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Other Metagames grass mono

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Epe-Tohri

Banned deucer.
This is my first monotype team so any advice is apprecitaed!
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Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 Def
Modest Nature
- Giga Drain
- Hidden Power Fire
- Clear Smog
- Stun Spore

  • bulky mon
  • switch into attacks and will be able to paralyse opponent, crippling sweepers
  • clear smog stops set up sweepers, eg; medicham, lopunny, scizor, gliscor
  • hp fire is for other grass types, and bug types
  • giga drain is main STAB, boosted by 252 EVs in SPA

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Shaymin @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hidden Power Fire
- Leech Seed
- Rest
- Seed Flare

  • another bulky ish mon
  • leech seed to drain HP, and Rest to stall
  • seed flare is main STAB hitting pokemon that don't resist it hard
  • special attack evs to maximise damage output
  • speed evs to outspeed common threats

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Roserade @ Black Sludge
Ability: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Synthesis
- Leaf Storm
- Sleep Powder
- Sludge Bomb

  • special attacker
  • leaf storm hits hard
  • sleep powder to stop set up sweepers
  • sludge bomb has chance to poison which is useful

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Trevenant @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 SpD / 4 Def
Careful Nature
- Leech Seed
- Horn Leech
- Will-O-Wisp
- Substitute

  • another bulky mon!
  • leech seed for HP
  • horn leech to drain HP
  • will o wisp to stop sweepers
  • sub to gain HP from lefties, leech seed and horn leech
  • can switch in on rapid spinner / e-speed users, etc
  • hp's to make it as bulky as possible
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Celebi @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Baton Pass
- Psychic
- Stealth Rock
- Leaf Storm

  • bpass for momentum
  • psychic to hit gengar primarily
  • stealth rock to break sashes
  • leaf storm main STAB
  • can use bpass to get out of the stat decrease
  • hp's for it to be fast and hard hitting
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Abomasnow-Mega @ Abomasite
Ability: Snow Warning
EVs: 252 HP / 252 SpA / 4 Atk
Rash Nature
- Substitute
- Focus Blast
- Blizzard
- Earthquake

  • main pokemon, normally late game sweeper
  • sub to make sure it isn't hit, or for it to survive a hit that would've koed it
  • focus blast for rock types/ground types
  • blizzard is main stab, hits 100% in hail
  • EQ again for rock-types and coverage
Thanks! :)
 
It seems your team has got a lot to improve. First thing I have noted when I was looking at this team is that it has lots of shared weakness (probably except for Ice on Abomasnow, and Poison on Amoonguss but Mega-Venusaur still seems to be a lot better at that role). Also, you are running several mons that are a bit redundant together, which are often a waste of teamslot and can be replaced by something better.

First of all, I would like to suggest Mega-Venusaur instead of Mega-Abomasnow, because of its great bulk and key resistances to Fire and Ice granted by Thick Fat, which makes it nearly a must on every grass team. Also, by using Mega-Venusaur, you get a reliable defensive pokemon which is also able to put offensive pressure with moves like Sludge Bomb, Earthquake, Giga Drain, Hidden Power Fire, and whatever you would want to consider.

Ferrothorn is also a great pokemon; its Grass/Steel typing pairs well with Mega-Venusaur and it offers a huge amount of support that is often irreplaceable: It has the ability to set spikes and acts as a reliable answer for Fairy and Ice threats. Although it lacks reliable recovery, Leech Seed + Protect allows it to be an effective durable defensive pokemon. I recommend replacing this over Shaymin, since you are using a defensive set and Ferrothorn is actually thousand times better for that role, based on the reasons I have just stated.

If you really consider putting Mega-Venusaur, then you'll probably won't need Amoonguss as much, so you can have Whimsicott instead for the added utility of Prankster + Stun Spore/Encore, which replaces it nicely, in case if you find paralysis really that important for your team.

For Celebi, if you are using aiming for an offensive spread, then I recommend a better set: Psychic/Earth Power/Giga Drain/Recover (or Stealth rock) offers a better coverage and allows you to hit Steel mons that would wall this set otherwise.

You could also replace something for Cradily, as its great Grass/Rock typing offers an extra resistance for Fire, Flying and Poison moves and it can act as a great special wall (it gets recover)/suporter for your team.

Well, these are the initial changes that I recommend for your team. I hope this helps a bit.
 
Hey, dude! Cool team but I'll elaborate on juleo a bit so you get a clearer understanding of why you should change to those mons.

On Grass teams, Mega Venusaur definitely triumphs over Amoongus for many reasons, so I suggest that change as well. Mega Venu's access to thick fat is really amazing for grass teams as they now have a mon guaranteed to chew hits from both fire AND ice moves pretty reliably as mega venu is extremely bulky. This is useful for walling numerous amounts of mons that would otherwise destroy grass such as nidoking, mamoswine, heatran with the correct set, and many other mons. Having the ability to have an actual fire and ice switch in makes venu the perfect mon for grass teams and an amazing edition. The next thing that makes venu great for grass teams is its actually really nice movepool. Its movepool consists of a variety of moves you can use for your team to address each threat you face. Ranging from Hp-Fire to Earthquake to Knock Off, its pool is just really amazing. I would personally recommend the 3 attacks steel breaker movepool consisting of Giga Drain, HP Fire, and Earthquake along with Synthesis as the last move the keep up health. This set is very threatening to steel as most of the steel mons have to try and set up to beat it and nothing switches into HP Fire and EQ.

Now, because MAboma is being replaced by venu, you now have a regular abomasnow. Well, honestly, abomasnow is just pretty useless on grass teams. While it may threaten a few mons on flying like phys def skarmory (which outspeeds with iron head/bb or can roost on it) it really isn't useful otherwise. Aboma gets outsped due to its insanely low speed tier and dies very easily as it is extremely weak to hazards, which grass cannot control. It also has an extremely poor typing, adding onto your fire and bug weakness even more. Thus, I believe aboma should go. I would recommend you to add Cradily. Cradily isn't as good in lower tiers as it is in mono. For Mono Grass, cradily provides 3 things. Cradily has access to the extremely useful move Stealth Rocks which helps for numerous occasions vs fire teams, ice teams, bug teams, and flying teams, all of grass's weaknesses! Rocks would be extremely helpful for you to wittle down opponents and it also is set up pretty reliably as cradily is insanely bulky and takes regular hits from fire moves.

Your roserade set is actually really cool and interesting, however, a Choice Scarf on that looks even better. Because you are heading for a more offensive approach on roserade (as most do) I'd definitely run scarf as it is slower than many threats in the tier that are higher than base 90 (many!) Changing roserade's ability to Technician also seems really helpful with the combo of tech + HP Rock.
252 SpA Technician Roserade Hidden Power Rock vs. 0 HP / 0 SpD Mega Charizard Y: 340-404 (114.4 - 136%) -- guaranteed OHKO This is an extremely fun lure and it also just damages most of the mons on fire in general, so it is not just a zard lure. Thus, I'd recommend HP Rock > Synthesis. Leaving sleep powder on roserade is also optimal as you can get a fast sleep powder off on a mon that could supposedly wall and then switch out into a threat.

Agree with juleo for the rest of the changes, so that's what I have! Here are the sets:
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 116 Def / 144 SpD
Relaxed Nature
- Giga Drain
- Earthquake
- Synthesis
- Hidden Power Fire

Roserade @ Choice Scarf
Ability: Technician
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hidden Power [Rock]
- Leaf Storm
- Sleep Powder
- Sludge Bomb

Cradily @ Leftovers
Ability: Sticky Hold
EVs: 248 HP / 252 SpD / 8 Def
Calm Nature
- Rock Slide
- Toxic
- Recover
- Stealth Rock
gl fren :)​
 
Hello Epe-Tohri , and welcome to Smogon!

Unfortunately, this RMT is currently not following the rules which can be found in the RMT Resource Thread; specifically, this thread violates rules #4 and #6 because you lack sufficient descriptions for each Pokemon on your team, and you are only allowed to post one RMT every two weeks. As such, I am afraid that I will have to lock this thread for the time being. If you would like this thread to be reopened, feel free to PM me with your updated RMT after the two-week period has expired, and I would be happy to reopen this thread for you. If you need help making an RMT up to the required standards or for further clarification regarding the rules, I recommend that you carefully read the RMT Resource Thread and check out other RMTs from the Team Showcase and RMT Archive for some examples.

Good luck with your team, and have a nice day!
 
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