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Fusion Evolution V3 (Voting Phase)

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I really don't think you should be allowed to do that. Obviously my opinion alone doesn't mean much. Anyone else have thoughts?
Multiply recoil-based attacks' damage by *1.5. Being in an unfavorable matchup against it gives it the opportunity to D-Dance, and if it D-Dances, that's bad news. Plus, according to those calcs, even without the boost, it would be able to OHKO a mon with 85/191 bulk and neutral against Rock after Sneaky Pebbles.
 
Multiply recoil-based attacks' damage by *1.5. Being in an unfavorable matchup against it gives it the opportunity to D-Dance, and if it D-Dances, that's bad news. Plus, according to those calcs, even without the boost, it would be able to OHKO a mon with 85/191 bulk and neutral against Rock after Sneaky Pebbles.
is sneaky pebbles just a different way of saying stealth rock or a fusion move?
 
Multiply recoil-based attacks' damage by *1.5. Being in an unfavorable matchup against it gives it the opportunity to D-Dance, and if it D-Dances, that's bad news. Plus, according to those calcs, even without the boost, it would be able to OHKO a mon with 85/191 bulk and neutral against Rock after Sneaky Pebbles.

OK, I changed it. But that means you should change Chandelvoir's ability too. Synchronize doesn't work like Innards Out or anything like that.

chandelure.gif
gardevoir.gif

Ability: Heated Return Synchronize + Flash Fire - When it gets hit by a Fire-type move, nullifies the attack and deals half the damage back to the attacker.
 
RESUBS:

primarina.gif
dragonite.gif

Two adorable Pokemon combine to make an amazing one.
Parents: Primarina / Dragonite
Shared egg group: Water 1
Offspring name: Primarinite
New type: Fairy / Dragon
New base stats: 95 / 114 / 94 / 123 / 118 / 80
New ability and desc: Caring Scales (Torrent + Multiscale) - Takes half the damage from attacks unless at or below one-third of its maximum HP.
Notable moves: Agility, Moonblast, Dragon Pulse, Draco Meteor, Earthquake, Outrage, Dragon Dance, Fire Blast, Roost, Psychic, Ice Beam, Blizzard, Psyshock, Amnesia, Light Screen, Reflect, Defog
Role Identification: A fun one indeed. It has a Multiscale that lasts much longer, giving you plenty of chances to set up with Agility or Dragon Dance and proceed to eat your foes for breakfast. It also has reliable recovery and crazy amounts of coverage. Finally, it can run physical OR Special, depending on your preference. Heck, it even has utility options with screens and defensive setup with things like Amnesia. IT EVEN HAS DEFOG! Overall, Primarinite is a very powerful and unpredictable Pokemon that you should not ignore.
gallade.gif
gourgeist-large.gif

This fusion questions the ethics of its own existence. (Spoiler alert: It doesn't feel bad for killing you)
Parents: Gallade / Gourgeist-Large
Shared egg group: Amorphous
Offspring name: Gallgeist-Large
New type: Fighting / Ghost
New base stats: 81 / 120 / 103 / 71 / 105 / 84
New ability and desc: Soul Search (Justified + Frisk) - This Pokemon's attack is raised one stage after being hit with an attack from a Pokemon who is holding an item.
Notable moves: Low Kick, Close Combat, Phantom Force, Night Slash, Bulk Up, (Z-)Trick-Or-Treat, Swords Dance, Zen Headbutt, Poison Jab, X-Scissor, Elemental Punches, Rock Slide, Drain Punch, Shadow Sneak, Destiny Bond, (Z-)Hypnosis,
Role Identification: Aaabbb
kabutops.gif
azumarill.gif

It's *sniff* so beautiful..
Parents: Kabutops / Azumarill
Shared egg group: Water 1
Offspring name: Topaz
New type: Rock / Fairy
New base stats: 90 / 92 / 102 / 72 / 85 / 75
New ability and desc: Power of Two (Swift Swim + Huge Power) - This pokemon's Attack and Speed are doubled.
Notable moves: Belly Drum, Stone Edge, Play Rough, Aqua Tail, Superpower,
Role Identification: Aaabbb
walrein.gif
arcanine.gif

Waf
Parents: Walrein / Arcanine
Shared egg group: Field
Offspring name: Warcanein
New type: Water / Fire
New base stats: 110 / 105 / 95 / 107 / 95 / 90
New ability and desc: Persistent Morale (Thick Fat + Justified) - Takes 50% less damage from Fire, Ice, and Dark-type moves. If hit by a move of said types, Attack is raised by one stage.
Notable moves: Blizzard, Ice Beam, Earthquake, Aqua Tail, Surf, Fire Blast, Flare Blitz, Morning Sun, Aqua Ring, Iron Head, Waterfall, Roar, Stockpile, Close Combat, Outrage, Solar Beam, Agility, Sunny Day, Will-O-Wisp
Role Identification: It can be anything you want it to be. It can be a wall and run Rocky Helmet, an Agility sweeper, be physical or special, and so on. The ability also helps defensively and offensively as it now has a key resistance to Knock Off combined with it already resisting U-Turn and Fairy-type moves. Also, it has an 8x resistance to Fire and Ice.
NEW SUBMISSIONS:

snorlax.gif
feraligatr.gif

THICC
Parents: Snorlax / Feraligatr
Shared egg group: Monster
Offspring name: Snorligatr
New type: Normal / Water
New base stats: 132 / 117 / 92 / 82 / 106 / 64
New ability and desc: Sheer Fat (Thick Fat + Sheer Force) - This Pokemon's attacks with secondary effects have their power multiplied 1.3x and have their effects nullified. This Pokemon takes half the damage it would normally have taken from moves with secondary effects.
Notable moves: Agility, Dragon Dance, Curse, Rest, Waterfall, Ice Punch, Fire Punch, Thunder Punch, Earthquake, Zen Headbutt, Body Slam, Iron Head, Skull Bash, Outrage, Gunk Shot, Heavy Slam, Rock Slide, (Z-)Belly Drum, Amnesia, (Z-)Happy Hour, Stockpile, Recycle, Swallow, Toxic, Reflect
Role Identification: Extremely bulky with its stats and its ability, it has plenty of room o setup. It can be a defensive set with Amnesia and Stockpile, run a Z-Happy Hour set, DD, AGILITY and Swords Dance! It also has absolutely bonkers coverage. You never know what you're gonna see when you face this one. All that you do know is that it has a sheer amount of fat.
delphox.gif
slaking.gif

Fox + Ape = Dolphin. Seems legit.
Parents: Delphox / Slaking
Shared egg group: Field
Offspring name: Dolphin
New type: Fire / Normal
New base stats: 122 / 124 / 96 / 114 / 92 / 112
New ability and desc: Lava Dive (Blaze + Truant) - On odd-numbered turns, Fire-type moves have 1.5x power. On even-numbered turns, Fire-type moves have 0.5x power.
Notable moves: Bulk Up, Calm Mnd, Amnesia, Light Screen, Reflect, (Z-)Hypnosis, Flame Charge, Fire Punch, Play Rough, Earthquake, Gunk Shot, Zen Headbutt, Double Edge, Encore, Pursuit, Gunk Shot, Ice Punch, Thunder Punch, Hone Claws, Fire Blast, Flamethrower, Mystical Fire, Grass Knot, Focus Blast, Blizzard, Thunder, Ice Beam, Thunderbolt, Psychic, Psyshock, Dazzling Gleam, Shadow Ball
Role Identification: This thing has too many sets to count. Wall, Bulk Up, Calm Mind, Z-Hypnosis + Hone Claws, Z-Hypnosis alone, physical and special AOA. This thing has completely crazy stats and coverage. Have fun!
 
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RESUBS:

dragonite.gif
primarina.gif

Two adorable Pokemon combine to make an amazing one.
Parents: Dragonite / Primarina
Shared egg group: Water 1
Offspring name: Dragonina
New type: Dragon / Fairy
New base stats: 95 / 114 / 94 / 123 / 118 / 80
New ability and desc: Caring Scales (Multiscale + Torrent) - Takes half the damage from attacks unless at or below one-third of its maximum HP. At that point, Fairy-type moves have their power multiplied 1.5x.
Notable moves: Agility, Moonblast, Dragon Pulse, Draco Meteor, Earthquake, Outrage, Dragon Dance, Fire Blast, Roost, Psychic, Ice Beam, Blizzard, Psyshock, Amnesia, Light Screen, Reflect, Defog
Role Identification: A fun one indeed. It has a Multiscale that lasts much longer, giving you plenty of chances to set up with Agility or Dragon Dance and proceed to eat your foes for breakfast. It also has reliable recovery and crazy amounts of coverage. Finally, it can run physical OR Special, depending on your preference. Heck, it even has utility options with screens and defensive setup with things like Amnesia. IT EVEN HAS DEFOG! Overall, Dragonina is a very powerful and unpredictable Pokemon that you should not ignore.

More later
Where did you get Fairy boosting? None of the abilities offered involve the Fairy-Type
 
primarina.gif
meloetta.gif

Time to bring a DA-Pokemon-fake-form-legend-thing to life (but modified, a lot. at this point, i'm making an sorta AZ-floette thing)!
DNA Donors: Primarina / Meloetta
Offspring name: Meloetta-Radiance
New type: Normal Form: Water / Psychic
Append Form: Water / Fighting
New base stats: Normal: 90 / 75 / 75 / 147 / 132 / 75 (+20 Special Attack, +20 Special Defense) (594)
Append: 90 / 147 / 75 / 75 / 75 / 132 (+20 Attack, +20 Speed) (594)
New ability and desc: Vocal Aquadrive (Liquid Voice + Serene Grace) - Both effects of Liquid Voice and Serene Grace combined, but also doubles the power of sound-type moves.
Notable moves: Hyper Voice, Scald, Moonblast, Shadow Ball, Psychic, Energy Ball, Thunderbolt, Thunder, Focus Blast, Perish Song, U-Turn, Relic Song, Waterfall, Aqua Jet, Knock Off, Zen Headbutt, Close Combat, Stone Edge, Ice Punch, Fire Punch
Role Identification: Reborn as a new fusion, Meloetta has unofficially been reformed into Radience form, that form thing found over a bit on DA with nods to MIku. Here, in her normal form, Vocal Aquadrive gives out 180 Water STAB in the form of Hyper Voice, as well as an good selection for coverage and a 147 Special Attack, not to mention a 60% chance to burn with Scald. However, when using Relic Song (which is also buffed up to actually good usage), she can become Append Form, boasting a sky-high 147/132 Physical spread, and the access to a good STAB Priority in the form of Aqua Jet.

Ignore this. I'll wait till next slate to submit it.

EDIT: Turns out I forgot about Rail Link.


slaking.gif
walrein.gif

I hope this hasn't been taken from my hands.
Parents: Slaking / Walrein (Field)
Offspring name: Walking
New type: Normal / Ice
New base stats: 140 / 130 / 105 / 105 / 87 / 92 (659)
New ability and desc: Bipolar Skin (Thick Fat + Turant) - Every turn, it takes 1/2th the damage from Ice moves. Every other turn, it switches to Fire.
Notable moves: Return, Ice Punch, Waterfall, Earthquake, Rock Slide, Iron Head, Crunch, Hammer Arm, Pursuit, Slack Off, Encore, Belly Drum
Role Identification: Walking is a bit of an enigma. On one hand, it has impressive bulk, but an awful defensive typing and strange ability. On the other, it has decent offensive stats and Belly Drum, but lackluster powered moves and coverage. However, it's just enough to keep it going. It's typing, while bad, has an immunity to the growing Ghost types in the metagame, as well as taking some neutral hits with it's 140/105/87 bulk. It's speed is enough to pull off a quick set up against walls and having Slack Off helps it get back up to almost full HP again. It also has a good special movepool, but no way to boost it outside of Choice Specs or Expert Belt, and even then, it doesn't have Hyper Voice, so why bother?
 
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primarina.gif
meloetta.gif

Time to bring a DA-Pokemon-fake-form-legend-thing to life (but modified, a lot. at this point, i'm making an sorta AZ-floette thing)!
DNA Donors: Primarina / Meloetta
Offspring name: Meloetta-Radiance
New type: Normal Form: Water / Fairy
Append Form: Water / Fighting
New base stats: Normal: 90 / 75 / 75 / 147 / 132 / 75 (+20 Special Attack, +20 Special Defense) (594)
Append: 90 / 147 / 75 / 75 / 75 / 132 (+20 Attack, +20 Speed) (594)
New ability and desc: Vocal Aquadrive (Liquid Voice + Serene Grace) - Both effects of Liquid Voice and Serene Grace combined, but also doubles the power of sound-type moves.
Notable moves: Hyper Voice, Scald, Moonblast, Shadow Ball, Psychic, Energy Ball, Thunderbolt, Thunder, Focus Blast, Perish Song, U-Turn, Relic Song, Waterfall, Aqua Jet, Knock Off, Zen Headbutt, Close Combat, Stone Edge, Ice Punch, Fire Punch
Role Identification: Reborn as a new fusion, Meloetta has unofficially been reformed into Radience form, that form thing found over a bit on DA with nods to MIku. Here, in her normal form, Vocal Aquadrive gives out 180 Water STAB in the form of Hyper Voice, as well as an good selection for coverage and a 147 Special Attack, not to mention a 60% chance to burn with Scald. However, when using Relic Song (which is also buffed up to actually good usage), she can become Append Form, boasting a sky-high 147/132 Physical spread, and the access to a good STAB Priority in the form of Aqua Jet.
If you didn’t understand, you may only submit regular fusions for this slate.
Not to mention that normal form type is illegal
 
No resubs this time.

scrafty.gif
slaking.gif

Parents: Scrafty / Slaking
Shared egg group: Field
Offspring name: Scrafting
New type: Fighting / Normal
New base stats: 117 / 135 / 115 / 80 / 97 / 89
New ability and desc: Stare Down (Intimidate + Truant) - The user cannot use a move every other turn. However, if the user stays in, the opponent's Attack stat is lowered by one stage at the beginning of the turn.
Notable moves: Giga Impact, Return, Drain Punch, Knock Off, Bulk Up, Slack Off, Earthquake, Gunk Shot, Elemental Punches, Sucker Punch, Stone Edge, Bulk Up, Yawn, Encore, Amnesia
Role Identification: Imagine Slaking, but it can actually do something every other turn, even if that is the equivalent of using Growl on your opponent. Though that sounds useless, it's not actually too bad. Slaking and Scrafty both have pretty good movepools, so Scrafting has a lot of options to choose from offensively and defensively, but its main niche will be to cripple and force out physical attackers with the drop it gives the opponent from Stare Down and to hit whatever decides to come in somewhat hard with its base 135 Attack stat or try and force another switch. That's where its last three moves come into play, for forcing switches with some things that would otherwise be good switchins (Encore for defensive threats that wall it, Amnesia for special attackers that don't run Psyshock or Secret Sword, Yawn to force the opponent to either cripple a Pokemon or take another attack drop)

ferrothorn.gif
tangrowth.gif

Parents: Ferrothorn / Tangrowth
Shared egg group: Grass
Offspring name: Ferrogrowth
New type: Steel / Grass
New base stats: 97 / 107 / 130 / 99 / 93 / 45
New ability and desc: Retreating Blow (Iron Barbs + Regen) - When the user switches out, it heals 33% of the user's HP and hurts the opponent by 13% of their total HP.
Notable moves: Sleep Powder, Spikes, Knock Off, Power Whip, Earthquake, Rock Slide, Synthesis, Stealth Rock
Role Identification: Ferrogrowth's physical bulk is solid and its other stats are all pretty mediocre, but its main use will be to check opponents thanks to its good typing and switch back out. Its ability is absolutely amazing since it allows it to deal a pretty good amount of chip damage and heal a lot of HP by simply switching out. But 13% isn't that much chip damage, right? When playing bulky offense and stall, the key to success is gaining chip damage on your opponent by forcing switches repeatedly and keeping your opponent from getting free switchins for their breakers. That 13% racks up over time, especially when you have Spikes, Stealth Rock, and probably Rocky Helmet damage as well if you opt to not run Assault Vest. Sleep Powder is also nice for crippling your opponent's breakers.

May post a few more later.
 
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haxorus.gif
rampardos.gif

Parents: Haxorus / Rampardos
Shared egg group: Monster
Offspring name: Haxardos
New type: Dragon / Rock
New base stats: 101 / 171 / 90 / 77 / 75 / 97
New ability and desc: Mold Breaker (Extra +5 in all stats)
Notable moves: Dragon Claw, Stone Edge, Earthquake, Iron Tail, Poison Jab, Superpower, Fire Punch, Thunder Punch, Dragon Dance, Swords Dance, Rock Polish, Hone Claws
Role Identification: Assuming I read right that we wouldn't be doing DNA fusions this slate, this thing's Attack stat is so nuts that there's no doubt in my mind that it will be the highest of any base form (no megas, alt forms etc) but other than that, it has four good options for setup sweeping and it should always run at least one. Rock Polish would probably be the best of these, since it allows it to beat offense after it has one or two boosts, but gaining those boosts is easier said than done. Swords Dance is for you if you absolutely hate stall and want no chance of anything without Unaware/priority status moves or any form of those to ever see you again. Dragon Dance would do alright, but not stellar against both. Hone Claws is more of a gimmick than anything else, but it's still there for if you want Iron Tail or Stone Edge to hit guaranteed to break past a certain threat.

Also, did you know Rampardos gets Spite? That would make for a fun meme set if its bulk wasn't complete trash
This fusion already exists; in fact, it's one of the first 10 winners in history.

(btw dunno when/if I'll make my own subs; feeling kinda demotivated rn)
 
This fusion already exists; in fact, it's one of the first 10 winners in history.

(btw dunno when/if I'll make my own subs; feeling kinda demotivated rn)
well time to delete that

Thanks for pointing it out though
 
STILL HEAVY WIP

Moves in Bold are moves affected by the fusion's ability

Resubs:



samurott.gif
camerupt.gif

I'm concerned about how a sea lion samurai otter thingy can breed with a volcano camel
Parents: Samurott | Camerupt
Shared egg group: Field
Offspring name: Samurupt
New type: View attachment 89050 View attachment 89051
New base stats: 92 | 110 | 87 | 116 | 82 | 65
New ability and desc: Solid Rock + Torrent = Wekness Persistance: Moves that are strong against this pokémons type gain a 1.5x boost when used by it, reduces damage taken from super-effective moves
Notable moves:
View attachment 89081: Aqua Jet, Knock Off, Waterfall, X-Scissor, Earthquake, Iron Head, Rock Slide, Stone Edge
View attachment 89082: Hydro Pump, Ice Beam, Scald, Surf, Ancient Power, Earth Power, Eruption, Fire Blast, Flamethrower, Flash Cannon, Heat Wave, Lava Plume, Overheat
View attachment 89083: Swords Dance, Curse, Rock Polish, Will-O-Wisp
Role identification: Wip

Stone: Cameruptite
New type: View attachment 89050 View attachment 89051
New base stats: 92 | 130 | 117 | 156 | 112 | 45
New ability and desc: Sheer Force
Notable moves:
View attachment 89081: Aqua Jet, Knock Off, Waterfall, X-Scissor, Earthquake, Iron Head, Rock Slide, Stone Edge
View attachment 89082: Hydro Pump, Ice Beam, Scald, Surf, Ancient Power, Earth Power, Eruption, Fire Blast, Flamethrower, Flash Cannon, Heat Wave, Lava Plume, Overheat, Air Slash
View attachment 89083: Swords Dance, Curse, Rock Polish, Will-O-Wisp
Role identification: Wip



granbull.gif
lopunny.gif

Luke made Grampa. Now get ready for his wife.
Parents: Granbull | Lopunny
Shared egg group: Field
Offspring name: Granny
New type: View attachment 89052 View attachment 89061
New base stats: 87 | 108 | 89 | 67 | 88 | 85
New ability and desc: Intimidate + Cute Charm = Fake Beauty: Upon switchin in, lowers foe's attack and tries to attract them. If it fails to do so, lowers another stage of the attack stat. Upon being hit by a move that makes contact, the foe loses another stage on the attack stat.
Notable moves:
View attachment 89081: Drain Punch, Fake Out, Fire Punch, HJK, Ice Punch
View attachment 89083:
Role identification: Wip

Stone: Loppunite
New type: View attachment 89052 View attachment 89053
New base stats: 87 | 168 | 99 | 67 | 88 | 115
New ability and desc: Scrappy
Notable moves:
View attachment 89081:
View attachment 89083:
Role identification: Wip

New subs:



emboar.gif
lycanroc.gif

Man it must really suck to be turned into a mad pig whenever the moon is full
Parents: Emboar | Lycanroc (Midday)
Shared egg group: Field
Offspring name: Boaroc
New type: View attachment 89059 View attachment 89060
New base stats: 102 | 129 | 75 | 87 | 75 | 98
New ability and desc: Reckless + Sand Rush = Rammer: This Pokemon's attacks with recoil or crash damage have 1.2x power; and whenever used raise the user's speed by one stage. Under sandstorm, user's speed is doubled.
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip



exeggutor-alola.gif
serperior.gif

Long necc + long body. These two were made to each other.
Parents: Alolan Exeggutor | Serperior
Shared egg group: Grass
Offspring name: Exerp (Alolan)
New type: View attachment 89057 View attachment 89058
New base stats: 95 | 100 | 100 | 110 | 95 | 99
New ability and desc: Frisk + Contrary = All-Seeing Eye: Both Effects
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip



braviary.gif
decidueye.gif

America is now oficially dead
Parents: Braviary | Decidueye
Shared egg group: Flying
Offspring name: Braveye
New type: View attachment 89055 View attachment 89056
New base stats: 99 | 125 | 85 | 88 | 97 | 85
New ability and desc: Sheer Force + Long Reach = The Force: This Pokemon's attacks that make contact have 1.3x power; no longer make contact. Life Orb's damage is nullified when using a move affected by this ability.
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip



granbull.gif
mienshao.gif

Tecnically a resub with a few changes
Parents: Granbull | Mienshao
Shared egg group: Field
Offspring name: Granshao
New type: View attachment 89052 View attachment 89053
New base stats: 87 | 132 | 77 | 87 | 70 | 85
New ability and desc: Regenerator + Intimidate = Gran' Ciao: Upon switching in, lowers foe's attack by one stage. Upon switching out, lowers foe's attack by another stage and heal this pokémon's HP by 33%
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip pivot.



blastoise.gif
charizard.gif

Bowser's brand new son
Parents: Blastoise | Charizard
Shared egg group: Monster
Offspring name: Blazard
New type: View attachment 89050 View attachment 89051
New base stats: 88 | 93 | 99 | 107 | 105 | 99
New ability and desc: Blaze + Torrent = Steam Wave: If this pokémon is at 66% of it's HP or less, it's Fire and Water attacks deal 1.5x more damage
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Use the megas


Stone: Blastoisinite
New type: View attachment 89050 View attachment 89051
New base stats: 88 | 113 | 119 | 157 | 115 | 99
New ability and desc: Mega Launcher
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip

Stone: Charizardite X
New type: View attachment 89050 View attachment 89057
New base stats: 88 | 139 | 132 | 128 | 105 | 99
New ability and desc: Tough Claws
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip

Stone: Charizardite Y
New type: View attachment 89050 View attachment 89051
New base stats: 88 | 113 | 99 | 157 | 135 | 99
New ability and desc: Drought
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip



charizard.gif
venusaur.gif

And now, have a flaming cherry dinosaur dragon
Parents: Charizard |Venusaur
Shared egg group: Monster
Offspring name: Charisaur
New type: View attachment 89051 View attachment 89058
New base stats: 89 | 93 | 90 | 114 | 102 | 100
New ability and desc: Overgrow + Blaze = Burning Woods: If this pokémon is at 66% of it's HP or less, it's Fire and Grass attacks deal 1.5x more damage
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Use the megas

Stone: Venusaurite
New type: View attachment 89051 View attachment 89058
New base stats: 89 | 111 | 130 | 136 | 122 | 100
New ability and desc: Thick Fat
Notable moves:
View attachment 89082:
View attachment 89083:
Role identification: Wip

Stone: Charizardite X
New type: View attachment 89051 View attachment 89057
New base stats: 89 | 142 | 123 | 135 | 102 | 100
New ability and desc: Tough Claws
Notable moves:
View attachment 89081:
View attachment 89082:
View attachment 89083:
Role identification: Wip

Stone: Charizardite Y
New type: View attachment 89059 View attachment 89058
New base stats: 89 | 113 | 90 | 164 | 122 | 100
New ability and desc: Drought
Notable moves:
View attachment 89082:
View attachment 89083:
Role identification: Wip
Finished my subs (other than role and moves; not sure if I'll have time for it since my week will be kinda busy)

Thoughts?
 
I'm back after 50 pages

arbok.gif
salamence.gif

Potential Names: Ekansnogard, Ksilisab
Parents: Arbok / Salamence
Shared egg group: Dragon
Offspring name: Arblamence
New type: Dragon/Poison
New base stats: 88 / 125 / 85 / 98 / 80 / 100 (BST: 576)
New ability and desc: Intimidate
Notable moves: Crunch. Dragon Claw, Zen Headbutt, Double Edge, Earthquake, Brick Break, Dragon Dance, Shadow Claw, Gunk Shot, Poison Jab
Role identification: FE UU Fairy counter?

arbok.gif
salamence-mega.gif

Parents: Arbok / Salamence-Mega
Type: Dragon / Poison
Abilty: Aerilate
Base Stats: 88 / 135 / 135 / 108 / 90 / 120
Role Identification: FE OU Physical Tank that can be fast

[hide=
 
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camerupt.gif
absol.gif

The first fusion I ever submitted, here once again for a limited time.
Parents: Camerupt + Absol
Shared egg group: Field
Offspring name: Abrupt
New type: Dark/Ground
New base stats: 77/125/75/100/77/67 (BST: 521)
New ability and desc: Executioner (Anger Point + Super Luck): This Pokémon's crit chance is boosted by +1 stage. Upon landing a critical hit, this Pokémon's Attack stat is boosted by 3 stages.
Notable moves: Night Slash, EdgeQuake, Play Rough, Iron Head, Shadow Claw, Focus Energy, Rock Polish
Role Identification: Late game wincon with a brutal physical presence after a boost from the ability and a lot of other options. Boosting with Focus Energy is a risky decision, but it'll pay off with access to moves like STAB Night Slash and Stone Edge. STAB Earthquake deals with Steel-types as well. This is a very simple fusion from a simpler time; but its very simplicity is a blessing and a curse. Battle Armour-derivatives and fusions that can abuse Slowbronite stop it dead, and it's a pretty predictable set; additionally, its ropey defensive typing and below-average statline give it little hope of setting up. However, once it gets a foot in the door, this 'mon can bring a swift end to your opponents. Then again, so can its mega evolutions...
===
Offspring name: Mega Abrupt A @ Absolite
New type: Dark/Ground
New base stats: 77/145/75/140/77/107 (BST: 621)
New ability and desc: Magic Bounce
Notable moves: As above + Fire Blast, Dark Pulse, Earth Power, BoltBeam, Ancient Power, Solar Beam, Swords Dance, Growth
Role Identification: Much faster lategame cleaner. If you can get a boost off with Executioner, fantastic, but it's far from the only set that this Mega can run. Mega Absol's SD set can work here, but the true prowess comes in a mixed set on a Sun team. Being able to actually use Absol's special movepool is a joyous occasion indeed, and since Camerupt gets access to Growth, it can become a holy terror in the sun. It's definitely worth a look, but it's not the only Mega in the running...
===
Offspring name: Mega Abrupt C @ Cameruptite
New type: Dark/Ground
New base stats: 77/145/105/140/107/47 (BST: 621)
New ability and desc: Sheer Force
Notable moves: See Mega Abrupt A + Rock Slide
Role Identification: Absolutely brutal mixed sweeper and Arceus's gift to trick room teams. If you've got some kind of dual Sun and TR setter, well, this mon's basically made; that dismal speed becomes a real boon in those scenarios, and even when it's not STAB, +2/+2 to its offences from STAB combining with SF- and Sun-boosted Fire Blast covers a multitude of sins. Additionally, Sheer Force BoltBeam can cause untold devastation in conjunction with STAB Earth Power. However, it can also run physical sets too, even if you don't get boosts from Executioner. All in all, this fusion's here to give your enemies a bad time, not a long time. =]
amoonguss.gif
trevenant.gif

There are few sillier names than Parp. I should know. I've bean looking for ages...
Parents: Amoonguss + Trevenant
Shared egg group: Grass
Offspring name: Mangetout Sensor Van
New type: Ghost/Grass
New base stats: 104/107/83/85/91/53 (BST: 523)
New ability and desc: Legume Lock-On (Regenerator + Frisk): Switching out heals this Pokémon for 33% of its maximum HP. When this Pokémon switches in, the opposing Pokémon's held items are replaced with Leftovers; doing so heals this Pokémon for 33% of its maximum HP, even if the target Pokémon was not holding an item. Pokémon already holding Leftovers are unaffected.
Notable moves: Shadow Claw, Horn Leech, Drain Punch, Poison Jab, Rock Slide, Earthquake, Foul Play, Spore, Synthesis, Gastro Acid, Worry Seed, Toxic, Forest's Curse, Substitute, Leech Seed, Will-O-Wisp
Role Identification: My oldest surviving vote strategy: silly name and average statline teamed with a strangely potent ability. Mangetout Sensor Van's main gimmick is how insanely durable it is, especially since it can come in on item-abusing sweepers (of which there are many in FE) and nerf them hard, healing itself in the process. It's a momentum builder by proxy, creating opportunities for switch-ins that wouldn't exist otherwise thanks to its anti-meta tactics; it also has excellent coverage, a usable Attack stat, a weird defensive typing, and the ability to boost all its stats at once using Z-Forest's Curse. It can also wreak absolute havoc on a Trick Room team, spreading burns and Toxic poison or just removing the opposition's ability with Gastro Acid. With this fusion on side, your enemies had better beware, or they'll lose in a snap, sugar. =]
crawdaunt.gif
pyukumuku.gif

Curious is the trapmaker's art...
Parents: Crawdaunt + Pyukumuku
Shared egg group: Water 1
Offspring name: Mantrap
New type: Water/Dark
New base stats: 69/100/117/70/102/40 (BST: 498)
New ability and desc: Jaws of Life (Adaptability + Innards Out): This Pokémon adds its base HP stat to the relevant attacking stat when using STAB moves; the bonus for STAB moves is increased to 2x from 1.5x.
Notable moves: Crabhammer, Crunch, Aqua Jet, Knock Off, Superpower, Payback, X-Scissor, Surf, Dark Pulse, Curse, Recover
Role Identification: A brutally effective STAB abuser, Mantrap's ability and access to Crabhammer allows it to pummel anything neutral to water, and even some things that resist it. Crunch and Knock off fill kind of the same niche. While its attacking stats may look underwhelming by Fusion standards, it effectively has 239 Attack and 209 Special Attack when attacking with its STAB with neutral Natures, which is pretty damned useful. However, its Speed is a big let down, and with a solid boosting move in Curse, it's only gonna get worse... so embrace it. Sling it on a Trick Room team and let the good times roll, or accept that you're gonna be moving second against anything not using negative priority and abuse the buggery out of Payback; just watch out for anything with immunity to one or both of its STABs. Or Harem. =]
drifblim.gif
reuniclus.gif

Bawo wethu osemazulwini, malingcwaliswe igama lakho...
Parents: Drifblim + Reuniclus
Shared egg group: Amorphous
Offspring name: Umfundisi
New type: Ghost/Psychic
New base stats: 140/82/69/117/79/65 (BST: 552)
New ability and desc: Inyanga (Aftermath + Regenerator): The first time this Pokémon uses a move that would cause itself to faint (e.g. Selfdestruct, Healing Wish, Memento, &c), it instead remains at 25% HP. This Pokémon regains 33% of its maximum HP and resets the first part of this ability upon switching out.
Notable moves: Explosion, Shadow Ball, Psychic, Hex, Psyshock, Focus Blast, Recover, Pain Split, Will-O-Wisp, Memento
Role Identification: Purveyor of earth-shattering kabooms. Umfundisi's great strength is its ability to sponge up damage despite its comparatively low defences and 4x weakness to Dark-type attacks, and it can blow apart the opposing lead and bug out without fear of reprisal. However, this strategy is fairly obvious once the fusion's on the field, so you do run the risk of being predictable - Pursuit trappers and Dark-types that outspeed (which is basically all of them) can kill off Umfundisi for good if you let them. However, if the opponent gets cocky and boosts, you can nab a quick heal with Recover or Pain Split before bugging out. Word will get around about this fusion, but don't worry: oral traditions are just fine. Also, if anyone understands the references here without Googling them? Kudos. =]
===NEW SUBMISSIONS===
medicham.gif
mienshao.gif

Welcome to Hell.
Parents: Medicham + Mienshao
Shared egg group: Human-Like
Offspring name: Demonic Miasma
New type: Fighting/Psychic
New base stats: 72/102/77/87/77/102 (BST: 517)
New ability and desc: Fallen Fury (Pure Power + Reckless): This Pokémon's Attack stat is doubled. This Pokémon's moves with a recoil or crash damage element gain a 100% boost to their Base Power.
Notable moves: High Jump Kick, Zen Headbutt, Elemental Punches, Bullet Punch, Focus Punch, U-Turn, Drain Punch, Poison Jab, Substitute, Recover, Swords Dance
Role Identification: This is a brutal, brutal attacker even though it can KO itself in the process. HJK is the ultimate STAB move for this fusion, bringing enormous amounts of power and allowing you to run a variety of items. However, I don't think it's unfair to say that the best item for this set is, without a doubt, Life Orb. Holding a Life Orb means your coverage can be boosted by both halves of the ability, meaning you have pseudo-BoltBeam with the relevant elemental punches, but there are other options as well. A SubPunch set can become extraordinarily damaging with an Orb equipped, Drain Punch becomes extremely viable recovery, U-Turn allows you to deal massive damage while scouting, and Bullet Punch becomes extremely powerful priority. You can also get in some reliable recovery with, er, Recover, and boost with Swords Dance if you really want to make your opponent cry. Or laugh helplessly. This fusion's a gas, after all. =]
talonflame.gif
toucannon.gif

Parp.
Parents: Talonflame + Toucannon
Shared egg group: Flying
Offspring name: Flatulent
New type: Flying
New base stats: 89/110/83/84/82/103 (BST: 551)
New ability and desc: Wind Giver (Gale Wings + Skill Link): This Pokémon's Flying-type and multi-strike moves have +1 Priority. Additionally, this Pokémon's multi-strike moves hit for the maximum number of times.
Notable moves: Acrobatics, Rock Blast, Bullet Seed, Flare Blitz, Brave Bird, Mirror Move, Tailwind, Roost
Role Identification: Gen 6 Talonflame coming back with a vengeance... and some priority coverage moves. Rock Blast compliments its Flying STAB nicely, while Bullet Seed is a very useful move in general, though it has the most utility in launching super-effective attacks on the tier's many bulky Water-types. Acro is the preferred STAB move in my book; the drop in power is negligible and frankly it's a small price to pay for no recoil. However, this means you can't run an item, and there are a great many from which it benefits, such as Expert Belt, Life Orb, and various Choice things. Whilst its Speed is much lower than the Gen 6 Talonflame of yore, it's still perfectly viable in FE, and Priority 125 BP coverage moves are nothing to be sneezed at. However, if you're facing off against an Electric- or Ice-type user, you can simply drop to the ground with Priority Roost before bugging out. Also, Tailwind is an option... but mostly for the pun. =]
staraptor.gif
honchkrow.gif

Surprisingly, not a user of herbs.
Parents: Staraptor + Honchkrow
Shared egg group: Flying
Offspring name: Arrowroot
New type: Dark/Flying
New base stats: 102/132/71/87/66/95 (BST: 553)
New ability and desc: Bad Medicine (Intimidate + Insomnia): This Pokémon uses the move Worry Seed on all viable targets upon entering the field, including ones whose ability would normally prevent the effects of this ability. Additionally, this Pokémon lowers the Attack stat of all enemy Pokémon upon entering the field. This Pokémon cannot be put to sleep.
Notable moves: Brave Bird, Sucker Punch, Pursuit, Close Combat, Steel Wing, U-Turn, Roost
Role Identification: Direct counter to a huuuuuge amount of Pokémon in the Fusion Evolution metagame. Additionally, its attacking stats aren't bad either. Pursuit and Sucker Punch can work brilliantly to trap fleeing targets and soften them up, especially ones like Mega Magmozam that don't like taking Dark-type attacks to the face. It also has access to Brave Bird to deal further damage, as well as excellent coverage in the form of Close Combat and Steel Wing to deal with Fairies. U-Turn is another excellent choice on this fusion, allowing it to bug out before its counters can hit back. Even at -1, a lot of physical attackers can put Arrowroot out of commission thanks to its (by FE standards) pathetic defences, and its Speed isn't brilliant, so I foresee a Choice Scarf U-Turn set being the primary option as a means of irritating the opponent and sapping their momentum. And here I thought arrowroot was supposed to be good for you. =]
mantine.gif
milotic.gif

Not a Fire-type.
Parents: Mantine + Milotic
Shared egg group: Water 1
Offspring name: Immolate
New type: Water/Flying
New base stats: 100/60/84/100/142/85 (BST: 571)
New ability and desc: Greek Fire (Swift Swim + Competitive): Whenever one of this Pokémon's Stats is lowered, its Speed and Special Attack stats are increased by 2 combat stages. Whenever it ends its turn in Rain or Heavy Rain, this Pokémon's Special Attack and Speed stats are increased by 1 stage
Notable moves: Hydro Pump, Air Slash, Ice Beam, Scald, Dragon Breath, Signal Beam, Rain Dance, Roost
Role Identification: Boosting special sweeper and general ability abuser, but also, weirdly, a weather setter. Dragon Breath and Air Slash can make for some interesting paraflinching antics, but your core set is going to be based around using a Rain-boosted Hydro Pump to rip apart your enemies after a filthy great boost. 100 base Special Attack is still viable, and if you come in on Sticky Web or an Intimidate user then that's a free +2 to your Special Attack for a loss of basically bugger-all. If you set up with the rain, you find yourself having a whole lot more at your disposal. Yes, there are certain types that'll give you a bit of trouble - Steel, for instance - but a 110 BP weather-boosted STAB move will give even them pause. The fire is rising, and water won't put this one out. =]
Greek Fire already exists as an ability, so that should be renamed.
 
Last edited by a moderator:
camerupt.gif
absol.gif

The first fusion I ever submitted, here once again for a limited time.
Parents: Camerupt + Absol
Shared egg group: Field
Offspring name: Abrupt
New type: Dark/Ground
New base stats: 77/125/75/100/77/67 (BST: 521)
New ability and desc: Executioner (Anger Point + Super Luck): This Pokémon's crit chance is boosted by +1 stage. Upon landing a critical hit, this Pokémon's Attack stat is boosted by 3 stages.
Notable moves: Night Slash, EdgeQuake, Play Rough, Iron Head, Shadow Claw, Focus Energy, Rock Polish
Role Identification: Late game wincon with a brutal physical presence after a boost from the ability and a lot of other options. Boosting with Focus Energy is a risky decision, but it'll pay off with access to moves like STAB Night Slash and Stone Edge. STAB Earthquake deals with Steel-types as well. This is a very simple fusion from a simpler time; but its very simplicity is a blessing and a curse. Battle Armour-derivatives and fusions that can abuse Slowbronite stop it dead, and it's a pretty predictable set; additionally, its ropey defensive typing and below-average statline give it little hope of setting up. However, once it gets a foot in the door, this 'mon can bring a swift end to your opponents. Then again, so can its mega evolutions...
===
Offspring name: Mega Abrupt A @ Absolite
New type: Dark/Ground
New base stats: 77/145/75/140/77/107 (BST: 621)
New ability and desc: Magic Bounce
Notable moves: As above + Fire Blast, Dark Pulse, Earth Power, BoltBeam, Ancient Power, Solar Beam, Swords Dance, Growth
Role Identification: Much faster lategame cleaner. If you can get a boost off with Executioner, fantastic, but it's far from the only set that this Mega can run. Mega Absol's SD set can work here, but the true prowess comes in a mixed set on a Sun team. Being able to actually use Absol's special movepool is a joyous occasion indeed, and since Camerupt gets access to Growth, it can become a holy terror in the sun. It's definitely worth a look, but it's not the only Mega in the running...
===
Offspring name: Mega Abrupt C @ Cameruptite
New type: Dark/Ground
New base stats: 77/145/105/140/107/47 (BST: 621)
New ability and desc: Sheer Force
Notable moves: See Mega Abrupt A + Rock Slide
Role Identification: Absolutely brutal mixed sweeper and Arceus's gift to trick room teams. If you've got some kind of dual Sun and TR setter, well, this mon's basically made; that dismal speed becomes a real boon in those scenarios, and even when it's not STAB, +2/+2 to its offences from STAB combining with SF- and Sun-boosted Fire Blast covers a multitude of sins. Additionally, Sheer Force BoltBeam can cause untold devastation in conjunction with STAB Earth Power. However, it can also run physical sets too, even if you don't get boosts from Executioner. All in all, this fusion's here to give your enemies a bad time, not a long time. =]
amoonguss.gif
trevenant.gif

There are few sillier names than Parp. I should know. I've bean looking for ages...
Parents: Amoonguss + Trevenant
Shared egg group: Grass
Offspring name: Mangetout Sensor Van
New type: Ghost/Grass
New base stats: 104/107/83/85/91/53 (BST: 523)
New ability and desc: Legume Lock-On (Regenerator + Frisk): Switching out heals this Pokémon for 33% of its maximum HP. When this Pokémon switches in, the opposing Pokémon's held items are replaced with Leftovers; doing so heals this Pokémon for 33% of its maximum HP, even if the target Pokémon was not holding an item. Pokémon already holding Leftovers are unaffected.
Notable moves: Shadow Claw, Horn Leech, Drain Punch, Poison Jab, Rock Slide, Earthquake, Foul Play, Spore, Synthesis, Gastro Acid, Worry Seed, Toxic, Forest's Curse, Substitute, Leech Seed, Will-O-Wisp
Role Identification: My oldest surviving vote strategy: silly name and average statline teamed with a strangely potent ability. Mangetout Sensor Van's main gimmick is how insanely durable it is, especially since it can come in on item-abusing sweepers (of which there are many in FE) and nerf them hard, healing itself in the process. It's a momentum builder by proxy, creating opportunities for switch-ins that wouldn't exist otherwise thanks to its anti-meta tactics; it also has excellent coverage, a usable Attack stat, a weird defensive typing, and the ability to boost all its stats at once using Z-Forest's Curse. It can also wreak absolute havoc on a Trick Room team, spreading burns and Toxic poison or just removing the opposition's ability with Gastro Acid. With this fusion on side, your enemies had better beware, or they'll lose in a snap, sugar. =]
braviary.gif
decidueye.gif

Two birds dost not an goodly rodent make...
Parents: Braviary + Decidueye
Shared egg group: Flying
Offspring name: Cruddy Beaver
New type: Normal/Ghost
New base stats: 99/125/85/88/97/85 (BST: 579)
New ability and desc: Eagerness (Sheer Force + Long Reach): This Pokémon's contact moves do not make contact or trigger abilities centred around making contact; moves affected by this gain +33% Base Power. Additionally, moves with a secondary effect chance lose the secondary effect chance and gain +33% Base Power. These bonuses stack multiplicatively.
Notable moves: Return, Shadow Claw, Superpower, Double-Edge, Brave Bird, Steel Wing, Rock Slide, Leaf Blade, Zen Headbutt, U-Turn, Sucker Punch, Swords Dance, Bulk Up, Tailwind, Roost, Synthesis
Role Identification: Surprisingly potent physical attacker with that Ghost/Fighting-type coverage the kids are all into these days. Return, Shadow Claw, and Superpower all make contact, and are (through judicious application of that old standby the Life Orb) thusly boosted into the stratosphere by a very powerful ability. Double-Edge can also do extra damage, but it's debatable as to whether or not the additional recoil is worth it. From there, it's just a question of what else you want on hand. Rock Slide only gets one boost but is still a valuable bit of coverage; Steel Wing gets a double boost and can deal with the tier's litany of Fairies; U-Turn can give you neat scouting potential, especially combined with Tailwind; boosting moves like Swords Dance and Braviary's well-storied Bulk Up are good picks for fourth moveslots; Sucker Punch hits a lot of types neutrally and can help with priority against faster attackers, such as Scarf users; Roost and Synthesis (the latter is for Sun teams) can also be useful to grant a little extra staying power, since its defences are definitely reasonable considering it has three immunities and only one weakness. I guess this beaver isn't so cruddy after all. =]
crawdaunt.gif
pyukumuku.gif

Curious is the trapmaker's art...
Parents: Crawdaunt + Pyukumuku
Shared egg group: Water 1
Offspring name: Mantrap
New type: Water/Dark
New base stats: 69/100/117/70/102/40 (BST: 498)
New ability and desc: Jaws of Life (Adaptability + Innards Out): This Pokémon adds its base HP stat to the relevant attacking stat when using STAB moves; the bonus for STAB moves is increased to 2x from 1.5x.
Notable moves: Crabhammer, Crunch, Aqua Jet, Knock Off, Superpower, Payback, X-Scissor, Surf, Dark Pulse, Curse, Recover
Role Identification: A brutally effective STAB abuser, Mantrap's ability and access to Crabhammer allows it to pummel anything neutral to water, and even some things that resist it. Crunch and Knock off fill kind of the same niche. While its attacking stats may look underwhelming by Fusion standards, it effectively has 239 Attack and 209 Special Attack when attacking with its STAB with neutral Natures, which is pretty damned useful. However, its Speed is a big let down, and with a solid boosting move in Curse, it's only gonna get worse... so embrace it. Sling it on a Trick Room team and let the good times roll, or accept that you're gonna be moving second against anything not using negative priority and abuse the buggery out of Payback; just watch out for anything with immunity to one or both of its STABs. Or Harem. =]
===NEW SUBMISSIONS===
medicham.gif
mienshao.gif

Welcome to Hell.
Parents: Medicham + Mienshao
Shared egg group: Human-Like
Offspring name: Demonic Miasma
New type: Fighting/Psychic
New base stats: 72/102/77/87/77/102 (BST: 517)
New ability and desc: Fallen Fury (Pure Power + Reckless): This Pokémon's Attack stat is doubled. This Pokémon's moves with a recoil or crash damage element gain a 100% boost to their Base Power.
Notable moves: High Jump Kick, Zen Headbutt, Elemental Punches, Bullet Punch, Focus Punch, U-Turn, Drain Punch, Poison Jab, Substitute, Recover, Swords Dance
Role Identification: This is a brutal, brutal attacker even though it can KO itself in the process. HJK is the ultimate STAB move for this fusion, bringing enormous amounts of power and allowing you to run a variety of items. However, I don't think it's unfair to say that the best item for this set is, without a doubt, Life Orb. Holding a Life Orb means your coverage can be boosted by both halves of the ability, meaning you have pseudo-BoltBeam with the relevant elemental punches, but there are other options as well. A SubPunch set can become extraordinarily damaging with an Orb equipped, Drain Punch becomes extremely viable recovery, U-Turn allows you to deal massive damage while scouting, and Bullet Punch becomes extremely powerful priority. You can also get in some reliable recovery with, er, Recover, and boost with Swords Dance if you really want to make your opponent cry. Or laugh helplessly. This fusion's a gas, after all. =]
talonflame.gif
toucannon.gif

Parp.
Parents: Talonflame + Toucannon
Shared egg group: Flying
Offspring name: Flatulent
New type: Flying
New base stats: 89/110/83/84/82/103 (BST: 551)
New ability and desc: Wind Giver (Gale Wings + Skill Link): This Pokémon's Flying-type and multi-strike moves have +1 Priority. Additionally, this Pokémon's multi-strike moves hit for the maximum number of times.
Notable moves: Acrobatics, Rock Blast, Bullet Seed, Flare Blitz, Brave Bird, Mirror Move, Tailwind, Roost
Role Identification: Gen 6 Talonflame coming back with a vengeance... and some priority coverage moves. Rock Blast compliments its Flying STAB nicely, while Bullet Seed is a very useful move in general, though it has the most utility in launching super-effective attacks on the tier's many bulky Water-types. Acro is the preferred STAB move in my book; the drop in power is negligible and frankly it's a small price to pay for no recoil. However, this means you can't run an item, and there are a great many from which it benefits, such as Expert Belt, Life Orb, and various Choice things. Whilst its Speed is much lower than the Gen 6 Talonflame of yore, it's still perfectly viable in FE, and Priority 125 BP coverage moves are nothing to be sneezed at. However, if you're facing off against an Electric- or Ice-type user, you can simply drop to the ground with Priority Roost before bugging out. Also, Tailwind is an option... but mostly for the pun. =]
rufflet.gif
braviary.gif

... Flatulent followed through, didn't it.
Parents: Rufflet + Braviary
Shared egg group: Flying
Offspring name: Effluvia
New type: Normal/Flying
New base stats: 95/113/72/57/72/80 (BST: 489)
New ability and desc: Sludge Bomber (Keen Eye + Hustle): This Pokémon's Attack stat is boosted by 50% and its Attack cannot be lowered by any means.
Notable moves: It's literally Braviary.
Role Identification: Hammer-wielding lunatic with a pretty huge Attack stat. Is it more powerful than LO SF Braviary? Yes. Demonstrably yes. CB Defiant Braviary? Eh, maybe after a boost, but there's way more power up front with this version. Give it a try! Just... mind out for the wet patches. And don't ask about them. =]
I already submited Decidueye/Braviary this slate tho
 
rufflet.gif
braviary.gif

... Flatulent followed through, didn't it.
Parents: Rufflet + Braviary
Shared egg group: Flying
Offspring name: Effluvia
New type: Normal/Flying
New base stats: 95/113/72/57/72/80 (BST: 489)
New ability and desc: Sludge Bomber (Keen Eye + Hustle): This Pokémon's Attack stat is boosted by 50% and its Attack cannot be lowered by any means.
Notable moves: It's literally Braviary.
Role Identification: Hammer-wielding lunatic with a pretty huge Attack stat. Is it more powerful than LO SF Braviary? Yes. Demonstrably yes. CB Defiant Braviary? Eh, maybe after a boost, but there's way more power up front with this version. Give it a try! Just... mind out for the wet patches. And don't ask about them. =]

Both species are male only so that's not allowed. Sorry.
 
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