S1nn0hC0nfirm3d
aka Ho3nConfirm3d
name: Physical Wall
move 1: Strength Sap
move 2: Giga Drain / Leech Seed / Sleep Powder
move 3: Sludge Bomb / Moonblast
move 4: Moonblast / Moonlight
item: Eviolite
ability: Stench
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Gloom works as a wall to many relevant physical attackers thanks to its great bulk, Grass / Poison typing, and utility-centered movepool. Strength Sap allows Gloom to recover its health against Machoke and Fraxure while also lowering their Attack in the process. Alternatively, Leech Seed or Sleep Powder can be used over Giga Drain; the former is helpful for wearing down walls like Galarian Corsola and RestTalk Klang, while the latter threatens switch-ins like Haunter. Another option is Moonblast, which punishes the physical Fighting- and Dark-types Gloom can wall like Hakamo-o, Flame Orb Machoke, and Vullaby. Moonlight is yet another recovery move for Gloom, and is the most consistent option, as otherwise relying on Strength Sap and Leech Seed makes Gloom's recovery blocked by Magic Bounce users like Hattrem and Natu. Stench has a small opportunity on slower targets like Charjabug and Duosion to flinch.
While opposing Magic Bounce users are still around, Gloom should rely on Moonlight for its recovery or play offensively with Sludge Bomb and Moonblast. Use Gloom as a check to nonthreatening physical attackers mid-game like Machoke and Fraxure. So long as it has a safe switch-in and retained its Eviolite, it can also wall physical attackers with unfavorable type matchups like Piloswine and Raboot with Strength Sap if needed. By checking the most relevant Fighting-types, Gloom becomes a solid defensive pivot when paired with Pokemon weak to Fighting like Piloswine, Galarian Linoone, and Klang. The latter two can also check Psychic-types for Gloom, as it fears being revenged killed by Hattrem or Haunter otherwise. Gloom also struggles with special Fire-type coverage from Lampent and Vulpix, so having a Water-type like Brionne or Palpitoad can help as well. Special walls like Carkol and Vullaby pair well to patch Gloom's mediocre special defense bulk and its weaknesses to Fire- and Psychic-type attacks, and these examples can remove entry hazards so that Gloom can consistently switch and wall what it needs to.
[SET]
name: Sun Sweeper
move 1: Growth
move 2: Solar Beam
move 3: Sludge Bomb / Sleep Powder
move 4: Moonlight / Strength Sap / Sludge Bomb
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 60 HP / 252 SpA / 196 Spe
[SET COMMENTS]
Gloom's ability Chlorophyll and supportive movepool makes it a potent sweeper with Sun support. Beyond its high-powered Solar Beam attack, Gloom has multiple options to help support its sweep. It can double its Special Attack with Growth under Sun and break through relevant Pokemon like Haunter, Machoke, and Galarian Corsola. Sludge Bomb is another STAB attack for Pokemon that resist Grass like Togetic and Torracat. This can be opted out for Sleep Powder so that Gloom may have more opportunities to boost with Growth while the target is asleep. The last option can either be Moonlight or Strength Sap, which offer significant recovery in Sun or comparable recovery while stalling out physical attackers like Machoke and Fraxure. 196 Speed EVs allow Gloom to outrun Haunter in the sun, and the rest of the EVs go into HP for general bulk.
Without Sunny Day itself, Gloom absolutely needs to be paired with sun support from Drought Vulpix. Vulpix and other strong Fire-types like Torracat and Charmeleon also benefit from sun, and they provide coverage to nail walls like Ferroseed and Klang that Gloom struggles with on its own. They also hit Alolan Vulpix hard, which otherwise can remove sun from the field and revenge kill Gloom with ease. Gloom should be reserved for sweeping until it can outrun and break the remaining targets. For the former limitation, having a Fighting-type like Machoke to deal with Galarian Linoone and Pawniard is recommended. Slow pivots such as Clefairy can bring in Gloom safely with Teleport and Wish for the best opportunity to set up. Cleaners like Klang and Choice Scarf Haunter also appreciate Gloom breaking through bulkier Pokemon for them to sweep after. Piloswine is especially troublesome for Sun teams due to Thick Fat and Ice Shard, and Gloom should be supported with checks such as defensive Machoke, Galarian Corsola, and Wartortle.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226492], [Marjane, 355753]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
move 1: Strength Sap
move 2: Giga Drain / Leech Seed / Sleep Powder
move 3: Sludge Bomb / Moonblast
move 4: Moonblast / Moonlight
item: Eviolite
ability: Stench
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Gloom works as a wall to many relevant physical attackers thanks to its great bulk, Grass / Poison typing, and utility-centered movepool. Strength Sap allows Gloom to recover its health against Machoke and Fraxure while also lowering their Attack in the process. Alternatively, Leech Seed or Sleep Powder can be used over Giga Drain; the former is helpful for wearing down walls like Galarian Corsola and RestTalk Klang, while the latter threatens switch-ins like Haunter. Another option is Moonblast, which punishes the physical Fighting- and Dark-types Gloom can wall like Hakamo-o, Flame Orb Machoke, and Vullaby. Moonlight is yet another recovery move for Gloom, and is the most consistent option, as otherwise relying on Strength Sap and Leech Seed makes Gloom's recovery blocked by Magic Bounce users like Hattrem and Natu. Stench has a small opportunity on slower targets like Charjabug and Duosion to flinch.
While opposing Magic Bounce users are still around, Gloom should rely on Moonlight for its recovery or play offensively with Sludge Bomb and Moonblast. Use Gloom as a check to nonthreatening physical attackers mid-game like Machoke and Fraxure. So long as it has a safe switch-in and retained its Eviolite, it can also wall physical attackers with unfavorable type matchups like Piloswine and Raboot with Strength Sap if needed. By checking the most relevant Fighting-types, Gloom becomes a solid defensive pivot when paired with Pokemon weak to Fighting like Piloswine, Galarian Linoone, and Klang. The latter two can also check Psychic-types for Gloom, as it fears being revenged killed by Hattrem or Haunter otherwise. Gloom also struggles with special Fire-type coverage from Lampent and Vulpix, so having a Water-type like Brionne or Palpitoad can help as well. Special walls like Carkol and Vullaby pair well to patch Gloom's mediocre special defense bulk and its weaknesses to Fire- and Psychic-type attacks, and these examples can remove entry hazards so that Gloom can consistently switch and wall what it needs to.
[SET]
name: Sun Sweeper
move 1: Growth
move 2: Solar Beam
move 3: Sludge Bomb / Sleep Powder
move 4: Moonlight / Strength Sap / Sludge Bomb
item: Eviolite
ability: Chlorophyll
nature: Timid
evs: 60 HP / 252 SpA / 196 Spe
[SET COMMENTS]
Gloom's ability Chlorophyll and supportive movepool makes it a potent sweeper with Sun support. Beyond its high-powered Solar Beam attack, Gloom has multiple options to help support its sweep. It can double its Special Attack with Growth under Sun and break through relevant Pokemon like Haunter, Machoke, and Galarian Corsola. Sludge Bomb is another STAB attack for Pokemon that resist Grass like Togetic and Torracat. This can be opted out for Sleep Powder so that Gloom may have more opportunities to boost with Growth while the target is asleep. The last option can either be Moonlight or Strength Sap, which offer significant recovery in Sun or comparable recovery while stalling out physical attackers like Machoke and Fraxure. 196 Speed EVs allow Gloom to outrun Haunter in the sun, and the rest of the EVs go into HP for general bulk.
Without Sunny Day itself, Gloom absolutely needs to be paired with sun support from Drought Vulpix. Vulpix and other strong Fire-types like Torracat and Charmeleon also benefit from sun, and they provide coverage to nail walls like Ferroseed and Klang that Gloom struggles with on its own. They also hit Alolan Vulpix hard, which otherwise can remove sun from the field and revenge kill Gloom with ease. Gloom should be reserved for sweeping until it can outrun and break the remaining targets. For the former limitation, having a Fighting-type like Machoke to deal with Galarian Linoone and Pawniard is recommended. Slow pivots such as Clefairy can bring in Gloom safely with Teleport and Wish for the best opportunity to set up. Cleaners like Klang and Choice Scarf Haunter also appreciate Gloom breaking through bulkier Pokemon for them to sweep after. Piloswine is especially troublesome for Sun teams due to Thick Fat and Ice Shard, and Gloom should be supported with checks such as defensive Machoke, Galarian Corsola, and Wartortle.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226492], [Marjane, 355753]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
Last edited: