Gligar (Update)

[Overview]

<p>With a great 85 base Speed, in a tier where 80 is the benchmark, superb 105 base Defense to compliment its Ground / Flying-typing, and a respectable base Attack of 75, Gligar should not be looked down upon in the UU tier, despite its NFE status. Perhaps the most impressive thing about Gligar is its versatility; it can set up Swords Dance or Agility and Baton Pass the boosts to a teammate, it can use Toxic to stall your opponent, break stall with Taunt, or it can be a deadly set up sweeper.</p>

[SET]
name: UU SubRoost
move 1: Substitute
move 2: Roost
move 3: Taunt
move 4: Toxic/Earthquake
item: Leftovers
nature: Jolly
evs: 200 HP / 84 Def / 224 Spe
ability: Sand Veil

[SET COMMENTS]

<p>With great Defense, decent typing, access to Taunt, and instant recovery, it's no surprise that Gligar can run a SubRoost set effectively. The premise of this set is simple: bring Gligar in on something that can't do much to it, such as a Choiced Fighting-, Ground-, or Electric-typed attacks, and Substitute on the switch. Then you proceed to whittle away at your opponent's health, while preventing them from healing via Taunt and keeping yourself healthy with Roost. This set makes a great addition to teams that have trouble breaking through key pieces of a stall team, like Chansey, Spiritomb, or Clefable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows Gligar to outspeed max Speed Milotic and gives a Leftovers number +1, allowing it to use Substitute 5 times, while the rest are thrown into Defense. You can run 232 Speed to outrun any neutral natured base 95 Pokemon, or you can move the Defense EVs into Special Defense if you want Gligar to be able to take special attacks slightly better. Substitute prevents Gligar from being hit by status, and, when used in a sandstorm, greatly increases its survivability.</p>

<p>If you chose to use Toxic, Poison- and Steel-types like Venusaur and Registeel will wall you to no end, as well as Clefable and any Pokemon that can get behind a Sub before you poison them. Earthquake allows you to hit the aforementioned Pokemon, but leaves you vulnerable to Flyers and Levitators, such as Rotom and Moltres. You can choose to run either Aerial Ace or Rock Slide in the last slot so you can guarantee some damage against all opponents, particularly Weezing.</p>

<p>Hippopotas is a good teammate for this set, because it sets up Sandstorm, with Sand Veil, and negates possible Leftovers recovery on your opponent. A bulky Water-type like Milotic can switch into any Water- and Ice-typed attacks aimed at Gligar, while luring Electric-type attacks for Gligar to switch in on. Drapion can set up Toxic Spikes, which frees up space in Gligar's final moveslot, trap Rotom and Mismagius with Pursuit, and it lures Ground-type attacks, for Gligar to switch into. Cloyster can set up both Spikes and Toxic Spikes but neither it nor Gligar like being targeted by special attacks.</p>

[SET]
name: UU Defensive
move 1: Taunt
move 2: Roost
move 3: Earthquake
move 4: Aerial Ace/Toxic
item: Leftovers
nature: Impish
evs: 252 HP / 252 Def / 4 Spe
ability: Sand Veil

[SET COMMENTS]

<p>While this set may look similar to the SubRoost set, and uses Gligar's same attributes, this set serves a different function. This set is designed to be a reliable check to a number of physical threats in the tier. Gligar is able check threats like Rhyperior, Aggron, Hitmonlee and Heracross without much trouble, thanks to its typing and 105 Defense. Roost is a given on a defensive set, since it allows Gligar to recover half of its health, as well as play mind games with the opponent by removing its Flying-type. Taunt is to prevent your opponent from setting up on Gligar, because it generally won't be doing enough damage, without any EV investment., to scare off a lot of set up sweepers. Earthquake is Gligar's STAB move of choice, and allows it to hit Rock- and Steel-types for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is to give Gligar as much physical bulk as possible, so it can take as many attacks as possible. An alternative spread of 252 HP / 4 Def / 252 Spe and a Jolly nature can be used. While it will lose a significant portion of its bulk, this spread will allow Gligar to outrun max Speed Venusaur, and Taunt the incoming Sleep Powder. It also lets Gligar outrun neutral natured base 95s and tie with Jolly Heracross and possibly OHKO it with Aerial Ace. The choice between Aerial Ace and Toxic in the last slot depends if you want to have an easier time breaking stall or getting rid of your opponent's Fighting- and Grass-Types. If you don't have any other Pokemon to set it up, Gligar can use Stealth Rock instead of Taunt or Aerial Ace. Rock Slide and Knock Off are both viable options for Gligar’s final move slot; if Gligar is able to remove an opponent's Life Orb, many possible 2HKOs will become 3HKOs, allowing it to Roost away any damage.</p>

<p>Rotom and Mismagius are both troublesome to this set, partially due to Levitate, so Pokemon that can remove them, or set up on them, such as Spiritomb, Drapion, or Registeel, make great partners to this set. Gligar also lures bulky Water-types, so you'll want something that can deal with them, like Chansey, who can also wall Rotom and Mismagius, while luring Fighting attacks for Gligar to switch in to. Slowbro also deserves a mention as a teammate, as it can take physical Ice and Water attacks that neither Gligar or Chansey can take very well, while Gliscor can switch into any Electric and Bug attacks that are aimed at Slowbro.</p>

[SET]
name: UU Baton Pass
move 1: Swords Dance / Earthquake
move 2: Agility / Earthquake
move 3: Baton Pass
move 4: Taunt
item: Yache Berry / Passho Berry
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe
ability: Hyper Cutter

[SET COMMENTS]

<p>Being only one of three Pokemon in UU that has access to Swords Dance, Agility, and Baton Pass, Gligar takes after Gliscor as being one of the best Baton Passers in their respective tiers. Although there are two other Pokemon, Blaziken and Scyther, Gligar has significant advantages over them. It has far superior typing compared to both of them, with weaknesses only to Ice- and Water-type attacks while having immunities to Electric- and Ground-type attacks. With a base 105 Defense and access to Taunt, Gligar can often gain multiple boosts, while simultaneously preventing your boosts from from being phazed away.</p>

<p>The moves are fairly simple, Taunt is to prevent your opponent from phazing your boosts, or Taunting your own Pokemon, while you have the option to run both Swords Dance and Agility, or you can opt to use Earthquake instead of a second boosting move because it can be difficult to gain a +2 boost in both Attack and Speed without screen support or Defense boosts. The EVs are meant to give Gligar a good amount of bulk while maxing out its Speed. This allows it to outspeed every Pokemon after an Agility, so you can Taunt any attempts to ruin your Baton Pass, or so you can Baton Pass to another teammate that can take the incoming attack. The choice between Yache or Passho Berry depends on the resistances of your team; if your team has multiple Water resists, Gligar is better of holding a Yache Berry, and if your team has more Ice resists, Gligar should hold a Passho Berry.</p>

[ADDITIONAL COMMENTS]

<p>Providing dual screen support is an absolute must if you want to this set to be as effective as possible. There are a slew of Pokemon that can set up screens for Gligar. Both Uxie and Gardevoir can set up screens and have access to Memento, giving Gligar a free switch in. Mr. Mime has a great support movepool that includes; Encore, Taunt, Calm Mind, Tickle and Baton Pass, and has Soundproof, which prevents sound based moves, like Perish Song and Roar, from working. Clefable can also set up screens with its great mixed bulk, while luring Fighting-type attacks, which Gligar can switch in to.</p>

<p>As for selecting a receiver, there are several Pokemon to choose from. Physical Water-types are able to switch in easily on incoming Ice and Water attacks, and can make great use of any Swords Dance and Agility boosts. Azumarill has a max Attack stat of 436 (which is only 2 less then max Groudon), thanks to Huge Power, and with a +2 boost and respectable bulk it can tear through opposing teams. Feraligator may not pack as much of a punch as Azumarill, but it is significantly faster, so it will be able to outspeed certain threats that Azumarill wouldn't be able to. Perhaps the best recipient for Gligar's boosts is the often mocked Bibarel. With Simple, Swords Dance and Agility each give a +4 boost, which allows Bibarel to hit harder than Azumarill after a boost and outrun Feraligator. Add in an unresisted (excluding Shedinja) STAB combination with Waterfall and Return, and Quick Attack for priority, Bibarel can tear through teams if it can get the required boosts.</p>

[SET]
name: UU Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: X-Scissor / Roost
item: Life Orb
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
ability: Hyper Cutter

[SET COMMENTS]

<p>While Gligar's other sets tend to play a more supportive or defensive role, this set is meant to remedy a rather mediocre Attack stat with Swords Dance, and use Gligar's respectable base 85 Speed to sweep. After a boost, Gligar reaches 498 Attack which allows it to OHKO or 2HKO all but the sturdiest of walls with its great coverage. As for the moves, Earthquake is Gligar's main way of dealing damage, thanks to its STAB, and Stone Edge completes the infamous QuakeEdge combo, that is only resisted only by Claydol and Torterra in UU. X-Scissor allows Gligar to hit the previously mentioned Pokemon for super effective damage, as well as being Gligar’s best attack against the bulky Psychic-types, like Uxie, Mesprit, and Slowbro.</p>

[ADDITIONAL COMMENTS]

<p>There are a few options for Gligar to use in its last moveslot. Roost allows Gligar to heal any Life Orb recoil and turn walls like Registeel, Chansey and Clefable into set-up bait, but you must be cautious of being hit with status. Taunt can stop your opponent from inflicting Gligar with status, and can be used to help it beat Weezing, who is a great counter to this set. Aerial Ace can be used to ensure certain KOs against certain Fighting- and Grass-types, if you are unable to get a layer of Spikes on the field as well. Baton Pass can let Gligar escape from its counters, while passing its boosts to a teammate that can handle your opponent's switch in. Rock Polish can be used instead of Swords Dance, and Gligar would reach 538 Speed with an Adamant nature. However, Gligar will not be doing very much if it isn't hitting its opponent for super effective damage.</p>

<p>In order for this set to live up to its potential, it requires Stealth Rock and at least one layer of Spikes on your opponents side of the field to get the necessary OHKOs. Registeel is a great candidate for Stealth Rock because it can lure Fighting- and Ground-type attacks, which Gligar can easily switch into. Qwilfish and Cloyster can both lay Spikes, and explode, which gives Gligar a free switch in, likely taking your opponent's Pokemon with it. Dusknoir and Weezing are able to take a boosted attack from Gligar, and can cripple it with Will-O-Wisp, so a Houndoom or Ninetales of your own can switch into Will-O-Wisp and can lure and severely weaken or even kill your opponents bulky Water-type, clearing the way for Gligar to sweep. Venusaur and Sceptile also make good teammates, since they can remove any bulky Waters with their STAB attacks, while luring Registeel for Gligar to set up on.</p>

[Team Options]

<p>It doesn't matter what set Gligar is running, it loves to be used with entry hazards. The Boosting Sweeper set needs entry hazards, at least Stealth Rock and a layer of Spikes, to get certain OHKOes and 2HKOes. The more defensive sets force a lot of switches and the entry hazards will chip away at your opponent's health. Registeel is a good choice to set up Stealth Rock, resisting Ice-type attacks that are aimed at Gligar, and luring Ground- and Fighting-type attacks for Gligar to switch into. Uxie, despite having little defensive synergy with Gligar, can set up Stealth Rock without much trouble and force switches with Yawn and Toxic. Qwilfish is an excellent Pokemon to set up Spikes for Gligar. Qwilfish is able to set up Spikes on two of Gligar's biggest counters, Milotic and Slowbro (but you must be careful of Psychic), and is also able to remove other counters with Destiny Bond and Explosion.<p>

<p>If Gligar is running the Baton Passer or Boosting Sweeper set, dual screen support is strongly recommended. With the support, Gligar will have a much easier time getting the necessary boosts, while keeping fairly healthy, allowing it to sweep or pass its boosts to a sweeper on your team. Many Psychic-types are great choices to set up screens, luring physical attacks for Gligar to switch into, and often having many other support options.</p>

<p>When attempting to sweep, Gligar will have a lot of trouble with physically bulky threats that can KO it before it can them. Weezing, Dusclops, Torterra, Claydol, Slowbro, and Donphan all threaten Gligar. Houndoom makes a great offensive partner for Gligar, being able to hit 4 of the previously mentioned Pokemon for super effective damage with its STAB attacks. Houndoom is also able to switch into Will-O-Wisp from Weezing and Dusclops, gaining a Flash Fire boost, allowing it to OHKO Donphan and Weezing with Fire Blast. Sceptile is also able to deal with many of these Pokemon with its STAB Leaf Storm, while luring Registeel, giving Gligar and easy switch in.</p>

[Other Options]

<p>With its unique typing and good physical movepool, Gligar would be an ideal Choice user if it wasn't for its rather mediocre Attack. With Earthquake, Stone Edge, U-turn, and multiple choices for the fourth move slot, Gligar can make a decent scout and revenge killer for your team, with either a Choice Band or Choice Scarf. Gligar can also use Screech to force switches, and U-turn to the appropriate counter. Gligar has a few other attacking options to use other than the ones listed. Night Slash allows Gligar to hit Ghost-types, most notably Rotom, for super effective damage. Aqua Tail can be used to hit bulky Ground-types, like Claydol, Rhyperior and other Gligar. Since most physical attackers will have trouble 2HKOing Gligar without any super effective attacks Counter can be used to strike back at them, while keeping yourself healthy with Roost.</p>

<p>If it's trying to be an offensive threat, Gligar should always run 252 EVs in Attack and Speed so it can hit as hard and fast as possible. But when playing a defensive role, Gligar should have a heavy investment in its HP and Defense so it can survive as many physical attacks as possible. EVs from Defense can be moved into Speed, so Gligar can outpace certain threats like Venusaur and Modest Moltres. Speed EVs from the Baton Passer set can also be moved to either of Gligar's defenses so it can take more hits, but it is not recommended, since Gligar should be fast enough to Taunt any attempts to stop it from setting up.</p>

[Counters]

<p>Most physically bulky Pokemon that can take a boosted attack from Gligar make good counters for it. Weezing and Dusclops are both able to take any +2 attack and burn Gligar, crippling it for the remainder of the battle. Milotic and Slowbro can OHKO Gligar with Surf, and Donphan can use its excellent bulk to switch in to Gligar and hit it with Ice Shard. Both Claydol and Torterra resist the infamous QuakeEdge combo, but neither will enjoy taking a boosted X-Scissor. Pokemon with access to priority that hits for super effective damage are able to stop Gligar in its tracks. Cloyster, Lapras, and the previously mentioned Donphan can all hit Gligar with Ice Shard, while Azumarill, Feraligator and Kabutops can end Gligar's sweep with Aqua Jet.</p>

Eh, not bad, but not great. Some basic errors here and there.

gp2.png
 
Hey Zystral, this is incorrect:

<p>Hippopotas is a good teammate for this set, because it sets up Sandstorm, with Sand Veil, and negates possible Leftovers recovery on your opponent.

Weather isn't capitalized as quoted from the grammar standards article, and in this case, you don't mention the actual MOVE Sandstorm, just the weather effect.

Weather (sun, rain, etc.) is not capitalized.
 
GP Check: 2/2
additions/changes in blue
removals in red
comments in navy

[Overview]

<p>With a great useful base 85 Speed, in a tier where 80 is the benchmark, and superb base 105 Defense to compliment its unique Ground / Flying typing, Gligar should not be looked down frowned upon in the UU tier, despite its NFE status. Gligar's typing grants it both an Electric and Ground immunity, as well as neat resistances to Bug, Fighting, and Poison. Perhaps the most impressive thing niche about Gligar is its versatility; it can set up Swords Dance and/or Agility and Baton Pass the boosts to a teammate, it can use Toxic to stall your its opponent, break stall with Taunt, or it can be a deadly set-up sweeper, (remove comma) using with Swords Dance to remedy its lackluster Attack stat. As much to your dismay, Gligar's special stats are pitiful and its Attack stat is only average. However, as long as its teammates are able to cover up the its unfortunate weaknesses to common Water- and Ice-type attacks, Gligar will make a formidable addition to your team.</p>

(Felt like there were some more that could be added in.)

[SET]
name: UU SubRoost
move 1: Substitute
move 2: Roost
move 3: Taunt
move 4: Toxic(space)/(space)Earthquake
item: Leftovers
ability: Sand Veil
nature: Jolly
evs: 200 HP / 84 Def / 224 Spe
ability: Sand Veil

[SET COMMENTS]

<p>With Due to its great Defense, decent excellent (2 immunites, 3 resistances, and 2 weaknesses. Pretty nice to me.) typing, and access to Taunt, (remove comma) and instant recovery in Roost, it's no surprise that Gligar can run a SubRoost set effectively. This set makes a great addition to teams that have trouble breaking through key pieces of a stall team, like Chansey, Spiritomb, and Clefable. The premise of this set is simple: (colon) bring Gligar in on something that can't do much to it, such as a Choiced Fighting-, Ground-, (comma) or Electric-type attack, and Substitute on the switch. Then, (comma) you let Gligar proceed to whittle away at your its opponent's health with Toxic, while preventing them from healing via Taunt and keeping yourself itself healthy with Roost. Most foes are unlikely to switch in Poison- and Steel-type Pokemon due to the possibility of Gligar carrying Earthquake, making Toxic a safe option by itself. This set makes a great addition to teams that have trouble breaking through key pieces of a stall team, like Chansey, Spiritomb or Clefable.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows Speed EVs allow Gligar to outspeed max Speed Milotic, (comma) and gives while the HP EVs give a Leftovers number +1, allowing it to use Substitute 5 five times. (period) while The rest of the EVs are thrown into Defense for additional bulk. You can run 232 Speed to outrun any neutral natured base 95 Pokemon, or you can move the Defense EVs into Special Defense if you want Gligar to be able to take special attacks slightly better. For instance, 56 Special Defense EVs stop Offensive Lead Uxie from 2HKOing Gligar with Psychic. Substitute prevents Gligar from being hit by status, and, when used in a sandstorm, greatly increases its survivability.</p>

<p>If you choose to use Toxic, Poison- and Steel-types like Venusaur and Registeel, as well as Clefable and any other Pokemon that can get behind a Substitute, will wall you Gligar to no end, as well as Clefable and any Pokemon that can get behind a Sub before you poison them. Earthquake allows you Gligar to hit the aforementioned Pokemon, but leaves you it vulnerable to Flyers and Levitators, such as Moltres and Rotom (Reversed since Flyers came first.). You can choose to run either Aerial Ace or Rock Slide in the last slot so you that Gligar can guarantee some damage against all opponents, particularly Weezing, (comma) but the damage output is sub-par.</p>

<p>Hippopotas is a good teammate for this set, (remove comma) because it sets up sandstorm, which allows Gligar to abuse with Sand Veil, (remove comma) and negates possible Leftovers recovery on your the opponent. A bulky Water-type like Milotic can switch into any Water- and Ice-type attacks aimed at Gligar, while luring Electric-type attacks for Gligar to switch in on. Drapion can set up Toxic Spikes, which frees up space in Gligar's final moveslot, trap Rotom and Mismagius with Pursuit, and it lures attract Ground-type attacks, (remove comma) for that Gligar to switch into can take advantage of. Cloyster can set up both Spikes and Toxic Spikes but neither it nor Gligar like being targeted by special attacks.</p>

[SET]
name: UU Defensive
move 1: Taunt
move 2: Roost
move 3: Earthquake
move 4: Aerial Ace(space)/(space)Toxic
item: Leftovers
ability: Sand Veil
nature: Impish
evs: 252 HP / 252 Def / 4 Spe
ability: Sand Veil

[SET COMMENTS]

<p>While this set may look similar to the SubRoost set, and uses Gligar's same attributes, this set serves it has a different function: (colon) to be a reliable check to a number of physical threats in the tier. This set is designed to be a reliable check to a number of physical threats in the tier. Gligar is able to check threats like Rhyperior, Aggron, and Hitmonlee and Heracross (3 is enough, plus we're not mentioning Hera.) without much trouble, thanks to its typing and base 105 Defense. Roost is a given on a defensive set, since it allows Gligar to recover half of its health, as well as play mind games with the opponent by removing its Flying-type. Due to Gligar's weak damage output, opponents will try to set up on Gligar; Taunt solves this issue by preventing Gligar's opponent from setting up. Taunt is to prevent your opponent from setting up on Gligar, because it generally won't be doing enough damage, without any EV investment. Earthquake is Gligar's STAB move of choice, and as it allows it Gligar to hit Rock-, Poison-, and Steel-types for super effective damage. Lastly, Aerial Ace is useful for super effectively striking Grass-, Bug-, and Fighting-type Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is to give Gligar as much physical bulk as possible, so it can take as many attacks as possible. (Simple spread doesn't need explanation.) An alternative spread of 252 HP / 4 Def / 252 Spe and a Jolly nature can be used. While it Gligar will lose a significant portion of its bulk, this spread will allow Gligar to outrun max Speed Venusaur, (remove comma) and Taunt the incoming Sleep Powder. It also lets(space)Gligar outrun neutral natured base 95s and tie with Jolly Heracross Toxicroak (Can't mention Hera.) and possibly OHKO it with Aerial Ace. The choice between Aerial Ace and Toxic in the last slot depends if you want to have an easier time breaking stall or getting rid of your opponent's Fighting- and Grass-Types Toxic can be used over Aerial Ace if you want to have an easier time breaking stall. If you don't have any other Pokemon to set it up Stealth Rock users on your team, Gligar can use Stealth Rock instead of Taunt or Aerial Ace. Rock Slide and Knock Off are both viable options for Gligar’s final moveslot. (period) if Gligar is able to remove an opponent's Life Orb, many possible 2HKOs will become 3HKOs, allowing it to Roost away any damage Rock Slide can 2HKO Scyther and Moltres, while Gligar can have an easier time Roosting off damage if it manages to Knock Off a boosting item.</p>

<p>Rotom and Mismagius are both troublesome to this set, partially due to Levitate, so Pokemon that can remove them, or set up on them, such as Spiritomb, Drapion, or Registeel, make great partners to this set. Spiritomb and Drapion can utilize Pursuit to prevent both threats from simply switching out, while Registeel can paralyze them with Thunder Wave and attack with Shadow Claw. As Gligar tends to lure in specially-based bulky Water-types, having a special wall such as Chansey can be helpful. Chansey has incredible special bulk, access to Thunder Wave, and the ability to lure in Fighting-type attacks for Gligar to switch in on. Gligar also lures bulky Water-types, so you'll want something that can deal with them, like Chansey, who can also wall Rotom and Mismagius, while luring Fighting attacks for Gligar to switch in to. Slowbro also deserves a mention as a teammate, as it can take physical Ice and Water attacks that neither Gligar or Chansey can take very well, while Gligar can switch into any Electric and Bug attacks that are aimed at Slowbro.</p>

[SET]
name: UU Baton Pass
move 1: Swords Dance / Earthquake
move 2: Agility / Earthquake
move 3: Baton Pass
move 4: Taunt
item: Yache Berry / Passho Berry
ability: Hyper Cutter
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe
ability: Hyper Cutter

[SET COMMENTS]

<p>Being only one of three Pokemon in UU that has access to the combination of Swords Dance, Agility, (comma) and Baton Pass, Gligar takes after Gliscor as being one of the best Baton Passers in their respective tiers. Although there are two other Pokemon, Blaziken and Scyther, Gligar has significant advantages over them. It has far superior typing compared to both of them, with weaknesses only to Ice- and Water-type attacks while having immunities to Electric- and Ground-type attacks. With a base 105 Defense and access to Taunt, Gligar can often gain multiple boosts, while simultaneously preventing your boosts from from being phazed away.</p>

(I don't see the point in this paragraph. Useless information/repetitive. Would delete except for the first sentence, which should be merged with the next paragraph as the first sentence.)

<p>The moves are fairly simple. (period) Taunt is to can prevent your Gligar's opponent from phazing your halting its boosts. (period), or Taunting your own Pokemon, while you have the option to run both Running both Swords Dance and Agility can make your recipient deadly if Gligar can pass. (period) However, (comma) or you can opt to use use Earthquake instead of a second boosting move because it can be difficult to gain a +2 boost in both Attack and Speed without dual screen support or Defense boosts. The EVs are meant to give Gligar a good amount of bulk while maxing out its Speed. This allows it to outspeed every Pokemon after an Agility, so you can Taunt any attempts to ruin your Baton Pass, or so you can Baton Pass to another teammate that can take the incoming attack. (EV spread is simple enough.) The choice between Yache or Passho Berry depends on the resistances of your team; if your team has multiple Water resistances ("Resists" should only be used as a verb. Gligar resists Bug, for example.), Gligar is better off holding a Yache Berry, and while if your team has more Ice resistances, Gligar should hold a Passho Berry.</p>

[ADDITIONAL COMMENTS]

<p>Providing dual screen support is an absolute must if you want to this set to be as effective as possible. There are a slew of Pokemon that can set up dual screens for Gligar. Both Uxie and Gardevoir can set up dual screens and have access to Memento, giving which weakens the foe offensively and gives Gligar a free switch in. Mr. Mime has a great support movepool that includes; (remove semi-colon) Encore, Taunt, Calm Mind, Tickle and Baton Pass, and has Soundproof, (remove comma) which prevents to prevent sound-based moves, like Perish Song and Roar, from working. Clefable can also set up dual screens with ease with due to its great mixed bulk, while luring Fighting-type attacks, which that Gligar can switch in to on.</p>

<p>As for selecting a receiver, there are several Pokemon to choose from. Physical Water-types are able to switch in easily on incoming Ice and Water attacks, and can make great use of any Swords Dance and Agility boosts. Azumarill has a max Attack stat of 436 (which is only 2 less then max Groudon), thanks to Huge Power, and with a +2 boost on both Attack and Speed, (comma) and respectable bulk it can tear through opposing teams. Feraligatr may not pack as much of a punch as Azumarill, but it is significantly faster, so it will be able to outspeed certain threats that Azumarill wouldn't be able to. Perhaps the best recipient for Gligar's boosts is the often mocked Bibarel. With Simple, Swords Dance and Agility each give a +4 boost, which allows Bibarel to hit harder than Azumarill after a boost and outrun much more threats than Feraligatr. Add in anunresisted (excluding Shedinja) STAB combination with of Waterfall and Return, and with Quick Attack for priority, and Bibarel can tear through teams if it can get the required boosts.</p>

[SET]
name: UU Swords Dance
move 1: Swords Dance
move 2: Earthquake
move 3: Stone Edge
move 4: X-Scissor / Roost
item: Life Orb
ability: Hyper Cutter
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
ability: Hyper Cutter

[SET COMMENTS]

<p>While Gligar's other sets tend to play a more supportive or defensive role, this set is meant to remedy a its rather mediocre Attack stat with Swords Dance, and use Gligar's its respectable base 85 Speed to sweep. After a boost, Gligar reaches 498 Attack which allows it to OHKO or 2HKO all but the sturdiest of walls with its great coverage. As for the moves, Earthquake is Gligar's main way of dealing damage, thanks to its STAB, and Stone Edge completes the infamous QuakeEdge combo, resisted only by Claydol and Torterra in UU. X-Scissor allows Gligar to hit the previously mentioned Pokemon, in addition to bulky Psychic-types like Uxie, Mesprit, and Slowbro, for super effective damage, as well as being Gligar’s best attack against the bulky Psychic-types, like Uxie, Mesprit and Slowbro.</p>

[ADDITIONAL COMMENTS]

<p>There are a few other options for Gligar to use in its last moveslot. Roost allows Gligar to heal any Life Orb recoil and turn walls like Registeel, Chansey, (comma) and Clefable into set-up bait, but you must be cautious of being hit with status. Taunt can stop your the opponent from inflicting Gligar with status, and can be used to help it beat Weezing, who which is a great counter to this set. Aerial Ace can be used to ensure certain KOs against certain Fighting- and Grass-types. Baton Pass can let Gligar escape from its counters, while passing its boosts to a teammate that can handle your opponent's switch-in. Rock Polish can be used instead of Swords Dance, (remove comma) and as Gligar would reach reaches an impressive 538 Speed with an Adamant nature. However, Gligar will not be doing very dishing out much damage if it isn't hitting its opponent for super effective damage.</p>

<p>In order for this set to live up to its potential, it requires Stealth Rock and at least one layer of Spikes on your opponent's side of the field to get the necessary OHKOs. Registeel is a great candidate for Stealth Rock because it can lure Fighting- and Ground-type attacks, which Gligar can easily switch into. Qwilfish and Cloyster can both lay Spikes, (remove comma) and Explode, which gives giving Gligar a free switch in, (remove comma) and likely taking eliminating your opponent's Pokemon with it. Dusknoir Spiritomb (I know you meant Dusclops, but Spiritomb is more common.) and Weezing are able to take a boosted attack from Gligar, (remove comma) and can cripple it with Will-O-Wisp, so a Flash Fire Pokemon like Houndoom or Ninetales can help by absorbing Will-O-Wisp and blasting the opposition with boosted Fire Blasts of your own can switch into Will-O-Wisp and can lure and severely weaken or even kill your opponents bulky Water-type, clearing the way for Gligar to sweep (Actually, if you're going this way, then Weezing/Dusclops/Spiritomb would still be alive and your Fire-type is dead at the cost of a half-dead Water-type, lol.). Venusaur and Sceptile also make good teammates, since they can remove any bulky Waters with their STAB attacks, while luring Registeel for Gligar to set up on.</p>

[Team Options]

<p>It doesn't matter what set Gligar is running, it loves to be used with entry hazards To any Gligar, entry hazard support is greatly appreciated. The Boosting Sweeper set needs entry hazards, at least Stealth Rock and a layer of Spikes, to get certain OHKOes and 2HKOes. The more defensive sets force a lot of switches and the entry hazards will chip away at your opponent's health. Toxic Spikes can drain the HP of most common Gligar counters, such as Milotic, Cloyster, and Blastoise, while Stealth Rock and Spikes help weaken basically every Pokemon. You can utilize Cloyster to set up Toxic Spikes due to its impressive Defense and resistances to Gligar's weaknesses. Registeel is a good choice to set up Stealth Rock, (remove comma) resisting as it resists Ice-type attacks that are aimed at Gligar, and luring lures Ground- and Fighting-type attacks for Gligar to switch into. Uxie, despite having little defensive synergy with Gligar, can set up Stealth Rock without much trouble and force switches with Yawn and Toxic. Qwilfish is an excellent Pokemon to set up Spikes for Gligar since it can set up on most Water-types with ease, and remove other counters with Destiny Bond or Explosion. Qwilfish is able to set up Spikes on two of Gligar's biggest counters, Milotic and Slowbro (but you must be careful of Psychic), and is also able to remove other counters with Destiny Bond and Explosion.</p>

<p>Since the most prominent counters to Gligar are Water-types, having a Grass-type is a huge benefit to Gligar. Defensively, Venusaur, Tangrowth, and Leafeon can absorb most attacks from the likes of Milotic and strike back with super effective Grass attacks. Both Venusaur and Tangrowth can sleep the opponent with Sleep Powder, while Leafeon can clear status with Heal Bell and provide Wish support. Offensively, Sceptile and Exeggutor have excellent Special Attack and Leaf Storm to destroy Water-types with; use Sceptile if you prefer Speed while use Exeggutor if you prefer bulk. Moreover, Sceptile can utilize Swords Dance to weaken the opposition whereas Exeggutor can provide dual screen support.</p>

<p>If Gligar is running the Baton Passer or Boosting Sweeper set, dual screen support is strongly recommended. With the support, Gligar will have a much easier time getting the necessary boosts, while keeping fairly healthy, allowing it to sweep or pass its boosts to a sweeper on your team. Many Psychic-types are great choices to set up screens, luring physical attacks for Gligar to switch into, and often having many other support options.</p>

(Let that specific set talk about it. This if for overall general Gligar teammates.)

<p>When attempting to sweep, Gligar will have a lot of trouble with physically bulky threats that can KO it before it can them. Weezing, Dusclops, Torterra, Claydol, Slowbro and Donphan all threaten Gligar. Houndoom makes a great offensive partner for Gligar, being able to hit 4 of the previously mentioned Pokemon for super effective damage with its STAB attacks. Houndoom is also able to switch into Will-O-Wisp from Weezing and Dusclops, gaining a Flash Fire boost, allowing it to OHKO Donphan and Weezing with Fire Blast. Sceptile is also able to deal with many of these Pokemon with its STAB Leaf Storm, while luring Registeel, giving Gligar and easy switch in.</p>

(^ what above said otherwise you're repeating paragraphs.)

[Optional Changes]

<p>With its unique typing and Due to its good physical movepool, Gligar would could be an ideal Choice user if it wasn't for its rather but its mediocre Attack makes the idea moot. With Earthquake, Stone Edge, U-turn, and multiple choices for the fourth move slot, Gligar can make a decent scout and revenge killer for your team, with either a Choice Band or Choice Scarf. Gligar can also use Screech to force switches, and use U-turn to take advantage of the switch the appropriate counter. Gligar has a few other attacking options to use other than the ones listed. In terms of other attacking options, Night Slash allows Gligar to hit Ghost-types, most notably Rotom, for super effective damage. Aqua Tail can be used to hit bulky Ground-types, like Claydol, Rhyperior, (comma) and other Gligar. Since most physical attackers will have trouble 2HKOing Gligar without any super effective attacks, (comma) Counter can be used to strike back at them, while keeping yourself healthy with Roost.</p>

<p>If it's trying to be an offensive threat, Gligar should always run 252 EVs in Attack and Speed so it can hit as hard and fast as possible. But when playing a defensive role, Gligar should have a heavy investment in its HP and Defense so it can survive as many physical attacks as possible. EVs from Defense can be moved into Speed, so Gligar can outpace certain threats like Venusaur and Modest Moltres. Speed EVs from the Baton Passer set can also be moved to either of Gligar's defenses so it can take more hits, but it is not recommended, since Gligar should be fast enough to Taunt any attempts to stop it from setting up.</p>

(Don't see any real changes. And if you're making minor EV tweaks, make the mention at the respective set in Additional Comments.)

[Counters]

<p>Most physically bulky Pokemon that can take a boosted attack from Gligar and deal super effective damage back make good counters for it. Weezing and Dusclops are both able to take any +2 attack and burn Gligar, crippling it for the remainder of the battle. (Set-specific counters. Most Gligar have Taunt anyway. I'd mention Weezing, but when Fire Blast does 32% - 38%, you don't got a counter but a stalemate.) Any specially-based Water-type like Milotic and Slowbro can OHKO Gligar with Surf. (period) and Donphan can use its excellent physical bulk to switch in to on Gligar and hit it with Ice Shard. Both Claydol and Torterra resist the infamous QuakeEdge combo and can OHKO or 2HKO Gligar with Ice Beam or Wood Hammer, respectively, but neither will enjoy taking a boosted X-Scissor. Pokemon with access to priority that super effectively damages Gligar can remove it once it has been weakened enough hits for super effective damage are able to stop Gligar in its tracks. Cloyster, Azumarill, and Feraligatr are all great examples of such Pokemon. Lapras, and the previously mentioned Donphan can all hit Gligar with Ice Shard, while Azumarill, Feraligator and Kabutops can end Gligar's sweep with Aqua Jet.</p>

Watch out when using "you". I'm not the one using Earthquake, Gligar is. Also you had very slight inconsistency by using "who" out of nowhere (changed to "that/which"), but that only happened twice. And, remember to put the serial comma (the one before "and").

I think there were some crucial missing information going on as well. I've attempted to fill in the blanks so don't worry, but take caution in the future to be a bit more descriptive and accurate. Why is Spiritomb a good teammate against Mismagius, etc.

Anyway, even when it looks like a ton of stuff happened, I don't think this should need a third check, considering the backlog too. Oglemi should do fine fixing any awkward sentences. =D
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OK, thanks a lot Flora, I'll make note of your suggestions for any future contributions! I've made the changes except for changing the mention of Dusclops to Spiritomb. Although Spiritomb is much more common, only one of its sets (Mono-Attacker, which doesn't carry WoW) is able to take a boosted Earthquake from Gligar, while the two sets listed for Dusclops can take an Earthquake and carry WoW.
EDIT: This should be ready to upload, unless there are some other things that need to be changed.
 
<p>To any Gligar, entry hazard support is greatly appreciated. Toxic Spikes can drain the HP of most common Gligar counters, such as Milotic, Cloyster, and Blastoise, while Stealth Rock and Spikes help weaken basically every Pokemon. You can utilize Cloyster to set up Toxic Spikes due to its impressive Defense and resistances to Gligar's weaknesses. Registeel is a good choice to set up Stealth Rock as it resists Ice-type attacks that are aimed at Gligar, and lures Ground- and Fighting-type attacks for Gligar to switch into. Uxie, despite having little defensive synergy with Gligar, can set up Stealth Rock without much trouble and force switches with Yawn and Toxic. Qwilfish is an excellent Pokemon to set up Spikes for Gligar since it can set up on most Water-types with ease, and remove Gligar's other counters with Destiny Bond or Explosion.</p>

You forgot to make that change at Team Options. Should be okay afterward.
 
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