[Overview]
Garchomp finds its use on Sticky Web hyper offense teams as a decent Swords Dance sweeper. Its coverage allows it to break through common Defog users like Ho-Oh and Yveltal, making it a valuable teammate to keep entry hazards up for the rest of the team. With Rough Skin and solid natural bulk, Garchomp gets opportunities to set up on defensive Pokemon like Necrozma-DM and Tyranitar, letting it wallbreak with its strong STAB moves, incredibly high Attack, Swords Dance, and Life Orb. Garchomp does sometimes find it hard to set up against faster teams with Pokemon like Choice Scarf Yveltal, Eternatus, and Calyrex-S, and its reliance on taking a turn to set up means that checks such as Lunala, Tangrowth, and Buzzwole can switch in and stonewall it usually, leaving it an inconsistent but powerful wallbreaker.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Scale Shot
move 4: Stone Edge
item: Life Orb
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Garchomp is heavily reliant on Swords Dance for wallbreaking, with it missing out on some crucial OHKOs on Pokemon like Yveltal and Choice Specs Kyogre when unboosted. Earthquake is the main STAB move, netting a ton of OHKOs on neutral or Ground-weak targets, and it allows Garchomp to force Necrozma-DM out so it can set up. Scale Shot grants a Speed-boosting option; it lets Garchomp outrun targets like non-Choice Scarf Calyrex-S, Pheromosa, and Choice Scarf users like Yveltal after a boost, which can be crucial for its sweep. Stone Edge threatens the main Defog users in the metagame, Ho-Oh and Yveltal, which is important to keep entry hazards up for the hyper offense teams Garchomp finds itself on. Life Orb does wear down Garchomp, which makes it slightly more prediction-reliant if it wants to sweep before going down, but the damage output is worth it. It gets +2 Garchomp some good KOs, such as against Landorus and defensive Zygarde with three Scale Shot hits. A Jolly nature is important for Garchomp with its solid Speed tier, outrunning other common Pokemon like Yveltal, Landorus, and Zygarde.
Slurpuff, Galvantula, and other Sticky Web setters are incredible partners for Garchomp, letting it outrun a lot of grounded faster threats like Calyrex-S, Marshadow, and Choice Scarf Kyogre, as well as Choice Scarf Calyrex-S after a Scale Shot. Yveltal can switch into Calyrex-S and force it out if Garchomp doesn't have its Speed boosted, as well as switching into Groudon's Precipice Blades and threatening it with Knock Off, which chips it down for Garchomp to break through it. Dragon Dance Necrozma-DM with Knock Off or Photon Geyser can effectively bait in Lunala and Buzzwole, respectively, freeing Garchomp from one of its main checks. Draco Meteor or Weather Ball Zekrom helps bait in and KO common checks to Dragon-types like Tangrowth and Buzzwole, opening up both of them for an easier sweep.
[STRATEGY COMMENTS]
Other Options
====
Garchomp can run Stealth Rock in place of Scale Shot on Sticky Web teams, providing more entry hazard support while still threatening Defog users. Landorus and Landorus-T give it tough competition for the role of a Stealth Rock user on Sticky Web teams, though, due to their access to Explosion.
Checks and Counters
====
**Xerneas**: Air Balloon Xerneas walls Garchomp extremely well, with physically defensive Leftovers Xerneas also surviving a boosted Earthquake. Choice Scarf sets can revenge kill it as well.
**Physically Defensive Walls**: Garchomp is unable to break through very physically defensive walls it can't hit super effectively like Buzzwole, Tangrowth, and Lunala, which can threaten it with strong coverage moves or status.
**Groudon**: Groudon's high natural bulk lets it survive even boosted hits and deal a lot of damage back with Precipice Blades.
**Fast Revenge Killers**: Choice Scarf Yveltal and Galarian Darmanitan can outspeed and take out an unboosted Garchomp, and Calyrex-S and Ditto can deal with it after a Scale Shot. Since Garchomp drops its Defense with Scale Shot, strong priority moves from Marshadow, Yveltal, and Urshifu-S can revenge kill it with some prior damage, and Weavile's Ice Shard needs very minimal chip damage or a Defense drop to KO.
[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Minority, 222996], [SiTuM, 274590]]
- Grammar checked by: [[Adeleine, 517429], [Astra, 240732]]
Garchomp finds its use on Sticky Web hyper offense teams as a decent Swords Dance sweeper. Its coverage allows it to break through common Defog users like Ho-Oh and Yveltal, making it a valuable teammate to keep entry hazards up for the rest of the team. With Rough Skin and solid natural bulk, Garchomp gets opportunities to set up on defensive Pokemon like Necrozma-DM and Tyranitar, letting it wallbreak with its strong STAB moves, incredibly high Attack, Swords Dance, and Life Orb. Garchomp does sometimes find it hard to set up against faster teams with Pokemon like Choice Scarf Yveltal, Eternatus, and Calyrex-S, and its reliance on taking a turn to set up means that checks such as Lunala, Tangrowth, and Buzzwole can switch in and stonewall it usually, leaving it an inconsistent but powerful wallbreaker.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Scale Shot
move 4: Stone Edge
item: Life Orb
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Garchomp is heavily reliant on Swords Dance for wallbreaking, with it missing out on some crucial OHKOs on Pokemon like Yveltal and Choice Specs Kyogre when unboosted. Earthquake is the main STAB move, netting a ton of OHKOs on neutral or Ground-weak targets, and it allows Garchomp to force Necrozma-DM out so it can set up. Scale Shot grants a Speed-boosting option; it lets Garchomp outrun targets like non-Choice Scarf Calyrex-S, Pheromosa, and Choice Scarf users like Yveltal after a boost, which can be crucial for its sweep. Stone Edge threatens the main Defog users in the metagame, Ho-Oh and Yveltal, which is important to keep entry hazards up for the hyper offense teams Garchomp finds itself on. Life Orb does wear down Garchomp, which makes it slightly more prediction-reliant if it wants to sweep before going down, but the damage output is worth it. It gets +2 Garchomp some good KOs, such as against Landorus and defensive Zygarde with three Scale Shot hits. A Jolly nature is important for Garchomp with its solid Speed tier, outrunning other common Pokemon like Yveltal, Landorus, and Zygarde.
Slurpuff, Galvantula, and other Sticky Web setters are incredible partners for Garchomp, letting it outrun a lot of grounded faster threats like Calyrex-S, Marshadow, and Choice Scarf Kyogre, as well as Choice Scarf Calyrex-S after a Scale Shot. Yveltal can switch into Calyrex-S and force it out if Garchomp doesn't have its Speed boosted, as well as switching into Groudon's Precipice Blades and threatening it with Knock Off, which chips it down for Garchomp to break through it. Dragon Dance Necrozma-DM with Knock Off or Photon Geyser can effectively bait in Lunala and Buzzwole, respectively, freeing Garchomp from one of its main checks. Draco Meteor or Weather Ball Zekrom helps bait in and KO common checks to Dragon-types like Tangrowth and Buzzwole, opening up both of them for an easier sweep.
[STRATEGY COMMENTS]
Other Options
====
Garchomp can run Stealth Rock in place of Scale Shot on Sticky Web teams, providing more entry hazard support while still threatening Defog users. Landorus and Landorus-T give it tough competition for the role of a Stealth Rock user on Sticky Web teams, though, due to their access to Explosion.
Checks and Counters
====
**Xerneas**: Air Balloon Xerneas walls Garchomp extremely well, with physically defensive Leftovers Xerneas also surviving a boosted Earthquake. Choice Scarf sets can revenge kill it as well.
**Physically Defensive Walls**: Garchomp is unable to break through very physically defensive walls it can't hit super effectively like Buzzwole, Tangrowth, and Lunala, which can threaten it with strong coverage moves or status.
**Groudon**: Groudon's high natural bulk lets it survive even boosted hits and deal a lot of damage back with Precipice Blades.
**Fast Revenge Killers**: Choice Scarf Yveltal and Galarian Darmanitan can outspeed and take out an unboosted Garchomp, and Calyrex-S and Ditto can deal with it after a Scale Shot. Since Garchomp drops its Defense with Scale Shot, strong priority moves from Marshadow, Yveltal, and Urshifu-S can revenge kill it with some prior damage, and Weavile's Ice Shard needs very minimal chip damage or a Defense drop to KO.
[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Minority, 222996], [SiTuM, 274590]]
- Grammar checked by: [[Adeleine, 517429], [Astra, 240732]]
Last edited: