• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Fusion Moves - [Fusion Evolution Companion Project]

Status
Not open for further replies.
QsTn6dv.png

Learned By: Plumin
Name: Double Charge (Charge + Charge Beam)
New Type: Electric
Classification: Special
Base Power: 50
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Hits twice. First hit has a 70% chance to raise user's Special Attack by 1, second hit has a 70% chance to raise user's Special Defense by 1.
Target: One foe
 
Learned By: Cressapal
Name: Magic Doll
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: -
Power Points: 10 (max 16)
Priority: +3 (Or whatever Magic Coat's priority is)
Z-Effect: Resets negative stat changes
Effect: User takes out 25% of its maximum HP to put in a substitute. This substitute always has Magic Coat up.
Target: Self
 
Last edited:
All right, my turn! I'm pretty proud of what I was able to come up with this round.

214.png
798.png

Learned By: Heratana
Name: Mosquito Swarm (Pin Missile + Giga Drain)
New Type: Bug
Classification: Physical
Base Power: 25 (Z-140)
Accuracy: 95%
Power Points: 32
Effect: Hits 2-5 times. User recovers 50% of damage dealt for each hit.
Target: One foe

"Heratana sends a fleet of mosquitoes after the opponent, each of them returning to their master to deliver what they've stolen."

311.png
312.png

Learned By: Plumin
Name: Bolt and Blitz (Nuzzle + Volt Switch)
New Type: Electric
Classification: Special
Base Power: 45 (Z-140)
Accuracy: 100%
Power Points: 32
Effect: Paralyzes opponent and causes the user to switch out.
Target: One foe

"Plumin paralyzes its foe and then runs off. Sorry, couldn't think of anything creative for this."

386d.png
242.png

Learned By: Oxybliss-Defense
Name: Wacky Sub (Wonder Room + Substitute)
New Type: Psychic
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 16
Effect: User sacrifices 25% of its HP to create a substitute. If the substitute is targeted by a physical attack, damage is calculated based on the attacker's Special Attack stat; if it's targeted by a special attack, damage is calculated based on the attacker's Attack stat.
Z-Effect: Eliminates any stat drops applied to the user, in addition to the above effect.
Target: Itself

"Oxybliss-Defense creates a bizarre variant of the substitute that converts physical power into special, and vice versa."

660.png
020-a.png

Learned By: Diggerscate-Alola
Name: Magic Jammer (Quick Attack + Taunt)
New Type: Normal
Classification: Physical
Base Power: 40 (Z-100)
Accuracy: 100%
Power Points: 48
Effect: +1 Priority. Prevents target from using Status moves for the next 2-3 turns.
Target: One foe

"Diggerscate-Alola delivers a concussive blow that disables its target from using complex techniques."

392.png
497.png

Learned By: Inferperior
Name: Slash and Burn (Overheat + Grassy Terrain)
New Type: Fire
Classification: Special
Base Power: 130 (Z-195)
Accuracy: 90%
Power Points: 8
Effect: Lowers user's SpA by two stages and summons Grassy Terrain for five turns.
Target: One foe

"Inferperior sacrifices its life force to turn the arena into a beautiful, flowering field."

778.png
089-a.png

Learned By: Mimukyu
Name: Jump Scare (Shadow Sneak + Knock Off)
New Type: Ghost
Classification: Physical
Base Power: 40 (Z-100)
Accuracy: 100%
Power Points: 48
Effect: +1 priority. If the target has a removable held item, damage increases by 50% and the item is knocked off.
Target: One foe

"Mimukyu gives the opponent a peek-a-boo scare, causing them to drop their held item in fright."

065.png
796.png

Learned By: Axatree
Name: Bright Mind (Miracle Eye + Thunderbolt)
New Type: Psychic
Classification: Special
Base Power: 90 (Z-175)
Accuracy: 100%
Power Points: 24
Effect: Hits Dark-types for neutral damage.
Target: One foe

"Axatree reveals its greatest asset: a mind so bright, even darkness cannot resist it."

488.png
206.png

Learned By: Cressapal
Name: Field Copy (Reflect + Psych Up)
New Type: Normal
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 16
Effect: Copies any screens or field effects that the opponent has on their side of the field (Reflect, Light Screen, Safeguard, Tailwind, etc.).
Target: N/A

"Cressapal casts a spell on the arena to make it perfectly symmetrical."
 
214.png
798.png

Learned By: Heratana
Name: Stalwart Strike (Bulk Up + Smart Strike)
New Type:
steel.gif

Classification:
physical.png

Base Power: 70
Accuracy: --
Power Points: 10
Effect: Always hits, raises the user's Atk and Def by 1 stage, makes contact
Z-move: 140 BP
Target: Selected target

Totally not named after a move in another pet mod, this allows Heratana to boost its physical offense and bulk while attacking. Even 70 BP hurts a lot when the user has a 173 (or 233) base attack stat.
311.png
312.png

Learned By: Plumin
Name: Tangling Beam (Charge Beam + Electroweb)
New Type:
electric.gif

Classification:
special.png

Base Power: 60
Accuracy: 95
Power Points: 10
Effect: Lowers opposing Pokemons' SpA and Spe by 1 stage, 70% chance to raise the user's SpA and Spe by 1 stage
Z-move: 120 BP
Target: All adjacent foes

A move that messes with opposing Pokemon, especially fast special attackers, and has a high chance to boost Plumin's most important stats.
386d.png
242.png

Learned By: Oxybliss-Defense
Name: Bliss Boost (Calm Mind + Defense Curl)
New Type:
psychic.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 20
Effect: Raises the user's Def, SpA, and SpD by 1 stage each
Z-move: Resets all lowered stats modifications
Target: Self

Makes Oxybliss-Defense scarily difficult to take down while potentially allowing it to actually deal damage after a few boosts.
660.png
020-a.png

Learned By: Diggercate-Alola
Name: Jack-in-the-Box (Spikes + Scary Face)
New Type:
normal.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 10
Effect: Sets an entry hazard on the opposing side, lowers Spe by 1 stage of Pokemon switching in, no effect on Ghost-types, does not stack itself or with similar hazards like Sticky Web
Z-move: Raises the user's Spe by 1 stage
Target: Enemy side

This Stick Web-esque entry hazard slows down switch-ins that aren't Ghost-type, which is always helpful, especially for offensive teams. Ungrounded Pokemon aren't immune to this either.
392.png
497.png

Learned By: Inferperior
Name: Consuming Blaze (Heat Wave + Giga Drain)
New Type:
fire.gif

Classification:
special.png

Base Power: 90
Accuracy: 100
Power Points: 10
Effect: Restores health by half the damage dealt, 10% chance to burn
Z-move: 175 BP
Target: All adjacent foes

Hits hard after some Overheat/Leaf Storm boosts, providing recovery while having better coverage than Giga Drain.
778.png
089-a.png

Learned By: Mimukyu
Name: Dark Pounce (Play Rough + Dark Pulse)
New Type:
dark.gif

Classification:
physical.png

Base Power: 90
Accuracy: 100
Power Points: 10
Effect: 20% chance to cause flinching and lower Atk by 1 stage, makes contact
Z-move: 175 BP
Target: Selected target

A stronger physical Dark-type STAB attack that can cause flinching and attack drops.
065.png
796.png

Learned By: Axatree
Name: Hover Guard (Telekinesis + Volt Switch)
New Type:
psychic.gif

Classification:
special.png

Base Power: 70
Accuracy: 100
Power Points: 15
Effect: Switches out the user and creates a levitation effect in its place, which stays for 3 turns
Z-move: 140 BP
Target: Selected target

Not only a pivoting move but also provides levitation in its place for 3 turns, which could be extremely helpful for teammates who want to avoid grounded hazards or Ground-type attacks.
488.png
206.png

Learned By: Cressapal
Name: Drowsy Room (Trick Room + Yawn)
New Type:
psychic.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 5
Effect: -7 priority, sets Trick Room for 5 turns and puts a Yawn effect on the target
Z-move: Raises SpD by 1 stage
Target: Selected target

Allows Cressapal to set up Trick Room while potentially forcing the target to sleep or switch out, allowing a teammate to switch in more safely.
 
214.png
798.png

Learned By: Heratana
Name: Fencing Thrust (Arm Thrust + Leaf Blade)
New Type:
fighting.gif

Classification:
physical.png

Base Power: 20
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Hits 2-5 times. High critical hit ratio.
Z-Effect: 120 BP All-Out Pummeling
Target: Single Adjacent
311.png
312.png

Learned By: Plumin
Name: Coulomb Switch (Charge + Volt Switch)
New Type:
electric.gif

Classification:
special.png

Base Power: 35
Accuracy: 100%
Power Points: 20 (max 32)
Effect: The user switches out, and its replacement is affected by Charge (minus the Special Defense boost).
Z-Effect: 100 BP Gigavolt Havoc
Target: Single Adjacent
386d.png
242.png

Learned By: Oxybliss-Defense
Name: Psyche Room (Wonder Room + Psych Up)
New Type:
psychic.gif

Classification:
other.png

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: For 5 turns, stat stages are treated as if inverted. -7 Priority.
Z-Effect: full HP recovery
Target: Entire Field
660.png
020-a.png

Learned By: Diggercate-Alola
Name: Terrathon (Earthquake + Quick Attack)
New Type:
ground.gif

Classification:
physical.png

Base Power: 70
Accuracy: 100%
Power Points: 10 (max 16)
Effect: +1 Priority. Hits underground targets for double damage. Deals half damage if Grassy Terrain is active.
Z-Effect: 140 BP Tectonic Rage
Target: Single Adjacent
392.png
497.png

Learned By: Inferperior
Name: Eco Power (Superpower + Energy Ball)
New Type:
grass.gif

Classification:
physical.png

Base Power: 120
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Lowers the user's Attack, Defense, and Special Defense by 1 stage.
Z-Effect: 190 BP Bloom Doom
Target: Single Adjacent
778.png
089-a.png

Learned By: Mimukyu
Name: Cooties (Baby-Doll Eyes + Venom Drench)
New Type:
fairy.gif

Classification:
other.png

Base Power: ---
Accuracy: 100%
Power Points: 20 (max 32)
Effect: +1 Priority. Lowers the target's Attack, Special Attack, and Speed by 1 stage. If the target is poisoned, its Attack is lowered by 2 stages.
Z-Effect: Defense +1
Target: Single Adjacent
065.png
796.png

Learned By: Axatree
Name: Wormhole Zap (Future Sight + Zap Cannon)
New Type:
electric.gif

Classification:
special.png

Base Power: 120
Accuracy: 100%
Power Points: 5 (max 8)
Effect: The user prepares an attack for the end of the second turn after the turn this move is used. This attack has a 50% chance to paralyze its victim.
Z-Effect: 190 BP Gigavolt Havoc
Target: Single Adjacent
488.png
206.png

Learned By: Cressapal
Name: Lunar Blessing (Lunar Dance + Endure)
New Type:
psychic.gif

Classification:
other.png

Base Power: ---
Accuracy: ---
Power Points: 5 (max 8)
Effect: The user faints. Its replacement has non-volatile status cured, regains all HP and PP, and survives fatal damage at 1 HP for the duration of the next turn.
Z-Effect: N/A
Target: Self
 
Learned By: Heratana
Name: Combat Missile (Close Combat + Smart Strike)
New Type: Steel
Classification: Physical
Base Power: 100
Accuracy: ---
Power Points: 10 (16)
Z-Move: Corkscrew Crash (160)
Effect: Lower the user defense and special defense by a stage.
Target: Single Target
Intended Use(s): A good stab move that is powerful

Learned By: Plumin
Name: Shockplosion (Thunder + Shock Wave)
New Type: Electric
Classification: Special
Base Power: 90
Accuracy: ---
Power Points: 10 (16)
Z-Move: Gigavolt Havoc (150)
Effect: 30% to paralyze the target
Target: Single Target
Intended Use(s): Good damage move that can’t miss.

Learned By: Oxybliss-Defense
Name: Amnesia Voice (Amnesia + Hyper Voice)
New Type: Normal
Classification: Special
Base Power: 70
Accuracy: 100%
Power Points:
Z-Move: Breakneck Blitz (120)
Effect: Have a 30% to raise the user special Defense
Target: Both targets
Intended Use(s): A decent attacking move that can make this more annoying to face.

Learned By: Inferperior
Name: Burning Drain (Flamethrower + Giga Drain)
New Type: Fire
Classification: Special
Base Power: 80
Accuracy: 100%
Power Points: 10 (16)
Z-Move: Inferno Overdrive (140)
Effect: Recover 50% of the damage dealt to the target. Have a 10% to burn the target.
Target: Single Target
Intended Use(s): A giga drain variant that have a chance to burn and have better coverage.
 
Miniat_6_x_311.png
Miniat_6_x_312.png

Learned By: Plumin
Name: Magnet Charge (Charge + Magnet Rise)
New Type: Electric
Classification: Status
Base Power: -
Accuracy: -
Power Points: 20 (max. 32)
Effect: For 5 turns, user becomes immune to ground-type moves (bar 100k arrows-likes) and the power of its electric moves is doubled.
Z-Effect: Raises Special Defense by one stage.
Target: Itself

Miniat_6_x_242.png
Miniat_6_x_386d.png

Learned By: Oxybliss
Name: Psycho Trap (Psycho Boost+ Block)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: -
Power Points: 5 (max. 8)
Effect: Lowers the foe's Special Attack stats by two stages and prevents the target from switching out.
Z-Effect: Raises defense by one stage.
Target: One selected target

Miniat_6_x_660.png
Miniat_7_s_020a.png

Learned By: Diggercate-Alola
Name: Sucker Quake (Sucker Punch+ Earthquake)
New Type: Ground
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 5 (max. 8)
Effect: Priority +1. Will only work if the foe chose a damaging move and moves after the user.
Target: One selected target

Miniat_6_x_392.png
Miniat_6_x_497.png

Learned By: Inferperior
Name: Sea of Fire (Fire Pledge+ Grass Pledge)
New Type: Fire
Classification: Special
Base Power: 150 (Z-200)
Accuracy: 100
Power Points: 5 (max. 8)
Effect: Summons of Sea of Fire (if you don't know what is check this link: https://bulbapedia.bulbagarden.net/wiki/Fire_Pledge_(move)). This move is unaffected by a held fire Gem (and doesn't consum it).
Target: One selected target

Miniat_7_s_778.png
Miniat_7_s_089a.png

Learned By: Mimukyu
Name: Last Will (Memento+ Grudge)
New Type: Dark
Classification: Status
Base Power: -
Accuracy: -
Power Points: 5 (max. 8)
Effect: User faints. Lowers the foe's Attack and Special Attack by two stages, and the last moves it used loses all its PP.
Z-Effect: Fully restores switched-in ally's HP
Target: One selected target

Miniat_6_x_065.png
Miniat_7_s_796.png

Learned By: Axatree
Name: Blitz Split (Guard Split+ Thunderbolt)
New Type: Electric
Classification: Special
Base Power: 90 (175)
Accuracy: -
Power Points: 15 (max. 24)
Effect: Averages the user's Defense and Special Defense stats with the target's, ignoring stat changes.
Target: One selected target

Miniat_6_x_488.png
Miniat_6_x_206.png

Learned By: Cressapal
Name: Lunar Clone (Lunar Dance+ Substitute)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: -
Power Points: 5 (max. 8)
Effect: KOes the user. Switched-in ally restores all its HP and get a free substitute.
Target: Itself
 
mimikyu.gif
zygarde.gif

DNA Donors: Mimikyu / Zygarde
Offspring name: Zygarkyu
New Type: Ghost / Dragon
Base Stats: 81 / 95 / 100 / 65 / 100 / 95 (BST 536, +26 HP, +5 Atk, +20 Def, +15 SpA, -5 SpD, -1 Spe)
Base Stats (Complete Form): 135 / 95 / 100 / 70 / 100 / 90 (BST 590, +80 HP, +5 Atk, +20 Def, +20 SpA, -6 Spe)
Best EVs: 252 HP, 252 Atk, 4 Def/SpD
Best Nature: Adamant
New ability and desc: Disguised Power (Disguise + Power Construct) - If this Pokemon is a Zygarkyu, then the first hit it takes transforms it into Zygarkyu-Complete.
Notable Moves: Leech Life, Thousand Arrows, Speed Shadow, Coil, Swords Dance, Wood Hammer, Toxic, Rough Enforcer
Role Identification: Bulky Physical Sweeper. Having Leech Life to heal, Speed Shadow to hit first, Rough Enforcer to nullify abilities and a free Coil or Swords Dance, it can match even some low-tier Ubers like Pheromosa. The only drawback is that it's Ghost-Dragon typing isn't great.
Parent Moves: Extreme Speed, Shadow Sneak
Learned By: Zygarkyu
Name: Speed Shadow
New Type: Ghost
Classification: Physical
Base Power: 80
Accuracy: 100
Power Points: 5 (max. 8)
Effect: +2 Priority
Target: Single Opponent

Parent Moves: Play Rough, Core Enforcer
Learned By: Zygarkyu
Name: Rough Enforcer
New Type: Fairy
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 10 (max. 16)
Effect: Receives a STAB boost when used by Zygarkyu. Nullifies the target's ability if they moved first.
Target: Single Opponent
 
mimikyu.gif
zygarde.gif

DNA Donors: Mimikyu / Zygarde
Offspring name: Zygarkyu
New Type: Ghost / Dragon
Base Stats: 81 / 95 / 100 / 65 / 100 / 95 (BST 536, +26 HP, +5 Atk, +20 Def, +15 SpA, -5 SpD, -1 Spe)
Base Stats (Complete Form): 135 / 95 / 100 / 70 / 100 / 90 (BST 590, +80 HP, +5 Atk, +20 Def, +20 SpA, -6 Spe)
Best EVs: 252 HP, 252 Atk, 4 Def/SpD
Best Nature: Adamant
New ability and desc: Disguised Power (Disguise + Power Construct) - If this Pokemon is a Zygarkyu, then the first hit it takes transforms it into Zygarkyu-Complete.
Notable Moves: Leech Life, Thousand Arrows, Speed Shadow, Coil, Swords Dance, Wood Hammer, Toxic, Rough Enforcer
Role Identification: Bulky Physical Sweeper. Having Leech Life to heal, Speed Shadow to hit first, Rough Enforcer to nullify abilities and a free Coil or Swords Dance, it can match even some low-tier Ubers like Pheromosa. The only drawback is that it's Ghost-Dragon typing isn't great.
Parent Moves: Extreme Speed, Shadow Sneak
Learned By: Zygarkyu
Name: Speed Shadow
New Type: Ghost
Classification: Physical
Base Power: 80
Accuracy: 100
Power Points: 5 (max. 8)
Effect: +2 Priority
Target: Single Opponent

Parent Moves: Play Rough, Core Enforcer
Learned By: Zygarkyu
Name: Rough Enforcer
New Type: Fairy
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 10 (max. 16)
Effect: Receives a STAB boost when used by Zygarkyu. Nullifies the target's ability if they moved first.
Target: Single Opponent
I believe you may be a bit lost in how this thread works.
- This is not where we submit the actual fusions. That would be in the Fusion Evolution thread. (That being said, we are taking a break on submitting there, so you'll have to wait)
- By the rules of said thread, your fusion is illegal. You can only add a max of +40 BST, with a max of +20 in a stat, and cannot reduce stats
- Extreme Speed cannot be used to make a Fusion Move, as it's a Normal-Type move, while Zygarde is Dragon/Ground
- You'd have to wait untill a slate cointains your fusion to make a move for it. The fusions are chosen by submission order, so your fusion wouldn't be getting one right now. You can check which fusions are getting a move in the post that announced the opening of the slate
- You can only make one move per fusion
 
I believe you may be a bit lost in how this thread works.
- This is not where we submit the actual fusions. That would be in the Fusion Evolution thread. (That being said, we are taking a break on submitting there, so you'll have to wait)
- By the rules of said thread, your fusion is illegal. You can only add a max of +40 BST, with a max of +20 in a stat, and cannot reduce stats
- Extreme Speed cannot be used to make a Fusion Move, as it's a Normal-Type move, while Zygarde is Dragon/Ground
- You'd have to wait untill a slate cointains your fusion to make a move for it. The fusions are chosen by submission order, so your fusion wouldn't be getting one right now. You can check which fusions are getting a move in the post that announced the opening of the slate
- You can only make one move per fusion

Thanks for showing me the illegalities with the fusion and moves.

Now I know not to use ".fuse" on the rom server to get stats.
 
Heratana: Pika Xreme, Blumenwitz
Plumin: KeeganSkymin4444, Jucherz, Blumenwitz
Oxybliss-Defense: Mygavolt, Tuthur1, Origin0
Diggercate-Alola: Origin0, Blumenwitz, Pika Xreme
Inferperior: Blumenwitz, Pika Xreme, Mygavolt
Mimukyu: Mygavolt, Blumenwitz, Pika Xreme
Axatree: Mygavolt, Blumenwitz, Origin0
Cressapal: Blumenwitz, Pika Xreme
 
Heratana: Pika Xreme
Plumin: KeeganSkymin4444
Oxybliss-Defense: KeeganSkymin4444
Diggercate-Alola: Blumenwitz
Inferperior: Mygavolt
Mimukyu: KeeganSkymin4444
Axatree: Origin0
Cressapal: Blumenwitz, Pika Xreme, Origin0
 
Heratana: Pika Xreme, KeeganSkymin4444
Plumin: KeeganSkymin4444
Oxybliss-Defense: Pika Xreme
Diggerscate-Alola: Mygavolt
Inferperior: KeeganSkymin4444
Mimukyu: Origin0
Axatree: Origin0
Cressapal: Pika Xreme
 
Heratana: KeeganSkymin4444
Plumin: Blumenwitz, Jucherz
Oxybliss-Defense: Origin0
Diggercate-Alola: Pika Xreme
Inferperior: Mygavolt
Mimukyu: KeeganSkymin4444
Axatree: Origin0
Cressapal: Tuthur1

Voting ends in 24 hours.
 
Heratana: Pika Xreme, Mygavolt, money12wolf
Plumin: Jucherz, Blumenwitz
Oxybliss-Defense: Origin0, Blumenwitz, Tuthur1
Diggercate-Alola: Pika Xreme, Origin0, Tuthur1
Inferperior: Mygavolt, KeeganSkymin4444
Mimukyu: KeeganSkymin4444
Axatree: Origin0
Cressapal: Tuthur1
 
Heratana: Pika Xreme, Mygavolt, KeeganSkymin4444
Plumin: Origin0, Blumenwitz, Jucherz
Oxybliss-Defense: Mygavolt, Tuthur1, Origin0
Diggercate-Alola: Mygavolt, Blumenwitz
Inferperior: Pika Xreme, KeeganSkymin4444, Mygavolt
Mimukyu: KeeganSkymin4444, Tuthur1
Axatree: Origin0
Cressapal: Tuthur1
 
heracross.gif
kartana.gif

Learned By: Heratana
Name: Smart Missile (Pin Missile + Smart Strike)
New Type: Steel
Classification: Physical
Base Power: 25
Accuracy: -%
Power Points: 20 (32)
Effect: Always hits. Hits 2-5 times.
Target: default is 1 opponent

"Heratana stabs the opponent with many sharp spikes, fired rapidly. This hits multiple times with perfect accuracy."

Hey look, a Steel-type multi-hit for Mega Heratana!
plusle.gif
minun.gif

Learned By: Plumin
Name: Double Charge (Charge + Charge Beam)
New Type: Electric
Classification: Special
Base Power: 50
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Hits twice. First hit has a 70% chance to raise user's Special Attack by 1, second hit has a 70% chance to raise user's Special Defense by 1.
Target: One foe
Learned By: Plumin
Name: Bolt and Blitz (Nuzzle + Volt Switch)
New Type: Electric
Classification: Special
Base Power: 45 (Z-140)
Accuracy: 100%
Power Points: 32
Effect: Paralyzes opponent and causes the user to switch out.
Target: One foe

"Plumin paralyzes its foe and then runs off. Sorry, couldn't think of anything creative for this."
deoxys-defense.gif
blissey.gif

Learned By: Oxybliss-Defense
Name: Bliss Boost (Calm Mind + Defense Curl)
New Type:
psychic.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 20
Effect: Raises the user's Def, SpA, and SpD by 1 stage each
Z-move: Resets all lowered stats modifications
Target: Self

Makes Oxybliss-Defense scarily difficult to take down while potentially allowing it to actually deal damage after a few boosts.
diggersby.gif
raticate-alola.gif

Learned By: Diggerscate-Alola
Name: Quick Sleuth (Odor Sleuth + Quick Attack)
New Type: Normal
Classification: Physical
Base Power: 40
Accuracy: -%
Power Points: 30 (48)
Effect: +1 priority. Always hits. Applies Odor Sleuth to the target before doing damage.
Target: default is 1 opponent

Quick Attack, but it always hits and can hit Ghost-types. Doesn't sound too useful, until you remember that Diggerscate has lowered accuracy.
Learned By: Diggerscate-Alola
Name: Magic Jammer (Quick Attack + Taunt)
New Type: Normal
Classification: Physical
Base Power: 40 (Z-100)
Accuracy: 100%
Power Points: 48
Effect: +1 Priority. Prevents target from using Status moves for the next 2-3 turns.
Target: One foe

"Diggerscate-Alola delivers a concussive blow that disables its target from using complex techniques."
infernape.gif
serperior.gif

Learned By: Inferperior
Name: Eco Power (Superpower + Energy Ball)
New Type:
grass.gif

Classification:
physical.png

Base Power: 120
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Lowers the user's Attack, Defense, and Special Defense by 1 stage.
Z-Effect: 190 BP Bloom Doom
Target: Single Adjacent
mimikyu.gif
muk-alola.gif

Learned By: Mimukyu
Name: Deny (Baby-Doll Eyes + Clear Smog)
New Type: Fairy
Classification: Special
Base Power: 50
Accuracy: 100
PP: 32
Effect: +1 priority. The user tells the target that they cannot have any stat boosts, which removes all of their stat boosts. The target is angry, and then sad.
Target: Selected Target
Overview: Priority stat boost removal. Great for stopping Mold Breaker setup sweepers and revenge killing. Not in Mimukyu's better offensive stat, however.
alakazam.gif
xurkitree.gif

Learned By: Axatree
Name: Hover Guard (Telekinesis + Volt Switch)
New Type:
psychic.gif

Classification:
special.png

Base Power: 70
Accuracy: 100
Power Points: 15
Effect: Switches out the user and creates a levitation effect in its place, which stays for 3 turns
Z-move: 140 BP
Target: Selected target

Not only a pivoting move but also provides levitation in its place for 3 turns, which could be extremely helpful for teammates who want to avoid grounded hazards or Ground-type attacks.
cresselia.gif
dunsparce.gif

Learned By: Cressapal
Name: Dream Drill (Dream Eater + Flail)
New Type: Psychic
Classification: Physical
Base Power: 100
Accuracy: 100%
Power Points: 15 (24)
Effect: Drains a percentage of the damage inflicted equal to ((100 - HP percentage)*2)
Target: default is 1 opponent

A strong Psychic STAB with healing that gets stronger the more you need it.
Learned By: Cressapal
Name: Lunar Clone (Lunar Dance+ Substitute)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: -
Power Points: 5 (max. 8)
Effect: KOes the user. Switched-in ally restores all its HP and get a free substitute.
Target: Itself

Next slate
  • 800.png
    497.png
    Necrior
  • 573.png
    802.png
    Cinshado
  • 334.png
    277.png
    Altellow
  • 447.png
    251.png
    Rebell
  • 256.png
    718.png
    Combarde
  • 132.png
    242.png
    Dittsey (good luck with this one)
  • 493.png
    075-a.png
    A Rave-Alola
  • 778.png
    658.png
    Miminja
 
Learned By: Necroir
Name: Photon Tornado (Photon Geyser + Leaf Tornado)
New Type: Grass
Classification: Special (usually)
Base Power: 100
Accuracy: 100%
Power Points: 10 (16)
Effect: Category based on user's higher attacking stat. Ignores abilities. Ignores the user's lowered accuracy stages.
Target: default is 1 opponent

Slightly stronger than Energy Ball with the power of ignoring abilities.

Learned By: Cinshadow
Name: Brick Tail (Tail Slap + Brick Break)
New Type: Fighting
Classification: Physical
Base Power: 25
Accuracy: 100%
Power Points: 10 (16)
Effect: Hits 2-5 times. Destroys screens if it connects.
Target: default is 1 opponent

Multi-hit Fighting STAB.

Learned By: Altellow
Name: Burst Rush (Dragon Rush + Boomburst)
New Type: Normal
Classification: Physical
Base Power: 130
Accuracy: 100%
Power Points: 10 (16)
Effect: 20% chance to flinch
Target: default is 1 opponent

It's a little weaker than Boomburst, but it can be used to run physical sets that have different coverage and work better with Puffy Cloud

Learned By: Rebell
Name: Switch Kick (High Jump Kick + Ally Switch)
New Type: Psychic
Classification: Physical
Base Power: 130
Accuracy: 90%
Power Points: 10 (16)
Effect: User switches out after attacking.
Target: default is 1 opponent

A strong priority attack. I guess its effect is a bit of a stretch, but not that much.

Learned By: Combarde
Name: Meteor Sweep (Low Sweep + Draco Meteor)
New Type: Fighting
Classification: Physical
Base Power: 130
Accuracy: 100%
Power Points: 10 (16)
Effect: Lowers user's Speed by 1.
Target: default is 1 opponent

this fusion needs all the help it can get, so here's a strong stab that makes it "faster". should have been fire/ground smh

Learned By: Dittsey
Name: Assisted Transform (Helping Hand + Transform)
New Type: normal
Classification: status
Base Power: no
Accuracy: all of it
Power Points: 20 (32)
Effect: +5 priority. User transforms into target.
Target: default is 1 opponent

i mean what did you expect

Learned By: A Rave-Alola
Name: Ludicrous Speed (Thunderbolt + Extreme Speed)
New Type: Electric
Classification: Physical
Base Power: 90
Accuracy: 100%
Power Points: 15 (24)
Effect: +2 Priority.
Target: default is 1 opponent

Electric STAB priority with less power, but more PP, than -atespeed.

Learned By: Miminja
Name: Shadow Shuriken
New Type: Ghost
Classification: Physical
Base Power: 30
Accuracy: 100%
Power Points: 20 (32)
Effect: Hits 3 times. High critical hit rate.
Target: default is 1 opponent

Better Ghost STAB.
 
256.png
718.png

Learned By: Combarde
Name: Prison Brawl (Dynamic Punch + Thousand Waves)
New Type: Fighting
Classification: Physical
Base Power: 100
Accuracy: 85%
Power Points: 10 (max 16)
Effect: The target is trapped and confused.
Z-Effect: 180 Power
Target: Single Adjacent Foe
Niche: Combarde lacked a decent Fighting-type STAB. This fixes that while providing an edge over Pokemon with better Fighting-type STABs by providing some utility others cannot provide in one slot.

800.png
497.png

Learned By: Necrior
Name: Blinding Buds (Photon Geyser + Worry Seed)
New Type: Grass
Classification: Special
Base Power: 100
Accuracy: 100%
Power Points: 5 (max 8)
Effect: The target's next move goes off of their lower attack stat.
Z-Effect: 180 Power
Target: Single Adjacent Foe
Niche: Necrior gets a cool Grass move that fucks with the foe even further. Have fun!

132.png
242.png

Learned By: Dittsey
Name: Mockery (Transform + Mimic)
New Type: Normal
Classification: Status
Base Power: -
Accuracy: -
Power Points: 10 (max 16)
Effect: The user transforms into the foe, while gaining the last move the target used, becoming a fifth moveslot.This move remains as a fifth moveslot, even if the user is Transformed.
Z-Effect: Restores all HP before use
Target: Single Adjacent Foe
Niche: I somehow made a move Dittsey can use even while transformed! It lets you transform into the foe out of something undesirable without switching out. Isn't it lovely?

447.png
251.png

Learned By: Rebell
Name: Bullet Dodge (Detect + Light Screen)
New Type: Fighting
Classification: Status
Base Power: -
Accuracy: -
Power Points: 30 (max 48)
Effect: The user is protected. Depending on what move the foe used, either Light Screen or Reflect will be set up. This move has an increasing chance to fail if used consecutively and will not reset a screen's counter until it has run out (so you can't set a screen back up if it hasn't faded yet).
Z-Effect: SpD +1
Target: User
Niche: Rebell currently is pretty useless. How do I fix this? By making it the easiest way to get screens set up, or at least one. Once it's set up, you can either use SD yourself or pivot into a Pokemon that would appreciate the screen.

778.png
658.png

Learned By: Miminja
Name: Roughhouse (Play Rough + Feint Attack)
New Type: Dark
Classification: Physical
Base Power: 90
Accuracy: -
Power Points: 10 (max 16)
Effect: This move does not check accuracy. 10% chance to lower the foe's Attack and/or Accuracy by one stage.
Z-Effect: 175 Power
Target: Single Adjacent Foe
Niche: Miminja doesn't have a decent Physical Dark STAB. Not anymore though!

493.png
075-a.png

Learned By: A-Rave-Alola
Name: Bass Bash (Echoed Voice + Rock Blast)
New Type: Normal
Classification: Physical
Base Power: 20
Accuracy: 85%
Power Points: 10 (max 16)
Effect: Hits twice. Power is increased by 40 BP each turn it is used consecutively, capping at 140 power. If it misses on the first hit, the power resets.
Z-Effect: 140 Power
Target: Single Adjacent Foe
Niche: Bass Bash is a matter of risk and reward. If it pulls off, you have an extremely powerful STAB move with Optimize! If it doesn't you're basically doing a Physical HP Normal. Will you be able to handle the beat?
 
Last edited:
Learned By: Necrior
Name: Lustrous Forest (Photon Geyser + Grassy Terrain)
New Type: Grass
Classification: Special
Base Power: 100 (Grassium Z-180) (UltraNecrozium Z-200)
Accuracy: 100%
Power Points: 8
Effect: Physical if the user's Attack, is higher than its Special Attack. Summons Wooded Terrain.
Target: One foe
Why Wooded Terrain you ask? Photon Geyser ignores abilities when attacking, Wooded Terrain ignores abilities if the foe has > 1/3 HP.

Learned By: Cinshado
Name: Energy Slap (Tail Slap + Focus Blast)
New Type: Fighting
Classification: Special
Base Power: 25 (Fightinium Z-140)
Accuracy: 80%
Power Points: 32
Effect: Hits 2-5 times. Each hit has a chance to lower foe's SpD by -1.
Target: One foe
Marshadow fusions should be banned and don't deserve buffs.

Learned By: Altellow
Name: Bird Tempest (Sky Attack + Hurricane)
New Type: Flying
Classification: Special
Base Power: 140 (Flynium Z-200)
Accuracy: 90%
Power Points: 32
Effect: Takes 1 turn to charge. Never misses and charges instantly in Rain.
Target: One foe

Learned By: Rebell
Name: Out With A Bang (Final Gambit + Future Sight)
New Type: Fighting
Classification: Special
Base Power: -
Accuracy: 90%
Power Points: 32
Effect: Deals damage (equal to the user's HP at the time of use) at the end of the turn for three turns. Bypasses Protect. Causes the user to faint after three turns. Counter does NOT reset when the user switches out. (Fightium Z- 190)
Target: One foe

Learned By: Combarde
Name: Core Erection (Bulk Up + Core Enforcer)
New Type: Fighting
Classification: Status
Base Power: -
Accuracy: -
Power Points: 32
Effect: Nullifies the foe's Ability and stat changes. Increases Attack and Defense by 1. (Fightium Z- increase Attack by 1.)
Target: One foe

Learned By: Dittsey
Name: Revamp (Transform + Recycle)
New Type: Normal
Classification: Status
Base Power: -
Accuracy: -
Power Points: 32
Effect: Transforms the user into the last Pokemon the user transformed, copying its type, stats, stat changes, moves, and ability.
Target: Self

Learned By: A Rave-Alola
Name: Radical Shift (Volt Switch + Laser Focus)
New Type: Normal
Classification: Status
Base Power: 70 (Normalium Z- 140)
Accuracy: 100%
Power Points: 32
Effect: Next turn, the user's attack will be a critical hit and will switch the user out.
Target: Self

Learned By: Miminja
Name: Destiny Banned (Destiny Bond + Taunt)
New Type: Dark
Classification: Status
Base Power: -
Accuracy: -
Power Points: 32
Effect: If the user faints before using its next move, the attacker faints. The target cannot use status moves for three turns.
Darkinium Z:
Target: One foe
 
Necrior
Learned By: Necrior
Name: Stored Energy (Energy Ball + Stored Power)
New Type: Grass
Classification: Special
Base Power: 20
Accuracy: 100
PP: 16
Effect: For each stat boost, this move gains 20 base power. Additionally, it has a 10% chance for each of the stat categories currently boosted (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) to drop the foe's corresponding stat by one.
Z-Power: 100
Target: Selected Target
Overview: A Grass type Stored Power that also has a chance to drop the foe's stats. To clarify, if Necrior has boosts in Attack, Defense, Special Attack, Special Defense, and Accuracy, the move has 120 Base Power, and all five of those stats get a 10% chance to be dropped. They are checked seperately, so more than one stat can be dropped.

Dittsey
Learned By: Dittsey
Name: Echo-Based Copy (Hyper Voice + Transform)
New Type: Normal
Classification: Special
Base Power: 50
Accuracy: 100
PP: 16
Effect: Dittsey lets out a shrill noise. The returning sound waves vibrate Dittsey in such a way that it transforms into the foe.
Z-Power: 100
Target: Selected Target
Overview: Substitute stops Dittsey's Transforming cold. Or, at least, it used to. But this is a sound move, so it doesn't care about that whatsoever. Only downside is that it doesn't hit Ghosts.
 
Last edited:
Miniat_7_s_800.png
Miniat_6_x_497.png

Learned By: Necrior
Name: Prismatic Storm (Prismatic Laser + Leaf Storm)
New Type: Grass
Classification: Special
Base Power: 160 (200)
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Lowers the user's Special Attack by one stage.
Target: Single Adjacent Foe

Miniat_6_x_573.png
Miniat_7_s_802.png

Learned By: Cinshadow
Name: Tail Sweep (Tail Slap + Low Sweep)
New Type: Fighting
Classification: Physical
Base Power: 25 (140)
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Hits two to five times. Each hit has 10% chance to lower target's speed by one stage.
Target: Single Adjacent Foe

Miniat_6_x_334.png
Miniat_6_x_277.png

Learned By: Altellow
Name: Dragon Work (Work Up + Dragon Dance)
New Type: Dragon
Classification: Status
Base Power: -
Accuracy: -
Power Points: 20 (max 32)
Effect: Boosts the user's Attack, Special Attack and Speed by one stage each.
Target: Itself

Miniat_6_x_447.png
Miniat_6_x_251.png

Learned By: Rebell
Name: Final Wish (Final Gambit + Healing Wish)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: 100
Power Points: 5 (max 8)
Effect: Causes the user to faint and heals the next Pokemon in. Target takes damage equal to the user's HP at the time of use.
Target: Single Adjacent Foe

Miniat_6_r_256.png
Miniat_6_x_718.png

Learned By: Combarde
Name: Thousand Uppercuts (Thousand Arrows + Sky Uppercut)
New Type: Fighting
Classification: Physical
Base Power: 90
Accuracy: 100
Power Points: 5 (max 8)
Effect: Can hit Ghost, Bouncing, Flying, or Sky Dropping target. Ghost target are identified.
Target: Single Adjacent Foe

Miniat_6_x_493.png
Miniat_7_s_075a.png

Learned By: A Rave-Alola
Name: Blitz Switch (Extreme Speed + Volt Switch)
New Type: Electric
Classification: Physical
Base Power: 75
Accuracy: 100
Power Points: 20 (max 32)
Effect: +2 Priority. User attacks, then switches.
Target: Single Adjacent Foe

Miniat_7_s_778.png
Miniat_6_x_658.png

Learned By: Miminja
Name: Spooky Shuriken (Shadow Sneak + Water Shuriken)
New Type: Ghost
Classification: Physical
Base Power: 15
Accuracy: 100
Power Points: 20 (max 32)
Effect: +2 Priority. Hits two to five times. If the user is Miminja-Reborn, the Base Power is boosted to 20 and the move always hits three times.
Target: Single Adjacent Foe
 
Last edited:
256.png
718.png

Learned By: Combarde
Name: Ghostbuster (Thousand Arrows + Power-Up Punch)
New Type: Fighting
Classification: Physical
Base Power: 90
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Hits Ghost-type Pokemon for neutral damage. User's Attack is raised by 1 if it successfully hits a Ghost type Pokemon.
Z-Effect: 180 BP All-Out Pummeling
Target: Single Adjacent Foe
Niche: A spammable Fighting STAB attack that cannot be stopped by ghosts.

800.png
497.png

Learned By: Necrior
Name: Bloodsucker (Giga Drain + Calm Mind)
New Type: Psychic
Classification: Special
Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: If the user deals 50% or less damage to the foe, it's Sp. Atk and Sp. Def are raised by 1, if the user deals 50%-75% damage to the foe, it's Sp. Atk and Sp. Def are raised by 2, if the user deals 75% or more damage to the foe, it's Sp. Atk and Sp. Def are raised by 3.
Z-Effect: 140 BP Shattered Psyche
Target: Single Adjacent Foe
Niche: Psychic STAB that makes Necrior stronger every time it is used.

132.png
242.png

Learned By: Dittsey
Name: Can't Hide (Transform + Substitute)
New Type: Normal
Classification: Status
Base Power: -
Accuracy: -
Power Points: 10 (max 16)
Effect: The user transforms into the foe even if it is behind a Substitute.
Z-Effect: Restores all HP before use
Target: Single Adjacent Foe
Niche: No one can hide from Dittsey.

447.png
251.png

Learned By: Rebell
Name: Rebellion (Future Sight + High Jump Kick)
New Type: Fighting
Classification: Physical
Base Power: 250
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Hits two turns after being used.
Z-Effect: 200 BP All-Out Pummeling
Target: Single Adjacent Foe
Niche: A powerful STAB nuke that can do a lot of damage if the foe doesn't have a Ghost-type to block it.

778.png
658.png

Learned By: Miminja
Name: You Only Live Twice (Water Shuriken + Astonish)
New Type: Ghost
Classification: Physical
Base Power: 10
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Hits 3 times in one turn. Each hit has a 30% chance to flinch the target. Priority +1. Power doubles if used by Miminja-Reborn.
Z-Effect: 100 BP Never-Ending Nightmare
Target: Single Adjacent Foe
Niche: An annoying but weak priority attack. Also pun ;)

493.png
075-a.png

Learned By: A-Rave-Alola
Name: Infinity Stones (Stealth Rock + Judgement)
New Type: Normal
Classification: Other
Base Power: -
Accuracy: -
Power Points: 20 (max 32)
Effect: Sets up a hazard on the foe's side of the field, damaging each foe that switches in. The type of the hazard depends on the user's held Plate.
Z-Effect: +1 Def
Target: Opponent's Side of the Field
Niche: Stealth Rock but it can be any type you want it to be.

573.png
802.png

Learned By: Cinshado
Name: Focused Attack (Shadow Sneak + Laser Focus)
New Type: Normal
Classification: Physical
Base Power: 40
Accuracy: 100%
Power Points: 30 (max 48)
Effect: Priority +1. Always results in a critical hit.
Z-Effect: 100 BP Breakneck Blitz
Target: Single Adjacent Foe
Niche: Normal STAB priority, nothing special.

334.png
277.png

Learned By: Altellow
Name: Dragon Roar (Boomburst + Dragon Pulse)
New Type: Dragon
Classification: Special
Base Power: 140
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Sound based.
Z-Effect: 200 BP Devastating Drake
Target: All Adjacent Pokemon
Niche: Strong Dragon STAB without any drawbacks.
 
800.png
497.png

Learned By: Necrior
Name: Ally Aid (Ally Switch + Giga Drain)
New Type:
grass.gif

Classification:
special.png

Base Power: 75
Accuracy: 100
Power Points: 10 (max 16)
Effect: +2 priority. After dealing damage, the user switches out and the replacement is healed by half the damage taken by the target.
Z-Effect: 140 BP
Target: Selected target
Niche: Deal damage and switch out to a teammate who needs the recovery.

573.png
802.png

Learned By: Cinshado
Name: Draining Fury (Tail Slap + Drain Punch)
New Type:
fighting.gif

Classification:
physical.png

Base Power: 25
Accuracy: 90
Power Points: 10 (max 16)
Effect: Hits 2-5 times. Restores user's health by half of the damage taken by the target.
Z-Effect: 140 BP
Target: Selected target
Niche: With Frenzy, this move can hurt a lot, which means it can heal Cinshado a bit too.

334.png
277.png

Learned By: Altellow
Name: Swift Rush (Dragon Rush + Quick Attack)
New Type:
dragon.gif

Classification:
physical.png

Base Power: 60
Accuracy: 100
Power Points: 20 (max 32)
Effect: +1 priority. Has a 20% chance to cause flinching.
Z-Effect: 120 BP
Target: Selected target
Niche: A Dragon-type priority move that gets STAB in both forms, also has a priority hax chance.

447.png
251.png

Learned By: Rebell
Name: Clear Out (Circle Throw + Ally Switch)
New Type:
fighting.gif

Classification:
physical.png

Base Power: 60
Accuracy: --
Power Points: 10 (max 16)
Effect: -4 priority. Never misses. Forces opponent to switch out and switches out the user for another teammate.
Z-Effect: 120 BP
Target: Selected target
Niche: Allows Rebell to force a potentially advantageous switch, disrupts the opponent's momentum and set up.

256.png
718.png

Learned By: Combarde
Name: Thousand Traps (Fire Spin + Thousand Arrows)
New Type:
ground.gif

Classification:
physical.png

Base Power: 50
Accuracy: 100
Power Points: 10 (max 16)
Effect: Traps foes for 4-5 turns, dealing damage equal to 1/8th of their max HP each turn. Also hits airborne Pokemon and knocks them to the ground.
Z-Effect: 100 BP
Target: All adjacent foes
Niche: Doesn't deal as much damage as Thousand Arrows, but it traps opponents while dealing damage over time to them, helping to weaken bulkier Pokemon.

132.png
242.png

Learned By: Dittsey
Name: Identity Thief (Transform + Sing)
New Type:
normal.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 10 (max 16)
Effect: Transforms into the target and puts them to sleep.
Z-Effect: Heals the user for 50% of its max HP
Target: Selected target
Niche: If Troll doesn't activate, Dittsey could try to transform into the target and put them to sleep. Doesn't help against Substitutes though.

493.png
075-a.png

Learned By: A Rave-Alola
Name: Rave Maximus (Swords Dance + Rock Polish)
New Type:
normal.gif

Classification:
other.png

Base Power: --
Accuracy: --
Power Points: 10 (max 16)
Effect: Raises user's Atk by 1 stage and Spe by 2 stages
Z-Effect: Resets lowered stat modifications
Target: Self
Niche: Didn't want to boost Atk by 2 stages too in case that could be too broken.

778.png
658.png

Learned By: Miminja
Name: Spectral Gash (Shadow Claw + Hydro Pump)
New Type:
ghost.gif

Classification:
physical.png

Base Power: 110
Accuracy: 90
Power Points: 10 (max 16)
Effect: Has a high critical hit ratio.
Z-Effect: 185 BP
Target: Selected target
Niche: A powerful Ghost-type physical STAB move.
 
Status
Not open for further replies.
Back
Top