Sorry if this changes your PR, but doing a bit more testing into it I found a different bug relating to Snatch and Pressure - currently on PS!, if Snatch successfully snatches a move used by a Pressure mon that fails (such as Recover at full HP), then it will only deduct 1 PP (
PS! Replay), however on cartridge Snatch will still be deducted 2 PP (
cart footage).
EDIT: Did a bit more testing and found a glitch I don't think anyone has ever been documented - if Snatch is used against a Pressure mon and snatches a move that fails, Snatch will be deducted 2 PP, HOWEVER if the very next turn the Pokemon switches out, Snatch regains one of its PP (
cart footage). To be clear, this is not a visual bug - if using Snatch under these conditions results in Snatch's PP reaching 0, then the Pokemon will be unable to use Snatch unless it switches out the very next turn, in which case it will have 1 PP left that can be used (
cart footage). This glitch does not occur if the move that is snatched from the Pressure mon succeeds (
cart footage).