[Grass] Leader Pwnemon vs. Challenger Leethoof (Ref: Gale)

McKrow: Hey everyone it is good to be back. How is everyone today? Welcome to Pwnemon's Nature Emporium. {background noises from the shops} Silent fools! don't you know a Gym battle is going to start?

Burd: McKrow! I thought you would have calmed down by now? Anyways, today we have our former Rock Gym Leader challenging our Grass Gym Leader for a battle of wits and Glory. With a great track record Pwnemon is almost undefeatable by challengers, unless they have prepared really well for them.

McKrow: AKA Counter Teamed and played tight.

Burd: Well, Leethoof is known to be a doubles expert and wrecked havoc in his own Gym against unprepared challengers, but will that experience be enough to take down this legend of doubles battles?
Bringing with him today, his trusted Tulowitzki the Aerodactyl, Thrawn the Armaldo, Giovanna the Houndoom and Boggle the Toxicroak; he wishes to obtain the Grass gym with diversity and power.

McKrow: Good team btw, never thought I would say that to any challenger.

Burd: The leader however chooses a variety of pokemon to check the threats of the challenger, but will that be enough? We will have to wait and see folks.

McKrow: I think the Arena is shrewd though, and making the challenger go first is just the icing he would need.
B7P4v4 Doubles
2 Substitutions per Pokemon
3 Day DQ
Items ON
5 Chills / 2 Recovers
No Megas
All Abilities
Switch = OK
Blind simultaneous Switch after every round and before the first; PM the ref; you can switch both Pokemon
Challenger orders first round 1

Welcome to Pwnemon's Nature Emporium!​

...What, are you surprised that I'm leading you indoors? You say a Nature Emporium should be out in nature? You know I'm always in pursuit of the best: Nature wasn't natural enough for me, so I made an arena that was supernatural! No, wait, that word's been taken... HYPERNATURAL! Pwnemon's Hypernatural Emporium. I like it.

Anyway, what do we do in here? We stimulate the senses of grass-type Pokemon by rapidly cycling between all the common natural types of weather—sun, rain, and sandstorms (no, you're not the first person to point out that sandstorms aren't common, shut up and battle me). Such stimulation drives these Pokemon into overdrive, unleashing their full natural talent. This environment, being most reminiscent of their home, also calms them and snaps them into focus, giving them all the ability Inner Focus alongside their normal abilities! So yeah, aside from the panda store in the back room, that's basically all we do here. Now let's battle!

Summary: (if youre really too lazy to read my minimal flavor smh)
  • Cycles between Rain, Sand, and Sun every round
  • Grass-types all have Inner Focus
Pwnemon's Team
frontnormal-mpyroak.png

Pyroak [Ambrose] (M)
Types: Grass / Fire

Abilities: Rock Head / Battle Armor / Chlorophyll (U)

Nature: Brave (+1 atk, -8 spe, -10% flat evasion)

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (89 Moves, Maxed)
Absorb
Amnesia
Bullet Seed
Double-Edge
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport

Ancient Power
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed

Attract
Bulldoze
Confide
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp

LIKE JAGGER ([8:13pm] Frosty: well your pyroak has more moves, so you should fuck it first -_-'')
460.png

Abomasnow [Maylene] (F)
Types: Grass / Ice

Abilities: Snow Warning / Soundproof (U)

Nature: Quiet (+SpA, -8 Spe, -10% evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 17

EC: 6/6
MC: 1
AC: 5/5

Attacks: (64 Moves)
Blizzard
Grass Whistle
Ice Punch
Ice Shard
Icy Wind
Ingrain
Leer
Mist
Powder Snow
Razor Leaf
Sheer Cold
Swagger
Wood Hammer

Avalanche
Bullet Seed
Double-Edge
Growth
Leech Seed
Magical Leaf
Natural Gift
Seed Bomb
Skull Bash
Stomp

Block
Giga Drain
Headbutt
Iron Tail
Mud-Slap
Outrage
Role Play
Sleep Talk
Snore
Synthesis
Worry Seed

Attract
Brick Break
Bulldoze
Captivate
Confide

Double Team
Earthquake
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Focus Punch
Frost Breath
Frustration
Giga Impact
Grass Knot
Hail
Hidden Power (Fire)
Hyper Beam
Ice Beam
Light Screen
Protect
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Solar Beam
Strength
Substitute
Swords Dance
Toxic
Water Pulse
346.png

Cradily [Pete] (M)
Types: Grass / Rock

Abilities: Suction Cups / Storm Drain (U)

Nature: Quiet (+SpA, -6 Spe, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 37 (-) (-10%)
SC: 3
WC: 4
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: (50 Moves)
Acid
Amnesia
Ancient Power
Astonish
Confuse Ray
Constrict
Energy Ball
Gastro Acid
Ingrain
Spit Up
Stockpile
Swallow
Wring Out

Barrier
Curse
Endure
Mega Drain
Mirror Coat
Recover
Tickle

Bind
Block
Body Slam
Double-Edge

Earth Power
Giga Drain
Headbutt
Mimic
Mud-Slap

Pain Split
Psych Up
Seed Bomb
Sleep Talk
Snore
Stealth Rock
String Shot
Synthesis

Worry Seed

Attract
Bulldoze
Bullet Seed
Captivate
Confide
Double Team
Earthquake
Facade
Flash
Frustration

Giga Impact
Grass Knot
Hidden Power [FIRE]
Hyper Beam
Infestation
Natural Gift
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance

Toxic
NecturnaSprite_FrontNorm.png

Necturna [Penny] (F)
Types: Grass / Ghost

Abilities: Forewarn / Telepathy (U)

Nature: Quiet (+SpA, -Spe, -10% eva)

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23

EC: 6/6
MC: 4
AC: 5/5

Attacks: (41 Moves)
Absorb
Forest's Curse
Horn Leech
Hex
Leer
Ominous Wind
Pain Split
Poison Fang
Power Whip
Shadow Ball
Shadow Sneak
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip

Soak
Gravity
Leaf Storm
Leaf Blade
Giga Drain
Petal Blizzard
Nightmare
Curse
Future Sight
Ingrain
Natural Gift
Swift


Bind
Covet
Knock Off
Seed Bomb
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Synthesis
Trick

Worry Seed

Shadow Claw
Psychic
Hidden Power (Fire)
Toxic
Hyper Beam
Stone Edge
Will-O-Wisp
Torment
Double Team
Telekinesis
Payback
Grass Knot
Rest
Solar Beam
Protect
Substitute
272.png

Ludicolo [Emma] (F)
Types: Grass / Water

Abilities: Rain Dish / Swift Swim / Own Tempo (U)

Nature: Quiet (+SpA, -Spe, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 60 (-) (-10%)
SC: 3
WC: 4
BRT: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks: (50 Moves)
Absorb
Astonish
Bubble Beam
Energy Ball
Fake Out
Fury Swipes
Growl
Hydro Pump
Mega Drain
Mist
Natural Gift
Nature Power
Rain Dance
Thief
Uproar
Water Sport
Zen Headbutt

Counter
Flail
Giga Drain
Leech Seed
Razor Leaf
Sweet Scent
Teeter Dance
Tickle
Water Gun

Body Slam
Double-Edge

Drain Punch
Dynamic Punch
Fire Punch
Headbutt
Hyper Voice
Ice Punch
Icy Wind
Mega Kick
Mega Punch

Metronome
Mimic
Mud-Slap
Seed Bomb
Seismic Toss

Sleep Talk
Snore
Synthesis
Thunder Punch

Attract
Blizzard
Brick Break
Bullet Seed
Captivate
Confide

Dive
Double Team
Echoed Voice
Endure
Facade
Flash
Fling

Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Hail
Hidden Power (Elec)
Hone Claws
Hyper Beam
Ice Beam
Power-Up Punch
Protect
Rest
Return
Rock Climb
Rock Smash
Round

Toxic
Scald
Secret Power
Solar Beam
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Water Pulse

Waterfall
Whirlpool
332.png

Cacturne [Alec] (M)
Types: Grass / Dark

Abilities: Sand Veil / Water Absorb (U)

Nature: Quirky

EC: 6/6
MC: 0
AC: 5/5

Stats:
HP: 100
Atk: 4
Def: 2
SpA: 4
SpD: 2
Spe: 55
SC: 3
WC: 4
BRT: 17

Attacks: (48 Moves)
Absorb
Cotton Spore
Destiny Bond
Feint Attack
Growth
Ingrain
Leech Seed
Leer
Needle Arm
Pin Missile
Poison Sting
Revenge
Sand-Attack
Sandstorm
Spikes
Sucker Punch

Acid
Belch
Counter
Disable
Dynamic Punch
Fell Stinger
Grass Whistle
Magical Leaf
Nasty Plot
Rototiller
Smelling Salts

Switcheroo
Teeter Dance

Block
Body Slam
Dark Pulse
Double-Edge
Drain Punch
Foul Play
Fury Cutter
Giga Drain
Headbutt

Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap

Role Play
Seed Bomb
Seismic Toss
Snore

Spite
Superpower
Synthesis

Thunder Punch
Worry Seed

Attract
Brick Break
Bullet Seed
Captivate
Confide
Cut

Double Team
Embargo
Endure
Energy Ball
Facade
Flash
Fling

Focus Blast
Focus Punch
Frustration
Giga Impact

Grass Knot
Hidden Power (Rock, 7)
Hyper Beam
Natural Gift
Nature Power
Payback
Poison Jab
Power-Up Punch
Protect
Rest
Retaliate
Return
Round
Secret Power

Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Swords Dance

Toxic
Venoshock

Encore
Spr_5b_479.png

Rotom [Morty] (X)

Types: Ghost / Electric

Abilities: Levitate

Nature: Modest (+SpA, -Atk)

Stats:
Rotom
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 91

Rotom-A
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86

EC: 0/0
MC: 0
AC: 0/0

Attacks: (_ moves)
Discharge
Charge
Trick
Astonish
Thunder Wave
Confuse Ray
Uproar
Double Team
Shock Wave

Light Screen
Reflect
Thunderbolt
Protect
Shadow Ball
Will-o-Wisp
Thunder
Charge Beam
Sleep Talk
Volt Switch

ThunderShock (changes to Hydro Pump / Air Slash / Leaf Storm / Overheat / Blizzard)

Shadow Mend
Dispel
Leethoof 's Team
454.png

Toxicroak (Boggle) (M)
Nature:
Naughty (+Attack , -Special Defense)

Born and raised in the harsh conditions of the Oreborough Mines, Boggle uses his past to his advantage. A confident and tricky survivalist, he is a dirty fighter, and will not hesitate to backstab supposed "allies" at a moment's notice, if it benefits him. One exception is his partner-in-crime-and-life Stasis, who he bonded with at an early age. Stasis often keeps Boggle's ruthlessness and arrogance in check, and has mellowed him slightly over the years.

Type: Poison/Fighting

Abilities: Anticipation/Dry Skin/Poison Touch (DW)

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Astonish, Bounce, Brick Break, Bulldoze, Bullet Punch, Counter, Cross Chop, Dig, Drain Punch, Dual Chop, Earthquake, Faint Attack, Fake Out, Feint, Focus Punch, Foul Play, Giga Impact, Gunk Shot, Ice Punch, Knock Off, Low Kick, Low Sweep, Poison Jab, Poison Sting, Pursuit, Revenge, Rock Slide, Stone Edge, Sucker Punch, Super Fang, Thunderpunch, X-Scissor
Special: Dark Pulse, Focus Blast, Hyper Beam, Mud Bomb, Mud-Slap, Shadow Ball, Sludge Bomb, Sludge Wave, Vacuum Wave, Venoshock
Other: Double Team, Endure, Helping Hand, Me First, Nasty Plot, Protect, Quick Guard, Rain Dance, Rest, Role Play, Sleep Talk, Snatch, Substitute, Swords Dance, Taunt, Torment, Toxic, Work Up
142.png
aerodactyl-mega.png

Aerodactyl [Tulowitzki] (Male)
Nature
: Jolly (+ Speed, -Sp.Atk)

Tulowitzki is an arrogant showoff like nobody else. He's just as happy to win an important match as he is to look good losing one, and could care less about the outcome as long as people understand he was the MVP. Sure, he appreciates his teammates, but only if they admit that he was the star of the show. Which, of course, he is.

Type: Flying/Rock

Abilities: Pressure/Rock Head/Unnerve(DW)/Tough Claws(Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: Nope
MC: 6
DC: 5/5

Attacks:
Physical: Aerial Ace, Assurance, Aqua Tail, Bide, Bite, Bulldoze, Crunch, Double-Edge, Dragon Claw, Earthquake, Fire Fang, Fly, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Pursuit, Rock Slide, Rock Tomb, Sky Attack, Sky Drop, Smack Down, Steel Wing, Stone Edge, Strength, Take Down, Thunder Fang, Wing Attack
Special: Ancientpower, Fire Blast, Flamethrower, Heat Wave, Razor Wind, Twister
Other: Agility, Defog, Double Team, Endure, Hone Claws, Mimic, Protect, Reflect, Rest, Roar, Rock Polish, Roost, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Supersonic, Swagger, Tailwind, Taunt, Torment, Toxic, Wide Guard, Whirlwind
229.png
houndoom-mega.png

Houndoom (Giovanna) (F)
Nature
: Hasty (+15% Speed, +14% Accuracy, -1 Def)

Giovanna is a smug, harsh judge, and frankly, quite a bitch. Always playing hard-to-get, Giovanna's friends are few and far between, but turns her sass into loyalty to any who get close to her. Stasis has managed to make friends with Giovanna, mostly because the latter pities her.

Type: Dark/Fire

Abilities: Early Bird, Flash Fire, Unnerve (DW), Solar Power (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+) (14% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 133 (+) (20% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Beat Up, Bite, Counter, Crunch, Feint Attack, Fire Fang, Flame Charge, Foul Play, Sucker Punch, Super Fang, Thunder Fang
Special: Dark Pulse, Ember, Fire Blast, Fire Spin, Flamethrower, Heat Wave, Hyper Beam, Incinerate, Inferno, Overheat, Shadow Ball, Sludge Bomb, Smog, Snarl, Solarbeam
Other: Destiny Bond, Detect, Double Team, Endure, Howl, Leer, Mimic, Nasty Plot, Odor Sleuth, Protect, Rest, Roar, Role Play, Sleep Talk, Snatch, Spite, Substitute, Taunt, Torment, Toxic, Will-o-wisp
348.png

Armaldo [Thrawn] (M)
Nature
: Careful (+Sp Def, -Sp Atk)

Thrawn methodically thinks out his every action, from the simplest route to the most complex battle. His skills of observation are unparalleled - he never misses a single minute detail. In battle, every action is coolly calculated, and Thrawn always has a plan to victory.

Type: Bug/Rock

Abilities: Battle Armor/Swift Swim (DW)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical: Aerial Ace, Aqua Jet, Aqua Tail, Brick Break, Bug Bite, Bulldoze, Cross Poison, Dig, Double-Edge, Earthquake, Fury Cutter, Giga Impact, Headbutt, Iron Tail, Knock Off, Low Kick, Metal Claw, Rapid Spin, Rock Slide, Rock Blast, Rock Tomb, Scratch, Slash, Smack Down, Stone Edge, Superpower, X-Scissor
Special: Mud-Slap, Struggle Bug, Water Gun
Other: Block, Double Team, Endure, Harden, Iron Defense, Mud Sport, Protect, Rest, Rock Polish, Sand-Attack, Sandstorm, Screech, Sleep Talk, Stealth Rock, String Shot, Substitute, Swords Dance

The Arena is littered with Pwnemon's fans, 4 year olds to 24 year olds and beyond, everyone wants to see him battle and are cheering for him.

There is one part of the Emporium where a store is filled with the Rock Gym Leaders fans, They still think that he is their Gym Leader and just because he left for a few months doesn't mean that he lacks any qualities of a leader.
Spr_B2W2_Roxanne.png

"He was just busy darn it! Can't a Rock Gym Leader be busy for a while?" shouts Roxanne who has come to shop at the Emporium today.

Spr_BW_Cilan.png

"Not unless he wants his Gym taken away. Anyways, come taste this soup... its healthy sweet corn with cream, beans, green onions and a secret ingredient that we have brought from India."​

Field Effects:
Weather (1=Sun, 2=Rain, 3=Sand): 2811 (Sun)
The Sun is shining brightly!​

Orders:
Both Trainers send their starting mons,
equipped with Items of their choice, to the Ref.

Ref posts the starting mons

Leethoof Orders
Pwnemon Orders
Ref
 
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____________________________________________________________________

The Gym Leader Pwnemon sends out:
____________________________________________________________________

NecturnaSprite_FrontNorm.png

Necturna [Penny] (F) #Focus Sash
Types:
Grass / Ghost
Abilities: Forewarn / Telepathy
Nature: Quiet (+SpA, -Spe, -10% Evasion)

and

346.png

Cradily [Pete] (M) #Expert Belt
Types:
Grass / Rock
Abilities: Suction Cups / Storm Drain
Nature: Quiet (+SpA, -Spe, -10% Evasion)

____________________________________________________________________

The Challenger Leethoof sends out:
____________________________________________________________________

348.png

Armaldo [Thrawn] (M) #Claw Fossil
Type:
Bug/Rock
Abilities: Battle Armor/Swift Swim
Nature: Careful (+Sp Def, -Sp Atk)

142.png

Aerodactyl [Tulowitzki] (M) #Expert Belt
Type:
Flying/Rock
Abilities: Pressure/Rock Head/Unnerve
Nature: Jolly (+Speed, -Sp.Atk, +26% Accuracy)

Leethoof Orders
____________________________________________________________________
Field Effects:
The Sun is shining brightly!
 
348.png
142.png

"Without any of our trainers here to command us, it has taken me longer than expected to plan. I apologize, leader Pwnemon. Nevertheless, I believe we are prepared now."
"We? I'm not following any of your nerdy planning crap, Thrawn. I fly solo."
"I've accounted for that, Tulowitzki. I trust you to do exactly as you usually do. Now, let's begin."

Thrawn: X-Scissor (Cradily) -> Iron Tail (Cradily) -> X-Scissor (Cradily)
If you are targeted with Soak and did not use Protect last action, then use Protect. Priority here. Push actions down.
If Cradily is under the effects of a P/E move, then use Stealth Rock the first instance, and Knock Off (Necturna) all following instances. Push actions down.
Tulowitzki: Sky Drop (Necturna) -> Fly (Necturna) -> Sky Drop (Necturna)
If Cradily uses Smack Down on you and you did not Protect last action AND you are not smacked down, then use Protect, and push actions down.
If Necturna uses Gravity, then replace actions starting with that action with Aerial Ace (Necturna) -> Wing Attack (Necturna) -> Aerial Ace (Necturna). Ignore first sub if this string is active or being activated.


srry pwne this is gonna be a shit match have fun with your victory ill try again with a quality team
 
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Necturna: Soak Aerodactyl ~ SolarBeam + SolarBeam Aerodactyl ~ cooldown

Cradily: Solarbeam + Solarbeam Aerodactyl ~ cooldown ~ Stealth Rock
 
Pwnemon's Team:

NecturnaSprite_FrontNorm.png

Necturna [Penny] (F)
Type: Grass / Ghost
HP: 100
EN: 100%
Item: Focus Sash [ -2 BAP Opp Atk, IF HP > 50% ]
Stats: 5/4/4/5/70 SC: 3 WC: 4
Abilities: Forewarn / Telepathy
Status: -10% Eva
346.png

Cradily [Pete] (M)
Type: Grass / Rock
HP: 100
EN: 100%
Item: Expert Belt [+2 BAP SE]
Stats: 3/4/4/4/37 SC: 3 WC: 4
Abilities: Suction Cups / Storm Drain
Status: -10% Eva

Leethoof's Team:
348.png

Armaldo [Thrawn] (M)
Type: Bug/Rock
HP: 100
EN: 100%
Item: Claw Fossil [+1 BAP Contact Atk]
Stats: 5/4/2/5/45 90 SC: 3 WC: 4
Ability: Battle Armor/Swift Swim[Activated]
Status: Normal
142.png

Aerodactyl [Tulowitzki] (Male)
Type: Flying/Rock
HP: 100
EN: 100%
Item: Expert Belt [+2 BAP SE]
Stats: 4/3/1/3/150 SC: 4 WC: 4
Ability: Pressure/Rock Head/Unnerve
Status: +26% Accuracy

Field Effects: Sunny Day (1 Round)

Round 1: Soak and Dry the Prehistoric Bird:

All out offense from both sides, is really fun to watch. Necturna used its Pseudo Signature move, Soak, on the Prehistoric Bird to open it up for a stab boosted SE assault by both Cradily and Necturna that left the Bird dumbfounded.

The Challenger made a decent attempt to nullify this, but he saved Thrawn over Tulowitzki. May be the fact that he couldn't Mega Evolve his Tulowitzki and the new Arena changes which made all the grass pokemon immune to flinches, made him lose hope a bit.

The Gym Leader has managed to draw first blood and is looking steady to bring a quick end to this battle; and with a sandstorm brewing as we saw Cradily setup some Stealth Rocks on the challenger's side of the field. Now is the time the Challenger would miss his Tulowitzki the most as He would have liked to stay in a sandstorm. Maybe if this round was in a sandstorm Tulowitzki would have topped the damage charts? Well, it is not done for today atleast.

Who will the Gym Leader send out next? I feel a large amount of Heat with a rocky head, coming our way.

Speed Order: Aerodactyl, Armaldo, Necturna, Cradily

Action 1:

Turn Order: Aerodactyl(0), Armaldo, Necturna, Aerodactyl(-1), Cradily(-2)

Aerodactyl uses Sky Drop[Necturna]!
Aerodactyl takes Necturna up into the sky!
En Used: 2.5

Armaldo uses X-Scissor[Cradily]!
Critical Hit Check(625): 6486 (no)
Damage: (8 + 3 + 7.5 + 1 - 6)*1.5 = 20.25
En Used: 5

Necturna uses Soak[Aerodactyl]!
Aerodactyl is water type for six actions!
En Used: 8 + 2 = 10

Aerodactyl Drops Necturna to the ground!
Critical Hit Check(625): 9447 (no)
Damage: (10 + 6 + 2 - 2 - 6)*1.5 = 15
En Used: 2.5

Cradily uses Mega Solar Beam[Aerodactyl]!
Critical Hit Check(625): 4330 (no)
BAP: 12*2.25 = 27
Damage: (27 + 3 + 6 + 2 - 4.5)*1.5 = 57.25
En Used: (8+2)*3.5 + 2 = 37

Action 2:

Turn Order: Aerodactyl(0), Armaldo, Cradily, Aerodactyl(-2), Necturna (-2)

Aerodactyl uses Fly[Necturna]!
Aerodactyl goes up into the sky!
En Used: 5

Armaldo uses Iron Tail[Cradily]!
Accuracy Check(8500): 6018 (Hit)
Critical Hit Check(625): 4291 (No)
Damage: (10 + 7.5 + 1 - 6)*1.5 = 18.75
Effect Chance(3000): 9658 (No)
En Used: 7

Cradily coolsdown!

Aerodactyl strikes Necturna while swooping down!
Critical Hit Check(625): 5134 (No)
Damage: (9 + 6 + 2 - 2 - 6)*1.5 = 13.5
En Used: 5

Necturna uses Mega Solar Beam[Aerodactyl]!
Critical Hit Check(625): 4153 (No)
BAP: 12*2.25 = 27
Damage: (27 + 3 + 6 - 4.5)*1.5 = 50.25
En Used: (8+2)*3.5 + 2 = 37

Aerodactyl faints!

Action 3:

Turn Order: Armaldo, Necturna, Cradily

Armaldo uses X-Scissor[Cradily]!
Critical Hit Check(625): 9157 (no)
Damage: (8 + 3 + 7.5 + 1 - 6)*1.5 = 20.25
En Used: 5

Necturna coolsdown!

Cradily uses Stealth Rock[Leethoof's Field]!
En Used: 11
Pwnemon's Team:

NecturnaSprite_FrontNorm.png

Necturna [Penny] (F)
Type: Grass / Ghost
HP: 71
EN: 53%
Item: Focus Sash [ -2 BAP Opp Atk, IF HP > 50% ]
Stats: 5/4/4/5/70 SC: 3 WC: 4
Abilities: Forewarn / Telepathy
Status: -10% Eva, +1 KOC(Aerodactyl), DD(50.25)
346.png

Cradily [Pete] (M)
Type: Grass / Rock
HP: 41
EN: 52%
Item: Expert Belt [+2 BAP SE]
Stats: 3/4/4/4/37 SC: 3 WC: 4
Abilities: Suction Cups / Storm Drain
Status: -10% Eva, DD(57.25)

Leethoof's Team:
348.png

Armaldo [Thrawn] (M)
Type: Bug/Rock
HP: 100
EN: 83%
Item: Claw Fossil [+1 BAP Contact Atk]
Stats: 5/4/2/5/45 90 SC: 3 WC: 4
Ability: Battle Armor/Swift Swim[Activated]
Status: Normal, DD(59.25)
142.png

Aerodactyl [Tulowitzki] (Male)
Type: Flying/Rock
HP: -8
EN: 85%
Item: Expert Belt [+2 BAP SE]
Stats: 4/3/1/3/150 SC: 4 WC: 4
Ability: Pressure/Rock Head/Unnerve
Status: +26% Accuracy, DD(28.5), KO'd


Field Effects: Stealth Rock on Leethoof's Side of the Field, Weather (1=Sun, 2=Rain, 3=Sand): 7246 (Sandstorm), Sandstorm (1 Round).

Both Trainers send their mons, equipped with Items of their choice, to the Ref via PM.
Pwnemon Orders
Leethoof Orders
Ref
 
Last edited:
________________________________________________________________________

The Gym Leader Pwnemon chooses to stay as is:
________________________________________________________________________

NecturnaSprite_FrontNorm.png

Necturna [Penny] (F) #Focus Sash
Types:
Grass / Ghost
Abilities: Forewarn / Telepathy
Nature: Quiet (+SpA, -Spe, -10% Evasion)

and

346.png

Cradily [Pete] (M) #Expert Belt
Types:
Grass / Rock
Abilities: Suction Cups / Storm Drain
Nature: Quiet (+SpA, -Spe, -10% Evasion)

____________________________________________________________________

The Challenger Leethoof replaces Aerodactyl:
____________________________________________________________________

348.png

Armaldo [Thrawn] (M) #Claw Fossil
Type:
Bug/Rock
Abilities: Battle Armor/Swift Swim
Nature: Careful (+Sp Def, -Sp Atk)
454.png

Toxicroak [Boggle] (M) #Expert Belt
Type:
Poison/Fighting
Abilities: Anticipation/Dry Skin/Poison Touch
Nature: Naughty (+Attack , -Special Defense)

Pwnemon Orders
____________________________________________________________________
Field Effects:
Sandstorm is raging harshly!
 
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