Gen 9 Profile Update Thread

Last set of lvl 4 mon!
:sv/fidgit:
Spinner (Fidgit)
Level 4 — EXP: 0 / 10

Techniques:
Z-Moves
Dynamax

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability: Frisk

HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 6 (-)
Sp.Def: 8 (+)
Speed: 105
Size: 2
Weight: 4



Combinations (6 / 6)
Sticky Web + Circle Throw
Acid Spray + Air Slash
Trick Room + Sludge Wave
U-Turn + Wish
Skitter Smack + Scorching Sands
Knock Off + Sand Storm

Movepool
Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind

Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Level 2
Acid Spray
After You
Clear Smog
Comet Punch
Disable
Double-Edge
Entrainment
Gunk Shot
Quash
Razor Wind
Secret Power
Stone Edge
Thief
Venoshock

Level 3
Acrobatics
Attract
Body Slam
Bounce
Bulldoze
Dig
Follow Me
Frustration
Gastro Acid
Icy Wind
Instruct
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mud Shot
Pounce
Psych Up
Return
Rock Tomb
Scorching Sands
Self-Destruct
Skitter Smack
Sludge Wave
Smack Down
Speed Swap
Spotlight
Struggle Bug
Telekinesis
Throat Chop
Torment
U-turn

Level 4
Ally Switch
Block
Copycat
Embargo
Endure
Fling
Giga Impact
Gravity
Healing Wish
Hidden Power (Grass)
Hyper Beam
Magic Room
Me First
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Trick Room
Wish
Wonder Room
:sv/delibird:
Nick (Delibird)
Level 4 — EXP: 0 / 10

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

HP: 80
Attack: 4
Defen.: 4
Sp.Atk: 4 (-)
Sp.Def: 6 (+)
Speed: 75
Size: 1
Weight: 2



Combinations (6 / 6)
Chilling Water + Body Slam
Gunk Shot + Rapid Spin
Ice Shard + Giga Impact
Rain Dance + Weather Ball
Air Slash + Power-Up Punch
Sky Attack + Hail

Movepool
Level 0
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Ground)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
:sv/kommo-o:
Gong (Kommo-o)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dragon/Fighting
Abilities: Bulletproof, Soundproof Hidden Ability: Overcoat

HP: 90
Attack: 8
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 8
Speed: 98 (+)
Size: 3
Weight: 4



Combinations (6 / 6)
Body Press + Iron Defence
Rock Tomb + Flamethrower
Swords Dance + Earthquake
Breaking Swipe + Thunder Punch
Metal Sound + Clanging Scales
Vaccuum Wave + Giga Impact

Movepool
Level 0
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor

Level 1
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse

Level 2
Aqua Tail
Close Combat
Double-Edge
Dragon Cheer
Focus Punch
Iron Tail
Low Kick
Mega Kick
Payback
Revenge
Reversal
Scale Shot
Superpower
Take Down
Upper Hand

Level 3
Attract
Bide
Body Slam
Boomburst
Breaking Swipe
Bulldoze
Clanging Scales
Drain Punch
Frustration
Headbutt
Laser Focus
Outrage
Return
Rock Tomb
Sky Uppercut
Throat Chop

Level 4
Belly Drum
Body Press
Clangorous Soul
Draco Meteor
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Poison)
Hyper Beam
Stomping Tantrum
Tera Blast
:sv/tapu-fini:
Shroud of Silent Mist (Tapu Fini)
Level 4 — EXP: 0 / 10

Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Water/Fairy
Abilities: Misty Surge Hidden Ability: Telepathy

HP: 85
Attack: 5 (-)
Defen.: 8
Sp.Atk: 7
Sp.Def: 9
Speed: 98 (+)
Size: 3
Weight: 2



Combinations (6 / 6)
Scald + Icy Wind
Defog + Surf
Nature's Madness + Toxic
Knock off + Whirlpool
Calm Mind + Moonblast
Light Screen + Grass Knot

Movepool
Level 0
Calm Mind
Dazzling Gleam
Defog
Facade
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Reflect
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Waterfall

Level 1
Confide
Disarming Voice
Double Team
Echoed Voice
Haze
Heal Pulse
Iron Defense
Mist
Misty Terrain
Rain Dance
Safeguard
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2
Aqua Ring
Blizzard
Grass Knot
Hydro Pump

Level 3
Brine
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Knock Off
Moonblast
Muddy Water
Nature's Madness (Sig)
Psych Up
Return
Scald
Telekinesis
Torment

Level 4
Endure
Fling
Giga Impact
Gravity
Hidden Power (Ground)
Hyper Beam
Magic Coat
Magic Room
Mean Look
Nature Power
Soak
Stored Power
Wonder Room
:sv/archaludon:
Ga1ahad (Archaludon)
Level 4 — EXP: 0 / 10

Calm nature ( Attack -1, Special Defense +2 )
Typing: Steel/Dragon
Abilities: Stamina, Sturdy Hidden Ability: Stalwart

HP: 95
Attack: 7 (-)
Defen.: 9
Sp.Atk: 9
Sp.Def: 7 (+)
Speed: 85
Size: 3
Weight: 4



Combinations (5 / 6)
Iron Defence + Body Press
Metal Sound + Dragon Pulse
Thunder Wave + Dragon Tail
Light Screen + Flash Cannon
Dragon Cheer + Electro Ball
(empty)

Movepool
Level 0
Aura Sphere
Brick Break
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Night Slash
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Thunderbolt

Level 1
Iron Defense
Metal Claw
Mirror Coat
Rock Smash
Scary Face
Stealth Rock
Steel Roller

Level 2
Double-Edge
Dragon Cheer
Focus Energy
Foul Play
Metal Burst
Meteor Beam
Solar Beam
Steel Beam
Stone Edge
Take Down
Thunder

Level 3
Attract
Body Slam
Breaking Swipe
Gyro Ball
Hard Press
Heavy Slam
Laser Focus
Outrage
Rock Tomb
Smack Down
Snarl

Level 4
Body Press
Draco Meteor
Electro Shot
Endure
Giga Impact
Hidden Power (Flying)
Hyper Beam
Stomping Tantrum
Tera Blast
:sv/mew:
Mew3 (Mew)
Level 4 — EXP: 0 / 10

Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize
Traits: Selects a set of moves from a massive movepool. Can Combo unselected moves. See 5.10 "Unique Pokemon" in the Handbook.

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1



Combinations (6 / 6)
Confuse Ray + Triple Axel
Acid Spray + Fake Tears
Skitter Smack + Fire Fang
Swords Dance + Earthquake
Foul Play + Swagger
Zap Cannon + Ice Fang

Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Avalanche
Blaze Kick
Brave Bird
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Calm Mind
Cross Poison
Crunch
Dark Pulse
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Fake Tears
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Heal Bell
Hone Claws
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Iron Head
Leaf Blade
Light Screen
Liquidation
Metal Sound
Nasty Plot
Petal Blizzard
Play Rough
Poison Jab
Power Gem
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Vacuum Wave
Waterfall
Whirlwind
Wild Charge
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1
Agility
Air Cutter
Amnesia
Ancient Power
Barrier
Brutal Swing
Bubble Beam
Captivate
Charge
Charm
Coaching
Confide
Confuse Ray
Confusion
Cosmic Power
Counter
Curse
Cut
Defense Curl
Detect
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Drill Run
Dual Chop
Dual Wingbeat
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
False Swipe
Feather Dance
Fire Spin
Flash
Grassy Terrain
Hail
Haze
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Incinerate
Infestation
Iron Defense
Life Dew
Magical Leaf
Mega Punch
Metal Claw
Misty Terrain
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Poison Tail
Pollen Puff
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Role Play
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Seismic Toss
Shock Wave
Silver Wind
Sludge Bomb
Snowscape
Soft-Boiled
Spikes
Stealth Rock
Steel Roller
Steel Wing
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Trick
Twister
Venom Drench
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2
Acid Spray
After You
Alluring Voice
Aqua Tail
Assurance
Beat Up
Bind
Blizzard
Burning Jealousy
Close Combat
Corrosive Gas
Covet
Double-Edge
Dragon Cheer
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Foul Play
Grass Knot
Grassy Glide
Gunk Shot
Heat Wave
Hurricane
Hydro Pump
Icicle Spear
Iron Tail
Low Kick
Mega Drain
Mega Kick
Megahorn
Meteor Beam
Misty Explosion
Nightmare
Payback
Pin Missile
Pluck
Poltergeist
Power Whip
Quash
Razor Wind
Revenge
Reversal
Rising Voltage
Rock Blast
Scale Shot
Secret Power
Skull Bash
Sky Attack
Solar Beam
Solar Blade
Steel Beam
Stone Edge
String Shot
Submission
Supercell Slam
Superpower
Tail Slap
Take Down
Terrain Pulse
Thief
Thunder
Triple Axel
Upper Hand
Venoshock
Zap Cannon

Level 3
Acrobatics
Attract
Aurora Veil
Baton Pass
Bide
Body Slam
Bounce
Breaking Swipe
Brine
Bulldoze
Charge Beam
Chilling Water
Darkest Lariat
Dig
Dive
Drain Punch
Draining Kiss
Electro Ball
Electroweb
Flame Charge
Flip Turn
Fly
Frost Breath
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Guard Swap
Gyro Ball
Hard Press
Headbutt
Heat Crash
Heavy Slam
Hex
Icy Wind
Knock Off
Laser Focus
Lash Out
Leech Life
Low Sweep
Lunge
Mud Shot
Muddy Water
Mystical Fire
Outrage
Phantom Force
Pounce
Power Swap
Psych Up
Psychic Noise
Psyshock
Razor Shell
Return
Rock Tomb
Rollout
Scald
Scorching Sands
Self-Destruct
Skitter Smack
Sky Drop
Sludge Wave
Smack Down
Snarl
Speed Swap
Struggle Bug
Super Fang
Telekinesis
Teleport
Temper Flare
Throat Chop
Torment
Trailblaze
U-turn
Volt Switch
Worry Seed

Level 4
Ally Switch
Blast Burn
Block
Body Press
Draco Meteor
Egg Bomb
Embargo
Endeavor
Endure
Explosion
Fire Pledge
Fissure
Fling
Frenzy Plant
Future Sight
Giga Impact
Grass Pledge
Gravity
Hidden Power (Fairy)
Horn Drill
Hydro Cannon
Hyper Beam
Imprison
Last Resort
Leaf Storm
Magic Coat
Magic Room
Magnet Rise
Me First
Metronome
Mimic
Natural Gift
Nature Power
Overheat
Pay Day
Reflect Type
Retaliate
Skill Swap
Snatch
Spite
Stomping Tantrum
Stored Power
Tera Blast
Transform
Trick Room
Water Pledge
Wonder Room
:sv/groudon:
Maggy (Groudon)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Ground
Abilities: Drought
Traits: Requires 1 Tech to send out, once per battle.

HP: 95
Attack: 11
Defen.: 10
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 104 (+)
Size: 6
Weight: 12



Combinations (6 / 6)
Fire Fang + Power-Up Punch
Swords Dance + Heat Crash
Thunder Wave + Heavy Slam
Earthquake + Sand Tomb
Hidden Power (Fairy) + Focus Blast
Psych Up + Precipice Blades

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp
Zen Headbutt

Level 1
Ancient Power
Brutal Swing
Confide
Counter
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift

Level 2
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Heat Wave
Iron Tail
Mega Kick
Precipice Blades (Sig)
Rock Blast
Secret Power
Solar Beam
Stone Edge
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Heat Crash
Heavy Slam
Lava Plume
Mud Shot
Psych Up
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down

Level 4
Block
Body Press
Endure
Eruption
Fissure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Mimic
Natural Gift
Overheat
Stomping Tantrum
Tera Blast
:sv/meowscarada:
Cotton (Meowscarada)
Level 4 — EXP: 0 / 10

Techniques:
Z-Moves
Dynamax

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 142 (+)
Size: 3
Weight: 3



Combinations (6 / 6)
Flower Trick + Triple Axel
Leech Seed + Knock Off
Trick + Low Kick
Thunder Punch + Throat Chop
Trick Room + U-Turn
Chilling Water + Charm

Movepool
Level 0
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3
Acrobatics
Chilling Water
Flower Trick (Sig)
Giga Drain
Knock Off
Lash Out
Low Sweep
Psych Up
Throat Chop
Trailblaze
U-turn
Worry Seed

Level 4
Ally Switch
Copycat
Endure
Fling
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Skill Swap
Tera Blast
Trick Room
:sv/dragonite:
Puff (Dragonite)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dragon/Flying
Abilities: Inner Focus Hidden Ability: Multiscale

HP: 95
Attack: 9
Defen.: 7
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 92 (+)
Size: 4
Weight: 6



Combinations (6 / 6)
Dragon Rush + Power-Up Punch
Rain Dance + Weather Ball
Fire Punch + Zap Cannon
Extreme Speed + Supersonic
Thunder Wave + Dynamic Punch
Earthquake + Fire Spin

Movepool
Level 0
Aerial Ace
Air Slash
Aqua Jet
Brick Break
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wing Attack

Level 1
Agility
Air Cutter
Barrier
Brutal Swing
Bubble Beam
Captivate
Confide
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Encore
Fire Spin
Hail
Haze
Helping Hand
Ice Spinner
Incinerate
Mega Punch
Mist
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Scary Face
Shock Wave
Slam
Snowscape
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap

Level 2
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Razor Wind
Scale Shot
Secret Power
Skull Bash
Stone Edge
Superpower
Take Down
Thunder
Zap Cannon

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Dive
Extreme Speed
Fly
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Sky Drop

Level 4
Body Press
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Grass)
Horn Drill
Hyper Beam
Metronome
Mimic
Natural Gift
Stomping Tantrum
Tera Blast
:sv/iron-hands:
Jet (Iron Hands)
Level 4 — EXP: 0 / 10

Techniques:
Dynamax

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Fighting/Electric
Abilities: Quark Drive

HP: 115
Attack: 10
Defen.: 8
Sp.Atk: 3 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 3
Weight: 8



Combinations (6 / 6)
Iron Defence + Body Press
Sword Dance + Earthquake
Rock Tomb + Fire Punch
Charge + Wild Charge
Volt Switch + Close Combat
Ice Punch + Low Sweep

Movepool
Level 0
Brick Break
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Tackle
Thunder Punch
Thunderbolt
Whirlwind
Wild Charge

Level 1
Charge
Detect
Electric Terrain
Fake Out
Force Palm
Iron Defense
Sand Attack
Scary Face
Seismic Toss
Slam

Level 2
Arm Thrust
Close Combat
Double-Edge
Focus Energy
Focus Punch
Low Kick
Reversal
Supercell Slam
Take Down
Thunder

Level 3
Body Slam
Bulldoze
Drain Punch
Hard Press
Heavy Slam
Low Sweep
Rock Tomb
Volt Switch

Level 4
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Metronome
Stomping Tantrum
Tera Blast
:sv/skarmory:
Splinter (Skarmory)
Level 4 — EXP: 0 / 10

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Steel/Flying
Abilities: Keen Eye, Sturdy Hidden Ability: Weak Armor

HP: 85
Attack: 6
Defen.: 10
Sp.Atk: 2 (-)
Sp.Def: 7 (+)
Speed: 70
Size: 3
Weight: 4



Combinations (4 / 6)
Sky Attack + Swords Dance
Iron Defence + Body Press
Drill Run + Defog
Rock Slide + Rock Tomb
(empty)
(empty)

Movepool
Level 0
Aerial Ace
Air Slash
Autotomize
Brave Bird
Dark Pulse
Defog
Drill Peck
Facade
Flash Cannon
Iron Head
Leer
Metal Sound
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Whirlwind
Wing Attack
X-Scissor

Level 1
Agility
Air Cutter
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Drill Run
Dual Wingbeat
Flash
Iron Defense
Metal Claw
Mud-Slap
Ominous Wind
Peck
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Spikes
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister

Level 2
Assurance
Double-Edge
Feint
Fury Attack
Hurricane
Payback
Pluck
Reversal
Secret Power
Sky Attack
Steel Beam
Take Down
Thief

Level 3
Attract
Fly
Frustration
Fury Cutter
Guard Swap
Icy Wind
Pursuit
Return
Rock Tomb
Sky Drop
Torment

Level 4
Body Press
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Tera Blast
:sv/shedinja:
Lara (Shedinja)
Level 4 — EXP: 0 / 10

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Bug/Ghost
Abilities: Wonder Guard Hidden Ability: Wonder Guard

HP: 65
Attack: 7
Defen.: 4
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 46 (+)
Size: 1
Weight: 1



Combinations (5 / 6)
Swords Dance + Leech Life
Confuse Ray + Poltergeist
Shadow Sneak + Giga Impact
Spite + X-Scissor
Will-O-Wisp + Hex
(empty)

Movepool
Level 0
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Fire)
Hyper Beam
Mimic
Natural Gift
Spite

Queue:
:bellossom: TMan
:fidgit: Helios
 
Last edited:
Part 4/6:
decidueye-128x128.png

"Ain't no deadlier shot in the whole land!" is what this bright gal would use to introduce herself. Her accuracy and ability with long-range attacks are not to be underestimated, as she has learned how to weave, dodge, and use the environment to her advantage. While she claims her arrows always find their mark, she's still regularly seen training up her accuracy... and eating snacks.
Decidueye | Aimee Matchlock
Level:
4 | EXP: 0

Typing:
Grass
Ghost

Abilities: Overgrow | Hidden Ability: Long Reach

Nature: Sassy ( Special Defense +2, Speed x0.869, Evasion -10 )

HP: 90
Atk: 8
Def: 6
SpA: 7
SpD: 9 (+)
Spe: 60 (-)
Size: 3
Weight: 3



Combinations (6 / 6)
Low Sweep + Hurricane
Trailblaze + Astonish
Toxic + Spirit Shackle
U-Turn + Tailwind
Shadow Sneak + Knock Off
Sucker Punch + Spite

Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brave Bird
Bullet Seed
Defog
Energy Ball
Facade
Leaf Blade
Light Screen
Nasty Plot
Protect
Psycho Cut
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1
Air Cutter
Confide
Confuse Ray
Curse
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Feather Dance
Grassy Terrain
Growl
Haze
Helping Hand
Leafage
Magical Leaf
Night Shade
Ominous Wind
Peck
Rain Dance
Razor Leaf
Roost
Safeguard
Seed Bomb
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind

Level 2
Covet
Fury Attack
Grass Knot
Grassy Glide
Hurricane
Low Kick
Pluck
Poltergeist
Sky Attack
Solar Beam
Solar Blade
Take Down

Level 3
Acrobatics
Attract
Baton Pass
Foresight
Frustration
Giga Drain
Hex
Knock Off
Laser Focus
Low Sweep
Phantom Force
Return
Skitter Smack
Smack Down
Spirit Shackle (Sig)
Trailblaze
U-turn
Worry Seed

Level 4
Endure
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Rock)
Hyper Beam
Imprison
Leaf Storm
Nature Power
Spite
Tera Blast
lilligant-hisui.gif

Cast out from her nest at a very young age, she had to fend off for herself as a Petilil and led her to evolve into a fiercer form of Lilligant. She practically overflows with fighting spirit, challenging basically anyone and everyone she can just to test her own mettle.
Her legs have been made incredibly powerful by years of kick practice and she is extremely proud of them... but on the flipside she can't throw a punch to save her life.
Lilligant-Hisui | Katsuragi
Level:
2 | EXP: 0

Typing:
Grass
Fighting

Abilities: Chlorophyll / Hustle | Hidden Ability: Leaf Guard

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Atk: 8
Def: 6
SpA: 4
SpD: 6
Spe: 105
Size: 3
Weight: 2



Combinations (2 / 2)
Sunny Day + Growth
Vacuum Wave + Defog

Movepool
Level 0
Aerial Ace
Air Slash
Aromatherapy
Brick Break
Bullet Seed
Defog
Energy Ball
Facade
Grass Whistle
Heal Bell
Leaf Blade
Petal Blizzard
Poison Jab
Protect
Rest
Round
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Swords Dance
Toxic
Vacuum Wave

Level 1
Absorb
Charm
Coaching
Confide
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Ice Spinner
Magical Leaf
Pollen Puff
Rain Dance
Safeguard
Seed Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Teeter Dance
Weather Ball

Level 2
After You
Axe Kick
Close Combat
Covet
Dream Eater
Entrainment
Grass Knot
Grassy Glide
Hurricane
Ingrain
Leech Seed
Low Kick
Mega Drain
Mega Kick
Secret Power
Solar Beam
Solar Blade
Take Down
Triple Axel
Upper Hand
908_006.png

While she may be a bit jaded and blunt, don't let that fool you: Jill is serious when it comes to helping people. She can be devious, she can appear self-centered, but at her core she greatly dislikes other people's suffering, and if she can give them a small nudge in the right direction, she does.
She's a terrible cook but a great apothecary. Her medicines often go down very easily, and many prefer her natural remedies to Potions when available.
Meowscarada | Jill Stingray
Level:
3 | EXP: 0

Typing:
Grass
Dark

Abilities: Overgrow | Hidden Ability: Protean

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 90
Atk: 8
Def: 5
SpA: 5 (-)
SpD: 5
Spe: 142 (+)
Size: 3
Weight: 3



Combinations (4 / 4)
Chilling Water + Thunder Punch
Bullet Seed + Bite
Low Sweep + Play Rough
Leech Seed + U-Turn

Movepool
Level 0
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3
Acrobatics
Chilling Water
Flower Trick (Sig)
Giga Drain
Knock Off
Lash Out
Low Sweep
Psych Up
Throat Chop
Trailblaze
U-turn
Worry Seed
930.png

From Smoliv to Dolliv to Arboliva, Akko never lost her childlike wonder at the marvels of the world, so she looks at everything new that crosses her way with the same unbound excitement. Unfortunately, that also does mean she kind of... forgot to grow up and learn how to be responsible. Hopefully if left to her own devices it'll come out as a net positive?
Arboliva | Atsuko 'Akko' Kagari
Level:
1 | EXP: 0

Typing:
Grass
Normal

Abilities: Seed Sower | Hidden Ability: Harvest (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 5
Def: 7
SpA: 9
SpD: 8
Spe: 39
Size: 3
Weight: 3



Movepool
Level 0
Bullet Seed
Dazzling Gleam
Earth Power
Energy Ball
Facade
Hyper Voice
Light Screen
Petal Blizzard
Protect
Reflect
Rest
Sleep Talk
Substitute
Tackle

Level 1
Absorb
Charm
Encore
Grassy Terrain
Growth
Helping Hand
Magical Leaf
Mirror Coat
Pollen Puff
Razor Leaf
Safeguard
Seed Bomb
Sunny Day
Sweet Scent
Swift
Synthesis
Weather Ball
952.png

Oh goodness, this one. I sincerely hope he's not representative of all Scovillains in the word, because all he does is spewing bitter rhetoric, be afraid of his own shadow, and arguing with himself. Is there a brain in each head, or is he just that deranged? Why is he even on the team?!
Scovillain | Kenji Setou
Level:
1 | EXP: 0

Typing:
Grass
Fire

Abilities: Chlorophyll / Insomnia | Hidden Ability: Moody (LOCKED)

Nature: Serious ( No changes )

HP: 85
Atk: 8
Def: 5
SpA: 8
SpD: 5
Spe: 75
Size: 2
Weight: 2



Movepool
Level 0
Bullet Seed
Crunch
Energy Ball
Facade
Fire Fang
Flamethrower
Leer
Protect
Rest
Sleep Talk
Substitute
Will-O-Wisp
Zen Headbutt

Level 1
Bite
Grassy Terrain
Growth
Helping Hand
Leafage
Magical Leaf
Razor Leaf
Sandstorm
Scary Face
Seed Bomb
Sunny Day
venusaur.gif

A Nicoll-Dyson beam is a popular sci-fi spacecraft using a Dyson swarm to concentrate the energy of an entire star into a massively powerful beam, containing enough energy to vaporize even a distant planet's atmosphere, or even, if the star is radiant enough and the beam has proper time to charge up, destroy it completely.
Venusaur | Nycoll-Dyson
Level:
1 | EXP: 0

Typing:
Grass
Poison

Abilities: Overgrow | Hidden Ability: Chlorophyll (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 80
Size: 4
Weight: 4



Movepool
Level 0
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Grass Whistle
Light Screen
Petal Blizzard
Poison Jab
Poison Powder
Protect
Reflect
Rest
Roar
Round
Sleep Powder
Sleep Talk
Sludge
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1
Amnesia
Ancient Power
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Echoed Voice
False Swipe
Flash
Grassy Terrain
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Razor Leaf
Rock Climb
Rock Smash
Safeguard
Scary Face
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Vine Whip
Weather Ball
842.png

He's a lil fellow, easily picked up with one hand and placed on a dashboard. But don't be fooled: under that placid and amicable behavior hide unbelievable energy reserves. He often stores Berries for later use, when the time is right. That stock has grown over months of careful storage, and I'm very curious as to what would happen if he tapped into it...
Appletun | Boota
Level:
3 | EXP: 0

Typing:
Grass
Dragon

Abilities: Ripen / Gluttony | Hidden Ability: Thick Fat

Nature: Modest ( Attack -1, Special Attack +1 )

HP: 100
Atk: 5 (-)
Def: 6
SpA: 8 (+)
SpD: 6
Spe: 30
Size: 1
Weight: 2



Combinations (4 / 4)
Sucker Punch + Amnesia
Apple Acid + Astonish
Pounce + Energy Ball
Grass Knot + High Horsepower

Movepool
Level 0
Astonish
Bullet Seed
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Iron Head
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Zen Headbutt

Level 1
Amnesia
Curse
Defense Curl
Grassy Terrain
Growth
Helping Hand
High Horsepower
Iron Defense
Magical Leaf
Rain Dance
Recover
Recycle
Safeguard
Seed Bomb
Sucker Punch
Sunny Day
Sweet Scent
Withdraw

Level 2
Grass Knot
Grassy Glide
Leech Seed
Payback
Solar Beam
Superpower
Take Down

Level 3
Apple Acid
Attract
Body Slam
Bulldoze
Giga Drain
Gyro Ball
Headbutt
Heavy Slam
Outrage
Pounce
Rollout
Stomp
Trailblaze
leafeon.gif

Believe it or not, this capture originated from a hunt for this very Leafeon. We'd been told about a ferocious Pokémon ambushing campers at night and stealing their supplies, so we went there to investigate. As we set up camp ourselves, this little thief showed up and was swiftly offered to either get captured or get turned in. Guess what she chose.
Now, she's an expert in plant life and will use that edge in battle; while she dosn't have that many tricks up her sleeve, she can just weave and use the surrounding greenery or even the soil itself to her advantage.
She can photosynthetize just fine if need be.
Leafeon | Nanachi
Level:
1 | EXP: 0

Typing:
Grass

Abilities: Leaf Guard | Hidden Ability: Chlorophyll (LOCKED)

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Atk: 8
Def: 9
SpA: 5
SpD: 5
Spe: 95
Size: 2
Weight: 3



Movepool
Level 0
Aerial Ace
Bullet Seed
Calm Mind
Energy Ball
Facade
Fake Tears
Grass Whistle
Heal Bell
Hyper Voice
Leaf Blade
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Tail Whip
Toxic
Work Up
X-Scissor

Level 1
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Flash
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Rain Dance
Razor Leaf
Rock Smash
Sand Attack
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Tickle
Weather Ball
Yawn
kartana.gif

He believes that might makes right, and does not resort to what he sees as underhanded tactics. A brawl, fair and square, is all he'll have. He will try to crush anyone in his path with his superior might and not spare a thought for the defeated.
On the flipside, he deeply respected anyone besting him, which is probably why he sticks around without trying to murder everyone. So if you want to make him friendly... you know what to do!
Kartana | Kaiser Oblivion
Level:
4 | EXP: 0

Typing:
Grass
Steel

Abilities: Beast Boost

Nature: Careful ( Special Attack -1, Special Defense +2 )

HP: 80
Atk: 13
Def: 9
SpA: 3 (-)
SpD: 5 (+)
Spe: 109
Size: 1
Weight: 1



Combinations (5 / 6)
Vacuum Wave + Defog
Giga Drain + Leaf Blade
Laser Focus + Swords Dance
Giga Impact + Air Slash
Knock Off + Solar Blade
(empty)

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Calm Mind
Defog
Leaf Blade
Night Slash
Protect
Psycho Cut
Rest
Round
Screech
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1
Air Cutter
Confide
Cut
Detect
Double Team
False Swipe
Iron Defense
Razor Leaf
Sacred Sword
Swagger
Synthesis
Tailwind

Level 2
Solar Blade
Steel Beam

Level 3
Frustration
Fury Cutter
Giga Drain
Knock Off
Laser Focus
Return

Level 4
Endure
Giga Impact
Guillotine
Hidden Power (Water)
Last Resort
mudsdale.gif

Slow and steady is her motto, and she's one of the sturdiest around. Not to say she's all defensive though, because if you tick her off, you're in for a brutal charge and possibly a crushing High Horsepower to the face. Or two.
She is deathly afraid of ghosts, which unfortunately makes her a prime target for any would-be ghostly trickster in camp. While rules have been put into place to prevent it, her fearful face is apparently just that irresistible...
Mudsdale | Edea Lee
Level:
2 | EXP: 0

Typing:
Ground

Abilities: Own Tempo / Stamina | Hidden Ability: Inner Focus

Nature: Serious ( No changes )

HP: 95
Atk: 9
Def: 7
SpA: 4
SpD: 6
Spe: 35
Size: 4
Weight: 11



Combinations (1 / 2)
Sand Tomb + Strength
(empty)

Movepool
Level 0
Earth Power
Earthquake
Facade
Focus Blast
Iron Head
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic

Level 1
Confide
Counter
Curse
Double Kick
Double Team
High Horsepower
Iron Defense
Mud-Slap
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Sunny Day
Swagger

Level 2
Close Combat
Double-Edge
Low Kick
Magnitude
Mega Kick
Mud Bomb
Payback
Revenge
Stone Edge
Superpower
Take Down
530.png

Simon is the best burrower out of the team, no contest. His drilling speed is ludicrous and he's an expert in all earth- and ground-related matters. He does tend to recklessly charge into trouble sometimes...
Truth be told he hasn't battled much recently due focusing on training and studying.
Excadrill | Simon
Level:
2 | EXP: 0

Typing:
Ground
Steel

Abilities: Sand Rush / Sand Force | Hidden Ability: Mold Breaker

Nature: Serious ( No changes )

HP: 100
Atk: 10
Def: 5
SpA: 4
SpD: 5
Spe: 88
Size: 1
Weight: 3



Combinations (2 / 2)
Fury Swipes + Rock Smash
Rock Slide + Mud-Slap

Movepool
Level 0
Aerial Ace
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Metal Sound
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor

Level 1
Brutal Swing
Confide
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Iron Defense
Metal Claw
Mud-Slap
Rapid Spin
Rock Climb
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Scary Face
Scratch
Sludge Bomb
Stealth Rock
Sunny Day
Swagger

Level 2
Double-Edge
Fury Swipes
Rock Blast
Secret Power
Skull Bash
Steel Beam
Submission
Take Down
464.png

Some members of the team focus on pure offense. Dedue is pretty much the opposite, focusing on pure defense. It is not easy to break past his impressive natural armor, and he's actually often used as a test subject by many of the physically-based members, since they know they can go all-out and not risk hurting him much. He doesn't mind, and actually really likes helping people in this way.
He's not much of a talkative Pokémon and can seem unapproachable and downright scary at times, but it's mostly because he prefers to get to the point concisely. He's actually really gentle, sometimes seen taking care of a squad after a battle.
He bonded with Edea over their respective dislike of Grass Knot. They decided to come up with a training method to patch up that weakness, but so far they've kept empty-handed.
Rhyperior | Dedue Molinaro
Level:
3 | EXP: 0

Typing:
Ground
Rock

Abilities: Lightningrod / Solid Rock | Hidden Ability: Reckless

Nature: Careful ( Special Attack -1, Special Defense +2 )

HP: 100
Atk: 10
Def: 9
SpA: 3 (-)
SpD: 6 (+)
Spe: 40
Size: 5
Weight: 7



Combinations (4 / 4)
Rock Blast + Crush Claw
Rock Tomb + Thunder Punch
Breaking Swipe + Iron Tail
Dynamic Punch + Fire Punch

Movepool
Level 0
Avalanche
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1
Ancient Power
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Attack
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Gun
Whirlpool

Level 2
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Fury Attack
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Megahorn
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Supercell Slam
Superpower
Take Down
Thief
Thunder
Zap Cannon

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Crush Claw
Dig
Frustration
Fury Cutter
Guard Split
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Mud Shot
Outrage
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Stomp
Temper Flare
Thrash
gliscor.gif

A happy-go-lucky and very clingy Gliscor. Hikari likes to wrap around those she likes, sometimes forgetting her own wingspan in the process... If she starts nibbling on you, it's a sign she wants to bond (she might actually draw a little blood, but do not worry, she carries around first aid supplies for that exact purpose).
Gliscor | Hikari Takanashi
Level:
2 | EXP: 0

Typing:
Ground
Flying

Abilities: Hyper Cutter / Sand Veil | Hidden Ability: Poison Heal

Nature: Serious ( No changes )

HP: 90
Atk: 7
Def: 9
SpA: 4
SpD: 6
Spe: 95
Size: 3
Weight: 3



Combinations (2 / 2)
Scale Shot + Rock Smash
High Horsepower + Razor Wind

Movepool
Level 0
Aerial Ace
Brick Break
Bug Bite
Cross Poison
Crunch
Dark Pulse
Defog
Earth Power
Earthquake
Facade
Feint Attack
Fire Fang
Hone Claws
Night Slash
Poison Jab
Protect
Psychic Fangs
Quick Attack
Rest
Rock Polish
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Fang
Toxic
Wing Attack
X-Scissor

Level 1
Agility
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Dual Wingbeat
False Swipe
Harden
High Horsepower
Ice Fang
Metal Claw
Mud-Slap
Poison Tail
Rain Dance
Rock Climb
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Sludge Bomb
Spikes
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes

Level 2
Aqua Tail
Crabhammer
Double-Edge
Dream Eater
Feint
Gunk Shot
Iron Tail
Payback
Razor Wind
Scale Shot
Secret Power
Sky Attack
Stone Edge
Take Down
Thief
Venoshock
greattusk.gif

For something that came straight out of the ancient past, Tohru has adapted surprisingly well to modern life. It turns out she's far more level-headed than her thuggish appearance would suggest, and while she's definitely not above dishing a beating from time to time, she is polite and well-mannered, if curt.
Her favorite battle tactic is to simply use her great weight to charge at opponents with overwhelming force.
Great Tusk | Tohru Kobayashi
Level:
3 | EXP: 0

Typing:
Ground
Fighting

Abilities: Protosynthesis

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 100
Atk: 9
Def: 9
SpA: 3 (-)
SpD: 4
Spe: 101 (+)
Size: 4
Weight: 7



Combinations (4 / 4)
Throat Chop + Ice Fang
Sunny Day + Bulk Up
Rapid Spin + Rock Slide
Knock Off + Roar

Movepool
Level 0
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Horn Attack
Iron Head
Play Rough
Protect
Rest
Roar
Rock Slide
Sleep Talk
Smart Strike
Substitute
Thunder Fang
Zen Headbutt

Level 1
Defense Curl
High Horsepower
Ice Fang
Ice Spinner
Mud-Slap
Rapid Spin
Sandstorm
Scary Face
Stealth Rock
Sunny Day
Taunt

Level 2
Close Combat
Double-Edge
Head Smash
Headlong Rush
Megahorn
Reversal
Stone Edge
Supercell Slam
Take Down

Level 3
Body Slam
Bulldoze
Dig
Heavy Slam
Knock Off
Mud Shot
Psyshock
Rock Tomb
Rollout
Smack Down
Temper Flare
Throat Chop
krookodile.gif

Castor has... a bit of an anger problem. Namely, almost anything, no matter how slight, can set him off. And once he's set off, he rampages. To make matters worse, he is quite vain and will not take any affront to his physical appearance.
Loves to take long, hot sand baths.
Krookodile | Castor
Level:
1 | EXP: 0

Typing:
Ground
Dark

Abilities: Intimidate / Moxie | Hidden Ability: Anger Point (LOCKED)

Nature: Serious ( No changes )

HP: 95
Atk: 8
Def: 6
SpA: 5
SpD: 5
Spe: 92
Size: 3
Weight: 4



Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Focus Blast
Hone Claws
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Uproar

Level 1
Bite
Brutal Swing
Confide
Counter
Curse
Cut
Double Team
Helping Hand
High Horsepower
Incinerate
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Sludge Bomb
Stealth Rock
Swagger
Taunt
896.png

The blizzards Yumi can whip up in battle can get terrifying, and she usually tries to freeze her opponent completely before shattering them with a violent kick. It earned her quite the ruthless reputation, seeing as she truly goes all-out in battle.
Those who know her out of battle, though, will tell tales of a most amiable Pokémon, always happy to chat and with very decided opinions on what is cute and what isn't, which is sort of an obsession to her. In her spare time, she likes to make little ice sculptures and place them around as decorations. She's always heartbroken when one of them eventually melts...
Glastrier | Yumi
Level:
3 | EXP: 0

Typing:
Ice

Abilities: Chilling Neigh

Nature: Serious ( No changes )

HP: 95
Atk: 10
Def: 9
SpA: 5
SpD: 8
Spe: 30
Size: 4
Weight: 11



Combinations (4 / 4)
Bulldoze + Crunch
Body Slam + Throat Chop
Snowscape + Avalanche
Mist + Close Combat

Movepool
Level 0
Avalanche
Crunch
Facade
Ice Beam
Protect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Uproar
Zen Headbutt

Level 1
Curse
Double Kick
Hail
High Horsepower
Iron Defense
Mist
Scary Face
Snowscape
Taunt

Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Icicle Spear
Megahorn
Payback
Superpower
Take Down

Level 3
Body Slam
Bulldoze
Heavy Slam
Icicle Crash
Icy Wind
Lash Out
Mud Shot
Outrage
Snarl
Stomp
Thrash
Throat Chop
Torment
Trailblaze
delibird.gif

Luke is a charming, but overly serious young Delibird. He takes great care to be polite and ceremonial in all things out of a desire to appear mature and responsible. Under the surface is still a rather-easily-amazed personality, and he has a knack for seeing the good side of people.
Delibird | Luke Triton
Level:
4 | EXP: 0

Advanced Techniques:
Z-Moves

Typing:
Ice
Flying

Abilities: Vital Spirit / Hustle | Hidden Ability: Insomnia

Nature: Quiet ( Special Attack +1, Speed x0.869, Evasion -10 )

HP: 80
Atk: 4
Def: 4
SpA: 6 (+)
SpD: 4
Spe: 65 (-)
Size: 1
Weight: 2



Combinations (6 / 6)
Chilling Water + Blizzard
Icy Wind + Gunk Shot
Rapid Spin + Signal Beam
Trailblaze + Tailwind
Quick Attack + Aurora Veil
Hail + Weather Ball

Movepool
Level 0
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Electric)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
bcf5e7f29667b5af23882df68b3446e07b40b0be_128.jpg

Hisao's not the brightest star in the sky, that's for sure. Leading his own little clique, he's much more of an airhead than his impressive appearance could lead one to suspect. Indecisive, forgetful, and sometimes downright insensitive, he's made a handful of blunders throughout the years. That said, he has his heart in the right place, and will always think of others, misplaced as his empathy might be. Girls seem to love him for that, though of course he's totally blind to the fact.
He's not much of a thinker, and while he can actually come up with detailed strategy, he often opts for the more direct approach. This has proven to be his downfall in the past, so he's trying to better himself on that front.
avatar_b81101693b38_128.pnj
Mamoswine | Hisao Nakai
Level:
4 | EXP: 0

Advanced Techniques:
Z-Moves

Typing:
Ice
Ground

Abilities: Oblivious / Snow Cloak | Hidden Ability: Thick Fat

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 100
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 5
Spe: 92 (+)
Size: 5
Weight: 7



Combinations (6 / 6)
Icicle Spear + Rock Smash
Bulldoze + Body Slam
Ice Shard + Knock Off
Endeavor + Whirlwind
Amnesia + Captivate
Toxic + Sand Tomb

Movepool
Level 0
Avalanche
Earth Power
Earthquake
Facade
Horn Attack
Ice Beam
Ice Shard
Iron Head
Light Screen
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Toxic
Whirlwind

Level 1
Amnesia
Ancient Power
Bite
Captivate
Charm
Confide
Curse
Defense Curl
Detect
Double Hit
Double Team
Hail
Haze
High Horsepower
Ice Fang
Mist
Mud-Slap
Peck
Powder Snow
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Snowscape
Stealth Rock
Swagger

Level 2
Blizzard
Double-Edge
Flail
Fury Attack
Icicle Spear
Mud Bomb
Reversal
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down

Level 3
Attract
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icicle Crash
Icy Wind
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Smack Down
Thrash
Throat Chop
Trailblaze

Level 4
Block
Body Press
Endeavor
Endure
Fissure
Freeze-Dry
Giga Impact
Hidden Power (Flying)
Hyper Beam
Mimic
Mud Sport
Natural Gift
Stomping Tantrum
Tera Blast
975.png

Awkward and slow on land, Cetitans are ofen mocked for the way they waddle on solid ground, as it clashes with their imposing appearance. This one... is no exception, and all that mockery has crushed his self-confidence. However, he is incredibly gifted when it comes to swimming, be it through snow or running water. Then he displays a form of unmatchable grace that leaves onlookers amazed and is very effective in combat to outmaneuver an enemy.
Cetitan | Ryota Mitarai
Level:
2 | EXP: 2

Typing:
Ice

Abilities: Thick Fat / Slush Rush | Hidden Ability: Sheer Force

Nature: Serious ( No changes )

HP: 120
Atk: 8
Def: 5
SpA: 4
SpD: 4
Spe: 73
Size: 4
Weight: 10



Combinations (1 / 2)
Ice Shard + Snowscape
(empty)

Movepool
Level 0
Avalanche
Earthquake
Facade
Hyper Voice
Ice Beam
Ice Punch
Ice Shard
Liquidation
Play Rough
Protect
Rest
Sleep Talk
Substitute
Tackle

Level 1
Amnesia
Charm
Curse
Echoed Voice
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Powder Snow
Rain Dance
Snowscape
Water Pulse
Yawn

Level 2
Blizzard
Double-Edge
Entrainment
Flail
Icicle Spear
Superpower
Take Down
ninetales-alola.gif

I'm not sure whether controlling cold makes you a distant person, or being a distant person makes one more inclined to control cold, but uh... Olaf is rather taciturn and knows how to whip up fierce blizzards. He actually does so sometimes to avoid feeling homesick towards his natal mountains...
He likes to play chess in his spare time, and prefers defensive tactics when doing so.
Ninetales-Alola | Olaf
Level:
2 | EXP: 0

Typing:
Ice
Fairy

Abilities: Snow Cloak | Hidden Ability: Snow Warning

Nature: Serious ( No changes )

HP: 85
Atk: 5
Def: 6
SpA: 6
SpD: 7
Spe: 109
Size: 3
Weight: 2



Combinations (2 / 2)
Fake Tears + Blizzard
Baby-Doll Eyes + Role Play

Movepool
Level 0
Avalanche
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
Feint Attack
Heal Bell
Hypnosis
Ice Beam
Ice Shard
Nasty Plot
Play Rough
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Zen Headbutt

Level 1
Agility
Aurora Beam
Baby-Doll Eyes
Captivate
Charm
Confide
Confuse Ray
Disarming Voice
Double Team
Encore
Extrasensory
Hail
Helping Hand
Howl
Mist
Misty Terrain
Pain Split
Powder Snow
Rain Dance
Role Play
Safeguard
Snowscape
Swagger
Swift
Weather Ball

Level 2
Aqua Tail
Blizzard
Covet
Disable
Double-Edge
Dream Eater
Flail
Foul Play
Icicle Spear
Iron Tail
Payback
Secret Power
Solar Beam
Tail Slap
Take Down
Triple Axel

Queue:
:decidueye: TMan
 
Last edited:
Part 2:
700-gif.369442

Tamlyn (Sylveon ♂ )
Level 4 EXP 0 / 10

Relaxed nature. (+Def, -Spe, -Eva)
Fairy


Abilities: Cute Charm/Pixilate

HP: 95
Attack: 5
Defense: 7 (+)
Sp.Atk: 8
Sp.Def: 9
Speed: 52 (-)
Size: 2
Weight: 2

Combinations
Mystical Fire + Moonblast (Blood Moon)
Baby-Doll Eyes + Sing (Hypnotic Stare)
Toxic + Hyper Voice (Intoxicate)
Mud-Slap + Body Slam (Pile Driver)
(empty)
(empty)

Moves - Lv0
Calm Mind
Dazzling Gleam
Facade
Fake Tears
Heal Bell
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Toxic
Work Up

Lv1
Baby-Doll Eyes
Bite
Captivate
Charm
Confide
Curse
Cut
Detect
Disarming Voice
Double Kick
Double Team
Echoed Voice
Fairy Wind
Flash
Growl
Growth
Helping Hand
Magical Leaf
Misty Terrain
Mud-Slap
Rage
Rain Dance
Safeguard
Sand Attack
Sunny Day
Swagger
Swift
Tickle
Weather Ball
Yawn

Lv2
Alluring Voice
Covet
Double-Edge
Flail
Focus Energy
Iron Tail
Misty Explosion
Secret Power
Skull Bash
Take Down

Lv3
Attract
Baton Pass
Bide
Body Slam
Dig
Draining Kiss
Frustration
Headbutt
Laser Focus
Moonblast
Mystical Fire
Psych Up
Psyshock
Return
Telekinesis
Trailblaze

Lv4
Celebrate
Copycat
Endure
Giga Impact
Hidden Power (Ground)
Hyper Beam
Last Resort
Magic Coat
Mimic
Natural Gift
Pay Day
Retaliate
Skill Swap
Stored Power
Synchronoise
Tera Blast
Trump Card
Wish
746-gif.310056

Legion (Wishiwashi ♂ )
Level 3 EXP 0 / 10

Relaxed nature. (+Def, -Spe, -Eva)
Water


Abilities: Schooling

HP: 80
Attack: 2
Defense: 4 (+)
Sp.Atk: 2
Sp.Def: 2
Speed: 35 (-)
Size: 1
Weight: 1
746_2-gif.633986

Legion (Wishiwashi - Schooling Forme ♂ )
Water


Abilities: Schooling

HP: 80
Attack: 10
Defense: 11 (+)
Sp.Atk: 10
Sp.Def: 10
Speed: 26 (-)
Size: 7
Weight: 4

Combinations
Bulldoze + Scald (Boiling Mud)
Toxic + Surf (Toxic Torrent)
(empty)
(empty)

Moves - Lv0
Earthquake
Facade
Feint Attack
Ice Beam
Liquidation
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall

Lv1
Confide
Double Team
Growl
Hail
Helping Hand
Mist
Rain Dance
Swagger
Tearful Look
Water Gun
Water Pulse
Whirlpool

Lv2
Aqua Ring
Aqua Tail
Beat Up
Covet
Double-Edge
Hydro Pump
Iron Tail
Scale Shot
Take Down

Lv3
Attract
Brine
Bulldoze
Dive
Flip Turn
Frustration
Mud Shot
Muddy Water
Return
Scald
U-turn

Queue:
:beedrill-mega:Snarguffle
 
A temporary combo for the next Colossi run.

glalie.png

Jotun (Glalie) [M]
Level 4 — EXP: 0 / 10

Techniques:
Mega Evolution
Z-Moves

Naive Nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Ice
Abilities: Inner Focus, Ice Body Hidden Ability: Moody
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 5 (-)
Speed: 92 (+)
Size: 3
Weight: 6

glalie-mega.png

Glalie-Mega
Typing: Ice
Abilities: Inner Focus, Ice Body, Moody Hidden Ability: Refrigerate
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 9
Sp.Def: 5 (-)
Speed: 115 (+)
Size: 4
Weight: 8

Combinations (1 / 6)
Frost Breath + Hyper Beam
(empty)
(empty)
(empty)
(empty)
(empty)

Movepool
Level 0
Astonish
Avalanche
Crunch
Dark Pulse
Earthquake
Facade
Fake Tears
Ice Beam
Ice Shard
Iron Head
Leer
Light Screen
Protect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Toxic

Level 1
Bite
Captivate
Confide
Defense Curl
Double Team
Flash
Hail
Helping Hand
Ice Fang
Ice Spinner
Powder Snow
Rain Dance
Safeguard
Scary Face
Snowscape
Spikes
Steel Roller
Swagger
Switcheroo
Taunt
Water Pulse
Weather Ball

Level 2
Blizzard
Disable
Double-Edge
Foul Play
Icicle Spear
Payback
Secret Power
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Frost Breath
Frustration
Gyro Ball
Headbutt
Hex
Icicle Crash
Icy Wind
Laser Focus
Return
Rollout
Self-Destruct
Super Fang
Torment
Trailblaze

Level 4
Block
Endure
Explosion
Freeze-Dry
Giga Impact
Hidden Power (Fire)
Hyper Beam
Mimic
Natural Gift
Sheer Cold
Spite
Tera Blast

Queue:
:pmd/Glalie: Maxim
 
Last edited:
Chugging through some more combos!

:BW/Donphan:
Graham

Species:
Donphan, Gender: Male
Level: 3, EXP: 0 / 10
Nature: Careful (+2 SpD, -1 SpA)
Typing: Ground
Abilities: Sturdy / (Unlocked) Sand Veil
Profile:
Graham is just like what his name suggests. He's gruff and a little rough on the outside but sweet on the inside! He's quite a reliable companion and doesn't like to show emotion, often resorting to monosyllabic answers or grunts rather than having to expend energy responding to a question.

How They Met:
Donna and Graham were training buddies from way back. Graham wanted to catch up with her, so he decided to join the team for some battles!

Name Origins:
Donphan's rough body reminded me of graham crackers (I definitely wasn't eating granola at the time also why are graham crackers so good)

Statistics:
HP:
95
Atk: 9
Def: 9
SpA: 4 (-)
SpD: 7 (+)
Spe: 50

Size Class: 3
Weight Class: 5
Hidden Power: None

Combos:
1. Earthquake + Rock Polish (Juggernaut Quake)
2. Captivate + Confide (Special Devastation)
3. Body Slam + Rock Tomb (Stone Slammer)
4. ---

Moves:

Level 0:
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Hyper Voice
Ice Shard
Iron Head
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1:
Absorb
Ancient Power
Brutal Swing
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Mud-Slap
Rain Dance
Rapid Spin
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Slam
Stealth Rock
Sunny Day
Swagger
Water Gun

Level 2:
Assurance
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Iron Tail
Magnitude
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3:
Attract
Body Slam
Bounce
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Rollout
Smack Down
Throat Chop
Trailblaze
:SS/Golisopod:
Gilgamesh

Species:
Golisopod, Gender: Male
Level: 4, EXP: ---
Nature: Careful (+SpD, -SpA)
Typing: Bug / Water
Abilities: Emergency Exit
Advanced Techniques: None
Profile:
Gilgamesh is in a constant state of meditation and zen, with the help of Julie, in order to keep his inner rage from bursting out and causing him to go on a rampage. As a Wimpod, Gilgamesh was (understandably) terrified of everything. He was also often picked on because of how weak he was. So, when he finally evolved into a Golisopod, the extreme change caused him to then be angry at everything around him and to want to take revenge on those that hurt him in the past.

How They Met:
Gilgamesh would have lashed out and hurt many innocent Pokemon if it weren't for Julie who intervened and then taught him about mindfulness and meditation. She helped him find peace, and Gilgamesh is a lot happier now than he was when he first evolved.

Name Origins:
Gilgamesh was a legendary hero in Mesopotamian mythology. I liked the name and it felt like it was quite fitting for a super strong armored bug.

Statistics:
HP:
90
Atk: 9
Def: 10
SpA: 4 (-)
SpD: 9 (+)
Spe: 40

Size Class: 3
Weight Class: 5
Hidden Power: Electric

Combos:
1. First Impression + Screech (Battle Cry)
2. Swords Dance + Liquidation (Ocean's Might)
3. Swagger + Psych Up (Invigorate)
4. Aqua Jet + Focus Blast (Jet Strike)
5. Poison Jab + Icy Wind (Sewage Blast)
6. ---

Moves:

Level 0:
Aerial Ace
Aqua Jet
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Dark Pulse
Facade
Focus Blast
Ice Beam
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall
X-Scissor

Level 1:
Confide
Defense Curl
Double Team
Drill Run
Dual Chop
False Swipe
Hail
Harden
Iron Defense
Metal Claw
Pain Split
Rain Dance
Rock Smash
Sand Attack
Sludge Bomb
Spikes
Sucker Punch
Swagger
Swift
Taunt
Water Pulse
Wide Guard

Level 2:
Assurance
Blizzard
Close Combat
First Impression
Payback
Pin Missile
Venoshock

Level 3:
Attract
Dive
Frost Breath
Frustration
Fury Cutter
Icy Wind
Knock Off
Laser Focus
Leech Life
Mud Shot
Muddy Water
Psych Up
Razor Shell
Return
Rock Tomb
Rollout
Scald
Skitter Smack
Sludge Wave
Snarl
Struggle Bug
Throat Chop

Level 4:
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Electric)
Hyper Beam
Spite
:BW/Conkeldurr:
Walter

Species:
Conkeldurr, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Serious (No change)
Typing: Fighting
Abilities: Guts / Sheer Force / (Unlocked) Iron Fist
Profile:
Walter is like everyone's favorite uncle! He's very kind and possesses many talents such as juggling, sleight of hand, and (by far the most important) telling groan-inducing puns!

How They Met:
Walter sells balloons at an amusement park but also enjoys battling, so he sometimes teams up with Doduodrio for battles!

Name Origins:
Conkeldurr usually holds a Flame Orb which reminded me of coal walkers. Walter sounds a lot like Walker.

Statistics:
HP:
100
Atk: 10
Def: 7
SpA: 4
SpD: 5
Spe: 45

Size Class: 3
Weight Class: 4
Hidden Power: None

Combos:
1. Mach Punch + Facade (Split-second Strike)
2. ---

Moves:

Level 0:

Brick Break
Bulk Up
Defog
Earthquake
Facade
Fire Punch
Focus Blast
Ice Punch
Leer
Mach Punch
Poison Jab
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Work Up

Level 1:
Brutal Swing
Chip Away
Coaching
Confide
Counter
Curse
Detect
Double Team
Force Palm
Helping Hand
High Horsepower
Mega Punch
Pound
Power-Up Punch
Rain Dance
Rock Smash
Rock Throw
Scary Face
Slam
Sunny Day
Swagger
Taunt
Wide Guard

Level 2:
Close Combat
Comet Punch
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Grass Knot
Hammer Arm
Low Kick
Mega Kick
Payback
Revenge
Reversal
Rock Blast
Secret Power
Smelling Salts
Stone Edge
Superpower
Take Down
Thief
Upper Hand
Wake-Up Slap
:bw/smokomodo:
Curtis

Species: Smokomodo, Gender: Male
Level: 4, EXP: ---
Nature: Jolly (+Spe, +10% Accuracy, -1 SpA)
Typing: Fire / Ground
Abilities: Blaze / (Unlocked) Technician
Advanced Techniques: None
Profile:
Curtis is cool and collected which starkly contrasts with the magma that constantly flows around his body. His calm demeanor helps him stay focused in the heat of battle; it also ensures that he maintains strict control over his body temperature lest he overheat which could prove dangerous for everyone involved.

How They Met:
There are certain places in the world with volcanic black sand. So, Doduodrio and Sheldon decided to go visit a beach with black sand in Alola! While they were there, they met Curtis who lived in the area, and he showed them around the local area, exploring the abandoned Thrifty Megamart and other wilderness.

Name Origins:
From Dr. Curtis Connors, the true identity of supervillain The Lizard, from the Marvel comics.

Statistics:
HP: 90
Atk: 8
Def: 5
SpA: 5 (-)
SpD: 6
Spe: 112 (+)

Size Class: 4
Weight Class: 6
Hidden Power: Grass

Combos:
1. Fire Fang + Bone Rush (Charcoal Chain)
2. Fire Blast + Acid Spray (Acid Burn)
3. Storm Throw + Scale Shot (Snake Style)
4. Will-O-Wisp + Bullet Punch (Burning Strike)
5. Toxic + Ember (Flaming Poison)
6. ---

Moves:

Level 0:
Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Cross Poison
Defog
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Mach Punch
Poison Fang
Poison Jab
Protect
Rest
Roar
Round
Screech
Sleep Talk
Snore
Substitute
Tail Whip
Toxic
Will-O-Wisp
Work Up

Level 1:
Confide
Double Team
Ember
Fire Spin
Flame Wheel
Force Palm
High Horsepower
Incinerate
Lick
Metal Claw
Morning Sun
Sand Tomb
Scratch
Sludge Bomb
Smog
Smokescreen
Stealth Rock
Sunny Day
Swagger
Taunt
Venom Drench

Level 2:
Acid Spray
Bone Rush
Burning Jealousy
Clear Smog
Corrosive Gas
Fire Blast
Flare Blitz
Gunk Shot
Heat Wave
Iron Tail
Low Kick
Magnitude
Scale Shot
Solar Beam
Superpower

Level 3:
Attract
Bulldoze
Dig
Flame Burst
Flame Charge
Frustration
Heat Crash
Lava Plume
Mud Shot
Mystical Fire
Return
Scorching Sands
Storm Throw
Trailblaze

Level 4:
Blast Burn
Camouflage
Celebrate
Endeavor
Eruption
Fire Pledge
Fissure
Giga Impact
Hidden Power (Grass)
Hyper Beam
Overheat
Stomping Tantrum

Queue:
:pmd/Glalie: Maxim
:pmd/slowpoke: Duo
 
Last edited:
Part 5/6... almost there!
walrein.gif

Just to be clear, that's how he named himself. I had nothing to do with it.
Having a jolly side and ready to set sail to distant new horizons to broaden his knowledge, it's no wonder he so readily joined us. Indeed, his dream is to tour the world, observe how different peoples live their lives, and come back to his homeland to apply those and steer the other inhabitants of the icy sea towards a brighter future.
Walrein | Peter II the Great
Level:
1 | EXP: 8

Typing:
Ice
Water

Abilities: Thick Fat / Ice Body | Hidden Ability: Oblivious (LOCKED)

Nature: Serious ( No changes )

HP: 100
Atk: 6
Def: 7
SpA: 7
SpD: 7
Spe: 65
Size: 4
Weight: 5



Movepool
Level 0
Avalanche
Crunch
Earthquake
Facade
Ice Beam
Iron Head
Liquidation
Protect
Rest
Roar
Rock Slide
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall

Level 1
Aurora Beam
Captivate
Charm
Confide
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Hail
Ice Fang
Mud-Slap
Powder Snow
Rain Dance
Rock Smash
Steel Roller
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn
sandslash-alola.gif

She's very sharp. Incisive, even. She cares little about what other people may think, she's going for what she wants and if someone is going to try and stop her, they're going to catch these claws. She is capable of mellowing down for those she likes, but that is a very closely guarded inner circle.
Sandslash-Alola | Satsuki Kiryūin
Level:
1 | EXP: 0

Typing:
Ice
Steel

Abilities: Snow Cloak | Hidden Ability: Slush Rush (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 7
Def: 9
SpA: 2
SpD: 5
Spe: 65
Size: 2
Weight: 4



Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Earthquake
Facade
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Iron Head
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Work Up
X-Scissor

Level 1
Agility
Amnesia
Chip Away
Confide
Counter
Curse
Defense Curl
Double Team
Drill Run
False Swipe
Hail
Ice Spinner
Iron Defense
Metal Claw
Mirror Coat
Mist
Powder Snow
Rapid Spin
Safeguard
Scratch
Seismic Toss
Snowscape
Spikes
Stealth Rock
Steel Roller
Sunny Day
Swagger
Swift
glaceon.gif

Oh he'll strut around like he doesn't care, and he might turn his nose up at your attempts at giving him a treat, but don't let that fool you: he's lonely and secretly loves warmth and attention. Behind the icy facade, if you can get past that, is a mild-mannered and cultured Pokémon, who will jump in to defend you if you manage to earn his trust.
Glaceon | Miles Edgeworth
Level:
1 | EXP: 0

Typing:
Ice

Abilities: Snow Cloak | Hidden Ability: Ice Body (LOCKED)

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Atk: 5
Def: 8
SpA: 9
SpD: 7
Spe: 65
Size: 2
Weight: 3



Movepool
Level 0
Avalanche
Calm Mind
Facade
Fake Tears
Heal Bell
Hyper Voice
Ice Beam
Ice Shard
Protect
Quick Attack
Reflect
Refresh
Rest
Roar
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Toxic
Work Up

Level 1
Baby-Doll Eyes
Barrier
Bite
Captivate
Charm
Confide
Curse
Detect
Double Kick
Double Team
Echoed Voice
Growl
Growth
Hail
Haze
Helping Hand
Ice Fang
Mirror Coat
Mud-Slap
Rage
Rain Dance
Rock Smash
Sand Attack
Snowscape
Sunny Day
Swagger
Swift
Tickle
Water Pulse
Weather Ball
Yawn
spinda.png

Rin spins and spins, always. She's in her own world; who she fights or why matters little to her, or even whether she's fighting at all. She'll be silent for hours before coming up with some incredibly deep remark about life and then resuming her silence. This usually tends to confuse even the most down-to-earth opponent, and everyone here wonders whether that's a deliberate battle tactic or just... Rin being Rin.
avatar_85a324b8b679_128.pnj
Spinda | Rin Tezuka
Level:
4 | EXP: 0

Typing:
Normal

Abilities: Own Tempo / Tangled Feet | Hidden Ability: Contrary

Nature: Adamant ( Attack +1, Special Attack -1 )
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Atk: 6 (+)
Def: 5
SpA: 4 (-)
SpD: 5
Spe: 60
Size: 2
Weight: 1



Combinations (6 / 6)
Rock Tomb + Dizzy Punch
Psych Up + Thrash
Fake Tears + Swift
Sucker Punch + Thief
Low Kick + Trick Room
Mud-Slap + Superpower

Movepool
Level 0
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse

Level 2
Covet
Disable
Double-Edge
Dream Eater
Dynamic Punch
Flail
Focus Punch
Low Kick
Mega Kick
Nightmare
Psycho Shift
Secret Power
Smelling Salts
Superpower
Thief

Level 3
Attract
Baton Pass
Body Slam
Dig
Drain Punch
Frustration
Guard Split
Headbutt
Icy Wind
Psych Up
Return
Rock Tomb
Rollout
Spotlight
Thrash

Level 4
Assist
Copycat
Endure
Fling
Hidden Power (Ghost)
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stomping Tantrum
Trick Room
Wish
d54c37f57bf5a0f4ffcd3f41c96f193e2ab5cfaf_128.jpg

Lilly is the very definition of a motherly Pokémon; she'd rather not fight at all, actually, and is usually very glad to be on infirmary duty. She has a very unique gentleness to her, is very elegant and well-spoken, and a very capable nurse, using her own milk to bring other Pokémon back from the brink of fainting.
Still, you do not want to cross her, for she is more than capable of holding a grudge for a long time, and she will make your life hell in small touches if you do, and still with that elegant, refined attitude. She can actually get scary if she really means it...
avatar_c0da2a1aebb2_128.pnj
Miltank | Lilly Satou
Level:
2 | EXP: 0

Typing:
Normal

Abilities: Thick Fat / Scrappy | Hidden Ability: Sap Sipper

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 95
Atk: 6
Def: 8
SpA: 3
SpD: 5
Spe: 100
Size: 3
Weight: 4



Combinations (2 / 2)
Play Rough + Zap Cannon
Power-up Punch + Iron Head

Movepool
Level 0
Brick Break
Dizzy Punch
Earthquake
Facade
Fire Punch
Focus Blast
Heal Bell
Ice Beam
Ice Punch
Iron Head
Play Rough
Protect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up
Zen Headbutt

Level 1
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Heart Stamp
Helping Hand
High Horsepower
Mega Punch
Milk Drink
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sandstorm
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Sweet Scent
Water Pulse
Whirlpool

Level 2
After You
Belch
Blizzard
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Iron Tail
Mega Kick
Present
Punishment
Reversal
Secret Power
Solar Beam
Thunder
Wake-Up Slap
Zap Cannon
porygon2.gif

Chiaki is more than happy to spend all of her free time in virtual space, where she can access tons of content without having to think about pesky details like food or sleep. She likes games the most, and always requests new ones whenever we pass through a city. She likes to use game terminology in everyday conversation, which can leave some of the more old-fashioned folks confused. She's managed to absorb quite a lot of skills from them, though, and is a susprisingly versatile and tricky fighter to face. Knowing games sure helps develop your thinking.
She's also the team's unofficial IT person, what with her being able to actually enter computers to check what's happening and all. It's a blessing to have her in the middle of a remote location and your electronics suddenly start acting up.
You can lure her out of virtual space by promising her dango.
Porygon2 | Chiaki Nanami
Level:
4 | EXP: 0

Typing:
Normal

Abilities: Trace / Download | Hidden Ability: Analytic

Nature: Bold ( Attack -1, Defense +2 )

HP: 90
Atk: 5 (-)
Def: 9 (+)
SpA: 8
SpD: 7
Spe: 60
Size: 2
Weight: 3



Combinations (6 / 6)
Foul Play + Conversion
Discharge + Conversion2
Electroweb + Shadow Ball
Trick Room + Teleport
Barrier + Defense Curl
Power Swap + Solar Beam

Movepool
Level 0
Aerial Ace
Facade
Ice Beam
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zen Headbutt

Level 1
Agility
Barrier
Charge
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2
Blizzard
Conversion 2
Double-Edge
Dream Eater
Foul Play
Iron Tail
Nightmare
Secret Power
Skull Bash
Solar Beam
Take Down
Thief
Thunder
Zap Cannon

Level 3
Bide
Charge Beam
Electroweb
Frustration
Guard Swap
Headbutt
Icy Wind
Lock-On
Power Swap
Psych Up
Psyshock
Return
Speed Swap
Telekinesis
Teleport

Level 4
Ally Switch
Endure
Giga Impact
Gravity
Hidden Power (Normal)
Hyper Beam
Last Resort
Magic Coat
Magnet Rise
Mimic
Natural Gift
Tera Blast
Trick Room
Wonder Room
maushold.gif

A curious group of three always sticking together and effectively forming one entity. They will fiercely battle for each other, even the little one. They might seem small and cute and innocuous, but their amazingly synchronized battle style lets them dish out far more damage than their stature would suggest. Defense is their weak point, however, as they aren't very physically strong individually.
Maushold | Forger Family
Level:
3 | EXP: 0

Typing:
Normal

Abilities: Friend Guard / Cheek Pouch | Hidden Ability: Technician

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 85
Atk: 6
Def: 5
SpA: 4 (-)
SpD: 6
Spe: 128 (+)
Size: 1
Weight: 1



Combinations (4 / 4)
Population Bomb + Crunch
Play Rough + Chilling Water
U-Turn + Super Fang
Tidy Up + Low Kick

Movepool
Level 0
Aerial Ace
Bullet Seed
Crunch
Facade
Fake Tears
Hyper Voice
Play Rough
Protect
Rest
Shadow Claw
Sleep Talk
Substitute
Thunder Wave

Level 1
Agility
Baby-Doll Eyes
Bite
Charm
Double Hit
Echoed Voice
Encore
Helping Hand
Mud-Slap
Pound
Rain Dance
Seed Bomb
Sunny Day
Swift
Switcheroo
Taunt
Tickle
Tidy Up
Water Pulse

Level 2
After You
Beat Up
Double-Edge
Feint
Grass Knot
Low Kick
Population Bomb
Take Down
Thief

Level 3
Baton Pass
Chilling Water
Dig
Follow Me
Low Sweep
Mud Shot
Super Fang
Trailblaze
U-turn
pokemon-skwovet-and-greedent-pointer.png

If you put aside his tendency to hoard food like there's going to be a century of winter, this guy's friendly and helpful. He's not the brightest, but his above-average physical strength helps him get through battle.
Unfortunately, he really loves to eat, which puts him at odds with many a party member...
Greedent | Obélix
Level:
1 | EXP: 0

Typing:
Normal

Abilities: Cheek Pouch | Hidden Ability: Gluttony (LOCKED)

Nature: Serious ( No changes )

HP: 105
Atk: 7
Def: 7
SpA: 4
SpD: 6
Spe: 20
Size: 1
Weight: 1



Movepool
Level 0
Bullet Seed
Crunch
Earthquake
Facade
Fire Fang
Hyper Voice
Protect
Psychic Fangs
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Thunder Fang
Uproar
Wild Charge

Level 1
Amnesia
Bite
Brutal Swing
Counter
Curse
Defense Curl
High Horsepower
Ice Fang
Mud-Slap
Rain Dance
Seed Bomb
Sunny Day
PCP531.png

Like some other team members, Compa isn't that suited for harm. She's a healer first and foremost, taking care of injured Pokémon and doing her best to mend what ails them. The catch is... her methods are rather forceful. Some would even call her ruthless in her healing, though she'll probably tell you she merely does everything she can. She is physically stronger than she appears and can easily restrain even the most unwilling of patients... At least her healing is effective?
Audino | Compa
Level:
1 | EXP: 0

Typing:
Normal

Abilities: Healer / Regenerator | Hidden Ability: Klutz (LOCKED)

Nature: Serious ( No changes )

HP: 95
Atk: 5
Def: 6
SpA: 5
SpD: 6
Spe: 50
Size: 2
Weight: 3



Movepool
Level 0
Calm Mind
Dazzling Gleam
Facade
Fire Punch
Flamethrower
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Protect
Psychic
Reflect
Refresh
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1
Amnesia
Baby-Doll Eyes
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Mega Punch
Misty Terrain
Pain Split
Play Nice
Pound
Power-Up Punch
Rain Dance
Role Play
Safeguard
Simple Beam
Sunny Day
Swagger
Sweet Kiss
Yawn
staraptor.gif

Jibril is a bird of prey through and through. Her favorite method of taking out an enemy is to swoop down from far above, divebombing right into the foe, come what may. She loves to battle so much it's not unusual for her to spark quarrels with whoever just so she can fight them. That may come from her upbringing as one of many Starlys who had to fight for scrap of foods to survive...
Staraptor | Jibril
Level:
1 | EXP: 0

Typing:
Normal
Flying

Abilities: Intimidate | Hidden Ability: Reckless (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 9
Def: 5
SpA: 4
SpD: 5
Spe: 100
Size: 2
Weight: 2



Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brave Bird
Defog
Facade
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Uproar
Whirlwind
Wing Attack
Work Up

Level 1
Agility
Air Cutter
Captivate
Confide
Detect
Double Team
Dual Wingbeat
Echoed Voice
Feather Dance
Growl
Helping Hand
Mud-Slap
Ominous Wind
Rain Dance
Roost
Sand Attack
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
muk-alola.gif

Kazuma's fame in battle is only matched by his infamy off the battlefield. While most of it is either unjustified or exaggerated, he has a reputation for being a dirty lecher, especially towards female lechers in the team (including those who will leave him scared, like Dahlia). There's no denying he's overindulgent at times, and he could use some self-discipline... okay actually a lot of self-discipline.
He's a tough nut to crack in battle and will use every trick in the book to try to destabilize you so he has an easier time going in for the kill. He's not above anything, mind you, as long as it works.
Muk-Alola | Kazuma Setou
Level:
4 | EXP: 0

Advanced Techniques:
Z-Moves

Typing:
Poison
Dark

Abilities: Poison Touch / Gluttony | Hidden Ability: Power of Alchemy

Nature: Careful ( Special Attack -1, Special Defense +2 )

HP: 100
Atk: 8
Def: 6
SpA: 4 (-)
SpD: 9 (+)
Spe: 50
Size: 2
Weight: 4



Combinations (6 / 6)
Power-up Punch + Poison Fang
Snarl + Fire Punch
Shadow Sneak + Gastro Acid
Memento + Infestation
Knock Off + Haze
Poison Jab + Block

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock

Level 3
Attract
Body Slam
Dig
Drain Punch
Frustration
Gastro Acid
Giga Drain
Headbutt
Hex
Knock Off
Lash Out
Moonblast
Mud Shot
Pursuit
Return
Rock Tomb
Self-Destruct
Sludge Wave
Snarl
Torment

Level 4
Block
Embargo
Endure
Explosion
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Imprison
Mean Look
Memento
Metronome
Spite
Tera Blast
nidoking.gif

Hail to the king, baby! Like the true champion of manhood he is, Tadano is kind, compassionate and caring, and does his best to help people out whenever he comes across someone he can give a hand to. His numerous qualities have made him very popular, but instead of basking in said popularity, he quietly acknowledges it and uses it as fuel to keep pushing himself to be worthy of such adoration.
Nidoking | Tadano Hitohito
Level:
2 | EXP: 0

Typing:
Poison
Ground

Abilities: Poison Point / Rivalry | Hidden Ability: Sheer Force

Nature: Serious ( No changes )

HP: 90
Atk: 7
Def: 6
SpA: 6
SpD: 6
Spe: 85
Size: 3
Weight: 4



Combinations (2 / 2)
Sucker Punch + Toxic
Amnesia + Captivate

Movepool
Level 0
Avalanche
Brick Break
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Horn Attack
Ice Beam
Ice Punch
Leer
Lovely Kiss
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1
Amnesia
Bubble Beam
Captivate
Chip Away
Confide
Confusion
Counter
Curse
Cut
Defense Curl
Detect
Double Kick
Double Team
Drill Run
Echoed Voice
Flatter
Helping Hand
High Horsepower
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Peck
Poison Tail
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Seismic Toss
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Toxic Spikes
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Beat Up
Blizzard
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Fury Attack
Head Smash
Iron Tail
Mega Kick
Megahorn
Quash
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Superpower
Take Down
Thief
Thunder
Venoshock
dragalge.gif

Wiz is so shy she learned how to blend into her environment to great effect, at least in the water. She is however capable of great feats of offense and defense alike, far more than her fragile kelp-like appearance would suggest.
Somehow she manages to buy a souvenir everywhere we go, and treasures her collection dearly.
Dragalge | Wiz
Level:
2 | EXP: 0

Typing:
Poison
Dragon

Abilities: Poison Point / Poison Touch | Hidden Ability: Adaptability

Nature: Serious ( No changes )

HP: 85
Atk: 6
Def: 7
SpA: 7
SpD: 9
Spe: 44
Size: 3
Weight: 3



Combinations (2 / 2)
Acid Spray + Sludge Bomb
Scale Shot + Shadow Ball

Movepool
Level 0
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Liquidation
Play Rough
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Tail Whip
Thunderbolt
Toxic
Waterfall

Level 1
Acid
Acid Armor
Bubble
Confide
Double Team
Hail
Haze
Mud-Slap
Poison Tail
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smokescreen
Snowscape
Swagger
Toxic Spikes
Twister
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Acid Spray
Aqua Tail
Gunk Shot
Hydro Pump
Iron Tail
Scale Shot
Secret Power
Take Down
Thief
Thunder
Venoshock
weezing-galar.gif

Wario is an opulent and influential personality in Galar, where he pioneered depollution techniques using his own biology. Decades after that breakthrough, Galarian Weezings are now widly used to reduce pollution in the region, and that earned him money and fame.
So why does he battle? To combat boredom, mostly. He enjoys duking it out and doing things his status would put beneath him.
Weezing-Galar | Wario
Level:
2 | EXP: 0

Typing:
Poison
Fairy

Abilities: Levitate / Neutralizing Gas | Hidden Ability: Misty Surge

Nature: Serious ( No changes )

HP: 85
Atk: 7
Def: 9
SpA: 6
SpD: 5
Spe: 60
Size: 5
Weight: 2



Combinations (2 / 2)
Zap Cannon + Shadow Ball
Acid Spray + Heat Wave

Movepool
Level 0
Aromatherapy
Dark Pulse
Dazzling Gleam
Defog
Facade
Flamethrower
Play Rough
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Strange Steam
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Aromatic Mist
Brutal Swing
Captivate
Confide
Curse
Double Hit
Double Team
Fairy Wind
Flash
Haze
Incinerate
Infestation
Misty Terrain
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Double-Edge
Fire Blast
Gunk Shot
Heat Wave
Misty Explosion
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
pokemon-nihilego-cursor.png

Subject N is an eagerly enthusiastic Pokémon, which is understandable given she's not even from this dimension. The world is a wonderful array of colors, textures, and sounds to her, and she wants to poke everything, explore everywhere, and swallow all kinds of things... up to and including people. Needless to say, while she's kind f an endearing child, she has to be reined in sometimes...
She communicates through gestures only, and it takes some skill to understand what some tentacle wiggle or another means...
Nihilego | Subject N
Level:
4 | EXP: 0

Typing:
Rock
Poison

Abilities: Beast Boost

Nature: Bold ( Attack -1, Defense +2 )

HP: 100
Atk: 3 (-)
Def: 6 (+)
SpA: 9
SpD: 9
Spe: 103
Size: 2
Weight: 4



Combinations (6 / 6)
Acid Spray + Sludge Wave
Power Split + Guard Split
Meteor Beam + Charge Beam
Power Gem + Reflect
Knock Off + Worry Seed
Sludge Bomb + Spite

Movepool
Level 0
Constrict
Cross Poison
Dazzling Gleam
Facade
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt

Level 1
Acid
Brutal Swing
Confide
Double Team
Echoed Voice
Mirror Coat
Pain Split
Pound
Psywave
Role Play
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Swagger
Tickle
Toxic Spikes
Venom Drench
Wrap

Level 2
Acid Spray
Bind
Clear Smog
Corrosive Gas
Foul Play
Grass Knot
Gunk Shot
Head Smash
Meteor Beam
Thunder
Venoshock

Level 3
Body Slam
Charge Beam
Frustration
Guard Split
Headbutt
Hex
Knock Off
Power Split
Psyshock
Return
Rock Tomb
Sludge Wave
Telekinesis
Worry Seed

Level 4
Ally Switch
Endure
Hidden Power (Grass)
Magic Coat
Spite
Trick Room
Wonder Room
omastar.gif

With so many straight-laced Pokémon being part of the team, it'd be hard to be an actual nuisance to society, but this one manages just fine. She's been caught stealing, making obscene gestures, wasting random people's time, stealing again, defacing buildings... There's no end to the list. Strict punishment is of course applied every time, but she did not seem to listen until we put Iris heart in charge of that. Now she tries her best not to get caught, at least.
Omastar | Aqua
Level:
2 | EXP: 6

Typing:
Rock
Water

Abilities: Swift Swim / Shell Armor | Hidden Ability: Weak Armor

Nature: Serious ( No changes )

HP: 85
Atk: 5
Def: 9
SpA: 8
SpD: 5
Spe: 55
Size: 2
Weight: 3



Combinations (1 / 2)
Earth Power + Pin Missile
(empty)

Movepool
Level 0
Constrict
Crunch
Earth Power
Facade
Horn Attack
Ice Beam
Leer
Liquidation
Protect
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Toxic
Waterfall

Level 1
Ancient Power
Aurora Beam
Bite
Bubble Beam
Captivate
Confide
Curse
Double Team
Hail
Haze
Iron Defense
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Attack
Sandstorm
Seismic Toss
Slam
Spikes
Stealth Rock
Supersonic
Swagger
Tickle
Toxic Spikes
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2
Bind
Blizzard
Double-Edge
Hydro Pump
Meteor Beam
Pin Missile
Rock Blast
Secret Power
Skull Bash
Spike Cannon
Stone Edge
Submission
Take Down
Thief
Pok%C3%A9monsprite_970_Gesicht_Masters.png

She's been cold and disinterested in the world around her for very long. Simply being stuck on a wall, catalyzing and spreading toxins to mark her territory... It's hard to break out of that mindset. But now that she's with us, she's slowly been opening up to other people, as well as the world at large and what it contains. She's far from being enthusiastic, but progress is progress.
In battle, she likes to make use of her deadly toxins to take out her target as painfully as she can. She has such a streak in her...
Glimmora | Hikage
Level:
2 | EXP: 0

Typing:
Rock
Poison

Abilities: Toxic Debris | Hidden Ability: Corrosion

Nature: Serious ( No changes )

HP: 90
Atk: 4
Def: 7
SpA: 9
SpD: 6
Spe: 86
Size: 3
Weight: 3



Combinations (2 / 2)
Acid Spray + Sludge Bomb
Mortal Spin + Energy Ball

Movepool
Level 0
Dazzling Gleam
Earth Power
Energy Ball
Facade
Flash Cannon
Light Screen
Power Gem
Protect
Reflect
Rest
Rock Polish
Rock Slide
Sleep Talk
Substitute
Toxic

Level 1
Acid Armor
Ancient Power
Confuse Ray
Harden
Iron Defense
Mortal Spin
Rain Dance
Rock Throw
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Spiky Shield
Stealth Rock
Sunny Day
Toxic Spikes

Level 2
Acid Spray
Gunk Shot
Meteor Beam
Rock Blast
Solar Beam
Stone Edge
Venoshock
minior-meteor.gif

This Minior is sort of... weird. Normally Miniors only shed their shields as a last ditch measure, preferring to keep them up as much as possible, used as they are to soaking cosmic radiation. Yet this one... doesn't. In fact he'd much rather be as exposed and vulnerable as possible.
Wait... isn't that the Minior equivalent of running around butt naked...?
Minior-Meteor | Lumalee
Level:
1 | EXP: 0

Typing:
Rock
Flying

Abilities: Shields Down

Nature: Serious ( No changes )
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Atk: 5
Def: 7
SpA: 5
SpD: 7
Spe: 60
Size: 2
Weight: 5


minior-blue.gif

Minior
Typing
: Rock/Flying
Abilities: Shields Down

HP: 85
Atk: 7
Def: 5
SpA: 7
SpD: 5
Spe: 120
Size: 2
Weight: 1


Movepool
Level 0
Autotomize
Calm Mind
Dazzling Gleam
Earth Power
Earthquake
Facade
Iron Head
Light Screen
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1
Ancient Power
Confide
Confuse Ray
Cosmic Power
Defense Curl
Double Team
Safeguard
Sandstorm
Stealth Rock
Swagger
Swift
golem-alola.gif

Elvis has rolled around for a while now, and his brutish appearance hides a font of wisdom generously shared. Just indluge the guy in a few fermented Berries and he'll tell you all about his travels.
His favorite trick is to throw an electrically charged rock at a target and then control it remotely through magnetism. It's not magic, but it's pretty close!
Golem-Alola | Elvis Lesley
Level:
1 | EXP: 0

Typing:
Rock
Electric

Abilities: Magnet Pull / Sturdy | Hidden Ability: Galvanize (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 9
Def: 9
SpA: 4
SpD: 5
Spe: 45
Size: 3
Weight: 7



Movepool
Level 0
Autotomize
Brick Break
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Iron Head
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Sleep Talk
Snore
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1
Brutal Swing
Charge
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Echoed Voice
Electric Terrain
High Horsepower
Iron Defense
Mega Punch
Mud-Slap
Rock Climb
Rock Throw
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Thunder Shock
Wide Guard
100px-MDPDX303.png

Selphine is one of those "if she nibbles on you she probably likes you" kinda people, which you can avoid by bribing her with sweets. She takes training more seriously than before, though, and she actually commits to getting stronger and going through battle drills.
Her Mega Stone seems to awaken an ancient conscience within her, dating back to the Great Kalos War. She becomes ruthless and overwhelms any would would dare stand in her way, her physical prowess demultiplicated by tapping into that conscience. Sometimes I wish she stayed the sweet Selphine, though...
Mawile | Selphine Rugzenhaide
Level:
4 | EXP: 0

Advanced Techniques:
Mega Evolution
Z-Moves

Typing:
Steel
Fairy

Abilities: Hyper Cutter / Intimidate | Hidden Ability: Sheer Force

Nature: Careful ( Special Attack -1, Special Defense +2 )

HP: 80
Atk: 6
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 50
Size: 1
Weight: 2


mawile-mega.gif

Mawile-Mega
Typing
: Steel/Fairy
Abilities: Hyper Cutter, Intimidate, Sheer Force | Hidden Ability: Huge Power

HP: 80
Atk: 8
Def: 9
SpA: 3 (-)
SpD: 9 (+)
Spe: 50
Size: 2
Weight: 2


Combinations (5 / 6)
Power-up Punch + Ice Punch
Fire Fang + Icy Wind
Sucker Punch + Sing
Misty Terrain + Iron Defense
Dynamic Punch + Poison Fang
(empty)

Movepool
Level 0
Astonish
Brick Break
Crunch
Dark Pulse
Facade
Fake Tears
Feint Attack
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Iron Head
Play Rough
Poison Fang
Protect
Psychic Fangs
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Fang
Thunder Punch
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Captivate
Confide
Counter
Double Team
Fairy Wind
False Swipe
Growl
Helping Hand
Ice Fang
Incinerate
Iron Defense
Mega Punch
Misty Terrain
Mud-Slap
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Sandstorm
Seismic Toss
Slam
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Taunt
Tickle
Vise Grip

Level 2
Assurance
Double-Edge
Dynamic Punch
Fire Blast
Focus Punch
Foul Play
Grass Knot
Mega Kick
Metal Burst
Payback
Punishment
Secret Power
Solar Beam
Spit Up
Steel Beam
Stockpile
Stone Edge
Swallow

Level 3
Attract
Baton Pass
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Psych Up
Return
Rock Tomb
Super Fang
Torment

Level 4
Embargo
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Last Resort
Magnet Rise
Mimic
Natural Gift
Snatch
Queue:
:mawile:TMan
 
Last edited:
Keeping the combos coming! Maybe I will actually finish these at some point.

:BW/Garchomp:
Dozer

Species:
Garchomp, Gender: Male
Level: 4, EXP: ---
Nature: Jolly (+15% Spe, +10% Acc, -SpA)
Typing: Dragon / Ground
Abilities: Sand Veil / (Unlocked) Rough Skin
Advanced Techniques: None
Profile:
Dozer is always constantly, well, dozing off. Nobody really knows why, since he's also almost always seen napping. It's almost as if he has the Comatose ability! To complement his habit of nodding off, Dozer has a laid-back personality and is the type of person to be indifferent when you ask them to make a choice between options.

How They Met:
Dozer was found conked out in Doduodrio's backyard. Efforts to wake him up failed, so he was just left there. He occasionally wakes up to look for food or to ask what day of the week it is.

Name Origins:
Dozer came from bulldozer and also from Dozer's personality.

Statistics:
HP:
100
Atk: 9
Def: 7
SpA: 5 (-)
SpD: 6
Spe: 118 (+)

Size Class: 4
Weight Class: 4
Hidden Power: Fairy

Combos:
1. Fire Fang + Breaking Swipe (Warm Blanket)
2. Swords Dance + Earthquake (Rumbling Snore)
3. Scale Shot + Rock Smash (Hit Snooze)
4. Captivate + Confide (Doze Off)
5. Dragon Rush + Rock Tomb (Sleepwalk)
6. ---

Moves:

Level 0:
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1:
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2:
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3:
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash

Level 4:
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Natural Gift
Stomping Tantrum
Tera Blast
:bw/slaking:
Lazarus

Species:
Slaking, Gender: Male
Level: 2, EXP: 4 / 10
Nature: Docile (No change)
Typing: Normal
Abilities: Truant
Profile:
Like most Slakings, Lazarus is inherently quite lazy. He hides his brute strength behind his tendency to tire easily, although he blames it on old age (he's really not that old). Lazarus is the type of person to grumble about things but never actually do anything about them. "Those darn politicians don't know what they're doing these days!" (He likes to act older than he really is because it makes him feel wise.)

How They Met:
Lazarus is Teddy's dad. Typically, parents worry when their children run off to join "Team Friendship," but Lazarus was too busy sleeping and eating to care. Well, for a while. He ate up all of the available food within reach, as Slakings do, and then decided to go look for Teddy. Now, he's taken up residence by the pantry in Doduodrio's house, where the food will never run out and where he can keep an eye on Teddy. It's certainly a great arrangement... for him.

Name Origin:
From "lazy" and Lazarus from the Bible (the guy not named Jesus who rose from the dead). According to Wikipedia, the name Lazarus means "God has helped" and Lou has indeed helped Slaking rise from the dead.

Statistics:
HP:
115
Atk: 11
Def: 7
SpA: 7
SpD: 5
Spe: 100

Size Class: 4
Weight Class: 5
Hidden Power: None

Combos:
1. Work Up + Double-Edge (Two Much Work)
2. ---

Moves:

Level 0:

Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Ice Punch
Night Slash
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up
X-Scissor
Zen Headbutt

Level 1:
Amnesia
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Encore
False Swipe
Helping Hand
High Horsepower
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Slack Off
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Water Pulse
Yawn

Level 2:
After You
Blizzard
Covet
Double-Edge
Dynamic Punch
Fire Blast
Flail
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Punishment
Quash
Reversal
Secret Power
Solar Beam
Take Down
Thief
Thunder
:sv/armarouge:
Joan

Species:
Armarouge, Gender: Female
Level: 2, EXP: 0 / 10
Nature: Serious (No change)
Typing: Fire / Psychic
Abilities: Flash Fire / (Unlocked) Weak Armor
Profile:
Fiery and passionate, Joan has the energy of a gym trainer in a workout video. When she puts her mind to something, nobody can stop her from achieving it. Some call this stubbornness while she calls it perseverance. Sometimes she really has to take a chill pill though. Joan can be really intense sometimes.

How They Met:
While passing through an area, Joan spotted Doduodrio and challenged him to a battle! Specifically a 1v1 against Sheldon. After thoroughly beating Sheldon (somehow), she decided that Sheldon really needed some help, so she joined the team to help him train.

Name Origins:
Joan of Arc

Statistics:
HP:
90
Atk: 5
Def: 7
SpA: 9
SpD: 6
Spe: 75

Size Class: 3
Weight Class: 4
Hidden Power: None

Combos:
1. Calm Mind + Armor Cannon (Flaming Focus)
2. ---

Moves:

Level 0:
Astonish
Aura Sphere
Calm Mind
Dark Pulse
Dragon Pulse
Energy Ball
Facade
Flamethrower
Flash Cannon
Focus Blast
Leer
Light Screen
Protect
Psychic
Reflect
Rest
Shadow Ball
Sleep Talk
Substitute
Will-O-Wisp

Level 1:
Confuse Ray
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Night Shade
Psybeam
Psychic Terrain
Sunny Day
Taunt
Trick
Weather Ball
Wide Guard

Level 2:
Acid Spray
Armor Cannon
Clear Smog
Disable
Expanding Force
Fire Blast
Flare Blitz
Heat Wave
Meteor Beam
Solar Beam
Take Down
:sv/ursaluna:
Dora

Species: Ursaluna, Gender: Female
Level: 4, EXP: ---
Nature: Careful (+2 SpD, -1 SpA)
Typing: Ground / Normal
Abilities: Guts / Bulletproof / (Unlocked) Unnerve
Advanced Techniques: None
Profile:
Ursaring rarely evolve into Ursaluna in the modern era, as the conditions required are both extremely specific and also exceedingly rare; Ursaring evolution is driven by a combination of peat and the light of the full Moon (a power Dora says is a gift from the gods). Only a few Ursaring whose rings shine brightly enough will be able to evolve. This is why Dora prides herself on her great physical strength, tenacity, and imposing stature. Dora holds Oona the Clefable in high regard, as Oona is a being from the Moon who also helped her unlock her true power and potential.

How They Met:
Due to a recent wildfire, Dora (as an Ursaring) was forced down from her mountain home, and she began to wander the city where Doduodrio lived in search for a new place to stay temporarily. She stumbled upon Oona who immediately recognized her as an exceptionally powerful Ursaring who had the potential to evolve. Taking Dora in, Oona brought her the rare Peat Block required for evolution and made sure to get the conditions just right. In less than a month, the full moon finally arrived, and Dora was able to evolve into Ursaluna!

Name Origins:
The suffix -dora can be seen in Pandora which can be translated as "all-giving," derived from the Greek doron meaning gift. Apparently, Pandora is sometimes associated with Gaia, the earth mother goddess in Greek mythology, as she is sometimes depicted rising out of the earth.

Statistics:
HP: 105
Atk: 10
Def: 8
SpA: 3 (-)
SpD: 8 (+)
Spe: 50

Size Class: 4
Weight Class: 7
Hidden Power: Water

Combos:
1. Bulk Up + Headlong Rush (Hefty Charge)
2. Facade + Trailblaze (Forge Onward)
3. Swords Dance + Earthquake (Lunar Rites)
4. Giga Impact + Baby-Doll Eyes (Fairly Large Impact)
5. Ice Punch + Rock Tomb (Subzero Stone)
6. ---

Moves:

Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1:
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2:
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon

Level 3:
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Laser Focus
Return
Rock Tomb
Rollout
Smack Down
Thrash
Throat Chop
Torment
Trailblaze

Level 4:
Belly Drum
Body Press
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Last Resort
Metronome
Mimic
Natural Gift
Retaliate
Stomping Tantrum
Tera Blast

Queue:
:pmd/slowpoke: Duo
 
Last edited:
My Jirachi was approved in error in this post, as it had an illegal combo.
Per discussion on Discord, putting the new profile here:
:sv/jirachi:
Harbinger of the Last Wish (Jirachi)
Level 3 — EXP: 0 / 10

Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Steel/Psychic
Abilities: Serene Grace

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1



Combinations (4 / 4)
Charge Beam + Ancient Power
Meteor Beam + Calm Mind
Dynamic Punch + Ice Punch
Thunder + Icy Wind

Movepool
Level 0
Aerial Ace
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Light Screen
Metal Sound
Play Rough
Protect
Psychic
Reflect
Refresh
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Zen Headbutt

Level 1
Amnesia
Ancient Power
Charm
Confide
Confuse Ray
Confusion
Cosmic Power
Defense Curl
Double Team
Encore
Flash
Heart Stamp
Helping Hand
Iron Defense
Life Dew
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recycle
Safeguard
Sandstorm
Shock Wave
Stealth Rock
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Grass Knot
Mega Kick
Meteor Beam
Meteor Mash
Nightmare
Secret Power
Steel Beam
Thunder

Level 3
Baton Pass
Body Slam
Charge Beam
Drain Punch
Follow Me
Frustration
Headbutt
Icy Wind
Lucky Chant
Moonblast
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
U-turn

Level 4

Doom Desire (Sig)
(I'm not sure if correcting an invalid claim uses the queue or not...)

Queue:
:pmd/slowpoke: Duo
:pmd/jirachi: Keriel
 
Finally, the last of my combos!

:SS/Pangoro:
貓貓

Species:
Pangoro, Gender: Female
Level: 2, EXP: 0 / 10
Nature: Docile (No change)
Typing: Fighting / Dark
Abilities: Iron Fist / Mold Breaker / (Unlocked) Scrappy
Profile:
貓貓很愛吃東西,什麼都會吃,特別是牛肉麵。她不但喜歡吃東西,也喜歡做飯,她的包子特別好吃!

How They Met:
有一天Sheldon聞到很香的味道。所以他走來走去,終於到了貓貓家。貓貓很開心的給他吃很多包子,然後幫他走回家。Sheldon和貓貓後來成了好朋友!

Name Origins:
貓貓是從熊貓。

Statistics:
HP:
95
Atk: 9
Def: 6
SpA: 5
SpD: 5
Spe: 58

Size Class: 4
Weight Class: 5
Hidden Power: None

Combos:
1. Swords Dance + Crunch (咬一咬)
2. ---

Moves:

Level 0:

Aerial Ace
Brick Break
Bulk Up
Bullet Punch
Circle Throw
Crunch
Dark Pulse
Dragon Claw
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Iron Head
Leer
Night Slash
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Work Up
X-Scissor
Zen Headbutt

Level 1:
Coaching
Confide
Cut
Double Team
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Infestation
Karate Chop
Mega Punch
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Sludge Bomb
Sunny Day
Swagger
Taunt
Vital Throw

Level 2:
Arm Thrust
Beat Up
Close Combat
Comet Punch
Covet
Entrainment
Focus Energy
Focus Punch
Foul Play
Grass Knot
Gunk Shot
Hammer Arm
Low Kick
Mega Kick
Payback
Quash
Revenge
Reversal
Secret Power
Stone Edge
Superpower
Thief
:bw/lickilicky:
Benny

Species:
Lickilicky, Gender: Male
Level: 2, EXP: 4 / 10
Nature: Docile (No change)
Typing: Normal
Abilities: Own Tempo / Oblivious / (Unlocked) Cloud Nine
Profile:
Benny is great friends with Lenny! Both love snacking, especially Benny. He's a pretty simple guy. As long as he has food, he'll be content. That's why he loves to cook delicious meals! Most of the time, he only cooks food for himself to eat, and boy does he eat a lot. Enough to even rival Lenny's gargantuan appetite! However, if you're nice to him, he might share some of it.

How They Met:
Lenny brought Benny over one day, as they are great friends. Benny liked the Pokemon in Doduodrio's house, so he decided to move in. Now, the place is always filled with the delicious aroma of whatever Benny is cooking!

Name Origins:
Benny just feels like the perfect name for a big chubby Pokemon like Lickilicky. Other names I considered were Bob and Binky.

Statistics:
HP:
100
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 50

Size Class: 3
Weight Class: 5
Hidden Power: None

Combos:
1. Swords Dance + Earthquake (Tummy Grumble)
2. ---

Moves:

Level 0:

Brick Break
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Ice Beam
Ice Punch
Protect
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Punch
Thunderbolt
Toxic
Work Up
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sandstorm
Seismic Toss
Shock Wave
Slam
Steel Roller
Sunny Day
Supersonic
Swagger
Water Gun
Water Pulse
Whirlpool
Wrap

Level 2:
Aqua Tail
Belch
Bind
Blizzard
Disable
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Nightmare
Power Whip
Secret Power
Skull Bash
Smelling Salts
Solar Beam
Submission
Take Down
Terrain Pulse
Thief
Thunder
:bw/mollux:
Linguini

Species:
Mollux, Gender: Female
Level: 2, EXP: 0 / 10
Nature: Quirky (No change)
Typing: Fire / Poison
Abilities: Dry Skin / (Unlocked) Illuminate
Profile:
Linguini is the very definition of a klutz. She's very ditzy, always wobbling around unsteadily on her four tentacles, knocking things over and often tripping over things, including herself. (Who thought it was a good idea to put a heavy lava lamp on her back?) In addition to this, she also has a worse sense of direction than Champion Leon himself. What a feat! Linguini doesn't have very good eyesight, as her eyes are super small, so she often has to rely on the glow coming from her lamp to see.

How They Met:
While trying to find her way back home, Linguini stopped by Doduodrio's house thinking that it was the grocery store. Sheldon let her in, forgetting that he wasn't actually in a grocery store, and attempted to sell her things from the fridge before Lola found out what was happening. She told Linguini that she was probably in the wrong place but she was welcome to stay if she wanted. So she did.

Name Origins:
Mollux's head and appendages look like linguini noodles! ...That sounded less weird in my head.
Statistics:
HP:
95
Atk: 4
Def: 6
SpA: 9
SpD: 8
Spe: 76

Size Class: 3
Weight Class: 3
Hidden Power: None

Combos:
1. Rain Dance + Thunder (Lightning in a Bottle)
2. ---

Moves:

Level 0:

Bug Bite
Calm Mind
Dazzling Gleam
Facade
Flamethrower
Heal Bell
Light Screen
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp

Level 1:
Acid
Acid Armor
Charm
Confide
Confuse Ray
Double Team
Ember
Fire Spin
Flash
Heal Pulse
Helping Hand
Infestation
Iron Defense
Life Dew
Moonlight
Rain Dance
Rapid Spin
Recover
Shock Wave
Sludge Bomb
Stealth Rock
Sunny Day
Swagger
Swift
Toxic Spikes
Trick
Venom Drench
Water Gun
Withdraw

Level 2:
Acid Spray
Aqua Ring
Belch
Bind
Clear Smog
Corrosive Gas
Fire Blast
Gunk Shot
Heat Wave
Hydro Pump
Inferno
Secret Power
Solar Beam
Thief
Thunder
Venoshock
:sv/hemogoblin:
Tums

Species:
Hemogoblin, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Quirky (No change)
Typing: Fairy / Fire
Abilities: Pixilate / Intimidate / (Unlocked) Own Tempo
Profile:
Tums constantly suffers from migraines, colds, and tummy troubles. Sometimes, this causes him to belch out flames or even spontaneously combust! Generally, Tums is a sweet guy who tries to make the best of his situation, although when he gets upset, let's just say things can get... explosive.

How They Met:
One day, Doduodrio answered a knocking (more like banging) on the front door. In stumbled Tums, ailing from an especially bad stomachache. Fortunately, Oona mysteriously had the cure in the form of a powder that she claimed was dust from the Moon. Shrewdly seeing the opportunity in the moment, Oona told Tums that he could have as much of the powder as he wanted--for a price, of course. He would have to help her out in her basement. He didn't mind, though, and gladly moved into the basement. (Do not try this at home! This is literally blackmail!)

Name Origin:
Tums is a medicine used to relieve heartburn. Also, Hemogoblin looks like it has tumors growing out of it--hence the "tum" part. Very clever, huh?

Statistics:
HP:
95
Atk: 7
Def: 6
SpA: 7
SpD: 6
Spe: 55

Size Class: 3
Weight Class: 4
Hidden Power: None

Combos:
1. Bulk Up + Double-Edge (Tummy Ache)
2. ---

Moves:

Level 0:

Bulk Up
Dazzling Gleam
Energy Ball
Facade
Flamethrower
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Rest
Screech
Shadow Ball
Sleep Talk
Substitute
Tail Whip
Thunderbolt
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1:
Brutal Swing
Charm
Defense Curl
Disarming Voice
Echoed Voice
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Moonlight
Pound
Rain Dance
Safeguard
Seismic Toss
Slam
Spikes
Sunny Day
Sweet Kiss
Taunt
Tickle
Trick
Wrap

Level 2:
Burning Jealousy
Disable
Double-Edge
Fire Blast
Flare Blitz
Grass Knot
Heat Wave
Misty Explosion
Solar Beam
Take Down
Thunder
:ss/spectrier:
Sleipnir

Species: Spectrier, Gender: Unknown
Level: 3, EXP: 0 / 10
Nature: Bold (+2 Def, -1 Atk)
Typing: Ghost
Abilities: Grim Neigh
Profile:
Sleipnir is aloof and mysterious, able to use its ghastly powers to dash around without sight. Constantly coming and going, Sleipnir answers to nobody. That is, nobody but Calyrex. It sometimes battles alongside Doduodrio when it wishes, after the disastrous events of Halloween 2022.

How They Met:
Doduodrio and Sleipnir got off to a rocky start, their first meeting being a battle. However, Sleipnir seems to be warming up to Doduodrio. Well, somewhat. At least it doesn't try to kick him anymore like it used to.

Name Origin:
Sleipnir is the name of Odin's eight-legged steed from Norse mythology.

Statistics:
HP: 95
Atk: 4 (-)
Def: 7 (+)
SpA: 10
SpD: 6
Spe: 130

Size Class: 4
Weight Class: 3
Hidden Power: None

Combos:
1. Nasty Plot + Shadow Ball (Eye of Newt)
2. Night Shade + Will-O-Wisp (Baboon's Blood)
3. Dark Pulse + Confuse Ray (Blind-Worm's Sting)
4. ---

Moves:

Level 0:
Calm Mind
Crunch
Dark Pulse
Facade
Nasty Plot
Protect
Psychic
Psycho Cut
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Uproar
Will-O-Wisp

Level 1:
Agility
Confuse Ray
Curse
Double Kick
Haze
Night Shade
Pain Split
Scary Face
Swift
Taunt

Level 2:
Assurance
Disable
Double-Edge
Foul Play
Payback
Poltergeist
Take Down

Level 3:
Body Slam
Bulldoze
Draining Kiss
Hex
Lash Out
Mud Shot
Phantom Force
Snarl
Stomp
Thrash
:ss/tapu fini:
Venus

Species: Tapu Fini, Gender: Female
Level: 4, EXP: 0 / 10
Nature: Bold (+2 Def, -1 Atk)
Typing: Water / Fairy
Abilities: Misty Surge
Signature Move: Nature's Madness
Advanced Techniques: None
Profile:
Always surrounded with a cloud of sweet-smelling mist, Venus brings an atmosphere of calmness wherever she goes. Venus is used to people submitting to her will, so when she doesn't get her way, her composure can snap. However, this rarely happens, as her mist helps to calm tempers and encourage a general sense of tranquility and goodwill.

How They Met:
Rising out of the depths of the sea, Venus appeared to Doduodrio, promising to occasionally come to his team's aid if he won a particular battle against another trainer. Due to unforseen circumstances, the battle never happened, but Venus still agreed to battle with Doduodrio if it suits her.

Name Origins:
From Venus, the Roman goddess of love, who is said to have been born, fully-grown, from the sea. Tapu Fini in its shell reminded me of Venus in her clamshell, in the painting The Birth of Venus by Sandro Botticelli. Additionally, Venus has connections to water due to her unusual birth.

Statistics:
HP: 85
Atk: 5 (-)
Def: 10 (+)
SpA: 7
SpD: 9
Spe: 85

Size Class: 3
Weight Class: 2
Hidden Power: Ground

Combos:
1. Iron Defense + Reflect (Divine Clamshell)
2. Confide + Light Screen (Divine Secrets)
3. Hidden Power (Ground) + Hyper Beam (Gaia's Wrath)
4. Nature's Madness + Calm Mind (Passive Aggression)
5. Hydro Pump + Icy Wind (Ocean Spray)
6. ---

Moves:

Level 0:
Calm Mind
Dazzling Gleam
Defog
Facade
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Reflect
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Waterfall

Level 1:
Confide
Disarming Voice
Double Team
Echoed Voice
Haze
Heal Pulse
Iron Defense
Mist
Misty Terrain
Rain Dance
Safeguard
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 2:
Aqua Ring
Blizzard
Grass Knot
Hydro Pump

Level 3:
Brine
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Knock Off
Moonblast
Muddy Water
Nature's Madness (Signature)
Psych Up
Return
Scald
Telekinesis
Torment

Level 4:
Endure
Fling
Giga Impact
Gravity
Hidden Power (Ground)
Hyper Beam
Magic Coat
Magic Room
Mean Look
Nature Power
Soak
Stored Power
Wonder Room
:ss/celesteela:
Kaguya

Species: Celesteela, Gender: Unknown
Level: 3, EXP: 0 / 10
Nature: Brave (+1 Atk, -Spe, -10% Evasion)
Typing: Steel / Flying
Abilities: Beast Boost
Profile:
Kaguya is quietly observant, solemnly floating around in the background most of the time. Their silence is a contemplative one, almost longing, as if they miss their homeworld, the Ultra Crater. It would be false to assume that Kaguya is simply incapable of speech, however. They are able to speak when required to, through an immense thrumming of their body. (Celesteela do not have mouths to speak with, I think.)

How They Met:
During an adventure in Alola, Doduodrio and his team were sucked through an Ultra Wormhole to the Ultra Crater, the planet where Celesteela come from. All around, Celesteela constantly launched themselves into space, creating huge earthquakes and dangerous conditions. Fortunately, the Ultra Recon Squad was not far behind, capturing the Celesteela that was right beneath Doduodrio's feet, about to take off! When everybody had safely made it back home, Doduodrio was able to befriend this Celesteela and they joined his team!

Name Origins:
Named after Kaguya-hime from "The Tale of the Bamboo Cutter," an old Japanese tale. In this story, Kaguya is a princess who came from the Moon, sent to Earth through a bamboo shoot. This was punishment for some crime she had committed, the punishment being that she would form attachments to people that she would inevitably have to leave.

Statistics:
HP:
95
Atk: 8 (+)
Def: 7
SpA: 8
SpD: 7
Spe: 53 (-)

Size Class: 7
Weight Class: 12

Combos:
1. Heavy Slam + Brutal Swing (Blunt Trauma)
2. Earthquake + Leech Seed (Scatter Seed)
3. Gyro Ball + Smack Down (Meteor Impact)
4. ---

Moves:

Level 0:
Air Slash
Autotomize
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Iron Head
Metal Sound
Protect
Rest
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Toxic
Zen Headbutt

Level 1:
Absorb
Brutal Swing
Confide
Double Team
Harden
Iron Defense
Seed Bomb
Shock Wave
Steel Roller
Swagger
Wide Guard

Level 2:
Double-Edge
Fire Blast
Grass Knot
Ingrain
Leech Seed
Mega Drain
Megahorn
Meteor Beam
Skull Bash
Solar Beam
Steel Beam
Stone Edge
Superpower

Level 3:
Acrobatics
Body Slam
Bulldoze
Flame Charge
Fly
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Return
Self-Destruct
Smack Down
:sv/okidogi:
Scar

Species: Okidogi, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Serious (No change)
Typing: Poison / Fighting
Abilities: Toxic Chain / (Unlocked) Guard Dog
Profile:
Scar is very proud of his muscular body and his strength, flexing at every possibility. If a person does not sufficiently appreciate his strength, Scar is quick to take offense, seeing it as a challenge. The only one that he regards as his superior is his master, Pecharunt, who granted him his amazing strength.

How They Met:
When Scar was revived, he began terrorizing the Kitakami Festival of Masks alongside his two partners. After being defeated, the Loyal Three fled. However, they came back the following year! That year, Doduodrio was at the festival, and he helped to defeat the Loyal Three again. Impressed by Graham the Donphan's strength, Scar decided to join the team.

Name Origin:
From Scar, the main villain in the Lion King.

Statistics:
HP: 90
Atk: 9
Def: 8
SpA: 4
SpD: 6
Spe: 80

Size Class: 3
Weight Class: 4

Combos:
1. Gunk Shot + Brutal Swing (Toxic Smash)
2. ---

Moves:

Level 0:
Brick Break
Bulk Up
Crunch
Facade
Fire Fang
Fire Punch
Focus Blast
Ice Punch
Iron Head
Poison Fang
Poison Jab
Protect
Psychic Fangs
Rest
Roar
Shadow Claw
Sleep Talk
Substitute
Thunder Fang
Thunder Punch
Toxic
Uproar

Level 1:
Bite
Brutal Swing
Counter
Curse
Force Palm
High Horsepower
Howl
Ice Fang
Metal Claw
Poison Tail
Scary Face
Sludge Bomb
Taunt

Level 2:
Close Combat
Double-Edge
Focus Punch
Gunk Shot
Low Kick
Reversal
Superpower
Take Down
Thief
Upper Hand
:ss/moltres galar:
Carmine

Species: Moltres-Galar, Gender: Female
Level: 4, EXP: ---
Nature: Timid (+Spe, +10% Accuracy, -1 Atk)
Typing: Dark / Flying
Abilities: Berserk
Signature Move: Fiery Wrath
Advanced Techniques: None
Profile:
Carmine is haughty and aloof, taking pride in her sleek black feathers and vibrant flames. Wherever she goes, the sky darkens with shadow so that all may recognize her presence and cower in her terrible power. Those who do not give her the proper respect will receive her wrath, facing a barrage of dark flames that will not cease until she feels satisfied that they have learned their lesson. (Or, until she is defeated in battle.)

How They Met:
While exploring the Eviolite Cave, Doduodrio stumbled upon a strange Poké Ball the color of blood. Carmine emerged from it, causing a lot of the local wild Pokémon to become aggressive. Doduodrio was unable to handle their attacks, and it was not until his third trek into the Eviolite Cave that he was finally able to complete the exploration and earn the respect of Carmine.

Name Origin:
Carmine is the color of Galarian Moltres's flames.

Statistics:
HP: 95
Atk: 5 (-)
Def: 7
SpA: 7
SpD: 9
Spe: 104 (+)

Size Class: 4
Weight Class: 4
Hidden Power: Fighting

Combos:
1. Hidden Power (Fighting) + Hyper Beam (Force Blast)
2. Fiery Wrath + Snarl (Violent Deflagration)
3. Hurricane + Ancient Power (Power Storm)
4. U-turn + Tailwind (Furious Flight)
5. Sucker Punch + Air Slash (Devilish Dash)
6. ---

Moves:

Level 0:
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Facade
Hyper Voice
Leer
Nasty Plot
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Wing Attack

Level 1:
Agility
Ancient Power
Dual Wingbeat
Gust
Helping Hand
Pain Split
Rain Dance
Safeguard
Sandstorm
Scary Face
Steel Wing
Sucker Punch
Sunny Day
Swift
Tailwind
Taunt

Level 2:
After You
Assurance
Foul Play
Hurricane
Payback
Sky Attack
Take Down
Thief

Level 3:
Acrobatics
Fiery Wrath (Signature)
Fly
Hex
Lash Out
Snarl
U-turn

Level 4:
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Imprison
Memento
Spite
Tera Blast
:ss/slowbro-galar:
Shale

Species: Slowbro-Galar, Gender: Male
Level: 2, EXP: 0 / 10
Nature: Docile (No change)
Typing: Poison / Psychic
Abilities: Quick Draw / Own Tempo / (Unlocked) Regenerator
Profile:
Shale is similar to Sheldon: dim-witted and slow. But while Sheldon is slow because that's the way he is, Shale is slow because he chooses to be. As a result, when he feels especially motivated to act, he can actually get a lot done in a short amount of time. This doesn't happen often, though. Personality-wise, he is rather easygoing and doesn't really have any strong preferences for much of anything at all.

How They Met:
Shale is Sheldon's long-lost cousin! At the Sheldon family reunion, Shale was so happy to see Sheldon again that he decided to join the team!

Name Origin:
Shale sounds like "shell" said with a cowboy accent because Galarian Slowbro is sort of like a cowboy.

Statistics:
HP: 95
Atk: 7
Def: 7
SpA: 7
SpD: 5
Spe: 30

Size Class: 3
Weight Class: 4
Hidden Power: None

Combos:
1. Shell Side Arm + Focus Blast (Acid Jet)
2. ---

Moves:

Level 0:
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn

Level 2:
Acid Spray
Belch
Blizzard
Disable
Double-Edge
Expanding Force
Fire Blast
Foul Play
Grass Knot
Gunk Shot
Hydro Pump
Iron Tail
Mega Kick
Rock Blast
Take Down
Venoshock

Queue:
:slowpoke: Duo
 
Last edited:
ten bozos with combos, delivered directly to your door!

:sv/absol:
Ferre (Absol)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
A specific species of real-life prey bird, seen as a symbol of swordsmiths in antiquity. According to legend, these birds would sing in time to the smith's hammer if their sword was destined for glory.

Attitude and Motive:
Disaffected and callously distant. The threat of loss is too great to risk making new bonds with others.

"Why do you fight?"
"...I can handle myself."

Background:
Companions with her trainer Lou from the crib, and was alone in that role for years. After many meetings and partings, some sweet and some bitter, Ferre has grown cold to most others. It is her preference to no longer battle in a large team, if at all. Instead, she prefers only the company of her trainer, and indignantly waits for him to finish his business with other trainers or Pokemon.
Impish nature ( Defense +2, Special Attack -1 )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3


Combinations (4 / 4)
Swords Dance + Quick Attack
Will-o-Wisp + Hex
Knock Off + Thunder Wave
Foul Play + Toxic

Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder
Level 3
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/sableye:
Washington (Sableye)
★★★★ Level 4
Name Etymology:
important lore

Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.

"Why do you fight?"
"Where else can a guy get this much limelight, for this little work?"
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2


Combinations (6 / 6)
Octazooka + Ominous Wind
Shadow Sneak + Knock Off
Disable + Imprison
Will-o-Wisp + Reflect
Calm Mind + Nasty Plot
Spite + Toxic

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse
Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
Level 4
Ally Switch
Embargo
Endure
Fling
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Mean Look
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Spite
Tera Blast
Wonder Room
:sv/tyranitar:
Gunhilde (Tyranitar)
★★★★ Level 4
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.

Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.\n\nAs a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.

"Why do you fight?"
ch.i: "It's the first thing I've been good at."\n\nch.ii: "It's the first place I've belonged."

Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.\n\nch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Techniques:
Mega Evolution
Z-Moves

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Rock/Dark
Abilities: Sand Stream Hidden Ability: Unnerve

HP: 95
Attack: 9
Defen.: 8
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 71 (+)
Size: 4
Weight: 6


:sv/tyranitar-mega:
Tyranitar-Mega
Typing
: Rock/Dark
Abilities: Sand Stream, Unnerve Hidden Ability: Sand Stream

HP: 95
Attack: 11
Defen.: 11
Sp.Atk: 6 (-)
Sp.Def: 9
Speed: 82 (+)
Size: 4
Weight: 6

Combinations (6 / 6)
Ice Fang + Bulldoze
Fire Fang + Rock Tomb
Thunder Fang + Breaking Swipe
Knock Off + Screech
Crunch + Dynamic Punch
Dragon Tail + Thunder Wave

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Level 2
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder
Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment
Level 4
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
:sv/colossoil:
Dagda (Colossoil)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.

Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.

"Why do you fight?"
"I'll always back up my crew!"

Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown, building an em
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10


Combinations (4 / 4)
Rapid Spin + Fire Fang
Bulldoze + Thunder Fang
U-turn + Screech
Knock Off + Sand Tomb

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard
Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief
Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
:sv/greninja:
Takeru (Greninja)
★★★★ Level 4
Name Etymology:
Yamato Takeru was a mythologized prince of 2nd century Japan. His father the Emperor feared him, sending him on doomed military missions to be rid of him. He survived, victorious, by disguising himself as different men and women to assassinate enemy chieftains and leaders.

"Why do you fight?"
"Victory is certain, if you can but reach out and take it."
Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Water/Dark
Abilities: Torrent Hidden Ability: Protean

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 4 (-)
Speed: 141 (+)
Size: 3
Weight: 3


Combinations (6 / 6)
Spite + Hydro Cannon
Power-Up Punch + Swords Dance
Low Sweep + Blizzard
Dark Pulse + Icy Wind
Shadow Sneak + Hyper Beam
Mud-Slap + Smokescreen

Movepool
Level 0
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up
Level 1
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (Sig)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball
Level 2
Blizzard
Grass Knot
Gunk Shot
Hydro Pump
Low Kick
Secret Power
Take Down
Thief
Upper Hand
Water Shuriken (Sig)
Level 3
Acrobatics
Attract
Bounce
Chilling Water
Dig
Dive
Frustration
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Trailblaze
U-turn
Level 4
Bestow
Camouflage
Endure
Fling
Giga Impact
Happy Hour
Hidden Power (Steel)
Hydro Cannon
Hyper Beam
Mud Sport
Retaliate
Snatch
Spite
Tera Blast
Water Pledge
Water Sport
:sv/grimmsnarl:
Cernunnos (Grimmsnarl)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
A stag- or bull-headed god of early Roman myth, after assimilating the Gauls into their culture. A wild and rambuctious god who would eat livestock whole if tribute to him was not paid.

Attitude and Motive:
Cernunnos is boisterous and crude, but otherwise personable enough.

"Why do you fight?"
"Gotta stay in shape, lad! Workin' out normally bores me right to sleep."
Docile nature ( No changes )
Typing: Dark/Fairy
Abilities: Prankster, Frisk Hidden Ability: Pickpocket

HP: 95
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 3
Weight: 4


Combinations (2 / 2)
Power-Up Punch + Fire Punch
Reflect + Light Screen

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
False Surrender
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Reflect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Uproar
Level 1
Bite
Confide
Fake Out
Flatter
Mega Punch
Misty Terrain
Power-Up Punch
Scary Face
Sucker Punch
Swagger
Taunt
Trick
Level 2
Assurance
Burning Jealousy
Focus Energy
Focus Punch
Foul Play
Hammer Arm
Low Kick
Mega Kick
Power Whip
Revenge
Superpower
Take Down
Thief
:sv/houndoom:
Ambrosius (Houndoom)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
Named after a legendary knight's faithful hound, so large and hardy that it could serve as their steed in battle.

Attitude and Motive:
Affable and affectionate with those he is familiar with. Warily postures at those he is not.

"Why do you fight?"
"If they're not family, they're meat."
Hardy nature ( No changes )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire Hidden Ability: Unnerve
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 7
Defen.: 4
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3


Combinations (2 / 2)
Comeuppance + Roar
Inferno + Thunder Fang

Movepool
Level 0
Crunch
Dark Pulse
Facade
Feint Attack
Fire Fang
Flamethrower
Hyper Voice
Leer
Nasty Plot
Protect
Psychic Fangs
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Uproar
Will-O-Wisp
Level 1
Bite
Captivate
Charm
Confide
Counter
Curse
Detect
Double Team
Ember
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Pain Split
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Level 2
Beat Up
Burning Jealousy
Comeuppance
Double-Edge
Dream Eater
Feint
Fire Blast
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Nightmare
Payback
Punishment
Reversal
Secret Power
Solar Beam
Take Down
Thief
:sv/incineroar:
Palaestra (Incineroar)
★★★★ Level 4
Name Etymology:
A daughter of Hermes and goddess of the Olympic sport of wrestling in Greek myth. In some tellings, Heracles learned the means to subdue the hydra after lessons in grappling from her students.

"Why do you fight?"
"To show my :litten:niece how it's done, right and proper!"
Techniques:
Z-Moves

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 60
Size: 3
Weight: 4


Combinations (6 / 6)
Bulldoze + Fire Fang
Leech Life + Overheat
Knock Off + Fire Spin
Thunder Punch + Snarl
Blast Burn + Parting Shot
Thief + Fire Spin

Movepool
Level 0
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up
Level 1
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt
Level 2
Assurance
Bind
Burning Jealousy
Close Combat
Covet
Cross Chop
Double-Edge
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Low Kick
Mega Kick
Quash
Revenge
Reversal
Superpower
Take Down
Thief
Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bulldoze
Darkest Lariat (Sig)
Drain Punch
Flame Charge
Frustration
Heat Crash
Knock Off
Lash Out
Leech Life
Low Sweep
Outrage
Parting Shot
Return
Scorching Sands
Snarl
Temper Flare
Thrash
Throat Chop
Torment
Trailblaze
U-turn
Level 4
Blast Burn
Embargo
Endeavor
Endure
Fire Pledge
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Overheat
Pay Day
Power Trip
Snatch
Stomping Tantrum
Tera Blast
:sv/kingambit:
Bolverk (Kingambit)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the aliases taken by Odin when wandering the mortal realm in disguise. With this name, he visits mortals' homes to test their hospitality.

Attitude and Motive:
Rigorously prepared for threats unknown. Regards outsiders with exaggerated suspicion.

"Why do you fight?"
"We cannot allow times of peace to dull our minds or our bodies."
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability: Pressure

HP: 95
Attack: 11 (+)
Defen.: 9
Sp.Atk: 4 (-)
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5


Combinations (4 / 4)
Steel Beam + Sucker Punch
Power-Up Punch + Swords Dance
Snarl + Iron Head
Knock Off + Screech

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Kowtow Cleave
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor
Zen Headbutt
Level 1
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt
Level 2
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief
Level 3
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/muk-alola:
Exequy (Muk-Alola)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
A specific form of funerary rite performed in Abrahamic faiths, especially for clergy or other notable persons, intended to purge the spirit of sin.

Attitude and Motive:
Typically quite pleasant, but prone to pangs of hanger. Thankfully, nothing he craves is of much use to anyone else.

"Why do you fight?"
"Helps work off the pounds after a nice meal, right?"

Background:
Like many of Lou's Pokemon, Exequy can be motivated most easily with food... as Exequy defines it. He acts as a vital waste-management specialist in the home's ecosystem, happily consuming and dissolving any leavings or leftovers that his teammates find unpalatable. It seems that battle is the main way Exequy gains back his appetite.
Serious nature ( No changes )
Typing: Poison/Dark
Abilities: Poison Touch, Gluttony Hidden Ability: Power of Alchemy

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 5
Sp.Def: 7
Speed: 50
Size: 2
Weight: 4


Combinations (2 / 2)
Minimize + Disable
Foul Play + Screech

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt
Level 1
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench
Level 2
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock

Queue:
:slowpoke:Duo
:tyranitar:Lou
 
Last edited:
Doduodrio: Tapu Fini does not learn Amnesia so can't combo with it, also slowbro's signature move isn't hyphenated NOT APPROVED APPROVED

LouisCyphre: Sableye's disable + imprison combo is CL2, Incineroar has used Fire Spin in it's combo list twice, I also feel like your ttar is missing a spacer line between it's stats and combos, I don't think it's required, it's just the rest of your mons have it NOT APPROVED

Totals: 20 Profiles

Queue:
:brambleghast:
 
Last edited:
Alright, let's try this again.

:sv/absol:
Ferre (Absol)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
A specific species of real-life prey bird, seen as a symbol of swordsmiths in antiquity. According to legend, these birds would sing in time to the smith's hammer if their sword was destined for glory.

Attitude and Motive:
Disaffected and callously distant. The threat of loss is too great to risk making new bonds with others.

"Why do you fight?"
"...I can handle myself."

Background:
Companions with her trainer Lou from the crib, and was alone in that role for years. After many meetings and partings, some sweet and some bitter, Ferre has grown cold to most others. It is her preference to no longer battle in a large team, if at all. Instead, she prefers only the company of her trainer, and indignantly waits for him to finish his business with other trainers or Pokemon.
Impish nature ( Defense +2, Special Attack -1 )
Typing: Dark
Abilities: Pressure, Super Luck Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 75
Size: 3
Weight: 3


Combinations (4 / 4)
Swords Dance + Quick Attack
Will-o-Wisp + Hex
Knock Off + Thunder Wave
Foul Play + Toxic

Movepool
Level 0
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder

Level 3
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/sableye:
Washington (Sableye)
★★★★ Level 4
Name Etymology:
important lore

Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.

"Why do you fight?"
"Where else can a guy get this much limelight, for this little work?"
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2


Combinations (6 / 6)
Octazooka + Ominous Wind
Shadow Sneak + Knock Off
Disable + Thunder Wave
Will-o-Wisp + Reflect
Calm Mind + Nasty Plot
Spite + Toxic

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief

Level 3
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment

Level 4
Ally Switch
Embargo
Endure
Fling
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Mean Look
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Spite
Tera Blast
Wonder Room
:sv/tyranitar:
Gunhilde (Tyranitar)
★★★★ Level 4
Name Etymology:
A historical bolt-throwing weapon, also named the Domina Gunilda, mounted to Windsor Castle in the 1300s to repel intruders. The name spread to other large projectile emplacements, becoming synonymous with heavy artillery and the usage thereof.

Attitude and Motive:
Confident and conceited. Gunhilde is happiest as the center of others' awe and trepidation.\n\nAs a consequence of her efforts to grow stronger, she has managed to gain the respect many of Lou's other battling Pokemon, which brings her contentment whether she's willing to admit it or not.

"Why do you fight?"
ch.i: "It's the first thing I've been good at."\n\nch.ii: "It's the first place I've belonged."

Background:
ch.i: Gunhilde's previous trainer was interested only in her utility, putting her to work in heavy labor. Following his arrest, Gunhilde languished in storage before making her escape the first time she was released from her ball. She lived within city limits for months as a feral Pokemon, wracking up quite the hefty bounty in property damage taking what she needed. Rather than hand Gunhilde over and claim the reward for her capture, Lou offered her a place in his team.\n\nch.ii: The days of trouble that followed that meeting are as ancient history to the pair, now. Between that day and this one lay uncounted trials, failures, and victories; each of them spurring just a modicrum of growth and reflection. Carried along this tide of time and her own great effort, Gunhilde has blossomed from a street-dwelling petty thief into a highly respected and competent battling Pokemon. And to her credit, she has allowed only some of her success to go to her head.
Techniques:
Mega Evolution
Z-Moves

Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Rock/Dark
Abilities: Sand Stream Hidden Ability: Unnerve

HP: 95
Attack: 9
Defen.: 8
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 71 (+)
Size: 4
Weight: 6


:sv/tyranitar-mega:
Tyranitar-Mega
Typing: Rock/Dark
Abilities: Sand Stream, Unnerve Hidden Ability: Sand Stream

HP: 95
Attack: 11
Defen.: 11
Sp.Atk: 6 (-)
Sp.Def: 9
Speed: 82 (+)
Size: 4
Weight: 6


Combinations (6 / 6)
Ice Fang + Bulldoze
Fire Fang + Rock Tomb
Thunder Fang + Breaking Swipe
Knock Off + Screech
Crunch + Dynamic Punch
Dragon Tail + Thunder Wave

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Leer
Power Gem
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar

Level 1
Ancient Power
Bite
Brutal Swing
Captivate
Chip Away
Confide
Counter
Curse
Cut
Detect
Double Team
Dragon Breath
Dragon Dance
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool

Level 2
Aqua Tail
Assurance
Blizzard
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Foul Play
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Revenge
Rock Blast
Secret Power
Stone Edge
Superpower
Take Down
Thunder

Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Stomp
Thrash
Torment

Level 4
Block
Body Press
Endure
Fling
Giga Impact
Hidden Power (Grass)
Hyper Beam
Mimic
Natural Gift
Retaliate
Spite
Stomping Tantrum
Tera Blast
:sv/colossoil:
Dagda (Colossoil)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the Tuatha De Dunann and the chief god of Irish myth. The Dagda governs agriculture, magic and druidism, strength and wisdom, and masculinity. One end of his clover staff takes life on touch, while the other grants it.

Attitude and Motive:
Boomingly loud and festive. Enjoys company both for the attention he can command and for the time it can fill.

"Why do you fight?"
"I'll always back up my crew!"

Background:
Dagda lived much of his life in the rural areas somewhat near Lou's hometown, building an em
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dark/Ground
Abilities: Rebound, Guts Hidden Ability: Unnerve

HP: 105
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 110 (+)
Size: 5
Weight: 10


Combinations (4 / 4)
Rapid Spin + Fire Fang
Bulldoze + Thunder Fang
U-turn + Screech
Knock Off + Sand Tomb

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Leer
Poison Jab
Protect
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Ancient Power
Bite
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Double Team
Drill Run
Echoed Voice
Encore
Fake Out
High Horsepower
Ice Spinner
Mud-Slap
Peck
Rain Dance
Rapid Spin
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt
Wide Guard

Level 2
Aqua Tail
Double-Edge
Flail
Foul Play
Fury Attack
Headlong Rush
Iron Tail
Magnitude
Megahorn
Mud Bomb
Payback
Quash
Secret Power
Spit Up
Stockpile
Stone Edge
Superpower
Swallow
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Dive
Frustration
Knock Off
Lash Out
Mud Shot
Mud Shot
Muddy Water
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Sludge Wave
Smack Down
Snarl
Torment
U-turn
Water Spout
:sv/greninja:
Takeru (Greninja)
★★★★ Level 4
Name Etymology:
Yamato Takeru was a mythologized prince of 2nd century Japan. His father the Emperor feared him, sending him on doomed military missions to be rid of him. He survived, victorious, by disguising himself as different men and women to assassinate enemy chieftains and leaders.

"Why do you fight?"
"Victory is certain, if you can but reach out and take it."
Naive nature ( Special Defense -1, Speed x1.15, Accuracy +10 )
Typing: Water/Dark
Abilities: Torrent Hidden Ability: Protean

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 4 (-)
Speed: 141 (+)
Size: 3
Weight: 3


Combinations (6 / 6)
Spite + Hydro Cannon
Power-Up Punch + Swords Dance
Low Sweep + Blizzard
Dark Pulse + Icy Wind
Shadow Sneak + Hyper Beam
Mud-Slap + Smokescreen

Movepool
Level 0
Aerial Ace
Brick Break
Dark Pulse
Facade
Feint Attack
Ice Beam
Ice Punch
Liquidation
Night Slash
Protect
Quick Attack
Rest
Rock Slide
Round
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Waterfall
Work Up

Level 1
Brutal Swing
Bubble
Confide
Counter
Cut
Double Team
Echoed Voice
Extrasensory
False Swipe
Growl
Haze
Helping Hand
Lick
Mat Block (Sig)
Mud-Slap
Pound
Power-Up Punch
Rain Dance
Rock Smash
Role Play
Smokescreen
Snowscape
Spikes
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Water Gun
Water Pulse
Weather Ball

Level 2
Blizzard
Grass Knot
Gunk Shot
Hydro Pump
Low Kick
Secret Power
Take Down
Thief
Upper Hand
Water Shuriken (Sig)

Level 3
Acrobatics
Attract
Bounce
Chilling Water
Dig
Dive
Frustration
Icy Wind
Low Sweep
Mind Reader
Mud Shot
Return
Rock Tomb
Scald
Sludge Wave
Smack Down
Trailblaze
U-turn

Level 4
Bestow
Camouflage
Endure
Fling
Giga Impact
Happy Hour
Hidden Power (Steel)
Hydro Cannon
Hyper Beam
Mud Sport
Retaliate
Snatch
Spite
Tera Blast
Water Pledge
Water Sport
:sv/grimmsnarl:
Cernunnos (Grimmsnarl)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
A stag- or bull-headed god of early Roman myth, after assimilating the Gauls into their culture. A wild and rambuctious god who would eat livestock whole if tribute to him was not paid.

Attitude and Motive:
Cernunnos is boisterous and crude, but otherwise personable enough.

"Why do you fight?"
"Gotta stay in shape, lad! Workin' out normally bores me right to sleep."
Docile nature ( No changes )
Typing: Dark/Fairy
Abilities: Prankster, Frisk Hidden Ability: Pickpocket

HP: 95
Attack: 9
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 60
Size: 3
Weight: 4


Combinations (2 / 2)
Power-Up Punch + Fire Punch
Reflect + Light Screen

Movepool
Level 0
Brick Break
Bulk Up
Crunch
Dark Pulse
Dazzling Gleam
Facade
Fake Tears
False Surrender
Fire Punch
Focus Blast
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Reflect
Rest
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Uproar

Level 1
Bite
Confide
Fake Out
Flatter
Mega Punch
Misty Terrain
Power-Up Punch
Scary Face
Sucker Punch
Swagger
Taunt
Trick

Level 2
Assurance
Burning Jealousy
Focus Energy
Focus Punch
Foul Play
Hammer Arm
Low Kick
Mega Kick
Power Whip
Revenge
Superpower
Take Down
Thief
:sv/houndoom:
Ambrosius (Houndoom)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
Named after a legendary knight's faithful hound, so large and hardy that it could serve as their steed in battle.

Attitude and Motive:
Affable and affectionate with those he is familiar with. Warily postures at those he is not.

"Why do you fight?"
"If they're not family, they're meat."
Hardy nature ( No changes )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire Hidden Ability: Unnerve
Traits: Requires no Tech for their first Technique each battle.

HP: 90
Attack: 7
Defen.: 4
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3


Combinations (2 / 2)
Comeuppance + Roar
Inferno + Thunder Fang

Movepool
Level 0
Crunch
Dark Pulse
Facade
Feint Attack
Fire Fang
Flamethrower
Hyper Voice
Leer
Nasty Plot
Protect
Psychic Fangs
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Uproar
Will-O-Wisp

Level 1
Bite
Captivate
Charm
Confide
Counter
Curse
Detect
Double Team
Ember
Fire Spin
Helping Hand
Howl
Incinerate
Mud-Slap
Pain Split
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Swift
Taunt

Level 2
Beat Up
Burning Jealousy
Comeuppance
Double-Edge
Dream Eater
Feint
Fire Blast
Flare Blitz
Foul Play
Heat Wave
Inferno
Iron Tail
Nightmare
Payback
Punishment
Reversal
Secret Power
Solar Beam
Take Down
Thief
:sv/incineroar:
Palaestra (Incineroar)
★★★★ Level 4
Name Etymology:
A daughter of Hermes and goddess of the Olympic sport of wrestling in Greek myth. In some tellings, Heracles learned the means to subdue the hydra after lessons in grappling from her students.

"Why do you fight?"
"To show my :litten:niece how it's done, right and proper!"
Techniques:
Z-Moves

Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Fire/Dark
Abilities: Blaze Hidden Ability: Intimidate

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 60
Size: 3
Weight: 4


Combinations (6 / 6)
Bulldoze + Fire Fang
Leech Life + Overheat
Knock Off + Fire Spin
Thunder Punch + Snarl
Blast Burn + Parting Shot
Outrage + U-turn

Movepool
Level 0
Aerial Ace
Blaze Kick
Brick Break
Bulk Up
Crunch
Dark Pulse
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Iron Head
Leer
Nasty Plot
Protect
Rest
Roar
Round
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Work Up

Level 1
Bite
Brutal Swing
Confide
Double Kick
Double Team
Dual Chop
Ember
Fake Out
Fire Spin
Growl
Helping Hand
Lick
Mega Punch
Scary Face
Scratch
Sunny Day
Swagger
Taunt

Level 2
Assurance
Bind
Burning Jealousy
Close Combat
Covet
Cross Chop
Double-Edge
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Low Kick
Mega Kick
Quash
Revenge
Reversal
Superpower
Take Down
Thief

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bulldoze
Darkest Lariat (Sig)
Drain Punch
Flame Charge
Frustration
Heat Crash
Knock Off
Lash Out
Leech Life
Low Sweep
Outrage
Parting Shot
Return
Scorching Sands
Snarl
Temper Flare
Thrash
Throat Chop
Torment
Trailblaze
U-turn

Level 4
Blast Burn
Embargo
Endeavor
Endure
Fire Pledge
Fling
Giga Impact
Hidden Power (Ice)
Hyper Beam
Overheat
Pay Day
Power Trip
Snatch
Stomping Tantrum
Tera Blast
:sv/kingambit:
Bolverk (Kingambit)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
One of the aliases taken by Odin when wandering the mortal realm in disguise. With this name, he visits mortals' homes to test their hospitality.

Attitude and Motive:
Rigorously prepared for threats unknown. Regards outsiders with exaggerated suspicion.

"Why do you fight?"
"We cannot allow times of peace to dull our minds or our bodies."
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability: Pressure

HP: 95
Attack: 11 (+)
Defen.: 9
Sp.Atk: 4 (-)
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5


Combinations (4 / 4)
Steel Beam + Sucker Punch
Power-Up Punch + Swords Dance
Snarl + Iron Head
Knock Off + Screech

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Kowtow Cleave
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor
Zen Headbutt

Level 1
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Level 2
Assurance
Beat Up
Foul Play
Grass Knot
Low Kick
Metal Burst
Payback
Revenge
Reversal
Secret Power
Steel Beam
Stone Edge
Take Down
Thief

Level 3
Attract
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lash Out
Low Sweep
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment
:sv/muk-alola:
Exequy (Muk-Alola)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
A specific form of funerary rite performed in Abrahamic faiths, especially for clergy or other notable persons, intended to purge the spirit of sin.

Attitude and Motive:
Typically quite pleasant, but prone to pangs of hanger. Thankfully, nothing he craves is of much use to anyone else.

"Why do you fight?"
"Helps work off the pounds after a nice meal, right?"

Background:
Like many of Lou's Pokemon, Exequy can be motivated most easily with food... as Exequy defines it. He acts as a vital waste-management specialist in the home's ecosystem, happily consuming and dissolving any leavings or leftovers that his teammates find unpalatable. It seems that battle is the main way Exequy gains back his appetite.
Serious nature ( No changes )
Typing: Poison/Dark
Abilities: Poison Touch, Gluttony Hidden Ability: Power of Alchemy

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 5
Sp.Def: 7
Speed: 50
Size: 2
Weight: 4


Combinations (2 / 2)
Minimize + Disable
Foul Play + Screech

Movepool
Level 0
Brick Break
Crunch
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1
Acid Armor
Bite
Brutal Swing
Confide
Curse
Double Team
Harden
Haze
Helping Hand
Infestation
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rain Dance
Recycle
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Swift
Taunt
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Disable
Fire Blast
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Minimize
Payback
Quash
Spit Up
Stockpile
Stone Edge
Swallow
Take Down
Thief
Thunder
Venoshock

Queue
:tyranitar:Lou
 
Last edited:
more

:sv/samurott-hisui:
Masakado (Samurott-Hisui)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
Taira no Masakado was a magnate of the Kantō region of Japan. Widely regarded as the first independant samurai, he was beheaded by his opponents, then later deified as the guardian of Tokyo.

Attitude and Motive:
Formally polite as a rule. Wholly dedicated to their own improvement, perhaps to the point of obsession.

"Why do you fight?"
"Each battle is a lesson; a stepping stone on the path to mastery."

Background:
Masakado pursues a strict regimen of exercise, diet, and training to improve themselves as a warrior. It's difficult to get a direct answer as to why, exactly, they push themselves to this degree. Among Masakodo's teammates is an ever-present atmosphere of concern from their fervor and urgency in their exertions. When made to battle alongside Nebuchadnezzar, he becomes quickly annoyed with his egocentrism and perceived lack of discipline.
Serious nature ( No changes )
Typing: Water/Dark
Abilities: Torrent Hidden Ability: Sharpness

HP: 95
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4


Combinations (2 / 2)
Swords Dance + Ceaseless Edge
Thief + Vacuum Wave

Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aqua Jet
Avalanche
Brick Break
Dark Pulse
Facade
Ice Beam
Liquidation
Night Slash
Protect
Rest
Round
Screech
Slash
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Toxic
Vacuum Wave
Waterfall
Work Up
X-Scissor

Level 1
Confide
Cut
Detect
Double Team
Drill Run
Encore
False Swipe
Hail
Helping Hand
Rain Dance
Rock Smash
Sacred Sword
Scary Face
Snowscape
Sucker Punch
Swagger
Swift
Taunt
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Assurance
Blizzard
Covet
Focus Energy
Grass Knot
Hydro Pump
Iron Tail
Megahorn
Revenge
Secret Power
Take Down
Thief
Upper Hand

Level 3

Ceaseless Edge (Sig)
:sv/voodoom:
Roger (Voodoom)
★★ ⭒ ⭒ Level 2 — EXP: 00 / 10
Name Etymology:
An intelligent and mechanized teddy bear that has been possessed by a ghost, and wielded by a prostigious bounty-hunter. Roger was likely an ancient warrior when he was alive.

Attitude and Motive:
A valiant (and delusional) defender of the weak and downtrodden. To Roger, every battle is the climactic final battle of good versus evil.

"Why do you fight?"
"To save all that is good, of course! What else!?"
Hardy nature ( No changes )
Typing: Fighting/Dark
Abilities: Volt Absorb, Lightningrod Hidden Ability: Cursed Body

HP: 95
Attack: 6
Defen.: 6
Sp.Atk: 9
Sp.Def: 6
Speed: 110
Size: 4
Weight: 4


Combinations (2 / 2)
Vacuum Wave + Nasty Plot
Focus Blast + Thief

Movepool
Level 0
Astonish
Aura Sphere
Brick Break
Bulk Up
Dark Pulse
Earthquake
Facade
Feint Attack
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Mach Punch
Nasty Plot
Night Slash
Play Rough
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Screech
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Vacuum Wave
Wild Charge
Work Up

Level 1
Brutal Swing
Captivate
Charge
Coaching
Confide
Counter
Double Team
Drill Run
Dual Chop
Echoed Voice
Eerie Impulse
Helping Hand
Infestation
Mud-Slap
Pain Split
Play Nice
Power-Up Punch
Rock Smash
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tearful Look
Wrap

Level 2
After You
Beat Up
Bind
Burning Jealousy
Close Combat
Covet
Dream Eater
Focus Punch
Foul Play
Low Kick
Nightmare
Payback
Pin Missile
Revenge
Rising Voltage
Secret Power
Smelling Salts
Stone Edge
Take Down
Thief
:sv/weavile:
Theosyne (Weavile)
★★★★ Level 4
Name Etymology:
Refers to an aspirant of Theosis, the pursuit of mortal divinity in antique Abrahamic faiths.

"Why do you fight?"
"To keep my skills sharp. And my claws!"
Techniques:
Z-Moves

Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dark/Ice
Abilities: Pressure Hidden Ability: Pickpocket

HP: 85
Attack: 10 (+)
Defen.: 5
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 125
Size: 2
Weight: 3


Combinations (6 / 6)
Swords Dance + Ice Shard
Dynamic Punch + Secret Power
Power-Up Punch + Icicle Crash
Reflect + Ice Spinner
Mud-Slap + Double Hit
Reversal + Quick Attack

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Facade
Fake Tears
Feint Attack
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Ice Shard
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Psycho Cut
Quick Attack
Reflect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
X-Scissor

Level 1
Agility
Bite
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Fake Out
False Swipe
Hail
Helping Hand
Ice Spinner
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Scratch
Snowscape
Sunny Day
Swagger
Swift
Taunt
Water Pulse
Whirlpool

Level 2
Assurance
Beat Up
Blizzard
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Icicle Spear
Iron Tail
Low Kick
Mega Kick
Nightmare
Payback
Punishment
Revenge
Reversal
Secret Power
Take Down
Thief
Triple Axel
Upper Hand

Level 3
Attract
Baton Pass
Chilling Water
Crush Claw
Dig
Foresight
Frustration
Fury Cutter
Headbutt
Icicle Crash
Icy Wind
Knock Off
Laser Focus
Lash Out
Low Sweep
Psych Up
Pursuit
Return
Snarl
Throat Chop
Torment
Trailblaze

Level 4
Assist
Embargo
Endure
Fling
Giga Impact
Hidden Power (Ground)
Hyper Beam
Metronome
Mimic
Natural Gift
Retaliate
Snatch
Spite
Tera Blast
:sv/charizard:
Heliosphere (Charizard)
★★★★ Level 4
Name Etymology:
The coronal layer of the sun's atmosphere, consisting of its highest layers of material as well as its layers of strongest magnetic influence. In a total solar eclipse, only this layer of the sun is visible.

Attitude and Motive:
A wild and free-soaring tyrant of the sky. The pulse of her untamed homeland has never left her.

"Why do you fight?"
"Victory belongs to the strong!"
Timid nature ( Attack -1, Speed x1.15, Accuracy +10 )
Typing: Fire/Flying
Abilities: Blaze Hidden Ability: Solar Power

HP: 90
Attack: 5 (-)
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 115 (+)
Size: 3
Weight: 4


Combinations (6 / 6)
Dynamic Punch + Thunder Punch
Submission + Block
Fire Fang + Breaking Swipe
Hurricane + Rock Tomb
Toxic + Fire Spin
Reflect + Sunny Day

Movepool
Level 0
Aerial Ace
Air Slash
Blaze Kick
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Leer
Protect
Quick Attack
Reflect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Will-O-Wisp
Wing Attack
Work Up

Level 1
Air Cutter
Ancient Power
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Echoed Voice
Ember
False Swipe
Fire Spin
Growl
Helping Hand
Howl
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Ominous Wind
Power-Up Punch
Rage
Rock Smash
Roost
Sandstorm
Scary Face
Scratch
Seismic Toss
Smokescreen
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Weather Ball

Level 2
Beat Up
Double-Edge
Dragon Cheer
Dragon Rush
Dynamic Punch
Fire Blast
Flare Blitz
Focus Punch
Fury Swipes
Heat Wave
Hurricane
Inferno
Iron Tail
Mega Kick
Scale Shot
Secret Power
Skull Bash
Solar Beam
Submission
Take Down

Level 3
Acrobatics
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Dig
Flame Burst
Flame Charge
Fly
Frustration
Fury Cutter
Headbutt
Heat Crash
Mystical Fire
Outrage
Return
Rock Tomb
Scorching Sands
Sky Drop
Temper Flare

Level 4
Belly Drum
Blast Burn
Block
Celebrate
Endure
Fire Pledge
Fissure
Fling
Giga Impact
Hidden Power (Ice)
Hold Hands
Hyper Beam
Mimic
Natural Gift
Overheat
Tera Blast
:sv/crucibelle:
Dionysia (Crucibelle)
★★★★ Level 4
Name Etymology:
Refers to festivals held in the honor of Dionysis of Greek myth, to beverages prepared at such festivals, and to any of the contents of the god's divine goblet.

Attitude and Motive:
Fearfully shy with strangers. It can take some coaxing to get her to greet others, much less to take to the battlefield.

"Why do you fight?"
"...Why are you asking?"

Background:
Dionysia was first discovered in a dingy warehouse, subsisting on discarded chemicals and other refuse. Only after leaving various forms of trash and trimmings, and slowly discerning her likes and dislikes, was it possible to bring her out of her hiding place. The process took Lou several weeks and a considerable bill in junk foods.
Impish nature ( Defense +2, Special Attack -1 )
Typing: Rock/Poison
Abilities: Regenerator, Mold Breaker Hidden Ability: Liquid Ooze

HP: 100
Attack: 8
Defen.: 7 (+)
Sp.Atk: 5 (-)
Sp.Def: 6
Speed: 104
Size: 3
Weight: 2


Combinations (6 / 6)
Rock Slide + Iron Head
U-turn + Block
Sandstorm + Explosion
Head Smash + Coil
Reflect + Light Screen
Acid Spray + Meteor Beam

Movepool
Level 0
Astonish
Cross Poison
Facade
Fake Tears
Iron Head
Light Screen
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Toxic
Zen Headbutt

Level 1
Acid Armor
Confuse Ray
Confusion
Defense Curl
Double Team
Helping Hand
Infestation
Iron Defense
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Stealth Rock
Steel Roller
Swagger
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2
Acid Spray
Assurance
Grass Knot
Gunk Shot
Head Smash
Low Kick
Meteor Beam
Payback
Pin Missile
Rock Blast
Secret Power
Stone Edge
Venoshock
Wood Hammer

Level 3
Attract
Draining Kiss
Frustration
Hex
Knock Off
Return
Rock Tomb
Rollout
Self-Destruct
Sludge Wave
Smack Down
Torment
U-turn

Level 4
Block
Coil
Embargo
Endure
Explosion
Giga Impact
Gravity
Hidden Power (Flying)
Hyper Beam
Magic Room
Metronome
Skill Swap
Snatch
Wonder Room

:sv/delibird:
Fimbulvetr (Delibird)
★★★★ Level 4
Name Etymology:
Fimbulvetr is the final great winter that will precede Ragnarok. It will sweep across Midgard to terminate all life, conveying their souls to the various planes of the dead to participate in the final battle.

Attitude and Motive:
Deeply skittish and paranoid, with a particular disfondness for CAP Pokemon...

"Why do you fight?"
"They're still out there! I have to be ready..."
Techniques:
Z-Moves

Modest nature ( Attack -1, Special Attack +1 )
Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

HP: 80
Attack: 3 (-)
Defen.: 4
Sp.Atk: 6 (+)
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2


Combinations (6 / 6)
Baton Pass + Memento
Hyper Beam + Freeze-Dry
Swagger + Destiny Bond
Feather Dance + Endeavor
Tailwind + Reversal
Power-Up Punch + Dual Wingbeat

Movepool
Level 0
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Ground)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
:sv/dragapult:
Indra (Dragapult)
★★★★ Level 4
Name Etymology:
A high god of Hindu myth who smites any Asura who obstructs human prosperity and happiness, firing great thunderbolts from his bow and wielding his divine vajra.

Attitude and Motive:
Noble in bearing, proud of his might, and clear-minded. Indra strives to exemplify the virtues he values.

"Why do you fight?"
"The spoils of combat are innumerable! Honor demands that I stay honed."
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Dragon/Ghost
Abilities: Clear Body, Infiltrator Hidden Ability: Cursed Body

HP: 90
Attack: 10 (+)
Defen.: 6
Sp.Atk: 6 (-)
Sp.Def: 6
Speed: 142
Size: 5
Weight: 3


Combinations (6 / 6)
Pounce + Astonish
Dragon Rush + Breaking Swipe
Draco Meteor + Quick Attack
Reflect + Will-o-Wisp
Light Screen + Night Shade
Disable + Infestation

Movepool
Level 0
Astonish
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Light Screen
Protect
Psychic Fangs
Quick Attack
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Tri Attack
Will-O-Wisp

Level 1
Agility
Bite
Confuse Ray
Curse
Double Hit
Double Team
Dragon Breath
Dragon Dance
Helping Hand
Infestation
Night Shade
Steel Wing
Sucker Punch
Sunny Day
Swift

Level 2
Assurance
Beat Up
Disable
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Hydro Pump
Solar Beam
Take Down
Thief
Thunder

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Breaking Swipe
Brine
Dive
Dragon Darts
Fly
Hex
Lock-On
Outrage
Phantom Force
Pounce
Scald
U-turn

Level 4
Ally Switch
Draco Meteor
Endure
Giga Impact
Grudge
Hidden Power (Ice)
Hyper Beam
Last Resort
Tera Blast
:sv/gallade:
Janus (Gallade)
★★★★ Level 4
Name Etymology:
Two-faced god of beginnings, doorways, and the passage of time in Roman myth. Rituals to other gods would begin and end with rites honoring Janus, to mark the transition between mortal moments and divine ones.

Attitude and Motive:
Boisterous and competitive. Janus seeks always innovate in his technique, and often pesters other Pokemon to annoyance trying to get them to train with him.

"Why do you fight?"
ch.i: "I have to get stronger. I can't let sis down again."\n\nch.i.5: "I'll prove to Dark Forest that we aren't 'obsolete'."

Background:
ch.i: Twin of Juno and former contest competitor, bred and groomed for the role. Forced into pagentry as a Kirlia, Janus moved through the motions in a fog of apathy, until one contest devolved into a battle over a judging dispute. He found a spark in combat that he has chased ever after. He learned of a stone that could bring him closer to his goal and pilfered one as soon as he had the chance. Irreversibly changed from the show-stopper his trainer had made him to be, Janus found himself discarded and adrift, until he crossed paths with Juno and Lou.\n\nch.i.5: The machine lifeform Dark Forest calls him "unintended", "accidental", and "undesigned"; but Janus only ever replies that he has the privilege of getting to "design" his own future self.
Impish nature ( Defense +2, Special Attack -1 )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 7 (+)
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4


Combinations (6 / 6)
Disable + Grudge
Imprison + Close Combat
Nightmare + Sing
Will-o-Wisp + Psycho Cut
Thunder Wave + Sacred Sword
Swords Dance + Knock Off

Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment

Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Water)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room
:sv/garchomp:
Prithvi (Garchomp)
★★★★ Level 4
Name Etymology:
The earth itself as well as its incarnate goddess in Hindu myth. She attested to the Gautama Buddha's worthiness of enlightment and dispelled the dark spirit of Mara from them.

Attitude and Motive:
Prithvi has a pleasant, personable disposition. Confident in her strength, she has a habit of checking if her challengers are "really sure they want to do this".

"Why do you fight?"
"It's good fun, of course."

Background:
Prithvi has had a relatively comfortable life. Adopted by Lou from a well-accredited Day Care, she fits in poorly with the rest of his rag-tag team of cast-offs and undesirables. Prithvi lacks much of the necessary understanding to connect with her more troubled peers, but she tries not to let that deter her. She finds them reliable as teammates, which is enough for her approval.
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 6
Speed: 118 (+)
Size: 4
Weight: 4


Combinations (5 / 6)
Dragon Cheer + Draco Meteor
Fire Fang + Breaking Swipe
Thunder Fang + Bulldoze
Whirlpool + Sandstorm
Swords Dance + Earthquake
(empty)

Movepool
Level 0
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down

Level 3
Attract
Body Slam
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Laser Focus
Mud Shot
Outrage
Return
Rock Tomb
Scorching Sands
Thrash

Level 4
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Psychic)
Hyper Beam
Natural Gift
Stomping Tantrum
Tera Blast
:sv/gardevoir:
Juno (Gardevoir)
★★★★ Level 4
Name Etymology:
Goddess of the state and of women in ancient Rome and an interpretation of the goddess Hera. This version of her mythos was more overtly warlike than her Greek counterpart.

Attitude and Motive:
Short-tempered and outspoken. Thick skin and patience are the key to dealing with this one.

"Why do you fight?"
ch.i: "To prove that I'm more than just decor."\n\nch.i.5: "Anything to shut up that walking tin can."

Background:
ch.i: Twin of Janus and his predecessor as a contest competitor. Whenever she was dragged to compete in a contest by her former trainer, she would bitterly protest. Fed up with managing an unruly and unwilling star, her trainer grew neglectful of her and began training her brother Janus for the role. Easily slipping away, noticed but unmissed, she quickly found trouble with her attitude and fled from neighborhood to neighborhood. Her trail of enemies eventually lead her to Lou's team, where she found tolerance for her barbs.\n\nch.i.5: The machine lifeform Dark Forest has her on a hair-trigger temper as of late, constantly deriding her as being "unintended", "accidental", and "undesigned".
Bold nature ( Attack -1, Defense +2 )
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 4 (-)
Defen.: 7 (+)
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3


Combinations (6 / 6)
Disable + Grudge
Imprison + Moonblast
Nightmare + Sing
Will-o-Wisp + Focus Blast
Thunder Wave + Hyper Voice
Hyper Beam + Vacuum Wave

Movepool
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment

Level 4
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Gravity
Grudge
Healing Wish
Hidden Power (Ground)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room

:sv/metagross:
Burtgang (Metagross)
★★★★ Level 4
Name Etymology:
The legendary sword of the hero Heime of Norse legend, before he receives the sword Nabelring from his lord.

"Why do you fight?"
To win.
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Steel/Psychic
Abilities: Clear Body Hidden Ability: Light Metal

HP: 90
Attack: 10
Defen.: 9
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 81 (+)
Size: 4
Weight: 9


Combinations (6 / 6)
Ice Punch + Dynamic Punch
Iron Head + Psychic Noise
Knock Off + Bullet Punch
Iron Defense + Body Press
Light Screen + Block
Reflect + Explosion

Movepool
Level 0
Aerial Ace
Brick Break
Bullet Punch
Earthquake
Facade
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Light Screen
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1
Agility
Brutal Swing
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Flash
Hold Back
Iron Defense
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Sandstorm
Scary Face
Sludge Bomb
Stealth Rock
Steel Roller
Sunny Day
Swagger
Swift
Trick

Level 2
Double-Edge
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Hammer Arm
Meteor Beam
Meteor Mash
Secret Power
Steel Beam
Stone Edge
Take Down

Level 3
Body Slam
Bulldoze
Frustration
Fury Cutter
Gyro Ball
Hard Press
Headbutt
Heavy Slam
Icy Wind
Knock Off
Laser Focus
Miracle Eye
Psych Up
Psychic Noise
Psyshock
Pursuit
Return
Rock Tomb
Rollout
Self-Destruct
Telekinesis
Trailblaze

Level 4
Ally Switch
Block
Body Press
Endure
Explosion
Future Sight
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Magnet Rise
Mimic
Natural Gift
Stomping Tantrum
Tera Blast
:sv/necturna:
Ira (Necturna)
★★★★ Level 4
Name Etymology:
Wrath, one of the seven cardinal sins in Abrahamic faiths. It manifests in mortals as the desire to see another come to pain or harm.

Attitude and Motive:
Vengeful, cruel, and deeply fearful by nature. Quick to assume ill intent in others. Prone to actions of "pre-emptive self-defense."

"Why do you fight?"
"None of your business. Get lost."

Background:
Found in the aftermath of an altercation in a busy metropolitan thoroughfare. Her previous trainer had attempted to discard her, citing an inability to contain her violent urges, and Ira had lashed out rather than merely languish. Several bystanders were harmed in the ensuing incident as well before she was contained. When the erratically quivering ball was thrust into Lou's hands by the trainer, it seemed there was more to their story that they weren't telling... Now, she works under Shah Rukh's tutelage to learn restraint, whether she wishes to or not.
Impish nature ( Defense +2, Special Attack -1 )
Typing: Grass/Ghost
Abilities: Forewarn Hidden Ability: Telepathy
Traits: Permanently learns any single extra move via Sketch. See 5.10 "Unique Pokemon" in the Handbook.

HP: 85
Attack: 9
Defen.: 9 (+)
Sp.Atk: 5 (-)
Sp.Def: 9
Speed: 58
Size: 3
Weight: 3


Combinations (6 / 6)
Ominous Wind + Poison Fang
Trailblaze + Thunder Fang
Power Whip + Soak
Shadow Sneak + Leaf Storm
Leech Seed + Knock Off
Will-o-Wisp + Covet

Movepool
:Added Moves: Soak
:
Level 0
Calm Mind
Crunch
Dark Pulse
Energy Ball
Facade
Leaf Blade
Leer
Poison Fang
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch
Sleep Talk
Snore
Substitute
Thunder Fang
Toxic
Will-O-Wisp

Level 1
Absorb
Confide
Confuse Ray
Curse
Cut
Double Team
Flash
Grassy Terrain
Infestation
Magical Leaf
Night Shade
Ominous Wind
Pain Split
Seed Bomb
Sunny Day
Swagger
Swift
Synthesis
Toxic Spikes
Trick
Vine Whip

Level 2
Bind
Covet
Dream Eater
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Nightmare
Payback
Power Whip
Secret Power
Solar Beam
Solar Blade
Stone Edge
Thief

Level 3
Attract
Frustration
Giga Drain
Hex
Horn Leech
Knock Off
Leech Life
Phantom Force
Psych Up
Return
Skitter Smack
Super Fang
Telekinesis
Torment
Trailblaze
Worry Seed

Level 4
Endure
Forest's Curse
Future Sight
Giga Impact
Gravity
Hidden Power (Electric)
Hyper Beam
Leaf Storm
Natural Gift
Nature Power
Shell Smash
Skill Swap
Snatch
Spite
:sv/nidoking:
Brutus (Nidoking)
★★★★ Level 4
Name Etymology:
An ancient Roman senator serving under Emperor Caesar. Fearful that Caesar's growing popularity would result in the dissolution of the Roman republic, he cultivated a following of other senators and orchestrated the assassination of his liege.

Attitude and Motive:
Oddly reserved, for a Pokemon with such a reputation for violence. Brutus prefers to act much and speak little.

"Why do you fight?"
"I like it."
Modest nature ( Attack -1, Special Attack +1 )
Typing: Poison/Ground
Abilities: Poison Point, Rivalry Hidden Ability: Sheer Force

HP: 90
Attack: 6 (-)
Defen.: 6
Sp.Atk: 7 (+)
Sp.Def: 6
Speed: 85
Size: 3
Weight: 4


Combinations (6 / 6)
Thunder + Mud Shot
Dynamic Punch + Sludge Wave
Lovely Kiss + Toxic
Dragon Tail + Head Smash
Submission + Flatter
Sand Tomb + Reflect

Movepool
Level 0
Avalanche
Brick Break
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Horn Attack
Ice Beam
Ice Punch
Leer
Lovely Kiss
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1
Amnesia
Bubble Beam
Captivate
Chip Away
Confide
Confusion
Counter
Curse
Cut
Defense Curl
Detect
Double Kick
Double Team
Drill Run
Echoed Voice
Flatter
Helping Hand
High Horsepower
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Peck
Poison Tail
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Seismic Toss
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Toxic Spikes
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Beat Up
Blizzard
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Fury Attack
Head Smash
Iron Tail
Mega Kick
Megahorn
Quash
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Superpower
Take Down
Thief
Thunder
Venoshock

Level 3
Attract
Bide
Body Slam
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Mud Shot
Outrage
Poison Sting
Return
Rock Tomb
Scorching Sands
Sludge Wave
Smack Down
Super Fang
Thrash
Throat Chop
Torment

Level 4
Body Press
Endure
Fissure
Fling
Giga Impact
Hidden Power (Grass)
Horn Drill
Hyper Beam
Mimic
Natural Gift
Pay Day
Stomping Tantrum
:sv/shedinja:
Anastasia (Shedinja)
★★★★ Level 4
Name Etymology:
A European given name derived from "anastasis" — relating to or being divine resurrection.

Attitude and Motive:
None.

"Why do you fight?"
(No response.)

Background:
An eerie, empty husk. Anastasia is obedient to orders without deviation, even in battle. Without instruction, she seems to be wholly inert. Perhaps it's true that only the Ninjask that emerges is ensouled. Why, then, do Lou's Pokemon insist that Anastasia stares at them with unknown intent?
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Bug/Ghost
Abilities: Wonder Guard Hidden Ability: Wonder Guard

HP: 65
Attack: 8 (+)
Defen.: 4
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 40
Size: 1
Weight: 1


Combinations (6 / 6)
Shadow Sneak + Giga Impact
Confuse Ray + Spite
Will-o-Wisp + Hex
Shadow Ball + Struggle Bug
Swords Dance + X-Scissor
Screech + Thief

Movepool
Level 0
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Fighting)
Hyper Beam
Mimic
Natural Gift
Spite
:sv/silvally:
Nebuchadnezzar II (Silvally)
★★★★ Level 4
Name Etymology:
Mythologized king of ancient Babylon. Expanded his kingdom into Assyria, Judah, and Phoenicia by military force, gaining a place in many Abrahamic writings as a nation-destroyer.

Attitude and Motive:
Brash and boastful in manner, bordering on arrogance at his worst. Wishing to prove his mastery to others, Nebuchadnezzar rises eagerly to challenges both real and imagined.

"Why do you fight?"
"Do I look like I need a reason?"

Background:
Nebuchadnezzar II is an artificial Pokemon designed from nose to tail to battle extraplanar beasts and adapt to any conceivable battlefield. Unfortunately for his teammates, this fact has gone fully to his head. His ego leads him to preen his victories before they arrive, and to curse and contend his losses in hindsight. As a result, his growth as a battling Pokemon has been much stunted. When made to battle alongside Masakado, he becomes irate with the other's stoicism and perceived lack of fervor.
Adamant nature ( Attack +1, Special Attack -1 )
Typing: Normal
Abilities: RKS System
Traits: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

HP: 95
Attack: 8 (+)
Defen.: 7
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 95
Size: 4
Weight: 5


Combinations (6 / 6)
Multi-Attack + Imprison
Roar + Thunder Wave
Explosion + Tailwind
Parting Shot + Draco Meteor
Flame Charge + Ice Fang
Snarl + Fire Fang

Movepool
Level 0
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse

Level 3
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
U-turn

Level 4
Draco Meteor
Endure
Explosion
Giga Impact
Grass Pledge
Hidden Power (Fairy)
Hyper Beam
Imprison
Last Resort
Magic Coat
Multi-Attack (Sig)

:sv/snaelstrom:
Percival (Snaelstrom)
★★★★ Level 4
Name Etymology:
A naive knight of Arthurian myth who continued questing even after the Grail was found, saving the populace from small dangers and learning of the world.

Attitude and Motive:
Wracked with nerves, often to the point of inaction. However, his anxieties stand no chance against the promise of food.

"Why do you fight?"
"I like... seeing the other competitors... and eating at lots of places..."

Background:
Raised as one of a clutch of eggs raised by a commercial breeder, Percival was last of his siblings to be adopted out. In his new home, he hid in his shell for four days straight before he was finally coaxed out by food. He took to food, and its preparation, very quicky thereafter. In addition to his passion for cooking and for eating; Percival now steps into the battling circuit for the travel opportunities. Mainly, he aims to chase the tales of restaurants and meals he heard from Lou's battling Pokemon.
Quiet nature ( Special Attack +1, Speed x0.869, Evasion -10 )
Typing: Water/Bug
Abilities: Torrent Hidden Ability: Poison Heal

HP: 95
Attack: 7
Defen.: 8
Sp.Atk: 7 (+)
Sp.Def: 7
Speed: 54 (-)
Size: 3
Weight: 5


Combinations (6 / 6)
Aqua Jet + Facade
Hydro Cannon + Powder
Scald + Rapid Spin
Infestation + Metronome
Aqua Ring + Sticky Web
Charm + Acid Armor

Movepool
Level 0
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Level 1
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock

Level 3
Attract
Body Slam
Brine
Chilling Water
Dive
Draining Kiss
Frustration
Guard Swap
Icy Wind
Leech Life
Muddy Water
Pounce
Razor Shell
Return
Scald
Skitter Smack
Spotlight
Struggle Bug
U-turn

Level 4
Ally Switch
Block
Celebrate
Future Sight
Giga Impact
Hidden Power (Ground)
Hydro Cannon
Hyper Beam
Magic Coat
Magic Room
Metronome
Powder
Skill Swap
Trick Room
Water Pledge
Wonder Room
:sv/swampert:
Khnum (Swampert)
★★★★ Level 4
Name Etymology:
The deified source of the River Nile in Egyptian myth. He shaped the first human children from clay at a potter's wheel, and then used the Nile to spread them across their then-new homeland of Egypt.

"Why do you fight?"
"Should the Pharoah return in our time and have need of me, I must be ready."
Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Water/Ground
Abilities: Torrent Hidden Ability: Damp

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 5 (-)
Sp.Def: 9 (+)
Speed: 60
Size: 3
Weight: 4


Combinations (6 / 6)
Rain Dance + Earthquake
Dynamic Punch + Scald
Mud-Slap + Muddy Water
Knock Off + Yawn
Power-Up Punch + Blizzard
Flip Turn + Screech

Movepool
Level 0
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn

Level 2
Aqua Tail
Blizzard
Double-Edge
Dynamic Punch
Focus Punch
Hammer Arm
Hydro Pump
Ice Ball
Iron Tail
Low Kick
Mega Kick
Mud Bomb
Secret Power
Stone Edge
Superpower
Take Down

Level 3
Attract
Bide
Body Slam
Bulldoze
Chilling Water
Darkest Lariat
Dig
Dive
Flip Turn
Foresight
Frustration
Hard Press
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water (Sig)
Outrage
Return
Rock Tomb
Rollout
Scald
Sludge Wave
Smack Down
Stomp

Level 4
Body Press
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Fire)
Hydro Cannon
Hyper Beam
Mimic
Mud Sport
Natural Gift
Stomping Tantrum
Tera Blast
Water Pledge
:sv/tomohawk:
Anpao (Tomohawk)
★★★★ Level 4
Name Etymology:
Spirit of the Dawn in Sioux teachings. To keep the attention of the primordial spirit of darkness Han and protect humanity, Anpao dances with them ceaselessly, creating night and day.

Attitude and Motive:
A festive and joyous soul. Anpao is difficult to vex, and insists on pointing out silver linings to others who seem down.\n\nUnderneath her usual breezy demeanor, Anpao has grown more world-wise as a result of her efforts. More often than ever, she offers moments of startling insight.

"Why do you fight?"
"My team needs me, now more than ever!"

Background:
ch.i: Found wild, young, and abandoned near Lou's home, long before he began battling. Raising the feral and rambunctious Anpao was both challenging and expensive. With the passing years, she as grown into a trusting and reliable member of the team. Even now, however, Lou has an unconscious preference for cheap, easily-replaced furniture...\n\nch.ii: The intervening years have done much to mature Anpao into a more socialized and considerate Pokemon, and done little to curb her exuberance.
Bold nature ( Attack -1, Defense +2 )
Typing: Flying/Fighting
Abilities: Intimidate, Prankster Hidden Ability: Justified

HP: 100
Attack: 4 (-)
Defen.: 9 (+)
Sp.Atk: 8
Sp.Def: 6
Speed: 85
Size: 2
Weight: 3


Combinations (6 / 6)
Hurricane + Throat Chop
Focus Blast + Confuse Ray
Baby-Doll Eyes + Hyper Beam
Memento + Tailwind
Reflect + Coaching
Rain Dance + Grass Knot

Movepool
Level 0
Aerial Ace
Air Slash
Aura Sphere
Brave Bird
Brick Break
Bulk Up
Defog
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Protect
Reflect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Whirlwind
Work Up

Level 1
Air Cutter
Air Cutter
Baby-Doll Eyes
Coaching
Confide
Confuse Ray
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Flash
Harden
Haze
Helping Hand
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Noble Roar
Power-Up Punch
Rain Dance
Rapid Spin
Rock Smash
Roost
Safeguard
Scratch
Stealth Rock
Steel Wing
Sunny Day
Swagger
Tailwind
Taunt
Yawn

Level 2
After You
Aqua Tail
Close Combat
Covet
Focus Energy
Focus Punch
Fury Swipes
Grass Knot
Heat Wave
Hurricane
Iron Tail
Mega Kick
Quash
Revenge
Reversal
Secret Power
Sky Attack
Solar Beam
Stone Edge
Submission
Superpower
Take Down
Thief

Level 3
Acrobatics
Attract
Baton Pass
Body Slam
Bounce
Bulldoze
Drain Punch
Fly
Frustration
Return
Rock Tomb
Sky Drop
Throat Chop
Trailblaze

Level 4
Body Press
Endure
Fling
Giga Impact
Healing Wish
Hidden Power (Ice)
Hyper Beam
Last Resort
Memento
Nature Power
Retaliate
Snatch
:sv/breloom:
Piltzintecuhtli (Breloom)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
The firstborn son of the original humans, Oxomoco and Cipactonal, in Aztec myth. He became deified to preside over the moment of dawn, as well as over medicinal and vision-granting plants and fungi.\n\n(pronounced pyult-zin-tek-li)

Attitude and Motive:
Working on his confidence, but with emphasis on "working". Pilzintecuhtli has issues facing any possible prospect of failure or of harm.

"Why do you fight?"
"Therapist said I had to."

Background:
Piltzintecuhtli has spent the majority of his life living in a nook in the corner of a garage, specifically prepared for him with soil and water, under Lou's care. For fear of the outside world, he would only leave that spot after much urging from Lou's other Pokemon. His most recent trip outside, however, lead to a both a battle and his evolution! This comes with both a newfound mobility, and an expectation from the other Pokemon that he use it. Piltzintecuhtli now faces one of the most frightening prospects in all his life: socializing!
Jolly nature ( Special Attack -1, Speed x1.15, Accuracy +10 )
Typing: Grass/Fighting
Abilities: Effect Spore, Poison Heal Hidden Ability: Technician

HP: 85
Attack: 9
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 81 (+)
Size: 3
Weight: 3


Combinations (4 / 4)
Dynamic Punch + Thunder Punch
Mach Punch + Spore
Leech Seed + Toxic
Rock Tomb + Force Palm

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Bullet Seed
Energy Ball
Facade
Fake Tears
Focus Blast
Mach Punch
Poison Jab
Poison Powder
Protect
Refresh
Rest
Rock Slide
Round
Sleep Talk
Snore
Strength
Stun Spore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Vacuum Wave
Work Up
Zen Headbutt

Level 1
Absorb
Captivate
Charm
Confide
Counter
Cut
Double Team
False Swipe
Flash
Force Palm
Grassy Terrain
Growth
Helping Hand
Magical Leaf
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Safeguard
Seed Bomb
Seismic Toss
Sludge Bomb
Spore
Sunny Day
Swagger
Swift
Synthesis

Level 2
Close Combat
Double-Edge
Dynamic Punch
Feint
Focus Punch
Grass Knot
Gunk Shot
Iron Tail
Leech Seed
Low Kick
Mega Drain
Mega Kick
Reversal
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
Venoshock
Wake-Up Slap

Level 3
Attract
Body Slam
Bulldoze
Dig
Drain Punch
Frustration
Fury Cutter
Giga Drain
Headbutt
Laser Focus
Low Sweep
Mind Reader
Mud Shot
Pounce
Return
Rock Tomb
Sky Uppercut
Worry Seed
:sv/donphan:
Sintashta (Donphan)
★★★ ⭒ Level 3 — EXP: 00 / 10
Name Etymology:
An early Bronze Age culture that existed in the steppe between eastern Europe and western Asia; and the most likely inventors of the war chariot.

Attitude and Motive:
Nervous and risk-adverse to the point of compulsion. In the same way, also annoyingly picky with food.

"Why do you fight?"
"I'm working through some things."

Background:
Sintashta is a former circus Pokemon who became increasingly afraid of performing as he grew up and started getting larger. His size, and his complex regarding such, caused him to become increasingly more awkward and clumsy. His anxiety came to a head in his first performance after evolving, where he broke a support pylon and brought the entire tent down upon the crowd. Amidst the chaos of his roof-wrecking performance, he fled the scene in tears. Indeed, he hasn't yet learned if his former troupe came to harm, or if they're searching for him.
Careful nature ( Special Attack -1, Special Defense +2 )
Typing: Ground
Abilities: Sturdy Hidden Ability: Sand Veil

HP: 95
Attack: 9
Defen.: 9
Sp.Atk: 4 (-)
Sp.Def: 7 (+)
Speed: 50
Size: 3
Weight: 5


Combinations (4 / 4)
Rapid Spin + Thunder Fang
Bulldoze + Fire Fang
Ice Shard + Knock Off
Sandstorm + Earthquake

Movepool
Level 0
Earth Power
Earthquake
Facade
Fire Fang
Horn Attack
Hyper Voice
Ice Shard
Iron Head
Play Rough
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic

Level 1
Absorb
Ancient Power
Brutal Swing
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Encore
Growl
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Mud-Slap
Rain Dance
Rapid Spin
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Slam
Stealth Rock
Sunny Day
Swagger
Water Gun

Level 2
Assurance
Double-Edge
Flail
Focus Energy
Fury Attack
Gunk Shot
Head Smash
Iron Tail
Magnitude
Secret Power
Stone Edge
Superpower
Take Down
Thief

Level 3
Attract
Body Slam
Bounce
Bulldoze
Dig
Frustration
Gyro Ball
Headbutt
Heavy Slam
Knock Off
Mud Shot
Odor Sleuth
Return
Rock Tomb
Rollout
Smack Down
Throat Chop
Trailblaze

Queue:
Lou
 
Last edited:
LouisCyphre: Combos: Garchomp does not learn Ice Fang, Nidoking does not learn Thunder Wave, Swampert does not learn Iron Head. Other: Necturna's sketch move is missing, the combo is fine after checking on your profile tho, Crucibelle's nature has changed, tho after some papertrailing it seems the one on your profile is wrong not this one NOT APPROVED APPROVED

Totals: 20 Profiles
 
Last edited:
Part 6/6!
goodra-hisui.gif

There is a fine line between a coward and a tactician, depending on how and why you turtle up. This one would tell you that defense is the best offense, especially when served alongside some actual offense as well.
Turtling up is his specialty, and though he distant cousin of Elma's, he can soak up hits more reliably in exchange for being weaker to status ailments. The pair makes for great assets when needing some all-around tanks.
Goodra-Hisui | Naotsugu Hasegawa
Level:
4 | EXP: 0

Typing:
Steel
Dragon

Abilities: Sap Sipper / Shell Armor | Hidden Ability: Gooey

Nature: Relaxed ( Defense +2, Speed x0.869, Evasion -10 )

HP: 90
Atk: 7
Def: 9 (+)
SpA: 8
SpD: 11
Spe: 52 (-)
Size: 3
Weight: 7


Combinations (5 / 6)
Acid Spray + Blizzard
Shelter + Body Press
Chilling Water + Flamethrower
Breaking Swipe + Fire Blast
Rain Dance + Weather Ball
(empty)

Movepool
Level 0
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Level 2
Acid Spray
Blizzard
Dragon Cheer
Feint
Fire Blast
Flail
Hydro Pump
Iron Tail
Secret Power
Shelter
Steel Beam
Take Down
Thunder

Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Chilling Water
Frustration
Gyro Ball
Heavy Slam
Knock Off
Lash Out
Mud Shot
Muddy Water
Outrage
Return
Rock Tomb
Skitter Smack
Sludge Wave

Level 4
Body Press
Draco Meteor
Endure
Giga Impact
Hidden Power (Fighting)
Hyper Beam
Stomping Tantrum
Tera Blast
84354f75cd5d794b90de882f5a5fa56b08faad80_128.jpg

As she is mute, Shizune only communicates using body language (and very rarely by flapping or waving her fins). It's tough to understand at first, which frustrates both parties to no end, but eventually one gets a good grasp on hat she's trying to get across.
She's a serious control freak and frowns upon things not going the way she planned them. Close friends with Misha, who can read her mind with her telepathic powers and serves as her mouthpiece.
a68.jpg
Milotic | Shizune Hakamichi
Level:
2 | EXP: 5

Typing:
Water

Abilities: Marvel Scale / Competitive | Hidden Ability: Cute Charm

Nature: Serious ( No changes )

HP: 95
Atk: 5
Def: 6
SpA: 7
SpD: 9
Spe: 81
Size: 5
Weight: 5


Combinations (2 / 2)
Dragon Breath + Scale Shot
Mud-Slap + Hydro Pump

Movepool
Level 0
Avalanche
Dragon Pulse
Dragon Tail
Facade
Hypnosis
Ice Beam
Iron Head
Light Screen
Protect
Refresh
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Toxic
Waterfall

Level 1
Brutal Swing
Captivate
Confide
Confuse Ray
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Hail
Haze
Helping Hand
Life Dew
Mirror Coat
Mist
Mud-Slap
Rain Dance
Recover
Safeguard
Swagger
Swift
Tickle
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap

Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Flail
Hydro Pump
Iron Tail
Scale Shot
Secret Power
Take Down
Triple Axel
lanturn.gif

Mako is a bright-eyed, hopelessly optimistic personality. Her greatest goal in life in to lead others to happiness, and for that she's an invaluable member of the party, always ready to cheer people on whether they lost or won.
This obstinate cheeriness has won her the adoration of even the toughest party members, and many would put their own neck on the line for her in return.
Lanturn | Mako Mankanshoku
Level:
2 | EXP: 0

Typing:
Water
Electric

Abilities: Volt Absorb / Illuminate | Hidden Ability: Water Absorb

Nature: Serious ( No changes )

HP: 105
Atk: 4
Def: 4
SpA: 6
SpD: 6
Spe: 67
Size: 2
Weight: 2


Combinations (2 / 2)
Electric Terrain + Rising Voltage
Aqua Ring + Heal Bell

Movepool
Level 0
Dazzling Gleam
Facade
Heal Bell
Ice Beam
Light Screen
Liquidation
Protect
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall
Wild Charge

Level 1
Agility
Amnesia
Bubble
Bubble Beam
Captivate
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Hail
Mist
Psybeam
Rain Dance
Shock Wave
Spark
Sucker Punch
Supersonic
Swagger
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Ring
Aqua Tail
Blizzard
Double-Edge
Flail
Hydro Pump
Rising Voltage
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thunder
Zap Cannon
octillery.gif

Bernadetta likes to hide in quiet underwater places. She usually attacks the enemy by flailing all of her arms at it and shooting various projectiles until either the foe is KO or she's exhausted. She can shoot with deadly accuracy and a lot of power, though, so you should be wary whenever she's aiming at you. Once you get close to her, though, she tends to just curl in a ball and... wait there.
It's actually really hard to make her budge when she's in full shy mode, so the best method to catch her is to wait for her to come out: she'll get hungry eventually. She can even cook, being surprisingly agile and multitasking with all these arms. Obviously, her specialty is seafood.
Octillery | Bernadetta von Varley
Level:
2 | EXP: 0

Typing:
Water

Abilities: Suction Cups / Sniper | Hidden Ability: Moody

Nature: Serious ( No changes )

HP: 90
Atk: 8
Def: 6
SpA: 8
SpD: 6
Spe: 45
Size: 2
Weight: 3


Combinations (2 / 2)
Water Pulse + Acid Spray
Energy Ball + Rock Blast

Movepool
Level 0
Bullet Seed
Constrict
Energy Ball
Facade
Flamethrower
Flash Cannon
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Toxic
Waterfall

Level 1
Amnesia
Aurora Beam
Bubble Beam
Captivate
Confide
Curse
Defense Curl
Double Team
Haze
Helping Hand
Incinerate
Mist
Mud-Slap
Psybeam
Rain Dance
Seed Bomb
Seismic Toss
Sludge Bomb
Sunny Day
Supersonic
Swagger
Swift
Water Gun
Water Pulse
Whirlpool
Wrap

Level 2
Acid Spray
Assurance
Bind
Blizzard
Double-Edge
Entrainment
Fire Blast
Flail
Focus Energy
Gunk Shot
Hydro Pump
Payback
Rock Blast
Secret Power
String Shot
Thief
975fe7301d87f01183bde60f874d7454139cfbab_128.jpg

This fellow always has a forlorn look in his eyes, as if longing for something that is no more. You can get him looking at the faraway sea, sighing and staring for hours.
The weirdest thing is that he's jolly the rest of the time: cracking jokes, having a good attitude all-around and a live-and-let-live kinda mentality. He really like the rain and basically any body of water: you'll see him running across the surface, happy as a Happiny.
In combat, you'll see him trying to douse you with water again and again, preferring to keep his distances until necessary.
Keldeo | Drake
Level:
2 | EXP: 6

Typing:
Water
Fighting

Abilities: Justified

Nature: Serious ( No changes )

HP: 95
Atk: 5
Def: 7
SpA: 9
SpD: 7
Spe: 108
Size: 3
Weight: 3


Combinations (2 / 2)
Focus Blast + Aqua Jet
Vacuum Wave + Reflect

Movepool
Level 0
Aerial Ace
Air Slash
Aqua Jet
Aura Sphere
Brick Break
Calm Mind
Facade
Focus Blast
Leer
Liquidation
Poison Jab
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Toxic
Vacuum Wave
Work Up
X-Scissor

Level 1
Bubble Beam
Coaching
Confide
Cut
Double Kick
Double Team
False Swipe
Hail
Helping Hand
Pain Split
Quick Guard
Rain Dance
Rock Smash
Sacred Sword (Sig)
Safeguard
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2
Aqua Tail
Close Combat
Covet
Double-Edge
Hydro Pump
Low Kick
Megahorn
Revenge
Reversal
Secret Power
Stone Edge
Superpower
Take Down
Upper Hand

Level 3

Secret Sword (Sig)
130.png

Colin is the example of a book smart Pokémon, which is all the stranger because he's a Gyarados. Having lived as a Magikarp in a rigid social structure, Colin learned from a young age to show respect and deference, a trait that carries over to his current way of speech, which is all the stranger because, again, he's a Gyarados. On the other hand, he's also quite naive since he was sheltered for a long while, which made him both eager to see the world at large and very meek in unknown environments.
With a Mega Stone, his appearance changes to that of a vicious beast... but he's still the same ol' Colin at his core. It's frankly kind of jarring.
Gyarados | Colin
Level:
4 | EXP: 0

Advanced Techniques:
Mega Evolution
Z-Moves

Typing:
Water
Flying

Abilities: Intimidate | Hidden Ability: Moxie

Nature: Jolly ( Special Attack -1, Speed x1.15, Accuracy +10 )

HP: 95
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 7
Spe: 94 (+)
Size: 6
Weight: 6


gyarados-mega.gif

Gyarados-Mega
Typing
: Water/Dark
Abilities: Intimidate, Moxie | Hidden Ability: Mold Breaker

HP: 95
Atk: 11
Def: 8
SpA: 4 (-)
SpD: 9
Spe: 94 (+)
Size: 6
Weight: 7


Combinations (5 / 6)
Scale Shot + Rock Smash
Bulldoze + Ice Fang
Icy Wind + Hurricane
Zap Cannon + Iron Head
Dragon Cheer + Dragon Dance
(empty)

Movepool
Level 0
Avalanche
Crunch
Dark Pulse
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flamethrower
Ice Beam
Iron Head
Leer
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Waterfall

Level 1
Bite
Brutal Swing
Bubble
Bubble Beam
Captivate
Confide
Curse
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Hail
Helping Hand
Ice Fang
Incinerate
Rage
Rain Dance
Rock Smash
Sandstorm
Scary Face
Sunny Day
Swagger
Taunt
Twister
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Bind
Blizzard
Double-Edge
Dragon Cheer
Fire Blast
Flail
Hurricane
Hydro Pump
Iron Tail
Payback
Power Whip
Reversal
Scale Shot
Secret Power
Skull Bash
Stone Edge
Take Down
Thunder
Zap Cannon

Level 3
Attract
Bide
Body Slam
Bounce
Brine
Bulldoze
Chilling Water
Dive
Frustration
Headbutt
Icy Wind
Lash Out
Muddy Water
Outrage
Return
Scald
Temper Flare
Thrash
Torment

Level 4
Celebrate
Endeavor
Endure
Giga Impact
Happy Hour
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Spite
Splash
Tera Blast
gastrodon-east.gif

It's not that Linhardt doesn't know how to do things. He's actually fairly smart and good at problem-solving. It's just that he doesn't want to do things. To him, the ideal day comprises at least 5 naps, preferably linked together by more naps. As such, he often tends to delegate more burdensome tasks to... anyone else, really. Even in the heat of battle he'll often try to scurry aside and enjoy a well-deserved rest...
Gastrodon | Linhardt von Hevring
Level:
3 | EXP: 0

Typing:
Water
Ground

Abilities: Sticky Hold / Storm Drain | Hidden Ability: Sand Force

Nature: Quiet ( Special Attack +1, Speed x0.869, Evasion -10 )

HP: 100
Atk: 6
Def: 5
SpA: 8 (+)
SpD: 6
Spe: 33 (-)
Size: 2
Weight: 3


Combinations (4 / 4)
Chilling Water + Sludge Wave
Mud Bomb + Ancient Power
Skitter Smack + Scald
Mist + Amnesia

Movepool
Level 0
Earth Power
Earthquake
Facade
Ice Beam
Liquidation
Protect
Rest
Rock Slide
Round
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Toxic
Waterfall

Level 1
Acid Armor
Amnesia
Ancient Power
Captivate
Confide
Counter
Curse
Double Team
Flash
Hail
Harden
Helping Hand
Infestation
Mirror Coat
Mist
Mud-Slap
Pain Split
Rain Dance
Recover
Rock Smash
Sand Tomb
Sandstorm
Sludge Bomb
Snowscape
Spikes
Stealth Rock
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Yawn

Level 2
Blizzard
Clear Smog
Hydro Pump
Mud Bomb
Rock Blast
Secret Power
Spit Up
Stockpile
Stone Edge
String Shot
Swallow
Take Down

Level 3
Attract
Body Slam
Brine
Bulldoze
Chilling Water
Dig
Dive
Frustration
Headbutt
Icy Wind
Mud Shot
Muddy Water
Return
Rock Tomb
Scald
Skitter Smack
Sludge Wave
Quaquaval_icono_HOME.png

Azura got into dancing at a really young age, and from the clumsy hatchling spinning in circles quickly evolved into a graceful, vibrant dancer who incorporates water into her performances for extra effect.
She has low self-esteem and gives up quickly, apparently not seeing what everyone else does in herself.
Quaquaval | Azura
Level:
1 | EXP: 4

Typing:
Water
Fighting

Abilities: Torrent | Hidden Ability: Moxie (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 9
Def: 6
SpA: 6
SpD: 6
Spe: 85
Size: 3
Weight: 4


Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Aqua Jet
Brave Bird
Brick Break
Bulk Up
Facade
Liquidation
Protect
Rest
Sleep Talk
Substitute
Surf
Swords Dance
Wing Attack
Work Up

Level 1
Agility
Air Cutter
Coaching
Counter
Detect
Disarming Voice
Double Hit
Encore
Feather Dance
Growl
Helping Hand
Ice Spinner
Misty Terrain
Pound
Rain Dance
Rapid Spin
Roost
Swift
Taunt
Water Gun
Water Pulse
Whirlpool

Level 3

Aqua Step (Sig)
politoed.gif

Gifted with power over water and rain, Percy has spent most of his time using the power liberally and in a rather carefree way. It's only after joining the team that he has tried to learn to control and refine his gift.
He's got a rather fierce spirit simmering within him, but he doesn't awaken that very often, probably because he's still trying to find his footing...
Politoed | Percy Jackson
Level:
2 | EXP: 2

Typing:
Water

Abilities: Water Absorb / Damp | Hidden Ability: Drizzle

Nature: Serious ( No changes )

HP: 95
Atk: 6
Def: 6
SpA: 7
SpD: 7
Spe: 70
Size: 1
Weight: 3


Combinations (2 / 2)
Bubble + Dynamic Punch
Power-up Punch + Liquidation

Movepool
Level 0
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Liquidation
Lovely Kiss
Protect
Psychic
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Strength
Substitute
Surf
Toxic
Uproar
Waterfall

Level 1
Amnesia
Bubble
Bubble Beam
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Echoed Voice
Encore
Growth
Hail
Haze
Helping Hand
Mega Punch
Mist
Mud-Slap
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Seismic Toss
Swagger
Sweet Kiss
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2
Blizzard
Double Slap
Double-Edge
Dynamic Punch
Focus Punch
Hydro Pump
Ice Ball
Low Kick
Mega Kick
Mud Bomb
Payback
Secret Power
Skull Bash
Submission
Take Down
Thief
Wake-Up Slap
tentacruel.gif

I think Suu might have the mind of a child. She's fairly enthusiastic about pretty much everything, doesn't communicate other than bits of words and/or repeating what was just said, and is very overeager in showing her affection... which would be nice if she wasn't doing it by wrapping people in her whatever-dripping tentacles.
Interestingly, she also seems to be able to absorb water to make herself grow bigger, or shrink in size by being dried out.
Tentacruel | Suu
Level:
1 | EXP: 0

Typing:
Water
Poison

Abilities: Clear Body / Liquid Ooze | Hidden Ability: Rain Dish (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 5
Def: 5
SpA: 6
SpD: 9
Spe: 100
Size: 3
Weight: 4


Movepool
Level 0
Constrict
Cross Poison
Dazzling Gleam
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Reflect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Waterfall

Level 1
Acid
Acid Armor
Aurora Beam
Barrier
Brutal Swing
Bubble
Bubble Beam
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Hail
Haze
Infestation
Mirror Coat
Rage
Rain Dance
Rapid Spin
Safeguard
Scary Face
Sludge Bomb
Supersonic
Swagger
Swift
Tickle
Toxic Spikes
Venom Drench
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap
empoleon.gif

Noire is brash, loud, and can even be rude and dismissive at time, but it's all a defense mechanism. Hunted down as a Piplup, she has developed an innate distrust of strangers as a result, and tries to distance herself from people to prevent the same fate from happening again.
Underneath all of this bluster is a lonely and caring personality, that she'll only show you once you have earned her trust, though that may take some time...
Empoleon | Noire
Level:
1 | EXP: 0

Typing:
Water
Steel

Abilities: Torrent | Hidden Ability: Competitive (LOCKED)

Nature: Serious ( No changes )

HP: 90
Atk: 6
Def: 6
SpA: 8
SpD: 7
Spe: 60
Size: 3
Weight: 4


Movepool
Level 0
Aerial Ace
Air Slash
Aqua Jet
Avalanche
Brick Break
Defog
Drill Peck
Earthquake
Facade
Flash Cannon
Hone Claws
Ice Beam
Liquidation
Metal Sound
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Waterfall
Work Up

Level 1
Agility
Air Cutter
Bubble
Bubble Beam
Captivate
Charm
Confide
Cut
Disarming Voice
Double Hit
Double Team
Dual Wingbeat
Echoed Voice
False Swipe
Feather Dance
Growl
Hail
Haze
Helping Hand
Ice Spinner
Iron Defense
Metal Claw
Mist
Mud-Slap
Peck
Pound
Rain Dance
Rock Climb
Rock Smash
Roost
Scary Face
Snowscape
Stealth Rock
Steel Wing
Supersonic
Swagger
Swift
Water Gun
Water Pulse
Weather Ball
Whirlpool
Yawn
shellder.gif

A training partner for fledging Trainers. Crude and sharp-tongue, but while she can dish harsh words, she cannot take the same and will retreat within her shell.
Shellder | Toko Fukawa
Level:
0 | EXP: 0

Typing:
Water

Abilities: Shell Armor / Skill Link | Hidden Ability: Overcoat (LOCKED)

Nature: Serious ( No changes )

HP: 75
Atk: 5
Def: 7
SpA: 4
SpD: 2
Spe: 40
Size: 1
Weight: 1


Movepool
Level 0
Avalanche
Facade
Ice Beam
Ice Shard
Leer
Liquidation
Protect
Reflect
Refresh
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Surf
Tackle
Toxic
Tri Attack
Waterfall
croagunk.gif

A training partner for fledging Trainers. He's full of self-importance and deems choreography superior to anything else.
Croagunk | Simeon
Level:
0 | EXP: 0

Typing:
Poison
Fighting

Abilities: Anticipation / Dry Skin | Hidden Ability: Poison Touch (LOCKED)

Nature: Serious ( No changes )

HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Spe: 50
Size: 1
Weight: 2


Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Bulk Up
Bullet Punch
Dark Pulse
Earthquake
Facade
Feint Attack
Focus Blast
Ice Punch
Meditate
Nasty Plot
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Vacuum Wave
Work Up
X-Scissor
hatenna.gif

A training partner for fledging Trainers. She's airheaded to the point of having to be reminded she's in the middle of a battle, sometimes...
Hatenna | Himiko Yumeno
Level:
0 | EXP: 0

Typing:
Psychic

Abilities: Healer / Anticipation | Hidden Ability: Magic Bounce (LOCKED)

Nature: Serious ( No changes )

HP: 75
Atk: 3
Def: 4
SpA: 4
SpD: 4
Spe: 39
Size: 1
Weight: 1


Movepool
Level 0
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Thunder Wave
rowlet.gif

A training partner for fledging Trainers. A cheerful and enthusiastic fellow, who has a habit to punctuate most sentences with "dood".
Rowlet | Toonie
Level:
0 | EXP: 0

Typing:
Grass
Flying

Abilities: Overgrow | Hidden Ability: Long Reach (LOCKED)

Nature: Serious ( No changes )

HP: 85
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 42
Size: 1
Weight: 1


Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brave Bird
Bullet Seed
Defog
Energy Ball
Facade
Leaf Blade
Light Screen
Nasty Plot
Protect
Rest
Round
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Work Up
mudkip.gif

A training partner for fledging Trainers. Cannot communicate normally, so you'll have to decode her grunts... Loves mud.
Mudkip | The Legendary Tae Yamada
Level:
0 | EXP: 0

Typing:
Water

Abilities: Torrent | Hidden Ability: Damp (LOCKED)

Nature: Serious ( No changes )

HP: 80
Atk: 5
Def: 4
SpA: 4
SpD: 4
Spe: 40
Size: 1
Weight: 1


Movepool
Level 0
Avalanche
Earth Power
Facade
Ice Beam
Liquidation
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up
cyndaquil.gif

A training partner for fledging Trainers. Loves chocolate, especially dark chocolate, though he somehow gets drun on it...
Cyndaquil | Kero
Level:
0 | EXP: 0

Typing:
Fire

Abilities: Blaze | Hidden Ability: Flash Fire (LOCKED)

Nature: Serious ( No changes )

HP: 75
Atk: 4
Def: 3
SpA: 5
SpD: 4
Spe: 65
Size: 1
Weight: 1


Movepool
Level 0
Aerial Ace
Facade
Fire Fang
Flamethrower
Iron Head
Leer
Play Rough
Protect
Quick Attack
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Toxic
Wild Charge
Will-O-Wisp
Work Up
Zen Headbutt
dratini.gif

A training partner for fledging Trainers. She prefers napping to fighting, but can certainly hold her own despite her tiny size.
Dratini | Kanna Kamui
Level:
0 | EXP: 0

Typing:
Dragon

Abilities: Shed Skin | Hidden Ability: Marvel Scale (LOCKED)

Nature: Serious ( No changes )

HP: 75
Atk: 5
Def: 4
SpA: 4
SpD: 4
Spe: 50
Size: 2
Weight: 1


Movepool
Level 0
Aqua Jet
Dragon Pulse
Dragon Tail
Facade
Flamethrower
Ice Beam
Iron Head
Leer
Light Screen
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Waterfall
cleffa.gif

A training partner for fledging Trainers. Always ready to cheer people on with a cute little dance, and can have surprising bouts of insight.
Cleffa | Lili'uokalani
Level:
0 | EXP: 0

Typing:
Fairy

Abilities: Cute Charm / Magic Guard | Hidden Ability: Friend Guard (LOCKED)

Nature: Serious ( No changes )

HP: 80
Atk: 2
Def: 2
SpA: 4
SpD: 4
Spe: 15
Size: 1
Weight: 1


Movepool
Level 0
Aromatherapy
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Flamethrower
Hyper Voice
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Work Up
Zen Headbutt

Queue:
:cleffa: TMan
 
Last edited:
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