First RMT that's not for NU. Inspiration for some of the mons on this team go out to MrAldo, so kudos to him.
Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- High Jump Kick
- Iron Head
DD Scrafty has largely fallen out of favor as many consider it to be easily taken advantage of. However, it seemed like a cool mon to utilize, and this set in particular is unique. Enter Chople Berry. Unlike in tiers such as NU, Psychic-types generally run Fighting-type coverage. With Chople Berry I can easily take advantage of mons like SubCM Meloetta, opposing Scrafty, and a few others. Usually I just set up a DD and then use any move that's on this set. Iron Head is most notable because it lures in Fairy-types.
Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass
Durant is just a fantastic and surprisingly versatile mon in this meta, and it pairs exceptionally well with Scrafty. Scarf is mainly for speed control reasons as for the most part my team isn't very fast. That and unlike a lot of other Scarfers it can utilize Baton Pass, which is a guaranteed pivot no matter what. It's fast enough to run Adamant as well. (Since no one uses Scarf Jolt cause Manectric is now a thing; and Scarf Manetric I can just hit with X-Scissor)
Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump
An NU fave of mine that's still really fucking good in RU. Special Samurott's main niche is its wide coverage, particularly Grass Knot as it lures in and instantly kills Seismitoad (just like in older ORAS NU). Taunt takes advantage of slower mons with status moves, and makes them, well, less of a burden. Ice Beam hits Grass-types as well. (On a side note, I just sort of wonder why this isn't used instead of a mon like Clawitzer. For the most part Rott is just so much better, but I digress.)
Eelektross @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Volt Switch
- Flamethrower
- Giga Drain
- Thunderbolt
Eelektross may seem like a weird choice, and it is, but its a nice mon to just slap onto teams. Its the only Electric-type capable of beating Mega Steelix a grand majority of the time without being forced out, which is a massive boon on my behalf because Samurott is my only other switch-in to that thing. That, and well, it beats opposing Water-types without being weak to Ice like Venusaur. Beats Flying-types too.
Mesprit @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Psychic
- Ice Beam
- Healing Wish
Another NU mon that's good in RU. It compresses both a Psychic-type attacker and a hazard setter in one. Healing Wish support is cool as well. Ice Beam is the coverage of choice to lure in pesky Flygons looking to get rid of my Rocks. Colbur Berry is mainly to combat Dark-type coverage. (Especially relevant because Gurdurr is now RU)
Venusaur @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Hidden Power [Fire]
Standard offensive Venusaur, with Sleep Powder. Sleep Powder cripples a lot of mons that are dentrimental to my team as a whole. To make up for the lack of Synthesis, Giga Drain is my main STAB move. I'm just not a fan of the fact that Venu's strongest and most commonly used STAB move (Leaf Storm) practically forces it out. And considering a lot of RU mons resist Grass that's not really a good thing.
So, tell me what I can do to improve my team, if anything. Likes replacements for sets or moves, or maybe new EV spreads.
Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- High Jump Kick
- Iron Head
DD Scrafty has largely fallen out of favor as many consider it to be easily taken advantage of. However, it seemed like a cool mon to utilize, and this set in particular is unique. Enter Chople Berry. Unlike in tiers such as NU, Psychic-types generally run Fighting-type coverage. With Chople Berry I can easily take advantage of mons like SubCM Meloetta, opposing Scrafty, and a few others. Usually I just set up a DD and then use any move that's on this set. Iron Head is most notable because it lures in Fairy-types.
Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass
Durant is just a fantastic and surprisingly versatile mon in this meta, and it pairs exceptionally well with Scrafty. Scarf is mainly for speed control reasons as for the most part my team isn't very fast. That and unlike a lot of other Scarfers it can utilize Baton Pass, which is a guaranteed pivot no matter what. It's fast enough to run Adamant as well. (Since no one uses Scarf Jolt cause Manectric is now a thing; and Scarf Manetric I can just hit with X-Scissor)
Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump
An NU fave of mine that's still really fucking good in RU. Special Samurott's main niche is its wide coverage, particularly Grass Knot as it lures in and instantly kills Seismitoad (just like in older ORAS NU). Taunt takes advantage of slower mons with status moves, and makes them, well, less of a burden. Ice Beam hits Grass-types as well. (On a side note, I just sort of wonder why this isn't used instead of a mon like Clawitzer. For the most part Rott is just so much better, but I digress.)
Eelektross @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Volt Switch
- Flamethrower
- Giga Drain
- Thunderbolt
Eelektross may seem like a weird choice, and it is, but its a nice mon to just slap onto teams. Its the only Electric-type capable of beating Mega Steelix a grand majority of the time without being forced out, which is a massive boon on my behalf because Samurott is my only other switch-in to that thing. That, and well, it beats opposing Water-types without being weak to Ice like Venusaur. Beats Flying-types too.
Mesprit @ Colbur Berry
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Psychic
- Ice Beam
- Healing Wish
Another NU mon that's good in RU. It compresses both a Psychic-type attacker and a hazard setter in one. Healing Wish support is cool as well. Ice Beam is the coverage of choice to lure in pesky Flygons looking to get rid of my Rocks. Colbur Berry is mainly to combat Dark-type coverage. (Especially relevant because Gurdurr is now RU)
Venusaur @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Hidden Power [Fire]
Standard offensive Venusaur, with Sleep Powder. Sleep Powder cripples a lot of mons that are dentrimental to my team as a whole. To make up for the lack of Synthesis, Giga Drain is my main STAB move. I'm just not a fan of the fact that Venu's strongest and most commonly used STAB move (Leaf Storm) practically forces it out. And considering a lot of RU mons resist Grass that's not really a good thing.
So, tell me what I can do to improve my team, if anything. Likes replacements for sets or moves, or maybe new EV spreads.