Fusion Evolution V2 (Submission Phase)

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Moody is banned according to the most recent edit to G-Luke's post, but I didn't see the edit until after TMan's reply. Will edit with something else when I get home.

EDIT: Aeglie has been replaced with Crustislash (Crustle + Aegislash).
 
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TMan87

We shall bow to neither master nor god
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Yeah, I derped pretty hard about Aegislash (thought OU banlist applied for some reason), so I tried to sneakily edit my post so that nobody would see my mistake.
And I would have gotten away if it wasn't for you meddling kids !
Anyway, my bad !
 

Parents
: Serperior + Heatran
Shared egg group: DNA
Offspring name: Searan
New type: Grass/Fire
New base stats: 100 (+17)/82/105 (+5)/115 (+13)/105 (+5)/95
New ability and desc: Reverse Flames - If this Pokémon has a stat stage raised it is lowered instead; vice versa, this Pokémon is immune to Fire-Type attacks and raises the power of its Fire-Type moves when hit by one.
Notable moves: Leaf Storm, Overheat, Dark Pulse, Dragon Pulse, Ancient Power, Earth Power, Eruption, Glare, Fire Blast, Flamethrower, Flash Cannon, Stealth Rock, Will-O-Wisp, Synthesis, Knock Off, Taunt,
Role identification: Yay! Another contrary mon! And this one gets Overheat and Leaf Storm! Lots o power to go around if i do say so myself. Anyways, id play it like a regular serperior, with something like Leaf Storm/Overheat/Glare/filler. It's a pretty bulky special attacker with a great ability and awesome moves to abuse it with.

And if you thought Searan loved its stat boosts..

WELCOME TO HELL


Parents: Swoobat + Torkoal
Shared egg group: Field
Offspring name: Swooboat
New type: Fire/Psychic
New base stats: 78/81/107/91/72/77
New ability and desc: Simple Smoke - Both effects combined
Notable moves: Shell Smash, Stored Power, Eruption, Air Slash, Energy Ball, Roost, Shadow Ball, Signal Beam, Clear Smog, Rapid Spin, Will-O-Wisp, Knock Off, Trick.
Role identification: Shell Smash + Stored Power. Simple, right? (Puns lol) It's not very bulky so it could go Focus Sash but you play it how you like.



Parents: Venusaur + Guzzlord
Shared egg group: DNA
Offspring name: Vezzlaur
New type: Dark/Poison
New base stats: 159 (+9)/91/88 (+20)/98/87 (+11)/61
New ability and desc: Beast Growth - When this Pokémon reaches 1/3 max HP or less, raises its highest non-HP stat by one stage.
Notable moves: Leech Seed, Crunch, Sludge Bomb, Dark Pulse, Draco Meteor, Fire Blast, Flamethrower, Gyro Ball, Hammer Arm, Dragon Claw, Earthquake, Poison Jab, Rock Slide, Shadow Claw, Stone Edge, Knock Off, Outrage, Synthesis, Seed Bomb, Petal Blizzard.
Role identification: Vezzlaur is very, very, very bulky with 151/88/87 defenses and also a mild 98 special attack stat, which is what I'd more often use. It has access to Synthesis and Leech Seed allowing it to heal itself, along with Giga Drain as well. It's not a very special mon, but it does have a nice Dark/Poison typing to keep it only weak to ground, in which you can use either HP Ice or Giga Drain. However, it has a Mega Evolution...


Parents: Venusaur + Guzzlord
Shared egg group: DNA
Offspring name: Mega Vezzlaur
New type: Dark/Poison
New base stats: 159/109/128/120/117/61
New ability and desc: Thick Fat
Notable moves: all above + HP Ice, Energy Ball
Role identification: Mega Vezzlaur is an extremely powerful defensive mon, now with 159/128/117 defenses to make it super bulky. It also has a nice 120 special attack stat allowing it to hit hard-ish, and it has O.K. coverage to its only weakness, ground, with Giga Drain or HP Ice, especially now that it's Sp. ATM stat is higher, those moves may do a lot more damage.



Parents: Comfey + Silvally
Shared egg group: DNA
Offspring name: Covally
New type: Normal/Fairy
New base stats: 93 (+20)/73/102 (+10)/95 (+7)/102/100 (+3)
New ability and desc: Triage System - If this Pokémon is Covally, it's types change to match it's held memory and all moves known by this Pokémon that are the same type as the memory have +3 Priority. When not holding a memory, this Pokémon's Normal-type moves have +3 Priority.
Notable moves: Synthesis, Toxic, Leech Seed, Taunt, Petal Blizzard, Silvally's entire movepool.
Role identification: It may have bad stats, but if you take advantage of this Pokémon's God-like ability, you can do a whole lotta stuff with it. For example, you can have Dark Memory on Covally to give it +3 Priority Parting Shots and Taunt, which is even more Priority than Extreme Speed! Or how about (even though it has crappy attack) +3 Priority Explosion? +3 Energy Ball, Synthesis, and Leech Seed? There are soooooo many options with Covally, and it would probably be played different on a lot of teams. And that's the good part. Covally can also play a part in being a good revenge attacker too, having an OK attack stat and this priority thing and all.



Parents: Raichu + Glalie
Shared egg group: Fairy
Offspring name: Raiklue
New type: Electric/Ice
New base stats: 80/95/77/95/90/105
New ability and desc: Ice Rod - Draws in Ice-type moves to itelf to raise Special Attack by 1 stage and heal itself by 1/16 it's max HP; Ice Immunity
Notable moves: Fake Out, Extreme Speed, Volt Switch, Thunderbolt, Thunder, Volt Tackle, Wish, Knock Off, Nuzzle, Focus Blast, Nasty Plot, Earthquake, Explosion, Ice Shard, Iron Head, Shadow Ball, Signal Beam, Taunt.
Role identification: Raiklue isn't actually looking very good. It has poor stats, not a very nice ability, an OK movepoolm just how is this good? (Hint: Check Mega)

Parents: Raichu + Glalie
Shared egg group: Fairy
Offspring name: Mega Raiklue
New type: Electric/Fairy
New base stats: 80/135/77/135/90/125
New ability and desc: Refrigerate
Notable moves: aforementioned, highlighting Fake Out, Explosion, and Extreme Speed.
Role identification: Fake Out, Extreme Speed. Honestly that's it. Not much too it. It actually works very well either Special or physical, especially since it gets Volt Switch and a good 125 speed to use it with and for Physical it gets Volt Tackle, which, if your playing Tapu Koko on the same team as Mega Raiklue, that Volt Tackle could hit massive nuke damage.
 
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TMan87

We shall bow to neither master nor god
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That guy kinda got forgotten until HA FE...
Parents: Lucario / Blaziken (Field)
Offspring name: Blazikario
New Type: Fighting / Fire
Base Stats: 85 / 125 / 80 / 122 / 80 / 95 (BST 587)
New ability and desc: Blazing Justice (Justified + Speed Boost) – Whenever this Pokémon is hit by a Dark-type attack, its Attack and Speed are both raised by one stage.
Notable Moves: Flare Blitz, HJK, Brave Bird, Work Up, Bulk Up, Earthquake, Flamethrower, Fire Blast, Stone Edge, Swords Dance, Agility, Focus Punch, Knock Off, Thunder Punch, Mirror Move, Aura Sphere, Close Combat, Extreme Speed, Flash Cannon, Dark Pulse, Crunch, Nasty Plot, Vacuum Wave
Role Identification: Fierce wallbreaker. Attack and Special Attack are pretty good for a non-Mega mon, it has high-BP moves on the physical and special ends, and as with any Lucario fusion, coverage for both sides of the spectrum is provided. However, this Pokémon’s niche is being a switchin to Dark-type attacks, most notably Knock Off, should it hold a Z-Crystal. That’s the main reason Mirror Move is mentioned : Z-Mirror Move is a Swords Dance, plus the Z-move corresponding to the last attack your opponent used. Even if you get a special attack, most likely uninvested if you play Mirror Move, 122 BS SpA ensures it won’t be lost. A shame both of its Megas are banned from OU…



A match made in... probably Day Care tbh
Parents: Espeon / Sylveon (Field)
Offspring name: Cuteon
New Type: Psychic / Fairy
Base Stats: 90 / 75 / 72 / 130 / 122 / 95 (BST 584)
New ability and desc: Pixie Shield (Magic Bounce + Pixilate) – Normal-type attacks become Fairy-type and gain a x1.2 power boost. Any non-offensive attack targeting this Pokémon is bounced back to the user with a x1.2 accuracy boost.
Notable Moves: Draining Kiss, Light Screen, Hyper Voice, Calm Mind, Psyshock, Shadow Ball, Wish, Morning Sun, Psychic, Grass Knot, Heal Bell, Signal Beam, Trick
Role Identification: This a weird Eeveefusion (©myself) that has more or less the same role as vanilla Sylveon. However, now it gets Morning Sun, which makes room for another attack instead of Wish + Protect, Heal Bell for example. It also has slightly more offensive presence than Sylveon, allowing it to run a Scarf set quite effectively with Hyper Voice. It can’t be statused, so no Toxicing the tank set and no paralyzing the offensive set. Finally, Calm Mind makes it even more of a special tank while threatening the opposing team with its STAB combo.



In Soviet Russia Pokémon world, mama comes at you !
DNA Donors: Mawile / Tapu Bulu
Offspring name: Tapu Mama
New Type: Steel / Fairy
Base Stats: 80 / 110 / 100 / 70 / 83 / 71 (+20 HP, +3 Atk, +0 Def, +0 SpA, +8 SpD, +9 Spe) (BST 514)
New ability and desc: No-Holds-Barred Surge (Sheer Force + Grassy Surge) – Summons No-Holds-Barred Terrain upon switchin. No-Holds-Barred Terrain has the same effects as Grassy Terrain, but all the moves with secondary effects lose this effect but gain a x1.3 power boost.
Notable Moves: Play Rough, Iron Head, Sucker Punch, Stone Edge, Focus Punch, Fire Fang, Thunder Punch, Wood Hammer, Superpower, Horn Leech, Swords Dance
Role Identification: “Hey, what’s that, it’s pretty underwhelm-“


DNA Donors: Mawile-Mega / Tapu Bulu
Offspring name: Mega Tapu Mama
New Type: Steel / Fairy
Base Stats: 80 / 130 / 140 / 70 / 123 / 71 (+0 HP, +20 Atk, +40 Def, +0 SpA, +40 SpD, +0 Spe) (BST 614)
New ability and desc: Huge Power
Notable Moves: All of the above
Role Identification: “…Oh.” Where to begin with this monstrosity? Let’s see: it has godlike typing, superb defensive stats (thank Tapu Bulu for those), better Speed than Mega Mawile, HUGE POWER 130 ATTACK. You think that’s all ? Remember the base form’s Ability. For 5 turns, you have not only a third STAB, but also reliable recovery, Earthquake is weakened, and most importantly, all of your moves with a secondary effect (such as, say, Play Rough and Iron Head?) gain a x1.3 power boost. Bless the cutest destroyer of worlds ever.



Beware of the rose, it has electric thorns...
DNA Donors: Roserade / Thundurus-Therian
Offspring name: Thunderose-Therian
New Type: Grass / Electric
Base Stats: 69 / 87 / 65 / 155 / 92 / 115 (+0 HP, +0 Atk, +0 Def, +20 SpA, +0 SpD, +20 Spe) (BST 583)
New ability and desc: Weak Eater (Technician + Volt Absorb) – Immune to moves with a BP smaller than or equal to 60 (before STAB and/or modifiers). Attempting to hit this Pokémon with such a move will heal 25% of its max HP instead.
Notable Moves: Weather Ball, Sludge Bomb, Giga Drain, Energy Ball, Leaf Storm, Sleep Powder, Synthesis, Toxic Spikes, Leech Seed, Nasty Plot, Agility, Dark Pulse, Discharge, Thunderbolt, Psychic, Sludge Wave, Focus Blast, Charge Beam, U-Turn, Flash Cannon, Volt Switch,
Role Identification: If you wanna get rid of this Pokémon, you’re gonna have to bring the big guns. This Pokémon is designed to hit hard and fast. Grass/Electric is excellent coverage, and there are a bunch of options left for the coverage moves. In fact, the coverage is so good, one could probably play double dance on this and be fine. Its Ability is borderline broken, countering Technician spam (it also works on multi-hit moves) and healing it in the process. Pivot early-game and bring it late-game to sweep a weakened team. If the opposing team is too weak for it, it’ll devour it until there’s nothing left.



100% male meets 100% female.
Parents: Nidoking / Salazzle (Monster)
Offspring name: Dazzleking
New Type: Poison / Ground
Base Stats: 84 / 93 / 78 / 108 / 77 / 111 (BST 551)
New ability and desc: HSbF6 (Sheer Force + Corrosion) – All moves with a secondary effect lose this effect but gain a x1.3 power boost. Poison-type attacks can hit Steel-types.
Notable Moves: Earth Power, Ice Beam, Thunderbolt, Sludge Wave, Flamethrower, Stealth Rock, Toxik Spikes, Fire Blast, Focus Blast, Poison Jab, Iron Tail, Fire/Ice/Thunder Punch, Nasty Plot, Dragon Pulse, Knock Off
Role Identification: It’s literally Nidoking on steroids. While it does lose a bit in terms of Attack (making physical sets somewhat less viable), everything else is increased, even slightly. More importantly, access to a much better Speed tier as well as increased Special Attack lets Dazzleking perform a role of wallbreaker much more effectively. The Ability means Sludge Wave is going to take a massive chunk from everything, and while Salazzle doesn’t bring much, Nasty Plot can change this mon into an unstoppable beast. It can even perform its parent’s lead set since it has Stealth Rock. It’s clearly the star of the battlefield.



There's a new king in town, baby !
Parents: Slowing / Aggron (Monster)
Offspring name: Kingron
New Type: Water / Steel
Base Stats: 92 / 102 / 140 / 90 / 95 / 50 (BST 569)
New ability and desc: Resilience (Sturdy + Regenerator) – Both effects combined. If it ain’t broke...
Notable Moves: Scald, Psyshock, Ice Beam, Flamethrower, Thunder Wave, Dragon Tail, Grass Knot, Belly Drum, Slack Off, Drain Punch, Iron Tail, Aqua Tail, Iron Head, Heavy Slam, Autotomize, Rock Polish, Stone Edge, Flash Cannon, Curse, Stealth Rock, Fire/Ice/Thunder Punch, Magnet Rise
Role Identification: I swear those two have some weird movepools. At first I wanted to make a bulky mon with recovery to counter the ton of attackers above, and then I realized that Kingron could learn stuff such as Autotomize, Belly Drum, Drain Punch, Magnet Rise and a plethora of moves on both ends of the spectrum. Its Ability and reliable recovery points towards a defensive role, but it’s pretty neat to come in, scare a Pokémon out and pivot out to regain health and possibly regain Sturdy. So, what role it’ll have depends on you, really. It can be a physical wall, a bulky attacker with an AV, a physical setup sweeper, a special setup sweeper, a fast (well, uh, somewhat?) Pokémon, a slow Pokémon… or your Mega.


Parents: Slowking / Aggron-Mega
Offspring name: Kingron-Mega
New Type: Water / Steel
Base Stats: 92 / 132 / 190 / 90 / 115 / 50 (+0 HP, +30 Atk, +50 Def, +0 SpA, +20 SpD, +0 Spe) (BST 669)
New ability and desc: Filter
Notable Moves: All of the above
Role Identification: This is a wall that could rival with Probs-Mega. 92/190/115 coupled with Filter is incredible, reliable recovery helps staying healthy throughout the match, and it has Calm Mind or Curse to further boost its defenses. Only the mightiest of wallbreakers can hope to break this thing. And those should be wary of that 132 BS Attack, as retaliation might become… a royal beatdown.
 
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Parents: Toxapex / Alomomola
Shared egg group: Water 1
Offspring name: Toxamola
New type: Water / Poison
New base stats: 123 / 84 / 131 / 61 / 109 / 65 (+10 to all from shared egg group; +5 to all from shared ability)
New ability and desc: Regenerator
Notable moves: Toxic Spikes, Recover, Toxic, Scald, Haze, Light Screen, Pain Split, Refresh, Safeguard, Infestation, Protect
Role Identification: 123/131/109 bulk is INSANE. Toxapex has insane Defense and Special Defense, but garbage HP. Alomomola has insane HP and average Defense, but garbage Special Defense. The best of both worlds add up, and Toxamola's defensive stats are all very high, being equivalent to 127/127/106 bulk. Because of this, it can be used as a wall, as it has Toxic Spikes and the ability to inflict statuses. And if it switches out, it regenerates one-third of its HP. Just keep it away from, say, Xurkitree, and you should be fine.
 
Parents: Tyrantrum / Rhyperior
Shared egg group: Monster
Offspring name: Ranterior
New type: Rock/Ground
New base stats: 109/141/135/72/67/66
New ability and desc: Roughhouser (Rock Head + Reckless) - The combined effects.
Notable moves: Swords Dance, Head Smash, Iron Head, Earthquake, Submission, Dragon Claw, Outrage, Superpower, Brick Break, Zen Headbutt
Role Identification: It kills everyone with Head Smash and Double Edge. It gets a boost in their power and has no recoil- the one flaw with Reckless. A really great Trick Room sweeper.


DNA Donors: Sylveon / Porygon-Z
Offspring name: Sylvoreon-Z
New Type: Fairy / Normal (But not really)
Base Stats: 90 / 73 / 76 / 130 / 103 / 95 (+0 HP, +0 Atk, +8 Def, +12 SpA, +0 SpD, +20 Spe)
New ability and desc: Feminine Form (Pixilate + Download) - Pixilate's normal effects, but when hit with special attacks, its normal type turns into a type that is super effective against said move's type and the most resistances. Conversion only changes the normal type.
Notable Moves: (Z-)Conversion, Moonblast, Hyper Voice, Blizzard, Ice Beam, Thunder, Thunderbolt, Psychic, Tri Attack, Dark Pulse, Shadow Ball, Psyshock, Signal Beam, Nasty Plot, Recover, Calm Mind, Fake Tears
Role Identification: Sylvoreon-Z (SVNZ) has the special attack of Porygon-Z, with a bit more speed and physical bulk. Porygon-Z supplies most of the insane movepool and Download, while Sylveon provides Pixilate and it's nice Special attack and Special Defense. SVNZ can use Z-Conversion to make all of its stats rise by one and to become a monstrous beast, while allowing to choose what type it wants to be. Feminine Form also essentially triggers Conversion 2 when hit with special moves, making it always keep the opponent on their toes. For other set up, Porygon-Z gives Nasty Plot, allowing it to focus on Special Attack only and set up faster. It can run many things, from BoltBeam, to PixilVoice, to Shadow Ball and Dark Pulse, and so much more!
Someone please help me with the GIFs, cause they glitched when I added them in.
 
Someone please help me with the GIFs, cause they glitched when I added them in.
Just write
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[IMG]http://play.pokemonshowdown.com/sprites/xyani/sylveon.gif[/IMG] [IMG]http://play.pokemonshowdown.com/sprites/xyani/porygon-z.gif[/IMG]
 

Sick burns
Parents: Accelgor + Charjabug
Shared egg group: Bug
Offspring name: Charcoal
New type: Bug/Electric
New base stats: 79/86/78/88/78/101 (BST: 510)
New ability and desc: Electical Fire (Battery + Unburden): This Pokémon's Speed and Special Attack stats are doubled when not holding an item. This Pokémon and its allies have their Special Attack and Speed boosted by 1.3x if this Pokémon is holding an item.
Notable moves: Bug Buzz, Thunderbolt, Volt Switch, Giga Drain, Water Shuriken, Charge Beam, Sludge Bomb, Agility, Gastro Acid, Charge, Recover
Role Identification: Holy terror. For a Pokémon with such a low BST, it can do some serious damage. Bug Buzz is a fantastic STAB move, allowing it to hit through subs and act as a revenge killer after that evil, evil ability has activated; sure, Bug's not the best offensive typing in the world, but coming off that kind of Special Attack? I'm not convinced it entirely matters. Volt Switch allows you to easily get out of poor matchups, such as Harem, while Thunderbolt will do a shedload of damage to anything that doesn't resist it. Rock- and Ground-types are seriously wary of Giga Drain, while Fire-types join them in fearing Water Shuriken, especially ones that might otherwise outspeed it. However, it's by no means invincible - the ESpeeders littering the tier will have a very easy time picking it off, and tanky Pokémon like Cofagreelix can probably give it a hard time. It has some interesting options as well, such as Agility + Focus Sash for those awkward speed ties, but I'd almost be inclined to use it as a fast pivot away from checks and counters. This fusion can shine bright - just be sure not to let it burn out. =]

Secretly steel...
Parents: Walrein + Emolga
Shared egg group: Field
Offspring name: Magnolia
New type: Water/Flying
New base stats: 93/88/85/95/85/94 (BST: 540)
New ability and desc: Creme De La Creme (Thick Fat + Motor Drive): This Pokémon's Speed is boosted by 1 stage whenever it is hit by an Electric-, Fire-, or Ice-type attack. Moves of those types deal no damage to this Pokémon.
Notable moves: Acrobatics, Waterfall, Quick Attack, Rock Slide, Earthquake, Knock Off, Iron Head, Nuzzle, Belly Drum, Baton Pass, Roost
Role Identification: Drum passer with reliable recovery. Basically enough said. It might not look threatening, but it's possible to bust out some serious attacking moves with this Pokémon; its ability forces your opponent to choose between taking on Magnolia and taking on its buddies. Chucking one of the usual berries on it will grant a large amount of HP back just for using Belly Drum, and you also have access to Roost so that you can heal off your damage if you take any more (plus it removes your weakness to Rock for a turn, which is nice). After that, well, the world is your oyster. STAB Acrobatics off a +6 boost will murderize anything in the vicinity, Quick Attack can serve as some form of priority, and Rock Slide and Earthquake can deal with a huge amount of threats. However, you can also Baton Pass the +6 Attack boost onto your wincon (it's Harem, let's not kid ourselves) and go from there. Your opponent is thus forced into a quandary. Do they run the risk of letting you boost? Or do they take the risk and try to prevent the BP by boosting your speed? It's a real dilemma.

Snake + Fox = Dolphin. Another fine example of Fusion Maths...
Parents: Serperior + Delphox
Shared egg group: Field
Offspring name: Porpoise
New type: Grass/Fire
New base stats: 85/82/94/105/108/119 (BST: 593) (Did you know Delphox had a base speed of 104? Because I sure as shit didn't...)
New ability and desc: Delphine Oracle (Contrary + Magician): Stat changes are reversed. When this Pokémon uses a damaging move, the target's held item is replaced with a different, randomly selected one.
Notable moves: Leaf Storm, Overheat, Psyshock, Dragon Pulse, Dazzling Gleam, Shadow Ball, Giga Drain
Role Identification: This slate's most common category, "Serperior but better". More specifically, this is a prime Assault Vest user; high-power STABs sans downside, the ability to boost and heal while using the item, some actually useful coverage moves now... there's a lot to like. What's especially pleasing to me is its 119 base Speed, though, which allows it to outspeed vast portions of the meta without really trying. On the whole, though, it's an entertaining fusion.

Spread 'em.
Parents: Sylveon + Primarina
Shared egg group: Field
Offspring name: Mayonnaise
New type: Water/Fairy
New base stats: 98/80/80/128/133/70 (BST: 589)
New ability and desc: Saucy Wench (Pixilate + Liquid Voice): Normal-type moves, Fairy-type moves, and Sound moves of any type (including Water) become Water-type and gain a +1/3rd boost to their Base Power. These effects stack multiplicatively.
Notable moves: Hyper Voice, Ice Beam, Psyshock, Draining Kiss, Hyper Beam, Echoed Voice, Wish, Protect, Calm Mind, Substitute, Rain Dance
Role Identification: A very dangerous cleaner, especially on Rain teams, and toting what frankly amounts to a beefed-up version of what Primarina's hidden ability should have been like in the first place. It's not often I do fix-style fusions, but here we are. Hyper Voice is now a blisteringly powerful STAB attack, Draining Kiss offers some much-needed recovery, Psyshock allows it to hit specially defensive Pokémon, and Ice Beam offers some useful coverage - all of which can be paired with an Assault Vest to use that massive Special Defence. However, that's not the only way to go: a SubCM set can set up on quite a lot of Pokémon in FE, or even a slow BP Pivot can work with the opportunity to boost up. Finally, if you're feeling in the mood for something weird, a Choice Specs or Metronome set with Echoed Voice can dish out a surprising amount of hurt if there aren't any Water-immune fusions like Unconventional still lurking around. It doesn't do to underestimate this improved Primarina, though; people who do tend to get egg on their faces. =]

Ballin'.
Parents: Kabutops + Alomomola
Shared egg group: Water 1
Offspring name: Blastula
New type: Water/Rock
New base stats: 123/105/103/63/68/83 (BST: 545)
New ability and desc: Cell Splinters (Weak Armour + Regenerator): When this Pokémon is damaged by an attack, regardless of its source, its Speed is boosted by 1 stage and it regains 12.5% of its maximum HP at the end of the turn. This effect triggers multiple times when hit by multi-strike moves.
Notable moves: Waterfall, Stone Edge, Knock Off, X-Scissor, Brick Break, Superpower, Aqua Jet, Hone Claws, Swords Dance, Pain Split, Endure, Aqua Ring, Refresh
Role Identification: A bulky physical attacker able to abuse our old friend the Life Orb even more than normal. As a result of this, said item is pretty much de rigeur, with all the attendant power and shenanigans. Aqua Jet can be useful for first-turn stuff so that you can get a boost off, but Waterfall is by far your strongest Water STAB move, and the flinch chance can really help if you can stay in. Stone Edge teams up well with Hone Claws, which boosts your attack and accuracy. You also have coverage in the form of Knock Off, X-Scissor, and Superpower, though wrt. that last one, if you're running a boosting set Brick Break might well be the better choice. Endure allows you to survive a Grass-type hit, which is nice, but less nice is the fact that your only semi-reliable healing is Pain Split, which on a fusion with such a high base HP is, er, somewhat less than desirable. Still, treat this fusion carefully and it can grow and grow. =]

Yeeeeee-haw!
Parents: Fearow + Honchkrow
Shared egg group: Flying
Offspring name: Ranchero
New type: Dark/Flying
New base stats: 93/118/69/93/67/96 (BST: 536)
New ability and desc: Big Huevos (Sniper + Super Luck): Critical hits gain an additional 2x multiplier. This Pokémon's moves have two additional levels of critical hit ratio.
Notable moves: Sucker Punch, Night Slash, Knock Off, Brave Bird, Drill Run, Superpower, Tailwind
Role Identification: For years, we have dreamed of the ultimate critmon: the one who combines Sniper and Super Luck. That day, my dear friends, has finally come! Ranchero has a very good attack and a workable Speed, but its true strength lies in its ability to land guaranteed crits with STAB Night Slash and Drill Run, allowing it to plough through defences and ignore stat boosts on defensive walls. Sucker Punch is a must for dealing with high-speed foes, Brave Bird is terrifying, Knock Off can work as a secondary STAB, and Superpower allows you to keep using it regardless of your attack drops. Tailwind is a useful boosting move, but really, you want to have someone BP some boosts onto this fusion. Finally, the addition of a Scope Lens or Razor Claw allows you to get guaranteed crits with all your attacks, not just Night Slash and Drill Run, which is especially important given the boosted damage of your crits. Dios mio. =]
 
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AquaticPanic

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Parents
: Serperior + Heatran
Shared egg group: DNA
Offspring name: Searan
New type: Grass/Fire
New base stats: 100 (+17)/82/110 (+10)/115 (+13)/110 (+10)/95
New ability and desc: Reverse Flames - If this Pokémon has a stat stage raised it is lowered instead; vice versa, this Pokémon is immune to Fire-Type attacks and raises the power of its Fire-Type moves when hit by one.
Notable moves: Leaf Storm, Overheat, Dark Pulse, Dragon Pulse, Ancient Power, Earth Power, Eruption, Glare, Fire Blast, Flamethrower, Flash Cannon, Stealth Rock, Will-O-Wisp, Synthesis, Knock Off, Taunt,
Role identification: Yay! Another contrary mon! And this one gets Overheat and Leaf Storm! Lots o power to go around if i do say so myself. Anyways, id play it like a regular serperior, with something like Leaf Storm/Overheat/Glare/filler. It's a pretty bulky special attacker with a great ability and awesome moves to abuse it with.

And if you thought Searan loved its stat boosts..

WELCOME TO HELL


Parents: Swoobat + Torkoal
Shared egg group: Field
Offspring name: Swooboat
New type: Fire/Psychic
New base stats: 78/81/107/91/72/77
New ability and desc: Simple Smoke - Both effects combined
Notable moves: Shell Smash, Stored Power, Eruption, Air Slash, Energy Ball, Roost, Shadow Ball, Signal Beam, Clear Smog, Rapid Spin, Will-O-Wisp, Knock Off, Trick.
Role identification: Shell Smash + Stored Power. Simple, right? (Puns lol) It's not very bulky so it could go Focus Sash but you play it how you like.



Parents: Venusaur + Guzzlord
Shared egg group: DNA
Offspring name: Vezzlaur
New type: Dark/Poison
New base stats: 159 (+9)/91/88 (+20)/98/88 (+12)/61
New ability and desc: Beast Growth - When this Pokémon reaches 1/3 max HP or less, raises its highest non-HP stat by one stage.
Notable moves: Leech Seed, Crunch, Sludge Bomb, Dark Pulse, Draco Meteor, Fire Blast, Flamethrower, Gyro Ball, Hammer Arm, Dragon Claw, Earthquake, Poison Jab, Rock Slide, Shadow Claw, Stone Edge, Knock Off, Outrage, Synthesis, Seed Bomb, Petal Blizzard.
Role identification: Vezzlaur is very, very, very bulky with 151/88/88 defenses and also a mild 98 special attack stat, which is what I'd more often use. It has access to Synthesis and Leech Seed allowing it to heal itself, along with Giga Drain as well. It's not a very special mon, but it does have a nice Dark/Poison typing to keep it only weak to ground, in which you can use either HP Ice or Giga Drain. However, it has a Mega Evolution...



Parents: Venusaur + Guzzlord
Shared egg group: DNA
Offspring name: Mega Vezzlaur
New type: Dark/Poison
New base stats: 159/109/128/120/118/61
New ability and desc: Thick Fat
Notable moves: all above + HP Ice, Energy Ball
Role identification: Mega Vezzlaur is an extremely powerful defensive mon, now with 159/128/118 defenses to make it super bulky. It also has a nice 120 special attack stat allowing it to hit hard-ish, and it has O.K. coverage to its only weakness, ground, with Giga Drain or HP Ice, especially now that it's Sp. ATM stat is higher, those moves may do a lot more damage.
17 + 13 + 10 + 10 equals 50, and 12 + 9 + 20 equals 41, both are with a BST higher then they should. It should be +40. You'll have to change their stats

Also Zaph1337 Dragalge/Hydreigon already exists :p
 

Sick burns
Parents: Accelgor + Charjabug
Shared egg group: Bug
Offspring name: Charcoal
New type: Bug/Electric
New base stats: 79/86/78/88/78/101 (BST: 510)
New ability and desc: Electical Fire (Battery + Unburden): This Pokémon's Speed and Special Attack stats are doubled when not holding an item. This Pokémon and its allies have their Special Attack and Speed boosted by 1.3x if this Pokémon is holding an item.
Notable moves: Bug Buzz, Thunderbolt, Volt Switch, Giga Drain, Water Shuriken, Charge Beam, Sludge Bomb, Agility, Gastro Acid, Charge, Recover
Role Identification: Holy terror. For a Pokémon with such a low BST, it can do some serious damage. Bug Buzz is a fantastic STAB move, allowing it to hit through subs and act as a revenge killer after that evil, evil ability has activated; sure, Bug's not the best offensive typing in the world, but coming off that kind of Special Attack? I'm not convinced it entirely matters. Volt Switch allows you to easily get out of poor matchups, such as Harem, while Thunderbolt will do a shedload of damage to anything that doesn't resist it. Rock- and Ground-types are seriously wary of Giga Drain, while Fire-types join them in fearing Water Shuriken, especially ones that might otherwise outspeed it. However, it's by no means invincible - the ESpeeders littering the tier will have a very easy time picking it off, and tanky Pokémon like Cofagreelix can probably give it a hard time. It has some interesting options as well, such as Agility + Focus Sash for those awkward speed ties, but I'd almost be inclined to use it as a fast pivot away from checks and counters. This fusion can shine bright - just be sure not to let it burn out. =]
Thing is, with Unburden it has to lose the item in order to get the boost, it can't just not carry one, so the ability isn't really accurate.
 
Yes, I'm perfectly aware of how Unburden works, thank you. However, Battery (which grants a 30% boost to your Special Attack to every Pokémon on your side of the field seriously why is this not more of a thing) is not item-dependent, so I elected to override that category and make the resultant fusion more useful for multi-battle formats, as is entirely my prerogative. If you want to make your fusions' abilities simply the exact effects of the two abilities combined into one, be my guest, but those of us with actual imaginations will continue to use them regardless of your prescriptivism. =]
 

AquaticPanic

Intentional Femboy Penguin
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That's sorta farfetched honestly. "Doesn't depend on an item" isn't really what I'd consider an effect. It's like taking Torrent + Any ability that doesn't rely on having 33% hp to activate and make it always boost the moves, or taking Guts/Quick Feet + Ability that doesn't depends on status and have it always being Stronger/Faster. It's not "having actual imagination", it's just made to break the thing. Specially when literally 90% of the abilities don't rely on having to hold an item to work.
 

Parents:
Kommo-O + Salazzle (Dragon)
Shared egg group: Dragon
Offspring name: Kolazzo-O
New type: Dragon / Poison
New base stats: 82/97/103/115/93/111
New ability and desc: Meltdown Armor (Bulletproof + Corrosion): Pokemon with this ability are immune to ballistic moves. If hit by a ballistic move, it will poison the enemy Pokemon regardless of their typing. Note that this is normal poison, not Toxic poison.
Notable moves:
Autonomize, Belly Drum, Bulk Up, Dragon Dance, Swords Dance, Work Up, Nasty Plot

Dragon Claw, Earthquake, Outrage, Poison Jab, Rock Slide, Sky Uppercut, Acrobatics, Fake Out, Flame Charge, Knock Off, Leech Life.

Clanging Scales, Draco Meteor, Flamethrower, Flash Cannon, Focus Blast, Dragon Pulse, Fire Blast, Flamethrower, Overheat, Sludge Bomb, Sludge Wave.

Role identification: Essentially this thing is just all-around a bomb dragon type. Great anti-meta speed tier that allows it to outspeed Latios and Garchomp without any speed boosting, a respectable special attack stat, reasonable bulk combined with a good defensive typing, and a usable attack stat when boosted. The real golden aspects of this would come from the sheer variety of options.

Belly Drum/Swords Dance/Bulk Up sets can run Poison Jab, Outrage, and Earthquake to back some seriously powerful wallbreaking. Leech Life, Flame Charge, and Acrobatics are also deadly options for beating various things that your team might struggle against. Dragon Claw can be run over Outrage but loses a lot of power.

Dragon Dance sets can run Poison Jab, Outrage/Dragon Claw, and Earthquake for once again having powerful coverage. Overheat or Fire Blast can be utilized to deal more damage to the likes of Celesteela, but overall aren't boosted by DD and are less advisable.

Nasty Plot is where the real demon comes to play. Nasty Plot coupled with Clanging Scales, Sludge Wave, and Fire Blast provides coverage against almost any Pokemon. Additionally, the lowered defense from Clanging Scales causes less of an issue with priority moves because this typing naturally resists Aqua Jet; one of the most common priority moves. Meltdown Armor makes this Pokemon an excellent switchin to the likes of Mega Venusaur's Sludge Bomb, giving it a chance to set up a Nasty Plot and dole out some massive damage.


Not sure if Kommo-O + Salazzle has been done or not already; it's been a while since I was here and I apologize if it was already brought up. Last time I was here there were only like 12 pages lol. Also, I hope I did everything right. Like I said it's been a while and I'm not sure if things have changed or whatnot. :x

Here's another one:

Parents:
Volcarona + Araquanid (Bug)
Shared egg group: Bug
Offspring name: Spodermoth Aquaroni (Aka the aquatic macaroni)
New type: Bug / Water
New base stats: 82/70/88/103/128/81
New ability and desc: Blazing Bubbles (Water Bubble + Flame Body): This Pokemon's Fire power is 2x, can't be burned, and Water power against it is halved.
Notable moves:
Ice Beam, Scald, Surf, Bug Buzz, Fire Blast, Fiery Dance, Giga Drain, Hurricane, Hidden Power Ice, U-Turn, Will-O-Wisp, Roost, Calm Mind, Quiver Dance, Toxic

Role identification:
This Pokemon essentially just spams extremely powerful Fire coverage coupled with some nice Water/Bug main STABs. You'd just run Quiver Dance, Surf, Fiery Dance/Fire Blast, and Bug Buzz/Giga Drain/Ice Beam. Surf allows it to break through the likes of Heatran, while Fire Blast beats almost all other Steel types. You'd run Ice Beam for Dragon types that resist Fire and Water, Giga Drain for beating Water types that resist Fire and Water, or Bug Buzz for a reliable secondary STAB move.

On the other hand, Aquaroni is weak to Stealth Rock 2x and therefore a tad risky to use. Additionally, it's a little slow for Quiver Dance. So it runs a very viable Calm Mind set with Roost, Calm Mind, Fiery Dance/Giga Drain, and Scald. You're only weak to Flying, Electric, and Rock meaning that you can set up versus most common Water types and many other Pokemon as well thanks to (technically) 4x Water resist along with Ground, Ice, Steel, and Fighting resistances.

Overall this thing is also just an amazing special tank as well, and potentially a pivot using U-Turn.
 
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Parents
: Deoxys-Attack & Steelix
Shared Egg Group: DNA
Offspring name: Steeloxys-Attack
New Type: Psychic/Steel
New Base Stats: 62/142/110/127/42/110 (+10 Attack & Special Attack. +20 Speed)
New Ability and Desc: Sheer Pressure
This pokemon remove added effects to increase the damage but will use 2 PP.
Notable Moves: Heavy Slam, Rock Polish, Thunder Fang, Ice Fang, Fire Fang, Stealth Rock, Crunch, Earthquake, Flash Cannon, Knock Off, Zen Headbutt, Spikes, Psychic, Superpower, Recover, Cosmic Power, Psycho Boost, Extreme Speed, Curse
Role Identification: A really hard hitter with mixed offense. With 142/127/110 offensive stats plus sheer force, not a lot won’t be taking hits from it. It typing can hit a lot of things for netural hits and it got a pretty wide move pool. It learn some set up moves in curse and cosmic power, it learns recover, and it can set up hazards. The biggest downfall for this pokemon is below mediocre Special Bulk. With 62/110/42 defensive stats and a pretty good defensive typing it can live a few attacks on the physical side.


Mega Steeloxys-Attack
New Type: Psychic/Steel
New Base Stats: 62/182/140/127/72/110
New Ability and Desc: Sand Force
Notable Moves: Same as base form
Role Identification: Just a beast under Sand with it base 182 attack plus Sand Force. You don’t want to fight this monster under sand. This monster is pretty bulky with 52/140/77 defensive stats.
 
resubmitting my memes


Parents:
Mew + Kingler
Shared egg group: DNA
Name: Mew2king

Stats: 77/135 (+20)/107/75/75/107 (+20) (BST: 576)
Typing: Psychic/Water
Ability: Melee Master (Synchronize + Hyper Cutter): User's Attack cannot be lowered by any means. Any time foe's Pokemon raises its Attack when Mew2king is on the field, Mew2king raises its Attack by the same amount. This Pokemon cannot be flim-flammed, as you can't flim-flam the Zim-Zam.
Notable moves: It's a Mew fusion. Go nuts. It also gets Crabhammer and Haze fwiw
Role: lol m2k
Actual role: laughing out loud Jason Zimmerman
Actual actual role: I know, it's underwhelming. Still, a 'mon with 135 Attack, a ridiculous movepool, the ability to effectively steal Swords Dances, and an immunity to being flim-flammed is nothing to sneeze at. Pair with ZeRo for maximum effectiveness.


Parents: Darmanitan + Buzzwole
Shared egg group:
DNA
Name: Dabuz

Stats: 106/159 (+20)/97/41/54/107 (+20) (BST: 564)
Typing: Fire/Fighting
Ability: Beastly (literally a combo of Sheer Force and Beast Boost, but self-imposed stat drops count as secondary effects)
Notable moves: Ice Punch, Thunder Punch, Bulk Up, Leech Life, Lunge, Superpower, Roost, Earthquake, Rock Slide, Poison Jab, Fire Punch, Flare Blitz, U-turn
Role: Dabuz plays best defensively, waiting for his opponents to approach him wait wrong game. Unlike its Sm4sh-playing IRL counterpart, Dabuz is all about offense. STAB Beastly Superpowers and Flare Blitzes will HURT off of that juicy 159 Attack. Rock Slide, the other Elemental Punches, EQ, and U-turn can round out its moveset. I originally made this thing as a Sm4sh joke, but with that 159 Attack and Beastly, this thing might just be a force to be reckoned with. With the right support, Dabuz might even win you Civil War wait wrong game again
252 Atk Life Orb Beastly Dabuz Flare Blitz vs. 252 HP / 252+ Def FS | Fatality Clefable: 339-399 (86 - 101.2%) -- 87.5% chance to OHKO after Stealth Rock


Parents: Scizor + Deoxys-Attack
Shared egg group:
DNA
Name: Sc-Att

Stats: 60/155/80 (+20)/117/40/127 (+20) (BST: 579)
Typing: Psychic/Steel
Ability: Tech Skill: User's moves of 60 BP or less have their power and PP use doubled.
Notable moves: Knock Off, Pursuit, Zen Headbutt, Superpower, Extreme Speed, Rock Tomb, Aerial Ace, Brutal Swing, Poison Jab, Drain Punch, Fire Punch, Ice Punch, Thunder Punch, Power-Up Punch, Bullet Punch, Swords Dance, U-turn
Role: It's the perfect partner for Rasdanation's Megaman (except not really). What it really is is a BRUTAL physical attacker whose STAB Bullet Punches will put dents in anything, before or after a Swords Dance. Can go Special but why? Super frail.


Name:
Mega Sc-Att

Stats: 60/175/120/127/60/147 (BST: 679)
Typing: Psychic/Steel
Ability: Technichian
Role: Use regular Sc-Att instead unless you really value the extra bulk.

Edit:

Parents: Zebstrika + Samurott
Shared egg group:
Field
Name: ZeRo

Stats: 95/110/84/104/77/103 (BST: 573)
Typing: Electric/Water
Ability: Thunder Armor (Lightning Rod + Shell Armor): User is immune to Electric-type moves. When user is hit by an Electric-type move, user's Attack, Defense, Special Attack, and Special Defense are all raised by one stage each. User cannot be critically hit.
Notable moves: Wild Charge, Thunderbolt, Overheat, Volt Switch, Megahorn, Aqua Jet, Aqua Tail, Swords Dance, Hydro Pump, Air Slash, Night Slash, Ice Beam, Scald, Grass Knot, Surf, Waterfall, Iron Tail, Knock Off, Superpower
Role: Put this thing on your team and you'll win 56 consecutive tournaments! Not really though... ZeRo's stats look underwhelming, and frankly, they are. Where the real power lies is in his Ability. Just switch him in on a Thunderbolt or Thunder Punch and BANG! Bulkier AND more powerful. ZeRo can set up with Swords Dance, but his special movepool is probably better. Too bad he can't learn Hoo Hah. Pair with Mew2king for maximum effectiveness.
 
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Sorry for bumping my post, but I have a new fusion I want to share, and I was worried that people wouldn't see it.

Parents: Tyrantrum / Rhyperior
Shared egg group: Monster
Offspring name: Ranterior
New type: Rock/Ground
New base stats: 109/141/135/72/67/66
New ability and desc: Roughhouser (Rock Head + Reckless) - The combined effects.
Notable moves: Swords Dance, Head Smash, Iron Head, Earthquake, Submission, Dragon Claw, Outrage, Superpower, Brick Break, Zen Headbutt
Role Identification: It kills everyone with Head Smash and Double Edge. It gets a boost in their power and has no recoil- the one flaw with Reckless. A really great Trick Room sweeper.



DNA Donors: Sylveon / Porygon-Z
Offspring name: Sylvoreon-Z
New Type: Fairy / Normal (But not really)
Base Stats: 90 / 73 / 76 / 130 / 103 / 95 (+0 HP, +0 Atk, +8 Def, +12 SpA, +0 SpD, +20 Spe)
New ability and desc: Feminine Form (Pixilate + Download) - Pixilate's normal effects, but when hit with special attacks, its normal type turns into a type that is super effective against said move's type and the most resistances. Conversion only changes the normal type.
Notable Moves: (Z-)Conversion, Moonblast, Hyper Voice, Blizzard, Ice Beam, Thunder, Thunderbolt, Psychic, Tri Attack, Dark Pulse, Shadow Ball, Psyshock, Signal Beam, Nasty Plot, Recover, Calm Mind, Fake Tears
Role Identification: Sylvoreon-Z (SVNZ) has the special attack of Porygon-Z, with a bit more speed and physical bulk. Porygon-Z supplies most of the insane movepool and Download, while Sylveon provides Pixilate and it's nice Special attack and Special Defense. SVNZ can use Z-Conversion to make all of its stats rise by one and to become a monstrous beast, while allowing to choose what type it wants to be. Feminine Form also essentially triggers Conversion 2 when hit with special moves, making it always keep the opponent on their toes. For other set up, Porygon-Z gives Nasty Plot, allowing it to focus on Special Attack only and set up faster. It can run many things, from BoltBeam, to PixilVoice, to Shadow Ball and Dark Pulse, and so much more!



DNA Donors: Regirock / Pyukumuku
Offspring name: Regumuku
New Type: Rock / Water
Base Stats: 70 / 100 / 165 / 40 / 133 / 28 (+2 HP, +20 Atk, +0 Def, +0 SpA, +18 SpD, +0 Spe)
New ability and desc: Final Stand (Sturdy + Innards Out) - If OHKOed, opponent drops down to 1 HP. If 2HKOed, opponent drops down to 50% of their maximum health. (Immune to OHKO moves too but they'd be banned so...)
Notable Moves: Pain Split, Recover, Baton Pass, Light Screen, Reflect, Iron Defense, Curse, Stealth Rock, Toxic, Protect, Counter, Earthquake, Stone Edge, Fire Punch, Ice Punch, Explosion, Return, Brick Break, Drain Punch, Hammer Arm
Role Identification: This fusion has two different playstyles- defensive (which works with pretty much all of the good moves from Pyukumuku plus Iron Defense), or offensive, with Regirock's side of the equation. With Final Stand, Regumuku has at least two turns to do whatever if the opponent wants their pokemon to live. You could start a ToxicStall campaign, set up Stealth Rocks, set up with Curse, or just blow the opponent away outright.
 
Last edited:

AquaticPanic

Intentional Femboy Penguin
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Sorry for bumping my post, but I have two new fusions I want to share, and I was worried that people wouldn't see it.

Parents: Tyrantrum / Rhyperior
Shared egg group: Monster
Offspring name: Ranterior
New type: Rock/Ground
New base stats: 109/141/135/72/67/66
New ability and desc: Roughhouser (Rock Head + Reckless) - The combined effects.
Notable moves: Swords Dance, Head Smash, Iron Head, Earthquake, Submission, Dragon Claw, Outrage, Superpower, Brick Break, Zen Headbutt
Role Identification: It kills everyone with Head Smash and Double Edge. It gets a boost in their power and has no recoil- the one flaw with Reckless. A really great Trick Room sweeper.



DNA Donors: Sylveon / Porygon-Z
Offspring name: Sylvoreon-Z
New Type: Fairy / Normal (But not really)
Base Stats: 90 / 73 / 76 / 130 / 103 / 95 (+0 HP, +0 Atk, +8 Def, +12 SpA, +0 SpD, +20 Spe)
New ability and desc: Feminine Form (Pixilate + Download) - Pixilate's normal effects, but when hit with special attacks, its normal type turns into a type that is super effective against said move's type and the most resistances. Conversion only changes the normal type.
Notable Moves: (Z-)Conversion, Moonblast, Hyper Voice, Blizzard, Ice Beam, Thunder, Thunderbolt, Psychic, Tri Attack, Dark Pulse, Shadow Ball, Psyshock, Signal Beam, Nasty Plot, Recover, Calm Mind, Fake Tears
Role Identification: Sylvoreon-Z (SVNZ) has the special attack of Porygon-Z, with a bit more speed and physical bulk. Porygon-Z supplies most of the insane movepool and Download, while Sylveon provides Pixilate and it's nice Special attack and Special Defense. SVNZ can use Z-Conversion to make all of its stats rise by one and to become a monstrous beast, while allowing to choose what type it wants to be. Feminine Form also essentially triggers Conversion 2 when hit with special moves, making it always keep the opponent on their toes. For other set up, Porygon-Z gives Nasty Plot, allowing it to focus on Special Attack only and set up faster. It can run many things, from BoltBeam, to PixilVoice, to Shadow Ball and Dark Pulse, and so much more!



DNA Donors: Regirock / Pyukumuku
Offspring name: Regumuku
New Type: Rock / Water
Base Stats: 70 / 100 / 165 / 40 / 133 / 28 (+2 HP, +20 Atk, +0 Def, +0 SpA, +18 SpD, +0 Spe)
New ability and desc: Final Stand (Sturdy + Innards Out) - If OHKOed, opponent drops down to 1 HP. If 2HKOed, opponent drops down to 50% of their maximum health. (Immune to OHKO moves too but they'd be banned so...)
Notable Moves: Pain Split, Recover, Baton Pass, Light Screen, Reflect, Iron Defense, Curse, Stealth Rock, Toxic, Protect, Counter, Earthquake, Stone Edge, Fire Punch, Ice Punch, Explosion, Return, Brick Break, Drain Punch, Hammer Arm
Role Identification: This fusion has two different playstyles- defensive (which works with pretty much all of the good moves from Pyukumuku plus Iron Defense), or offensive, with Regirock's side of the equation. With Final Stand, Regumuku has at least two turns to do whatever if the opponent wants their pokemon to live. You could start a ToxicStall campaign, set up Stealth Rocks, set up with Curse, or just blow the opponent away outright.



DNA Donors: Shedinja / Komala
Offspring name: Shomalja
New Type: Ghost / Normal
Base Stats: 1 / 123 / 55 / 53 / 63 / 73 (+0 HP, +20 Atk, +0 Def, +0 SpA, +0 SpD, +20 Spe)
New ability and desc: Practically Dead (Wonder Guard + Comatose) - The combined effects.
Notable Moves: Phantom Force, Shadow Claw, Shadow Sneak, X-Scissor, Sucker Punch, Night Slash, Swords Dance, Hone Claws, Agility, Play Rough, Wood Hammer, Thrash, Return, Earthquake, Brick Break, Rock Slide, U-Turn
Role Identification: Holy heck, this thing is insane. With its ability combined with Safety Goggles, only Dark type moves and those with Mold Breaker can kill Shomalja. With all of these immunities, it can easily set up on the first turn it comes out in assuming the opponent can't beat this thing. Once it has set up enough, it will perceed to sweep. (I would have waited until the next slate to post this one, but I like this too much to not do now)
Small question, but... Why wood hammer is in Notable? It'll instantly die if it uses it lol

Also I think I've read somewhere earlier in the threat that there are no restrictions on Shed so your fusion doesn't need to have 1 HP
 
Small question, but... Why wood hammer is in Notable? It'll instantly die if it uses it lol

Also I think I've read somewhere earlier in the threat that there are no restrictions on Shed so your fusion doesn't need to have 1 HP
Removed Wood Hammer, but I'm going to wait for G-Luke to confirm if there are limits on Shedinja fusion's HP.
 

G-Luke

Sugar, Spice and One For All
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No, I did say no limits on Sheddy. But I hope you know that ability in its current shape is broken. People dont fuse Sheddy cuz not only does it have crappy stats, but its hard to make Wonder Guard balanced
 
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