So I've shifted through a couple metas and settled upon LC as I really enjoy the pool of mons and it hasn't been as much of a headache memorizing types, weaknesses, et cetra as the other formats. So while I've built and played with a few teams I find this to be my favorite and most reliable, however, it does have some glaring weaknesses. Specifically, Ice moves will punch HUGE holes.
:/ So here they are...
HipHopOpotomus (Hippopotas) (F) @ Eviolite
Trait: Sand Stream
Level: 5
Shiny: Yes
EVs: 156 HP / 120 Atk / 212 Def / 20 Spd
Impish Nature
- Stealth Rock
- Superpower
- Crunch
- Whirlwind
Hippo is obviously here to whip up a sandstorm, but with his moveset he can surprise a lot of starters and catch a few mons with a super effective hit on the switch. Superpower is a move nobody ever sees coming while Crunch lets me score a cheapshot on Ghost/Abra switch ins. Whirlwind is there in case Scraggy comes in while I'm debuffed from Superpower and thus would live the hit, so I can opt to blow him away, as well as taking care of Shell Smashers who opt to setup rather than KO with a water move.
Habachi (Mienfoo) (F) @ Eviolite
Trait: Regenerator
Level: 5
Shiny: Yes
EVs: 236 Atk / 36 Def / 238 Spd
Serious Nature
- Knock Off/Fake Out
- Hi Jump Kick
- U-turn
- Stone Edge
This guy has gone through the gauntlet. Eviolite vs Choice Band vs Choice Scarf, Knock Off vs Fake Out vs Drain Punch, and I've ended up here. Eviolite lets me live a lot of hits I really shouldn't and Knock Off gives me protection against prediction switches - always getting value in taking their item. Yes, losing Fake Out sucks, but the only other move I'd touch is Stone Edge and I need the coverage.
Drilbro (Drilbur) (F) @ Eviolite
Trait: Sand Rush
Level: 5
Shiny: Yes
EVs: 236 Spd / 236 Atk / 36 HP
Jolly Nature
- Earthquake
- Rock Slide
- Shadow Claw
- X-Scissor
I like this mon as is. He is a dependable sweeper in the sand and is quick enough to Shadow Claw/X-Scissor threats without the sand as well. I could pick up Rapid Spin but generally entry hazards haven't been that big of a problem for this team.
Boogabooga (Lileep) (F) @ Eviolite
Trait: Storm Drain
Level: 5
Shiny: Yes
EVs: 228 HP / 220 Def / 60 SAtk
Bold Nature
- Recover
- Giga Drain
- AncientPower
- Hidden Power [Fire]
I'm on the fence about this guy. Defensive as he may be, and while he does offer some decent coverage I feel like I could be using a better guy in this spot, but I'm not really sure who to put here. Also, I've tried him with Toxic and prefer HP Fire. Toxic is great, but a lot of people see it coming and switch.
CrowBro (Murkrow) (F) @ Eviolite
Trait: Prankster
Level: 5
EVs: 36 HP / 236 Atk / 20 Def / 20 SDef / 196 Spd
Jolly Nature
- Brave Bird
- Sucker Punch
- Substitute
- Roost
My favorite. CrowBro beats teams. Priority Sub and Roost give me excellent protection while Brave Bird mutilates anything that doesn't resist it. Sucker Punch lets me sweep late or just block mons from attacking. Also the threat of it alone has scored me turns where I can safely Roost behind a Sub.
Avatar (Chinchou) (F) @ Eviolite
Trait: Volt Absorb
Level: 5
Shiny: Yes
EVs: 232 SAtk / 224 Spd / 52 Def
Modest Nature
IVs: 30 Atk / 30 Spd
- Hydro Pump
- Ice Beam
- Volt Switch
- Hidden Power [Fire]
I had Chinchou on choice specs for a while but found an eviolite gave it a little extra bulk that it needed to open up the ability to change moves on the fly and adapt to switches.
Please leave any feedback you like. I'm sure it will be helpful.
:/ So here they are...

HipHopOpotomus (Hippopotas) (F) @ Eviolite
Trait: Sand Stream
Level: 5
Shiny: Yes
EVs: 156 HP / 120 Atk / 212 Def / 20 Spd
Impish Nature
- Stealth Rock
- Superpower
- Crunch
- Whirlwind
Hippo is obviously here to whip up a sandstorm, but with his moveset he can surprise a lot of starters and catch a few mons with a super effective hit on the switch. Superpower is a move nobody ever sees coming while Crunch lets me score a cheapshot on Ghost/Abra switch ins. Whirlwind is there in case Scraggy comes in while I'm debuffed from Superpower and thus would live the hit, so I can opt to blow him away, as well as taking care of Shell Smashers who opt to setup rather than KO with a water move.

Habachi (Mienfoo) (F) @ Eviolite
Trait: Regenerator
Level: 5
Shiny: Yes
EVs: 236 Atk / 36 Def / 238 Spd
Serious Nature
- Knock Off/Fake Out
- Hi Jump Kick
- U-turn
- Stone Edge
This guy has gone through the gauntlet. Eviolite vs Choice Band vs Choice Scarf, Knock Off vs Fake Out vs Drain Punch, and I've ended up here. Eviolite lets me live a lot of hits I really shouldn't and Knock Off gives me protection against prediction switches - always getting value in taking their item. Yes, losing Fake Out sucks, but the only other move I'd touch is Stone Edge and I need the coverage.

Drilbro (Drilbur) (F) @ Eviolite
Trait: Sand Rush
Level: 5
Shiny: Yes
EVs: 236 Spd / 236 Atk / 36 HP
Jolly Nature
- Earthquake
- Rock Slide
- Shadow Claw
- X-Scissor
I like this mon as is. He is a dependable sweeper in the sand and is quick enough to Shadow Claw/X-Scissor threats without the sand as well. I could pick up Rapid Spin but generally entry hazards haven't been that big of a problem for this team.

Boogabooga (Lileep) (F) @ Eviolite
Trait: Storm Drain
Level: 5
Shiny: Yes
EVs: 228 HP / 220 Def / 60 SAtk
Bold Nature
- Recover
- Giga Drain
- AncientPower
- Hidden Power [Fire]
I'm on the fence about this guy. Defensive as he may be, and while he does offer some decent coverage I feel like I could be using a better guy in this spot, but I'm not really sure who to put here. Also, I've tried him with Toxic and prefer HP Fire. Toxic is great, but a lot of people see it coming and switch.

CrowBro (Murkrow) (F) @ Eviolite
Trait: Prankster
Level: 5
EVs: 36 HP / 236 Atk / 20 Def / 20 SDef / 196 Spd
Jolly Nature
- Brave Bird
- Sucker Punch
- Substitute
- Roost
My favorite. CrowBro beats teams. Priority Sub and Roost give me excellent protection while Brave Bird mutilates anything that doesn't resist it. Sucker Punch lets me sweep late or just block mons from attacking. Also the threat of it alone has scored me turns where I can safely Roost behind a Sub.

Avatar (Chinchou) (F) @ Eviolite
Trait: Volt Absorb
Level: 5
Shiny: Yes
EVs: 232 SAtk / 224 Spd / 52 Def
Modest Nature
IVs: 30 Atk / 30 Spd
- Hydro Pump
- Ice Beam
- Volt Switch
- Hidden Power [Fire]
I had Chinchou on choice specs for a while but found an eviolite gave it a little extra bulk that it needed to open up the ability to change moves on the fly and adapt to switches.
Please leave any feedback you like. I'm sure it will be helpful.