Hello everyone! This is my second take on my VGC team, I hope this one works a lot better.
Rotom W @ Sitrus
Ability: Levitate
EVs: 252 HP/ 252 SpAtk / 4 SpD
Modest (+ SpAtk, -Atk)
Thunder Wave
Thunder or maybe something else?
Hydro Pump
Volt Switch
This guy is what led me to make the rest of the team. He's full of win and bulky, which is a statistic I like, frail attackers always seem to upset me. He is basically put in every match-up no matter what, Rotom-W is the star of the team. Most of the team can work around having Rotom-W in the field, especially Metagross with Earthquake support to allow free hits without Rotom getting hurt. Thunder Wave has proven to be extremely useful in hindering many big threats that come along the way, while Volt Switch gives me good versatility in what I can use if something is too threatening, even for Rotom-W.
Metagross @ Occa Berry
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant (+ Atk, - SpAtk)
Bullet Punch
Zen Headbutt
Meteor Mash
Earthquake
Meet the tank, the big boy, whatever you want to call him, he is super slow but can pack a powerful punch! Having it made in the shade against sand or Trick Room teams, he either becomes the fastest guy on the field or invulnerable to sandstorms nasty effects. Although without Ice Punch, Earthquake proves to be useful with Rotom-W and possibly other team members. Metagross greatly supports Volcarona covering it's rock weakness with priority Bullet Punch.
Volcarona @ Focus Sash
Ability: Flame Body
EVs: 4 HP / 252 SpAtk / 252 SpD
Timid (+ Spd - Atk)
Heat Wave
Bug Buzz
Rage Powder
Protect
Yet another bulky pokemon in the team. This big bug is lethal with Heat Wave and Bug Buzz, not to mention Rage Powder. Rage Powder is to be used to redirect priority moves and possibly burn the attacker with Flame Body. Heat Wave because it's overall amazing and hits both opposing pokemon. Rotom can also shoot down Water, Rock and Flying types, all of Volcarona's weakness'.
Tyranitar @ ???
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpDef
Adamant (+ Atk, - SpAtk)
Rock Slide
Crunch
Low Kick (?)
Protect
I love this guy, he is all around another tank like Metagross. He gets support from opposing Trick Rooms. Metagross also becomes vital when he is in battle because of his Steel typing, putting on the field 2 bulky sweepers to very intimidating. The best part? He can stop weather teams in their tracks and have Gastrodon come in and not get hurt by Sandstorm.
Gastrodon @ Rindo Berry
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Earth Power
- Protect
ah yes! Another bulky pokemon for my team! Gastrodon, master of all, can switch into any water move to absorb it and then start Scalding. Becoming and excellent switch-in pokemon, it saves Volcarona and Tyranitar. Ice Beam can be used to hit all the pesky dragon types that are floating around the metagame and Earth Power against Metagross' or Tyranitars on the opposing team. Truly, Gastrodon is an amazing pokemon and I love it for it's awesome movepool and Storm Drain ability.
Cloyster @ Choice Scarf
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SpAtk)
- Icicle Spear
- Rock Blast
- Explosion
- Shell Smash
The final piece, and a personal favorite. He is used as a switch into Sun. With Skill Link, I can use Rock Blast to it's full extent and take down most Sun pokemon (I'll need to catch up on the meta). Other than sporting Skill Link, an ability than I love, it's bulky (although, lacking in SpDef) but with it's 252 Spd with a base 70, it'd be at a decently paced speed. Explosion is there just for an ultimatum, when I have no choice but to explode on everyone.
What do you think? I'm grateful for any advice given for my team. Thanks in advance for any advice given on how to improve my team.
Rotom W @ Sitrus
Ability: Levitate
EVs: 252 HP/ 252 SpAtk / 4 SpD
Modest (+ SpAtk, -Atk)
Thunder Wave
Thunder or maybe something else?
Hydro Pump
Volt Switch
This guy is what led me to make the rest of the team. He's full of win and bulky, which is a statistic I like, frail attackers always seem to upset me. He is basically put in every match-up no matter what, Rotom-W is the star of the team. Most of the team can work around having Rotom-W in the field, especially Metagross with Earthquake support to allow free hits without Rotom getting hurt. Thunder Wave has proven to be extremely useful in hindering many big threats that come along the way, while Volt Switch gives me good versatility in what I can use if something is too threatening, even for Rotom-W.
Metagross @ Occa Berry
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant (+ Atk, - SpAtk)
Bullet Punch
Zen Headbutt
Meteor Mash
Earthquake
Meet the tank, the big boy, whatever you want to call him, he is super slow but can pack a powerful punch! Having it made in the shade against sand or Trick Room teams, he either becomes the fastest guy on the field or invulnerable to sandstorms nasty effects. Although without Ice Punch, Earthquake proves to be useful with Rotom-W and possibly other team members. Metagross greatly supports Volcarona covering it's rock weakness with priority Bullet Punch.
Volcarona @ Focus Sash
Ability: Flame Body
EVs: 4 HP / 252 SpAtk / 252 SpD
Timid (+ Spd - Atk)
Heat Wave
Bug Buzz
Rage Powder
Protect
Yet another bulky pokemon in the team. This big bug is lethal with Heat Wave and Bug Buzz, not to mention Rage Powder. Rage Powder is to be used to redirect priority moves and possibly burn the attacker with Flame Body. Heat Wave because it's overall amazing and hits both opposing pokemon. Rotom can also shoot down Water, Rock and Flying types, all of Volcarona's weakness'.
Tyranitar @ ???
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpDef
Adamant (+ Atk, - SpAtk)
Rock Slide
Crunch
Low Kick (?)
Protect
I love this guy, he is all around another tank like Metagross. He gets support from opposing Trick Rooms. Metagross also becomes vital when he is in battle because of his Steel typing, putting on the field 2 bulky sweepers to very intimidating. The best part? He can stop weather teams in their tracks and have Gastrodon come in and not get hurt by Sandstorm.
Gastrodon @ Rindo Berry
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Earth Power
- Protect
ah yes! Another bulky pokemon for my team! Gastrodon, master of all, can switch into any water move to absorb it and then start Scalding. Becoming and excellent switch-in pokemon, it saves Volcarona and Tyranitar. Ice Beam can be used to hit all the pesky dragon types that are floating around the metagame and Earth Power against Metagross' or Tyranitars on the opposing team. Truly, Gastrodon is an amazing pokemon and I love it for it's awesome movepool and Storm Drain ability.
Cloyster @ Choice Scarf
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SpAtk)
- Icicle Spear
- Rock Blast
- Explosion
- Shell Smash
The final piece, and a personal favorite. He is used as a switch into Sun. With Skill Link, I can use Rock Blast to it's full extent and take down most Sun pokemon (I'll need to catch up on the meta). Other than sporting Skill Link, an ability than I love, it's bulky (although, lacking in SpDef) but with it's 252 Spd with a base 70, it'd be at a decently paced speed. Explosion is there just for an ultimatum, when I have no choice but to explode on everyone.
What do you think? I'm grateful for any advice given for my team. Thanks in advance for any advice given on how to improve my team.




