Overview
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Pros:
Cleric Attacker
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name: Cleric Attacker
move 1: Play Rough
move 2: Heal Bell
move 3: Thunder Wave
move 4: Earthquake
ability: Intimidate
item: Leftovers
nature: Adamant
evs: 252 HP / 252 Attack / 4 Def
Moves
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Set Details
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Usage Tips
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Team Options
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Checks & Counters
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[Note: This is my first attempt at this in Generation 6, so let me know if I did anything wrong!]
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Pros:
- Great typing in MonoFairy, having only two uncommon weaknesses
- Intimidate and all around good bulk give make it a nice offensive wall
- Expansive movepool
- High attack stat
- Setup Fodder for many foes.
- Slow
- Bad Special bulk
- Lack of recovery outside of leftovers or resttalk
Cleric Attacker
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name: Cleric Attacker
move 1: Play Rough
move 2: Heal Bell
move 3: Thunder Wave
move 4: Earthquake
ability: Intimidate
item: Leftovers
nature: Adamant
evs: 252 HP / 252 Attack / 4 Def
Moves
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- Play Rough is the only Physical Fairy-type move, it packs quite a punch when used by Granbull, nailing the ever common Dragon-types.
- Heal Bell sets Granbull apart from other Pokemon, keeping itself safe from burns and keeping its teammates safe from other status ailments.
- Thunder Wave cripples many things and somewhat mitigates Granbull's Speed issue.
- Earthquake is resisted by very few Pokemon in OU in conjunction with Play Rough.
- These moves give Granbull a certain niche.
Set Details
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- The EVs are to make Granbull as bulky as possible, while making it hit as hard as it can.
- Adamant is preferred over other natures for making Granbull as powerful as possible.
- Never invest Speed into Granbull, as it is not worth it ever.
- Leftovers is Granbull's only form of recovery besides the unreliable RestTalk.
- Intimidate mitigates Granbull's need to invest in Defense.
- An alternate set of 252 HP / 4 Atk / 252 Def can be used, as it gives Granbull insane physical bulk, another thing that sets it apart from other Fairy-types.
Usage Tips
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- Granbull requires some practice to use, as it can't support itself and its team all by itself.
- It does serve well to absorb statuses, but you can't always just rely on it to always be doing that.
- You'll also need to get around Skarmory, who can easily set up on Granbull.
- Don't keep Granubll in on Special Attackers, as its Special Defense isn't very good.
- After you get used to the playstyle of Bulky Offense, Granbull isn't that hard to use!
Team Options
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- Wish passing is almost a necessity.
- A good Wish passer is Blissey, who covers Granbull's weakness to Special Attackers, while Granbull can take on the Fighting-types that trouble Blissey.
- Steel-types are also great partners, as they resist both of Granbull's weaknesses, a great Steel-type partner is Excadrill, who spins away Toxic Spikes Granbull doesn't appreciate, while also being having a reliable resist to take out Granbull's weaknesses.
- Talonflame is another good partner, as it can handle Mega Lucario and Skarmory, both of which give Granbull a lot of problems.
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- Fire Punch for Scizor and other Steel-types that have a neutrality to Earthquake.
- Close Combat, but has bad side effect of stripping away Granbull's bulk.
- Buk Up, as it is Granbull's only way of boosting its Attack
- Stone Edge gets nice coverage alongside Play Rough, but leaves you open to Steel-types walling you.
- Taunt can be useful against Ferrothorn or Forretress, but it is often to slow to make use of it.
- Super Fang is constant damage, but Play Rough often will hit harder, and can actually KO Pokemon, unlike Super Fang.
- Sunny Day / Rain Dance as a backup weather supporter.
- Roar is an option for shuffling, but Granbull really can't give up a moveslot.
- Ice Punch gets good coverage all around.
Checks & Counters
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- Skarmory walls it no matter what and can easily set up on it.
- Crobat resists both its attacks and can Taunt it before it gets a chance to pull off a Thunder Wave.
- Bronzong can set up Screens and Stealth Rock, while Granbull can do nothing return.
- Mega Venusaur can put it to sleep and SubSeed it, while Granbull fails to dent it.
- Mega Alakazam can come in and Trace Intimidate, leaving Granbull weak and easy to be KOed.
- Mega Lucario can use Bullet Punch or Flash Cannon to easily pick it off, even after an Intimidate.
- Toxic Spikes, as Granbull has no reliable way of recovery outside of Leftovers, so it is prone to them.
- Rotom-H can come in and Will-O-Wisp it, while Granbull can literally do absolutely nothing return.
- Gengar can Sludge Bomb it and kill it off before it gets a chance to Thunder Wave.
[Note: This is my first attempt at this in Generation 6, so let me know if I did anything wrong!]
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