Gold and SubwayJ flashmatch 1v1

Thanks for reffing <3


Apollo the Heliolisk (♂)

Type:


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.

Nature: Bold (+Defence, -Attack)

Abilities:

Dry Skin:
(Passive)
Sand Veil: (Passive)
Solar Power: (Passive)

Stats:

HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1

Moves:

Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave
Eerie Impulse
Thunder

Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen
Substitute
Focus Blast
Dragon Tail
Rain Dance
Dig
Sandstorm
U-Turn
Rock Tomb
Hyper Beam
Giga Impact
Sleep Talk
Rest
Toxic

Agility
Camouflage
Electric Terrain
Glare

Total Moves: 39

Revolver the Clawitzer (♀)

Type:


While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Mega Launcher: (Passive)

Stats:

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Evolution Counters: 6/6
Move Counters: 0

Moves:

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere

Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Shadow Ball
Rain Dance
Rest
Sleep Talk
Round

Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

Total Moves: 37
|

Niki the Meloetta (-) | Jessica the Meloetta (-)
Aria | Pirouette

Type:
|


Niki was won by SubwayJ after he defeated all of his opponents in the Best of the Rest tournament. When she joined the team, SubwayJ quickly noticed her power, and her value to the rest of the group. With her great power comes a burden however, in the form of a second personality. Sweet and kind Niki can become ruthless and savage Jessica on the drop of a dime. The least predictable of the group.

Nature: Naïve (+Speed, -Special Defence)

Abilities:
Serene Grace:
(Passive)

Stats :

HP: 110 | 110
Attack: Rank 3 | Rank 5
Defence: Rank 3 | Rank 3
Special Attack: Rank 5 | Rank 3
Special Defence: Rank 4 |(-)| Rank 2
Speed: 104 (12% Acc) |(+)| 148 (25% Acc)
Base Rank Total: 23 | 23
Size Class: 1 | 1
Weight Class: 1 | 1


Move Counters: 0

Moves:

Round
Quick Attack
Confusion
Sing
Teeter Dance
Acrobatics
Psybeam
Echoed Voice
U-Turn
Wake-Up Slap
Psychic
Hyper Voice
Role Play
Close Combat
Perish Song

Shadow Ball
Dazzling Gleam
Stone Edge
Energy Ball
Protect
Thunder
Payback
Psyshock
Hyper Beam
Return
Hone Claws
Calm Mind
Toxic
Light Screen
Frustration
Thunderbolt
Brick Break
Facade
Rest
Low Sweep
Round
Focus Blast
Shadow Claw
Retaliate
Giga Impact
Thunder Wave
Dream Eater
Grass Knot
Sleep Talk
Substitute
Rock Smash
Power-Up Punch
Hidden Power (Ground)
Charge Beam
Trick Room

Relic Song
Drain Punch
Fire Punch
Ice Punch
Knock Off
Skill Swap
Signal Beam
Helping Hand
Gravity
Magic Coat
Dual Chop
Thunder Punch
Heal Bell
Snatch
Last Resort

Total Moves: 66

Thanks.


Spectrum (Kecleon) (M)
Nature: Rash
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change

Protean (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 0/5

Moves (25/111):

Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)

Disable (*)
Fake Out (*)
Magic Coat (*)
Recover (*)
Skill Swap (*)

Ice Beam (*)
Solar Beam (*)
Thunderbolt (*)
Shadow Ball (*)
Fire Blast (*)



Kryllowatt (Krilowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Shell Armor (HA UNLOCKED)

Stats:

HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+15% speed, +17% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves (60/86):

Ice Shard
Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Confuse Ray
Fairy Wind (*)
Aqua Jet
Detect (*)
Imprison
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Hydro Pump
Thunder

Counter (*)
Follow Me
Me First (*)
Mirror Coat (*)
Muddy Water (*)
Shock Wave
Signal Beam (*)

Toxic
Hail
Hidden Power [Grass]
Ice Beam (*)
Blizzard
Hyper Beam
Protect
Rain Dance
Safeguard
Thunderbolt (*)
Earthquake
Double Team
Torment
Rest
Low Sweep
Scald
Payback
Thunder Wave (*)
Giga Impact
Volt Switch
Bulldoze
Substitute (*)
Wild Charge
Dazzling Gleam (*)
Surf

Aqua Tail
Dive
Earth Power
Electroweb
Endure
Fury Cutter
Helping Hand
Low Kick
Sleep Talk
Whirlpool



Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5
KOC: 2

Moves (52/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact

Water Pledge


Rng roll (1=subway goes first, 2=gold goes first)
2 GOLD GOES FIRST

S0L1D G0LD send out your mons
SubwayJ send out your mons and order after Gold sends out his mons
Then Gold orders again, then I ref. GO!
 

Revolver @ Exp Share

Aura Sphere - Aura Sphere - Aura Sphere
***IF Greninja is Ghost type when you are to act, use Dark Pulse that action
***IF Greninja is Flying type when you are to act, use Ice Beam that action
 
Wow I haven't used Greninja in a looong time lol. I haven't even updated it's hp type in its profile (or added claims, for that matter. Dammit I'm lazy.) lol.

Extrasensory - Extrasensory - Extrasensory
 

HP: 100
EN: 100
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share


HP: 100
EN: 100
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON]
EXP share

All dice rolls are on a d10000 unless otherwise specified.
Turn 1:
Greninja used Extrasensory!
-6 EN
Greninja became a Psychic-type!
6.25% crit chance (625): 2089 No crit
10% flinch chance (1000): 8660 No flinch
((8)+(6-4.5)+3+0-0+0+0)*1+0-0=12.5 damage Clawitzer

Clawitzer used Aura Sphere!
-6 EN
6.25% crit chance (625): 7608 No crit
((8)+(9-4.5)+0+0-0+3+0)*0.66666666667+0-0=10.3333333333333 damage Greninja


Turn 2:
Greninja used Extrasensory!
-(6-1+4)=-9 EN
6.25% crit chance (625): 9529 No crit
10% flinch chance (1000): 3287 No flinch
((8)+(6-4.5)+3+0-0+0+0)*1+0-0=12.5 damage Clawitzer

Clawitzer used Aura Sphere!
-(6+4)=-10 EN
6.25% crit chance (625): 1778 No crit
((8)+(9-4.5)+0+0-0+3+0)*0.66666666667+0-0=10.3333333333333 damage Greninja


Turn 3:
Greninja used Extrasensory!
-(6-1+8)=-13 EN
6.25% crit chance (625): 2076 No crit
10% flinch chance (1000): 4214 No flinch
((8)+(6-4.5)+3+0-0+0+0)*1+0-0=12.5 damage Clawitzer

Clawitzer used Aura Sphere!
-(6+8)=-14 EN
6.25% crit chance (625): 1946 No crit
((8)+(9-4.5)+0+0-0+3+0)*0.66666666667+0-0=10.3333333333333 damage Greninja


Clawitzer's final HP: 100-12.5*3=62.5~62 HP
Greninja's final HP: 100-10.3333...*3=69 HP

Clawitzer's final EN: 100-6-10-14=70 EN
Greninja's final EN: 100-6-9-13=72 EN



HP: 62
EN: 70
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share


HP: 69
EN: 72
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON, Psychic-type]
EXP share

S0L1D G0LD you're up
SubwayJ goes afterwards
I then ref.
 
Bounce - Grass Knot - Bounce
If damaging Ice type attack and you are not set to use Bounce, use Hydro Pump that action.
If Clawitzer is ordered to use Smack Down when you are set to use Bounce, use Dig that action and push back.
 

HP: 62
EN: 70
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share


HP: 69
EN: 72
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON, Psychic-type]
EXP share

Turn 1
Clawitzer used Aqua Jet!
-(4-1)=-3 EN
6.25% crit chance (625): 5340 No crit
((4)+(4.5-3)+3+0-0+0+0)*1+0-0=8.5 damage Greninja

Greninja used Bounce!
Greninja's weight class: 3
-(9+(3/3))=-10 EN
Greninja became a Flying-type!

Greninja used Bounce (land)!
6.25% crit chance (625): 4323 No crit
30% (20% Paralysis) chance (3000): 2880 Paralyze
(CEILING(7+3/2.5)+(4.5-4.5)+3+0-0+0+0)*1+0-0=12 damage Clawitzer, Clawitzer is paralyzed!

Turn 2
Greninja used Grass Knot!
Clawitzer's weight class: 3
-5.5 EN
Greninja became a Grass-type!
6.25% crit chance (625): 806 No crit
((6)+(6-4.5)+3+0-0+0+0)*1.5+0-0=15.75 damage Clawitzer

20% full paralysis chance (2000): 71
SubwayJ's
is fully stacked!
Clawitzer's paralysis decayed to 15%!

Turn 3
Greninja used Bounce!
-10 EN
Greninja became a Flying-type!

Greninja used Bounce (land)!
6.25% crit chance (625): 8548 No crit
30% (20% Paralysis) chance (3000): 7210 No paralysis refresh
((9)+(4.5-4.5)+3+0-0+0+0)*1+0-0=12 damage Clawitzer

15% full paralysis chance (1500): 1609 No full paralysis
Clawitzer used Ice Beam+Ice Beam!
-(7+11)*1.75=-(18*1.75)=-31.5 EN
6.25% crit chance (625) 731 No crit
20% freeze chance (2000) 8420 No freeze
((9*2.25)+(9-4.5)+0+0-0+0+0)*1.5+0-0=37.125 damage Greninja


Clawitzer's final HP: 62-12-15.75-12=22.25~22 HP
Greninja's final HP: 69-8.5-37.125=23.375~23 HP

Clawitzer's final EN: 70-3-31.5=35.5~35 EN
Greninja's final EN: 72-10-5.5-10=46.5~46 EN



HP: 22
EN: 35
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share
10% paralysis
Cooling down (1a)


HP: 23
EN: 46
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON, Flying-type]
EXP share
 

HP: 22
EN: 35
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share
10% paralysis
Cooling down (1a)


HP: 23
EN: 46
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON, Flying-type]
EXP share

Turn 1
Greninja used Dark Pulse!
-6 EN
Greninja became a Dark-type!
6.25% crit chance (625): 2456 No crit
20% flinch chance (2000): 9814 No flinch
((8)+(6-4.5)+3+0-0+0+0)*1+0-0=12.5 damage Clawitzer

Clawitzer cooled down!

Turn 2
Greninja used Extrasensory!
-6 EN
Greninja became a Psychic-type!
6.25% crit chance (625): 4242 No crit
10% flinch chance (1000): 3247 No flinch
((8)+(6-4.5)+3+0-0+0+0)*1+0-0=12.5 damage Clawitzer

25>22
Clawitzer fainted!





HP: -3
EN: 35
Attack: 3
Defense: 3
Special attack: 6
Special defense: 3
Speed: 51 (-10 evasion)
Mega Launcher
EXP Share
10% paralysis


HP: 23
EN: 34
Attack: 3
Defense: 2
Special attack: 4
Special defense: 3
Speed: 141 (+23 accuracy)
Torrent/Protean [ON, Psychic-type]
EXP share, 1 KOC

S0L1D G0LD wins!

S0L1D G0LD : 1 CC
Greninja: 4 MC, 1 KOC

SubwayJ : 1 CC, 1 fully stacked Tear of the Goddess
Clawitzer: 4 MC

Tortferngatr: 3 UC for reffing
 

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