocker in one, which can free up slots in building. i'd make note of that) while also offensively pressuring many Defog users like Altaria and Silvally-Dragon, making it the only hazard setter that threatens both forms of hazard removal.
  • Froslass has a good amount of versatility, as alongside its ability to be run as an offensive or bulky Spikes setter, it can also run a Choice Specs set. This set allows Froslass to further utilize its high Speed, offensive typing, and utility in the form of Trick (make a point of how its speed gives it a good overall threat level against opposing offensive pokemon since that factor alone lets it force out/revenge kill stuff like scyther/ori-g/lilli).
  • However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times (make a few examples of how these come into play ex: lack of ability to offensively pressure stuff like lant/probo/eel kinda, vulnerable to pursuit from spiritomb, vulnerable to pressure from certain rock and steel types like lycanroc/aurorus/toge/aggron, etc.). Its typing does not help much with this, leaving Froslass somewhat struggling as a spinblocker due to its weakness to common coverage like Hitmonchan's Stone Edge and Alolan Sandslash's Knock Off (mention that it can circumvent this somewhat with wisp and the threat of d bond).
  • It also has a bad matchup against hazards, notably being weak to Stealth Rock, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set.
  • Finally, Froslass does have some competition in various roles. Qwilfish is another Spikes user, but has a better defensive presence with its good defensive typing and Intimidate, as well as its own utility options like Toxic Spikes (they mostly have the same utility options barring tspikes in qwil's case and attacking moves). Spiritomb is a bulkier spinblocker that doesn't as much fear common coverage. Aurorus and Manactric are both Choice Specs users, being notably stronger and Manectric having access to Volt Switch (dunno about this sentence since specs froslass plays differently than the two and is not necessarily trying to wallbreak, more like a utility revenge killer that can punish non special walls and pressure offense w/ out letting much come in for free. and the only thing it has in common with mane is trick/switcheroo). Despite this, Froslass's combination of Speed, utility, and offensive typing allow it to remain an overall great choice.

[SET]
name: Offensive Spikes 2nd set
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

  • Spikes whittles down the opposing team while limiting their switching capabilities.
  • Ice Beam serves as Froslass' main STAB move and supplies super-effective coverage for Flying-, Dragon-, Grass-, and Ground-types like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis.
  • Shadow Ball hits Psychic- and Ghost-types like Mesprit and Haunter (wouldn't regard this as a specific target over like jynx), while dealing neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage.
  • Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish, but also can stop moves like Silvally-Fairy's Defog and Clefairy's Soft-Boiled. It also allows Froslass to use these Pokemon as setup fodder for its Spikes.
  • Will-O-Wisp can utilize Froslass's high Speed to cripple physical attacking foes like Kangaskhan and Scyther and inflicts turnly (wat) chip damage.
  • d bond

Set Details
========

  • 252 EVs in Special Attack and Speed alongside Timid maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spikes or fire off its utility as fast as possible, outspeeding Pokemon like non-Choice Scarf Scyther and Qwilfish and speed-tying with other base 110 base Speed Pokemon such as Alolan Raichu.
  • Cursed Body is brusted (allstarapology) (witty but this ain't staying) as it can disable a foe's attack, most notably choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy.
  • Icium Z serves as a one-time nuke, which can come in handy against Pokemon that it can otherwise struggle against, OHKOing Skuntank after one layer of Spikes.
  • Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and 2HKO on Black Sludge Qwilfish, at the cost of some health each time it attacks.
  • Colbur Berry is another option, allowing Froslass to better handle Dark-type moves like Sucker Punch and Pursuit, but does not give Froslass any offensive benefits.
  • Sash maybe

Usage Tips
========

  • Froslass is a solid lead option, so it can set up Spikes as soon as possible. Although if put up against other hazard setters like Qwilfish and Smeargle, its priority should often be to use Taunt instead. This, and generally good matchups, will often force a switch, so Froslass can use it as an opportunity to set up Spikes.
  • If facing Pokemon like Regirock or Spiritomb, they may go for Stealth Rock or Calm Mind predicting a switch, so an option is to instead Taunt it and switch the next turn, albeit at the risk of them instead going for the KO.
  • Even if used as a lead, Froslass should often be kept alive so it can be used to maintain Spikes and other hazards throughout the match (and potentially spinblock/cripple/weaken the spinner or sac it to bring in something that can threaten them w/ out losing its spikes).
  • Froslass can be brought onto the field against a predicted Rapid Spin from Pokemon such as Hitmonchan, as well moves like Primeape's Close Combat and Clefairy's Stealth Rock or Soft-Boiled. However, it has to watch out for coverage like Stone Edge from the former two and status moves like Toxic and Thunder Wave from the latter. Double switches can also work, but are similarly risky.
  • Therefore, safer options to get Froslass onto the field are with a slow pivot like Eelektross or Type: Null, or utilizing its decent offensive presence to serve as a revenge killer.
  • If a Defogger like Altaria manages to come onto the field, Froslass can hard switch in as they Defog and will likely threaten it out, in which it can set Spikes back up.
  • When at low health, Froslass can simply spam Spikes until it is taken out or fire off its Z-move, if it hasn't already done so, for damage (which is better against what?).

Team Options
========

  • Offensive teams greatly appreciate Froslass's Spikes, as it allows their wallbreakers and sweepers to more easily break through foes that can otherwise threaten them. Such wallbreakers include Stoutland and Kangaskhan, who can struggle against bulky foes like Regirock and Tangela, and sweepers include Omastar and Lycanroc, who have their own checks like Lanturn and Gurdurr, respectively. All of these examples also benefit form Froslass's immunity to Fighting-types like Hitmonchan and Primeape, with the former two also helping against Ghost-types that can give Froslass trouble like Spiritomb and Choice Scarf Haunter.
  • Stealth Rock setters like Aggron and Mesprit pair well with Froslass's ability to spinblock, along with Stealth Rock stacking with Spikes to further weaken foes. Mesprit can also support Froslass with Healing Wish to help with its Life Orb, hazards, and other forms of chip damage, and can serve as a slow pivot (with U-turn, don't encourage HW for this purpose lol) to bring Froslass onto the field safely.
  • Other slow pivots such as Lanturn and Type: Null can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru, and Type: Null switching into Ghost-types like Choice Scarf Oricorio-Sensu. Faster pivots can lure in Pokemon threatened by Froslass, such as Primeape luring in Psychic-types like Mesprit, which Froslass can use to set up Spikes or go for the KO.
  • Primeape as well as Pawniard can also abuse Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of hazard removal.
  • Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing its Spikes. Primeape, Pawniard, and Kabutops are all also examples of offensive Pokemon that benefit from Spikes weakening foes.

[SET]
name: Bulky Spikes (make this 1st set, it's the most consistent since it takes advantage of its speed and utility best in most situations than any other set)
move 1: Spikes
move 2: Will-O-Wisp
move 3: Hex
move 4: Taunt
item: Colbur Berry / Leftovers
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

  • Spikes allows Froslass to support its teammates by wearing down foes.
  • Will-O-Wisp cripples physical attackers like Skuntank and Primeape, while providing residual damage. It pairs well with Hex, Froslass's choice of attacking move, which doubles in power on status inflicted foes.
  • Ice Beam is an alternate option with higher immediate damage due to not relying on Will-O-Wisp for its power, and also supplies coverage for Defog users such as Altaria and Shiftry. However, even with its higher base power, Ice Beam still does little to even neutral foes and does less than Hex after a Will-O-Wisp, making it often an inferior choice. (still offers the best coverage overall since it threatens more offensive pokes and defoggers and means that normal types, esp stout or zang if orb is already active, don't come in for free)
  • Taunt disables various moves including hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Gurdurr's Bulk Up, and other status moves like Weezing's Taunt and Will-O-Wisp. (can't leave out the utility in stopping defog out given the main role being spiking, so be sure to add examples there

Set Details
========

  • 252 EVs in Speed with a Timid nature makes Froslass outspeed various Pokemon such as Kangaskhan (as if outspeeding kanga is of much difficulty otherwise lol, mention scyther instead maybe) and non-Choice Scarf Swanna, while Speed-tying with other base 110 Speed Pokemon like opposing Froslass. This allows it to use Spikes and its other utility before the foe has a chance to make their move.
  • 248 EVs in HP lets Froslass take hits better, which furthers its ability to set up Spikes as well as check Pokemon with neutral coverage like Assault Vest Crabominable's Earthquake.
  • Cursed Body can stop foes from using an attack, which can help against foes with super-effective coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash and Choice-locked Pokemon like Choice Specs Aurorus (hp rock ohkos u tho... so how are ya gonna abuse it w/ this example?), while alongside Taunt stopping Pokemon with only one attacking move like Bellossom and Calm Mind Clefairy.
  • Colbur Berry lets Froslass more easily switch in on foes with Dark-type coverage like Knock Off Zangoose (no need to specify, it always runs knock off), as well as be harder to trap with Pursuit. It can also serve as a decent lure, allowing Froslass to use Will-O-Wisp on Pokemon expecting to pick up the KO.
  • Leftovers can be run instead to provide a form of residual recovery, making Froslass harder to wear down.

Usage Tips
========

  • Froslass can be used as a lead due to its ability to set Spikes and good matchup against other common leads like Qwilfish and Mesprit.
  • It can also use its utility to get opportunities to set Spikes, such as using Will-O-Wisp to burn physical attackers like Pinsir and Taunt on bulkier Pokemon like Clefairy, allowing Froslass to use them as setup fodder.
  • Furthermore, Froslass can take advantage of its multiple sets early game, threatening out foes such as Oricorio-E and Lilligant in fear of its more offensive sets.
  • It can similarly lure (not sure i'd say lure, since w/ how common wisp is it's to be expected. could say like... pressure) in Pokemon like Skuntank and Spiritomb, expecting to be able to catch Froslass on the switch with Pursuit, in which it can instead cripple them with Will-O-Wisp, which can also make use of Froslass's potential Colbur Berry. It is notable that these can be harder to pull off if Froslass is holding Leftovers, since they give away its set once it takes any damage.
  • Although their primary offensive stat is not affected, Will-O-Wisp can still be used on special attackers and bulkier foes like Abomasnow and Lanturn simply to increase Hex's damage output.
  • Froslass can switch into many predicted hits that it resists or is immune to, such as Drampa's Hyper Voice and Assault Vest Crabominable's Close Combat or Ice Hammer, and utility like Mesprit's Stealth Rock. This also includes Rapid Spin from Pokemon like Kabutops. However, Froslass has to watch out for super-effective coverage, or even neutral STAB coverage, especially since it has no form of recovery outside of Leftovers and is easily worn down. For that reason, also watch out for hazards on your side of the field.
  • Froslass should hard switch into slower setup users like Bellossom, so it can use Taunt on them before they can set up anymore, with Froslass still outspeeding Bellossom after one Quiver Dance but not two.

Team Options
========

  • Froslass is a solid choice for hazard-stacking teams, as it provides both Spikes and a Spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with Toxic, Will-O-Wisp, and Toxic Spikes.
  • Defiant Pokemon in Primeape and Pawniard are also good on hazard-stacking teams or just alongside Froslass, as they form a core that can switch into and abuse both forms of hazard removal.
  • Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes wearing foes down to give them an easier time sweeping, and bulkier setup sweepers like Musharna can use foes burned by Froslass as setup fodder. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Gurdurr to switch in.
  • Bulky Pokemon like Tangela and Clefairy can serve as switchins for fast Pokemon that can revenge kill Froslass, such as Lycanroc and Choice Scarf Oricorio. Tangela can also use Knock Off to further help against Choice Scarf users and Leech Seed to wear down foes alongside Froslass's Spikes and Will-O-Wisp and Knock Off, and Clefairy is another Stealth Rock user and setup Pokemon if Calm Mind.
  • Since Froslass can be easily weakened, Pokemon that can provide health to Froslass such as Mesprit and Audino (haha dino and lass on same team girl plz) can prove to be solid teammates. Mesprit can also fulfill various roles between its Choice Scarf, Choice Specs, and defnesive Stealth Rock setter sets (what does this have to do w/ supporting froslass? i guess froslass' presence promotes unpredictability for mesprit since froslass checks certain fighting types without the need for mepsrit to strictly go defensive but still).
  • Hazard removal can also help with this, particularly Rapid Spin users like Hitmonchan, since Defog also removes Froslass's Spikes. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. talk about my manz scarf kabu tho!
insert obligatory wallbreakers section here, insert obligatory gurdurr checks section here

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

  • Ice Beam is Froslass's primary STAB, providing coverage for various Pokemon like Drampa and Scyther (explain why it's the primary stab i.e. strongest attack w/ best neutral coverage).
  • Shadow Ball serves as Froslass's alternative STAB move, hitting Pokemon such as Jynx and opposing Froslass super effectively, while also hitting many Pokemon that resist Ice Beam like Poliwrath and Alolan Sandslash for neutral damage.
  • Trick can cripple foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop set up Pokemon like Swords Dance Pinsir (lol weird example, u already pick it off fairly easily with beam since it ohkos after rocks. try another example like type null/munch), as well as potentially give Froslass a useful item like Leftovers.
  • Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them. Due to not being the best move to be locked into, Spikes pairs well with Trick.
  • Destiny Bond can also be run as a last-ditch effort to take down threats when Froslass is low on health, although is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

  • 252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as fast and hard as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed-tying with Pokemon like Alolan Dugtrio, who share its base 110 Speed.
  • Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move.
  • Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle. (good point)

Usage Tips
========

  • Stay wary that Froslass is being locked into a single move, which can require a solid amount of prediction, as the opponent can otherwise take advantage of Froslass if it is locked into a resisted or utility move.
  • Ice Beam is the move Froslass should be using most, with Shadow Ball primarily serving as its way to hit predicting switch-ins to Ice Beam such as Poliwrath (wrath is a sball target but doesn't strike me as something that's gonna liberally switch in on lass due to being kind of spikes fodder for other sets, aurorus or lanturn are generally better examples) and Togedemaru. A major reason for this is Pursuit trappers like Stoutland and Skuntank, who can switch into a Shadow Ball or revenge kill without much fear. Although in Skuntank's case even if using Ice Beam, Froslass also has to watch out for Sucker Punch, which creates mind games alongside Pursuit.
  • Trick should be used if the predicted switch is into a bulkier Pokemon like Clefairy or Type: Null. Trick can also be used to help against Pokemon that have set up like Life Orb Absol (not a v good example either since it can switch moves if it suckers on a trick iirc, just stick to bulky win cons on this one), or simply late-game to cripple a foe when Froslass is at low health. However, watch out for Z-move users like Alolan Raticate, who are immune to Trick. (mention how you'll probably proritize finding a good opportunity to use it vs stall and what stall-related switch ins can it pressure w/ this move)
  • Froslass can also use many of these switches, bar Pursuit trappers, or when it is at low health as an opportunity to set up Spikes.
  • Froslass can utilize its high Speed to serve as a revenge killer (examples?), although other options to get it onto the field include through a slow pivot such as Lanturn and switching into predicted utility such as Mesprit's Stealth Rock.
  • Froslass can also serve as a spinblocker, as well as a switch-in to other moves it is immune to like Poliwrath's Focus Blast, but due to Froslass's poor bulk it has to watch out for even neutral hits like Hitmonchan's Thunder Punch.
  • can kind of come in on some phs def mons like weezing, mesprit, and gourgeist-xl and break through em

Team Options
========

  • Physical wallbreakers such as Stoutland and Shiftry can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Mawile (lol mawile, try another example like weezing or qwil or something).
  • Similar can be said about physical setup sweepers such as Scyther and Pinsir who can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes.
  • Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel.
  • Due to being locked into a single move every time it comes in, Froslass often has to switch a lot, leaving it easily worn down by hazards. Therefore, hazard removers like Skuntank and Swanna can come in handy, with Rapid Spin users such as Kabutops having the added benefit of not removing Froslass's Spikes.
  • Slow pivots such as Eelektross can take a hit before getting Froslass onto the field safely. Eelektross can also support Froslass with Knock Off to help with Choice Scarf and Eviolite users like Togedemaru (dunno about this example since toge usually avoids switching in or staying in on a healthy eel in almost every scenario) and Clefairy, while Mesprit can provide a form of healing in Healing Wish and another way to wear down foes in Stealth Rock. (fros can pressure dudes like alt and eggy-a)
  • Froslass's ability to spinblock benefits Mesprit's Stealth Rock, and also makes Froslass a good choice on Sticky Web teams, with Sticky Web setters such Shuckle or Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Kabutops.

[STRATEGY COMMENTS]
Other Options
=============

  • A Choice Scarf set similar to Froslass's Choice Specs set can make for solid speed control and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but can be very passive, requiring a good amount of previously acquired damage to pick up many koes.
  • Both of Froslass's Spikes setting sets can be somewhat customizable, with various alternate items and moves, although they struggle to find space over the superior options on its main sets. Starting with its offensive Spikes set, Spikes can be run to essentially guarantee Froslass to get up a layer of Spikes, although it only supports Froslass as a dedicated lead due to the easiness of taking chip damage throughout the match (not sure what you've got to really offer w/ this bullet pt since it appears to be a lot of fluff i'm looking at here).
  • Ghostium Z alongside Shadow Ball can pick up some notable OHKOes on Pokemon such as Aggron, but is generally inferior to Icium Z being able to OHKO Pokemon like Skuntank.
  • Hidden Power Fighting, which can also be run on Choice Specs, supplies coverage for some Pokemon that do not mind its STAB moves as much such as Aurorus, Probopass, and Pawniard, but is very situational (less about being situational and more about being an inferior choice otherwise).
  • Froslass's bulky Spikes set can run Protect, preferably with Leftovers, as can give Froslass a free turn of recovery, wear down burned foes, and other benefits like stalling turns of Trick Room and weathers (sacrifices utility options tho).
  • Pain Split is also an option to supply a form of recovery while also wearing the foe down, but can be quite unreliable.
  • Both Spikes sets can run Destiny Bond to help take out threats and can be useful to remove foes with hazard removal like Kabutops (redundant as they're moves-worthy mentions imo).
  • Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna and cripple bulkier foes such as Regirock respectively, but being able to halve foes' Attack is more beneficial as it gives Froslass an easier time setting up Spikes against foes.
  • Finally, Icy Wind is another move that is mainly used on dedicated leads in order to slow down foes for its teammates, but is weaker than Ice Beam and the foe's Speed can be reset simply by switching (if it's forcing switches that beam wouldn't then it's doing its job. talk about the koes that it misses out on, as well as how stuff like sableye can shut u down w/ taunt now since you're no longer doin enough dmg to deter it).

Checks and Counters
===================

**Faster Pokemon**: Many Pokemon that can outspeed Froslass such as Lycanroc and special Floatzel can KO Froslass with little to no previous damage. The same applies for Choice Scarf users like Togedemaru, Kabutops, and Haunter. However, many of these Pokemon can struggle to switch into an attack from Froslass or a potential Will-O-Wisp.

**Priority Users**: After Froslass has taken a solid amount of damage, priority move users like Kangaskhan and Carracosta can pick up the KO. If Froslass is not running Colbur Berry, Sucker Punch from the likes of Skuntank and Spiritomb can OHKO, although Froslass can play around it with moves like WIll-O-Wisp.

**Bulky Pokemon**: Certain bulky Pokemon like Lanturn and Probopass can switch in against Froslass, although can be worn down relatively easily. Other Pokemon like Aurorus, Pawniard, Assault Vest Crabominable, and Regirock can take a hit and OHKO in retaliation, but the latter three fear Will-O-Wisp and Switcheroo. Various walls such as Audino, Clefairy, Type: Null, Munchlax can serve as pivots to take a hit from Froslass, while making certain moves less spammable, but can do little in return if it is running Taunt and are greatly crippled by Switcheroo. add spiritomb somewhere since it's bulky enough to take hits and can kind of mess with it thanks to trapping. wisp and cursed body is a concern but it'll always guarantee safe damage otherwise. add gurdurr too since it can switch in on more passive sets, absorbs burns, and pressures with knock off. also remove type null/munch, too unreliable in too many situations when trying to "check" lass.

**Hazard Removal**: While Froslass does have a good matchup against many of them, Pokemon with access to Defog such as Skuntank, Altaria, Silvally-Fairy, and SIlvally-Water can remove Froslass's Spikes, discarding essentially one of its main purposes. Rapid Spin users such as Alolan Sandslash, Kabutops, and Hitmonchan can additionally lure in Froslass attempting to spinblock, instead going for the KO with their coverage. remove this section tbh, the overall hazard removal mu against froslass in pu is too situational to be regarded as a notable check and froslass unique ghost typing for a setter, access to taunt, and ability to lure/ko stuff with its coverage/wisp/d bond/specs boosted hits makes this not very noteworthy a section. would make sense if its mu against these dudes are bad, but it's not nor is it the end all be all of froslass' job if it does happen to get its hazards removed.

Steel-type section somewhere since those mus can be annoying for lass (probo, aloslash, scarf toge, aggron, pawniard can all pressure froslass to varying degrees depending on the set)

Rock-types too (lycan outspeeds, aurorus can come in fairly fine on most sets, aggron beats it in general, regirock is tanky although it doesn't like wisp, and scarf kabu pressures)

with both sections you obviously have to keep in mind that barring probo they're all at best ssis/nsis, so remember to be expansive on what they have to watch out for. you'll also want to replace some examples of rock/steels that you have on Faster Pokemon

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: []
- Grammar checked by: []

1/3 QC. covered a lot so far. had more but now i must go out, put jalapeno peppers in a blender, and pour the resulting concoction directly into people eyes. otherwise, implement the stuff and refer to my best friend and partner in-crime allstarapology for the next QC check.
 
QC: jklioe / ? / ?
QP: ? / ?

froslass.gif


[OVERVIEW]

  • Froslass serves as a primary Spikes setter majorly due to its high Speed (i personally HATE secondary spikes setters, awful things, especially the mess they leave on the carpet). This allows it to not only set up Spikes quickly, but also outspeed many other foes and utilize its solid utility options like Taunt, Will-O-Wisp, and Destiny Bond.
  • On top of its near un-resisted STAB combination of Ice / Ghost, Froslass's typing makes it the only Spikes user to simultaneously serve as a spinblocker, while also offensively pressuring many Defog users like Altaria and Silvally-Dragon, making it the only hazard setter that threatens both forms of hazard removal. (this is partially untrue. in terms of pressuring both forms of removal qwilfish, especially the rocky helmet versions, also do that. the point is that it's the best. also please mention taunt as a reason too because like, that's the reason lol)
  • Froslass has a good amount of versatility, as alongside its ability to be run as a bulky or offensive Spikes setter, it can also run a Choice Specs set. This set allows Froslass to further utilize its high Speed, offensive typing, and utility in the form of Trick. It furthermore makes Froslass an even better offensive threat, being able to force out or revenge kill various Pokemon such as Scyther, Oricorio-G, and Lilligant. (specify non-scarf versions please. because scarf variants of all threaten it a lot)
  • point on how it's v hard to pin down what it could be running, very unpredictable pokemon
  • However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times. Its typing does not help much with this, making Froslass susceptible to bulky foes like Laturn :blobglare::blobglare::blobglare::blobglare:, Pursuit trappers like Spiritomb, and various offensive foes that manage to outspeed it like Lycanroc and Choice Scarf Togedemaru. (in terms of tomb, if it's the bulky set then it wisps, gets three layers up and still fucks it over pretty hard)
  • It also makes Froslass struggle as a spinblocker due to its weakness to common coverage like Hitmonchan's Stone Edge and Alolan Knock Off (personally i think kanto knock off fricking SUCKS), although its utility can help somewhat make up for it. (is the it continuing on from the previous sentence? i am the confused)
  • It also has a bad matchup against hazards, notably being weak to Stealth Rock, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set.
  • Finally, Froslass does have some competition in various roles. Qwilfish is another Spikes user, but has a better defensive presence with its good defensive typing and Intimidate, as well as its own utility option in Toxic Spikes. Spiritomb is a bulkier spinblocker that doesn't as much fear common coverage. Despite this, Froslass's combination of Speed, utility, and offensive typing allow it to remain an overall great choice.

[SET]
name: Bulky Spikes
move 1: Spikes
move 2: Will-O-Wisp
move 3: Hex
move 4: Taunt (move this to second imho)
item: Colbur Berry / Leftovers (leftovers first, it's so much better on bulky lass; it absolutely loves the recovery)
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

  • Spikes allows Froslass to support its teammates by wearing down foes.
  • Will-O-Wisp cripples physical attackers like Skuntank and Primeape, while providing residual damage. It pairs well with Hex, Froslass's choice of attacking move, which doubles in power on status inflicted foes. (split these up please, explain hex a little more too) (bulky lass uses wisp to also cripple every single rapid spinner in the tier)
  • Ice Beam is an alternate option with higher immediate damage due to not relying on Will-O-Wisp for its power, and also supplies coverage for Defog users such as Altaria and Shiftry and hits Normal-types such as Stoutland and Zangoose. However, even with its higher base power, Ice Beam still does little to even neutral foes and does less than Hex after a Will-O-Wisp, making it often an inferior choice. (this should be at the bottom because it isn't slashed)
  • Taunt disables various moves including hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Gurdurr's Bulk Up, other status moves like Weezing's Taunt and Will-O-Wisp, and most notably, Defog from foes like Silvally-Water and Rotom-F. (see what i said in the set section and apply it here too) (also i doubt you want to really stay in on gurdurr)

Set Details
========

  • 252 EVs in Speed with a Timid nature makes Froslass outspeed various Pokemon such as non-Choice Scarf Scyther and Swanna, while Speed-tying with other base 110 Speed Pokemon like opposing Froslass (alolan duggy and raichu, just say those instead of lass, people will already get that you tie with yourself so explaining it is pointless). This allows it to use Spikes and its other utility before the foe has a chance to make their move. (would make a little more sense to say it has one of the best speed tiers in the meta)
  • 248 EVs in HP lets Froslass take hits better, which furthers its ability to set up Spikes as well as check Pokemon with neutral coverage like Assault Vest Crabominable's Earthquake. (not 252 so it can switch into sr more than 4x whilst taking less hazard damage from spikes too)
  • Cursed Body can stop foes from using an attack, which can help against foes with super-effective coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash and Pokemon like Choice Specs Aurorus locked into a non-super effective move, while alongside Taunt stopping Pokemon with only one attacking move like Bellossom and Calm Mind Clefairy.
  • Colbur Berry lets Froslass more easily switch in on foes with Dark-type coverage like Zangoose, as well as be harder to trap with Pursuit. It can also serve as a decent lure, allowing Froslass to use Will-O-Wisp on Pokemon expecting to pick up the KO. (zangoose is an absolutely awful example. the main toxic orb set just knocks you off twice with you being unable to burn it if you've switched in, essentially sacrificing a pokemon for no reason, mention literally anything else) (give a few examples of pursuit trappers)
  • Leftovers can be run instead to provide a form of residual recovery, making Froslass harder to wear down. (switch the last two bullets around accordingly)

Usage Tips
========

  • Froslass can be used as a lead due to its ability to set Spikes and good matchup against other common leads like Qwilfish and Mesprit. (very useful verses more offensive archetypes too, like webs and weather)
  • It can also use its utility to get opportunities to set Spikes, such as using Will-O-Wisp to burn physical attackers like Pinsir and Taunt on bulkier Pokemon like Clefairy, allowing Froslass to use them as setup fodder. (taunt is also used to prevent defog this needs to be somewhere)
  • Furthermore, Froslass can take advantage of its multiple sets early game, threatening out foes such as Oricorio-E and Lilligant in fear of its more offensive sets. (i mean, ori loses to defensive lass too lol)
  • It can similarly pressure Pokemon like Skuntank and Spiritomb, expecting to be able to catch Froslass on the switch with Pursuit, in which it can instead cripple them with Will-O-Wisp, which can also make use of Froslass's potential Colbur Berry. It is notable that these can be harder to pull off if Froslass is holding Leftovers, since they give away its set once it takes any damage. (it basically uses spiritomb as set up bait if it's the physical set. the special set is semi-used as fodder, but pressures you way more. mention that both have to be physical really)
  • Although their primary offensive stat is not affected, Will-O-Wisp can still be used on special attackers and bulkier foes like Abomasnow and Lanturn simply to increase Hex's damage output. However, when using Will-O-Wisp, watch out for Pokemon such as Stoutland and Gurdurr who can take advantage of being burned.
  • Froslass can switch into many predicted hits that it resists or is immune to, such as Drampa's Hyper Voice and Assault Vest Crabominable's Close Combat or Ice Hammer, and utility like Mesprit's Stealth Rock. This also includes Rapid Spin from Pokemon like Kabutops. However, Froslass has to watch out for super-effective coverage, or even neutral STAB coverage, especially since it has no form of recovery outside of Leftovers and is easily worn down. For that reason, also watch out for hazards on your side of the field. (basically, all of these are extremely prediction reliant and if you predict wrong you lose a pokemon. say that it can switch into loads of choice locked pokemon tho, like ape, drampa, kabu, etc)
  • Froslass should hard switch into slower setup users like Bellossom, so it can use Taunt on them before they can set up anymore, with Froslass still outspeeding Bellossom after one Quiver Dance but not two. (ok, so this is rather weird. you do not beat it 1v1, like even with ice beam if you switch in when it's at +1 you just straight lose. you can stop it setting up more technically, but you do not beat it without a tech move like destiny bond)

Team Options
========

  • Froslass is a solid choice for hazard-stacking teams, as it provides both Spikes and a Spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with Toxic, Will-O-Wisp, and Toxic Spikes. (the way it's ordered kinda makes it seem like mudsdale has will-o-wisp, not a big issue though) (weezing actually checks gurdurr which is nice)
  • Defiant Pokemon in Primeape and Pawniard are also good on hazard-stacking teams or just alongside Froslass, as they form a core that can switch into and abuse both forms of hazard removal. (ok but yeah no, pawniard sucks please never mention this pokemon again...)
  • Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes wearing foes down to give them an easier time sweeping, and bulkier setup sweepers like Musharna can use foes burned by Froslass as setup fodder. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Gurdurr to switch in. (i don't like the lass vs gurdurr match up, this can be replace with something else. i know you technically can win it yes but ehhh, potentially ever burning gurdurr is so bad)
  • Bulky Pokemon like Tangela and Clefairy can serve as switchins for fast Pokemon that can revenge kill Froslass, such as Lycanroc and Choice Scarf Oricorio (which one?). Tangela can also use Knock Off to further help against Choice Scarf users and Leech Seed to wear down foes alongside Froslass's Spikes and Will-O-Wisp and Knock Off, and Clefairy is another Stealth Rock user and setup Pokemon if Calm Mind.
  • Since Froslass can be easily weakened, Pokemon that can provide health to Froslass like Mesprit can prove to be a solid teammate (say healing wish support). Mesprit can also provide Stealth Rock with its defensive set, or benefit from Spikes with its more offensive sets such as Choice Specs and Choice Scarf. (slow u-turn makes it really neat because getting lass in for free it so so annoying for the opposing team)
  • Mesprit also serves as a Gurdurr check, as can Flying- and other Psychic-types like Scyther and Alolan Raichu, both of which also appreciate from Froslass's Spikes. (considering that right now alolan raichu runs psyshock, it isn't the best gurdurr check; just because it's such a soft check)
  • Hazard removal can also help Froslass stay healthy, particularly Rapid Spin users like Hitmonchan and Choice Scarf Kabutops, since Defog also removes Froslass's Spikes. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. (points seem smashed together, hitmonchan also checks dark-types and appreciates froslass smacking almost every spinblocker)

[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

  • Spikes whittles down the opposing team while limiting their switching capabilities. (thank you for not cping the same sentence and actually making it different. +1 :blobthumbsup:)
  • Ice Beam serves as Froslass' main STAB move and supplies super-effective coverage for Flying-, Dragon-, Grass-, and Ground-types like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis.
  • Shadow Ball hits Psychic- and Ghost-types like Mesprit and Silvally-Ghost, while dealing neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage. (what doesn't it hit. its coverage is perfect bar 2 pokemon i think)
  • Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish, but also can stop moves like Silvally-Fairy's Defog and Clefairy's Soft-Boiled. It also allows Froslass to use these Pokemon as setup fodder for its Spikes. (untrue taunt doesn't use silv fairy as straight set up fodder because multi 2hkos) (basically, it prevents defoggers from removing the hazards that you've set)
  • Will-O-Wisp can utilize Froslass's high Speed to cripple physical attacking foes like Kangaskhan and Scyther and inflicts chip damage. (not choice scarf versions of scyther though, which could easily bop life orb versions with knock off) (wisp also cripples spinners)
  • Destiny Bond is another option for Froslass's last slot as it allows Froslass to further support its teammates by dealing with threats. It can notably take out hazard removers, serving as another way to maintain Spikes on the field. (likeeee?)

Set Details
========

  • 252 EVs in Special Attack and Speed alongside Timid maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spikes or fire off its utility as fast as possible, outspeeding Pokemon like non-Choice Scarf Scyther and Qwilfish and speed-tying with other base 110 base Speed Pokemon such as Alolan Raichu. (you just mention using utility here but with life orb or icium z it can also revenge kill, unlike with the bulky set)
  • Cursed Body can disable a foe's attack, most notably choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy.
  • Icium Z serves as a one-time nuke, which can come in handy against Pokemon that it can otherwise struggle against, OHKOing Skuntank after one layer of Spikes. (this is basically true but i'd also talk about the interaction of if it's brought in while you either spikes or taunt after it switches into one layer, basically how it still has a very high chance to kill after spikes + black sludge recovery)
  • Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and 2HKO on Black Sludge Qwilfish, at the cost of some health each time it attacks. (i mean, it offers the 2hko on helmet qwilfish too hehe)
  • Colbur Berry is another option, allowing Froslass to better handle Dark-type moves like Sucker Punch and Pursuit, but does not give Froslass any offensive benefits. (nah, remove this. if you're using colbur you'd rather use a more defensive set)

Usage Tips
========

  • Froslass is a solid lead option, so it can set up Spikes as soon as possible. Although if put up against other hazard setters like Qwilfish and Smeargle, its priority should often be to use Taunt instead. This, and generally good matchups, will often force a switch, so Froslass can use it as an opportunity to set up Spikes.
  • If facing Pokemon like Regirock or Spiritomb, they may go for Stealth Rock or Calm Mind predicting a switch, so an option is to instead Taunt it and switch the next turn, albeit at the risk of them instead going for the KO. (ok so, you 100% want to scout tomb's set first though)
  • Even if used as a lead, Froslass should often be kept alive so it can be used as a spinblocker to maintain Spikes and other hazards throughout the match, as well as weaken and cripple foes with its offensive and utility moves. (quick mention of it pressuring the fuck out of hitmonchan and things like scarf kabutops, causes 50/50s constantly)
  • Froslass can be brought onto the field against a predicted Rapid Spin from Pokemon such as Hitmonchan, as well moves like Primeape's Close Combat and Clefairy's Stealth Rock or Soft-Boiled. However, it has to watch out for coverage like Stone Edge from the former two and status moves like Toxic and Thunder Wave from the latter. Double switches can also work, but are similarly risky.
  • Therefore, safer options to get Froslass onto the field are with a slow pivot like Eelektross or Type: Null, or utilizing its decent offensive presence to serve as a revenge killer. (seems more like team options here)
  • If a Defogger like Altaria manages to come onto the field, Froslass can hard switch in as they Defog and will likely threaten it out, in which it can set Spikes back up.
  • When at low health, Froslass can simply spam Spikes until it is taken out, or go for Destiny Bond or its Z-move if facing a large threat to the rest of the team. (expand slightly. it'd use its z move or dbond against forms of hazard removal for example)
  • something about how aggressive this froslass set is. it actually doesn't mind dying once it has set up its layers
  • since it's on the set, mention wisp situations here please

Team Options
========

  • Offensive teams greatly appreciate Froslass's Spikes, as it allows their wallbreakers and sweepers to more easily break through foes that can otherwise threaten them. Such wallbreakers include Stoutland and Kangaskhan, who can struggle against bulky foes like Regirock and Tangela, and sweepers include Omastar and Lycanroc, who have their own checks like Lanturn and Gurdurr, respectively. All of these examples also benefit form Froslass's immunity to Fighting-types like Hitmonchan and Primeape, with the former two also helping against Ghost-types that can give Froslass trouble like Spiritomb and Choice Scarf Haunter. (something something fake out kanga is such an amazing partner because double priority, like kangaspikes is basically an archetype in itself lol)
  • Stealth Rock setters like Aggron and Mesprit pair well with Froslass's ability to spinblock, along with Stealth Rock stacking with Spikes to further weaken foes. Mesprit can also support Froslass with Healing Wish to help with its Life Orb, hazards, and other forms of chip damage, and can serve as a slow pivot with U-turn to bring Froslass onto the field safely. (taunt aggron + taunt froslass is also an insta-win versus basically every stall team on the planet, which is neat)
  • Other slow pivots such as Lanturn and Type: Null (like stated before, i really wouldn't use null on a team with offensive froslass; bulky is a way better partner on balance) can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru, and Type: Null switching into Ghost-types like Choice Scarf Oricorio-Sensu :blobglare::blobglare::blobglare:. Faster pivots can lure in Pokemon threatened by Froslass, such as Primeape luring in Psychic-types like Mesprit, which Froslass can use to set up Spikes or go for the KO.
  • Primeape as well as Pawniard (no) can also abuse Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of hazard removal.
  • Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing its Spikes. Primeape, Pawniard (no), and Kabutops are all also examples of offensive Pokemon that benefit from Spikes weakening foes. (change ape for something it's already mentioned before btw)

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

  • Ice Beam is Froslass's primary STAB due to having the best neutral coverage and being slightly stronger than Shadow Ball, while also providing coverage for various Pokemon like Drampa and Scyther. (swords dance / band scyther, you get fucked by scarf)
  • Shadow Ball serves as Froslass's alternative STAB move, hitting Pokemon such as Jynx and opposing Froslass super effectively, while also hitting many Pokemon that resist Ice Beam like Poliwrath and Alolan Sandslash for neutral damage.
  • Trick can cripple foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop set up Pokemon like Swords Dance Type: Null, as well as potentially give Froslass a useful item like Leftovers. (can also ig scout for zmoves?)
  • Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them. Due to not being the best move to be locked into, Spikes pairs well with Trick.
  • Destiny Bond can also be run as a last-ditch effort to take down threats when Froslass is low on health, although is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

  • 252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as fast and hard as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed-tying with Pokemon like Alolan Dugtrio, who share its base 110 Speed.
  • Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move.
  • Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle.

Usage Tips
========

  • Stay wary that Froslass is being locked into a single move, which can require a solid amount of prediction, as the opponent can otherwise take advantage of Froslass if it is locked into a resisted or utility move. (pursuit trappers can abuse this lass set quite hard)
  • Ice Beam is the move Froslass should be using most, with Shadow Ball primarily serving as its way to hit predicting switch-ins to Ice Beam such as Aurorus and Lanturn. A major reason for this is Pursuit trappers like Stoutland and Skuntank, who can switch into a Shadow Ball or revenge kill without much fear. Although in Skuntank's case even if using Ice Beam, Froslass also has to watch out for Sucker Punch, which creates mind games alongside Pursuit. (skuntank can also just defog away any hazards set. both do not want to have choice specs, but you also don't want choice band or black sludge)
  • Trick should be used if the predicted switch is into a bulkier Pokemon like Clefairy or Type: Null, or simply late-game to cripple a foe when Froslass is at low health. However, watch out for Z-move users like Alolan Raticate, who are immune to Trick. Froslass can also pressure stall teams a lot with Trick, in which there are various targets greatly threatened by it, although the main targets would be in their form of Wish passing with Audino or hazard removal like Skuntank, as this limits their abilities to support their teammates.
  • Froslass can also use many of these switches, bar Pursuit trappers, or when it is at low health as an opportunity to set up Spikes. (this seems followed on from the wrong point)
  • Froslass can utilize its high Speed to serve as a revenge killer against foes like Swords Dance Scyther and Aggron, although other options to get it onto the field include through a slow pivot such as Lanturn and switching into predicted utility such as Mesprit's Stealth Rock.
  • Froslass can also serve as a spinblocker, as well as a switch-in to other moves it is immune to like Poliwrath's Focus Blast, but due to Froslass's poor bulk it has to watch out for even neutral hits like Hitmonchan's Thunder Punch.
  • Finally, it can come in against many physically defensive foes such as Weezing and Gourgeist-XL (tangela, gourg is basically an unmon) in order to break through them. However, Froslass can be easily worn out if switching into too many hits, especially if hazards are up.
  • something about how you can disguise it as the bulky lass set if you only use spikes, or that it can be played in such a way that makes them think it isnt specs

Team Options
========

  • Physical wallbreakers such as Stoutland and Shiftry can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Weezing. (ok if you're gonna say shiftry i'd say swords dance specifically, because you don't quite want mixed defog or scarf defog shiftry on your team)
  • Similar can be said about physical setup sweepers such as Scyther and Pinsir who can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes.
  • Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel. (quite a few of the things that switch in on togedemaru are bopped by froslass, so mention u-turning to it) (kangaskhan abuses spikes etc etc)
  • Due to being locked into a single move every time it comes in, Froslass often has to switch a lot, leaving it easily worn down by hazards. Therefore, hazard removers like Skuntank and Swanna can come in handy, with Rapid Spin users such as Kabutops having the added benefit of not removing Froslass's Spikes. (nahhh, you don't really want swanna and defog in general)
  • Slow pivots such as Eelektross and Mesprit can take a hit before getting Froslass onto the field safely while Froslass can help pressrue (yes) certain Pokemon they struggle against like Alolan Exeggutor and Altaria (specify defensive mesprit. offensive mesprit eats both pretty hard). Eelektross can also support Froslass with Knock Off to help with Choice Scarf and Eviolite users like Primeape and Clefairy, while Mesprit can provide a form of recovery in Healing Wish and another way to wear down foes in Stealth Rock. (to be fair, you can also cripple clef with trick)
  • Froslass's ability to spinblock benefits Mesprit's Stealth Rock (legit just say that in the previous bullet), and also makes Froslass a good choice on Sticky Web teams, with Sticky Web setters such Shuckle or Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Kabutops. (kabutops, togedemaru, primeape)

[STRATEGY COMMENTS]
Other Options
=============

  • A Choice Scarf set similar to Froslass's Choice Specs set can make for solid speed control and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but can be very passive, requiring a good amount of previously acquired damage to pick up many koes.
  • Both of Froslass's Spikes setting sets can be somewhat customizable, although they are generally inferior choices. Starting with Froslass's bulky Spikes set, it can run Protect, preferably with Leftovers (always with leftovers), as can give Froslass a free turn of recovery, wear down burned foes, and other benefits like stalling turns of Trick Room and weathers, although at the loss of utility. (protect scouts moves, especially versus choiced users)
  • Pain Split is also an option to supply a form of recovery while also wearing the foe down, but can be quite unreliable.
  • Froslass's offensive Spikes set use a Focus Sash to essentially guarantee Froslass to get up a layer of Spikes, although it only supports Froslass as a dedicated lead due to the easiness of taking chip damage throughout the match.
  • Ghostium Z alongside Shadow Ball can pick up some notable OHKOes on Pokemon such as Aggron, but is generally inferior to Icium Z being able to OHKO Pokemon like Skuntank.
  • Hidden Power Fighting, which can also be run on Choice Specs, supplies coverage for some Pokemon that do not mind its STAB moves as much such as Aurorus, Probopass, and Pawniard (ur obsession with pawn is legit scary), but is hits little outside of that.
  • in both Froslass's offensive and bulky Spikes sets, Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna and cripple bulkier foes such as Regirock respectively, but being able to halve foes' Attack is more beneficial as it gives Froslass an easier time setting up Spikes against foes.
  • Finally, Icy Wind is a move that is generally run on dedicates leads and can slow down foes and force switches, but is notably weaker than Ice Beam, making Froslass struggle a lot more against various foes like Skuntank and Sableye.

Checks and Counters
===================

**Faster Pokemon**: Many Pokemon that can outspeed Froslass such as special Floatzel (i mean, physical float also outspeeds... and has water veil soo), Choice Scarf Haunter, and Choice Scarf Primeape can KO Froslass with little to no previous damage. However, many of these Pokemon can struggle to switch into an attack from Froslass or a potential Will-O-Wisp. (does scarf haunter live a bulky hex and does it kill with shadow ball?)

**Priority Users**: After Froslass has taken a solid amount of damage, priority move users like Kangaskhan and Carracosta can pick up the KO. If Froslass is not running Colbur Berry, Sucker Punch from the likes of Skuntank and Spiritomb can OHKO, although Froslass can play around it with moves like WIll-O-Wisp. Both can also create mind games with their combination of Sucker Punch and Pursuit. (my issue is, bulky lass fucks both of these dark-types, like super hard. maybe mention that ig)

**Bulky Pokemon**: Certain bulky Pokemon like Lanturn and Assault Vest Crabominable can switch in against Froslass, although can be worn down relatively easily and the latter fears a potential Will-O-Wisp or Switcheroo (trick). Gurdurr can serve as a switchin for Froslass's bulky set, as it can abuse Will-O-Wisp while providing pressure with Knock Off. Various walls such as Audino and Clefairy can serve as pivots to take a hit from Froslass, while making certain moves less spammable, but can do little in return if it is running Taunt and are greatly crippled by Switcheroo (trick).

**Steel-types**: Various Steel-types such as Aggron, Alolan Sandslash, and Pawniard (no) can take a hit and KO Froslass in return, but cannot take two Shadow Balls and fear Will-O-Wisp and Switcheroo (trick). Choice Scarf Togedemaru both outspeeds and OHKOes non-bulky Froslass, but similarly does not fare well against Froslass's Shadow Ball or utility. Probopass is especially notable as it can take multiple hits while not minding said utility as much, although can be worn down.

**Rock-types**: Lycanroc and Choice Scarf Kabutops both outspeed and OHKO Froslass, but cannot reliably switch in against most moves. Both are crippled by Will-O-Wisp and 2HKOed by Shadow Ball, although the former is immune to Trick while the latter resists Ice Beam. Aurorus and Regirock can take a couple hits and OHKO in return, but the latter does not appreciate Will-O-Wisp or Switcheroo (trick).

apply dbond to all these situations please, except faster pokemon
[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[jklioe, 424692]]
- Grammar checked by: []
you thought asa was doing the next check. BUT YOU WERE WRONG!

Done. QC 2/3 approved.
yogi-QC-small.gif
 
Last edited:
First off, I know this was already written up before we started thinking about the whole analysis format changing thing, but this would be an excellent example to cut down on a lot of writing if you wanted to go back and edit some of this. Even just the first 2 sentences of the overview are a great example of this. I'll include some comments on that in cases where it's especially noteworthy.
QC: jklioe / yogurtbear / ?
QP: ? / ?

froslass.gif


[OVERVIEW]

Froslass serves as a top Spikes setter majorly due to its high Speed. This allows it to not only set up Spikes quickly, but also outspeed many other foes and utilize its solid utility options like Taunt, Will-O-Wisp, and Destiny Bond. the whole "being fast is good" thing is really redundant, although talking about its amazing support movepool is p important obv On top of its near un-resisted STAB combination of Ice / Ghost you dont need to specify what the combo is, Froslass's typing makes it the only Spikes user to simultaneously serve as a spinblocker while also pressuring many Defog users like Altaria and Silvally-Fairy offensively or with Taunt, making it the best hazard setter to threaten both forms of hazard removal. Froslass has a good amount of versatility, as alongside its ability to be run as a bulky or offensive Spikes setter, it can also run a Choice Specs set ok this is kinda obvious by looking down, the point about versatility should be used to make a larger statement. This set allows Froslass to further utilize its high Speed, offensive typing, and utility in the form of Trick to be an even larger offensive threat this sentence I'd just get rid of, it doesnt say anything new and it's not like specs sets are that complex. Froslass's versatility additionally makes it difficult for the opponent to know what set it's running, which it can use to its advantage to set up a layer of Spikes or lure in a threat such as Skuntank oh here's the larger point on versatility. you can get rid of the above portions then. However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times. Its typing does not help much with this, making Froslass susceptible to foes that to outspeed it like Lycanroc and Choice Scarf Togedemaru, Pursuit trappers like Spiritomb it's really not that susceptible to tomb since it'll rarely have a move to threaten a froslass clicking wisp then spikes. skunk makes more sense because you can actually crunch it, and various other threats like Stoutland, although the latter two can be played around depending on Froslass's set i dont like needing to talk about how the latter two can be outplayed because it takes a point about giving some examples and then focuses in on how good the examples are instead of why the larger point is important. Froslass's typing also makes it struggle as a spinblocker due to its weakness to common coverage like Hitmonchan's Stone Edge and Alolan Sandslash's Knock Off, although its utility can help somewhat make up for it what is "its utility"?. It also has a bad matchup against hazards, being weak to Stealth Rock and not immune to the others, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set. Finally, Froslass does have slight competition in various roles. Qwilfish is another Spikes user, but has a better defensive presence with its good defensive typing and Intimidate, as well as its own utility option in Toxic Spikes. Spiritomb is a bulkier spinblocker that doesn't as much fear common coverage. instead of mentioning a spinblocker without spikes, id rather mention like, scarf aurorus as a fast and hard to wall ice type or something, idk. this really doesnt compete with tomb at all Despite this, Froslass's combination of Speed, utility, and offensive typing allow it to remain an overall great choice for many teams. and then this doenst rly say anything

[SET]
name: Bulky Spikes
move 1: Spikes
move 2: Taunt
move 3: Will-O-Wisp
move 4: Hex
item: Leftovers / Colbur Berry
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Spikes allows Froslass to support its teammates by wearing down foes while limiting their switching capabilities. Taunt disables various moves including hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Jynx's Nasty Plot, other status moves like Weezing's Taunt and Will-O-Wisp, and most notably, Defog from foes like Silvally-Water and Rotom-F. go with the notable defog bits first (or just that since the rest is fluff) Will-O-Wisp cripples physical attackers like Skuntank and Primeape and Rapid Spin users like Hitmonchan and Alolan Sandslash while also providing residual damage. It pairs well with Hex, which doubles in power on status inflicted foes. Hex is Froslass's choice of attacking move as the boost helps make up for its low Special Attack. Ice Beam is an alternate option with higher immediate damage due to not relying on Will-O-Wisp for its power, and also supplies coverage for Defog users such as Altaria and Shiftry and hits Normal-types such as Stoutland and Zangoose. However, even with its higher base power, Ice Beam still does little to even neutral foes and does less than Hex after a Will-O-Wisp, making it often an inferior choice.

Set Details
========

252 EVs in Speed with a Timid nature makes Froslass outspeed various Pokemon such as non-Choice Scarf Scyther and Swanna i dont think u need to specify non scarf, id only ever bother specifying when an example is scarf but otherwise u just kinda assume it isnt, while Speed-tying with other base 110 Speed Pokemon like Alolan Dugtrio and Alolan Raichu dodrio becomes a good example now. This allows Froslass to utilize its high Speed to use Spikes and its other utility moves as soon as possible. 248 EVs in HP lets Froslass take hits better, which furthers its ability to set up Spikes as well as check Pokemon with neutral coverage like Assault Vest Crabominable's Earthquake this is a bit overwritten. This is run instead of 252 HP so Froslass can switch into Stealth Rock four times if not running Leftovers. Cursed Body can stop foes from using an attack, which can help against foes with super-effective coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash and Pokemon like Choice Specs Aurorus locked into a non-super effective move again, I'd go with the choice item user example first because that's kinda the biggest deal. Alongside Taunt, Cursed Body can completely stop Pokemon with only one attacking move such Bellossom and Calm Mind Clefairy. Froslass can use these foes as setup fodder for its Spikes. Leftovers provides a form of residual recovery, making Froslass harder to wear down. Colbur Berry can also be run as it lets Froslass more easily switch in on foes with Dark-type coverage like Alolan Sandslash, as well as be harder to trap with Pursuit users like Skuntank. It can also serve as a decent lure, allowing Froslass to use Will-O-Wisp on Pokemon expecting to pick up the KO. i dont think it's unexpected enough to be fairly called a lure at this point

Usage Tips
========

Froslass can be used as a lead due to its ability to set Spikes and good matchup against other common leads like Qwilfish. Its is also a good lead option if facing an offensive team archetype such as Sticky Web or weather, as it can Taunt many of their leads such as Smeargle and Mesprit, or at least use up the Mental Herb on foes like Shuckle. It can also use its utility to get opportunities to set Spikes, such as using Will-O-Wisp to burn physical attackers like Pinsir and Taunt on bulkier Pokemon like Clefairy, allowing Froslass to use them as setup fodder "use its utility" is still not a real phrase. Taunt also serves as a way for Froslass to stop Defog users such as Swanna and Silvally-Fairy. Froslass can take advantage of its multiple sets early game, threatening out foes such as Lilligant in fear of its more offensive sets. It can similarly pressure Pokemon like physical variants of Skuntank and Spiritomb, expecting to be able to catch Froslass on the switch with Pursuit, in which it can instead cripple them with Will-O-Wisp, which can also make use of Froslass's potential Colbur Berry this seems massively overstated given how these moves/sets/items that tomb or skunk are supposed to be surprised by are really common for froslass to be running, I'd honestly just cut it out of usage tips. Froslass can use this as an opportunity to set up Spikes. It is notable that they can be harder to lure if Froslass is holding Leftovers, since it gives away its set once it takes any damage. Although their primary offensive stat is not affected, Will-O-Wisp can still be used on special attackers and bulkier foes like Abomasnow and Lanturn simply to increase Hex's damage output. However, when using Will-O-Wisp, watch out for Pokemon such as Stoutland and Gurdurr who can take advantage of being burned. Froslass can switch into many predicted hits that it resists or is immune to, such as Drampa's Hyper Voice and Assault Vest Crabominable's Close Combat or Ice Hammer, and utility utility is still not meant to be used like this. you mean status moves? like Mesprit's Stealth Rock. This also includes Rapid Spin from Pokemon like Kabutops not really, rapid spin deserves its own mention. talking about how u might want to block spin even if it's a suicide situation is fairly relevant. Drampa and Kabutops will often be choice-locked into a move, which Froslass can take advantage of if you know what move they're locked into. However, Froslass has to watch out for coverage from these foes, as an incorrect prediction can lead to Froslass being KOed. Even neutral coverage can be problematic, as Froslass is very easily worn down due to its only source of recovery being its Leftovers. For that reason, also watch out for hazards on your side of the field.
there's a lot here that falls into the "would write out of analysis under new standards" banner, but it also doesnt talk about froslass's longevity at all, specifically the way ur primary goal is to get spikes and froslass only needs to be alive for exactly as long as that takes. there's a lot of talk about switching into resisted or non-damaging moves, but i think it would make sense to mention alongside those that the price for getting that wrong might not be so high, as long as u have a couple layers and wisped something, it's ok to lose this. idk this is a lil rambly

Team Options
========

Froslass is a solid choice for hazard-stacking teams, as it provides both Spikes and a spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with the former two's Toxic and the latter's Will-O-Wisp and Toxic Spikes. Aditionally, Regirock can check Stoutland, Mudsdale can check Rock- and Steel-types like Lycanroc and Aggron, and Weezing can check Gurdurr. lil bit of an overwrite here i think Primeape provides Defiant, which is also good on hazard-stacking teams or just alongside Froslass, as the two form a core that can switch into and abuse both forms of hazard removal. Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes wearing foes down to give them an easier time sweeping, and bulkier setup sweepers like Musharna can use foes burned by Froslass as setup fodder isnt it offensive mons that need a wisped foe to set up on? bulkier things theoretically have the bulk to set up on non-crippled stuff. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Mudsdale to switch in. Bulky Pokemon like Tangela, Clefairy, and Type: Null can serve as switchins for fast Pokemon that can revenge kill Froslass such as Lycanroc, Choice Scarf Oricorio-G, and Choice Scarf Mesprit. Tangela can also use Knock Off to further help against Choice Scarf users and Leech Seed to wear down foes alongside Froslass's Spikes and Will-O-Wisp, Clefairy is another Stealth Rock user and setup Pokemon if Calm Mind, and Type: Null serves as a slow pivot if U-turn or setup Pokemon if Swords Dance. again, all the extra examples used to be ok although still not really needed at all in the old system, but definitely feel worth removing now Since Froslass can be easily weakened, Pokemon that can provide health to Froslass like Mesprit with Healing Wish can prove to be a solid teammate. this i dont agree with, froslass just isnt meant to have much longevity and it'd be a waste of a healing wish Mesprit can also provide Stealth Rock and a slow pivot with its defensive set, or benefit from Spikes with its more offensive sets such as Choice Specs and Choice Scarf. and also these elaborations on mesprit dont serve to support the healing wish point whatsoever Mesprit also serves as a Gurdurr check, as can Flying-types like Scyther and Swanna, both of which also appreciate Froslass's Spikes. Hazard removal can also help Froslass stay healthy, particularly Rapid Spin users like Hitmonchan and Choice Scarf Kabutops, since Defog also removes Froslass's Spikes. Froslass can also help against opposing spinblockers like Golurk and Gourgeist-XL. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. All three can additionally serve as checks to Dark-types like Alolan Raticate and Absol.

[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Spikes whittles down the opposing team and restricts how much they can switch. Ice Beam serves as Froslass' main STAB move and supplies super-effective coverage for Pokemon like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis. Shadow Ball hits Psychic- and Ghost-types like Mesprit and Silvally-Ghost, while dealing neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage bar a few uncommon Pokemon like Munchlax and Pawniard. Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish, but can also stop moves like Clefairy's Soft-Boiled and Calm Mind and allows Froslass to use it as setup fodder for its Spikes. It also stops Defog users such as Silvally-Fairy and Silvally-Water from removing its Spikes. Will-O-Wisp can utilize Froslass's high Speed to cripple physical attacking foes like Kangaskhan and non-Choice Scarf Scyther and inflicts chip damage. It can also greatly cripple Rapid Spin users Hitmonchan. Destiny Bond is another option for Froslass's last slot as it allows Froslass to further support its teammates by dealing with threats. It can notably take out hazard removers that do not mind its attacks like Rotom-F, serving as another way to maintain Spikes on the field.

Set Details
========

252 EVs in Special Attack and Speed alongside Timid maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spike and fire off its utility as fast as possible and serve as a revenge killer, outspeeding Pokemon like non-Choice Scarf Scyther and Qwilfish and speed-tying with other base 110 base Speed Pokemon such as Alolan Raichu. Cursed Body can disable a foe's attack, most notably choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy. Froslass can take advantage of these foes to set up Spikes. Icium Z serves as a one-time nuke, which can come in handy against Pokemon that it can otherwise struggle against, notably OHKOing Skuntank after one layer of Spikes. Even if Skuntank manages to switch in and get a Black Sludge recovery, Z-Ice Beam still has a high chance to KO it. Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and 2HKO of Qwilfish, at the cost of some health each time it attacks. i think sash should get mentioned in set details here, suicide lead is still a thing and this is the set that u would directly convert into the sui lead set

Usage Tips
========

Froslass is a solid lead option so it can set up Spikes as soon as possible. why are these two different sentences? Although if put up against other hazard setters like Qwilfish and Smeargle, its priority should often be to use Taunt instead. This, and generally good matchups this is kinda vague and weird and relies on the whole notion of set leads that i just dont like, will often force a switch, so Froslass can use it as an opportunity to set up Spikes. If facing Pokemon like Regirock or Restalk Spiritomb, they may go for Stealth Rock or Calm Mind predicting a switch, so an option is to instead Taunt it and switch the next turn, albeit at the risk of them instead going for the KO this is just explaining how to use taunt and why it's somewhat risky and i would just remove. Even if used as a lead, Froslass should often be kept alive so it can be used as a spinblocker to maintain Spikes and other hazards throughout the match as it pressures Rapid Spin users into constant 50/50 situations. It can also be utilized to simply weaken and cripple foes with its offensive and utility moves. However, if the opponent's hazard removers are KOed, weakened enough, or do not pose much threat, Froslass can just be used to set up Spikes and offensively pressure foes until it is taken out. Froslass can be brought onto the field against a predicted Rapid Spin from Pokemon such as Hitmonchan, as well moves like Primeape's Close Combat and Clefairy's Stealth Rock or Soft-Boiled this thing about switching into moves that dont hurt is super obvious and you already talked about spin blocking, i think it's more overwriting than writing and could just get removed. However, it has to watch out for coverage like Stone Edge from the former two and status moves like Toxic and Thunder Wave from the latter. Double switches can also work, but are similarly risky. Therefore, safer options to get Froslass onto the field are with a slow pivot or utilizing its decent offensive presence to serve as a revenge killer. If a Defogger like Altaria manages to come onto the field, Froslass can hard switch in as they Defog and will likely threaten it out, in which it can set Spikes back up also in the realm of just really obvious and not super helpful stuff. Additionally, Froslass can also hard switch into slower setup users like Bellossom, so it can use Taunt on them before they can set up anymore, with Froslass still outspeeding Bellossom after one Quiver Dance but not two. When at low health, Froslass can simply spam Spikes until it is taken out, or go for Destiny Bond or its Z-move if facing a large threat to the rest of the team. Even if not at low health, Froslass can use Destiny Bond or its Z-move to take out hazard removers like Skuntank, or Will-O-Wisp to cripple them. Will-O-Wisp can also be used to cripple physical threats suck as Kangaskhan and play around Pokemon like Spiritomb's combination of Sucker Punch and Pursuit.

Team Options
========

Offensive teams greatly appreciate Froslass's Spikes, as it allows their wallbreakers and sweepers to more easily break through foes that can otherwise threaten them. Such wallbreakers include Stoutland and Kangaskhan, who can struggle against bulky foes like Regirock and Tangela, and sweepers include Omastar and Lycanroc, who have their own checks like Lanturn and Gurdurr, respectively. Kangaskhan is additionally a common partner for Froslass as it provides double priority, which alongside Spikes allows it to pressure both offensive and defensive foes. All of these examples also benefit form Froslass's immunity to Fighting-types like Hitmonchan and Primeape, with the former two also helping against Ghost-types that can give Froslass trouble like Spiritomb and Choice Scarf Haunter. Stealth Rock setters like Aggron and Mesprit pair well with Froslass's ability to spinblock, along with Stealth Rock stacking with Spikes to further weaken foes. Mesprit can also support Froslass with Healing Wish to help with its Life Orb, hazards, and other forms of chip damage and can serve as a slow pivot with U-turn to bring Froslass onto the field safely, while Aggron's Taunt alongside Froslass's Taunt is a great answer for stall teams. Other slow pivots such as Lanturn can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru. Faster pivots can lure in Pokemon threatened by Froslass, such as Primeape luring in Psychic-types like Mesprit, which Froslass can use to set up Spikes or go for the KO. Primeape can also abuse Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of hazard removal. Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing Froslass's Spikes.

honestly this whole thing boils down to a few correct but kinda overwritten points about a. offensive things that like spikes b. other hazard setters and c. getting switchin opportunities, with good examples for all. i think this could be drastically reduced in length while keeping the points and good examples, but again this is pre standards shift and nothing here absolutely has to change

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam is Froslass's primary STAB due to having the best neutral coverage and being slightly stronger than Shadow Ball, while also providing coverage for various Pokemon like Drampa and non-Choice Scarf Scyther. Shadow Ball serves as Froslass's alternative STAB move, hitting Pokemon such as Jynx and opposing Froslass super effectively, while also hitting many Pokemon that resist Ice Beam like Poliwrath and Alolan Sandslash for neutral damage. this would be really easy to cut out 3 lines and just go "real good stab combo, u cant resist this shit" Trick cripples foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop set up Pokemon like Life Orb Absol, potentially give Froslass a useful item like Leftovers, and scout for Z-moves. Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them while punishing their switches. Due to not being the best move to be locked into, Spikes pairs well with Trick. Destiny Bond can be run as a last-ditch effort to take down threats when Froslass is low on health, although is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as fast and hard as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed-tying with Pokemon like Alolan Dugtrio, who shares its base 110 Speed. Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move. Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle. i think under new standards we'd just delete the section but irdk on that so i suppose leave it for now

Usage Tips
========

Stay wary that Froslass is being locked into a single move, which can require a solid amount of prediction, as the opponent can otherwise take advantage of Froslass if it is locked into a resisted or utility move. Although Froslass can often use predicted switches or when it is at low health as an opportunity to set up Spikes, as previously stated, it must stay wary of foes that can take advantage of it, namely Substitute users like Jynx. Otherwise, Ice Beam is the move Froslass should be using most, with Shadow Ball primarily serving as its way to hit predicted switch-ins to Ice Beam such as Aurorus and Lanturn. everything before this feels completely removable If using Shadow Ball, watch out Pursuit trappers like Stoutland and Skuntank, who can switch into it or revenge kill without much fear. Skuntank can also take advantage of Froslass to use Defog and remove hazards, and even if using Ice Beam, Froslass also has to watch out for Skuntank's Sucker Punch and Pursuit so does this sentence. Trick can also be used to cripple Stoutland and Skuntank, and although this cripples Froslass too by often making it hold a Choice Band or Black Sludge, Froslass can utilize the item to cripple something else with Trick later on. Alternatively, Trick should be used if the predicted switch is into a bulkier Pokemon like Clefairy or Type: Null, or simply late-game to cripple a foe when Froslass is at low health. However, watch out for potential Z-move users like Alolan Raticate, who are immune to Trick, although it does have the benefit of revealing their Z-move user. Froslass can also pressure stall teams a lot with Trick, in which there are various targets greatly threatened by it, although the main targets would be in their form of Wish passing with Audino or hazard removal like Skuntank, as this limits their abilities to support their teammates, or Pyukumuku if it gives your setup user trouble. Froslass can utilize its high Speed to serve as a revenge killer against foes like Swords Dance Scyther and Aggron, although other options to get it onto the field include through a slow pivot such as Lanturn and switching into predicted utility such as Mesprit's Stealth Rock. Froslass can serve as a spinblocker, as well as a switch-in to other moves it is immune to like Poliwrath's Focus Blast, but due to Froslass's poor bulk it has to watch out for even neutral hits like Hitmonchan's Thunder Punch. It can also come in against many physically defensive foes such as Weezing and Tangela in order to break through them. However, Froslass can be easily worn out if switching into too many hits, especially if hazards are up. Finally, if Froslass has only used Spikes, it can be used to disguise Froslass as its bulky set, which it can use to its advantage by luring threats like Stoutland and picking up the 2HKO with Ice Beam.

honestly most of the rest of this feels unnecessary too so i had to stop making that comment, the section rly could be like 3 sentences

Team Options
========

Physical wallbreakers such as Stoutland can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Tangela. Similar can be said about physical setup sweepers such as Scyther and Pinsir who can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes. Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel. Togedemaru can additionally lure various Pokemon like Weezing before pivoting into Froslass, while Kangaskhan takes advantage of Spikes. Due to being locked into a single move every time it comes in, Froslass often has to switch a lot which makes it easily worn down by hazards, so Rapid Spin users such as Choice Scarf Kabutops good teammates. Defog users like Skuntank can also be used if need be, although they also remove Froslass's Spikes too. Slow pivots such as Eelektross and defensive Mesprit can take a hit before getting Froslass onto the field safely while Froslass can help pressure certain Pokemon they struggle against like Alolan Exeggutor and Altaria. Eelektross can also support Froslass with Knock Off to help with Choice Scarf users like Primeape, while Mesprit can provide a form of recovery in Healing Wish and another way to wear down foes in Stealth Rock. Froslass's ability to spinblock benefits Mesprit's Stealth Rock, and also makes Froslass a good choice on Sticky Web teams, which include Sticky Web setters like Shuckle and Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Togedemaru and Kabutops.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Scarf set similar to Froslass's Choice Specs set can make for solid speed control and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but can be very passive, requiring a good amount of previously acquired damage to pick up many KOes. Both of Froslass's Spikes setting sets can be somewhat customizable, although with generally inferior choices. Starting with Froslass's bulky Spikes set, it can run Protect alongside Leftovers, as it can give Froslass a free turn of recovery, wear down burned foes, and other benefits like stalling turns of Trick Room and weathers and scout moves, particularly those of choice-item users like Aurorus, although this is at the loss of utility this seems crappy enough to not be worth mentioning. Pain Split is also an option to supply a form of recovery while also wearing the foe down, but can be quite unreliable. Froslass's offensive Spikes set use a Focus Sash to essentially guarantee Froslass to get up a layer of Spikes, although it only supports Froslass as a dedicated lead due to the easiness of taking chip damage throughout the match would move this to set details. Ghostium Z alongside Shadow Ball can pick up some notable OHKOes on Pokemon such as Aggron and a solid chance on Alolan Sandslash, but is generally inferior to Icium Z being able to OHKO Pokemon like Skuntank i'd rather run LO HP fighting so why mention. Hidden Power Fighting, which can also be run on Choice Specs, supplies coverage for some Pokemon that do not mind its STAB moves as much such as Aurorus, Probopass, and Pawniard, but is hits little outside of that. In both Froslass's offensive and bulky Spikes sets, Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna and cripple bulkier foes such as Regirock respectively, but being able to halve foes' Attack is more beneficial as it gives Froslass an easier time setting up Spikes against them. Finally, Icy Wind is a move that is generally run on dedicates leads and can slow down foes and force switches, but is notably weaker than Ice Beam, making Froslass struggle a lot more against various foes like Skuntank and Sableye.

Checks and Counters
===================

**Faster Pokemon**: Many Pokemon that can outspeed Froslass such as Floatzel, Alolan Persian, Choice Scarf Haunter, and Choice Scarf Primeape can KO Froslass if it has already taken damage. Alolan Persian can also use Taunt on Froslass to stop it from setting Spikes if it is not in KO range or in fear of a Colbur Berry. However, many of these Pokemon struggle to switch into an attack from Froslass or a potential Will-O-Wisp. Others like Choice Scarf Mesprit and Swanna can serve as revenge killers but require Froslass to be at a notably lower health in order to pick up the KO and similarly do not want to switch directly into an attack. i would get scarf toge in here, see below

**Priority Users**: After Froslass has taken a solid amount of damage, priority move users like Kangaskhan and Kecleon can pick up the KO. If Froslass is not running Colbur Berry, Sucker Punch from the likes of Skuntank and Spiritomb can OHKO non-bulky Froslass, although even offensive Froslass can play around it with moves like Will-O-Wisp and Destiny Bond. Both can also create mind games with their combination of Sucker Punch and Pursuit.
i would delete this segment altogether and replace it with a dark types segment. skunk and tomb are the issues, overall priority users just arent remotely the problem. it's either lycanroc who doesnt need priority to hit this, or it's sucker users that despise getting wisped, or it's like aqua jet kabu that isnt rly a threat to this. the section just doesnt make sense, can u honestly tell me sucker kecleon is a notable check to froslass?

**Bulky Pokemon**: Certain bulky Pokemon like Lanturn and Assault Vest Crabominable can switch in against Froslass, although can be worn down relatively easily and have to watch out for Destiny Bond, with the latter also fearing a potential Will-O-Wisp or Trick. Stoutland is immune to Froslass's Ghost-type moves, can take advantage of Will-O-Wisp, and Pursuit trap Froslass, but cannot switch into Ice Beam from its offensive sets stoutland is not bulky lol. Gurdurr can serve as a switchin for Froslass's bulky set, as it can abuse Will-O-Wisp while providing pressure with Knock Off gurdurr gets wisped and 2hkod by hex as it knocks into colbur. Both Stoutland and Gurdurr have to stay wary of Trick or Destiny Bond. Various walls such as Audino and Clefairy can serve as pivots to take a hit from Froslass, while making certain moves less spammable, but are greatly crippled by Taunt and Trick. hard disagree w/stout and gurdurr examples, lanturn/av crab/av eel/clef/etc. is where this section should be at

**Steel-types**: Various Steel-types such as Aggron and Alolan Sandslash can take a hit and KO Froslass in return, but cannot take two Shadow Balls and fear Will-O-Wisp, Trick, and Destiny Bond. Choice Scarf Togedemaru both outspeeds and OHKOes non-bulky Froslass, but similarly does not fare well against Froslass's Shadow Ball or utility. Probopass is especially notable as it can take multiple hits while not minding most of Froslass's utility as much, although can be worn down or taken out with Destiny Bond. this section is deletable too, like all of these are in rock types or faster things except alolan sandslash, which could go right into bulky pokemon as a fat spinner which u cant reliably spin block

**Rock-types**: Lycanroc and Choice Scarf Kabutops both outspeed and OHKO Froslass, but can struggle to switch directly in as they are crippled by Will-O-Wisp and 2HKOed by Shadow Ball, although the former is immune to Trick while the latter resists Ice Beam. Aurorus and Regirock can take a couple hits and OHKO in return, but fear Destiny Bond while the latter additionally does not appreciate Will-O-Wisp or Trick. so yeah just toss aggron and probopass in here, at least the latter can go alongside regirock. aggron isnt that necessary to mention thinking about it, like it's a check but not a good one

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[jklioe, 424692], [yogi, 252106]]
- Grammar checked by: []
stamp.gif
3/3, ik this is a ton to throw at you but i think this could be vastly improved with just moderate implementation of the new standards
 
Megazard yogi UberSkitty thoughts on Ghostium Z as the 3rd slash on Offensive Spikes? Jellicent's new addition makes it much more appealing now (OHKOs any set -- offensive variants always and bulky/max hp variants without spdef investment after rocks), and it still retains the utility of OHKOing Aggron, almost always OHKOing any Mesprit set (even standard Defensive rocks), and OHKOing offensive AloSlash after rocks.
yeah now that jelly is a thing i dont agree w/the comments i made on ghostium, would do this -mz
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Froslass serves as a top Spikes setter thanks to its combination of high Speed and great utility options. This allows it to set up Spikes or fire off one its utility moves like Taunt, Will-O-Wisp, and Destiny Bond as quickly as possible. (redundant) On top of its near un-resisted near-unresisted STAB type combination, Froslass's typing makes it the only Spikes user able to simultaneously serve as a spinblocker while also pressuring and pressure many Defog users like Altaria and Silvally-Fairy offensively or with Taunt, making it the best entry hazard setter to threaten both forms of hazard removal. Between its bulky and offensive Spikes sets and its Choice Specs set, Froslass has a solid amount of versatility between its options in terms of items and moves; (SC) while also allowing it to also run a Choice Specs set. Froslass's versatility this additionally makes it difficult for the opponent to know what set it's running, which it can use to its advantage to set up a layer of Spikes or lure in a threat such as Skuntank. However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times. Its typing does not help much with this, making Froslass susceptible to foes that to outspeed it like Lycanroc and Choice Scarf Togedemaru, Pursuit trappers like Skuntank, and various other potential threats like Stoutland. Froslass's typing also makes it struggle as a spinblocker due to its weakness to common coverage like Hitmonchan's Stone Edge and Alolan Sandslash's Knock Off, although moves like Will-O-Wisp can help somewhat make up for it. It also has a bad matchup against hazards, being weak to Stealth Rock and not immune to the others, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set. Finally, Froslass does have slight competition in various roles. Qwilfish is another Spikes user (RC) but has a better defensive presence with its good defensive typing and Intimidate, as well as its own utility option in Toxic Spikes.

[SET]
name: Bulky Spikes
move 1: Spikes
move 2: Taunt
move 3: Will-O-Wisp
move 4: Hex
item: Leftovers / Colbur Berry
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Spikes allows Froslass to support its teammates by wearing down foes while limiting their switching capabilities switches. Taunt disables various moves, most notably Defog from foes like Silvally-Water and Rotom-F, as well as entry hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Jynx's Nasty Plot, and other status moves like Weezing's Will-O-Wisp and Taunt. Will-O-Wisp cripples physical attackers like Skuntank and Primeape and Rapid Spin users like Hitmonchan and Alolan Sandslash while also providing residual damage (RP) It pairs and pairing well with Hex, which doubles in power on status inflicted foes. Hex is Froslass's choice of attacking move, (AC) as the boost helps make up for its low Special Attack. Ice Beam is an alternate option with higher immediate damage due to not relying on Will-O-Wisp for its power, and output that also supplies coverage for Defog users such as Altaria and Shiftry and hits Normal-types such as Stoutland and Zangoose. However, even with its higher Base Power, Ice Beam still does little to even neutral foes and does less than Hex after a Will-O-Wisp, making it often an inferior choice.

Set Details
========

252 EVs in Speed with a Timid nature makes make Froslass outspeed various Pokemon such as Scyther and Swanna, while Speed-tying and Speed tie with other base 110 Speed Pokemon like Dodrio and Alolan Raichu. This allows Froslass to utilize its high Speed to use Spikes and its other utility moves as soon as possible. 248 EVs in HP lets Froslass take hits better, which furthers its ability to set up Spikes as well as check Pokemon, (comma) This is run instead of 252 HP so Froslass can as well as switch into Stealth Rock four times if not running Leftovers. Cursed Body can stop foes from using an attack, which can help against foes like Choice Specs Aurorus locked into a non-super effective move and Pokemon with super effective (RH) coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash. Alongside Taunt, Cursed Body can completely stop Pokemon with only one attacking move such Bellossom and Calm Mind Clefairy, (comma) which Froslass can then use these foes as setup fodder for its Spikes. Leftovers provides a form of residual recovery, making Froslass harder to wear down. Colbur Berry can also be run, (AC) as it lets Froslass more easily switch in on foes with Dark-type coverage like Alolan Sandslash (RC) as well as be and makes it harder to trap with Pursuit users like Skuntank.

Usage Tips
========

Froslass can be used as a lead due to its ability to set Spikes and its good matchup against other common leads like Qwilfish and Smeargle. It can use moves like Will-O-Wisp to burn physical attackers like Scyther and Taunt on to shut down bulky Pokemon like Clefairy in order to and use them as fodder for setting Spikes. Taunt also should be used to stop Defog users like Swanna and Silvally-Fairy. Froslass can utilize its versatility early-game (AH) to threaten out foes like Lilligant in fear of its offensive sets, which it can use as another opportunity to set up Spikes. While Will-O-Wisp is mainly used to cripple physical attackers, it can still be used on special attackers and bulky foes like Abomasnow and Lanturn to increase Hex's damage output. However, when using Will-O-Wisp, (implied) watch out for Pokemon that can take advantage of being burned such as Stoutland and Gurdurr. Throughout the game, Froslass can switch into predicted status moves like Mesprit's Stealth Rock and resisted hits such as Drampa's Hyper Voice and Assault Vest Crabominable's Drain Punch and Close Combat, but it has to watch out for potential coverage from the latter two Pokemon. It should also switch into Rapid Spins Spin from Pokemon like Choice Scarf Kabutops, although it similarly has to watch out for coverage. However, this risk will often be worth it if Froslass has done its job in setting up Spikes and potentially crippling a foe with Will-O-Wisp. Furthermore, if Froslass has fulfilled its roles, (AC) its it's not the worst in many situations if it is KOed or worn down with its lack of recovery outside of Leftovers and other means such as hazards.

Team Options
========

Froslass is a solid choice for entry hazard stacking (RH) teams, as it provides both Spikes and a spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with the former two's Toxic and the latter's Will-O-Wisp and Toxic Spikes their own status moves. Primeape provides Defiant (RC) which is also good on hazard-stacking teams or just alongside Froslass, as the two form and, alongside Froslass, completes a core that can switch into and abuse take advantage of both forms of hazard removal. Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes, (AC) as it gives them an easier time sweeping and breaking through bulky foes, (AC) while its Will-O-Wisp can give them a potential setup opportunity. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Mudsdale to switch in. Bulky Pokemon like Tangela, Clefairy, and Type: Null can serve as switchins switch-ins for fast Pokemon that can revenge kill Froslass such as Lycanroc, Choice Scarf Oricorio-G, and Choice Scarf Mesprit. Psychic-types like Mesprit and Flying-types like Scyther can serve as Gurdurr checks and fulfill other roles depending on their sets. Hazard removal removers can also help Froslass stay healthy, particularly Rapid Spin users like Hitmonchan and Choice Scarf Kabutops, since Defog also removes Froslass's Spikes. Froslass can also help against opposing spinblockers like Golurk and Gourgeist-XL. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. All three can additionally serve as checks to Dark-types like Alolan Raticate and Absol.

[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb / Ghostium Z
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Spikes whittles down the opposing team and restricts how much they can switch. Ice Beam serves as Froslass' Froslass's main STAB move and supplies super effective (RH) coverage for Pokemon like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis. Shadow Ball hits Psychic- and Ghost-types like Mesprit and Silvally-Ghost (RC) while dealing and deals neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage bar on a few uncommon Pokemon like Munchlax and Pawniard. Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish (RC) but and can also stop moves like Clefairy's Soft-Boiled and Calm Mind, (AC) and allows allowing Froslass to use it as setup fodder for its Spikes. It also stops Defog users such as Silvally-Fairy and Silvally-Water from removing its Spikes. Will-O-Wisp can utilize takes advantage of Froslass's high Speed to cripple physical attacking foes like Kangaskhan and non-Choice Scarf Scyther and inflicts chip damage. It can also greatly cripple Rapid Spin users like Hitmonchan. Destiny Bond is another option for Froslass's last slot, (AC) as it allows Froslass to further support its teammates by dealing with threats. It can notably take out entry hazard removers that do not mind its attacks like Rotom-F, serving as another way to maintain Spikes on the field.

Set Details
========

252 EVs in Special Attack and Speed alongside a Timid nature maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spike Spikes, (AC) and fire off use its utility moves as fast as possible, (AC) and serve as a revenge killer, outspeeding Pokemon like non-Choice Scarf Scyther and Qwilfish and Speed tying (RH) with other base base 110 base Speed Pokemon such as Dodrio. Cursed Body can disable a foe's attack, most notably from Choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy, (comma) letting Froslass can take advantage of these foes them to set up Spikes. Icium Z serves as provides a one-time nuke, which can come in handy against Pokemon that it Froslass can otherwise struggle against, notably OHKOing Skuntank after one layer of Spikes. Even if Skuntank manages to switch in and get a Black Sludge recovery, Z-Ice Beam Subzero Slammer still has a high chance to KO it. Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and 2HKO of on Qwilfish, at the cost of some health each time it attacks. Ghostium Z allows Froslass to OHKO several Pokemon like Jellicent, Mesprit, and Aggron (RC) and gives it a solid chance with to take outu offensive Alolan Sandslash. Focus Sash can also be run, turning Froslass into a dedicated suicide lead. However, it has little use outside of that due to the commonness of chip damage and being a suicide lead means Froslass cannot resulting inability to serve as a spinblocker.

Usage Tips
========

Froslass is a solid lead option, (AC) so as it can set up Spikes as soon as possible while also having and has a good matchup on against many other common leads like Qwilfish and Mesprit. Even if used as a lead, Froslass should often be kept alive so it can be used as a spinblocker to maintain Spikes and other entry hazards throughout the match, (AC) as it pressures Rapid Spin users into constant 50/50 situations mind games. It can also be utilized to simply weaken and cripple foes with its offensive and utility moves. However, if the opponent's hazard removers are KOed, weakened enough, or do not pose much of a threat, Froslass can just be used to set up Spikes and offensively pressure foes until it is taken out. Froslass can be brought onto the field against a predicted Rapid Spin from Pokemon such as Hitmonchan and Choice Scarf Kabutops but has to watch out for coverage like Stone Edge from both. Double switches can also work (RC) but are similarly risky. Therefore, safer options to get Froslass onto the field are with a slow pivot or by utilizing its decent offensive presence to serve as a revenge killer. Additionally, Froslass can also hard directly switch into slower setup users like Bellossom, which it can outspeed after one Quiver Dance but not two, (AC) so it can use Taunt on them before they can set up anymore, with Froslass still outspeeding Bellossom after one Quiver Dance but not two too much. When at low health, Froslass can simply spam Spikes until it is taken out (RC) or go for Destiny Bond or its Z-Move if facing a large threat to the rest of the team. Even if not at low health, Froslass can use Destiny Bond or its Z-Move to take out hazard removers like Skuntank (RC) or Will-O-Wisp to cripple them. Will-O-Wisp can also be used to cripple physical threats suck such as Kangaskhan and play around Pokemon Sucker Punch or Pursuit users like Spiritomb's combination of Sucker Punch and Pursuit.

Team Options
========

Offensive teams greatly appreciate Froslass's Spikes, (AC) as it allows their wallbreakers such as Kangaskhan and Aggron and sweepers such as Dodrio and Lycanroc to more easily break through threats. Such wallbreakers include Kangaskhan and Aggron and setup sweepers include Dodrio and Lycanroc. Thanks to both Pokemon's access to Taunt, Aggron's Taunt alongside Froslass's Taunt has a great matchup against stall teams alongside Froslass, and it can also set Stealth Rock, which stacks with Spikes and benefits from Froslass's ability to spinblock. Something similar applies for to other Stealth Rock setters such as Mesprit, which can also support Froslass with Healing Wish to help with Froslass's Life Orb, hazards, and other forms of chip damage and can serve as a slow pivot with U-turn to bring Froslass onto the field safely. Other slow pivots such as Lanturn can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru. Faster pivots such as Primeape can lure in Pokemon threatened by Froslass, such as Primeape luring in Psychic-types like Mesprit, which Froslass can use to set up Spikes or go for the simply KO. Primeape can also abuse take advantage of Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of entry hazard removal. Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing Froslass's Spikes.

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam and Shadow Ball form a great STAB attack combination that is nearly unresisted. Trick cripples foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop set up setup Pokemon like Life Orb Absol, potentially give Froslass a useful item like Leftovers, and scout for Z-Moves. Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them while punishing their switches. Due to not being Since it's not the best move to be locked into, Spikes pairs well with Trick. Destiny Bond can be run as a last-ditch effort to take down threats when Froslass is low on health, although is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as fast and hard as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed tying (RH) with Pokemon like Alolan Raichu and Alolan Dugtrio, who which shares its base 110 Speed. Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move. Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle.

Usage Tips
========

Ice Beam is Froslass's most spammable move, with Shadow Ball only being used on predicted switchins switch-ins such as Aurorus and Lanturn. However, when using Shadow Ball, (AC) watch out for Pursuit users such as Skuntank and Stoutland, who which can easily switch into a Shadow Ball or revenge kill it Froslass. Trick should be used on a predicted switch into a bulkier Pokemon switch-in like Clefairy or Type: Null or late-game to cripple a foe when Froslass is at low health late-game. Alternatively, when Froslass is at low health, (AC) it can set up Spikes until it is KOed. Otherwise Froslass can also set up Spikes on Pokemon it forces out such as Lilligant and defensive Mesprit. However, Spikes isn't the best move to be locked into, and Pokemon like Jynx can take advantage of it to start setting up. Froslass can utilize its high Speed to serve as a revenge killer against foes like Aggron and non-Choice Scarf Scyther. It can also serve as a spinblocker or as a switch-in to other moves it is immune to such as Poliwrath's Focus Blast, but because of Froslass's poor bulk it has to watch out for even neutral moves like Hitmonchan's Thunder Punch. Less risky options are to bring it in are through a slow pivot such as Lanturn or by switching into a weak or status move from physically defensive foes like Weezing and Tangela, although it can be worn down easily. Finally, if Froslass has only used Spikes, (AC) it can use it to disguise itself as its a bulky set to lure in foes like Stoutland and pick up the 2HKO with Ice Beam.

Team Options
========

Physical wallbreakers such as Stoutland can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Tangela. Something similar can be said about physical setup sweepers such as Scyther and Pinsir, (AC) who which can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes. Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel. Togedemaru can additionally lure various Pokemon like Weezing before pivoting into out to Froslass, while Kangaskhan takes advantage of Spikes. Due to being locked into a single move every time it comes in, Since the Choice lock means that Froslass often has to switch, (AC) a lot which makes it is easily worn down by entry hazards, so Rapid Spin users such as Choice Scarf Kabutops good teammates. Defog users like Skuntank can also be used if need be, although they also remove Froslass's Spikes too. Slow pivots such as Eelektross and defensive Mesprit can take a hit before getting Froslass onto the field safely, (AC) while Froslass can help pressure certain Pokemon they struggle against like Alolan Exeggutor and Altaria. Eelektross can also support Froslass with Knock Off to help with Choice Scarf users like Primeape, while Mesprit can provide a form of recovery in Healing Wish and another way to wear down foes in Stealth Rock. Froslass's ability to spinblock benefits Mesprit's Stealth Rock (RC) and also makes Froslass it a good choice on Sticky Web teams, which include Sticky Web setters like Shuckle and Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Togedemaru and Kabutops.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Scarf set similar to Froslass's Choice Specs set can make for solid speed control help keep faster foes in check and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but it can be very passive, requiring a good amount of previously acquired damage to pick up many KOes KOs. Both of Froslass's Spikes setting sets can be somewhat customizable, although with generally inferior choices. Starting with Froslass's bulky Spikes set, it can run Protect alongside Leftovers (RC) as it can to give Froslass a free turn of recovery, wear down burned foes, and provide other benefits like stalling turns of Trick Room and weathers weather and scout moves, particularly those of Choice item (RH) users like Aurorus, although but this is comes at the loss of utility of another move. Pain Split is also an option to supply a form of recovery while also wearing the foe down, but it can be quite unreliable. Froslass's offensive Spikes set can run Hidden Power Fighting, as can its Choice Specs set, which supplies coverage for some Pokemon that do not mind its STAB moves as much such as Aurorus, Probopass, and Pawniard, but is it hits little outside of that. In On both Froslass's offensive and bulky Spikes sets, Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna and or cripple bulkier foes such as Regirock respectively, but being able to halve foes' Attack is more beneficial, (AC) as it gives Froslass an easier time setting up Spikes against them. Finally, Icy Wind is a move that is generally run on dedicates leads and can slow down foes and force switches, but it is notably weaker than Ice Beam, making Froslass struggle a lot more against various foes like Skuntank and Sableye.

Checks and Counters
===================

**Faster Pokemon**: Certain Pokemon that outspeed Froslass such as Choice Scarf Togedemaru and Choice Scarf Haunter OHKO its offensive sets but require some chip damage against its bulky set. Others like Floatzel, Alolan Persian, Choice Scarf Mesprit, and Choice Scarf Swanna can revenge kill Froslass but require it to have taken damage beforehand no matter its set. However, many of these Pokemon struggle to switch into Froslass's attacks and fear a potential Will-O-Wisp.

**Bulky Pokemon**: Certain bulky Pokemon like Eelektross and Assault Vest Crabominable can switch in against Froslass, although they can be worn down relatively easily and have to watch out for Destiny Bond, with the latter also fearing a potential Will-O-Wisp or Trick. Alolan Sandslash is a Rapid Spin user that Froslass struggles to spinblock, (AC) as it OHKOes it with Iron Head and can often take a hit, although it has to watch out for Will-O-Wisp, Trick, and Destiny Bond (RC) and additionally offensive Alolan Sandslash has sets have a chance to be OHKOed by Never-Ending Nightmare. Various walls such as Lanturn, Audino, and Clefairy can serve as pivots to take a hit from Froslass, while making certain moves less spammable, but they can often be used as fodder for Froslass to set up Spikes, and the latter two are greatly crippled by Taunt and Trick.

**Rock-types**: Lycanroc and Choice Scarf Kabutops both outspeed and OHKO Froslass; (SC) but however, they can struggle to switch directly in, (AC) as they are crippled by Will-O-Wisp and 2HKOed by Shadow Ball, although the former is immune to Trick while the latter resists Ice Beam. (kind of want to just remove that final part, runs on a bit and not sure if it's entirely necessary) Aurorus, Probopass, and Regirock can take a couple hits and OHKO in return, but they fear Destiny Bond, (AC) while and the latter additionally does not appreciate Will-O-Wisp or Trick. Aggron can take one hit bar Never-Ending Nightmare and OHKO Froslass, but it similarly has to watch out for Will-O-Wisp, Trick, and Destiny Bond.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[jklioe, 424692], [yogi, 252106]]
- Grammar checked by: []
 
UberSkitty
add remove comments
[OVERVIEW]

Froslass serves as a top Spikes setter thanks to its combination of high Speed and great utility options like Taunt, Will-O-Wisp, and Destiny Bond. On top of its near-unresisted STAB type combination, Froslass's typing makes it the only Spikes user able to simultaneously serve as a spinblocker and pressure many Defog users like Altaria and Silvally-Fairy offensively or with Taunt, making it the best entry hazard setter to threaten both forms of hazard removal. Between its bulky and offensive Spikes sets and its Choice Specs set, Froslass has a solid amount of versatility in terms of items and moves; this additionally makes it difficult for the opponent to know what set it's running, which it can use to its advantage to set up a layer of Spikes or lure in a threat such as Skuntank. However, bar Froslass's Speed, its stats are very mediocre, leaving it somewhat weak and frail at times. Its typing does not help much with this, making Froslass susceptible to foes that outspeed it like Lycanroc and Choice Scarf Togedemaru, Pursuit trappers like Skuntank, and various other potential threats like Stoutland. Froslass's typing also makes it struggle as a spinblocker due to its weakness to common coverage moves like Hitmonchan's Stone Edge and Alolan Sandslash's Knock Off, although moves like Will-O-Wisp can help somewhat make up for it this somewhat. It also has a bad matchup against hazards, being is also weak to Stealth Rock and not immune to the others other hazards, making it easily worn down, especially due to its lack of recovery outside of Leftovers on its bulky set. Finally, Froslass does have slight competition in various roles. Qwilfish is another Spikes user but that has a better defensive presence with its good defensive typing and Intimidate, as well as its own another utility option in Toxic Spikes.

[SET]
name: Bulky Spikes
move 1: Spikes
move 2: Taunt
move 3: Will-O-Wisp
move 4: Hex
item: Leftovers / Colbur Berry
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Spikes allows Froslass to support its teammates by wearing down foes while limiting their switches. Taunt disables various moves, most notably Defog from foes like Silvally-Water and Rotom-F, as well as entry hazards like Mesprit's Stealth Rock, healing like Audino's Wish, setup moves like Jynx's Nasty Plot, and other status moves like Weezing's Will-O-Wisp and Taunt. Will-O-Wisp cripples physical attackers like Skuntank and Primeape and Rapid Spin users like Hitmonchan and Alolan Sandslash while also providing residual damage and pairing well with Hex. Hex is Froslass's choice of attacking move, as the boost helps make up for its low Special Attack. Ice Beam is an alternate option with higher immediate damage output that also supplies coverage for Defog users such as Altaria and Shiftry and hits Normal-types such as Stoutland and Zangoose. However, even with its higher Base Power, Ice Beam still does little to even neutral foes, loses out on hitting foes like Jellicent and Jynx, and does less than Hex after a Will-O-Wisp, making it often an inferior choice.

Set Details
========

252 EVs in Speed with a Timid nature make Froslass outspeed various Pokemon such as Scyther and Swanna and Speed tie with other base 110 Speed Pokemon like Dodrio and Alolan Raichu. This allows Froslass to utilize its high Speed to use Spikes and its other utility moves as soon as possible. 248 EVs in HP lets let Froslass take hits better, which furthers its ability to set up Spikes as well as and check Pokemon, as well as switch into Stealth Rock four times if not running Leftovers. Cursed Body can stop foes from using an attack, which can help against foes like Choice Specs Aurorus locked into a non-super effective move and Pokemon with super effective coverage like Stone Edge Hitmonchan and Knock Off Alolan Sandslash. Alongside Taunt, Cursed Body can completely stop Pokemon with only one attacking move such Bellossom and Calm Mind Clefairy, which Froslass can then use as setup fodder for its to freely set Spikes. Leftovers provides a form of residual recovery, making Froslass harder to wear down. Colbur Berry can also be run, as it lets Froslass more easily switch in on foes with Dark-type coverage like Alolan Sandslash and makes it Froslass harder to trap with Pursuit users like Skuntank.

Usage Tips
========

Froslass can be used as a lead due to its ability to set Spikes and its good matchup against other common leads like Qwilfish and Smeargle. It can use moves like Will-O-Wisp to burn physical attackers like Scyther and Taunt to shut down bulky Pokemon like Clefairy and use them as fodder for setting Spikes. Taunt also should be used to stop Defog users like Swanna and Silvally-Fairy. Froslass can utilize its versatility early-game to threaten out foes like Lilligant in fear of its offensive sets, which it can use as another opportunity to set up Spikes. While Will-O-Wisp is mainly used to cripple physical attackers, it can still be used on special attackers and bulky foes like Abomasnow and Lanturn to increase Hex's damage output. However, watch out for Pokemon that can take advantage of being burned such as Stoutland and Gurdurr. Throughout the game, Froslass can switch into predicted status moves like Mesprit's Stealth Rock and resisted hits attacks it is immune to (all of the examples were normal/fight so) such as Drampa's Hyper Voice and Assault Vest Crabominable's Drain Punch and Close Combat, but it has to watch out for potential coverage from the latter two Pokemon. It should also switch into Rapid Spin from Pokemon like Choice Scarf Kabutops, although it similarly has to watch out for coverage. However, this risk will often be worth it if Froslass has done its job in setting up Spikes and potentially crippling a foe with Will-O-Wisp. Furthermore, if Froslass has fulfilled its roles, it's not the worst in many situations if it is KOed or worn down.

Team Options
========

Froslass is a solid choice for entry hazard stacking teams, as it both provides both Spikes and is a spinblocker. These teams include other hazard setters such as Regirock, Mudsdale, and Weezing, which can all additionally boost Froslass's Hex with their own status moves. Primeape provides Defiant support and, alongside Froslass, completes a core that can switch into and take advantage of both forms of hazard removal. Setup sweepers such as Lilligant and Alolan Raticate benefit from Froslass's Spikes, as it gives them an easier time sweeping and breaking through bulky foes, while its Will-O-Wisp can give them a potential setup opportunity opportunities. Wallbreakers such as Alolan Exeggutor and Aggron also appreciate the trouble it gives their checks checks like Hitmonchan and Mudsdale to switch in. Bulky Pokemon like Tangela, Clefairy, and Type: Null can serve as switch-ins for fast Pokemon that can revenge kill Froslass such as Lycanroc, Choice Scarf Oricorio-G, and Choice Scarf Mesprit. Psychic-types like Mesprit and Flying-types like Scyther can serve as Gurdurr checks and fulfill other roles depending on their sets. Hazard removers can also help Froslass stay healthy, particularly Rapid Spin users like Hitmonchan and Choice Scarf Kabutops, since Defog also removes Froslass's Spikes. Froslass can also help against opposing spinblockers like Golurk and Gourgeist-XL. Hitmonchan and other priority users like Poliwrath and Gurdurr can help against faster threats to Froslass such as Lycanroc and Togedemaru. All three can additionally serve as checks to Dark-types like Alolan Raticate and Absol.

[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Ice Beam
move 3: Shadow Ball
move 4: Taunt / Will-O-Wisp
item: Icium Z / Life Orb / Ghostium Z
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Spikes whittles down the opposing team and restricts how much they can switch. Ice Beam serves as Froslass's main STAB move and supplies super effective coverage for Pokemon like Oricorio-E, Alolan Exeggutor, Lilligant, and Mudsdale. It also notably pressures many Defog users like Silvally-Dragon and Lurantis. Shadow Ball hits Psychic- and Ghost-types like Mesprit and Silvally-Ghost and deals neutral damage to many Pokemon that resist Ice Beam like Poliwrath and Aggron, creating almost perfect neutral coverage bar on a few uncommon Pokemon like Munchlax and Pawniard. Taunt gives Froslass an even better matchup against opposing Spikes users like Qwilfish and can also stop moves like Clefairy's Soft-Boiled and Calm Mind, allowing Froslass to use it as setup fodder for its freely set Spikes. It Taunt also stops Defog users such as Silvally-Fairy and Silvally-Water from removing its Spikes. Will-O-Wisp takes advantage of Froslass's high Speed to cripple physical attacking physically offensive foes like Kangaskhan and non-Choice Scarf Scyther and inflicts inflict chip damage. It can also greatly cripple Rapid Spin users like Hitmonchan. Destiny Bond is another option for Froslass's last slot, as it allows allowing Froslass to further support its teammates by dealing with threats. It Destiny Bond can notably take out entry hazard removers that do not mind its Froslass's attacks like Rotom-F, serving as another way to maintain Spikes.

Set Details
========

252 EVs in Special Attack and Speed alongside a Timid nature maximize Froslass's offensive presence. The Speed investment also allows Froslass to set up Spikes, use its utility moves as fast as possible, and serve as a revenge killer, outspeeding Pokemon like Qwilfish and non-Choice Scarf Scyther and Qwilfish and Speed tying with other base 110 Speed Pokemon such as Dodrio. Cursed Body can disable a foe's attack, most notably from Choice-locked foes like Choice Scarf Swanna and foes with only one effective attack like Thunder Punch Hitmonchan. It pairs especially well with Taunt when facing Pokemon with only one attack like Qwilfish and Clefairy, letting Froslass take advantage of them to set up Spikes. Icium Z provides a one-time nuke, which can come in handy against Pokemon that Froslass can otherwise struggle against, notably OHKOing Skuntank after one layer of Spikes. Even if Skuntank manages to switch in and get a Black Sludge recovery, Subzero Slammer still has a high chance to KO it. Life Orb helps make up for Froslass's mediocre Special Attack, ensuring the OHKO on bulky Oricorio-G and the 2HKO on Qwilfish. Ghostium Z allows Froslass to OHKO several Pokemon like Jellicent, Mesprit, and Aggron and gives it a solid chance to take out offensive Alolan Sandslash. Focus Sash can also be run, turning Froslass into a dedicated suicide lead. However, it has little use outside of that due to the commonness of chip damage and resulting inability to serve as a spinblocker.

Usage Tips
========

Froslass is a solid lead option, as it can set up Spikes as soon as possible and has a good matchup against many other common leads like Qwilfish and Mesprit. Even if used as a lead, Froslass should often be kept alive so it can be used as a spinblocker to maintain Spikes and other entry hazards throughout the match, as it pressures Rapid Spin users into constant mind games. It can also be utilized to simply weaken and cripple foes with its offensive and utility moves. However, if the opponent's hazard removers are KOed, weakened enough, or do not pose much of a threat, Froslass can just be used to set up Spikes and offensively pressure foes until it is taken out. Froslass can be brought onto the field against a predicted Rapid Spin from a Pokemon such as Hitmonchan and or Choice Scarf Kabutops but has to watch out for coverage like Stone Edge from both. Double switches can also work but are similarly risky. Therefore, safer options to get Froslass onto the field are with a slow pivot or by utilizing its decent offensive presence to serve as a revenge killer. Additionally, Froslass can directly switch into slower setup users like Bellossom, which it can outspeed after one Quiver Dance but not two, so it can use Taunt on them before they can set up too much. When at low health, Froslass can simply spam Spikes until it is taken out or go for Destiny Bond or its Z-Move if facing a large threat to the rest of the team. Even if not at low health, Froslass can use Destiny Bond or its Z-Move to take out hazard removers like Skuntank or Will-O-Wisp to cripple them. Will-O-Wisp can also be used to cripple physical threats such as Kangaskhan and play around Sucker Punch or Pursuit users like Spiritomb.

Team Options
========

Offensive teams greatly appreciate Froslass's Spikes, as it allows their wallbreakers such as Kangaskhan and Aggron and sweepers such as Dodrio and Lycanroc to more easily break through threats. Thanks to both Pokemon's access to Taunt, Aggron has a great matchup against stall teams alongside Froslass, and it can also set Stealth Rock, which stacks with Spikes and benefits from Froslass's ability to spinblock. Something similar applies to other Stealth Rock setters such as Mesprit, which can also support Froslass with Healing Wish to help with Life Orb, hazards, and other forms of chip damage and can serve as a slow pivot with U-turn to bring Froslass onto the field safely. Other slow pivots such as Lanturn can additionally switch into threats to Froslass, with Lanturn switching into certain Fire- and Steel-types like Combusken and Togedemaru. Faster pivots such as Primeape can lure in Pokemon threatened by Froslass, such as Psychic-types like Mesprit, which Froslass can use to set up Spikes or simply KO. Primeape can also take advantage of Defog with Defiant, while Froslass serves as a spinblocker, allowing them to handle both forms of entry hazard removal. Lastly, Rapid Spin users such as Choice Scarf Kabutops can help with Froslass's weakness to Stealth Rock and other hazards without removing Froslass's Spikes.

[SET]
name: Choice Specs
move 1: Ice Beam
move 2: Shadow Ball
move 3: Trick
move 4: Spikes
item: Choice Specs
ability: Cursed Body
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Ice Beam and Shadow Ball form a great STAB attack combination that is a nearly unresisted STAB combination. Trick cripples foes that can switch into Froslass's attacks such as Clefairy and Audino. It can also serve as a last-ditch effort to stop setup Pokemon like Life Orb Absol, potentially give Froslass a useful item like Leftovers, and scout for Z-Moves. Spikes helps supply constant chip damage to the opposing team, helping Froslass and its teammates more easily break through them while punishing their switches. Since it's not the best move to be locked into, Spikes pairs well with Trick. Destiny Bond can be run as a last-ditch effort to take down threats when Froslass is low on health, although it is another move that can be taken advantage of by the opponent when locked into.

Set Details
========

252 EVs in Special Attack and Speed with a Timid nature allow Froslass to hit as fast and hard and fast as it can. With said Speed investment, Froslass is able to outspeed most of the unboosted metagame while Speed tying with Pokemon like Alolan Raichu and Alolan Dugtrio, which shares its base 110 Speed. Choice Specs furthers this offensive presence, somewhat making up for Froslass's mediocre Special Attack, although at the cost of locking Froslass into a single move. Cursed Body has a chance to disable a foe's attack and pairs especially well Trick, which locks the opponent into that disabled move, causing them to Struggle.

Usage Tips
========

Ice Beam is Froslass's most spammable move, with Shadow Ball only being used on predicted switch-ins such as Aurorus and Lanturn. However, when using Shadow Ball, watch out for Pursuit users such as Skuntank and Stoutland, which can easily switch into a Shadow Ball or revenge kill Froslass. Trick should be used on a predicted bulkier switch-in like Clefairy or Type: Null or to cripple a foe when Froslass is at low health late-game. Alternatively, when Froslass is at low health, it can set up Spikes until it is KOed. Froslass can also set up Spikes on Pokemon it forces out such as Lilligant and defensive Mesprit. However, Spikes isn't the best move to be locked into, and Pokemon like Jynx can take advantage of it to start setting up. Froslass can utilize its high Speed to serve as a revenge killer against foes like Aggron and non-Choice Scarf Scyther. It can also serve as a spinblocker or as a switch-in to other moves it is immune to such as Poliwrath's Focus Blast, but because of Froslass's poor bulk it has to watch out for even neutral moves like Hitmonchan's Thunder Punch. Less risky options are to bring it in are through a slow pivot such as Lanturn or by switching into a weak or status move from physically defensive foes like Weezing and Tangela, although it can be worn down easily. Finally, if Froslass has only used Spikes, it can disguise itself as a bulky set to lure in foes like Stoutland and pick up the 2HKO with Ice Beam.

Team Options
========

Physical wallbreakers such as Stoutland can help break through specially defensive threats to Froslass like Lanturn and Audino, while Froslass helps with their physically defensive threats like Gurdurr and Tangela. Something similar can be said about physical setup sweepers such as Scyther and Pinsir, which can also help with said specially defensive foes and have an easier time sweeping after Froslass weakens, KOes, or cripples certain threats like Mudsdale and Regirock. Both wallbreakers and setup sweepers also appreciate foes being weakened by Froslass's Spikes. Choice Scarf users such as Togedemaru and priority move users such as Kangaskhan can serve as revenge killers for foes weakened by Froslass while also helping with its faster threats like Floatzel. Togedemaru can additionally lure various Pokemon like Weezing before pivoting out to Froslass, while Kangaskhan takes advantage of Spikes. Since the Choice lock means that Froslass often has to switch, it is easily worn down by entry hazards, so Rapid Spin users such as Choice Scarf Kabutops good teammates. Defog users like Skuntank can also be used if need be, although they also remove Froslass's Spikes too. Slow pivots such as Eelektross and defensive Mesprit can take a hit before getting Froslass onto the field safely, while Froslass can help pressure certain Pokemon they struggle against like Alolan Exeggutor and Altaria. Eelektross can also support Froslass with Knock Off to help with Choice Scarf users like Primeape, while Mesprit can provide a form of recovery in Healing Wish and another way to wear down foes in Stealth Rock. Froslass's ability to spinblock benefits Mesprit's Stealth Rock and also makes it a good choice on Sticky Web teams, which include setters like Shuckle and Smeargle. Sticky Web allows Froslass to outspeed many otherwise faster threats, like Choice Scarf Togedemaru and Kabutops.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Scarf set similar to Froslass's Choice Specs set can help keep faster foes in check and serve as a lure for otherwise faster threats like Choice Scarf Togedemaru, but it can be very passive, requiring a good amount of previously acquired damage to pick up many KOs. Both of Froslass's Spikes sets can be somewhat customizable, although with generally inferior choices. Starting with Froslass's bulky Spikes set, it can run Protect alongside Leftovers to give Froslass a free turn of recovery, wear down burned foes, and provide other benefits like stalling stall turns of Trick Room and weather, (AC) and scout moves, particularly those of Choice item users like Aurorus, but this comes at the loss of utility of another move. Pain Split is also an option to supply a form of recovery while also wearing the foe down, but it can be quite unreliable. Froslass's offensive Spikes set and Choice Specs set can run Hidden Power Fighting, as can its Choice Specs set, which supplies coverage for some Pokemon that do not mind its Froslass's STAB moves as much such as Aurorus, Probopass, and Pawniard, but it hits little outside of that. On both Froslass's offensive and bulky Spikes sets, Thunder Wave and Toxic are options over Will-O-Wisp to slow down fast foes such as Swanna or cripple bulkier foes such as Regirock, but being able to halve foes' Attack is more beneficial, as it gives Froslass an easier time setting up Spikes against them. Finally, Icy Wind is a move that is generally run on dedicates dedicated leads and can slow down foes and force switches, but it is notably weaker than Ice Beam, making Froslass struggle a lot more against various foes like Skuntank and Sableye.

Checks and Counters
===================

**Faster Pokemon**: Certain Pokemon that outspeed Froslass such as Choice Scarf Togedemaru and Choice Scarf Haunter OHKO its offensive sets but require some chip damage against its bulky set. Others like Floatzel, Alolan Persian, Choice Scarf Mesprit, and Choice Scarf Swanna can revenge kill Froslass but require it to have taken damage beforehand no matter its set. However, many of these Pokemon struggle to switch into Froslass's attacks and fear a potential Will-O-Wisp.

**Bulky Pokemon**: Certain bulky Pokemon like Eelektross and Assault Vest Crabominable can switch in against Froslass, although they can be worn down relatively easily and have to watch out for Destiny Bond, with the latter also fearing a potential Will-O-Wisp or Trick. Alolan Sandslash is a Rapid Spin user that Froslass struggles to spinblock, as it OHKOes it Froslass with Iron Head and can often take a hit, although it has to watch out for Will-O-Wisp, Trick, and Destiny Bond and offensive sets have a chance to be OHKOed by Never-Ending Nightmare. Various walls such as Lanturn, Audino, and Clefairy can serve as pivots to take a hit from Froslass, making certain moves less spammable, but they can often be used as fodder for Froslass to set up Spikes, and the latter two are greatly crippled by Taunt and Trick.

**Rock-types**: Lycanroc and Choice Scarf Kabutops both outspeed and OHKO Froslass; however, they can struggle to switch directly in, as they are crippled by Will-O-Wisp and 2HKOed by Shadow Ball. Aurorus, Probopass, and Regirock can take a couple hits and OHKO in return, but they fear Destiny Bond, and the latter additionally does not appreciate Will-O-Wisp or Trick. Aggron can take one hit bar Never-Ending Nightmare and OHKO Froslass, but it similarly has to watch out for Will-O-Wisp, Trick, and Destiny Bond.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[jklioe, 424692], [yogi, 252106], [Megazard, 202117]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
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