
As you may know; the fabled city of Mina Tirith is the capital of the kingdom of Gondor in the Lord of the Rings Trilogy. This UU team has been based around it to make things more interesting for both us the creators (Delko and Altros74), and also the reader of this rate my team thread. Now to the team itself!
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Team at a Glance:






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Team Building Process:

As we were starting to build this joint RMT, we first thought which Pokémon we wanted to be as the base of this team and since Delko didn’t have a preference for Pokémon (as a favourite one) I was left to decide the first member of our underused team. After thinking for a while I chose one of my favourite Pokémon in the tier; feraligatr. After a short discussion, we decided to use a new set of feraligatr that used a bulky form and had swords dance and aqua jet for a clean sweep and we also decided to use this Pokémon as a late game sweeper.



Now after this we looked at the Pokémon that went in synergy with feraligatr and we didn’t see much of a match so we decided to go with one of our favourite cores; fire, water and grass. First we went hunting for a good fire type which could help as a offensive Pokémon; the first one that came to mind was arcanine. I suggested using one of the standard sets, but Delko suggested something new; a new set that I was really impressed with; you will see it later in the team. Now to complete the core we looked for a grass type and now since we had two offensive Pokémon we decided to look for one that could also act as a wall yet be a lethal weapon. After searching through a few Pokémon we decided on venasaur because not only did he fit into the core; he also acts like a perfect wall and switch in for water attacks and electric attacks aimed at feraligatr and arcanine.




Now since we had the core of the team and excellent synergy we looked at our weak points; one of them was the teams weakness to status; it could ruin the entire strategy so we opted for a great status absorber; cresselia. One of our most trusted walls/ supports in the under used tier, she was a must for this team.





Now we started looking for a lead; something that could counter the common leads that use fake out and explosion; something like froslass. At first we thought about the standard suicide lead but Delko disagreed and said that a Pokémon like froslass can be used later in the game also so we went for a bulky froslass lead (you will see it in depth later on in the team).






And now, as we glanced back over our team, we saw one major flaw; it had no stealth rock support. We both really liked the froslass lead so we opted for another great wall in the tier; Registeel. With its amazingly high defence and access to stealth rock and explosion this Pokémon fit right in and our team was complete.
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the Team - an In-Depth Look
The Bulky Set up Lead:


Ability: Snow Cloak
EVs: 248 HP / 228 Def / 32 Spd
Timid Nature (+Spe, -Atk)
- Spikes
- Taunt
- Shadow Ball
- Pain Split
We choose Froslass as our lead because we needed something fast. Preferably being able to set up some kind of entry hazard (although we both disliked the thought of Toxic Spikes due to the fact of many poison types in UU). After some testing we came to the conclusion we both liked the bulky Froslass set, which was designed by Heysup. We needed Froslass as bulky as possible because she also serves as our anti spinner. With the EV’s spread explained the moveset is obvious. Since Froslass is our spiker, Spikes is obvious. Taunt let us stop slower opponents and helps against stall team. Shadow Ball is opted over Ice Beam so that we are able to something against the normal Froslass leads that are obviously faster and can Taunt us before we can do anything back. Pain Split lets Froslass recover herself and it can really screw over walls like Cresselia who have massive HP.
The Defensive Twosome:


Ability: Clear Body
EV’s: 252 HP / 100 Atk / 156 SpD
Careful Nature (+SDef, -Atk)
- Stealth Rock
- Iron Head
- Earthquake
- Thunder Wave
Our team already has a Spikes lead but of course Stealth Rock might be cool as well. We choose Registeel because not only is he gifted with being able to get the rocks soon (and if needed multiple times), he can also give great team support to our sweepers who are on the slow side. He does so with Thunder Wave. That’s another reason why he has the STAB’ed Iron Head in his moveset. Registeel speed isn’t so bad that he gets out sped by even a paralysed opponent. This way he could use the Paraflinch technique. Earthquake provides decent coverage and is always nice to hit opposing Raikou with. Earthquake is also his best bet against opposing steel types (Aggron, …).
Cresselia @ Leftovers (Arwen)
Our team already has a Spikes lead but of course Stealth Rock might be cool as well. We choose Registeel because not only is he gifted with being able to get the rocks soon (and if needed multiple times), he can also give great team support to our sweepers who are on the slow side. He does so with Thunder Wave. That’s another reason why he has the STAB’ed Iron Head in his moveset. Registeel speed isn’t so bad that he gets out sped by even a paralysed opponent. This way he could use the Paraflinch technique. Earthquake provides decent coverage and is always nice to hit opposing Raikou with. Earthquake is also his best bet against opposing steel types (Aggron, …).


Ability: Levitate
EV’s: 252 HP / 200 Def / 56 SpD
Calm Nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Psychic
- Charge Beam
Cresselia is our other wall and serves as a backup and status absorber. As you might have noticed our two walls can take hits on both the physical and the special side of the spectrum. Cresselia is a good Rest-talker and with a move as Charge Beam she can become a dangerous one as well. First we tried a dual screen Cresselia but she seemed to die to quickly (most of the time due to unpredicted Toxics).
The Sweepers:


Ability: Torrent
Ev's: 166 HP / 176 Atk / 50 Def / 116 Spe
Nature: Adamant (+Atk, -Def)
- Swords Dance
- Aqua Jet
- Earthquake
- Ice Punch
Feraligatr is our main sweeper, which we use preferable late game. SD Gatr is a very dangerous enemy to face, especially late game where all the walls are weakened or have been taken out. The strength lies in Aqua Jet. With a couple of Sword Dances up and a STAB’ed priority move this thing will walk right trough opposing teams. The EV’s spread makes it quite bulky so we are almost certain to get an SD up. The other moves are just for coverage. Ice Punch hit grass types are hard, while Earthquake hits other waters. Due to Feraligatr not so great Spe stat team support (most likely Thunderwave) is greatly appreciated.



Ability: Flash Fire
Ev's: 4 HP / 252 SpA / 252 Spe
Nature: Modest (+SAtk, -Atk)
- Overheat
- Dragon Pulse
- Hidden Power (grass)
- ExtremeSpeed
Of course we needed a special sweeper as well. A fire type would complete our grass-water-fire type core which is always a plus. Looking at the possible options (Ninetales, Blaziken, Moltres, Typhlosion, …) we came to the conclusion that these were all predictable threats so we needed to find something unexpected. Looking at the physical list we noticed Arcanine. He can also perform decent on the special side but to give him an extra power boost, we decided to go with Specs. Overheat is extremely powerful after a Flash Fire boost since Arcanine has max SAtk, it’s STAB’ed and Specs’ed and it has a 140 BP, so it is sure to dent almost anything. Dragon Pulse gives him decent coverage and with HP grass Arcanine is able to beat his 2 most common counters (Slowbro and Registeel). Of ExtremeSpeed is kept simply because it is so goddamn useful on occasions.
The Mixed Attacker/ Team Supporter:


Ability: Overgrow
Ev's: 64 HP / 164 Atk / 96 SpA /184 Spe
Nature: Mild (+Def, -SDef)
- Sludge Bomb
- Sleep Powder
- Power Whip
- Leech Seed
Last but not least we have Venusaur. It acts as our counter to so many things, and with Leech Seed it can force a lot of switches. Sleep Powder also forces a lot of switches as there aren’t many opponents who keep a sleeping pokemon in. Power Whip is a new toy Venusaur received in HG/ SS and it deals with stat uppers like Mismagius or Raikou. Sludge bomb deals damage to grass types resisted to Leech Seed. Of course this set is covered reasonable well by steel types but that’s where Arcanine comes in handy.
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As you might have noticed this is a balanced team. It's main goal is to prepare SD Feraligatr for a sweep, while in the meanwhile being able to force a lot of switches with good synergy. This is being aided by the fact that e use a lot of entry hazards (SR + Spikes), couple this with a anti-spinner (Froslass) and those hazards can annoy after a while. With two powerful defensive powerhouses (Registeel and Cresselia) that can take hits on both sides of the spectrum, they can counter most opposing sweepers while helping the team out with moves like Thunder Wave. A status absorber is also a nice addition to balanced teams like our own. If due some problems Feraligtr fail in his mission, we can continue the sweep with specs Arcanine or bulky offensive Venusaur.
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Team at a Final Glance:
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As you might have noticed this is a balanced team. It's main goal is to prepare SD Feraligatr for a sweep, while in the meanwhile being able to force a lot of switches with good synergy. This is being aided by the fact that e use a lot of entry hazards (SR + Spikes), couple this with a anti-spinner (Froslass) and those hazards can annoy after a while. With two powerful defensive powerhouses (Registeel and Cresselia) that can take hits on both sides of the spectrum, they can counter most opposing sweepers while helping the team out with moves like Thunder Wave. A status absorber is also a nice addition to balanced teams like our own. If due some problems Feraligtr fail in his mission, we can continue the sweep with specs Arcanine or bulky offensive Venusaur.
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Team at a Final Glance:






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RMT CREATED BY - ALTROS74 AND DELKO.
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Thank You for reading and Please Give Some Feedback/ Rates/ Suggestions