Good Golly! RMT

Well, hey! :]

This is kinda my first competetive team in a while... ;) So be nice.
But seriously, do what you have to do. I understand I still have a lot to learn, so go right ahead. I'll do the best I can if you help me the best you can :D



dpffa407.png
rsitem164.png

Roserade @ Leftovers
- Sleep Powder
- Grass Knot
- Toxic Spikes
- Shadow Ball
Timid
Natural Cure
6 HP // 252 SpAtk // 252 Spd

My lead. Straightforward, right? Put something to sleep, then poison the ground on the switch. Grass Knot for STAB, and Shadow Ball for filler. Pretty cool.


dpmfa481.png
rsitem164.png

Mesprit @ Leftovers
- Thunderbolt
- Ice Beam
- Calm Mind
- Rest
Relaxed
Levitate
252 HP // 252 Def // 6 SpDef

Yes, I know what you're thinking. I'm using this because I have no decently natured Cresselia or Uxie, and I wanted a floating Psychic. Sue me. And even though this doesn't have the best nature ever, it still works quite well. But before you hate on this, let me just say that the pink pixie should be given a little more credit than many people do. It's got quite good defenses, and with a few turns of setup it's quite the tank. It's offenses are pretty nice too, and BoltBeam along with a few Calm Minds under its belt is pretty scary. Rest is okay once it's tanked up, and if it needs to, can be healed with Aromatherapy.


dpffa242.png
rsitem164.png

Blissey @ Leftovers
- Softboiled
- Aromatherapy
- Seismic Toss
- Ice Beam
Bold
Natural Cure
252 HP // 252 Def // 6 SpDef

The special wall, obviously. EDIT: I now have a ST Bliss! :D Moveset and EV spread are now changed accordingly. This is pretty standard, I guess. I expect no rates on her ;)


dpffa472.png
rsitem164.png

Gliscor @ Leftovers
- Earthquake
- Aerial Ace
- Roost
- Knock Off
Impish
Sand Veil
252 HP // 6 Atk // 252 Def

My physical wall and Heracross counter. Earthquake and Roost are staples, of course. I decided to go with Aerial Ace instead of Ice Fang because I already have two capable users of ice attacks, but I could be persuaded otherwise. Knock Off is amazing, disarming many an opponent.


dpffa094.png
adherence-scarf.png

Gengar @ Choice Scarf
- Shadow Ball
- Thunderbolt
- Focus Blast
- Explosion
Hasty
Levitate
6 Atk // 252 SpAtk // 252 Spd

Scarfgar, yay! An excellent special attacker, outrunning pretty much anything, and blocks Rapid Spin too :] The three special attacks are pretty standard, and Explosion is there to clean up and to (hopefully) get rid of Blissey.


dpffa448.png
life-orb.png

Lucario @ Life Orb
- Close Combat
- Swords Dance
- Crunch
- Bullet Punch
Adamant
Steadfast
6 HP // 252 Atk // 252 Spd

My physical sweeper, and late-game clean up act. No question about why Close Combat is there. Crunch for Ghosts and Psychics. I decided to go for Bullet Punch over Extremespeed because I'd like to be able to take out Gengar before it has a chance at doing me first. I'm thinking of running Jolly instead of Adamant. What do you think?


That's it :D Feel free to make any helpful comments you like, they're very appreciated!
 
For Blissey, You should make it a CMBLiss.

Blissey@ Leftovers
Natural Cure
148 HP // 252 Def // 108 SpAtk
- Calm Mind
- Thunderbolt/Grass Knot
- Ice Beam/Flamethrower
- Softboiled
Grass Knot and Flamethrower are other options and offer great type coverage.
 
I'd stick with the AromaBliss, since it really helps incase you get an unwanted paralysis on Lucario/Gengar or if you need to wake Mespirit up from Rest. Team looks solid. I gtg right now but I'll bbl with a more in depth analysis.
 
If your using 2 calm minders, you might as well make it a passing team.

Espeon and celebi are good candidates, I suggest you test them.

:-p
 
We have to remember that this is a WiFi team, so he may not be able to get a Celebi. If you want a good AromaBliss with Seismic Toss, I can show you where to get one.
 
If your using 2 calm minders, you might as well make it a passing team.

Espeon and celebi are good candidates, I suggest you test them.

:-p

Dude, he has one CMer.. >_>


Anyway, since this team is for Wi-fi, the only real thing I see hurting you is CBChomp, as nothing can safely switch into outrage. IIRC, Lucario is still 2HKO'd, but even your two walls are 2HKO'd. So basically you lose something every time it comes in. Then your only option is to send in Mesprit, and if thats gone then I'd be pretty worried if I were you.
 
Lol well he's not. At least, I hope he doesn't since that wouldn't work too well with the team. If he needs a Seismic Toss Bliss I can probably get him one lol. Anyways, I actually really like this team and I hope you have good luck with it.
 
Thanks for the feedback so far everyone!

I'm definitely sticking with the AromaBliss, CMBliss just isn't as good here. CBChomp is a problem, I agree.. maybe I should reconsider Ice Fang on Gliscor?

Pulse, if you could get me a Tossing Blissey I would love you forever. Or at least until the novelty wore off.
 
Alright! I now have a Blissey with Seismic Toss!! :D So that's been changed.

Also, I just got owned by a CBChomp. T_T So, I was thinking of maybe giving Gliscor Ice Fang. Any suggestions?
 
Bronzong could go over Roserade.

Bronzong@ Leftovers
Relaxed Nature
252 HP / 152 SAtk / 8 Def / 96 SDef
Levitate
- Stealth Rock/Grass Knot/Gyro Ball
- Hypnosis
- Earthquake
- Hidden Power Ice (if you can get it)

Comes in on CBChomp and hits it with HP Ice.
 
Massive Weavile weakness. It hits every one of your pokes for super effective damage. Bronzong would solve this with problem as you now have something to take its attacks and Gyro Ball would wreck Vile.
 
Hmmm... possibly. I've never had too much luck with Bronzong as a lead tho... And HPs are bitches to breed for D:

Also, from what I've seen, doesn't Lucario OHKO Weavile with Bullet Punch?
 
Hmmm... possibly. I've never had too much luck with Bronzong as a lead tho... And HPs are bitches to breed for D:

Also, from what I've seen, doesn't Lucario OHKO Weavile with Bullet Punch?

Didn't see that <.<. But yeah, you still don't have anything to switchin to it. Besides, the Weavile user can just switch out if it sees Lucario come in. Sashvile is also troublesome.
 
Doesn't LO Bullet Punch OHKO Weavile? You could switch in on either stabs and take little damage while taking it down with Bullet Punch.
 
BB smacks Lucario around. Besides, who says the Weavile player can't switch out? Any of lucario's Priotrity moves do a fair bit of damage to Vile, and of course, the Vile player wouldn't like that.
 
Massive Weavile weakness.

There is no doubt that Brick Break can stroke Lucario, but I wouldn't say there is a Massive Weavile weakness, assuming Nopie knows what he is doing. I'm sure it can be troublesome, but Lucario can scare it off or come in for the revenge. And here is how I can see things playing out:

Opponent sends in Weavile.
You switch out Mespirit for Lucario.

Lucario takes Night Slash from Weavile.

Opponent switches in something that takes Bullet Punch well.


Later on...

Something on Nopie's team dies to Weavile, Lucario sent in.
Lucario SD's on Weaviles switch.

Now he is in a good position to sweep. I won't argue that Weavile is a threat, because it most definitely is, but if you play your cards right you should be able to take it down.
 
There is no doubt that Brick Break can stroke Lucario, but I wouldn't say there is a Massive Weavile weakness, assuming Nopie knows what he is doing.

Every Poke he has is hit for SE from Weavile (Ice Punch for Gliscor and Roserade, Night Slash/Puruit for Gengar and Mespirit and BB for Blissey and Lucario). How the hell is that not a massive weakness?

I'm sure it can be troublesome (No Shit Sherlock), but Lucario can scare it off or come in for the revenge. And here is how I can see things playing out:

So, wait, nothing can switch into Vile so you're going to let a poke die so you have a shot at revenge killing it, even though the Weavile can just switch out? Great strategy.


Opponent sends in Weavile.
You switch out Mespirit for Lucario.

Lucario takes Night Slash from Weavile.

Opponent switches in something that takes Bullet Punch well.

Later on...

Something on Nopie's team dies to Weavile, Lucario sent in.
Lucario SD's on Weaviles switch. (You're assuming the oppenent can't predict. What if they predict this and BB?)

Now he is in a good position to sweep. (Not really, as the oppenent could have a Hippo, Gliscor, Weezing or Donphan to counter the Lucario. But that's a moot point)

I won't argue that Weavile is a threat, because it most definitely is, but if you play your cards right you should be able to take it down.

You can take anything down with prediction. So? You're suggesting he shouldn't fix this weakness because it can be countered with prediction (even the best players get outpredicted). Great advice.

I would strongly suggest that Bronzong suggested earlier with HP Ice and Gyro Ball to take down Chomp and Vile. Then you should something that can easily switch into Vile and to (maybe) Garchomp.
 
I would strongly suggest that Bronzong suggested earlier with HP Ice and Gyro Ball to take down Chomp and Vile. Then you should something that can easily switch into Vile and to (maybe) Garchomp.

Sorry, but Hidden Power and Wi-Fi don't mix unless you have unending patience. I'm going to assume for the sake of reality that Nopie just doesn't have that kind of time and advise against that particular Bronzong. He could still be useful, though.

That being said, I don't know what I would put in to defend against CBChomp. There's not a whole ton that can stand against Garchomp easily. Slowbro's got the defenses to possibly take an Outrage, I think. Maybe that's just the Slowbro fan in me.

Edit: Isn't Scarfgar faster than non-Scarf Weavile, which most Weavile's are? Focus Blast? Obviously a risk, but considering the team, Weavile's a risk.

You could also just keep forcing Weavile to switch out against your Lucario. Also, if we're talking prediction, it's probably:

Nopie switched to Lucario!
Weavile used Brick Break!
 
All fair arguments. Here's how i see things:


Sashvile shouldn't be a problem. Toxic Spikes should make the sash useless.

Lucario can switch in on either STAB move, preferably Night Slash for x4 resistance, and at the very least scare it off.

And I think all of us here are forgetting that Scarfgar is faster than any Weavile, barring one with its own scarf. And to be quite honest, I've never seen a Scarfvile. Ever. Meaning, of course, that unless the opponent suspects or knows Gengar is wearing a scarf (thus most likely resulting in a switch), Weavile should die.

I realize that neither Lucario or Gengar are Weavile "counters", but I'm going to say that with both of these on the team, I'm pretty sure I can adequately deal with it.

And actually, so far all that anyone's done is just point out that the weakness is there, and not come up with a solution. I mean, besides HP Ice Bronzong. Which is an impossibility for me, unless I take on a huge breeding project... Don't get me wrong, the feedback is incredibly helpful :D But, without specific suggestions on how to fix the problem, it's honestly sort of useless.
 
All fair arguments. Here's how i see things:


Sashvile shouldn't be a problem. Toxic Spikes should make the sash useless.

Unless Weavile is their Lead and kills Roserade before it can set up the spikes. Also you're forgetting about spinners (Which should be used with a sasher) or posion types that will counter out the toxic spikes.

Lucario can switch in on either STAB move, preferably Night Slash for x4 resistance, and at the very least scare it off.

You can't rely on Lucario constatnly switching on in Vile or it will get smashed by BB.

And I think all of us here are forgetting that Scarfgar is faster than any Weavile, barring one with its own scarf. And to be quite honest, I've never seen a Scarfvile. Ever. Meaning, of course, that unless the opponent suspects or knows Gengar is wearing a scarf (thus most likely resulting in a switch), Weavile should die.

A good player will suspect this." Why is Gengar coming in on Weavile? Does it want to die horribly?" Scarf would be the only logical answer. Therfore, they should switch to something that can deal with Gar.

I realize that neither Lucario or Gengar are Weavile "counters", but I'm going to say that with both of these on the team, I'm pretty sure I can adequately deal with it.

NO. Both are risky choices to come in on Weavile. You have nothing that can safely come in on it. Gengar and Lucario both risk getting hit by Nigh Slash and BB respectivly.

And actually, so far all that anyone's done is just point out that the weakness is there, and not come up with a solution. I mean, besides HP Ice Bronzong. Which is an impossibility for me, unless I take on a huge breeding project... Don't get me wrong, the feedback is incredibly helpful :D But, without specific suggestions on how to fix the problem, it's honestly sort of useless.

Bronzong with Gyro Ball deals with Weavile (I suggested that earlier as a matter of fact) and deals decent damage to Chomp (Possibly a 2K0 or a 3K0). Ice Fang on Gliscor should help with Garchomp.

"sigh"
 
Bronzong with Gyro Ball deals with Weavile (I suggested that earlier as a matter of fact) and deals decent damage to Chomp (Possibly a 2K0 or a 3K0). Ice Fang on Gliscor should help with Garchomp.

But then again, can't Weavile switch out from Bronzong just as easily as it can from Lucario or Gengar?
 
But then again, can't Weavile switch out from Bronzong just as easily as it can from Lucario or Gengar?

Yes. But the point is, Bronzong isn't particulary threatened by Vile unlike Lucario and Gengar. Therefore, you can easily set up stealth rocks or Hypnosis the incoming Bronzong counter. I'd replace it with whatever is waying your team down, maybe Roserade (Since Bronzong can sleep and set up entry hazarads like Roserade)?
 
Yes, I suppose that's probably an advantage Zong has over those two when it comes to Weavile. Although I'm going to have to disagree about replacing Roserade for it. While Zong can fulfill the same goals as Roserade can, the flower has speed going for it, meaning I can sleep things before they make a move. Zong can't do this. Maybe I should try it instead of Mesprit?
 
Back
Top