SS OU FWG Balance

Hello, I am quite inexperienced with gen 8 mechanics so help is very much appreciated. This team is based on pivoting to other mons who can take hits and dish out damage. It took me quite a while to come up with and fix this team, so again, help is appreciated.
(PS: I just got smogon sets, changed it up a bit, and threw this team together)


Slowking @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- Future Sight
- Slack Off
- Teleport

I close slowking for its bulk and survivability with regenerator. HP evs are mandatory and SpD over SpA is because this is a team based on switching. Because of that, I chose this set with heavy duty boots instead of assault vest, although assault vest slowking could be possible with this team. Teleport is the main reason I don't use assault vest. Future sight is chosen over Psychic because... well it's a slowking. Overall, this mon could be seen as a special wall.


Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Giga Drain
- Knock Off
- Focus Blast
- Sleep Powder

Tangrowth here is my physical wall, used mostly to switch into ground, water, and electric type moves as is the duty of a grass type pokemon. Knock off is chosen to get rid of leftovers. Giga drain is stab and focus blast is used if you know that an ice type mon will switch in. Rocky helm is common on tangrowth as means to wall mons like urshifu-r and zeraora, who walls zapdos.


Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 136 SpD / 120 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Toxic


Common heatran set, magma storm for stab and trapping, earth power is for rock and fire types that can't deal serious damage to heatran. Main purpose is to trap and toxic. Leftovers and HP evs for survivability. Flash fire is the obvious choice over flame body becuase no sane pokemon player uses flame body. Heatran counters mons like blissey and clefable that don't run teleport or magic guard. Also counters weavile, as this team is incredibly weak to it.


Zapdos @ Heavy-Duty Boots
Ability: Static
EVs: 248 HP / 220 Def / 40 Spe
Timid Nature
- Discharge
- Hurricane
- Roost
- Defog

Defogger and switch in to ground type moves, though tangrowth can soak up physical ground type moves. Corviknight could be used but zapdos is an electric type with strong stab moves, and corviknight gets easily countered by magnezone because it is outsped and needs to use u turn to escape. Heavy duty boots is anti rocks. Def evs work well with its static ability, which has a 30% chance to paralyze the opponent when hit by a physical move.


Kyurem @ Heavy-Duty Boots
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
- Substitute
- Roost
- Freeze-Dry
- Earth Power

Kyurem is my lead most of the time, unless the opponent has urshifu-r, which is a common lead. Substitute if your opponent led with mons that are weak to ice like lando, and you predict the switch. Freeze dry is chosen over ice beam as water types can wall kyurem. Heavy duty boots, like zapdos, are anti stealth rock. Earth power if your opponent switches into a mon that is weak to ground, like tapu koko or heatran, and you have substitute active.


Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Aromatherapy
- Wish
- Protect

The only thing that holds this team together. Counters fighting and dark, which are possible threats to this team. Unaware, because clefable has aromatherapy. I chose wish and protect over soft boiled because heatran and tangrowth don't have regenerative moves. Protect is here because most of the time, when wish is used, clefable cannot take another hit. Leftovers for survivability as this mon is also my setup counter.

Importable: https://pokepast.es/27f97ecd181983f8
 
Hello welcome to to smogon! Your team has a great idea however there are a few changes I would like to add.
major changes
firstly,
1628262971557.png
>>>
1628262986142.png



Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Seismic Toss
- Soft-Boiled
- Toxic
- Aromatherapy

Overall much better spdef wall and fixes your opposing kyurem and dragapult matchup which was unfavorable. Toxic to help put the opponents mons on a timer. Aromatherapy is for the rest of the team, bliss also functions as a cleric.


Secondly,
1628263423838.png
>>>
1628263467134.png

Garchomp (F) @ Leftovers
Ability: Rough Skin
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Stealth Rock
- Earthquake
- Toxic
- Rest

I didn’t see heatran doing much of what something else on your team already does and I see your team desperately needs a ground immunity. Chomper is also a more effective check to to heatran as fat teams dislike tran

Thirdly,
1628263871805.png
>>>
1628263895396.png


Corviknight @ Shed Shell
Ability: Pressure
EVs: 252 HP / 200 Def / 56 Spe
Impish Nature
IVs: 0 Atk
- Defog
- Iron Defense
- Body Press
- Roost

I opted for shed shell so Corvi doesn’t get trapped . This allows you to body press magnezone on the switch and switch out. Because you are running shedshell try your best to avoid knock off until the opponents magnezone is gone buy using tangrowth as the absorber. Corvi also allows you to play around lele matchups which would have been mind games for you originally.

minor changes

Clefable (F) @ Heavy-Duty Boots
Ability: Unaware
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Flamethrower
- Soft-Boiled
- Moonblast
Because blissey is your cleric now this allows you to run flamethrower for ferrothorn and opposing Corviknight. Can be really helpful.

lastly,
Kyurem @ metronome
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
- Substitute
- Roost
- Freeze-Dry
- Earth Power

I opted for metronome as we now have defog this gives kyurem much more breaking power for pp stallers such as corv and blissey.

these are my changes I hope you like them here is the new team https://pokepast.es/be10bb72b5165dae
 

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Hello welcome to to smogon! Your team has a great idea however there are a few changes I would like to add.
major changes
firstly,View attachment 363280>>>View attachment 363281


Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Seismic Toss
- Soft-Boiled
- Toxic
- Aromatherapy

Overall much better spdef wall and fixes your opposing kyurem and dragapult matchup which was unfavorable. Toxic to help put the opponents mons on a timer. Aromatherapy is for the rest of the team, bliss also functions as a cleric.


Secondly, View attachment 363282>>>View attachment 363283
Garchomp (F) @ Leftovers
Ability: Rough Skin
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Stealth Rock
- Earthquake
- Toxic
- Rest

I didn’t see heatran doing much of what something else on your team already does and I see your team desperately needs a ground immunity. Chomper is also a more effective check to to heatran as fat teams dislike tran

Thirdly, View attachment 363287>>>View attachment 363288

Corviknight @ Shed Shell
Ability: Pressure
EVs: 252 HP / 200 Def / 56 Spe
Impish Nature
IVs: 0 Atk
- Defog
- Iron Defense
- Body Press
- Roost

I opted for shed shell so Corvi doesn’t get trapped . This allows you to body press magnezone on the switch and switch out. Because you are running shedshell try your best to avoid knock off until the opponents magnezone is gone buy using tangrowth as the absorber. Corvi also allows you to play around lele matchups which would have been mind games for you originally.

minor changes

Clefable (F) @ Heavy-Duty Boots
Ability: Unaware
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Flamethrower
- Soft-Boiled
- Moonblast
Because blissey is your cleric now this allows you to run flamethrower for ferrothorn and opposing Corviknight. Can be really helpful.

lastly,
Kyurem @ metronome
Ability: Pressure
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
- Substitute
- Roost
- Freeze-Dry
- Earth Power

I opted for metronome as we now have defog this gives kyurem much more breaking power for pp stallers such as corv and blissey.

these are my changes I hope you like them here is the new team https://pokepast.es/be10bb72b5165dae
I see what you mean, and I'll try it out. Thanks!
 
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