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Galladiator vs Dummy007 (3v3 Singles)

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Does U-Turn retain its normal effect in ASB battles?

If so: Immediately U-Turn to Harry. For his first action in battle, Harry will Sunny Day and follow up with Flamethrower, if possible.

If not: Neville will begin with a mighty Payback, closely followed by an Earthquake. His last action will be Pursuit unless Sarah attacks during the third action; in that case, it will be Sucker Punch.

Summary:
U-Turn -> Sunny Day -> Flamethrower
OR
Payback -> Earthquake -> Pursuit (Sucker Punch if it attacks)
 
Yeah, Dummy007, U-Turn has that power in CAP ASB in a vaccuum; however, seeing as it's Switch=KO, no switching of any sort can be performed unless the party switching out is unconscious.
 
Assuming it's okay to post my actions.

Oaky, Sarah, listen closely! Before Colosshale attacks, Trace its Storm Drain ability! Then Teleport to dodge the Payback, follow that with a Thunderbolt, and end the round with a Double Team!

Recap:
Trace Storm Drain...Evasive Teleport...Thunderbolt...Double Team

Evasion Clause breach much?
 
Yeah, Dummy007, U-Turn has that power in CAP ASB in a vaccuum; however, seeing as it's Switch=KO, no switching of any sort can be performed unless the party switching out is unconscious.
Cool. Take the second action chain, then. My next challenge will have free switches... >:)
 
Round 7

Before Round 7:
Ralts (Sarah) [Galladiator]
Spr_5b_280.png

HP: 90
Energy: 100
Atk: *
Def: *
SAtk: ***
SDef: **
Spd: 40
Boosts/Drops: None
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 77
Energy: 78
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

I have forgone flavor due to our time pressure here. Please get your Round 8 commands up ASAP.

After Round 7:
Ralts (Sarah) [Galladiator]
Spr_5b_280.png

HP: 50
Energy: 79
Atk: *
Def: *
SAtk: ***
SDef: **
Spd: 40
Boosts/Drops: -2 Spd (Deteriorating)
Status Conditions: Traced Storm Drain

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 62
Energy: 61
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None
Current Locations:
Sarah: Middle of Green
Neville: Inner Edge of Green


- Galladiator sends out Sarah the Ralts
- Sarah traces Storm Drain
- Neville uses Payback (hit). 13 DMG, 6 Energy
- Sarah uses Teleport (move to center of Green). 10 Energy
- Neville uses Earthquake (hit). 10 DMG, 7 Energy
- Sarah uses Thunderbolt (hit). 15 DMG, 7 Energy
- Neville uses Pursuit (hit). 17 DMG, 4 Energy
- Sarah uses Double Team (one clone). 4 Energy
- Wild Axew uses Scary Face on Sarah
- No interference to Neville...
 
Sorry about that, there was a minor outage at my place. (You forget that I'm kind of living in a flood danger zone at the moment.) And besides, I had to sleep at some point.

Thunderbolt...Double Team (3 clones)...Thunderbolt
 
Smash it with Sucker Punch as it Thunderbolts, then Payback as it Double Teams. If it's still alive, use Earthquake to destroy the clones and damage it.

Summary:
Sucker Punch -> Payback -> Earthquake
 
OoC: No pressure, Galladiator, no pressure at all. I was just hoping that we could take care of it quickly.

Before Round 8:
Ralts (Sarah) [Galladiator]
Spr_5b_280.png

HP: 50
Energy: 79
Atk: *
Def: *
SAtk: ***
SDef: **
Spd: 40
Boosts/Drops: -2 Spd (Deteriorating)
Status Conditions: Traced Storm Drain

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 62
Energy: 61
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None
Current Locations:
Sarah: Middle of Green
Neville: Inner Edge of Green

After being dominated early on by Galladiator, Dummy was beginning to rally under the mammoth strength of Neville. He used Sucker Punch to begin the match, slamming Sarah before it could retaliate with Thunderbolt.
Still shaking from the leftover shock of Thunderbolt, Neville launched a Payback at the psychic (mushroom?), which was a Critical Hit! After the attack, Sarah made a move to prevent it from occurring again: He used Double Team to make three clones of himself, flanking Neville on every side.
Neville acted quickly against the newly spawned clones, using Earthquake to knock them all out; in the shockwaves left by the quaking earth, Sarah was left unconscious. The triumphant Neville faced no wild interference at the end of the round..."
"All right, Trainers! Know that Sarah is down, it's time for Galladiator to send in his final Pokemon. Once he does so, Dummy will give his orders, then Galladiator will give his. I'm sure you know how it works by now."

After Round 8:
Ralts (Sarah) [Galladiator]
Spr_5b_280.png

HP: KO
Energy: KO
Atk: *
Def: *
SAtk: ***
SDef: **
Spd: 40
Boosts/Drops: KO
Status Conditions: KO

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 47
Energy: 44
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

Current Locations:
Sarah: KO
Neville: Inner Edge of Green

- Neville uses Sucker Punch (hit). 17 DMG, 5 Energy
- Sarah uses Thunderbolt (hit). 15 DMG, 7 Energy
- Neville uses Payback (critical hit!). 17 DMG, 5 Energy
- Sarah uses Double Team (3 clones). 12 Energy
- Neville uses Earthquake (hit). Clones eliminated, 10 DMG (Sarah KO'd), 7 Energy
- No wild interference on Neville...
 
images


Oh, and considering "Sarah" is a girl's name, one would think Ralts was female. You called her male.

Anyway, finish this off, Irwin!

totodile.png
 
Nice nickname. Anyway, harness the power of the earth, then shoot off a bomb of mud, and finish with a quake of earth.

Summary:
Earth Power -> Mud Bomb -> Earthquake
 
Round 9

Before Round 9:
Irwin the Totodile [Galladiator]
totodile.png

HP: 90
Energy: 100
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: None
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 47
Energy: 44
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None
Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

Sorry to be so unreliable about flavor, but it's rather later than I had hoped to be staying up; I like my 8 hrs. I'll add in flavor if I have the time before Round 10.

After Round 9:
Irwin the Totodile [Galladiator]
totodile.png

HP: 59
Energy: 80
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 39
Energy: 24
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1, Spd -1 (Deteriorating)
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green
- Neville uses Earth Power (hit). 12 DMG, 7 Energy, -1 SDef
- Irwin uses Scary Face (hit). -2 Spd (deteriorating), 6 Energy
- Irwin uses Dragon Dance (success). +1 Atk, +1 Spd (deteriorates after R11), 7 Energy
- Neville uses Mud Bomb (hit). 12 DMG, 6 Energy
- Irwin uses Waterfall (hit). 8 DMG, 7 Energy
- Neville uses Earthquake (hit). 7 DMG, 7 Energy
 
Before Round 10:
Irwin the Totodile [Galladiator]
totodile.png

HP: 59
Energy: 80
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 39
Energy: 24
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1, Spd -1 (Deteriorating)
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

I know I'm a whore for not posting flavor, but I've gone through four matches tonight and I haven't had time to flavor any of them. I'll get it in R11 (because weekend), OK?

Floraedit: [flavor]FLAVOR! FLAVOR! GET YOUR FLAVOR HERE!!![/flavor]

There's your flavor guys! Basically, if you can just type up something completely random and attempt to link it with what's happening, it can work Terrador14.

I also got a great idea. Your flavor could reflect what you were doing today, emotionally and physically. Make each reffing update a diary or reflection. Hey, that may motivate you to actually type something up!

After Round 10:
Irwin the Totodile [Galladiator]
totodile.png

HP: 25
Energy: 62
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 17
Energy: 5
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

- Irwin uses Dragon Dance (success). 7 Energy
- Neville uses Earth Power (hit). 14 DMG, 7 Energy
- Neville uses Sucker Punch (hit). 8 DMG, 6 Energy
- Irwin uses Waterfall (hit). 12 DMG, 5 Energy
- Irwin uses Ice Punch (hit). 10 DMG, 6 Energy
- Neville uses Mud Bomb (hit). 12 DMG, 6 Energy
- No wild interference to either side
 
Can I use a move with over 5 Energy Cost this turn?

If so: Earth Power
If not: Bubblebeam

Floraedit: You can never ever use a move that is over your current Energy percentage. So don't even think about it!

What I'm wondering though is why aren't you using... oh wait, I'm not supposed to help (hint hint).
 
Round 11

@Flora, I didn't have the time to type anything. At all. I had a particularly heavy workload and rather little time that night. I try not to skimp on flavor, but when it's that or ref all the matches that need reffing... I'll do my best to avoid skipping flavor in the future, though.

Before Round 10.5:
Irwin the Totodile
[Galladiator]
totodile.png

HP: 25
Energy: 62
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 17
Energy: 5
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

Spicy, with a tang of sweetness. It begged for water, but at the same time it was a shame to remove the taste (like an inferno sparked by a pile of the sweetest sugarcane that the South had to offer) from your mouth. Flavorful enough for you?

Just kidding. Actual flavor time!

Both Water-Types were badly worn down by the battle earlier; they were at the end of their ropes, especially Neville. That's why Irvin used Aqua Jet to dodge the incoming BubbleBeam to success; but, instead of fainting as both parties suspected, Neville was still standing... er, flopping, but just barely. He could barely lift an eyelid!
There were no other commands... the round was cut short. Post the rest of your actions!

After Round 10.5:
Irwin the Totodile
[Galladiator]
totodile.png

HP: 25
Energy: 60
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 17
Energy: 1
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

- Irwin uses evasive Aqua Jet (success). 2 Energy
- Neville uses Bubblebeam (miss). 4 Energy
 
In the Middle of Round 11:
Irwin the Totodile
[Galladiator]
totodile.png

HP: 25
Energy: 60
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: +1 Atk/+1 Spd (Deteriorates after R11), -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: 17
Energy: 1
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: Atk -1
Status Conditions: None

Current Locations:
Irwin: Center of Blue
Neville: Inner Edge of Green

The round resumed with Neville sitting on his rear, Chillin' out, relaxing all cool, and he's playin' B-Ball outside of the school... and gaining Energy. Irwin certainly took the opportunity to drop a Waterfall on Neville, leaving him in crises of both energy and health.
Neville wasn't about to go down without a fight, however; he recruited the ground in an Earthquake that left Irwin shaken, but Irwin had enough. One last Waterfall felled the tremendous hwale-
"Why do I put so much emphasis on the 'h'? Ah, no matter. Neville is down, and it's time for Dummy007 to send out his final Pokemon. This showdown is drawing to a close!"

After Round 11 (FINALLY!):
Irwin the Totodile [Galladiator]
totodile.png

HP: 18
Energy: 46
Atk: ***
Def: ***
SAtk: *
SDef: **
Spd: 50
Boosts/Drops: -1 SDef
Status Conditions: None

Neville the Colloshale [Dummy007]
coloshale3.png

HP: KO
Energy: KO
Atk: **
Def: *(-)
SpA: ****(+)
SpD: ***
Spe: 85
Boosts/Drops: KO
Status Conditions: KO

Current Locations:
Irwin: Center of Blue
Neville: KO

- Neville chills (success). +12 Energy
- Irwin uses Waterfall (hit). 11 DMG, 5 Energy
- Neville uses Earthquake (hit). 7 DMG, 7 Energy
- Irwin uses Waterfall (hit). 11 DMG, 9 Energy
- No interference for Irwin
 
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