GoId vs Vanilla

Gold
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Minch (Dewpider) (M)
Nature: Adamant
Type: Water/Bug

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Water Bubble

Water Absorb (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)

Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)

Toxic (*)
Scald (*)
Frost Breath (*)
X-Scissor (*)
Surf (*)
Waterfall (*)
zH4F4xg.png

Mu (Wimpod) (M)
Nature: Adamant
Type: Bug/Water

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Wimp Out

Stats:

Hp: 80
Atk: Rank 3 +)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/6
MC: 0
AC: 0/5

Moves (12/28):

Struggle Bug (*)
Sand Attack (*)

Aqua Jet (*)
Harden (*)
Metal Claw (*)
Spikes (*)
Wide Guard (*)

Toxic (*)
Taunt (*)
Leech Life (*)
Scald (*)
Waterfall (*)
dr47N18.png

Even Slimier Little Pile (Grimer-A)
Nature: Adamant
Type: Poison/Dark

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA LOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 25
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)

Clear Smog (*)
Imprison (*)
Mean Look (*)
Pursuit (*)
Shadow Sneak (*)

Taunt (*)
Fire Blast (*)
Torment (*)
Payback (*)
Stone Edge (*)
vs
Vanilla
swinub.gif

Swinub Male Truffles
Types: Ice/Ground
"Truffles occasionally sniffs out a truffle during a battle. This would seem like a great source of income, but he eats them immediately after. Truffles has no willpower at all."

Abilities:
Oblivious / Snow Cloak / Thick Fat (H)

Nature: Jolly, +Spe, -SpA +12% Accuracy

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1(-)
SpD: 2
Spe: 58(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Endure
Ice Shard
Icy Wind
Mud Bomb
Mud Sport
Mud-Slap
Odor Sleuth
Powder Snow
Tackle

TM/HM
Dig
Protect
Rest
Rock Slide
Substitute

Egg
Avalanche
Bite
Body Slam
Fissure
Icicle Crash

Tutor
S0L1D G0LD sends out, equips and orders.
Vanillish Wafer equips and orders.
I ref.​
 
Be honest, do you guys keep having me order first because I send in three mons :p?

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Minch @ Exp Share

Waterfall - Surf - Waterfall
If unsuspended d/e move outside of a combination and you move after Swinub based on speed order and Swinub was not in the evasive stage of a d/e move at the beginning of the action, use Stockpile on the first and third instances, and use Aqua Ring on the second instance, restarting the queue in each case.
If successful p/e move, use Stockpile on the first instance, and Chill on the second, restarting the queue in each case.
 
S0L1D G0LD "<adiass> !pick g,v <ASBot> g" blame the bot (:



dewpider.gif

@ Exp. Share
HP:
90/90
EN: 100/100
3/2/1/3/27
Status: OK!​
vs​
swinub.gif

@ Exp. Share
HP:
90/90
EN: 100/100
2/2/1/2/58
Status: OK!

A1


Swinub uses Rock Slide! -6EN
((8 + 3 - 3) * 1.5) = 12
Crit: 9847 - No
Effect: 1270 - Yes

Dewpider flinched!


A2

Swinub uses Rock Slide! -10EN
((8 + 3 - 3) * 1.5) = 12
Crit: 1287 - No
Effect: 786 - Yes
Dewpider flinched!


A3

Swinub
uses Rock Slide! -14EN
((8 + 3 - 3) * 1.5) = 12
Crit: 3328 - No
Effect: 372 - Yes
Dewpider flinched!
dewpider.gif

@ Exp. Share
HP:
54/90
EN: 100/100
3/2/1/3/27
Status: OK!​
vs​
swinub.gif

@ Exp. Share
HP:
90/90
EN: 70/100
2/2/1/2/58
Status: OK!
Vanillish Wafer orders.
S0L1D G0LD orders (I'm sorry).
I ref.​
 
dewpider.gif

@ Exp. Share
HP:
54/90
EN: 100/100
3/2/1/3/27
Status: OK!
vs​
swinub.gif

@ Exp. Share
HP:
90/90
EN: 70/100
2/2/1/2/58
Status: OK!


A1


Swinub uses Mud-Slap! -4EN
((4 + 3 + 1.5 - 4.5) * 0.666) = 2.666
Crit: 7813 - No
Effect: Yes
Dewpider's
accuracy was lowered by 1 stage!


Dewpider uses Waterfall! -5EN
((8 + 3 + 4.5 + 8 - 3) * 1.5) = 30.75
Hit: 3738 - Yes
Crit: 3235 - No


A2

Swinub uses Rock Slide! -6EN
((8 + 3 - 3) * 1.5) = 12
Crit: 2759 - No
Effect: 1446 - Yes

Dewpider flinched!


A3

Swinub
uses Rock Slide! -10EN
((8 + 3 - 3) * 1.5) = 12
Crit: 821 - No
Effect: 1723 - Yes

Dewpider flinched!
dewpider.gif

@ Exp. Share
HP:
27/90
EN: 95/100
3/2/1/3/27
Status: -1 Accuracy
vs​
swinub.gif

@ Exp. Share
HP:
59/90
EN: 50/100
2/2/1/2/58
Status: OK!
S0L1D G0LD orders (I'm sorry, yet again...)
Vanillish Wafer orders.
I take no joy in watching people get haxed to death...​
 
Last edited:
No problem.

Waterfall - Waterfall - Waterfall

If unsuspended d/e move outside of a combination and and Swinub was not in the evasive stage of a d/e move at the beginning of the action, use Aqua Ring on the first instance, and use Stockpile on the second and third instances, pushing back in each case.
If Swinub is Enduring and Swinub has <10.5 Hp and Swinub is not behind a Substitute, use Infestation that action.
 
dewpider.gif

@ Exp. Share
HP:
27/90
EN: 95/100
3/2/1/3/27
Status: -1 Accuracy
vs​
swinub.gif

@ Exp. Share
HP:
59/90
EN: 50/100
2/2/1/2/58
Status: OK!


A1


Swinub uses Rock Slide! -14EN
((8 + 3 - 3) * 1.5) = 12
Crit: 3447 - No
Effect: 3322 - No

Dewpider uses Waterfall! -5EN
((8 + 3 + 4.5 + 8 - 3) * 1.5) = 30.75
Hit: 5212 - Yes
Crit: 8640 - No


A2

Dewpider uses Waterfall! -9EN
((8 + 3 + 4.5 + 8 - 3) * 1.5) = 30.75
Hit: 3029 - Yes
Crit: 8289 - No


Swinub fainted!
dewpider.gif

@ Exp. Share
HP:
15/90
EN: 81/100
3/2/1/3/27
Status: -1 Accuracy
vs​
swinub.gif

@ Exp. Share
HP:
0/90
EN: 36/100
2/2/1/2/58
Status: OK!

S0L1D G0LD: +1 CC.
Dewpider: +1 EC, +1 AC, +3 MC, +1 KOC.

Vanillish Wafer: +1 CC.
Swinub: +1 EC, +1 AC, +3 MC.

I get 3 UC.​
 
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