AAA Galarian Moltres [Done]

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UT

I chose this cyclone with you
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Appeals + C&C Lead
[SET]
name: Double Dance
move 1: Hurricane
move 2: Fiery Wrath
move 3: Nasty Plot
move 4: Agility
item: Heavy-Duty Boots / Weakness Policy
ability: Primordial Sea
nature: Modest
evs: 8 HP / 4 Def / 252 SpA / 240 Spe

[SET COMMENTS]
Galarian Moltres is a threatening double dance sweeper on hyper offense teams. Thanks to the fantastic neutral coverage of Fiery Wrath and Hurricane, it can afford to run both Nasty Plot and Agility and still hit most of the metagame hard. Hurricane is the primary STAB move, boosted to perfect accuracy with Primordial Sea, and has great neutral coverage on its own. Fiery Wrath provides important coverage against RegenVest Jirachi and hits most Pokemon that resist Flying, like Zapdos and Corviknight, for neutral damage. Nasty Plot gives Galarian Moltres the firepower to OHKO most offensive threats and 2HKO at worst most walls, and after Agility it outspeeds the entire unboosted metagame, alongside all relevant Choice Scarf users. Galarian Moltres's excellent natural bulk allows it to set up on a wide range of threats, especially with dual screens support; it even avoids the 2HKO from Tapu Koko's Thunderbolt behind Light Screen. Primordial Sea, in addition to boosting Hurricane's accuracy, affords it extra setup opportunities thanks to its immunity to Fire. Heavy-Duty Boots is the most consistent item to preserve its health, but Weakness Policy allows it to boost its Speed and Special Attack in one turn, using Agility on a predicted super effective hit. The HP and Defense investment allows Galarian Moltres to always survive Pixilate Tapu Koko's Facade behind Reflect, and it still outspeeds all relevant unboosted and Choice Scarf Pokemon after Agility.

Galarian Moltres is commonly found on hyper offense teams, especially dual screens hyper offense, where it can use its great natural bulk and multiple immunities to find setup opportunities. Therefore, dual screens Tapu Koko and Regieleki make excellent teammates. Galarian Moltres's immunities to Fire, Ground, and Psychic allow it to check dangerous threats to hyper offense like Desolate Land Heatran and Psychic Surge Azelf. Other common setup attackers like Genesect, Volcarona, and Garchomp make great hyper offense partners to overwhelm opposing defensive cores together. Galarian Moltres struggles to break through Blissey and Chansey, especially Unaware variants, so teammates that can reliably handle them like Tapu Lele and Kommo-o are excellent. Desolate Land users, while checked by Galarian Moltres themselves, can remove its rain and make Hurricane unreliable, so secondary answers to Fire-types like Garchomp are appreciated. Galarian Moltres is vulnerable to priority moves, especially Triage Draining Kiss, so it requires teammates like Genesect that can reliably tank common priority. If forgoing Heavy-Duty Boots, Rapid Spin or Defog support from teammates like Regieleki and Latios is highly encouraged.

[STRATEGY COMMENTS]
Other Options
=============

Galarian Moltres can run a Sheer Force + Life Orb set for extra power, but the loss of accuracy on Hurricane and lack of Fire immunity make it less consistent; additionally, this set forgoes the ability to beat its checks with confusion and flinching. Galarian Moltres can also run bulkier sets with Rest over a setup move to have extra longevity, but forgoing either Agility or Nasty Plot dramatically hampers its sweeping ability.

Checks and Counters
===================

**Chansey and Blissey**: Both Chansey and Blissey can comfortably tank Galarian Moltres's attacks, even at +2, and threaten it with Toxic, Thunder Wave, and Seismic Toss.

**Priority Moves**: Galarian Moltres often is in KO range of priority revenge killers after setting up, especially Triage Tapu Lele. As a Flying-type, it is also unable to get protection from Psychic Terrain support.

**Powerful Wallbreakers**: Strong wallbreakers like Terrakion, Tapu Koko, and Tapu Lele can prevent Galarian Moltres from getting both of its boosting moves off, even behind dual screens, limiting either its power or Speed.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[avyrie, 476520], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:
add remove conjecture
[SET]
name: Double Dance
move 1: Hurricane
move 2: Fiery Wrath
move 3: Nasty Plot
move 4: Agility
item: Heavy-Duty Boots / Weakness Policy
ability: Primordial Sea
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe consider 8 hp 4 def, guarantees you live 1 koko facade through reflect

[SET COMMENTS]
Galarian Moltres is a threatening double dance sweeper on hyper offense teams. Thanks to the fantastic neutral coverage of Fiery Wrath and Hurricane, it can afford to run both Nasty Plot and Agility and still hit most of the metagame hard. Hurricane is the primary STAB move, boosted to perfect accuracy with Primordial Sea, and has great neutral coverage on its own. Fiery Wrath provides important coverage against RegenVest Jirachi and hits most Pokemon that resist Flying, like Zapdos and Corviknight, for neutral damage. Nasty Plot gives Galarian Moltres the firepower to OHKO most offensive threats and 2HKO at worst most walls, and after Agility it outspeeds the entire unboosted metagame, including all relevant Choice Scarf users. Galarian Moltres’s excellent natural bulk allows it to set up on a wide range of threats, especially with dual screens support; it even avoids the 2HKO from Tapu Koko’s Thunderbolt behind Light Screen. Primordial Sea, in addition to boosting Hurricane’s accuracy, affords it extra setup opportunities thanks to its immunity to Fire. Heavy-Duty Boots is the most consistent item to preserve its bulk, but Weakness Policy allows it to boost its Speed and Special Attack in one turn on a predicted super effective hit.

Galarian Moltres is commonly found on hyper offense teams, especially dual screens hyper offense, where it can use its great natural bulk and multiple immunities to find setup opportunities. As such, dual screens Tapu Koko and Regieleki make excellent teammates. Galarian Moltres's immunities to Fire, Ground, and Psychic allow it to check dangerous threats to hyper offense like Desolate Land Heatran and Psychic Surge Azelf. Other common setup attackers like Genesect, Volcarona, and Garchomp make great hyper offense partners to overwhelm opposing defensive cores for each other. Galarian Moltres struggles to break Blissey and Chansey, especially Unaware variants, so teammates that can reliably handle them like Tapu Lele and Kommo-o make excellent teammates. Desolate Land users, while checked by Galarian Moltres themselves, can remove its rain and make Hurricane unreliable, so secondary answers to Fire-types like Garchomp are appreciated. Galarian Moltres is venerable vulnerable to priority, especially Triage Draining Kiss, so it requires teammates like Genesect that can reliably tank common priority. If forgoing Heavy-Duty Boots, Rapid Spin or Defog support from teammates like Regieleki and Latios is highly encouraged.

[STRATEGY COMMENTS]
Other Options
=============

Galarian Moltres can run a Sheer Force Life Orb set for extra power, but the loss of accuracy on Hurricane and lack of Fire immunity makes it less consistent; additionally, this set forgoes the ability to beat its checks with confusion and flinching. It can also run bulkier sets with Rest over a set up move to have extra longevity, but forgoing either Agility or Nasty Plot dramatically hampers its sweeping ability.

Checks and Counters
===================

**Chansey and Blissey**: Both Chansey and Blissey can comfortably tank Galarian Moltres's attacks even at +2 and threaten it with Toxic, Thunder Wave, and Seismic Toss.

**Priority**: Galarian Moltres often is in range of priority revenge killers after setting up, especially Triage Tapu Lele. It is also unable to protect itself with Psychic Terrain support.

mention powerful breakers in general as they can force gmolt to attack and not setup; dual screens alleviate this weakness but doesn't save it from the likes of terrakion and pixi koko

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[avyrie, 476520], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
[SET]
name: Double Dance
move 1: Hurricane
move 2: Fiery Wrath
move 3: Nasty Plot
move 4: Agility
item: Heavy-Duty Boots / Weakness Policy
ability: Primordial Sea
nature: Modest
evs: 8 HP / 4 Def / 252 SpA / 240 Spe

[SET COMMENTS]
Galarian Moltres is a threatening double dance sweeper on hyper offense teams. Thanks to the fantastic neutral coverage of Fiery Wrath and Hurricane, it can afford to run both Nasty Plot and Agility and still hit most of the metagame hard. Hurricane is the primary STAB move, boosted to perfect accuracy with Primordial Sea, and has great neutral coverage on its own. Fiery Wrath provides important coverage against RegenVest Jirachi and hits most Pokemon that resist Flying, like Zapdos and Corviknight, for neutral damage. Nasty Plot gives Galarian Moltres the firepower to OHKO most offensive threats and 2HKO at worst most walls, and after Agility it outspeeds the entire unboosted metagame, including all relevant Choice Scarf users. Galarian Moltres’s excellent natural bulk allows it to set up on a wide range of threats, especially with dual screens support; it even avoids the 2HKO from Tapu Koko’s Thunderbolt behind Light Screen. Primordial Sea, in addition to boosting Hurricane’s accuracy, affords it extra setup opportunities thanks to its immunity to Fire. Heavy-Duty Boots is the most consistent item to preserve its bulk, but Weakness Policy allows it to boost its Speed and Special Attack in one turn on a predicted super effective hit. The HP and Defense investment allows Galarian Moltres to always survive Pixilate Tapu Koko's Facade behind reflect while still outspeeding all relevant unboosted and Choice Scarf Pokemon.

Galarian Moltres is commonly found on hyper offense teams, especially dual screens hyper offense, where it can use its great natural bulk and multiple immunities to find setup opportunities. As such, dual screens Tapu Koko and Regieleki make excellent teammates. Galarian Moltres's immunities to Fire, Ground, and Psychic allow it to check dangerous threats to hyper offense like Desolate Land Heatran and Psychic Surge Azelf. Other common setup attackers like Genesect, Volcarona, and Garchomp make great hyper offense partners to overwhelm opposing defensive cores for each other. Galarian Moltres struggles to break Blissey and Chansey, especially Unaware variants, so teammates that can reliably handle them like Tapu Lele and Kommo-o make excellent teammates. Desolate Land users, while checked by Galarian Moltres themselves, can remove its rain and make Hurricane unreliable, so secondary answers to Fire-types like Garchomp are appreciated. Galarian Moltres is vulnerable to priority, especially Triage Draining Kiss, so it requires teammates like Genesect that can reliably tank common priority. If forgoing Heavy-Duty Boots, Rapid Spin or Defog support from teammates like Regieleki and Latios is highly encouraged.

[STRATEGY COMMENTS]
Other Options
=============

Galarian Moltres can run a Sheer Force Life Orb set for extra power, but the loss of accuracy on Hurricane and lack of Fire immunity makes it less consistent; additionally, this set forgoes the ability to beat its checks with confusion and flinching. It can also run bulkier sets with Rest over a set up move to have extra longevity, but forgoing either Agility or Nasty Plot dramatically hampers its sweeping ability.

Checks and Counters
===================

**Chansey and Blissey**: Both Chansey and Blissey can comfortably tank Galarian Moltres's attacks even at +2 and threaten it with Toxic, Thunder Wave, and Seismic Toss.

**Priority**: Galarian Moltres often is in range of priority revenge killers after setting up, especially Triage Tapu Lele. It is also unable to protect itself with Psychic Terrain support.

**Powerful Wallbreakers**: Strong wallbreakers like Terrakion, Tapu Koko, and Tapu Lele can prevent Galarian Moltres from getting both of its boosting moves off, even behind dual screens., limiting either its power or Speed.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[avyrie, 476520], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]
You pretty much covered how2buildagmoltteam, so there isn't much else to change
2/2
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma
(AA): Fix Apostrophe to Straight

[SET]
name: Double Dance
move 1: Hurricane
move 2: Fiery Wrath
move 3: Nasty Plot
move 4: Agility
item: Heavy-Duty Boots / Weakness Policy
ability: Primordial Sea
nature: Modest
evs: 8 HP / 4 Def / 252 SpA / 240 Spe

[SET COMMENTS]
Galarian Moltres is a threatening double dance sweeper on hyper offense teams. Thanks to the fantastic neutral coverage of Fiery Wrath and Hurricane, it can afford to run both Nasty Plot and Agility and still hit most of the metagame hard. Hurricane is the primary STAB move, boosted to perfect accuracy with Primordial Sea, and has great neutral coverage on its own. Fiery Wrath provides important coverage against RegenVest Jirachi and hits most Pokemon that resist Flying, like Zapdos and Corviknight, for neutral damage. Nasty Plot gives Galarian Moltres the firepower to OHKO most offensive threats and 2HKO at worst most walls, and after Agility it outspeeds the entire unboosted metagame, including alongside all relevant Choice Scarf users. Galarian Moltres's (AA) excellent natural bulk allows it to set up on a wide range of threats, especially with dual screens support; it even avoids the 2HKO from Tapu Koko's (AA) Thunderbolt behind Light Screen. Primordial Sea, in addition to boosting Hurricane's (AA) accuracy, affords it extra setup opportunities thanks to its immunity to Fire. Heavy-Duty Boots is the most consistent item to preserve its bulk, health, but Weakness Policy allows it to boost its Speed and Special Attack in one turn turn, using Agility on a predicted super effective hit. The HP and Defense investment allows Galarian Moltres to always survive Pixilate Tapu Koko's Facade behind reflect while still outspeeding Reflect, and it still outspeeds all relevant unboosted and Choice Scarf Pokemon after Agility.

Galarian Moltres is commonly found on hyper offense teams, especially dual screens hyper offense, where it can use its great natural bulk and multiple immunities to find setup opportunities. As such, Therefore, dual screens Tapu Koko and Regieleki make excellent teammates. Galarian Moltres's immunities to Fire, Ground, and Psychic allow it to check dangerous threats to hyper offense like Desolate Land Heatran and Psychic Surge Azelf. Other common setup attackers like Genesect, Volcarona, and Garchomp make great hyper offense partners to overwhelm opposing defensive cores for each other. together. Galarian Moltres struggles to break through Blissey and Chansey, especially Unaware variants, so teammates that can reliably handle them like Tapu Lele and Kommo-o make excellent teammates. are excellent. Desolate Land users, while checked by Galarian Moltres themselves, can remove its rain and make Hurricane unreliable, so secondary answers to Fire-types like Garchomp are appreciated. Galarian Moltres is vulnerable to priority moves, especially Triage Draining Kiss, so it requires teammates like Genesect that can reliably tank common priority. If forgoing Heavy-Duty Boots, Rapid Spin or Defog support from teammates like Regieleki and Latios is highly encouraged.

[STRATEGY COMMENTS]
Other Options
=============

Galarian Moltres can run a Sheer Force + (visibility notice) Life Orb set for extra power, but the loss of accuracy on Hurricane and lack of Fire immunity makes make it less consistent; additionally, this set forgoes the ability to beat its checks with confusion and flinching. It Galarian Moltres can also run bulkier sets with Rest over a set up setup move to have extra longevity, but forgoing either Agility or Nasty Plot dramatically hampers its sweeping ability.

Checks and Counters
===================

**Chansey and Blissey**: Both Chansey and Blissey can comfortably tank Galarian Moltres's attacks, (AC) even at +2, (AC) and threaten it with Toxic, Thunder Wave, and Seismic Toss.

**Priority Moves**: Galarian Moltres often is in KO range of priority revenge killers after setting up, especially Triage Tapu Lele. As a Flying-type, it is also unable to protect itself with get protection from Psychic Terrain support.

**Powerful Wallbreakers**: Strong wallbreakers like Terrakion, Tapu Koko, and Tapu Lele can prevent Galarian Moltres from getting both of its boosting moves off, even behind dual screens, limiting either its power or Speed.

[CREDITS]
- Written by: [[UT, 523866]]
- Quality checked by: [[avyrie, 476520], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]

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GP Team done
 
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