Pet Mod Fusion Evolution Under Used (Conclusion | Fully Playable! | Please read posts #1, #3 and #4 | Not open for submissions!)

:swsh/milotic::swsh/clefairy:
DNA Donors/ Parents: Milotic / Clefairy
Shared Egg Group:
Offspring Name: Clefotic
New Types:

Base Stats: 90 / 52 / 70 / 100 / 100 / 58 [BST: 470] (+8 HP / +0 Atk / +7 Def / +20 SpA / +5 SpD / +0 Spe)
New Ability: Marvel Guard = (Magic Guard + Marvel Scale)
Ability Description: Combine abilities
Notable/Relevant/Useful Moves:
Knock off
Scald, moonblast
Wish, softboiled,stealth rock, protect, calmmind, toxic.
Role Justification: Both special and physical wall,
JavaScript:
clefotic: {
    num: 75000###,
    types:["Water", "Fairy"],
    species: "Clefotic",
    id: "clefotic",
    baseStats: {hp: 90, atk: 52, def: 70, spa: 100, spd: 100, spe: 58}
    abilities: {0: "Marvel Guard"},
    weightkg: 84.75,
    fusion: ["Milotic", "Clefairy"],

:swsh/jellicent::swsh/gliscor:
DNA Donors/ Parents: Jellicent / Gliscor
Shared Egg Group:
Offspring Name: Glicent
New Types:

Base Stats: 90 / 77 / 100 / 80 / 100 / 86 [BST: 533] (+3 HP / +0 Atk / +3 Def / +15 SpA / +10 SpD / +9 Spe)
New Ability: Ooze Absorb = (Poison Heal + Water Absorb)
Ability Description: Heals by 25% when hit by a poison or water move.
Notable/Relevant/Useful Moves:
Knock off
Scald, water spout
Recover, roost, toxic, trick room
Role Justification: A water/ poison switch in that also has walling capablities
JavaScript:
glicent: {
    num: 75000###,
    types:["Water", "Ground"],
    species: "Glicent",
    id: "glicent",
    baseStats: {hp: 90, atk: 77, def: 100, spa: 80, spd: 100, spe: 86}
    abilities: {0: "Ooze Absorb"},
    weightkg: 88.75,
    fusion: ["Jellicent", "Gliscor"],
},
:swsh/typhlosion::swsh/talonflame:
DNA Donors/ Parents: Typhlosion / Talonflame
Shared Egg Group:
Offspring Name: Typhlame
New Types:

Base Stats: 80 / 90 / 80 / 110 / 80 / 115 [BST: 555] (+2 HP / +8 Atk / +6 Def / +19 SpA / +3 SpD / +2 Spe)
New Ability: Blazing speed = (Blaze + Gale Wings)
Ability Description: Gains priority on fire moves at full health.
Notable/Relevant/Useful Moves:
none
Eruption, hurricane
Tailwind
Role Justification: Great revenge killer and sweeper
JavaScript:
typhlame: {
    num: 75000###,
    types:["Fire", "Flying"],
    species: "Typhlame",
    id: "typhlame",
    baseStats: {hp: 80, atk: 90, def: 80, spa: 110, spd: 80, spe: 115}
    abilities: {0: "Blazing speed"},
    weightkg: 52,
    fusion: ["Typhlosion", "Talonflame"],
},
 
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:swsh/parasect::swsh/hatterene:
DNA Donors/ Parents: Parasect / Hatterene
Shared Egg Group:
Offspring Name: Witchinsect
New Types:

Base Stats: 67 / 92 / 92 / 108 / 96 / 40 [BST: 495] (+9 HP / +0 Atk / +5 Def / +10 SpA / +5 SpD / +11 Spe)
New Ability: Magic Skin = (Magic Bounce + Dry Skin)
Ability Description: Combine Abilities
Notable/Relevant/Useful Moves:
Knock Off
Dazzling Gleam
Trick Room, Healing WIsh, Spore, Swords Dance
Role Justification: Bulky Trick room setter with Spore and Healing wish to enable Switch ins
JavaScript:
witchinsect: {
    num: 75000###,
    types:["Fairy", "Bug"],
    species: "Witchinsect",
    id: "witchinsect",
    baseStats: {hp: 67, atk: 92, def: 92, spa: 108, spd: 96, spe: 40}
    abilities: {0: "Magic Skin"},
    weightkg: 17.3,
    fusion: ["Parasect", "Hatterene"],
},
:swsh/heatran::swsh/lanturn:
DNA Donors/ Parents: Heatran / Lanturn
Shared Egg Group:
Offspring Name: Heaturn
New Types:

Base Stats: 113 / 74 / 102 / 113 / 96 / 72 [BST: 570] (+5 HP / +0 Atk / +20 Def / +10 SpA / +5 SpD / +0 Spe)
New Ability: Steam Absorb = (Flash Fire + Water Absorb)
Ability Description: IF hit by a Fire or Water move, heal 25% max HP
Notable/Relevant/Useful Moves:
Not Sure
Magma Storm, Scald
Wil o' Wisp
Role Justification: Bulky pivot to a lot of the meta, just strong in general.
JavaScript:
heaturn: {
    num: 75000###,
    types:["Steel", "Electric"],
    species: "Heaturn",
    id: "heaturn",
    baseStats: {hp: 113, atk: 74, def: 102, spa: 113, spd: 96, spe: 72}
    abilities: {0: "Steam Absorb"},
    weightkg: 226.25,
    fusion: ["Heatran", "Lanturn"],
},
:swsh/masquerain::swsh/sylveon:
DNA Donors/ Parents: Masquerain / Sylveon
Shared Egg Group:
Offspring Name: Masquerade
New Types:

Base Stats: 87 / 62 / 73 / 110 / 106 / 90 [BST: 528] (+5 HP / +0 Atk / +10 Def / +5 SpA / +0 SpD / +20 Spe)
New Ability: Fairy Sonata = (Pixilate + Intimidate)
Ability Description: Combination of the two abilities
Notable/Relevant/Useful Moves:
U-Turn
Hyper Voice, Bug Buzz, Air Slash
Quiver Dance
Role Justification: A lack of bug types gives this mon its niche in the format
JavaScript:
masquerade: {
    num: 75000###,
    types:["Fairy", "Bug"],
    species: "Masquerade",
    id: "masquerade",
    baseStats: {hp: 87, atk: 62, def: 73, spa: 110, spd: 106, spe: 90}
    abilities: {0: "Fairy Sonata"},
    weightkg: 13.55,
    fusion: ["Masquerain", "Sylveon"],
},
:swsh/tapu-bulu::swsh/absol:
DNA Donors/ Parents: Tapu Bulu / Absol
Shared Egg Group:
Offspring Name: Absulu
New Types:

Base Stats: 77 / 130 / 92 / 80 / 92 / 85 [BST: 556] (+10 HP / +0 Atk / +5 Def / +0 SpA / +15 SpD / +10 Spe)
New Ability: Darkness Purge = (Justified + Grassy Surge)
Ability Description: Sets Darkness Terrain on switch-in. Darkness Terrain: All Pokemon touching the ground gets a 1.3 boost on Dark type attacks and whenever a Pokemon touching the ground gets hit by a move they resist, they get a +1 attack boost.
Notable/Relevant/Useful Moves:
Sucker Punch, Wood Hammer, Horn Leech
Heat Wave
Bulk Up
Role Justification: New terrain helps with the overwhelming amount Ghost types in the format
JavaScript:
absulu: {
    num: 75000###,
    types:["Grass", "Dark"],
    species: "Absulu",
    id: "absulu",
    baseStats: {hp: 77, atk: 130, def: 92, spa: 80, spd: 92, spe: 85}
    abilities: {0: "Darkness Purge"},
    weightkg: 46.25,
    fusion: ["Tapu Bulu", "Absol"],
},
:swsh/honchkrow::swsh/tapu-koko:
DNA Donors/ Parents: Honchkrow / Tapu Koko
Shared Egg Group:
Offspring Name: Tapu Krow Krow
New Types:

Base Stats: 85 / 120 / 73 / 115 / 70 / 113 [BST: 576] (+0 HP / +0 Atk / +5 Def / +15 SpA / +7 SpD / +13 Spe)
New Ability: Electro Power = (Moxie + Electric Surge)
Ability Description: Whenever this Pokemon gets a KO, Electric Terrain is set (if already set, then restart timer)
Notable/Relevant/Useful Moves:
Sucker Punch, Wild Charge, Brave Bird
Volt Switch, Heat Wave, Dark Pulse
Calm Mind
Role Justification: Electric Terrain support while being a fast mixed sweeper is very good
JavaScript:
tapu krow krow: {
    num: 75000###,
    types:["Electric", "Dark"],
    species: "Tapu Krow Krow",
    id: "tapu krow krow",
    baseStats: {hp: 85, atk: 120, def: 73, spa: 115, spd: 70, spe: 113}
    abilities: {0: "Electro Power"},
    weightkg: 23.9,
    fusion: ["Honchkrow", "Tapu Koko"],
},
:swsh/sneasel::swsh/passimian:
DNA Donors/ Parents: Sneasel / Passimian
Shared Egg Group:
Offspring Name: Vilsimian
New Types:

Base Stats: 77 / 110 / 82 / 44 / 77 / 107 [BST: 497] (+0 HP / +3 Atk / +10 Def / +7 SpA / +10 SpD / +10 Spe)
New Ability: Imposter Syndrome = (Pickpocket + Receiver)
Ability Description: Whenever this Pokemon gets a KO, this Pokemon Receives the Ability of the KOd Pokemon.
Notable/Relevant/Useful Moves:
Close Combat, U-Turn, Ice Shard, Triple Axel, Icicle Crash
LOL
Swords Dance
Role Justification: Powerful wallbreaker that's aids with the amount of Ghost types in the format.
JavaScript:
vilsimian: {
    num: 75000###, 
    types:["Ice", "Fighting"],
    species: "Vilsimian", 
    id: "vilsimian", 
    baseStats: {hp: 77, atk: 110, def: 82, spa: 44, spd: 77, spe: 107} 
    abilities: {0: "Imposter Syndrome"}, 
    weightkg: 55.4, 
    fusion: ["Sneasel", "Passimian"],
},
 
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:swsh/milotic::swsh/clefairy:
DNA Donors/ Parents: Milotic / Clefairy
Shared Egg Group:
Offspring Name: Clefotic
New Types:

Base Stats: 90 / 52 / 70 / 100 / 100 / 58 [BST: 470] (+8 HP / +0 Atk / +7 Def / +20 SpA / +5 SpD / +0 Spe)
New Ability: Marvel Guard = (Magic Guard + Marvel Scale)
Ability Description: Combine abilities
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
clefotic: {
    num: 75000###,
    types:["Water", "Fairy"],
    species: "Clefotic",
    id: "clefotic",
    baseStats: {hp: 90, atk: 52, def: 70, spa: 100, spd: 100, spe: 58}
    abilities: {0: "Marvel Guard"},
    weightkg: 84.75,
    fusion: ["Milotic", "Clefairy"],
},
:swsh/politoed::swsh/shiinotic:
DNA Donors/ Parents: Politoed / Shiinotic
Shared Egg Group:
Offspring Name: Poliotic
New Types:

Base Stats: 95 / 60 / 90 / 97 / 100 / 50 [BST: 492] (+20 HP / +0 Atk / +13 Def / +7 SpA / +0 SpD / +0 Spe)
New Ability: Drizzle Dish = (Drizzle + Rain Dish)
Ability Description: Combine abilities
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
poliotic: {
    num: 75000###,
    types:["Water", "Fairy"],
    species: "Poliotic",
    id: "poliotic",
    baseStats: {hp: 95, atk: 60, def: 90, spa: 97, spd: 100, spe: 50}
    abilities: {0: "Drizzle Dish"},
    weightkg: 22.7,
    fusion: ["Politoed", "Shiinotic"],
},
:swsh/ivysaur::swsh/charmeleon:
DNA Donors/ Parents: Ivysaur / Charmeleon
Shared Egg Group:
Offspring Name: Charvysaur
New Types:

Base Stats: 60 / 64 / 60 / 100 / 80 / 80 [BST: 444] (+1 HP / +1 Atk / +0 Def / +20 SpA / +8 SpD / +10 Spe)
New Ability: Chloro power = (Chlorophyll + Solar Power)
Ability Description: In sun speed and special attack boosted by 1.5 times, loses 1/8th health each turn in sun.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
charvysaur: {
    num: 75000###,
    types:["Fire", "Grass"],
    species: "Charvysaur",
    id: "charvysaur",
    baseStats: {hp: 60, atk: 64, def: 60, spa: 100, spd: 80, spe: 80}
    abilities: {0: "Chloro power"},
    weightkg: 16,
    fusion: ["Ivysaur", "Charmeleon"],
},
Hey there, please put all of your fusions into one post. It’s very neater, and people won’t be annoyed of having a bunch of notifications.
 
Does OPStellar even care anymore? Why is he subbing better Zygarde with a 30 percent chance to go super zygarde at the end of every turn. It doesnt take a rocket scientist to figure out that an Ubers level Pokemon isnt the way to go for FE UU
G-Luke spitting facts out here fr

But for real though, OPStellar please change your subs, they’re ridiculously broken
:swsh/sandaconda::swsh/zygarde:
DNA Donors/ Parents: Sandaconda / Zygarde
Shared Egg Group:
Offspring Name: Sandagarde
New Types:

Base Stats: 107 / 107 / 131 / 83 / 83 / 83 [BST: 594] (+17 HP / +4 Atk / +8 Def / +10 SpA / +1 SpD / +0 Spe)
New Ability: Skin Construct = (Shed Skin + Power Construct)
Ability Description: This Pokémon has a 33% chance of becoming complete at the end of each turn.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
sandagarde: {
    num: 75000###,
    types:["Ground", "Dragon"],
    species: "Sandagarde",
    id: "sandagarde",
    baseStats: {hp: 107, atk: 107, def: 131, spa: 83, spd: 83, spe: 83}
    abilities: {0: "Skin Construct"},
    weightkg: 185.25,
    fusion: ["Sandaconda", "Zygarde"],
},
Seriously OPStellar, do you see this thing as a balanced Pokémon? If you do, you need some competitive advice ASAP.
(Also, the reason I think he may be doing this bc he can’t sub in regular FE since he already did, and as a solution he posted them here, which is NOT a good solution at all, because we take balance here seriously)
 
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G-Luke spitting facts out here fr

But for real though, OPStellar please change your subs, they’re ridiculously broken
(Also, the reason I think he may be doing this bc he can’t sub in regular FE since he already did, and as a solution he posted them here, which is NOT a good solution at all, because we take balance here seriously)
yyyyup, also theres a dumb meme fusion

wasnt uu supposed to be playable?
 
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:swsh/aerodactyl::swsh/rapidash:
DNA Donors/ Parents: Aerodactyl / Rapidash
Shared Egg Group:
Offspring Name: Aerodash
New Types:

Base Stats: 82 / 108 / 80 / 70 / 85 / 120 [BST: 545] (+10 HP / +16 Atk / +8 Def / +0 SpA / +3 SpD / +3 Spe)
New Ability: Fossil Fuel = (Rock Head + Flame Body)
Ability Description: Effects of both abilities
Notable/Relevant/Useful Moves:
Flare Blitz, Stone Edge, Wild Charge, Earthquake, Megahorn, Crunch, Aqua Tail, Rock Slide, Dual Wingbeat, High Horsepower

Swords Dance, Dragon Dance, Hone Claws, Will-O-Wisp, Stealth Rock, Defog, Roost, Morning Sun
Role Justification: I wanted to make a fast Fire/Rock Pokémon because that's what the typing wants to do, unlike the likes of Magcargo and Coalossal. Aerodash's ability gives it a recoil-free, spammable STAB in Flare Blitz and a reliable Electric coverage in Wild Charge. It also gets a lot of coverage moves thanks to their combined movepools. Its ability also allows it to be a great U-Turn switch-in thanks to its Bug resistance and the 30% burn chance. It gets a lot of options to set up to make it unpredictable, and it can also act as an offensive lead thanks to Stealth Rock and its high Speed.
JavaScript:
aerodash: {
    num: 75000###,
    types:["Fire", "Rock"],
    species: "Aerodash",
    id: "aerodash",
    baseStats: {hp: 82, atk: 118, def: 70, spa: 70, spd: 85, spe: 120}
    abilities: {0: "Rocky Flames"},
    weightkg: 77,
    fusion: ["Aerodactyl", "Rapidash"],
},
:sm/aerodactyl-mega::swsh/rapidash:
DNA Donors/ Parents: Aerodactyl / Rapidash
Shared Egg Group:
Offspring Name: Aerodash
New Types:

Base Stats: 82 / 138 / 100 / 80 / 105 / 140 [BST: 645] (+10 HP / +16 Atk / +8 Def / +0 SpA / +3 SpD / +3 Spe)
New Ability: Tough Claws
Notable/Relevant/Useful Moves:
Flare Blitz, Stone Edge, Wild Charge, Earthquake, Megahorn, Crunch, Aqua Tail, Rock Slide, Dual Wingbeat, High Horsepower

Swords Dance, Dragon Dance, Hone Claws, Will-O-Wisp, Stealth Rock, Defog, Roost, Morning Sun
Role Justification: An even more powerful sweeper / wallbreaker if it's allowed, though it gets a lot of recoil from Flare Blitz and Wild Charge. Its higher Speed allows it to sweep much more comfortably than its base form.


:swsh/weezing::swsh/vikavolt:
DNA Donors/ Parents: Weezing / Vikavolt
Shared Egg Group:
Offspring Name: Weekavolt
New Types:

Base Stats: 86 / 90 / 125 / 120 / 87 / 56 [BST: 567] (+10 HP / +5 Atk / +15 Def / +0 SpA / +10 SpD / +0 Spe) [Additional +5 to all stats due to shared ability]
New Ability: Levitate
Ability Description:
Notable/Relevant/Useful Moves:
Explosion
Volt Switch, Sludge Bomb, Fire Blast, Flamethrower, Thunderbolt, Bug Buzz
Sticky Web, Toxic Spikes, Will-O-Wisp, Toxic, Thunder Wave, Roost, Haze
Role Justification: A physical wall with reliable recovery. It also sets up multiple hazards and spreads status with a lot of options depending on your team's needs. It also has a slow Volt Switch to give its teammate a safe entry.
JavaScript:
weekavolt: {
    num: 75000###,
    types:["Electric", "Poison"],
    species: "Weekavolt",
    id: "weekavolt",
    baseStats: {hp: 81, atk: 85, def: 120, spa: 115, spd: 82, spe: 51}
    abilities: {0: "Levitate"},
    weightkg: 27.25,
    fusion: ["Weezing", "Vikavolt"],
},
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
i was told to review ur subs so ill do it on its own

:swsh/amoonguss::swsh/ditto:
DNA Donors/ Parents: Amoonguss / Ditto
Shared Egg Group:
Offspring Name: Amogus
New Types:

Base Stats: 101 / 66 / 71 / 66 / 71 / 40 [BST: 415] (+20 HP / +0 Atk / +12 Def / +0 SpA / +7 SpD / +1 Spe)
New Ability: Simp Effect = (Effect Spore + Imposter)
Ability Description: Imposter + also copies opponent's sleep, paralysis, or poison status (not Tox poison).
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
amogus: {
num: 75000###,
types:["Poison", "Normal"],
species: "Amogus",
id: "amogus",
baseStats: {hp: 101, atk: 66, def: 71, spa: 66, spd: 71, spe: 40}
abilities: {0: "Simp Effect"},
weightkg: 7.25,
fusion: ["Amoonguss", "Ditto"],
},
Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus? Sus?
yeah this dumb, minor ability nerf doesnt justify a >100 hp imposter

:swsh/zygarde::swsh/gardevoir:
DNA Donors/ Parents: Zygarde / Gardevoir
Shared Egg Group:
Offspring Name: Gardegarde
New Types:

Base Stats: 106 / 87 / 106 / 106 / 106 / 87 [BST: 598] (+18 HP / +5 Atk / +13 Def / +3 SpA / +1 SpD / +0 Spe)
New Ability: Aurapathy = (Telepathy + Aura Break)
Ability Description: This Pokémon takes no damage from Dark- and Fairy-type attacks.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
gardegarde: {
num: 75000###,
types:["Dragon", "Psychic"],
species: "Gardegarde",
id: "gardegarde",
baseStats: {hp: 106, atk: 87, def: 106, spa: 106, spd: 106, spe: 87}
abilities: {0: "Aurapathy"},
weightkg: 176.7,
fusion: ["Zygarde", "Gardevoir"],
},
this is the least broke of the bunch. so least-broke, in fact, that its mildly cool. its ability means it can check slurpum/kingtsar/arctres-galar consistently, though relying on wish is kinda kringe.

:swsh/sandaconda::swsh/zygarde:
DNA Donors/ Parents: Sandaconda / Zygarde
Shared Egg Group:
Offspring Name: Sandagarde
New Types:

Base Stats: 107 / 107 / 131 / 83 / 83 / 83 [BST: 594] (+17 HP / +4 Atk / +8 Def / +10 SpA / +1 SpD / +0 Spe)
New Ability: Skin Construct = (Shed Skin + Power Construct)
Ability Description: This Pokémon has a 33% chance of becoming complete at the end of each turn.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
sandagarde: {
num: 75000###,
types:["Ground", "Dragon"],
species: "Sandagarde",
id: "sandagarde",
baseStats: {hp: 107, atk: 107, def: 131, spa: 83, spd: 83, spe: 83}
abilities: {0: "Skin Construct"},
weightkg: 185.25,
fusion: ["Sandaconda", "Zygarde"],
},
me when
when
when the

:swsh/carnivine::swsh/landorus:
DNA Donors/ Parents: Carnivine / Landorus
Shared Egg Group:
Offspring Name: Landivine
New Types:

Base Stats: 81 / 125 / 81 / 115 / 81 / 82 [BST: 565] (+0 HP / +13 Atk / +0 Def / +13 SpA / +5 SpD / +9 Spe)
New Ability: Salivate = (Levitate + Sand Force)
Ability Description: This Pokémon is immune to Rock-, Steel-, and Ground-type moves as long as it is not grounded. This Pokémon's Ground-type attacks have 1.3x power.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
landivine: {
num: 75000###,
types:["Grass", "Ground"],
species: "Landivine",
id: "landivine",
baseStats: {hp: 81, atk: 125, def: 81, spa: 115, spd: 81, spe: 82}
abilities: {0: "Salivate"},
weightkg: 47.5,
fusion: ["Carnivine", "Landorus"],
},
yeah this is p dumb. being able to counter yacian completely, as well as misc other ground and steel types, is ridiculous. plus it adds yet another physical ground so i cringe

thanks for listening
 
:swsh/carnivine::swsh/landorus:
DNA Donors: Carnivine / Landorus
Offspring Name: Landivine
New Types:

Base Stats: 81 / 125 / 81 / 116 / 81 / 81 [BST: 565] (+13 Atk / +14 SpA / +5 SpD / +8 Spe)
New Ability: Salivate = (Levitate + Sand Force)
Ability Description: This Pokémon is immune to Rock-, Steel-, and Ground-type moves as long as Sandstorm is active. This Pokémon's Ground-type attacks have 1.3x power. This Pokémon is not grounded.
Notable/Relevant/Useful Moves:
… U-Turn, Earthquake, Outrage, Superpower, Stone Edge, Power Whip, Seed Bomb, Knock Off
… Earth Power, Sludge Wave, Psychic, Energy Ball, Infestation, Leaf Tornado, Wring Out, Giga Drain
… Imprison, Swords Dance, Defog, Rock Polish, Calm Mind, Leech Seed, Synthesis, Gastro Acid, Nature Power, Ingrain, Growth
Role Justification: Lando with less immunity, but also a weather abuser and setup sweeper, defogger, pivot, and mixed offense.
JavaScript:
landivine: {
    num: 75000###,
    types:["Grass", "Ground"],
    species: "Landivine",
    id: "landivine",
    baseStats: {hp: 81, atk: 125, def: 81, spa: 116, spd: 81, spe: 81}
    abilities: {0: "Salivate"},
    weightkg: 47.5,
    fusion: ["Carnivine", "Landorus"],
},
Bro, did you even read anaconja’s review? he clearly said that this is super broken, and I’m pretty sure everyone else agrees with him. So I think you should replace this with something else. Everything else is fine (except Scytharoc, like bruh, 133 attack and speed isn’t balanced at all, even if the Pokémon has meh bulk and a meh typing. Also, Last Resort is absolutely trash.) Bye!
(Last non-sub message I will be posting btw, so no more spam from me)

Edit: Also, fix your Gyarados + Celesteela fusion. It’s kinda broken as well, lowering the opposing Pokémon highest stat isn’t that cool. and someone has pointed that out to you below this message,
 
Sorry about the unbalanced and confusing crap I came up with last night. I must have been tired.
I've been editing it since this morning, while you've all been reacting negatively.
G-Luke I was subbing it here because I wasn't thinking. You're right, it would be better in regular FE, minus the 33% jank I came up with on the spot.
I hope these are better:

:swsh/gyarados::swsh/celesteela:
GLaDOS
DNA Donors: Gyarados / Celesteela
Offspring Name: Celesrados
New Types:

Base Stats: 101 / 125 / 101 / 83 / 101 / 83 [BST: 594] (+5 HP / +12 Atk / +10 Def / +1 SpD / +12 Spe)
New Ability: Beastimidoost = (Intimidate + Beast Boost)
Ability Description: Lowers opponent's highest base stat on switch-in. Attack increase by 1 stage after KO.
Mega Details: 101 / 155 / 131 / 93 / 131 / 83 (694 BST)
(687.45 kg) - Mold Breaker
Notable/Relevant/Useful Moves:
… Heavy Slam, Iron Head, Earthquake, Crunch, Stone Edge, Power Whip, Ice Fang, Smack Down, Acrobatics, Megahorn, Superpower, Zen Headbutt, Flame Charge
… Air Slash
… Autotomize, Dragon Dance, Swords Dance, Taunt, Mimic, Leech Seed, Iron Defense
Role Justification: Scarfer, Physical Sweeper, Setup Sweeper, Wallbreaker. Unforutnately low accuracy for better moves.
JavaScript:
celesrados: {
    num: 75000###,
    types:["Steel", "Flying"],
    species: "Celesrados",
    id: "celesrados",
    baseStats: {hp: 101, atk: 125, def: 101, spa: 83, spd: 101, spe: 83}
    abilities: {0: "Beastimidoost"},
    weightkg: 617.45,
    fusion: ["Gyarados", "Celesteela"],
},
why highest BASE stat?
 
Sorry about the unbalanced and confusing crap I came up with last night. I must have been tired.
I've been editing it since this morning, while you've all been reacting negatively.
G-Luke I was subbing it here because I wasn't thinking. You're right, it would be better in regular FE, minus the 33% jank I came up with on the spot. But I wasn't subbing it here because I already filled up my FE docket; it was just because I thought the two Ground snakes would be cool in a fusion. Which is not a good reason, so again I'm sorry.

I do care about balance; that's why I've spent most of today applying changes. But please don't assume stuff just because I neglect to apply certain changes. I hope these are better:
:swsh/tangela::swsh/nihilego:(Edited @ 9:50 AM EDT, 3/15)
Tentacle-y
DNA Donors: Tangela / Nihilego
Offspring Name: Nihigela
New Types:

Base Stats: 90 / 54 / 90 / 127 / 90 / 90 [BST: 541] (+3 HP / +9 Def / +14 SpA / +5 SpD / +9 Spe)
New Ability: Begeneroost = (Regenerator + Beast Boost)
Ability Description: This Pokémon restores ⅓ of its maximum HP whenever it switches out or KO's an opponent.
Notable/Relevant/Useful Moves:
Foul Play, Knock Off, Endeavor
… Meteor Beam, Power Gem, Psychic, Psyshock, Dazzling Gleam, Sludge Wave, Thunderbolt, Giga Drain, Energy Ball, Leaf Storm, Infestation
Leech Seed, Stealth Rock, Guard Split, Toxic Spikes, Stun Spore, Sleep Powder, Grassy Terrain, Amnesia, Nature Power, Morning Sun, Synthesis, Mimic
Role Justification: Hazard Setter, Special Setup Sweeper, Status Setter
JavaScript:
nihigela: {
    num: 75000###,
    types:["Grass", "Rock"],
    species: "Nihigela",
    id: "nihigela",
    baseStats: {hp: 90, atk: 54, def: 90, spa: 127, spd: 90, spe: 90}
    abilities: {0: "Begeneroost"},
    weightkg: 45.25,
    fusion: ["Tangela", "Nihilego"],
},
:swsh/celesteela::swsh/drifblim:
DNA Donors: Celesteela / Drifblim
Offspring Name: Drifteela
New Types:

Base Stats: 130 / 90 / 73 / 115 / 90 / 73 [BST: 571] (+7 HP / +0 Atk / +0 Def / +17 SpA / +13 SpD / +3 Spe)
New Ability: Beast Flare = (Beast Boost + Flare Boost)
Ability Description: No changes.
Notable/Relevant/Useful Moves:
… Acrobatics, Knock Off, Sucker Punch, Fly, Phantom Force, Explosion, Earthquake, Megahorn, Flame Charge, Superpower, Seed Bomb
Air Slash, Giga Drain, Thunderbolt, Shadow Ball, Flash Cannon, Meteor Beam, Flamethrower, Energy Ball, Fire Blast
Strength Sap, Tailwind, Haze, Defog, Disable, Hypnosis, Recycle, Calm Mind, Will-O-Wisp, Trick, Destiny Bond, Autotomize, Amnesia, Iron Defense, Leech Seed
Role Justification
: Special Wall, Bulky Support, Stall, Defogger, Status-setter
JavaScript:
drifteela: {
    num: 75000###,
    types:["Flying"],
    species: "Drifteela",
    id: "drifteela",
    baseStats: {hp: 130, atk: 90, def: 73, spa: 115, spd: 90, spe: 73}
    abilities: {0: "Beast Flare"},
    weightkg: 507.45,
    fusion: ["Celesteela", "Drifblim"],
},
:swsh/gyarados::swsh/celesteela:(Edited @ 12:15 AM EDT, 3/15)
DNA Donors: Gyarados / Celesteela
Offspring Name: Celesrados
New Types:

Base Stats: 101 / 115 / 93 / 103 / 109 / 73 [BST: 594] (+5 HP / +2 Atk / +2 Def / +20 SpA / +9 SpD / +2 Spe)
New Ability: Beastimidoost = (Intimidate + Beast Boost)
Ability Description: Lowers opponent's highest stat by 1 stage on switch-in. This Pokémon's Attack increases by 1 stage if it attacks KO's an opponent.
Mega Details: 101 / 145 / 123 / 113 / 139 / 73 (694 BST)
(687.45 kg) - Mold Breaker
Notable/Relevant/Useful Moves:
… Heavy Slam, Iron Head, Earthquake, Crunch, Stone Edge, Power Whip, Ice Fang, Smack Down, Acrobatics, Megahorn, Superpower, Zen Headbutt, Flame Charge, Liquidation
… Air Slash, Flash Cannon
… Autotomize, Dragon Dance, Swords Dance, Taunt, Mimic, Leech Seed, Iron Defense
Role Justification: Scarfer, Physical Sweeper, Setup Sweeper, Wallbreaker. Unfortunately low accuracy for better moves.
JavaScript:
celesrados: {
    num: 75000###,
    types:["Flying", "Water"],
    species: "Celesrados",
    id: "celesrados",
    baseStats: {hp: 101, atk: 115, def: 93, spa: 103, spd: 109, spe: 73}
    abilities: {0: "Beastimidoost"},
    weightkg: 617.45,
    fusion: ["Gyarados", "Celesteela"],
},
:swsh/gardevoir::swsh/zygarde:(Edited @ 9:58 AM EDT, 3/15) – Tell me if I accidentally broke it, and whether the below would be better than the current:
HPs: 93 +5
Atk: 83 +1
Def: 113 +20
SpA: 103 +0
SpD: 113 +8
Spe: 93 +6
BST: 598 +40
DNA Donors: Gardevoir / Zygarde
Offspring Name: Gardegarde
New Types:

Base Stats: 103 / 83 / 103 / 103 / 113 / 93 [BST: 598] (+15 HP / +1 Atk / +10 Def / +8 SpD / +6 Spe)
New Ability: Aurapathy = (Telepathy + Aura Break)
Ability Description: This Pokémon takes no damage from Dark- and Fairy-type attacks.
Mega Details: 103 / 103 / 103 / 143 / 133 / 113 (698 BST) - Pixilate (no Fairy STAB)
Notable/Relevant/Useful Moves:
… Thousand Arrows, Extreme Speed, Knock Off, Shadow Sneak
Future Sight, Psychic, Core Enforcer, Stored Power (+ Coil?), Sludge Wave, Earth Power, Scorching Sands, Moonblast, Draining Kiss, Energy Ball, Shadow Ball, Thunderbolt, Signal Beam, Psyshock, Mystical Fire
Glare, Calm Mind, Wish, Haze, Teleport, Healing Wish, Will-O-Wisp, Disable, Psychic Terrain + Expanding Force, Taunt
Role Justification: Status setter, Bulky Special Sweeper, Special Wall
JavaScript:
gardegarde: {
    num: 75000###,
    types:["Psychic", "Dragon"],
    species: "Gardegarde",
    id: "gardegarde",
    baseStats: {hp: 107, atk: 87, def: 107, spa: 105, spd: 105, spe: 87}
    abilities: {0: "Aurapathy"},
    weightkg: 176.7,
    fusion: ["Gardevoir", "Zygarde"],
},
:swsh/lycanroc::swsh/scyther:(Edited @ 9:48 AM EDT, 3/15)
DNA Donors: Lycanroc / Scyther
Offspring Name: Scythanroc
New Types:

Base Stats: 92 / 120 / 72 / 55 / 72 / 120 [BST: 561] (+20 HP / +8 Atk / +12 Spe)
New Ability: Silica Rush = (Sand Rush + Technician)
Ability Description: No changes.
Notable/Relevant/Useful Moves:
Accelerock, Acrobatics, Feint, U-Turn, X-Scissor, Cross Poison, Zen Headbutt, Iron Head, Knock Off, Sucker Punch, Stone Edge, Close Combat, Rock Slide, Play Rough
Roost, Defog, Agility, Swords Dance
Role Justification
: Fast Physical Sweeper, Glass Cannon
JavaScript:
scythanroc: {
    num: 75000###,
    types:["Rock", "Flying"],
    species: "Scythanroc",
    id: "scythanroc",
    baseStats: {hp: 92, atk: 120, def: 72, spa: 55, spd: 72, spe: 120}
    abilities: {0: "Silica Rush"},
    weightkg: 40.5,
    fusion: ["Lycanroc", "Scyther"],
},
:swsh/sableye::swsh/falinks:
I never realized how much utility Sableye had until now.
DNA Donors: Falinks / Sableye
Offspring Name: Sablinks
New Types:

Base Stats: 57 / 100 / 100 / 68 / 75 / 62 [BST: 462] (+13 Atk / +13 Def / +1 SpA / +13 SpD)
New Ability: Banker's Prattle = (Battle Armor + Prankster)
Ability Description: This Pokémon cannot be targeted with status moves. This Pokémon cannot receive critical hits except from Dark-type Pokémon. This Pokémon's status moves have +1 priority.
Mega Details: 57 / 110 / 150 / 88 / 125 / 32 - Magic Bounce - 186.5 kg
Notable/Relevant/Useful Moves:
… Sucker Punch, First Impression, Drain Punch, Shadow Sneak, Metal Burst, Foul Play, Knock Off, Fake Out, Gyro Ball, Ice Punch, Poison Jab, Thunder Punch, Poltergeist, Feint, Zen Headbutt, Seismic Toss, Payback, Fire Punch, Counter, X-Scissor, Megahorn, Close Combat, Beat Up, Iron Head, Superpower, Rock Slide, Payback, Revenge
Night Shade, Power Gem, Psychic, Incinerate, Octazooka, Dazzling Gleam
No Surrender, Taunt, Recover, Calm Mind, Foresight, Hone Claws, Mimic, Moonlight, Snatch, Spite, Nasty Plot, Imprison, Mean Look, Disable, Agility, Iron Defense, Bulk Up
Role Justification: Setup Physical Wall, Setup Sweeper, Bulky Stall
JavaScript:
sablinks: {
    num: 75000###,
    types:["Fighting", "Ghost"],
    species: "Sablinks",
    id: "sablinks",
    baseStats: {hp: 57, atk: 100, def: 100, spa: 68, spd: 75, spe: 62}
    abilities: {0: "Banker's Prattle"},
    weightkg: 36.5,
    fusion: ["Falinks", "Sableye"],
},
:swsh/polteageist::swsh/falinks:
Tiny terrors. Potentially broken. (Don't worry; I'm going to replace once I find a fix.)
No Retreat + Ghost Type = Reusable Boost
DNA Donors: Polteageist / Falinks
Shared Egg Group: Mineral
Offspring Name: Faltigenks
New Types:

Base Stats: 82 / 82 / 82 / 103 / 96 / 82 [BST: 527] (+20 HP / +1 SpA / +9 SpD / +10 Spe)
New Ability: Weird Farm = (Weak Armor + Defiant)
Ability Description: If a physical attack hits this Pokemon, its Defense is lowered by 1 stage and its Speed is raised by 2 stages. This Pokemon's Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon or by this Ability.
Notable/Relevant/Useful Moves:
… First Impression, Sucker Punch, Close Combat, Poltergeist, Megahorn, Iron Head, Beat Up
… Stored Power, Giga Drain, Dark Pulse
… No Retreat, Shell Smash, Strength Sap, Iron Defense, Curse, Aromatherapy
Role Justification: Setup Sweeper, probably broken. But it's hard to make use of Ghost type and No Retreat and stay balanced; the other options are Rotom (regular), Blacephalon, Calyrex-Shadow, and Necrozma-Dawn-Wings
JavaScript:
faltigenks: {
    num: 75000###,
    types:["Ghost", "Fighting"],
    species: "Faltigenks",
    id: "faltigenks",
    baseStats: {hp: 82, atk: 82, def: 82, spa: 103, spd: 96, spe: 82}
    abilities: {0: "Weird Farm"},
    weightkg: 31.2,
    fusion: ["Polteageist", "Falinks"],
},
:swsh/morpeko::swsh/charizard:
DNA Donors/ Parents: Morpeko / Charizard
Shared Egg Group:
Offspring Name: Morpizard
New Types:

Base Stats: 81 / 109 / 71 / 89 / 71 / 102 [BST: 523] (+13 HP / +20 Atk / +3 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Anger Blues = (Hunger Switch + Blaze)
Ability Description: If this Pokémon is a Morpizard, it changes between Hot Belly and Mad Mode at the end of each turn. Aura Wheel is Fire-type during Hot Belly, and Dark-type during Mad Mode. When this Pokemon has 1/3 or less of its maximum HP, rounded down, its attacking stat is multiplied by 1.5 while using a Fire-type attack.
Notable/Relevant/Useful Moves:
… Power Trip, Aura Wheel

… Belly Drum
Role Justification:
JavaScript:
morpizard: {
    num: 75000###,
    types:["Dark", "Fire"],
    species: "Morpizard",
    id: "morpizard",
    baseStats: {hp: 81, atk: 109, def: 71, spa: 89, spd: 71, spe: 102}
    abilities: {0: "Anger Blues"},
    weightkg: 46.75,
    fusion: ["Morpeko", "Charizard"],
},
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:swsh/gyarados::swsh/celesteela:
GLaDOS
DNA Donors: Gyarados / Celesteela
Offspring Name: Celesrados
New Types:

Base Stats: 101 / 125 / 101 / 83 / 101 / 83 [BST: 594] (+5 HP / +12 Atk / +10 Def / +1 SpD / +12 Spe)
New Ability: Beastimidoost = (Intimidate + Beast Boost)
Ability Description: Lowers opponent's highest stat by 1 stage on switch-in. This Pokémon's Attack increases by 1 stage if it attacks KO's an opponent.
Mega Details: 101 / 155 / 131 / 93 / 131 / 83 (694 BST)
(687.45 kg) - Mold Breaker
Notable/Relevant/Useful Moves:
… Heavy Slam, Iron Head, Earthquake, Crunch, Stone Edge, Power Whip, Ice Fang, Smack Down, Acrobatics, Megahorn, Superpower, Zen Headbutt, Flame Charge
… Air Slash
… Autotomize, Dragon Dance, Swords Dance, Taunt, Mimic, Leech Seed, Iron Defense
Role Justification: Scarfer, Physical Sweeper, Setup Sweeper, Wallbreaker. Unforutnately low accuracy for better moves.
JavaScript:
celesrados: {
    num: 75000###,
    types:["Steel", "Flying"],
    species: "Celesrados",
    id: "celesrados",
    baseStats: {hp: 101, atk: 125, def: 101, spa: 83, spd: 101, spe: 83}
    abilities: {0: "Beastimidoost"},
    weightkg: 617.45,
    fusion: ["Gyarados", "Celesteela"],
},

I really like the concept of Celesrados, and Id hate to see it go to waste. If you made it a more dedicated defensive mon instead of a strong set up sweeper that can set up on anything, and one with a non redundant typing (so Pure Flying and Flying Water instead of Steel Flying or Steel Water} it would be an actually good fusion that serves a purpose, while still having very solid counterplay. Of course this requires an a big altercation of stats as is, and please be careful of how you allocate them on it. I personally think Pure Flying would be the most interesting and most balanced way to go here. I understand that not a lot of people are a fan of your behavior and some of your subs, but I am at least happy you have made an attempt at making (what I see so far} your fusions more balanced after being rightfully called out.
 
Sorry about the unbalanced and confusing crap I came up with last night. I must have been tired.
I've been editing it since this morning, while you've all been reacting negatively.
G-Luke I was subbing it here because I wasn't thinking. You're right, it would be better in regular FE, minus the 33% jank I came up with on the spot. But I wasn't subbing it here because I already filled up my FE docket; it was just because I thought the two Ground snakes would be cool in a fusion. Which is not a good reason, so again I'm sorry.

I do care about balance; that's why I've spent most of today applying changes. But please don't assume stuff just because I neglect to apply certain changes. I hope these are better:
:swsh/tangela::swsh/nihilego:
Tentacle-y
DNA Donors: Tangela / Nihilego
Offspring Name: Nihigela
New Types:

Base Stats: 87 / 60 / 87 / 133 / 87 / 87 [BST: 541] (+6 Atk / +6 Def / +20 SpA / +2 SpD / +6 Spe)
New Ability: Begeneroost = (Regenerator + Beast Boost)
Ability Description: This Pokémon restores ⅓ of its maximum HP whenever it switches out or KO's an opponent.
Notable/Relevant/Useful Moves:
… Foul Play, Knock Off, Endeavor
… Meteor Beam, Power Gem, Psychic, Psyshock, Dazzling Gleam, Sludge Wave, Thunderbolt, Giga Drain, Energy Ball, Leaf Storm, Infestation
… Leech Seed, Stealth Rock, Guard Split, Toxic Spikes, Stun Spore, Sleep Powder, Grassy Terrain, Amnesia, Nature Power, Morning Sun, Synthesis, Mimic
Role Justification: Hazard Setter, Special Setup Sweeper, Status
JavaScript:
nihigela: {
    num: 75000###,
    types:["Grass", "Rock"],
    species: "Nihigela",
    id: "nihigela",
    baseStats: {hp: 87, atk: 60, def: 87, spa: 133, spd: 87, spe: 87}
    abilities: {0: "Begeneroost"},
    weightkg: 45.25,
    fusion: ["Tangela", "Nihilego"],
},
:swsh/zygarde::swsh/gardevoir:
DNA Donors: Zygarde / Gardevoir
Offspring Name: Gardegarde
New Types:

Base Stats: 107 / 87 / 107 / 105 / 105 / 87 [BST: 598] (+19 HP / +5 Atk / +14 Def / +2 SpA)
New Ability: Aurapathy = (Telepathy + Aura Break)
Ability Description: This Pokémon takes no damage from Dark- and Fairy-type attacks.
Mega Details: 107 / 107 / 107 / 145 / 125 / 107 (698 BST) - Pixilate (no Fairy STAB)
Notable/Relevant/Useful Moves:
… Thousand Arrows, Extreme Speed, Knock Off, Shadow Sneak
… Future Sight, Psychic, Core Enforcer, Stored Power, Sludge Wave, Scorching Sands, Moonblast, Draining Kiss, Energy Ball, Shadow Ball, Thunderbolt, Signal Beam, Psyshock, Mystical Fire
… Glare, Calm Mind, Wish, Haze, Teleport, Healing Wish, Will-O-Wisp, Disable, Psychic Terrain + Expanding Force, Taunt
Role Justification: Status setter, Bulky Special Sweeper, Special Wall
JavaScript:
gardegarde: {
    num: 75000###,
    types:["Dragon", "Psychic"],
    species: "Gardegarde",
    id: "gardegarde",
    baseStats: {hp: 107, atk: 87, def: 107, spa: 105, spd: 105, spe: 87}
    abilities: {0: "Aurapathy"},
    weightkg: 176.7,
    fusion: ["Zygarde", "Gardevoir"],
},
:swsh/lycanroc::swsh/scyther:
DNA Donors: Lycanroc / Scyther
Offspring Name: Scythanroc
New Types:

Base Stats: 88 / 122 / 72 / 55 / 72 / 122 [BST: 561] (+16 HP / +10 Atk / +14 Spe)
New Ability: Silica Rush = (Sand Rush + Technician)
Ability Description: No changes.
Notable/Relevant/Useful Moves:
… Accelerock, Acrobatics, Feint, U-Turn, X-Scissor, Cross Poison, Zen Headbutt, Iron Head, Knock Off, Sucker Punch, Stone Edge, Close Combat, Rock Slide, Play Rough
… Roost, Defog, Agility, Swords Dance
Role Justification: Fast Physical Sweeper, Glass Cannon
JavaScript:
scythanroc: {
    num: 75000###,
    types:["Rock", "Flying"],
    species: "Scythanroc",
    id: "scythanroc",
    baseStats: {hp: 88, atk: 122, def: 72, spa: 55, spd: 72, spe: 122}
    abilities: {0: "Silica Rush"},
    weightkg: 40.5,
    fusion: ["Lycanroc", "Scyther"],
},
:swsh/polteageist::swsh/falinks:
Tiny terrors. Potentially broken.
No Retreat + Ghost Type = Reusable Boost
DNA Donors: Polteageist / Falinks
Shared Egg Group: Mineral
Offspring Name: Faltigenks
New Types:

Base Stats: 82 / 82 / 82 / 103 / 96 / 82 [BST: 527] (+20 HP / +1 SpA / +9 SpD / +10 Spe)
New Ability: Weird Farm = (Weak Armor + Defiant)
Ability Description: If a physical attack hits this Pokemon, its Defense is lowered by 1 stage and its Speed is raised by 2 stages. This Pokemon's Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon or by this Ability.
Notable/Relevant/Useful Moves:
… First Impression, Sucker Punch, Close Combat, Poltergeist, Megahorn, Iron Head, Beat Up
… Stored Power, Giga Drain, Dark Pulse
… No Retreat, Shell Smash, Strength Sap, Iron Defense, Curse, Aromatherapy
Role Justification: Setup Sweeper, probably broken. But it's hard to make use of Ghost type and No Retreat and stay balanced; the other options are Rotom (regular), Blacephalon, Calyrex-Shadow, and Necrozma-Dawn-Wings
JavaScript:
faltigenks: {
    num: 75000###,
    types:["Ghost", "Fighting"],
    species: "Faltigenks",
    id: "faltigenks",
    baseStats: {hp: 82, atk: 82, def: 82, spa: 103, spd: 96, spe: 82}
    abilities: {0: "Weird Farm"},
    weightkg: 31.2,
    fusion: ["Polteageist", "Falinks"],
},

:swsh/gyarados::swsh/celesteela:
DNA Donors: Gyarados / Celesteela
Offspring Name: Celesrados
New Types:

Base Stats: 101 / 125 / 101 / 83 / 101 / 83 [BST: 594] (+5 HP / +12 Atk / +10 Def / +1 SpD / +12 Spe)
New Ability: Beastimidoost = (Intimidate + Beast Boost)
Ability Description: Lowers opponent's highest stat by 1 stage on switch-in. This Pokémon's Attack increases by 1 stage if it attacks KO's an opponent.
Mega Details: 101 / 155 / 131 / 93 / 131 / 83 (694 BST)
(687.45 kg) - Mold Breaker
Notable/Relevant/Useful Moves:
… Heavy Slam, Iron Head, Earthquake, Crunch, Stone Edge, Power Whip, Ice Fang, Smack Down, Acrobatics, Megahorn, Superpower, Zen Headbutt, Flame Charge
… Air Slash
… Autotomize, Dragon Dance, Swords Dance, Taunt, Mimic, Leech Seed, Iron Defense
Role Justification: Scarfer, Physical Sweeper, Setup Sweeper, Wallbreaker. Unforutnately low accuracy for better moves.
JavaScript:
celesrados: {
    num: 75000###,
    types:["Steel", "Flying"],
    species: "Celesrados",
    id: "celesrados",
    baseStats: {hp: 101, atk: 125, def: 101, spa: 83, spd: 101, spe: 83}
    abilities: {0: "Beastimidoost"},
    weightkg: 617.45,
    fusion: ["Gyarados", "Celesteela"],
},
:swsh/morpeko::swsh/charizard:
DNA Donors/ Parents: Morpeko / Charizard
Shared Egg Group:
Offspring Name: Morpizard
New Types:

Base Stats: 81 / 109 / 71 / 89 / 71 / 102 [BST: 523] (+13 HP / +20 Atk / +3 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Anger Blues = (Hunger Switch + Blaze)
Ability Description: Blaze + Hunger Switch, but Aura Wheel becomes Fire-type
Notable/Relevant/Useful Moves:
… Power Trip

… Belly Drum
Role Justification:
JavaScript:
morpizard: {
    num: 75000###,
    types:["Dark", "Fire"],
    species: "Morpizard",
    id: "morpizard",
    baseStats: {hp: 81, atk: 109, def: 71, spa: 89, spd: 71, spe: 102}
    abilities: {0: "Anger Blues"},
    weightkg: 46.75,
    fusion: ["Morpeko", "Charizard"],
},
I have several things to say about this. First of all, Morpizard is legitimately a really cool idea, but you might want to make it fire-dark/fire instead of electric-electric/fire. Also, it'd apparently be nightmarishly hard to code.
Second of all, have you considered non-uber tier ghosts for the falinks fusion? I'd guess some of them would be pretty cool with no retreat.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
I do not think being a Ghost type means you can spam No Retreat.. same reason how holding Sfed Shell doesnt maje Falinks be able to spam the move. Currently the only way to override the lock o No Reteat is to use Jaw Lock after using it, which may not be great since its locked on Drednaw and requires use of a non stab move.

Either way, the current Falinks fusion you have is broken OPStellar Shell smash Ghost Fighting types are probably ridiculously hard to balance
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
I do not think being a Ghost type means you can spam No Retreat.. same reason how holding Sfed Shell doesnt maje Falinks be able to spam the move. Currently the only way to override the lock o No Reteat is to use Jaw Lock after using it, which may not be great since its locked on Drednaw and requires use of a non stab move.

Either way, the current Falinks fusion you have is broken OPStellar Shell smash Ghost Fighting types are probably ridiculously hard to balance
Well you can switch out after using no retreat with shed shell or ghost typing-but yeah, no way to to stack it
 
I said make Celesteela x Gyarados a Flying type. Steel Flying and Steel Ground and Steel Water are all properly covered already.

So take the existing Celesteela x Gyarados fusion, move out the stats out of its attack and speed, and disperse it to its bulk and SpA. And make its typing Flying or Flying Water.
I tried it, but it still gets very high Attack power.

Which is better, this or Drifteela?
:swsh/celesteela::swsh/sableye:
Mega stats: 75 / 112 / 145 / 112 / 145 / 55 - Magic Bounce
DNA Donors/ Parents: Celesteela / Sableye
Shared Egg Group:
Offspring Name: Celesteye
New Types:

Base Stats: 75 / 102 / 95 / 92 / 95 / 55 [BST: 514] (+2 HP / +14 Atk / +6 Def / +6 SpA / +12 SpD / +0 Spe)
New Ability: Snap to Break = (Beast Boost + Prankster)
Ability Description: Status moves have +1 priority. Beast Boost does not trigger when knocking out a Dark-type opponent.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
celesteye: {
    num: 75000###,
    types:["Flying", "Dark"],
    species: "Celesteye",
    id: "celesteye",
    baseStats: {hp: 75, atk: 102, def: 95, spa: 92, spd: 95, spe: 55}
    abilities: {0: "Snap to Break"},
    weightkg: 505.45,
    fusion: ["Celesteela", "Sableye"],
},
1. you might want to make it fire-dark/fire instead of electric-electric/fire.
2. have you considered non-uber tier ghosts for the falinks fusion? I'd guess some of them would be pretty cool with no retreat.
1. Wait, what do you mean by 'fire-dark/fire'? Are you talking about the Pokémon's type or the move's type?
2. I had already mentioned that there are two that can use Stored Power, which is the best purpose I can come up with for No Retreat: Sinistea and Rotom-Base. And maybe Blacephalon.
I don't see the reason for more steel type, same as Rayquaza and Yveltal fusions. Also, I just gonna ask you nicely to check spreadsheet at the first page, and you probably got BALANCED ideas.

Edit: Also, please lower the power level of your fusions. BST of your fusions is too high especially with more than usable ability.
My observation: Highest BST of non-Mega fusions: 606, 599, 588, 580…
My conclusion: I see now that what I have is too high-power. I will adjust accordingly. Thank you for linking me to the spreadsheet; I only had Alpha in my bookmarks.
My question: Is anything unbalanced about Glisteela, understanding that the others are unredeemable? Also, is Trevelinks viable?
1. you might want to make it fire-dark/fire instead of electric-electric/fire.
2. have you considered non-uber tier ghosts for the falinks fusion? I'd guess some of them would be pretty cool with no retreat.
1. Wait, what do you mean by 'fire-dark/fire'? Are you talking about the Pokémon's type or the move's type?
2. There are two that can use Stored Power, which is the best use I can come up with for Stored Power: Sinistea and Rotom-Base. And maybe Blacephalon.
I don't see the reason for more steel type, same as Rayquaza and Yveltal fusions. Also, I just gonna ask you nicely to check spreadsheet at the first page, and you probably got BALANCED ideas.

Edit: Also, please lower the power level of your fusions. BST of your fusions is too high especially with more than usable ability.
My observation: Highest BST of non-Mega fusions: 606, 599, 588, 580…
My conclusion: I see now that what I have is too high-power. I will adjust accordingly. Thank you for linking me to the spreadsheet; I only had Alpha in my bookmarks.
My question: Is anything unbalanced about Glisteela, understanding that the others are unredeemable? Also, is Trevelinks viable?
 
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I don't see the reason for more steel type, same as Rayquaza and Yveltal fusions. Also, I just gonna ask you nicely to check spreadsheet at the first page, and you probably got BALANCED ideas.

Edit: Also, please lower the power level of your fusions. BST of your fusions is too high especially with more than usable ability.
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:swsh/celesteela::swsh/gliscor:
DNA Donors/ Parents: Celesteela / Gliscor
Shared Egg Group:
Offspring Name: Glisteela
New Types:

Base Stats: 88 / 114 / 114 / 88 / 88 / 88 [BST: 580] (+2 HP / +16 Atk / +0 Def / +12 SpA / +0 SpD / +10 Spe)
New Ability: Beast Heal = (Beast Boost + Poison Heal)
Ability Description: No changes.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
glisteela: {
    num: 75000###,
    types:["Flying"],
    species: "Glisteela",
    id: "glisteela",
    baseStats: {hp: 88, atk: 114, def: 114, spa: 88, spd: 88, spe: 88}
    abilities: {0: "Beast Heal"},
    weightkg: 521.2,
    fusion: ["Celesteela", "Gliscor"],
},
:swsh/yveltal::swsh/fletchinder:
DNA Donors/ Parents: Yveltal / Fletchinder
Shared Egg Group:
Offspring Name: Yvelinder
New Types:

Base Stats: 105 / 105 / 75 / 105 / 75 / 105 [BST: 570] (+11 HP / +3 Atk / +0 Def / +12 SpA / +0 SpD / +14 Spe)
New Ability: Dark Wings = (Dark Aura + Gale Wings)
Ability Description: Multiplier applies to Dark and Flying but only for user; all active Pokémon get priority boost for Dark and Flying when HP is full.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
yvelinder: {
    num: 75000###,
    types:["Dark", "Flying"],
    species: "Yvelinder",
    id: "yvelinder",
    baseStats: {hp: 105, atk: 105, def: 75, spa: 105, spd: 75, spe: 105}
    abilities: {0: "Dark Wings"},
    weightkg: 109.5,
    fusion: ["Yveltal", "Fletchinder"],
},
:swsh/rayquaza::swsh/cramorant:
DNA Donors/ Parents: Rayquaza / Cramorant
Shared Egg Group:
Offspring Name: Cramquaza
New Types:

Base Stats: 92 / 117 / 92 / 117 / 92 / 92 [BST: 602] (+5 HP / +0 Atk / +20 Def / +0 SpA / +0 SpD / +2 Spe)
New Ability: Air Missile = (Air Lock + Gulp Missile)
Ability Description: No changes.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
cramquaza: {
    num: 75000###,
    types:["Flying", "Water"],
    species: "Cramquaza",
    id: "cramquaza",
    baseStats: {hp: 92, atk: 117, def: 92, spa: 117, spd: 92, spe: 92}
    abilities: {0: "Air Missile"},
    weightkg: 112.25,
    fusion: ["Rayquaza", "Cramorant"],
},
:swsh/rayquaza::swsh/murkrow:
DNA Donors/ Parents: Rayquaza / Murkrow
Shared Egg Group:
Offspring Name: Murkuaza
New Types:

Base Stats: 82 / 117 / 82 / 117 / 82 / 101 [BST: 581] (+0 HP / +0 Atk / +16 Def / +0 SpA / +16 SpD / +8 Spe)
New Ability: Super Lock = (Air Lock + Super Luck)
Ability Description: No changes.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
murkuaza: {
    num: 75000###,
    types:["Flying"],
    species: "Murkuaza",
    id: "murkuaza",
    baseStats: {hp: 82, atk: 117, def: 82, spa: 117, spd: 82, spe: 101}
    abilities: {0: "Super Lock"},
    weightkg: 104.3,
    fusion: ["Rayquaza", "Murkrow"],
},
:swsh/celesteela::swsh/dhelmise:
DNA Donors/ Parents: Celesteela / Dhelmise
Shared Egg Group:
Offspring Name: Dhelesteela
New Types:

Base Stats: 103 / 119 / 103 / 103 / 103 / 50 [BST: 581] (+20 HP / +3 Atk / +2 Def / +7 SpA / +8 SpD / +0 Spe)
New Ability: Beastworker = (Beast Boost + Steelworker)
Ability Description: No changes
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
dhelesteela: {
    num: 75000###,
    types:["Steel", "Grass"],
    species: "Dhelesteela",
    id: "dhelesteela",
    baseStats: {hp: 103, atk: 119, def: 103, spa: 103, spd: 103, spe: 50}
    abilities: {0: "Beastworker"},
    weightkg: 604.95,
    fusion: ["Celesteela", "Dhelmise"],
},
:swsh/celesteela::swsh/rotom-mow:
DNA Donors/ Parents: Celesteela / Rotom-Mow
Shared Egg Group:
Offspring Name: Celestom-Mow
New Types:

Base Stats: 73 / 84 / 118 / 118 / 118 / 73 [BST: 584] (+0 HP / +1 Atk / +13 Def / +12 SpA / +14 SpD / +0 Spe)
New Ability: Evil Beast = (Beast Boost + Levitate)
Ability Description: No changes.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
celestom-mow: {
    num: 75000###,
    types:["Steel", "Grass"],
    species: "Celestom-Mow",
    id: "celestom-mow",
    baseStats: {hp: 73, atk: 84, def: 118, spa: 118, spd: 118, spe: 73}
    abilities: {0: "Evil Beast"},
    weightkg: 500.1,
    fusion: ["Celesteela", "Rotom-Mow"],
},
I said make Celesteela x Gyarados a Flying type. Steel Flying and Steel Ground and Steel Water are all properly covered already.

So take the existing Celesteela x Gyarados fusion, move out the stats out of its attack and speed, and disperse it to its bulk and SpA. And make its typing Flying or Flying Water.
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Alright I've just about had it

I'm sorry if this comes off as selfish or biased, but as the leader of the Fusion Evolution projects, I have decided to take a decision that should've been long done


From this momment forward, OPStellar is no longer allowed to partake in the Fusion Evolution Pet Mods.

Look, I'm sorry, I know you don't necessarily mean harm, but having to deal with you in the past 2 years of these mods has been frustrating to levels I am not fine with and you haven't shown an ounce of improvement.

FE UU is one of my favourite Pet Mods and I really enjoy being able to have an active Fusion Evolution mod with constant submissions and a defined playerbase. I do not want the joy of running this mod getting withered by your presence. You not only directly infuriate me but you also come off as off-putting to many other submitters and generally annoys most people. I do not want my community from this mod to get bothered because of one user who, as far as evidence goes, is hopeless in terms of getting better atitudes or simply common sense on what's a Do and Don't on a submission thread. In a single day you made three separate submission-formated posts just to regard one of your own submissions. This isn't even mentioning your constant minimodding pushing people away from being interested in this mod because no one wants to actually have to deal with you. You've been part of the reason why the FE Server has essentially died and I'm not going to allow you to just do the same to UU.

It's for the best of this mod, its community and my own mental health for you to not ever appear in a Fusion Evolution thread ever again. I'm sorry for locking you out of a mod you enjoy, but you've put mine and others' patiences well over the limit and I do not want this to go any further.



This discussion ends here. Everyone please do not make any further posts regarding this, and let Submission Phase go on as usual.
 

T.I.A.

formerly Ticktock
Normal Sprite
Normal Sprite

DNA Donors: Bronzong/Crobat
Offspring name: Zongbat
New Type:

Base Stats: 86 / 89 / 108 / 74 / 108 / 91 (556) (+10 HP, +10 Def, +10 SpD, +10 Spe)
New ability and desc: UFO (Levitate + Infiltrator): Composite effects.
Notable Moves: Heavy Slam, Iron Head, U-Turn, Stealth Rock, Roost, Haze, Defog, Taunt, Earthquake
Role Identification: So we need more defensive mons, so here's a defensive mon. It has a unique type combination with a good amount of resistances, access to instant recovery and Stealth Rock, and a nice bulky spread of 86/108/108. Overall, not a bad fusion.

Normal Sprite
Normal Sprite

DNA Donors: Runerigus/Ludicolo
Offspring name: Runicolo
New Type:

Base Stats: 89 / 92 / 117 / 70 / 102 / 50 (520) (+20 HP, +10 Atk, +10 Def)
New ability and desc: Rainy Drain (Wandering Spirit + Rain Dish): Composite effects, but also restores 1/16th of its HP when it comes into contact regardless, and the abilities are switched when rain is activated.
Notable Moves: Earthquake, Seed Bomb, Body Press, Knock Off, Stealth Rock, Will-O-Wisp, Curse, Memento, Synthesis, Encore, Haze, Toxic Spikes, Body Press
Role Identification: Here, have another one. Unlike Zongbat, this one serves more of a typical slow defensive wall, on top of having a really annoying ability to boot. Tools are also similar, though it does have Knock Off and Encore, both invaluable choices. If all else fails, you can Memento the opponent.
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Normal Sprite
Normal Sprite

DNA Donors: Bronzong/Crobat
Offspring name: Crozong
New Type:

Base Stats: 86 / 89 / 108 / 74 / 108 / 91 (556) (+10 HP, +10 Def, +10 SpD, +10 Spe)
New ability and desc: UFO (Levitate + Infiltrator): Composite effects.
Notable Moves: Heavy Slam, Iron Head, U-Turn, Stealth Rock, Roost, Haze, Defog, Taunt, Earthquake, Body Press,
Role Identification: So we need more defensive mons, so here's a defensive mon. It has a unique type combination with a good amount of resistances, access to instant recovery and Stealth Rock, and a nice bulky spread of 86/108/108. Overall, not a bad fusion.
Can ya name this, Zongbat?
 

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Alright, Submissions are now closed. Onto the revised mons:


:swsh/cherrim::swsh/torkoal:
Offspring Name: Cherkoal
New Types:

Base Stats: 75 / 75 / 105 / 105 / 75 / 64 [BST: 499] (+5 HP / +3 Atk / +0 Def / +19 SpA / +1 SpD / +12 Spe)
New Ability: Drought's Gift = (Flower Gift + Drought)
Shell Smash in my opinion breaks this mon. That aside, having essentially 1.5x Atk and Sp Def any time it comes in also helps in making ot a bit too much, as the boost in bulk makes it a lot easier to set up and the Attack boost kind of speaks for itself. Don't really see much of a way to retool this to make it balanced.


:swsh/genesect::swsh/shedinja:
Offspring Name: Genesinja
New Types:

Base Stats: 36 / 125 / 70 / 75 / 62 / 89 [BST: 457] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Guard Download = (Download + Wonder Guard)
Ability Description: On entry, the user becomes immune to the opponents typing.
The ability on this one is rather uncompetitive, it guarantees it will be immune to at least 1 of the foe's moves (Usually 2) and overall makes running Choiced sets very detrimental just for existing


:swsh/sigilyph::swsh/golduck:
Offspring Name: Golglyph
New Types:

Base Stats: 95 / 70 / 80 / 100 / 80 / 110 [BST: 535] (+19 HP / +0 Atk / +1 Def / +1 SpA / +0 SpD / +19 Spe)
New Ability: State of Mind = (Magic Guard + Cloud Nine)
Ability Description: Clears any element on the field that deals indirect damage (hazards, status, Leech Seed, Curse) on switch-in. (The user would take hazard damage first)
From experience with other mods, I can say that removing hazards on switch-in is a rather centralising ability and while I don't think it's necessariliy broken, having a mon that deletes Hazards by switching in kind of not only obscures any other hazard removal mon but also makes just running Hazards a lot riskier than it should be.


:swsh/mimikyu::swsh/charizard:
DNA Donors/ Parents: Mimikyu / Charizard
Shared Egg Group:
Offspring Name: Mimizard
New Types:

Base Stats: 80 / 90 / 95 / 85 / 95 / 100 [BST: 545] (+14 HP / +3 Atk / +16 Def / +6 SpA / +0 SpD / +2 Spe)
New Ability: Cloth Combustion = (Disguise + Blaze)
Ability Description: Combined effects of both abilities.
Disguise + Belly Drum is kind of a broken combo, idt I need to elaborate this one much further
STATUS UPDATE: ALLOWED


:swsh/probopass::swsh/ledian:
Offspring Name: Lepass
New Types:

Base Stats: 61 / 45 / 100 / 75 / 150 / 65 [BST: 496] (+4 HP / +0 Atk / +3 Def / +10 SpA / +20 SpD / +3 Spe)
New Ability: Enduring Bugs = (Swarm + Sturdy)
Ability Description: If this Pokémon is at full HP, it survives one hit with 50% of its max HP, OHKO moves immunity
This can essentially wall any mon it wants to when at full HP and it can very easily heal itself back to that mark, sorry but it has to go
STATUS UPDATE: ALLOWED


:swsh/xatu::swsh/meloetta:
DNA Donors:
+

Offspring Name: Xatoetta
Role: Special Wallbreaker, Choice Item User (Choice Scarf), Special Wall, Offensive Pivot, Defensive Pivot
New Types:

Base Stats: 85 / 83 / 85 / 115 / 105 / 100 [BST: 573] (+3 HP / +2 Atk / +12 Def / +4 SpA / +6 SpD / +10 Spe)
New Ability: Magical Grace = (Magic Bounce + Serene Grace)
Ability Description: Effects of Magic Bounce + Serene Grace
I know this might sound dumb but I'm very skeptical of 115 / 100 Special Offenses on a mon with Air Slash STAB and Serene Grace. Since by the looks of it this is meant to be a Magic Bounce mon, I'd recomend making it be essentially "Magic Bounce but it bounces twice" (very simillar to a fusion in FE Alpha).



:swsh/centiskorch::swsh/arcanine:
Offspring Name: Centinine
New Types:

Base Stats: 95 / 132 / 92 / 95 / 85 / 80 [BST: 579] (+0 HP / +20 Atk / +20 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Sweltering Heat = (Flame Body + Intimidate)
Ability Description: When the user switches in, the opposing pokemon becomes Burned.
I don't think spreading status on switch-in is very balanced even if it's offset by this mon's terribly typing for a pivot


:swsh/golisopod::swsh/galvantula:

Offspring Name: Galistula
New Types:

Base Stats: 72 / 121 / 100 / 78 / 75 / 94 [BST: 540] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability: Sayonara = (Emergency Exit + Swarm)
Ability Description: Whenever this pokemon uses a Bug-type move, they switch out after it resolves. (If the move does not resolve, or is blocked by protect, the user does not switch out.)
Simply put, First Impression with that ability turns it into a 90 BP STAB move with +2 priority that also pivots the user out, it's kind of busted[/hide]

:swsh/tapu-bulu::swsh/absol:
Offspring Name: Absulu
New Types:

Base Stats: 77 / 130 / 92 / 80 / 92 / 85 [BST: 556] (+10 HP / +0 Atk / +5 Def / +0 SpA / +15 SpD / +10 Spe)
New Ability: Darkness Purge = (Justified + Grassy Surge)
Ability Description: Sets Darkness Terrain on switch-in. Darkness Terrain: All Pokemon touching the ground gets a 1.3 boost on Dark type attacks and whenever a Pokemon touching the ground gets hit by a move they resist, they get a +1 attack boost.
Sub's power level is fine but I don't see a reason why the terrain would relate to resisted hits coming off of those 2 abilities. If you want to keep the Attack boost, I'd suggest making it get raised by 1 stage after being hit by a Grass move


:swsh/regice::swsh/weezing-galar:
Offspring Name: Regice-Gaz
New Types:

Base Stats: 92 / 70 / 110 / 92 / 155 / 55 [BST: 574] (+20 HP / +0 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability: Clearing Gas = (Clear Body + Neutralizing Gas)
Ability Description: While this Pokemon is active, Abilities and stat stages have no effect.
Despite the poor typing I still feel like this is a bit much, really high bulk and has essentially two of the best abilities in the game. (I also would advise for in the future make names that mix the mons' names rather than naming it as if it was a Regice form)

:swsh/tangela::swsh/nihilego:(Edited @ 9:50 AM EDT, 3/15)
Tentacle-y
DNA Donors: Tangela / Nihilego
Offspring Name: Nihigela
New Types:

Base Stats: 90 / 54 / 90 / 127 / 90 / 90 [BST: 541] (+3 HP / +9 Def / +14 SpA / +5 SpD / +9 Spe)
New Ability: Begeneroost = (Regenerator + Beast Boost)
Ability Description: This Pokémon restores ⅓ of its maximum HP whenever it switches out or KO's an opponent.
Notable/Relevant/Useful Moves:
Foul Play, Knock Off, Endeavor
… Meteor Beam, Power Gem, Psychic, Psyshock, Dazzling Gleam, Sludge Wave, Thunderbolt, Giga Drain, Energy Ball, Leaf Storm, Infestation
Leech Seed, Stealth Rock, Guard Split, Toxic Spikes, Stun Spore, Sleep Powder, Grassy Terrain, Amnesia, Nature Power, Morning Sun, Synthesis, Mimic
Role Justification: Hazard Setter, Special Setup Sweeper, Status Setter
JavaScript:
nihigela: {
    num: 75000###,
    types:["Grass", "Rock"],
    species: "Nihigela",
    id: "nihigela",
    baseStats: {hp: 90, atk: 54, def: 90, spa: 127, spd: 90, spe: 90}
    abilities: {0: "Begeneroost"},
    weightkg: 45.25,
    fusion: ["Tangela", "Nihilego"],
},
:swsh/celesteela::swsh/drifblim:
DNA Donors: Celesteela / Drifblim
Offspring Name: Drifteela
New Types:

Base Stats: 130 / 90 / 73 / 115 / 90 / 73 [BST: 571] (+7 HP / +0 Atk / +0 Def / +17 SpA / +13 SpD / +3 Spe)
New Ability: Beast Flare = (Beast Boost + Flare Boost)
Ability Description: No changes.
Notable/Relevant/Useful Moves:
… Acrobatics, Knock Off, Sucker Punch, Fly, Phantom Force, Explosion, Earthquake, Megahorn, Flame Charge, Superpower, Seed Bomb
Air Slash, Giga Drain, Thunderbolt, Shadow Ball, Flash Cannon, Meteor Beam, Flamethrower, Energy Ball, Fire Blast
Strength Sap, Tailwind, Haze, Defog, Disable, Hypnosis, Recycle, Calm Mind, Will-O-Wisp, Trick, Destiny Bond, Autotomize, Amnesia, Iron Defense, Leech Seed
Role Justification
: Special Wall, Bulky Support, Stall, Defogger, Status-setter
JavaScript:
drifteela: {
    num: 75000###,
    types:["Flying"],
    species: "Drifteela",
    id: "drifteela",
    baseStats: {hp: 130, atk: 90, def: 73, spa: 115, spd: 90, spe: 73}
    abilities: {0: "Beast Flare"},
    weightkg: 507.45,
    fusion: ["Celesteela", "Drifblim"],
},
:swsh/gyarados::swsh/celesteela:(Edited @ 12:15 AM EDT, 3/15)
DNA Donors: Gyarados / Celesteela
Offspring Name: Celesrados
New Types:

Base Stats: 101 / 115 / 93 / 103 / 109 / 73 [BST: 594] (+5 HP / +2 Atk / +2 Def / +20 SpA / +9 SpD / +2 Spe)
New Ability: Beastimidoost = (Intimidate + Beast Boost)
Ability Description: Lowers opponent's highest stat by 1 stage on switch-in. This Pokémon's Attack increases by 1 stage if it attacks KO's an opponent.
Mega Details: 101 / 145 / 123 / 113 / 139 / 73 (694 BST)
(687.45 kg) - Mold Breaker
Notable/Relevant/Useful Moves:
… Heavy Slam, Iron Head, Earthquake, Crunch, Stone Edge, Power Whip, Ice Fang, Smack Down, Acrobatics, Megahorn, Superpower, Zen Headbutt, Flame Charge, Liquidation
… Air Slash, Flash Cannon
… Autotomize, Dragon Dance, Swords Dance, Taunt, Mimic, Leech Seed, Iron Defense
Role Justification: Scarfer, Physical Sweeper, Setup Sweeper, Wallbreaker. Unfortunately low accuracy for better moves.
JavaScript:
celesrados: {
    num: 75000###,
    types:["Flying", "Water"],
    species: "Celesrados",
    id: "celesrados",
    baseStats: {hp: 101, atk: 115, def: 93, spa: 103, spd: 109, spe: 73}
    abilities: {0: "Beastimidoost"},
    weightkg: 617.45,
    fusion: ["Gyarados", "Celesteela"],
},
:swsh/gardevoir::swsh/zygarde:(Edited @ 9:58 AM EDT, 3/15) – Tell me if I accidentally broke it, and whether the below would be better than the current:
HPs: 93 +5
Atk: 83 +1
Def: 113 +20
SpA: 103 +0
SpD: 113 +8
Spe: 93 +6
BST: 598 +40
DNA Donors: Gardevoir / Zygarde
Offspring Name: Gardegarde
New Types:

Base Stats: 103 / 83 / 103 / 103 / 113 / 93 [BST: 598] (+15 HP / +1 Atk / +10 Def / +8 SpD / +6 Spe)
New Ability: Aurapathy = (Telepathy + Aura Break)
Ability Description: This Pokémon takes no damage from Dark- and Fairy-type attacks.
Mega Details: 103 / 103 / 103 / 143 / 133 / 113 (698 BST) - Pixilate (no Fairy STAB)
Notable/Relevant/Useful Moves:
… Thousand Arrows, Extreme Speed, Knock Off, Shadow Sneak
Future Sight, Psychic, Core Enforcer, Stored Power (+ Coil?), Sludge Wave, Earth Power, Scorching Sands, Moonblast, Draining Kiss, Energy Ball, Shadow Ball, Thunderbolt, Signal Beam, Psyshock, Mystical Fire
Glare, Calm Mind, Wish, Haze, Teleport, Healing Wish, Will-O-Wisp, Disable, Psychic Terrain + Expanding Force, Taunt
Role Justification: Status setter, Bulky Special Sweeper, Special Wall
JavaScript:
gardegarde: {
    num: 75000###,
    types:["Psychic", "Dragon"],
    species: "Gardegarde",
    id: "gardegarde",
    baseStats: {hp: 107, atk: 87, def: 107, spa: 105, spd: 105, spe: 87}
    abilities: {0: "Aurapathy"},
    weightkg: 176.7,
    fusion: ["Gardevoir", "Zygarde"],
},
:swsh/lycanroc::swsh/scyther:(Edited @ 9:48 AM EDT, 3/15)
DNA Donors: Lycanroc / Scyther
Offspring Name: Scythanroc
New Types:

Base Stats: 92 / 120 / 72 / 55 / 72 / 120 [BST: 561] (+20 HP / +8 Atk / +12 Spe)
New Ability: Silica Rush = (Sand Rush + Technician)
Ability Description: No changes.
Notable/Relevant/Useful Moves:
Accelerock, Acrobatics, Feint, U-Turn, X-Scissor, Cross Poison, Zen Headbutt, Iron Head, Knock Off, Sucker Punch, Stone Edge, Close Combat, Rock Slide, Play Rough
Roost, Defog, Agility, Swords Dance
Role Justification
: Fast Physical Sweeper, Glass Cannon
JavaScript:
scythanroc: {
    num: 75000###,
    types:["Rock", "Flying"],
    species: "Scythanroc",
    id: "scythanroc",
    baseStats: {hp: 92, atk: 120, def: 72, spa: 55, spd: 72, spe: 120}
    abilities: {0: "Silica Rush"},
    weightkg: 40.5,
    fusion: ["Lycanroc", "Scyther"],
},
:swsh/sableye::swsh/falinks:
I never realized how much utility Sableye had until now.
DNA Donors: Falinks / Sableye
Offspring Name: Sablinks
New Types:

Base Stats: 57 / 100 / 100 / 68 / 75 / 62 [BST: 462] (+13 Atk / +13 Def / +1 SpA / +13 SpD)
New Ability: Banker's Prattle = (Battle Armor + Prankster)
Ability Description: This Pokémon cannot be targeted with status moves. This Pokémon cannot receive critical hits except from Dark-type Pokémon. This Pokémon's status moves have +1 priority.
Mega Details: 57 / 110 / 150 / 88 / 125 / 32 - Magic Bounce - 186.5 kg
Notable/Relevant/Useful Moves:
… Sucker Punch, First Impression, Drain Punch, Shadow Sneak, Metal Burst, Foul Play, Knock Off, Fake Out, Gyro Ball, Ice Punch, Poison Jab, Thunder Punch, Poltergeist, Feint, Zen Headbutt, Seismic Toss, Payback, Fire Punch, Counter, X-Scissor, Megahorn, Close Combat, Beat Up, Iron Head, Superpower, Rock Slide, Payback, Revenge
Night Shade, Power Gem, Psychic, Incinerate, Octazooka, Dazzling Gleam
No Surrender, Taunt, Recover, Calm Mind, Foresight, Hone Claws, Mimic, Moonlight, Snatch, Spite, Nasty Plot, Imprison, Mean Look, Disable, Agility, Iron Defense, Bulk Up
Role Justification: Setup Physical Wall, Setup Sweeper, Bulky Stall
JavaScript:
sablinks: {
    num: 75000###,
    types:["Fighting", "Ghost"],
    species: "Sablinks",
    id: "sablinks",
    baseStats: {hp: 57, atk: 100, def: 100, spa: 68, spd: 75, spe: 62}
    abilities: {0: "Banker's Prattle"},
    weightkg: 36.5,
    fusion: ["Falinks", "Sableye"],
},
:swsh/polteageist::swsh/falinks:
Tiny terrors. Potentially broken. (Don't worry; I'm going to replace once I find a fix.)
No Retreat + Ghost Type = Reusable Boost
DNA Donors: Polteageist / Falinks
Shared Egg Group: Mineral
Offspring Name: Faltigenks
New Types:

Base Stats: 82 / 82 / 82 / 103 / 96 / 82 [BST: 527] (+20 HP / +1 SpA / +9 SpD / +10 Spe)
New Ability: Weird Farm = (Weak Armor + Defiant)
Ability Description: If a physical attack hits this Pokemon, its Defense is lowered by 1 stage and its Speed is raised by 2 stages. This Pokemon's Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon or by this Ability.
Notable/Relevant/Useful Moves:
… First Impression, Sucker Punch, Close Combat, Poltergeist, Megahorn, Iron Head, Beat Up
… Stored Power, Giga Drain, Dark Pulse
… No Retreat, Shell Smash, Strength Sap, Iron Defense, Curse, Aromatherapy
Role Justification: Setup Sweeper, probably broken. But it's hard to make use of Ghost type and No Retreat and stay balanced; the other options are Rotom (regular), Blacephalon, Calyrex-Shadow, and Necrozma-Dawn-Wings
JavaScript:
faltigenks: {
    num: 75000###,
    types:["Ghost", "Fighting"],
    species: "Faltigenks",
    id: "faltigenks",
    baseStats: {hp: 82, atk: 82, def: 82, spa: 103, spd: 96, spe: 82}
    abilities: {0: "Weird Farm"},
    weightkg: 31.2,
    fusion: ["Polteageist", "Falinks"],
},
:swsh/morpeko::swsh/charizard:
DNA Donors/ Parents: Morpeko / Charizard
Shared Egg Group:
Offspring Name: Morpizard
New Types:

Base Stats: 81 / 109 / 71 / 89 / 71 / 102 [BST: 523] (+13 HP / +20 Atk / +3 Def / +0 SpA / +0 SpD / +4 Spe)
New Ability: Anger Blues = (Hunger Switch + Blaze)
Ability Description: If this Pokémon is a Morpizard, it changes between Hot Belly and Mad Mode at the end of each turn. Aura Wheel is Fire-type during Hot Belly, and Dark-type during Mad Mode. When this Pokemon has 1/3 or less of its maximum HP, rounded down, its attacking stat is multiplied by 1.5 while using a Fire-type attack.
Notable/Relevant/Useful Moves:
… Power Trip, Aura Wheel

… Belly Drum
Role Justification:
JavaScript:
morpizard: {
    num: 75000###,
    types:["Dark", "Fire"],
    species: "Morpizard",
    id: "morpizard",
    baseStats: {hp: 81, atk: 109, def: 71, spa: 89, spd: 71, spe: 102}
    abilities: {0: "Anger Blues"},
    weightkg: 46.75,
    fusion: ["Morpeko", "Charizard"],
},
This user was disqualified and so were their submissions.

:swsh/happiny:
:swsh/zacian-crowned:

Offspring Name: Happician-Crowned
New Types:

Base Stats: 103 / 87 / 70 / 55 / 90 / 104 [BST: 509] (+7 HP / +0 Atk / +10 Def / +8 SpA / +0 SpD / +15 Spe)
New Ability: Friend Sword = (Friend Guard + Intrepid Sword)
Ability Description: Has the effects of both abilities.
Yeah the calcs don't lie, nothing can really take this when banded jesus christ how did Zacian make Happiny of all mons broken
STATUS UPDATE: ALLOWED



As for quickbanned megas, there aren't much this time around:

:swsh/gardevoir-mega::swsh/goodra:
As the submitter himself noted, this isn't very balanced. Stats are simply a bit too high for its level of utility and coverage.

:swsh/kyogre-primal::swsh/dottler:
Yeah pretty easy to understand this one

:swsh/aerodactyl-mega::swsh/rapidash:
High stats with great offensive typing + Tough Claws

:swsh/charizard-mega-x::swsh/mimikyu:
:swsh/charizard-mega-y::swsh/mimikyu:
I'll write reasoning tomorrow


And that's it for the disqualifications! Aside from the Xatu / Meloetta and Tapu Bulu / Absol, all of the above fusion (bar megas) were disqualified and cannot be voted on. Xatu / Meloetta will only be allowed if the submitter removes the Serene Grace effect from the ability and simillarly Bulu / Absol will only be allowed if the field effect's "Resisted" effect is changed. The submissions marked as "Allowed" have been reworked and re-revised, and may now be voted on.

In case you are one of the users who submitted the above fusions and your fusion is here for a broken ability or stats, you are allowed to change their ability or stats during the voting phase.
If that's the case, please dm me on discord or message me on my wall so I can revise the newer version of the sub


But with that said, we can move onto voting! You'll have two days to vote, closing off at Saturday night. Enjoy!
 
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