Galvantula (Analysis)

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Galvantula

[Overview]

<p>Even before its release, Galvantula caused a lot of controversy. Its unique STAB in Bug and Electric is a powerful combination with great coverage. In addition, Galvantula also has Compoundeyes, allowing it to forgo Thunderbolt and use the more powerful Thunder. Although Bug / Electric is a great offensive typing, it is fairly poor defensively, with weaknesses to two common attacking types, as well as Stealth Rock. This, combined with Galvantula's natural frailty, makes it die rather quickly. Despite its flaws, Galvantula has a good offensive presence and can be useful on many teams.</p>

[SET]
name: Special Attacker
move 1: Thunder
move 2: Bug Buzz
move 3: Hidden Power Water
move 4: Volt Switch / Energy Ball
item: Choice Specs / Life Orb
ability: Compoundeyes
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>With high Speed and acceptable Special Attack, Galvantula is a natural candidate for Choice Specs. With Compoundeyes, Galvantula can abuse a 91% accurate STAB Thunder, allowing it to hit many of the bulky Water-types in UU super effectively. Bug Buzz is a great complimentary STAB, hitting the many Grass-type Pokemon that resist your Electric STAB super effectively, while also hitting many Dragon- and Ground-types neutrally. Hidden Power Water gives the best coverage along with Galvantula's STAB moves, hitting Rhyperior, Rotom-H, and other Pokemon who can wall its STAB moves super effectively. In the fourth slot, Volt Switch is the main option, allowing Galvantula to scout incoming switches and go to the correct counter, although Energy Ball can be used to hit Gastrodon and Quagsire super effectively, as they can wall Galvantula quite easily.</p>

[ADDITIONAL COMMENTS]

<p>Although the power drop is quite noticeable, a Life Orb can be used over Choice Specs to allow switching attacks. Galvantula really appreciates entry hazards to ensure many kills, such as ensuring the 2HKO on Specially Defensive Quagsire with Bug Buzz with Stealth Rock and a layer of Spikes. Chansey and Snorlax completely wall this set, comfortably avoiding a 2HKO even after Stealth Rock; the former can pass huge Wishes, while the latter can outright destroy Galvantula with Body Slam. Good teammates to solve this issue are powerful Fighting-types such as Heracross or Hitmontop, who can use their powerful Close Combat to OHKO Chansey and Snorlax.</p>

[Other Options]

<p>Galvantula can effectively run a Choice Scarf set, although it lacks enough power to be viable. With Compoundeyes, a 100% accurate Charge Beam can be used to pick off a weakened Pokemon and gain a boost; however, Galvantula does not hit hard enough with just a +1 boost to sweep. Disable is a viable move when combined with Protect, but Galvantula's frailty, combined with its lack of immunities, does not let it pull off such a set efficiently. Thunder Wave is a generic move that many Electric-types receive, but Galvantula is quite fast already, making it redundant. Lastly, Sucker Punch can be used with a Naive nature to pick off faster foes, but with Galvantula's lackluster Attack stat, it is fairly weak.</p>

[Checks and Counters]

<p>The biggest counter to Galvantula is Chansey, who easily walls all of Galvantula's attacks, avoiding a 4HKO from a Choice Specs Thunder. It can then either pass a humongous Wish, hit Galvantula or the switch-in with status such as Thunder Wave, or set up Stealth Rock. Snorlax is also a great counter, avoiding a 2HKO from Choice Specs Thunder, and hitting hard back with a Choice Banded Body Slam. Although Dusclops cannot damage Galvantula greatly, Dusclops can wall Galvantula with a RestTalk set, and slowly wear it down. Choice Scarf Heracross and Flygon can come in on Galvantula's STAB Bug and Electric attacks, respectively, and hit it hard with either Stone Edge or Earthquake. Lastly, if Galvantula is not running Energy Ball, Gastrodon can easily Toxic stall Galvantula with its great Special Defense.</p>

[Dream World]

<p>Galvantula gets Swarm as its Dream World Ability. This could potentially be a good ability for Galvantula, but Galvantula's main draw is its accurate Thunder thanks to Compoundeyes, making Swarm a lesser option.</p>
 
It's not its typing that's bad defensively (it only has two weaknesses), it's its defenses that's bad.
I think you should mention that, but also mention that it's two common attacking types in the tier.
 
what? scarf really just does not hit hard enough to be slashed, and if i have to i can split the specs and life orb sets, but specs is hits pretty damn hard

oh and if this isnt what you meant sorry, i didnt understand your post
 
Ah, I didn't see that Choice Specs were slashed on the set. My bad. I just thought it was weird that Scarf got metioned and not Specs.
 
I may be missing something, but I think hidden power water is better. I guess HP Ice is 100% accurate (in comparison to Thunder at 91) but as far as I see, there isn't much HP Ice is hitting harder than HP water.

the best part about hp water is that you gain coverage on rotom-h and rhyperior without having to resort to energy ball to hit the latter, meaning that you can use volt switch in the last slot.

as far as I see it, you just lose coverage on zapdos (who you must rely on 91% acc thunder to hurt; it hits harder though) and roserade (which you hit for roughly 96% the power of HP Ice with Bug Buzz anyway).
 
actually breh makes sense... since all the pokemon that resist electric/bug are weak to water besides magnezone. that also lets you drop energy ball to just run sucker punch / volt switch (sucker punch is actually somewhat effective).

so im going to change that assuming QC accepts this.

edited changes
 
Yeah go ahead. Is sucker punch even useful? Its got base 77 and it doesn't even get STAB. I'd remove the Sucker Punch slash and mention it in AC.
 
looks good to me, though Energy Ball probably deserves an OO mention. It's rare for an electric Poke to learn a good grass move

QC APPROVED (3/3)
 
oh forgot to move it there. oh well thanks chou this should be writen up soon (probably tonight)
 
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[Overview]

<p>Even before its release, Galvantula has caused a lot of controversy. With a unique set of STABs, Bug and Electric, it has a powerful combination with great coverage. Its unique STAB in Bug and Electric is a powerful combination with great coverage. In addition,(comma) Galvantula also has Compoundeyes, allowing it to forgo Thunderbolt and use Thunder. Although Bug / Elecrtric Electric is a great offensive typing, it is fairly poor defensively, with weaknesses to two common attacking types, one being to the notorious Stealth Rock. This,(comma) combined with Galvantula'(no curly apostrophe)s natural frailness frailty, makes it die rather quickly. Despite its flaws, Galvantula has a good offensive presence and can be useful on many teams.</p>

[SET]
name: Special Attacker
move 1: Thunder
move 2: Bug Buzz
move 3: Hidden Power Water
move 4: Volt Switch / Energy Ball
item: Choice Specs / Life Orb
ability: Compoundeyes
nature: Timid
evs: 4 HP / 252 Spa / 252 Spe

[SET COMMENTS]

<p>With high Speed and acceptable Special Attack, Galvantula is a natural Choice Specs user. With Compoundeyes, Galvantula can abuse a 91% accurate STAB Thunder, allowing it to hit the many bulky Water-types in UU super effectively. Bug Buzz is a great complimentary STAB, hitting the many Grass-type Pokemon that resist your Electric STAB super effectively, while also hits hitting many Dragon- and Ground- types neutrally. Hidden Power Water give the best coverage along with Galvantula's STAB moves, hitting Rhyperior, Rotom-H, and other Pokemon who can wall its STAB moves super effectively. Lastly, Volt Switch is the main option, allowing Galvantula to scout incoming switches and go to the correct counter, although Energy Ball can be used to hit Gastrodon and Quagsire super effectively, as they can wall Galvantula quite easily.</p>

[ADDITIONAL COMMENTS]

<p>Although the power drop is quite noticeable, a Life Orb can be used over Choice Specs to switch attacks. Galvantula really appreciates entry hazards to ensure many kills, such as ensuring the 2HKO on Specially Defensive Quagsire with Bug Buzz. Chansey and Snorlax completely wall this set, comfortably avoiding a 2HKO including even after Stealth Rock,;(semicolon, no comma) the former can pass huge Wishes, and can either pass a Wish for the former, while the ladder can outright destroy Galvantula with a Body Slam. Good teammates to solve this issue is to use are powerful Fighting-types such as Heracross or Hitmontop, who can use their powerful Close Combat to OHKO them.</p>

[Other Options]

<p>Galvantula can effectively run a Choice Scarf set, although it lacks enough power to be viable. With Compound(no space)eyes, a 100% accurate Charge Beam can be used to pick off a weakened Pokemon and start a sweep, but Galvantula does not hit hard enough with just a +1 boost to sweep. Disable is a viable move when combined with Protect, but its frailness frailty, combined with the fact that it has no its lack of immunities, do not let it pull of such a set efficiently. Thunderwave Thunder Wave is a generic move that many Electric-types receive, but Galvantula is quite fast already, making it redundant. Lastly, Sucker Punch can be used with a Naive nature to pick off faster foes, but with Galvantula's lackluster Attack stat, it is fairly weak.</p>

[Checks and Counters]

<p>the biggest counter to Galvantula is Chansey, who easily walls all of Galvantula's attacks, avoiding a 4HKO from a Choice Specs Thunder. It can then either pass a humungous humongous Wish, Status hit Galvantula or the switch-in with status such as Thunder Wave, or the switch in with Thunderwave, or set up Stealth Rock. Snorlax is also a great counter, avoiding a 2HKO from Choice Specs Thunder, and hits hitting hard back with a Choice Banded Body Slam. Although Dusclops cannot do anything back, Dusclops can sit there and wall Galvantula with a Restalk set, and slowly wear it down. Choice Scarf Heracross and Flygon can come in on Galvantula's STAB Bug and Electric attacks respectively and hit it hard with either Stone Edge or STAB Earthquake. (You may want to consider leaving out STAB Earthquake from this sentence, not only because it is awkwardly placed with Heracross, but Flygon gets Stone Edge as well, which hits Galvy harder than Earthquake) Lastly, if Galvantula is not running Energy Ball, Gastrodon can easily Toxic stall Galvantula with its great Special Defense.</p>

[Dreamworld]

<p>(no space)Galvantula gets Swarm as its Dreamworld Ability. This could potentially be a good ability for Galvantula, but its Galvantula's main draw for use is its accurate Thunder caused by Compoundeyes, making Swarm a lesser option.</p>
Very good, just a few weird wordings here and there. Otherwise...

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[GP 1/2]
 
prem
the unclosed parethesis in the title is killing me

that said, working on top of NixHex's check
[Overview]

<p>Even before its release, Galvantula has caused a lot of controversy. Its unique STAB in Bug and Electric is a powerful combination with great coverage. In addition, Galvantula also has Compoundeyes, allowing it to forgo Thunderbolt and use Thunder. Although Bug / Electric is a great offensive typing, it is fairly poor defensively, with weaknesses to two common attacking types, one being to the notorious Stealth Rock. This, combined with Galvantula's natural frailty, makes it die rather quickly. Despite its flaws, Galvantula has a good offensive presence and can be useful on many teams.</p>

[SET]
name: Special Attacker
move 1: Thunder
move 2: Bug Buzz
move 3: Hidden Power Water
move 4: Volt Switch / Energy Ball
item: Choice Specs / Life Orb
ability: Compoundeyes
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>With high Speed and acceptable Special Attack, Galvantula is a natural Choice Specs user. With Compoundeyes, Galvantula can abuse a 91% accurate STAB Thunder, allowing it to hit the many bulky Water-types in UU
super effectively. Bug Buzz is a great complimentary STAB, hitting the many Grass-type Pokemon that resist your Electric STAB super effectively, while also hitting many Dragon- and Ground- types neutrally. Hidden Power Water gives the best coverage along with Galvantula's STAB moves, hitting Rhyperior, Rotom-H, and other Pokemon who can wall its STAB moves super effectively. Lastly In the fourth slot, Volt Switch is the main option, allowing Galvantula to scout incoming switches and go to the correct counter, although Energy Ball can be used to hit Gastrodon and Quagsire super effectively, as they can wall Galvantula quite easily.</p>

[ADDITIONAL COMMENTS]

<p>Although the power drop is quite noticeable, a Life Orb can be used over Choice Specs to allow the switching of attacks. Galvantula really appreciates entry hazards to ensure many kills, such as ensuring the 2HKO on Specially Defensive Quagsire with Bug Buzz. Chansey and Snorlax completely wall this set, comfortably avoiding a 2HKO
even after Stealth Rock; the former can pass huge Wishes, while the ladder latter(what is with you and that word 9.9) can outright destroy Galvantula with Body Slam. Good teammates to solve this issue are powerful Fighting-types such as Heracross or Hitmontop, who can use their powerful Close Combats to OHKO them Chansey and Snorlax.</p>

[Other Options]

<p>Galvantula can effectively run a Choice Scarf set, although it lacks enough power to be viable. With Compound
eyes Compoundeyes, a 100% accurate Charge Beam can be used to pick off a weakened Pokemon and start a sweep gain a boost; however, but Galvantula does not hit hard enough with just a +1 boost to sweep. Disable is a viable move when combined with Protect, but its Galvantula's frailty, combined with its lack of immunities, does not let it pull off such a set efficiently. Thunder Wave is a generic move that many Electric-types receive, but Galvantula is quite fast already, making it redundant. Lastly, Sucker Punch can be used with a Naive nature to pick off faster foes, but with Galvantula's lackluster Attack stat, it is fairly weak.</p>

[Checks and Counters]

<p>The biggest counter to Galvantula is Chansey, who easily walls all of Galvantula's attacks, avoiding a 4HKO from a Choice Specs Thunder. It can then either pass a
humongous Wish, hit Galvantula or the switch-in with status such as Thunder Wave, or set up Stealth Rock. Snorlax is also a great counter, avoiding a 2HKO from Choice Specs Thunder, and hitting hard back with a Choice Banded Body Slam. Although Dusclops cannot do anything back damage Galvantula greatly, Dusclops can sit there and wall Galvantula with a Restalk set, and slowly wear it down. Choice Scarf Heracross and Flygon can come in on Galvantula's STAB Bug and Electric attacks respectively and hit it hard with either Stone Edge or STAB Earthquake. Lastly, if Galvantula is not running Energy Ball, Gastrodon can easily Toxic stall Galvantula with its great Special Defense.</p>

[Dreamworld]

<p>Galvantula gets Swarm as its Dreamworld Ability. This could potentially be a good ability for Galvantula, but
Galvantula's main draw is its accurate Thunder caused by thanks to Compoundeyes, making Swarm a lesser option.</p>
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ok added in both checks (seperately... then noticed woodchuck already did nixhexs 9.9) now need one more stamp
 
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[Overview]

<p>Even before itsrelease, Galvantula has caused a lot of controversy. Its unique STAB in Bug and Electric is a powerful combination with great coverage. In addition, Galvantula also has Compoundeyes, allowing it to forgo Thunderbolt and use the more powerful Thunder. Although Bug / Electric is a great offensive typing, it is fairly poor defensively, with weaknesses to two common attacking types, one being to the notorious as well as Stealth Rock. This, combined with Galvantula's natural frailty, makes it die rather quickly. Despite its flaws, Galvantula has a good offensive presence and can be useful on many teams.</p>

[SET]
name: Special Attacker
move 1: Thunder
move 2: Bug Buzz
move 3: Hidden Power Water
move 4: Volt Switch / Energy Ball
item: Choice Specs / Life Orb
ability: Compoundeyes
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>With high Speed and acceptable Special Attack, Galvantula is a natural candidate for Choice Specs user. With Compoundeyes, Galvantula can abuse a 91% accurate STAB Thunder, allowing it to hit the many of the bulky Water-types in UU super effectively (uh, Quagsire? Minor nitpick but it counts). Bug Buzz is a great complimentary STAB, hitting the many Grass-type Pokemon that resist your Electric STAB super effectively, while also hitting many Dragon- and Ground-(remove space)types neutrally. Hidden Power Water gives the best coverage along with Galvantula's STAB moves, hitting Rhyperior, Rotom-H, and other Pokemon who can wall its STAB moves super effectively. In the fourth slot, Volt Switch is the main option, allowing Galvantula to scout incoming switches and go to the correct counter, although Energy Ball can be used to hit Gastrodon and Quagsire super effectively, as they can wall Galvantula quite easily.</p>

[ADDITIONAL COMMENTS]

<p>Although the power drop is quite noticeable, a Life Orb can be used over Choice Specs to allow the switching of attacks. Galvantula really appreciates entry hazards to ensure many kills, such as ensuring the 2HKO on Specially Defensive Quagsire with Bug Buzz (is this with SR, Spikes, or both? Again, I'm being nitpicky, though change it if you can). Chansey and Snorlax completely wall this set, comfortably avoiding a 2HKO even after Stealth Rock; the former can pass huge Wishes, while the latter can outright destroy Galvantula with Body Slam. Good teammates to solve this issue are powerful Fighting-types such as Heracross or Hitmontop, who can use their powerful Close Combats to OHKO Chansey and Snorlax.</p>

[Other Options]

<p>Galvantula can effectively run a Choice Scarf set, although it lacks enough power to be viable. With Compoundeyes, a 100% accurate Charge Beam can be used to pick off a weakened Pokemon and gain a boost; however, Galvantula does not hit hard enough with just a +1 boost to sweep. Disable is a viable move when combined with Protect, but Galvantula's frailty, combined with its lack of immunities, does not let it pull off such a set efficiently. Thunder Wave is a generic move that many Electric-types receive, but Galvantula is quite fast already, making it redundant. Lastly, Sucker Punch can be used with a Naive nature to pick off faster foes, but with Galvantula's lackluster Attack stat, it is fairly weak.</p>

[Checks and Counters]

<p>The biggest counter to Galvantula is Chansey, who easily walls all of Galvantula's attacks, avoiding a 4HKO from a Choice Specs Thunder. It can then either pass a humongous Wish, hit Galvantula or the switch-in with status such as Thunder Wave, or set up Stealth Rock. Snorlax is also a great counter, avoiding a 2HKO from Choice Specs Thunder, and hitting hard back with a Choice Banded Body Slam. Although Dusclops cannot damage Galvantula greatly, Dusclops can wall Galvantula with a RestTalk set, and slowly wear it down. Choice Scarf Heracross and Flygon can come in on Galvantula's STAB Bug and Electric attacks respectively and hit it hard with either Stone Edge or Earthquake. Lastly, if Galvantula is not running Energy Ball, Gastrodon can easily Toxic stall Galvantula with its great Special Defense.</p>

[Dream(space)World]

<p>Galvantula gets Swarm as its Dream(space)World Ability. This could potentially be a good ability for Galvantula, but Galvantula's main draw is its accurate Thunder thanks to Compoundeyes, making Swarm a lesser option.</p>

Good writeup, just some nitpicks here and there.

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