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Goodra

goodra.png

Overview
Goodra is a fantastic new addition to the OU metagame. It's high Sp. Def stat paired with its ability Hydration provide an excellent opportunity for a special wall. The ability Hydration cures all status ailments in the rain, this ability can be very powerful when used in conduction with Rain Dance and Rest as Rest provides the ability to restore all health and Hydration will wake wake Goodra up the next turn.

Water Wall
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Move 1: Rain Dance
Move 2: Rest
Move 3: Sludge Bomb/Toxic
Move 4: Dragon Pulse
Ability: Hydration
Held Item: Leftovers
Nature: Calm
EVs: HP 252/Sp. Def 216/Sp. Atk 40

Moves
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The theory behind this set up is simple. Simply set up with Rain Dance and use Rest as health become low. Most special attackers will not but much of a dent in Goodra due to his 150 Sp. Def stat. Sludge Bomb is there to provide an effective attack against Fairy Types, and poisoning Pokemon Goodra may have troubles taking down with its attacks. alternatively you could also use Toxic and simple outlast the opposing Pokemon. Dragon Pulse provides a STAB attack of decent power that does not lower Goodra's Sp. Atk stat unlike the more powerful Draco Meteor.

Team Options
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A good teammate for Goodra is Furfrou with Rocky Helmet. Goodra provides an excellent special wall while Furfrou shores up the physical side of things. The Goodra/Furfrou dynamic can be difficult to break with properly set up versions of both Pokemon and unprepared opposing teams.

Checks and Counters
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*Physical Sweepers* : Goodra is a special wall and not particularly fast, as such he has a vulnerability to fast and powerful physical sweepers.

*Greninja* : A life orb Protean Greninja can overwhelm the Rain Dance strategy and can deal damage to Goodra too quickly for Goodra to effectively recover from with Ice Beam
 
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