• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Facility Guild Alliance - Doduodrio

Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
:beedrill:
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
:honchkrow:
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:dragapult:
--
< _ >​

--
< _ >​
:crobat:
--
< _ >​
:tinkaton:
--
< _ >​
:dragonite:
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764178461625.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Dragapult: thunderbolt
-3 en
528 crit no
512 effect no
(9 + 7 - 4) * 1.5 + 4 = 22 damage
:Honchkrow: thunder wave
-3 en
205 hit yes
:Dragapult: is para (1)
para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 90/90 EN: 27/30
9/6/7/6/142 | 5/3
para(2)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 90/90 EN: 30/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 85/85 EN: 30/30
7/5/5/5/100 | 2/3
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 73/95 EN: 27/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm


Doduodrio to order
 
Last edited:
:tinkaton: F1

:crobat: E1 -> E2

:dragonite: G1 -> F1 -> E1

:dragapult: C1 -> Initiate Combat (Honchkrow)
:ss/dragapult:
Thunderbolt (Honchkrow)
At the start of the step, IF Honchkrow is to use a Protective Move, then use Reflect (Ally Team)​
 
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
:beedrill:
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
:honchkrow:
--
<Tall Building>​
--
--
<Strong Wind>​
:crobat:
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:dragapult:
--
< _ >​

--
< _ >​
:dragonite:
--
< _ >​
:tinkaton:
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764179739815.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Dragapult: thunderbolt
-3 en
132 crit no
504 effect no
(9 + 7 - 4) * 1.5 + 4 = 22 damage
:Honchkrow: dark pulse
-3 en
40 crit yes (super luck)
(8 + 8 + 3 + 3 - 6 - 3) * 1.5 = 20
para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 70/90 EN: 24/30
9/6/7/6/142 | 5/3
para(3)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 90/90 EN: 30/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 85/85 EN: 30/30
7/5/5/5/100 | 2/3
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 51/95 EN: 24/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
 
:beedrill: left up
:honchkrow: left down, attack dragapult
nasty plot

At the start of my turn, if dragapult does not have a decoy and does not have a protective status, use thunder wave.
At the start of my turn, if dragapult does not have a protective status, use uproar.

:fearow: attack crowbat
sonic boom
 
Last edited:
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
:beedrill:
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
:honchkrow:
--
<Tall Building>​
--
--
<Strong Wind>​
:crobat:
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:dragapult:
--
< _ >​

--
< _ >​
:dragonite:
--
< _ >​
:tinkaton:
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764181481321.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Crobat: poison fang
335 crit no
356 effect no
(5 + 7 + 3 - 5) = 10 damage
:Fearow: sonic boom
244 hit yes
15 damage
:Honchkrow:
thunder wave
-3 en
it does nothing
:Dragapult: thunderbolt
-3 en
500 crit no
342 effect no
(9 + 7 - 4) * 1.5 + 4 = 22 damage

para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 70/90 EN: 24/30
9/6/7/6/142 | 5/3
para(4)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 75/90 EN: 27/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 75 /85 EN: 27/30
7/5/5/5/100 | 2/3
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 29/95 EN: 24/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
Doduodrio to order
 
Last edited:
:beedrill: left left
:honchkrow: attack dragapult
nasty plot

At the start of my turn, if dragapult does not have a decoy and does not have a protective status, use dark pulse.
At the start of my turn, if dragapult does not have a protective status, use uproar.

:fearow: attack crowbat
sonic boom
 
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
:beedrill:
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
:honchkrow:
--
<Tall Building>​
--
--
<Strong Wind>​
:crobat:
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:dragapult:
--
< _ >​
:dragonite:
--
< _ >​
:tinkaton:
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764183054665-png.789178

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Crobat:screech
412 hit yes
:Fearow: -2 def (5t)
:Fearow: sonic boom
226 hit yes
15 damage
:Honchkrow:
dark pulse
-3 en
559 crit no
275, effect no
(8 + 8 + 3 - 6 - 3) * 1.5 = 15 damage
it does nothing
:Dragapult: full para
para resets
para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 50/90 EN: 24/30
9/6/7/6/142 | 5/3
para(1)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 60/90 EN: 24/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 75 /85 EN: 24/30
7/5/5/5/100 | 2/3
-2 def (5t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 29/95 EN: 24/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
Doduodrio to order
 

Attachments

  • 1764183054665.png
    1764183054665.png
    21.9 KB · Views: 18
:dragonite: D1 -> C1 -> B1

:dragapult: C1 -> Initiate Combat (Honchkrow)
:ss/dragapult:
Thunderbolt (Honchkrow)
At the start of the step, IF Honchkrow is to use a Protective Move, THEN use Light Screen (Ally Team)​

:tinkaton: E1 -> D1

:crobat: E2
 
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
:beedrill:
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
:honchkrow:
--
<Tall Building>​
--
--
<Strong Wind>​
:crobat:
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
:dragonite:
--
< _ >​
:dragapult:
--
< _ >​
:tinkaton:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764184695769.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Dragapult: thunderbolt
-3 en
165 crit no
370 para no
(9 + 7 - 4) * 1.5 + 4 = 22 damage
:Honchkrow:
dark pulse
-3 en
460 crit no
(8 + 8 + 3 - 6 - 3) * 1.5 = 15 damage
para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 35/90 EN: 21/30
9/6/7/6/142 | 5/3
para(2)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 60/90 EN: 24/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 75 /85 EN: 24/30
7/5/5/5/100 | 2/3
-2 def (5t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 7/95 EN: 21/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
me to order
 
:beedrill:
down
:honchkrow: attack dragapult
nasty plot

At the start of my turn, if dragapult does not have a decoy and does not have a protective status, use dark pulse.
At the start of my turn, if dragapult does not have a protective status, use uproar.
 
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
respawn (2t)
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
:beedrill:
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
--
< _ >​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:crobat:
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
:dragonite:
--
< _ >​
:dragapult:
--
< _ >​
:tinkaton:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764186012647.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Honchkrow:
dark pulse
-3 en
323 crit no
326 effect no
(8 + 8 + 3 - 6 - 3) * 1.5 = 15 damage
:Dragapult: thunderbolt
-3 en
344 crit no
42 para es
(9 + 7 - 4) * 1.5 + 4 = 22 damage
:Honchkrow: faints!
para intensifies

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 20/90 EN: 18/30
9/6/7/6/142 | 5/3
para(3)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 60/90 EN: 24/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 75 /85 EN: 24/30
7/5/5/5/100 | 2/3
-2 def (5t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: ko/95 EN: 21/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
Doduodrio to order
 
para intensifies
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
respawn (1t)
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
--
--
< _ >​
:beedrill:
--
< _ >​
--
--
<Tall Building>​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
mailed
< _ >​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
:dragonite:
--
< _ >​
:tinkaton:
--
< _ >​
:dragapult:
--
< _ >​
:crobat:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
View attachment 789185
:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 20/90 EN: 18/30
9/6/7/6/142 | 5/3
para(4)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 60/90 EN: 24/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 75 /85 EN: 24/30
7/5/5/5/100 | 2/3
-2 def (5t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: ko/95 EN: 21/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
me to order
 
para intensifies
Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:honchkrow:
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
:beedrill:
--
< _ >​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
mailed
< _ >​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
:dragonite:
--
< _ >​
:tinkaton:
--
< _ >​
:dragapult:
--
< _ >​
:crobat:
--
< _ >​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1764194801818.png

:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:
:Crobat: cross poison
-3 en
110 crit no
507 effect no
(7 + 7 + 3 - 5) + 8 = 20 damage
:Fearow: sonic boom
-3 en
192 hit
15 damage

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 20/90 EN: 18/30
9/6/7/6/142 | 5/3
para(4)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 45/90 EN: 21/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 55 /85 EN: 21/30
7/5/5/5/100 | 2/3
-2 def (4t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 95/95 EN: 30/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
Doduodrio to order
 
:honchkrow: down left


Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:mail:Mailbox
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Honchkrow Spawn>​
--
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
3​
--
--
<Fearow Spawn>​
:beedrill:
--
< _ >​
:honchkrow:
--
< _ >​
--
--
<Tall Building>​
--
--
< _ >​
--
--
< _ >​
--
--
<Beedrill Spawn>​
2​
:mail:Mailbox
mailed
< _ >​
:dragapult:
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
--
--
<Tall Building>​
--
--
<Strong Wind>​
:mail:Mailbox
mailed
< _ >​
1​
--
--
< _ >​
:tinkaton:
--
< _ >​
:dragonite:
--
< _ >​
:crobat:
--
< _ >​
:fearow:
--
< _ >​
--
--
< _ >​
--
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
:Dragapult::Crobat::Tinkaton::Fearow::Honchkrow::Beedrill:
Step 1:

Battlefield:
Team Duo
:Dragapult:Dragapult:full incense: Full Incense
HP: 20/90 EN: 18/30
9/6/7/6/142 | 5/3
para(4)
Types: Dragon, Ghost
Abilities: Clear Body, Infiltrator

:Crobat:Crobat :Weakness Policy:Weakness Policy
HP: 45/90 EN: 21/30
7/6/5/6/130 | 4/4
Types: Poison, Flying
Abilities: Inner Focus

:Tinkaton:Tinkaton :Odd Incense:Odd Incense
HP: 90/90 EN: 30/30
6/6/5/8/94 | 1/5
Types: Fairy, Steel
Abilities: Mold Breaker, Own Tempo
Team Wildlife
:Fearow:Fearow
HP: 55 /85 EN: 21/30
7/5/5/5/100 | 2/3
-2 def (4t)
Types: Normal, Flying
Abilities: Keen Eye

:Honchkrow:Honchkrow
HP: 95/95 EN: 30/30
9/4/8/4/71 | 2/3
Types: Dark, Flying
Abilities: Insomnia, Super Luck

:Beedrill:Beedrill
HP: 85/85 EN: 30/30
7/3/4/6/75 | 2/3
Types: Bug, Poison
Abilities: Swarm
Doduodrio to order
 
Back
Top