

not a sun abuser dw
DNA Donors: Venusaur / Kommo-o-Totem
Fusion Name: Kommosaur-Totem
New Types:
Base Stats: 77 / 105 / 105 / 105 / 105 / 83 [BST: 580] (+0 HP / +9 Atk / +1 Def / +5 SpA / +3 SpD / +1 Spe)
New Ability: Petal Shield = (Overgrow + Overcoat)
Ability Description: This Pokemon is immune to powder and Grass-type moves, Sandstorm damage, and Effect Spore. Effects of Overgrow.
Notable Moves:
Knock Off, Earthquake, Poison Jab, Close Combat, Drain Punch
Flamethrower, Sludge Bomb, Focus Blast, Earth Power
Steath Rock, Synthesis, Leech Seed, Dragon Dance, Belly Drum
Intended Role: Mixed Wall, Hazard Setter, Setup Sweeper, Wallbreaker
Role Justification: mixed wall and setup sweeper. its abil makes it have many entry points against common grasses and does not take sandstorm chip, but is not overwhelming once on the field as its stabs have issues and its attacking stats are nothing special, so sweeping sets suffer from 4mss being walled by ghosts or certain steels. defensive sets will be effective mostly with the mega. base forme is pretty niche but has a place on certain HO and balance.


fatass mega(legal)




Fusion Name: Kommosaur-Totem
New Types:


Base Stats: 77 / 105 / 105 / 105 / 105 / 83 [BST: 580] (+0 HP / +9 Atk / +1 Def / +5 SpA / +3 SpD / +1 Spe)
New Ability: Petal Shield = (Overgrow + Overcoat)
Ability Description: This Pokemon is immune to powder and Grass-type moves, Sandstorm damage, and Effect Spore. Effects of Overgrow.
Notable Moves:



Intended Role: Mixed Wall, Hazard Setter, Setup Sweeper, Wallbreaker
Role Justification: mixed wall and setup sweeper. its abil makes it have many entry points against common grasses and does not take sandstorm chip, but is not overwhelming once on the field as its stabs have issues and its attacking stats are nothing special, so sweeping sets suffer from 4mss being walled by ghosts or certain steels. defensive sets will be effective mostly with the mega. base forme is pretty niche but has a place on certain HO and balance.


fatass mega(legal)
DNA Donors: Venusaur-Mega / Kommo-o-Totem
Fusion Name: Kommosaur-Totem-Mega
New Types:
Base Stats: 77 / 123 / 145 / 127 / 125 / 83 [BST: 680] (+0 HP / +27 Atk / +41 Def / +27 SpA / +23 SpD / +1 Spe)
New Ability: Thick Fat = (Overgrow + Overcoat)
Ability Description: Thick Fat
Notable Moves:
Knock Off, Earthquake, Poison Jab, Close Combat, Drain Punch
Flamethrower, Sludge Bomb, Focus Blast, Earth Power
Steath Rock, Synthesis, Leech Seed, Dragon Dance
Intended Role: Physical Wall, Hazard Setter, Setup Sweeper
Role Justification: big fatass mega. eats up and can possibly use fat sets for setting up, however loses walling prowess this way. walling sets are highly effective phys walls. struggles with hitting certain mons and psychic types simply do not care and ohko. its typing is somewhat exploitable, being weak to ground and having a quad weak is tough for a mon like this. sits on common ho mons iron mimic and roaring sal
Fusion Name: Kommosaur-Totem-Mega
New Types:


Base Stats: 77 / 123 / 145 / 127 / 125 / 83 [BST: 680] (+0 HP / +27 Atk / +41 Def / +27 SpA / +23 SpD / +1 Spe)
New Ability: Thick Fat = (Overgrow + Overcoat)
Ability Description: Thick Fat
Notable Moves:



Intended Role: Physical Wall, Hazard Setter, Setup Sweeper
Role Justification: big fatass mega. eats up and can possibly use fat sets for setting up, however loses walling prowess this way. walling sets are highly effective phys walls. struggles with hitting certain mons and psychic types simply do not care and ohko. its typing is somewhat exploitable, being weak to ground and having a quad weak is tough for a mon like this. sits on common ho mons iron mimic and roaring sal


DNA Donors: Jangmo-o / Bulbasaur
Fusion Name: Jangasaur
New Types:
Base Stats: 50 / 52 / 57 / 70 / 55 / 45 [BST: 329] (+5 HP / +0 Atk / +0 Def / +15 SpA / +0 SpD / +0 Spe)
New Ability: Petal Shield = (Overcoat + Overgrow)
Ability Description: same as evo
Notable Moves:
Knock Off
Draco Meteor, Sludge Bomb, Focus Blast, Energy Ball
Synthesis, Sleep Powder
Intended Role: lc special attacker and wallbreaker
Role Justification: yeah
Fusion Name: Jangasaur
New Types:


Base Stats: 50 / 52 / 57 / 70 / 55 / 45 [BST: 329] (+5 HP / +0 Atk / +0 Def / +15 SpA / +0 SpD / +0 Spe)
New Ability: Petal Shield = (Overcoat + Overgrow)
Ability Description: same as evo
Notable Moves:



Intended Role: lc special attacker and wallbreaker
Role Justification: yeah


DNA Donors: Hakamo-o / Ivysaur
Fusion Name: Hakasaur
New Types:
Base Stats: 60 / 85 / 76 / 72 / 75 / 62 [BST: 430] (+3 HP / +17 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Petal Shield = (Overcoat + Overgrow)
Ability Description: same as evo
Notable Moves:
Close Combat, Knock Off, Earthquake, Power Whip, Drain Punch
Dragon Dance, Sleep Powder
Intended Role: nfe sweeper
Role Justification: yeah
Fusion Name: Hakasaur
New Types:


Base Stats: 60 / 85 / 76 / 72 / 75 / 62 [BST: 430] (+3 HP / +17 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Petal Shield = (Overcoat + Overgrow)
Ability Description: same as evo
Notable Moves:



Intended Role: nfe sweeper
Role Justification: yeah


fish out of water
DNA Donors: Tapu Fini / Landorus-Therian
Fusion Name: Finorus-Therian
New Types:
Base Stats: 79 / 115 / 102 / 110 / 105 / 89 [BST: 600] (+0 HP / +5 Atk / +0 Def / +10 SpA / +0 SpD / +1 Spe)
New Ability: Prowler = (Telepathy + Intimidate)
Ability Description: Effects of Intimidate + Hyper Cutter
Notable Moves:
Knock Off, Play Rough, U-Turn, Earthquake
Earth Power, Moonblast, Scald, Nature's Madness, Draining Kiss, Sandsear Storm
Defog, Trick, Calm Mind, Toxic, Stealth Rock, Bulk Up, Nasty Plot
Intended Role: Choice Scarf, Hazard Setter, Hazard Removal, Defensive Pivot, Mixed Tank
Role Justification: fairy type lando that gained everything it once lost. knock, defog, toxic r now back. it also gets a nice special movepull and cm, so special sweeping sets r possible. phys sets are still good, as it as knock, uturn, playrough so it can fit a util move in the last slot. good phys pivot as always. checks a lot of stuff and does utility stuff whilst not being passive. has no recovery and is rocks weak to balance out, also lacks good flying stab on both sides
Fusion Name: Finorus-Therian
New Types:


Base Stats: 79 / 115 / 102 / 110 / 105 / 89 [BST: 600] (+0 HP / +5 Atk / +0 Def / +10 SpA / +0 SpD / +1 Spe)
New Ability: Prowler = (Telepathy + Intimidate)
Ability Description: Effects of Intimidate + Hyper Cutter
Notable Moves:



Intended Role: Choice Scarf, Hazard Setter, Hazard Removal, Defensive Pivot, Mixed Tank
Role Justification: fairy type lando that gained everything it once lost. knock, defog, toxic r now back. it also gets a nice special movepull and cm, so special sweeping sets r possible. phys sets are still good, as it as knock, uturn, playrough so it can fit a util move in the last slot. good phys pivot as always. checks a lot of stuff and does utility stuff whilst not being passive. has no recovery and is rocks weak to balance out, also lacks good flying stab on both sides


eon swords
DNA Donors: Cobalion / Latios
Fusion Name: Cobalios
New Types:
Base Stats: 86 / 95 / 105 / 110 / 95 / 109 [BST: 600] (+1 HP / +5 Atk / +1 Def / +0 SpA / +4 SpD / +0 Spe)
New Ability: Vigilante = (Justified + Levitate)
Ability Description: This Pokemon is immune to Dark; being hit by a Dark-Type move raises the user's attack by 1
Notable Moves:
lol
Future Sight, Volt Switch, Focus Blast, Flash Cannon, Aura Sphere, Thunderbolt, Stored Power, Mystical Fire
Recover, Defog, Stealth Rock, Trick, Calm Mind, Roar
Intended Role: Defensive Pivot, Offensive Pivot, Mixed Wall, Set-Up Sweeper, Hazard Control, Hazard Removal, Choice Item
Role Justification: steel with recovery, issue is psychic is not the best secondary eh? it does provide future sight support and pivoting with voltswitch alongside many other utilities, and can even go for a bulky booster. mega is neato as well, not to mention the ability allowing it respond to even more pokemon.


legal mega 2 electric boogaloo
Fusion Name: Cobalios
New Types:


Base Stats: 86 / 95 / 105 / 110 / 95 / 109 [BST: 600] (+1 HP / +5 Atk / +1 Def / +0 SpA / +4 SpD / +0 Spe)
New Ability: Vigilante = (Justified + Levitate)
Ability Description: This Pokemon is immune to Dark; being hit by a Dark-Type move raises the user's attack by 1
Notable Moves:



Intended Role: Defensive Pivot, Offensive Pivot, Mixed Wall, Set-Up Sweeper, Hazard Control, Hazard Removal, Choice Item
Role Justification: steel with recovery, issue is psychic is not the best secondary eh? it does provide future sight support and pivoting with voltswitch alongside many other utilities, and can even go for a bulky booster. mega is neato as well, not to mention the ability allowing it respond to even more pokemon.


legal mega 2 electric boogaloo
DNA Donors: Cobalion / Latios-Mega
Fusion Name: Cobalios-Mega
New Types:
Base Stats: 86 / 135 / 125 / 140 / 105 / 109 [BST: 700] (+1 HP / +45 Atk / +21 Def / +30 SpA / +14 SpD / +0 Spe)
New Ability: Levitate = (Justified + Levitate)
Ability Description: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Notable Moves:
Iron Head, Close Combat, Zen Headbutt, Earthquake, Psycho Cut
Future Sight, Volt Switch, Focus Blast, Flash Cannon, Aura Sphere, Thunderbolt, Stored Power, Mystical Fire
Recover, Defog, Stealth Rock, Trick, Calm Mind, Roar, Dragon Dance, Swords Dance
Intended Role: Defensive Pivot, Offensive Pivot, Mixed Wall, Set-Up Sweeper, Hazard Control, Hazard Removal
Role Justification: mixed attacker and pretty fat. somewhat of an upgrade to base, losing items is pretty big however. being able to switch immunities on the fly is an excellent defensive tool, though
Fusion Name: Cobalios-Mega
New Types:


Base Stats: 86 / 135 / 125 / 140 / 105 / 109 [BST: 700] (+1 HP / +45 Atk / +21 Def / +30 SpA / +14 SpD / +0 Spe)
New Ability: Levitate = (Justified + Levitate)
Ability Description: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Notable Moves:



Intended Role: Defensive Pivot, Offensive Pivot, Mixed Wall, Set-Up Sweeper, Hazard Control, Hazard Removal
Role Justification: mixed attacker and pretty fat. somewhat of an upgrade to base, losing items is pretty big however. being able to switch immunities on the fly is an excellent defensive tool, though


banjo and kazooie
DNA Donors: Xatu / Ursaluna
Fusion Name: Xatursa
New Types:
Base Stats: 100 / 113 / 90 / 70 / 80 / 72 [BST: 525] (+3 HP / +6 Atk / +3 Def / +0 SpA / +5 SpD / +0 Spe)
New Ability: Full Metal Jacket = (Magic Bounce + Bulletproof)
Ability Description: Combined effects
Notable Moves:
U-Turn, Earthquake, Zen Headbutt, Sucker Punch, Headlong Rush, Close Combat, Drain Punch, Stone Edge
Teleport, Roost, Defog, Thunder Wave, Swords Dance, Bulk Up, Swords Dance, Roar
Intended Role: Offensive Pivot, Defensive Pivot, Hazard Removal(Defog), Hazard Control(Magic Bounce), Physical Wallbreaker, Setup Sweeper(Bulk Up, Swords Dance)
Role Justification: servicable bulk, recovery, and a servicable typing and ability make this a premier bouncer, alongside teleport and uturn allowing for great pivoting. its not passive either, 113 is good enough to fire off some nice eqs. unfortunate that this doesnt get any real psychic stab, but the typing defensively alone makes it worth it. this def has its weaknesses, common weaks to to grass and water makes some mons impossible to bounce against, but this will be a very solid pivot and bouncer in the meta. also can run setup sets to solid success with bulk up or sd.


Fusion Name: Xatursa
New Types:


Base Stats: 100 / 113 / 90 / 70 / 80 / 72 [BST: 525] (+3 HP / +6 Atk / +3 Def / +0 SpA / +5 SpD / +0 Spe)
New Ability: Full Metal Jacket = (Magic Bounce + Bulletproof)
Ability Description: Combined effects
Notable Moves:



Intended Role: Offensive Pivot, Defensive Pivot, Hazard Removal(Defog), Hazard Control(Magic Bounce), Physical Wallbreaker, Setup Sweeper(Bulk Up, Swords Dance)
Role Justification: servicable bulk, recovery, and a servicable typing and ability make this a premier bouncer, alongside teleport and uturn allowing for great pivoting. its not passive either, 113 is good enough to fire off some nice eqs. unfortunate that this doesnt get any real psychic stab, but the typing defensively alone makes it worth it. this def has its weaknesses, common weaks to to grass and water makes some mons impossible to bounce against, but this will be a very solid pivot and bouncer in the meta. also can run setup sets to solid success with bulk up or sd.


DNA Donors: Teddiursa / Natu
Fusion Name: Natursa
New Types:
Base Stats: 50 / 66 / 50 / 65 / 50 / 64 [BST: 345] (+0 HP / +1 Atk / +3 Def / +4 SpA / +3 SpD / +9 Spe)
New Ability: Ricochet = (Quick Feet + Magic Bounce)
Ability Description: This Pokemon blocks certain Status moves and bounces them back to the user, if it does, or it is statused, its speed is 1.5x.
Notable Moves:
Facade, U-Turn, Dual Wingbeat, Sucker Punch, Earthquake, Gunk Shot
Yawn, Thunder Wave, Teleport, Swords Dance, Bulk Up
Intended Role: baby
Role Justification: when the bouncer has a fast stab facade
Fusion Name: Natursa
New Types:


Base Stats: 50 / 66 / 50 / 65 / 50 / 64 [BST: 345] (+0 HP / +1 Atk / +3 Def / +4 SpA / +3 SpD / +9 Spe)
New Ability: Ricochet = (Quick Feet + Magic Bounce)
Ability Description: This Pokemon blocks certain Status moves and bounces them back to the user, if it does, or it is statused, its speed is 1.5x.
Notable Moves:



Intended Role: baby
Role Justification: when the bouncer has a fast stab facade
Last edited: