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Winners
Learned By: Kira
Name: Draco Saber (Leaf Blade + Dragon Rush)
New Type:
Classification:
Base Power: 100
Accuracy: 100
Power Points: 10
Effect: High critical hit ratio, 20% flinch chance, makes contact
Z-Effect: 180 BP
Target: Selected target
A very spammable physical Dragon-type attack with a chance to flinch.
Name: Draco Saber (Leaf Blade + Dragon Rush)
New Type:
Classification:
Base Power: 100
Accuracy: 100
Power Points: 10
Effect: High critical hit ratio, 20% flinch chance, makes contact
Z-Effect: 180 BP
Target: Selected target
A very spammable physical Dragon-type attack with a chance to flinch.
Learned By: Exelego-Alola
Name: Dust Bowl Dance (Solarbeam + Power Gem)
New Type: Rock
Classification: Special
Base Power: 120 (Z-190)
Accuracy: 100%
Power Points: 16
Effect: Takes two turns to charge. Can be executed in one turn in sand, or if the user is holding a Power Herb. Power decreases by 50% in sun, rain or hail.
Target: One foe
"Exelego-Alola conjures up a vicious swarming tornado of sand, rocks and debris."
Name: Dust Bowl Dance (Solarbeam + Power Gem)
New Type: Rock
Classification: Special
Base Power: 120 (Z-190)
Accuracy: 100%
Power Points: 16
Effect: Takes two turns to charge. Can be executed in one turn in sand, or if the user is holding a Power Herb. Power decreases by 50% in sun, rain or hail.
Target: One foe
"Exelego-Alola conjures up a vicious swarming tornado of sand, rocks and debris."
Learned By: Joltarina
Name: Ampere Jet (Thunderbolt + Aqua Jet)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 15 (max 24)
Effect: +1 Priority. 10% chance to paralyze.
Z-Effect: 120 BP Gigavolt Havoc
Target: Single Adjacent
Name: Ampere Jet (Thunderbolt + Aqua Jet)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 15 (max 24)
Effect: +1 Priority. 10% chance to paralyze.
Z-Effect: 120 BP Gigavolt Havoc
Target: Single Adjacent
Learned By: Dhelchamp
Name: Vacuum Claw (Shadow Claw + Vacuum Wave)
New Type:
Classification:
Base Power: 50
Accuracy: 100%
Power Points: 48
Effect: High crit ratio. +1 Priority.
Target: One foe
Flavor: "Dhelchamp swings it's anchor around so swiftly it creates a void, then launches said anchor at full speed at the opponent"
Uses: STAB priority, since Machamp isn't mach enough for the punch
Name: Vacuum Claw (Shadow Claw + Vacuum Wave)
New Type:
Classification:
Base Power: 50
Accuracy: 100%
Power Points: 48
Effect: High crit ratio. +1 Priority.
Target: One foe
Flavor: "Dhelchamp swings it's anchor around so swiftly it creates a void, then launches said anchor at full speed at the opponent"
Uses: STAB priority, since Machamp isn't mach enough for the punch
Learned By: Mimian
Name: Enlightenment (Calm Mind + Bulk Up)
New Type:
Classification:
Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: Raises the user's Attack, Defense, Special Attack, and Special Defense by 1 stage.
Z-Effect: +1 Speed
Target: Self
Name: Enlightenment (Calm Mind + Bulk Up)
New Type:
Classification:
Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: Raises the user's Attack, Defense, Special Attack, and Special Defense by 1 stage.
Z-Effect: +1 Speed
Target: Self
Learned By: Mimian
Name: Distortion Kick (Trick Room + Low Sweep)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 16
Effect: Upon succesful hit, summons Trick Room. Makes contact.
Target: One foe
Flavor: "Mimian kicks it's berry ball into the foe. The berry hits the foe and explodes, making the area distorted for a while"
Uses: While Mimian isn't the slowest of fusions (It's got a pretty good apeed tier at 110, actually), this provides some team support in conjunction with U-Turn. Mimian itself can be able to use Trick Room with the right investments
Name: Distortion Kick (Trick Room + Low Sweep)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 16
Effect: Upon succesful hit, summons Trick Room. Makes contact.
Target: One foe
Flavor: "Mimian kicks it's berry ball into the foe. The berry hits the foe and explodes, making the area distorted for a while"
Uses: While Mimian isn't the slowest of fusions (It's got a pretty good apeed tier at 110, actually), this provides some team support in conjunction with U-Turn. Mimian itself can be able to use Trick Room with the right investments
Learned By: Mimian
Name: Disarm (Wonder Room + Brick Break)
New Type: Fighting
Classification: Physical
Base Power: 75
Accuracy: 100%
Power Points: 24
Effect: Destroys any screens on the target's side, and renders the target's item unusable/inert for five turns.
Target: One foe
"Mimian disarms the opponent with a swift martial arts takedown."
Name: Disarm (Wonder Room + Brick Break)
New Type: Fighting
Classification: Physical
Base Power: 75
Accuracy: 100%
Power Points: 24
Effect: Destroys any screens on the target's side, and renders the target's item unusable/inert for five turns.
Target: One foe
"Mimian disarms the opponent with a swift martial arts takedown."
Learned By: Aero Dako
Name: Wilderness' Gear (Wide Guard + Wild Charge)
New Type:
Classification:
Base Power: 90
Accuracy: 100%
Power Points: 24
Effect: User and it's allies are protected from any recoil and crash damge for this turn and the next one. Makes contact
Target: One foe (Effect: Team's field)
Flavor: "Aero Dako uses a hunting gear made out of rocks to attack the foe"
Uses: Good synergy with Wild Charge, as well as good doubles mechanics, and works with other recoil-based fusions
Name: Wilderness' Gear (Wide Guard + Wild Charge)
New Type:
Classification:
Base Power: 90
Accuracy: 100%
Power Points: 24
Effect: User and it's allies are protected from any recoil and crash damge for this turn and the next one. Makes contact
Target: One foe (Effect: Team's field)
Flavor: "Aero Dako uses a hunting gear made out of rocks to attack the foe"
Uses: Good synergy with Wild Charge, as well as good doubles mechanics, and works with other recoil-based fusions
Learned By: Tapu Jojo
Name: Icy Vengeance (Nature's Madness + Avalanche)
New Type:
Classification:
Base Power: 60
Accuracy: 100
Power Points: 15
Effect: Does double damage if the user is at half or less of its max HP, no contact
Z-Effect: 120 BP
Target: Selected target
An Ice-type move that can really punish revenge killers hoping to knock out a weakened Tapu Jojo.
Name: Icy Vengeance (Nature's Madness + Avalanche)
New Type:
Classification:
Base Power: 60
Accuracy: 100
Power Points: 15
Effect: Does double damage if the user is at half or less of its max HP, no contact
Z-Effect: 120 BP
Target: Selected target
An Ice-type move that can really punish revenge killers hoping to knock out a weakened Tapu Jojo.
Learned By: Tapu Jojo
Name: Aurora Switch (Volt Switch + Aurora Veil)
New Type: Ice
Classification: Special
Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: User switches out after use. If Electric Terrain* is up, also sets up Aurora Veil on the user's side.
Target: 1 opponent
*Or a clone.
A STAB switch move without immunities, and a way for Tapu Jojo to support her teammates.
Name: Aurora Switch (Volt Switch + Aurora Veil)
New Type: Ice
Classification: Special
Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: User switches out after use. If Electric Terrain* is up, also sets up Aurora Veil on the user's side.
Target: 1 opponent
*Or a clone.
A STAB switch move without immunities, and a way for Tapu Jojo to support her teammates.
Learned By: Tapu Jojo
Name: Room Swap (Volt Switch + Trick Room)
New Type:
Classification:
Base Power: 70
Accuracy: 100%
Power Points: 32
Effect: Summons Trick Room. If the hit is successful, pivots the user out.
Target: One foe
Flavor: "Tapu Jojo sings an acient song of it's kind, as it meses up the room around it and then leaves in joy"
Uses: Trick Room support.
Name: Room Swap (Volt Switch + Trick Room)
New Type:
Classification:
Base Power: 70
Accuracy: 100%
Power Points: 32
Effect: Summons Trick Room. If the hit is successful, pivots the user out.
Target: One foe
Flavor: "Tapu Jojo sings an acient song of it's kind, as it meses up the room around it and then leaves in joy"
Uses: Trick Room support.
Learned By: Magic Artic Gear
Name: Luminous Cannon (Flash Cannon + Blizzard)
New Type:
Classification:
Base Power: 110
Accuracy: 85
Power Points: 10
Effect: 20% chance to reduce targets' SpD by 1 stage, no contact
Z-Effect: 185 BP
Target: Opposing Pokemon
Powerful Steel-type STAB that can hit multiple opponents.
Name: Luminous Cannon (Flash Cannon + Blizzard)
New Type:
Classification:
Base Power: 110
Accuracy: 85
Power Points: 10
Effect: 20% chance to reduce targets' SpD by 1 stage, no contact
Z-Effect: 185 BP
Target: Opposing Pokemon
Powerful Steel-type STAB that can hit multiple opponents.
Learned By: Magic Artic Gear
Name: Frigid Gizmo (Gyro Ball + Freeze-Dry)
New Type:
Classification:
Base Power: ???
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Deals super-effective damage to Water-types. Base Power is equal to 25 multiplied by the ratio of the target's Speed to the user's Speed (no more than 150 and no less than 1).
Z-Effect: 160 BP Corkscrew Crash
Target: Single Adjacent
Name: Frigid Gizmo (Gyro Ball + Freeze-Dry)
New Type:
Classification:
Base Power: ???
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Deals super-effective damage to Water-types. Base Power is equal to 25 multiplied by the ratio of the target's Speed to the user's Speed (no more than 150 and no less than 1).
Z-Effect: 160 BP Corkscrew Crash
Target: Single Adjacent
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