McKrow: Hey everyone it is good to be back. How is everyone today? Welcome to Pwnemon's Nature Emporium. {background noises from the shops} Silent fools! don't you know a Gym battle is going to start?
Burd: McKrow! I thought you would have calmed down by now? Anyways, today we have our former Rock Gym Leader challenging our Grass Gym Leader for a battle of wits and Glory. With a great track record Pwnemon is almost undefeatable by challengers, unless they have prepared really well for them.
McKrow: AKA Counter Teamed and played tight.
Burd: Well, Leethoof is known to be a doubles expert and wrecked havoc in his own Gym against unprepared challengers, but will that experience be enough to take down this legend of doubles battles?
Bringing with him today, his trusted Tulowitzki the Aerodactyl, Thrawn the Armaldo, Giovanna the Houndoom and Boggle the Toxicroak; he wishes to obtain the Grass gym with diversity and power.
McKrow: Good team btw, never thought I would say that to any challenger.
Burd: The leader however chooses a variety of pokemon to check the threats of the challenger, but will that be enough? We will have to wait and see folks.
McKrow: I think the Arena is shrewd though, and making the challenger go first is just the icing he would need.
Burd: McKrow! I thought you would have calmed down by now? Anyways, today we have our former Rock Gym Leader challenging our Grass Gym Leader for a battle of wits and Glory. With a great track record Pwnemon is almost undefeatable by challengers, unless they have prepared really well for them.
McKrow: AKA Counter Teamed and played tight.
Burd: Well, Leethoof is known to be a doubles expert and wrecked havoc in his own Gym against unprepared challengers, but will that experience be enough to take down this legend of doubles battles?
Bringing with him today, his trusted Tulowitzki the Aerodactyl, Thrawn the Armaldo, Giovanna the Houndoom and Boggle the Toxicroak; he wishes to obtain the Grass gym with diversity and power.
McKrow: Good team btw, never thought I would say that to any challenger.
Burd: The leader however chooses a variety of pokemon to check the threats of the challenger, but will that be enough? We will have to wait and see folks.
McKrow: I think the Arena is shrewd though, and making the challenger go first is just the icing he would need.
2 Substitutions per Pokemon
3 Day DQ
Items ON
5 Chills / 2 Recovers
No Megas
All Abilities
Switch = OK
Blind simultaneous Switch after every round and before the first; PM the ref; you can switch both Pokemon
Challenger orders first round 1
Welcome to Pwnemon's Nature Emporium!
...What, are you surprised that I'm leading you indoors? You say a Nature Emporium should be out in nature? You know I'm always in pursuit of the best: Nature wasn't natural enough for me, so I made an arena that was supernatural! No, wait, that word's been taken... HYPERNATURAL! Pwnemon's Hypernatural Emporium. I like it.
Anyway, what do we do in here? We stimulate the senses of grass-type Pokemon by rapidly cycling between all the common natural types of weather—sun, rain, and sandstorms (no, you're not the first person to point out that sandstorms aren't common, shut up and battle me). Such stimulation drives these Pokemon into overdrive, unleashing their full natural talent. This environment, being most reminiscent of their home, also calms them and snaps them into focus, giving them all the ability Inner Focus alongside their normal abilities! So yeah, aside from the panda store in the back room, that's basically all we do here. Now let's battle!
Summary: (if youre really too lazy to read my minimal flavor smh)
Anyway, what do we do in here? We stimulate the senses of grass-type Pokemon by rapidly cycling between all the common natural types of weather—sun, rain, and sandstorms (no, you're not the first person to point out that sandstorms aren't common, shut up and battle me). Such stimulation drives these Pokemon into overdrive, unleashing their full natural talent. This environment, being most reminiscent of their home, also calms them and snaps them into focus, giving them all the ability Inner Focus alongside their normal abilities! So yeah, aside from the panda store in the back room, that's basically all we do here. Now let's battle!
Summary: (if youre really too lazy to read my minimal flavor smh)
- Cycles between Rain, Sand, and Sun every round
- Grass-types all have Inner Focus
Pyroak [Ambrose] (M)
Types: Grass / Fire
Abilities: Rock Head / Battle Armor / Chlorophyll (U)
Nature: Brave (+1 atk, -8 spe, -10% flat evasion)
Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: (89 Moves, Maxed)
Absorb
Amnesia
Bullet Seed
Double-Edge
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon
Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport
Ancient Power
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed
Attract
Bulldoze
Confide
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp
LIKE JAGGER ([8:13pm] Frosty: well your pyroak has more moves, so you should fuck it first -_-'')
Abomasnow [Maylene] (F)
Types: Grass / Ice
Abilities: Snow Warning / Soundproof (U)
Nature: Quiet (+SpA, -8 Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 17
EC: 6/6
MC: 1
AC: 5/5
Attacks: (64 Moves)
Blizzard
Grass Whistle
Ice Punch
Ice Shard
Icy Wind
Ingrain
Leer
Mist
Powder Snow
Razor Leaf
Sheer Cold
Swagger
Wood Hammer
Avalanche
Bullet Seed
Double-Edge
Growth
Leech Seed
Magical Leaf
Natural Gift
Seed Bomb
Skull Bash
Stomp
Block
Giga Drain
Headbutt
Iron Tail
Mud-Slap
Outrage
Role Play
Sleep Talk
Snore
Synthesis
Worry Seed
Attract
Brick Break
Bulldoze
Captivate
Confide
Double Team
Earthquake
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Focus Punch
Frost Breath
Frustration
Giga Impact
Grass Knot
Hail
Hidden Power (Fire)
Hyper Beam
Ice Beam
Light Screen
Protect
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Solar Beam
Strength
Substitute
Swords Dance
Toxic
Water Pulse
Cradily [Pete] (M)
Types: Grass / Rock
Abilities: Suction Cups / Storm Drain (U)
Nature: Quiet (+SpA, -6 Spe, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 37 (-) (-10%)
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks: (50 Moves)
Acid
Amnesia
Ancient Power
Astonish
Confuse Ray
Constrict
Energy Ball
Gastro Acid
Ingrain
Spit Up
Stockpile
Swallow
Wring Out
Barrier
Curse
Endure
Mega Drain
Mirror Coat
Recover
Tickle
Bind
Block
Body Slam
Double-Edge
Earth Power
Giga Drain
Headbutt
Mimic
Mud-Slap
Pain Split
Psych Up
Seed Bomb
Sleep Talk
Snore
Stealth Rock
String Shot
Synthesis
Worry Seed
Attract
Bulldoze
Bullet Seed
Captivate
Confide
Double Team
Earthquake
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power [FIRE]
Hyper Beam
Infestation
Natural Gift
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Necturna [Penny] (F)
Types: Grass / Ghost
Abilities: Forewarn / Telepathy (U)
Nature: Quiet (+SpA, -Spe, -10% eva)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23
EC: 6/6
MC: 4
AC: 5/5
Attacks: (41 Moves)
Absorb
Forest's Curse
Horn Leech
Hex
Leer
Ominous Wind
Pain Split
Poison Fang
Power Whip
Shadow Ball
Shadow Sneak
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Soak
Gravity
Leaf Storm
Leaf Blade
Giga Drain
Petal Blizzard
Nightmare
Curse
Future Sight
Ingrain
Natural Gift
Swift
Bind
Covet
Knock Off
Seed Bomb
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Synthesis
Trick
Worry Seed
Shadow Claw
Psychic
Hidden Power (Fire)
Toxic
Hyper Beam
Stone Edge
Will-O-Wisp
Torment
Double Team
Telekinesis
Payback
Grass Knot
Rest
Solar Beam
Protect
Substitute
Ludicolo [Emma] (F)
Types: Grass / Water
Abilities: Rain Dish / Swift Swim / Own Tempo (U)
Nature: Quiet (+SpA, -Spe, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 60 (-) (-10%)
SC: 3
WC: 4
BRT: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (50 Moves)
Absorb
Astonish
Bubble Beam
Energy Ball
Fake Out
Fury Swipes
Growl
Hydro Pump
Mega Drain
Mist
Natural Gift
Nature Power
Rain Dance
Thief
Uproar
Water Sport
Zen Headbutt
Counter
Flail
Giga Drain
Leech Seed
Razor Leaf
Sweet Scent
Teeter Dance
Tickle
Water Gun
Body Slam
Double-Edge
Drain Punch
Dynamic Punch
Fire Punch
Headbutt
Hyper Voice
Ice Punch
Icy Wind
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Seed Bomb
Seismic Toss
Sleep Talk
Snore
Synthesis
Thunder Punch
Attract
Blizzard
Brick Break
Bullet Seed
Captivate
Confide
Dive
Double Team
Echoed Voice
Endure
Facade
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Hail
Hidden Power (Elec)
Hone Claws
Hyper Beam
Ice Beam
Power-Up Punch
Protect
Rest
Return
Rock Climb
Rock Smash
Round
Toxic
Scald
Secret Power
Solar Beam
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Water Pulse
Waterfall
Whirlpool
Cacturne [Alec] (M)
Types: Grass / Dark
Abilities: Sand Veil / Water Absorb (U)
Nature: Quirky
EC: 6/6
MC: 0
AC: 5/5
Stats:
HP: 100
Atk: 4
Def: 2
SpA: 4
SpD: 2
Spe: 55
SC: 3
WC: 4
BRT: 17
Attacks: (48 Moves)
Absorb
Cotton Spore
Destiny Bond
Feint Attack
Growth
Ingrain
Leech Seed
Leer
Needle Arm
Pin Missile
Poison Sting
Revenge
Sand-Attack
Sandstorm
Spikes
Sucker Punch
Acid
Belch
Counter
Disable
Dynamic Punch
Fell Stinger
Grass Whistle
Magical Leaf
Nasty Plot
Rototiller
Smelling Salts
Switcheroo
Teeter Dance
Block
Body Slam
Dark Pulse
Double-Edge
Drain Punch
Foul Play
Fury Cutter
Giga Drain
Headbutt
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Role Play
Seed Bomb
Seismic Toss
Snore
Spite
Superpower
Synthesis
Thunder Punch
Worry Seed
Attract
Brick Break
Bullet Seed
Captivate
Confide
Cut
Double Team
Embargo
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Hidden Power (Rock, 7)
Hyper Beam
Natural Gift
Nature Power
Payback
Poison Jab
Power-Up Punch
Protect
Rest
Retaliate
Return
Round
Secret Power
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Venoshock
Encore
Rotom [Morty] (X)
Types: Ghost / Electric
Abilities: Levitate
Nature: Modest (+SpA, -Atk)
Stats:
Rotom
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 91
Rotom-A
HP: 90
Atk: 2 (-)
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 86
EC: 0/0
MC: 0
AC: 0/0
Attacks: (_ moves)
Discharge
Charge
Trick
Astonish
Thunder Wave
Confuse Ray
Uproar
Double Team
Shock Wave
Light Screen
Reflect
Thunderbolt
Protect
Shadow Ball
Will-o-Wisp
Thunder
Charge Beam
Sleep Talk
Volt Switch
ThunderShock (changes to Hydro Pump / Air Slash / Leaf Storm / Overheat / Blizzard)
Shadow Mend
Dispel
Toxicroak (Boggle) (M)
Nature: Naughty (+Attack , -Special Defense)
Born and raised in the harsh conditions of the Oreborough Mines, Boggle uses his past to his advantage. A confident and tricky survivalist, he is a dirty fighter, and will not hesitate to backstab supposed "allies" at a moment's notice, if it benefits him. One exception is his partner-in-crime-and-life Stasis, who he bonded with at an early age. Stasis often keeps Boggle's ruthlessness and arrogance in check, and has mellowed him slightly over the years.
Type: Poison/Fighting
Abilities: Anticipation/Dry Skin/Poison Touch (DW)
Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 85
Height Class: 3
Muscle Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Physical: Astonish, Bounce, Brick Break, Bulldoze, Bullet Punch, Counter, Cross Chop, Dig, Drain Punch, Dual Chop, Earthquake, Faint Attack, Fake Out, Feint, Focus Punch, Foul Play, Giga Impact, Gunk Shot, Ice Punch, Knock Off, Low Kick, Low Sweep, Poison Jab, Poison Sting, Pursuit, Revenge, Rock Slide, Stone Edge, Sucker Punch, Super Fang, Thunderpunch, X-Scissor
Special: Dark Pulse, Focus Blast, Hyper Beam, Mud Bomb, Mud-Slap, Shadow Ball, Sludge Bomb, Sludge Wave, Vacuum Wave, Venoshock
Other: Double Team, Endure, Helping Hand, Me First, Nasty Plot, Protect, Quick Guard, Rain Dance, Rest, Role Play, Sleep Talk, Snatch, Substitute, Swords Dance, Taunt, Torment, Toxic, Work Up
Aerodactyl [Tulowitzki] (Male)
Nature: Jolly (+ Speed, -Sp.Atk)
Tulowitzki is an arrogant showoff like nobody else. He's just as happy to win an important match as he is to look good losing one, and could care less about the outcome as long as people understand he was the MVP. Sure, he appreciates his teammates, but only if they admit that he was the star of the show. Which, of course, he is.
Type: Flying/Rock
Abilities: Pressure/Rock Head/Unnerve(DW)/Tough Claws(Mega)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: Nope
MC: 6
DC: 5/5
Attacks:
Physical: Aerial Ace, Assurance, Aqua Tail, Bide, Bite, Bulldoze, Crunch, Double-Edge, Dragon Claw, Earthquake, Fire Fang, Fly, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Pursuit, Rock Slide, Rock Tomb, Sky Attack, Sky Drop, Smack Down, Steel Wing, Stone Edge, Strength, Take Down, Thunder Fang, Wing Attack
Special: Ancientpower, Fire Blast, Flamethrower, Heat Wave, Razor Wind, Twister
Other: Agility, Defog, Double Team, Endure, Hone Claws, Mimic, Protect, Reflect, Rest, Roar, Rock Polish, Roost, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Supersonic, Swagger, Tailwind, Taunt, Torment, Toxic, Wide Guard, Whirlwind
Houndoom (Giovanna) (F)
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Giovanna is a smug, harsh judge, and frankly, quite a bitch. Always playing hard-to-get, Giovanna's friends are few and far between, but turns her sass into loyalty to any who get close to her. Stasis has managed to make friends with Giovanna, mostly because the latter pities her.
Type: Dark/Fire
Abilities: Early Bird, Flash Fire, Unnerve (DW), Solar Power (Mega)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+) (14% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 133 (+) (20% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Physical: Beat Up, Bite, Counter, Crunch, Feint Attack, Fire Fang, Flame Charge, Foul Play, Sucker Punch, Super Fang, Thunder Fang
Special: Dark Pulse, Ember, Fire Blast, Fire Spin, Flamethrower, Heat Wave, Hyper Beam, Incinerate, Inferno, Overheat, Shadow Ball, Sludge Bomb, Smog, Snarl, Solarbeam
Other: Destiny Bond, Detect, Double Team, Endure, Howl, Leer, Mimic, Nasty Plot, Odor Sleuth, Protect, Rest, Roar, Role Play, Sleep Talk, Snatch, Spite, Substitute, Taunt, Torment, Toxic, Will-o-wisp
Armaldo [Thrawn] (M)
Nature: Careful (+Sp Def, -Sp Atk)
Thrawn methodically thinks out his every action, from the simplest route to the most complex battle. His skills of observation are unparalleled - he never misses a single minute detail. In battle, every action is coolly calculated, and Thrawn always has a plan to victory.
Type: Bug/Rock
Abilities: Battle Armor/Swift Swim (DW)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Physical: Aerial Ace, Aqua Jet, Aqua Tail, Brick Break, Bug Bite, Bulldoze, Cross Poison, Dig, Double-Edge, Earthquake, Fury Cutter, Giga Impact, Headbutt, Iron Tail, Knock Off, Low Kick, Metal Claw, Rapid Spin, Rock Slide, Rock Blast, Rock Tomb, Scratch, Slash, Smack Down, Stone Edge, Superpower, X-Scissor
Special: Mud-Slap, Struggle Bug, Water Gun
Other: Block, Double Team, Endure, Harden, Iron Defense, Mud Sport, Protect, Rest, Rock Polish, Sand-Attack, Sandstorm, Screech, Sleep Talk, Stealth Rock, String Shot, Substitute, Swords Dance
The Arena is littered with Pwnemon's fans, 4 year olds to 24 year olds and beyond, everyone wants to see him battle and are cheering for him.
There is one part of the Emporium where a store is filled with the Rock Gym Leaders fans, They still think that he is their Gym Leader and just because he left for a few months doesn't mean that he lacks any qualities of a leader.
"He was just busy darn it! Can't a Rock Gym Leader be busy for a while?" shouts Roxanne who has come to shop at the Emporium today.
"Not unless he wants his Gym taken away. Anyways, come taste this soup... its healthy sweet corn with cream, beans, green onions and a secret ingredient that we have brought from India."
There is one part of the Emporium where a store is filled with the Rock Gym Leaders fans, They still think that he is their Gym Leader and just because he left for a few months doesn't mean that he lacks any qualities of a leader.
"He was just busy darn it! Can't a Rock Gym Leader be busy for a while?" shouts Roxanne who has come to shop at the Emporium today.
"Not unless he wants his Gym taken away. Anyways, come taste this soup... its healthy sweet corn with cream, beans, green onions and a secret ingredient that we have brought from India."
Field Effects:
Weather (1=Sun, 2=Rain, 3=Sand): 2811 (Sun)
The Sun is shining brightly!
Weather (1=Sun, 2=Rain, 3=Sand): 2811 (Sun)
The Sun is shining brightly!
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