Competitive [GT1 R1] Mowtom vs TMan

Time limit!

Match Format
B4P3 Singles
DQ: 36h (48h for the ref)
Time Limit: 60 days
All Abilities
All Items
Three Substitutions
One Mega Evolution
Five Chills / Two Recoveries
One Z-Move
Arena: Lake Verity​
:ss/mesprit:
The resting place of Mesprit, a Pokemon known in legend for teaching humankind about joy and sorrow. They will be watching over you alll in this match, to make sure that you don't forget your connection to your Pokemon's emotions.

Arena Effects
- Alternates between Joy and Sorrow each round:
Joy: All Moves deal 1 less damage
Sorrow: All Moves deal 1 more damage
These effects do not affect fixed-damage moves
- Round 1 of the match is always Sorrow.

Nature Power: Confusion
Secret Power: Confusion
Camouflage: Psychic​
Team Mowtom

Bronzong [Burans]

Stage: ★★★★☆

Type: Steel / Psychic

Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)

Nature: Brave (+Attack, -Speed)

Stats:
HP: 85
Atk: 7 (+)
Def: 8
SpA: 6
SpD: 8
Spe: 28 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]

Attacks (85):

Physical

Body Press
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Steel Roller
Strength
Tackle
Zen Headbutt

Special
Ancient Power
Confusion
Charge Beam
Dream Eater
Expanding Force
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hex
Hidden Power (Fire)
Hyper Beam
Meteor Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Signal Beam
Snore
Solar Beam
Steel Beam
Weather Ball

Status
Ally Switch
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Guard Swap
Gravity
Heal Block
Hypnosis
Imprison
Iron Defense
Light Screen
Metal Sound
Power Swap
Protect
Psych Up
Psychic Terrain
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Speed Swap
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room

Runerigus [Rectos]

Stage: ★★★★☆

Type: Ground / Ghost

Ability: Wandering Spirit

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 80
Atk: 8 (+)
Def: 10
SpA: 3 (-)
SpD: 8
Spe: 30
Size Class: 3
Weight Class: 4

Attacks (68):

Physical

Astonish
Body Press
Brutal Swing
Bulldoze
Earthquake
Facade
Giga Impact
Payback
Phantom Force
Poltergeist
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Shadow Claw
Slam
Stone Edge
Thief
Zen Headbutt

Special
Dark Pulse
Dragon Pulse
Earth Power
Energy Ball
Grass Knot
Hex
Hyper Beam
Night Shade
Psychic
Round
Shadow Ball
Snore

Status
Ally Switch
Amnesia
Attract
Calm Mind
Crafty Shield
Curse
Destiny Bond
Disable
Endure
Fake Tears
Guard Split
Guard Swap
Haze
Imprison
Iron Defense
Mean Look
Memento
Nasty Plot
Power Split
Power Swap
Protect
Rain Dance
Rest
Safeguard
Sandstorm
Scary Face
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic Spikes
Trick
Trick Room
Will-O-Wisp
Wonder Room

Smokomodo [Scaler]

Stage: ★★★★☆

Type: Fire / Ground

Abilities: Blaze / Technician (Unlocked)

Nature: Impish (+Defense, -Special Attack)

Stats:
HP: 90
Atk: 8
Def: 7 (+)
SpA: 5 (-)
SpD: 6
Spe: 97
Size Class: 4
Weight Class: 6

Attacks (88):

Physical

Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Cross Poison
Dig
Earthquake
Endeavor
Facade
Fire Fang
Fire Punch
Fissure
Flame Wheel
Flare Blitz
Force Palm
Frustration
Giga Impact
Gunk Shot
Heat Crash
High Horsepower
Iron Tail
Lick
Low Kick
Mach Punch
Magnitude
Metal Claw
Poison Fang
Poison Jab
Return
Sand Tomb
Scale Shot
Scratch
Stomping Tantrum
Storm Throw
Superpower

Special
Acid Spray
Blast Burn
Burning Jealousy
Clear Smog
Earth Power
Ember
Eruption
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Shot
Mystical Fire
Overheat
Round
Scorching Sands
Sludge Bomb
Smog
Snore
Solar Beam

Status
Attract
Bulk Up
Camouflage
Celebrate
Confide
Corrosive Gas
Defog
Double Team
Morning Sun
Protect
Rest
Roar
Screech
Sleep Talk
Smokescreen
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Toxic
Venom Drench
Will-O-Wisp
Work Up

Vikavolt [Vainer]

Stage: ★★★★★

Type: Bug / Electric

Ability: Levitate

Nature: Bold (+Defense, -Attack)

Stats:
HP: 90
Atk: 4 (-)
Def: 9 (+)
SpA: 10
SpD: 6
Spe: 43
Size Class: 2
Weight Class: 3

Attacks (65):

Physical

Acrobatics
Bite
Bug Bite
Crunch
Dual Wingbeat
Dig
Facade
Fly
Frustration
Giga Impact
Guillotine
Poison Jab
Return
Skitter Smack
Sky Drop
Spark
Vise Grip
Wild Charge
X-Scissor

Special
Air Slash
Bug Buzz
Charge Beam
Discharge
Electro Ball
Electroweb
Energy Ball
Flash Cannon
Hidden Power (Ice)
Hyper Beam
Mud Shot
Mud-Slap
Rising Voltage
Round
Shock Wave
Signal Beam
Snore
Solar Beam
Thunder
Thunderbolt
Volt Switch
Zap Cannon

Status
Agility
Attract
Charge
Confide
Double Team
Eerie Impulse
Endure
Harden
Iron Defense
Laser Focus
Light Screen
Magnet Rise
Protect
Rain Dance
Rest
Roost
Screech
Sleep Talk
Sticky Web
String Shot
Substitute
Swagger
Thunder Wave
Toxic


Team TMan87

See, that's one of the new souls I came across when exploring Galar. A Beldum is rare enough, but a shiny one is just icing on the cake. However, that was only part of the appeal. You see, when we came face to face around an alley (what was she doing here in the first place?), she just... stood there. Not really afraid, just curious. And analytic. Actually, being analytic is one of the core aspects of both her personality and battle style. Her immense brain power allows her to accurately calculate the possibilities of a battle at a given time, thus projecting a bit into the future. However, she still has trouble to account for an opponent's odd behavior, leading to miscalculations.
She also doesn't speak that often. Usually, it's only a few words to give her opinion on the situation at hand. It seems like she's actually afraid to open up to people and mingle with the team. Oh, well. Hopefully that'll get better with time!

Metagross [Shuvi] (N/A)
Stage: ★★★★★
Types: Steel / Psychic

Abilities:
Clear Body / Light Metal (H) [UNLOCKED]/Tough Claws (Mega)

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
90
Atk: 10
Def: 9
SpA: 6 (-)
SpD: 7
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [LM: 7]

Stats:
HP:
90
Atk: 10
Def: 11
SpA: 7 (-)
SpD: 8
Spe: 127 (+)
Size Class: 4
Weight Class: 11 [LM: 9]

Attacks:
Aerial Ace
Agility
Ally Switch
Block
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Endure
Expanding Force
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power [Water]
Hold Back
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Laser Focus
Light Screen
Magnet Rise
Metal Claw
Meteor Beam
Meteor Mash
Mimic
Miracle Eye
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Steel Beam
Steel Roller
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt

In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★★★
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED] / Shell Armor (Mega)

Nature: Calm (-Atk, +SpD)

Stats:
HP:
95
Atk: 5 (-)
Def: 8
SpA: 7
SpD: 8 (+)
Spe: 30
Size Class: 3
Weight Class: 4

Stats:
HP:
95
Atk: 5 (-)
Def: 13
SpA: 9
SpD: 8 (+)
Spe: 30
Size Class: 3
Weight Class: 5

Attacks:
Aerial Ace
After You
Amnesia
Aqua Tail
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Expanding Force
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Magic Coat
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt

Selphine lost a good chunk of her occasional bloodthirsty tendencies with the swap to Galar, which is... appreciated. She made fast friends quickly with the new group, and returned to her sweet-craving self almost instantly. She can't help but nibble on some members, which has them, uh, inconvenienced, but has also been more rigorous on her training, instead of skipping out.
It's weird, but I feel there's something lacking there...

Mawile [Selphine Rugzenhaide] (Female)
Stage: ★★★★★
Types: Steel / Fairy
Abilities:
Hyper Cutter / Intimidate / Sheer Force (H) [UNLOCKED] / Huge Power (Mega)

Nature: Careful (-SpA, +SpD)

Stats:
HP:
80
Atk: 6
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 50
Size Class: 1
Weight Class: 2

That's it, that's what was lacking. With access to her Mega Stone once more, Selphine simply transforms from a cute walking danger to a blood knight with tremendous power. It is said the spirits of several Mega Mawiles of past times reside in her Mega Stone, overriding her original personality a little and giving her a cold a blunt demeanor. She's also very easily angered in this state, and with punish the tiniest slight with terrifying force. You want to tread very carefully while she's awakened. Fortunately, it doesn't last for long.
She doesn't seem to remember much of what happened once she reverts back to normal.

Stats:
HP:
80
Atk: 8 [HP: 16]
Def: 9
SpA: 3 (-)
SpD: 9 (+)
Spe: 50
Size Class: 2
Weight Class: 2

Attacks:
Ancient Power
Assurance
Astonish
Attract
Baton Pass
Bite
Body Slam
Brick Break
Brutal Swing
Captivate
Charge Beam
Confide
Counter
Crunch
Dark Pulse
Double-Edge
Double Team
Draining Kiss
Dynamic Punch
Embargo
Endure
Facade
Fairy Wind
Fake Tears
False Swipe
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Growl
Guard Swap
Headbutt
Helping Hand
Hidden Power [Water]
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Laser Focus
Last Resort
Magnet Rise
Mega Kick
Mega Punch
Metal Burst
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Psychic Fangs
Psych Up
Punishment
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Sing
Slam
Sleep Talk
Sludge Bomb
Snatch
Snore
Solar Beam
Spit Up
Stealth Rock
Steel Beam
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Thunder Fang
Thunder Punch
Tickle
Torment
Toxic
Vise Grip

Gyarados [Colin] (Male)
Stage: ★★★★ ⭒
Types: Water / Flying

Abilities:
Intimidate / Moxie (H) [UNLOCKED]

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
95
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 7
Spe: 94 (+)
Size Class: 6
Weight Class: 6

Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bind
Bite
Blizzard
Body Slam
Bounce
Brine
Brutal Swing
Bubble
Bubble Beam
Bulldoze
Captivate
Celebrate
Confide
Crunch
Curse
Dark Pulse
Dive
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Happy Hour
Headbutt
Hidden Power [Ground]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Lash Out
Leer
Mimic
Muddy Water
Natural Gift
Outrage
Payback
Power Whip
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Scale Shot
Scary Face
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Twister
Uproar
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon

A sense of hopelessness, depression, and sorrow pervades the arena. But you are here to fight, to earn glory and gold. To cement your place in the grand Sinnoh mythos, and to show that you are one of the top players of Battle-By-Post!



Mowtom to send out and equip
TMan to send out, equip, and order
Mowtom to order
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Aaaaahhhhhh scary megas aaaaaahhhhh"
"Focus, please."
"Right. Yes. I can do this. Burans @ Expert Belt, let's show everyone what we can do!"
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I don't think I ever got a win off Mowtom. That's a neat goal to work towards! Starting... now!"
:mawile: :slowbro: :gyarados: "Wooooo!"
:metagross: *pre-recorded clapping sounds*
"Bronzong's a tough nut to crack, though, so... let's just put an even tougher nut in front of it?"


Sending out Ira Gamagōri the Slowbro w/ Waterium Z!
:slowbro: "This is different from usual... I like it! Come!"

Hydro Pump | Scald | Hydro Pump

[ONCE] IF
Block THEN Mud Sport and restart queue
[CASOA] IF damaging Electric-type combination AND Mud Sport is not active THEN Protect
[ONCE][CASOA] IF Solar Beam AND NOT Sunny Day is to be used on a future action THEN Rain Dance and restart queue
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Hmm. Let's try this, I think."
"You want to set up so badly? Go right ahead."
Payback+Block~Payback~Solar Beam
 
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 85/85 | EN: 100
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 1
Status: OK

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 95/95 | EN: 100
5/8/7/8/30 | 3/4
Combo Counter: 1
Status: OK​
Sorrow fills the arena, and more damage will be dealt.
Arena: Sorrow (1r)


A1

Slowbro uses Mud Sport! -5 EN, 95 left
The arena is covered in mud!

Bronzong uses Payblock! -26 EN, 74 left
10-1=9*1.5=13.5+4=17.5+1=18.5=19 damage, 76 HP Slowbro!
Slowbro is Trapped!

A2

Slowbro used Hydro Pump! -7 EN, 88 left
1d10=7, hits, 1d24=3, no crit
11+3-1=13+2=15+1=16 damage, 69 HP Bronzong

Bronzong used Payback! -11 EN, 63 left
1d24=22, no crit
19 damage, 57 HP Slowbro

A3

Slowbro used Rain Dance! -9 EN, 79 left
Slowbro summoned rain!

Bronzong used Solar Beam! -8 EN, 55 left
1d24=16, no crit
6-2-4*1.5=6+4=10+1=11 damage, 45 HP Slowbro

The Sorrow turns to Joy! Less damage will be dealt next round.
Arena: Mud Sport (3a), Rain (3r), Joy (1r)
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 45/95 | EN: 79
5/8/7/8/30 | 3/4
Combo Counter: 1
Status: OK
Mowtom takes a decent HP lead- at the cost of Bronzong's combo token and a whopping half of its EN. In addition, there won't be such tricks to take advantage of next round for Bronzong. Probably.

As if in celebration of the start of the tournament, the Sorrow in the arena turns to Joy! (No, I won't remind you outside of the calcs and arena recap every round.)


Mowtom to order
TMan87 to order
Me to ref​
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Great! Now, I admit it kinda feels like a waste to send out my only 5* Pokemon that I brought without giving it a Z-Crystal, but I don't really want to lock you into one type preference. Vainer, how would you feel about wearing your Choice Specs again?"
"A power boost is a power boost. Plus, they let me see better."
Signal Beam~Bug Buzz~Energy Ball
[CASOA] IF
damaging Water-type Z-Move AND you are faster AND NOT Trick Room is up THEN Fly (Evasive) and push back
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"On the backfoot already? Gee, this is not starting well."
:slowbro: "Show me power! It still won't break me!"


Protect | Slack Off | (Mud Shot + Water Pulse)
 
Last edited:
Team Mowtom

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 90/90 | EN: 100
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 45/95 | EN: 79
5/8/7/8/30 | 3/4
Combo Counter: 1
Status: OK​

Arena: Mud Sport (3a), Rain (3r), Joy (1r)

A1

Slowbro used Protect! -7 EN, 72 left
Slowbro protected itself!

Vikavolt used Signal Beam! -5 EN, 95 left
No crit or confusion against Protect
8+3+6=17*1.5=25.5-1=24.5=25 damage Protected, -10 EN Slowbro, 62 left

A2

Vikavolt used Bug Buzz! -6 EN, 89 left
1d24=4, no crit, 1d10=6, no SpD drop
9+3+6=18*1.5=27-1=26 damage, 19 HP Slowbro

Slowbro used Slack Off! -12 EN, 50 left
Slowbro restored 20 HP! 39 left

A3

Vikavolt used Energy Ball! -7 EN, 82 left
1d24=7, no crit, 1d10=2, no SpD drop
9+6=15*1.5=22.5-1=21.5=22 damage, 17 HP Slowbro

Slowbro used "We have Muddy Water at home"! -15 EN, 35 left
1d24=21, no crit, 1d10=4, no confusion
6+3+3+1-1=12+2=14 damage, 76 HP Vikavolt
Vikavolt's Speed fell!

The Joy turned to Sorrow!
Mud Sport has worn off!
Arena: Rain (2r), Sorrow (1r)​

Team Mowtom

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 76/90 | EN: 82
4/9/14/6/43 24 | 2/3
Combo Counter: 1
Status: OK, -1 Spe (decaying to 0)
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 17/95 | EN: 35
5/8/7/8/30 | 3/4
Combo Counter: 0
Status: OK, 1 #Recovery used
Defensive play from Ira Gamagōri this round, but also burning a combo counter to get some damage in while lowering Speed. Vainer's powerful Specs-boosted attacks severely hurt Slowbro, though; while Vainer is slower, one good hit is all they need.

TMan87
Mowtom
Florina Liastacia
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"It's finally time to let it rip!"
:slowbro: "AND NOW! MY FINAL STAND!"


Hydro Vortex (link: Hydro Pump) | Hydro Pump | Scald

[CASOA] IF
D/E AND NOT in a combination AND you are slower THEN Chill first and third instances, Slack Off second instances, pushing back each time
[CASOA][NC] IF P/E THEN Future Sight first instance, Chill any other, pushing back each time
IF Vikavolt has strictly less than 50% of its HP when you are to act THEN Brine instead
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Yeah, ok. Let's get you out of there."
"Final stand? I'm not impressed."
Volt Switch~Shock Wave~Volt Switch
 
Team Mowtom

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 76/90 | EN: 82
4/9/14/6/43 24 | 2/3
Combo Counter: 1
Status: OK, -1 Spe (decaying to 0)
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 17/95 | EN: 35
5/8/7/8/30 | 3/4
Combo Counter: 0
Status: OK, 1 #Recovery used​
Arena: Rain (2r), Sorrow (1r)

A1

Slowbro used Hydro Vortex! -7 EN, 28 left
1d24=17, no crit
19+3+3+1+2+1=29 damage, 47 HP Vikavolt

Vikavolt used Volt Switch! -4 EN, 78 left
1d24=21, no crit
7+3+6=16*1.5=24+1=25 damage, Slowbro faints!

Joy (1r)
Team Mowtom

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK, Pivoting
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87

:bw/slowbro: @ Waterium Z
Water/Psychic | Oblivious / Own Tempo / Regenerator
No infat, Captivate, Intim, or Taunt. No confusion. Heals on switch or chill. +2 to Water-type damage, can Water-Z move.

HP: 0/95 | EN: 28
5/8/7/8/30 | 3/4
Combo Counter: 0
Status: KO

So anyways, Vainer started blasting and said sayonara.

TMan87 sends out
Mowtom sends out and orders
TMan87 orders
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I suppose I'll start taking Jay's advice more seriously. Is trying out items in a tournament a bad idea? Probably."
:metagross: "Augment acquired. Equipping... Weapon system online. Augment functional. Power redirection: 140% Lösung: Übermacht!"


Sending out Shuvi the Metagross w/ Choice Band!
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"I'll let Rectos @ Leftovers handle this one."
"That's a very fancy item you got there. Would be a shame if it were to come to life and attack you, hmm?"
Poltergeist~Earthquake~Poltergeist
[CASOT] IF
Metagross is hovering AND you are to use Earthquake THEN Phantom Force
[CASOA] [ONCE] IF damaging (Ice OR Dark) type combo THEN Protect and restart queue
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"We're behind, we're going to need some plays to win this, if we even can. Let's burn our resources!"
:metagross: "Intimidation protocols activated. Checking recordings... Analyzing... Reproduction in 3... 2..."
:metagross: "Boo!"
"The hell's inside your recordings?"


(Stealth Rock + Rock Slide) | Protect | Iron Head
 
Team Mowtom

:ss/runerigus: @ Leftovers
Ground/Ghost | Wandering Spirit
Swaps abilities when hit by a #Contact move. +2 HPpA
HP: 80/80 | EN: 100
8/10/3/8/30 | 3/4
Combo Counter: 1
Status: OK
:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 90/90 | EN: 100
14/9/6/7/81 | 4/9(7 with Light Metal)
Combo Counter: 1
Status: OK​
Arena: Rain 1r, Joy 1r

A1

Metagross made it rain rocks! -36 EN, 64 left
1d24=12, no crit, 1d10=6, no flinch
8+4=12*.75=9-1=8 damage, 72 HP Runerigus
Pointed stones float on Mowtom's side of the battlefield!

Runerigus used Poltergeist! -7 EN, 93 left
1d10=7, hits, 1d24=9, does not crit
11+3-1=13*1.5=19.5=20-1=19 damage, 71 HP Metagross

Leftovers! 74 HP Runerigus!

A2

Metagross used Protect! -7 EN, 57 left
Metagross protected itself!

Runerigus used Earthquake! -6 EN, 87 left
10+3-1=12*1.5=18-1=17/2.5=7 EN, 50 EN Metagross

Leftovers! 76 HP Runerigus!

A3

Metagross used Iron Head! -5 EN, 45 left
1d24=4, no crit, 1d10=9, no flinch
8+3+4=15-1=14 damage, 62 HP Runerigus

Runerigus used Poltergeist! -7 EN, 80 left
1d10=1, hits, 1d24=3, no crit
19 damage, 52 HP Metagross

Leftovers! 64 HP Runerigus!

The rain peters out!
Sorrow 1r
Arena: Sorrow 1r, Stealth Rocks (Mowtom's side)​
Team Mowtom

:ss/runerigus: @ Leftovers
Ground/Ghost | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. +2 HPpA
HP: 64/80 | EN: 80
8/10/3/8/30 | 3/4(3 with Light Metal)
Combo Counter: 1
Status: OK
:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Wandering Spirit
Swaps abilities when hit by a #Contact move. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK
The Joy in the arena stops Metagross from taking another two damage, but is still severely dented and exhausted for one round. Will those Stealth Rocks be worth it?
Leftovers got a lot of use this round!


TMan87
Mowtom
Florina Liastacia

 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"The final hour! Let's give it all we've got!"
:mawile: "Look at me, I'm a scary Mega! Boo!"
"Oh. That explains things."


Switching to Selphine the Mawile w/ Mawilite!
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Switching out of my best counter? With rocks up? I don't think so."
"I seem to be missing my most potent anti-Mawile weapon though."
"We'll be fine, what could possibly go wrong?"
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Victory is escaping our grasp, but glory certainly is not."
:mawile-mega: "Forsaking one for the other? Only cowards think this way."
"If you're so sure of yourself, then go out there and grab victory!"


[MEGA EVOLVE] Knock Off | Crunch | Bite

IF Runerigus has Huge Power when you are to act THEN Foul Play and disregard sub1 and sub2 for the rest of the round
IF Power Split AND in a combination THEN Protect and push back
[CASOA] IF Power Split AND you are faster AND NOT Trick Room is up THEN Taunt and push back
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Oh, that sure is a sub typo. Oof."
"You, attempt to intimidate me? After I faced down a Metagross? You wish."
Night Shade+Skill Swap (Nothing <--> Huge Power)~Earthquake~Earthquake
 
Team Mowtom

:ss/runerigus: @ Leftovers
Ground/Ghost | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. +2 HPpA
HP: 64/80 | EN: 80
8/10/3/8/30 | 3/4(3 with Light Metal)
Combo Counter: 1
Status: OK
:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force / Huge Power
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects. Swole.
HP: 80/80 | EN: 100
16/9/3/9/50 | 2/2
Combo Counter: 1
Status: OK

:bw/metagross: @ Choice Band
Steel/Psychic | Wandering Spirit
Swaps abilities when hit by a #Contact move. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

Arena: Sorrow 1r, Stealth Rocks (Mowtom's side)

Mawile's Intimidate! Runerigus's stats were not lowered due to Clear Body!

A1

Mawile Mega-Evolved!

Mawile used Knock Off! -7 EN, 93 left
1d24=4, no crit
10+6=24+1=25 damage, Runerigus loses its Leftovers! 39 HP Runerigus

Runerigus signed Mawile up for Skillshade! -24 EN, 56 left
Runerigus gained Huge Power! Mawile took 10 damage, 70 HP Mawile

A2

Mawile used Foul Play! -7 EN, 86 left
1d24=16, no crit
10+3-2=11*1.5=16.5+1=17.5=18 damage, 21 HP Runerigus

Runerigus used Earthquake! -6 EN, 50 left
1d24=22, no crit
10+3=13*1.5=19.5=20+1=21 damage, 49 HP Mawile

A3

Mawile used Bite! -4 EN, 82 left
1d24=1, crits
6+3+2-2=9*1.5=13.5+1=14.5=15 damage, 6 HP Runerigus

Runerigus used Earthquake! -10 EN, 40 left
1d24=6, no crit
21 damage, 28 HP Mawile

The Sorrow turns to Joy
Arena: Joy 1r, Stealth Rocks (Mowtom's side)​
Team Mowtom

:ss/runerigus: @ No Item (Knocked Off)
Ground/Ghost | Clear Body / Light Metal / Huge Power
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. +1 Atk.
HP: 6/80 | EN: 40
9/10/3/8/30 | 3/4(3 with Light Metal)
Combo Counter: 0
Status: OK
:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 28/80 | EN: 82
8/9/3/9/50 | 2/2
Combo Counter: 1
Status: OK

:bw/metagross: @ Choice Band
Steel/Psychic | Wandering Spirit
Swaps abilities when hit by a #Contact move. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK
TMan won't be the first person to lose to open the spectating thread. But he probably won't win either. Good luck, though!

Mowtom
TMan87
Florina Liastacia
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Let's use the other ability you stole to get one more hit in."
"And this is why Wandering Spirit is better than Mummy."
Bulldoze~Bulldoze~Bulldoze
[CASOA] IF
Sucker Punch THEN Stealth Rock the first time, Disable (Sucker Punch) the second, Will-O-Wisp the third
[CASOT] IF Mawile is hovering THEN Sand Tomb
[CASOT] IF you are tormented THEN Astonish
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:mawile-mega: "You are a true pest. Begone from my sight this instant!"
"Just dispose of it."


Feint Attack | Feint Attack | Feint Attack
 
Team Mowtom

:ss/runerigus: @ No Item (Knocked Off)
Ground/Ghost | Clear Body / Light Metal / Huge Power
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. +1 Atk.
HP: 6/80 | EN: 40
9/10/3/8/30 | 3/4(3 with Light Metal)
Combo Counter: 0
Status: OK
:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 28/80 | EN: 82
8/9/3/9/50 | 2/2
Combo Counter: 1
Status: OK

:bw/metagross: @ Choice Band
Steel/Psychic | Wandering Spirit
Swaps abilities when hit by a #Contact move. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK
Arena: Joy 1r, Stealth Rocks (Mowtom's side)

A1

Runerigus used Bulldoze! -4 EN, 36 left
1d24=18, no crit
6+3=9*1.5=13.5-1=12.5=13 damage, 15 HP Mawile

Mawile used Feint Attack! -4 EN, 78 left
1d24=17, no crit
6-2=4*1.5=6-1=5 damage, Runerigus 1 HP!

A2

Runerigus used Bulldoze! -8 EN, 28 left
1d24=14, no crit
13 damage, 2 HP Mawile!

Mawile used Feint Attack, -8 EN, 70 left
KOes!

Joy turns to Sorrow!
Arena: Sorrow 1r, Stealth Rocks (Mowtom's side)​
Team Mowtom

:ss/runerigus: @ No Item (Knocked Off)
Ground/Ghost | Clear Body / Light Metal / Huge Power
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. +1 Atk.
HP: 0/80 | EN: 28
9/10/3/8/30 | 3/4(3 with Light Metal)
Combo Counter: 0
Status: KO

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK, -2 Spe

:bw/metagross: @ Choice Band
Steel/Psychic | Wandering Spirit
Swaps abilities when hit by a #Contact move. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK
Runerigus goes down. How will TMan get out of this?
TMan87
Mowtom
Florina Liastacia
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"As far as I can tell Mawile should have 2 HP left, not 1. Not like that's the biggest deal, but still. Anyway, let's go back to Vainer."
"Wow, Rectos put a lot of work. My raw power feels redundant here."
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"This is not my greatest showing. Shuvi, you got reserves in that tank?"
:metagross: "Checking for reserves... Caution: energy supply low. Caution: life supply low."
"Yeah but at least you don't have literally 2 HP."


Switching to Shuvi the Metagross!
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top