The Challengers
Backpack:
Weakness Policy
Razz Berry
Bluk Berry
Starting Position 1:
Gumshoos
Expert Belt
Job: Ranger - Atk (8), Movement (3)

Locke
Species: Gumshoos, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Normal
Abilities: Stakeout / Strong Jaw /(Locked) Adaptability
Trait: Requires no Tech for their first Technique each battle.
Statistics:
HP: 90
Atk: 8
Def: 5
SpA: 4
SpD: 5
Spe: 45
Size Class: 1
Weight Class: 2
Moves:
Level 0:
Crunch
Earthquake
Facade
Fire Fang
Fire Punch
Ice Punch
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Thunder Fang
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1:
Bite
Confide
Curse
Double Team
Dual Chop
Echoed Voice
Helping Hand
Hyper Fang
Ice Fang
Mud-Slap
Rain Dance
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Shock Wave
Sunny Day
Swagger
Taunt
Yawn
Starting Position 2:
Kommo-o
Choice Band
Job: Dragoon - Atk (8), Spe (85), Movement (2)

Klang
Species: Kommo-o, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Dragon / Fighting
Abilities: Bulletproof / Soundproof /(Locked) Overcoat
Statistics:
HP: 90
Atk: 8
Def: 9
SpA: 7
SpD: 8
Spe: 85
Size Class: 3
Weight Class: 4
Moves:
Level 0:
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor
Level 1:
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Starting Position 3:
Cursola
Zoom Lens
Job: Black Mage - Def (4), SpA (10), SpD (8), Movement (1)

Eva
Species: Cursola, Gender: Female
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Ghost
Abilities: Weak Armor /(Locked) Perish Body
Statistics:
HP: 85
Atk: 7
Def: 4
SpA: 10
SpD: 9
Spe: 30
Size Class: 2
Weight Class: 1
Hidden Power: None
Moves:
Level 0:
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Ice Beam
Light Screen
Liquidation
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Will-O-Wisp
Level 1:
Amnesia
Ancient Power
Confuse Ray
Curse
Hail
Harden
Haze
Iron Defense
Mirror Coat
Night Shade
Rain Dance
Safeguard
Sandstorm
Stealth Rock
Sunny Day
Water Pulse
Whirlpool
Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy!
Opponents

Greedent
Typing: Normal
Abilities: Cheek Pouch
Traits: Leader
HP: 150
Attack: 7
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 20
Size: 1
Weight: 1
Movepool
Level 0:
Bullet Seed
Crunch
Earthquake
Facade
Fire Fang
Hyper Voice
Protect
Psychic Fangs
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Thunder Fang
Uproar
Wild Charge
Level 1:
Amnesia
Bite
Brutal Swing
Counter
Curse
Defense Curl
High Horsepower
Ice Fang
Mud-Slap
Rain Dance
Seed Bomb
Sunny Day

Morpeko
Typing: Electric/Dark
Abilities: Hunger Switch
Traits: Minion
HP: 60
Attack: 7
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 97
Size: 1
Weight: 1
Movepool
Level 0:
Brick Break
Bullet Seed
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Leer
Nasty Plot
Protect
Psychic Fangs
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Uproar
Wild Charge
Level 1:
Agility
Bite
Charge
Eerie Impulse
Electric Terrain
Fake Out
Flatter
Ice Fang
Rapid Spin
Scary Face
Seed Bomb
Spark
Swagger
Swift
Taunt
Thunder Shock
Tickle
Level 4:
Aura Wheel (sig)

Drednaw
Typing: Water/Rock
Abilities: Strong Jaw, Shell Armor
Traits: Minion
HP: 60
Attack: 8
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 74
Size: 2
Weight: 5
Movepool
Level 0:
Crunch
Dragon Tail
Earth Power
Earthquake
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Waterfall
Level 1:
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
Map
Objective
Main: (Rescue Guild) Have all 8 berries in your team's possession.
Side: (Rescue Guild) Never let Greedent be Dynamaxed.
Side: (Big Game Guild) Defeat Greedent.
Side: (Training Guild) Defeat Morpeko and Drednaw.
Tiles
< _ > - No Effect.
<Landing Zone> - Berries can land on these tiles. If a Berry lands on this tile, and this tile is occupied by a Pokemon: That Pokemon collects the Berry. If a Pokemon enters this tile, and the tile has one or more Berries on it: That Pokemon collects all of those Berries.
Objects
Dyna Tree
Interact: Shake the Dyna Tree, causing a random berry, if any remain, to fall onto a random landing zone.
Special Maneuvers
Donate Berry: Give a Berry in the user's possession to an ally on an adjacent tile.
Arena - Dyna Tree Hill
Inside of the Dyna Tree, there are 8 initial berries, 1 each of:
Oran Berry,
Sitrus Berry,
Lum Berry,
Custap Berry,
Kee Berry,
Maranga Berry,
Starf Berry, and
Salac Berry. Pokemon can possess any number of these berries (they don't equip them, and they cannot be consumed).
When a Berry is collected for the first time: The collecting Pokemon benefits from its consumption effect.
When a Pokemon holding one or more Berries takes 20 or more damage from a hit: The attacker steals a random Berry from them.
If Greedent is standing on a <Landing Zone> tile, before carrying out its orders, Greedent Interacts with the Dyna Tree for free. While Greedent has five (5) or more Berries in its possession, it is Dynamaxed.
Backpack:



Starting Position 1:


Job: Ranger - Atk (8), Movement (3)

Locke
Species: Gumshoos, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Normal
Abilities: Stakeout / Strong Jaw /
Trait: Requires no Tech for their first Technique each battle.
Profile:
Locke loves a good mystery. When he finds an unsolved case, he tries his best to solve it, sniffing around for clues and hunting down suspects. If he decides that someone is a suspect, he will doggedly track them down and patiently wait for answers to his questions. Locke will stop at nothing to obtain answers from his targets... except if night falls. At night, he becomes extremely drowsy and will often fall asleep while standing up.
How They Met:
A mysterious disappearance? Detective Locke is on the case! Who is the prime suspect? Sneakers the Sableye! When did you last see the victim? Last night? Locke thinks for a moment... This is incriminating evidence. Sneakers is guilty of the crime! (Of eating the last Poffin in the pantry.)
Name Origin:
From the famous detective, Sherlock Holmes.
Locke loves a good mystery. When he finds an unsolved case, he tries his best to solve it, sniffing around for clues and hunting down suspects. If he decides that someone is a suspect, he will doggedly track them down and patiently wait for answers to his questions. Locke will stop at nothing to obtain answers from his targets... except if night falls. At night, he becomes extremely drowsy and will often fall asleep while standing up.
How They Met:
A mysterious disappearance? Detective Locke is on the case! Who is the prime suspect? Sneakers the Sableye! When did you last see the victim? Last night? Locke thinks for a moment... This is incriminating evidence. Sneakers is guilty of the crime! (Of eating the last Poffin in the pantry.)
Name Origin:
From the famous detective, Sherlock Holmes.
Statistics:
HP: 90
Atk: 8
Def: 5
SpA: 4
SpD: 5
Spe: 45
Size Class: 1
Weight Class: 2
Moves:
Level 0:
Crunch
Earthquake
Facade
Fire Fang
Fire Punch
Ice Punch
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Thunder Fang
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1:
Bite
Confide
Curse
Double Team
Dual Chop
Echoed Voice
Helping Hand
Hyper Fang
Ice Fang
Mud-Slap
Rain Dance
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Shock Wave
Sunny Day
Swagger
Taunt
Yawn
Starting Position 2:


Job: Dragoon - Atk (8), Spe (85), Movement (2)

Klang
Species: Kommo-o, Gender: Male
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Dragon / Fighting
Abilities: Bulletproof / Soundproof /
Profile:
Klang is the strong and silent type, although he's generally silent more out of timidness than trying to intimidate others. He is very careful about his large size and bulk and is very gentle with everyone he encounters. He also dislikes the stereotype that Dragon and Fighting types are scary and aggressive.
How They Met:
Klang and Taro have been friends for a very long time.
Name Origins:
From "clang," the noise that I imagine Kommo-o's scales make when it rattles them.
Klang is the strong and silent type, although he's generally silent more out of timidness than trying to intimidate others. He is very careful about his large size and bulk and is very gentle with everyone he encounters. He also dislikes the stereotype that Dragon and Fighting types are scary and aggressive.
How They Met:
Klang and Taro have been friends for a very long time.
Name Origins:
From "clang," the noise that I imagine Kommo-o's scales make when it rattles them.
Statistics:
HP: 90
Atk: 8
Def: 9
SpA: 7
SpD: 8
Spe: 85
Size Class: 3
Weight Class: 4
Moves:
Level 0:
Aerial Ace
Aura Sphere
Autotomize
Brick Break
Bulk Up
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hyper Voice
Ice Punch
Iron Head
Leer
Metal Sound
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Punch
Toxic
Uproar
Vacuum Wave
Work Up
X-Scissor
Level 1:
Brutal Swing
Coaching
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Dual Chop
Echoed Voice
False Swipe
Helping Hand
Iron Defense
Mega Punch
Metal Claw
Noble Roar
Rain Dance
Safeguard
Sandstorm
Scary Face
Shock Wave
Stealth Rock
Sunny Day
Swagger
Taunt
Water Pulse
Starting Position 3:


Job: Black Mage - Def (4), SpA (10), SpD (8), Movement (1)

Eva
Species: Cursola, Gender: Female
Level: 1, EXP: 0 / 10
Nature: Serious (No change)
Typing: Ghost
Abilities: Weak Armor /
Profile as a Corsola:
Eva wants nothing more than to return to the warm seas of her past life when she was vibrant and colorful and full of life. But that's all gone now. After coming back as a ghost, Eva flickers between feeling spiteful, depressed, or solemn. When she wants something, she can be very stubborn about it as well.
Changes Upon Evolving:
On a particularly warm day, Eva became extremely agitated, floating around anxiously. All of a sudden, the top of her shell exploded, and she emerged out of the top as a Cursola! In her evolved form, her spectral powers have increased greatly, and she seems to enjoy the freedom of breaking out of her shell and releasing her ectoplasmic energy. It seems like she is less timid now as well.
How They Met:
When Sheldon let Kao the Shedinja into Doduodrio's house that one rainy evening, nobody noticed Eva, invisible, who floated inside the house after it. Eva lingered inside the house for a while, absorbing positive emotions through her branches until she felt brave enough to show herself. When she finally did, everybody welcomed her kindly.
Name Origin:
Eva is named after Eva Eight, a character from the WondLa series by Tony DiTerlizzi. Spoilers, but she turns into a tree that looks like Cursola, which is where the name came from.
Eva wants nothing more than to return to the warm seas of her past life when she was vibrant and colorful and full of life. But that's all gone now. After coming back as a ghost, Eva flickers between feeling spiteful, depressed, or solemn. When she wants something, she can be very stubborn about it as well.
Changes Upon Evolving:
On a particularly warm day, Eva became extremely agitated, floating around anxiously. All of a sudden, the top of her shell exploded, and she emerged out of the top as a Cursola! In her evolved form, her spectral powers have increased greatly, and she seems to enjoy the freedom of breaking out of her shell and releasing her ectoplasmic energy. It seems like she is less timid now as well.
How They Met:
When Sheldon let Kao the Shedinja into Doduodrio's house that one rainy evening, nobody noticed Eva, invisible, who floated inside the house after it. Eva lingered inside the house for a while, absorbing positive emotions through her branches until she felt brave enough to show herself. When she finally did, everybody welcomed her kindly.
Name Origin:
Eva is named after Eva Eight, a character from the WondLa series by Tony DiTerlizzi. Spoilers, but she turns into a tree that looks like Cursola, which is where the name came from.
Statistics:
HP: 85
Atk: 7
Def: 4
SpA: 10
SpD: 9
Spe: 30
Size Class: 2
Weight Class: 1
Hidden Power: None
Moves:
Level 0:
Astonish
Calm Mind
Earth Power
Earthquake
Facade
Ice Beam
Light Screen
Liquidation
Power Gem
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Will-O-Wisp
Level 1:
Amnesia
Ancient Power
Confuse Ray
Curse
Hail
Harden
Haze
Iron Defense
Mirror Coat
Night Shade
Rain Dance
Safeguard
Sandstorm
Stealth Rock
Sunny Day
Water Pulse
Whirlpool
Greedent's Giant Dyna Tree
Level 1
Level 1

Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy!
Opponents

Greedent
Typing: Normal
Abilities: Cheek Pouch
Traits: Leader
HP: 150
Attack: 7
Defen.: 7
Sp.Atk: 4
Sp.Def: 6
Speed: 20
Size: 1
Weight: 1
Movepool
Level 0:
Bullet Seed
Crunch
Earthquake
Facade
Fire Fang
Hyper Voice
Protect
Psychic Fangs
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Thunder Fang
Uproar
Wild Charge
Level 1:
Amnesia
Bite
Brutal Swing
Counter
Curse
Defense Curl
High Horsepower
Ice Fang
Mud-Slap
Rain Dance
Seed Bomb
Sunny Day

Morpeko
Typing: Electric/Dark
Abilities: Hunger Switch
Traits: Minion
HP: 60
Attack: 7
Defen.: 4
Sp.Atk: 5
Sp.Def: 4
Speed: 97
Size: 1
Weight: 1
Movepool
Level 0:
Brick Break
Bullet Seed
Crunch
Dark Pulse
Facade
Fake Tears
Fire Fang
Leer
Nasty Plot
Protect
Psychic Fangs
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Uproar
Wild Charge
Level 1:
Agility
Bite
Charge
Eerie Impulse
Electric Terrain
Fake Out
Flatter
Ice Fang
Rapid Spin
Scary Face
Seed Bomb
Spark
Swagger
Swift
Taunt
Thunder Shock
Tickle
Level 4:
Aura Wheel (sig)

Drednaw
Typing: Water/Rock
Abilities: Strong Jaw, Shell Armor
Traits: Minion
HP: 60
Attack: 8
Defen.: 7
Sp.Atk: 4
Sp.Def: 5
Speed: 74
Size: 2
Weight: 5
Movepool
Level 0:
Crunch
Dragon Tail
Earth Power
Earthquake
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Swords Dance
Tackle
Waterfall
Level 1:
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
Map
-- | A | B | C | D | E |
5 | ![]() -- < _ > | -- -- < _ > | ![]() -- <Landing Zone> | -- -- < _ > | ![]() -- < _ > |
4 | -- -- < _ > | -- -- <Landing Zone> | ![]() -- < _ > | -- -- <Landing Zone> | -- -- < _ > |
3 | -- -- < _ > | -- -- < _ > | -- -- <Landing Zone> | -- -- < _ > | -- -- < _ > |
2 | -- -- < _ > | -- -- < _ > | -- -- < _ > | -- -- < _ > | -- -- < _ > |
1 | -- -- < _ > | ![]() ![]() -- < _ > | ![]() ![]() -- < _ > | ![]() ![]() -- < _ > | -- -- < _ > |
Objective
Main: (Rescue Guild) Have all 8 berries in your team's possession.
Side: (Rescue Guild) Never let Greedent be Dynamaxed.
Side: (Big Game Guild) Defeat Greedent.
Side: (Training Guild) Defeat Morpeko and Drednaw.
Tiles
< _ > - No Effect.
<Landing Zone> - Berries can land on these tiles. If a Berry lands on this tile, and this tile is occupied by a Pokemon: That Pokemon collects the Berry. If a Pokemon enters this tile, and the tile has one or more Berries on it: That Pokemon collects all of those Berries.
Objects

Interact: Shake the Dyna Tree, causing a random berry, if any remain, to fall onto a random landing zone.
Special Maneuvers
Donate Berry: Give a Berry in the user's possession to an ally on an adjacent tile.
Arena - Dyna Tree Hill
Inside of the Dyna Tree, there are 8 initial berries, 1 each of:








When a Berry is collected for the first time: The collecting Pokemon benefits from its consumption effect.
When a Pokemon holding one or more Berries takes 20 or more damage from a hit: The attacker steals a random Berry from them.
If Greedent is standing on a <Landing Zone> tile, before carrying out its orders, Greedent Interacts with the Dyna Tree for free. While Greedent has five (5) or more Berries in its possession, it is Dynamaxed.
PLAYER PHASE - ROUND 1
Doduodrio to move and maneuver. (Remember: If you Initiate Combat, include your orders for combat in the maneuver post.)
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