Greninja Sweep, with Infernape!

Hey guys, this is my first serious post, and lately I've been having issues making a good, solid team. If you'd help, that'd be very appreciated

First of for my lead is Skarmoy
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Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 172 Def / 252 HP / 24 Spd / 60 SDef
Impish Nature
- Brave Bird
- Roost
- Spikes
- Whirlwind

Pros: Very very tanky, a nice lead, and doesn't get hurt from Earthquakes. Deals nice damage. Overall good lead.
Cons: Very vulnerable to pokemon such as Greninja, Volcarona, or any poke that is Sp. Atk. based with a good movepool​

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Celebi @ Focus Sash
Ability: Natural Cure
EVs: 220 SDef / 252 HP / 36 Spd
Calm Nature
- Baton Pass
- Nasty Plot
- Heal Bell
- Psychic

Pros: Really beefy too, can take some hits, but has a fire weakness.. at least it can take hits from volcarona, and a greninja ice beam.. It does hold sash just incase
Cons: Like I said, can't take much hits, maybe one or two.
*Note: I don't like her much, anyother better pokemon that can support and help my greninja sweep? Like another baton passer that is better :toast:
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Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Dark Pulse
- Hydro Pump
- Ice Beam
- U-turn

Pros:
Really amazing pokemon, probably one of the best in this generation. Amazing speed, and Great special attack, it speaks for it's self
Cons: I haven't had any problems with this guy, only thing I could say, it doesn't take hits well, but it's not really supposed to
*Note: I got a 6iv timid one via wondertrade, so I can't change it's nature to hasty or something for a stronger u-turn​
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Infernape @ Leftovers
Ability: Iron Fist
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Close Combat
- Flare Blitz
- Mach Punch
- Thunder Punch
Pros: So much damage! Nice speed, and great movepool.
Cons: The movepool does have a bad side to it, it doesn't have a great Atk. based fire move. I don't like Flare blitz because of recoil, so because of that I had to switch out Life orb with Leftovers. Should I change it's nature to like Naive and give it 4 Sp. atk and get overheat? It has a nice Sp. Atk stat.
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Gardevoir @ Gardevoirite
Ability: Synchronize
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Focus Blast
- Thunderbolt
- Shadow Ball
- Psychic
Pros: Nice damage, and bulk, not a big fan of her to be honest
Cons: I don't like her a lot, and her speed is so weak, I feel like I could never sweep with her, and I don't know who to replace her with! Because she is fairy, with a mega evo! And I want a fairy and a mega evo in my team! Please help:heart:
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Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Earth Power
- Focus Blast
- Psychic
- Rock Polish
Pros: Nice speed, movepool, good overall poke.
Cons: I don't like him much either, and my team has too much special atk! Thinking of replacing this guy with Gliscor, but you can help me decide!


Weaknesses: Will be updated after pokemon have been changed, and are final



Thanks guys all help is appreciated! :mad:
 
From personal experience I found psyshock to be more useful than psychic on gardevoir. It makes a lovely surprise for pink blobs that try to switch in on you (hurts blissey more than focus blast, but I could be wrong about that).

As for Landorus, I would switch for gliscor. He's very versitile, can be either defensive (protect and Stealth rock) or go on the attack (EQ and knock off, acrobatics, uturn, etc.) depending on what you feel your team needs.
 
From personal experience I found psyshock to be more useful than psychic on gardevoir. It makes a lovely surprise for pink blobs that try to switch in on you (hurts blissey more than focus blast, but I could be wrong about that).

As for Landorus, I would switch for gliscor. He's very versitile, can be either defensive (protect and Stealth rock) or go on the attack (EQ and knock off, acrobatics, uturn, etc.) depending on what you feel your team needs.
No, your right. Psyshock does more than focus miss. 'Nuff said. Use it
 
Something that immediately comes into mind is MMawile. It is a fairy, it is a mega, and it hits like a nuke. It speed is even slower, yes, but it has more resists. Give it a thought.
 
The agreement of this set is petrifying. Whilst I try to give a straight answer, it can be hard. So, I would replace celebi's set with some sort of toxic cleric. Whilst I run my Lanturn for it's stats, movepool and just an electric counter, I would use celebi with the set above for maximum effectiveness.
 
Some of the things you've done seem redundant, like as mentioned before, focus sash on Celebi. A good defensive poke should take multiple hits to kill anyway, so the item has no point. Infernape's lefties won't do a whole lot for his survivability, since his strength lies mostly in taking out opponents before they can damage him in return. And so, you want to maximize the damage he does, and reduce the chance of them surviving. So go with an attack boosting item instead.

P.S. I'm glad to see Infernape on a team finally. He is da best, and no one ever uses him... Sadface...
 
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