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Facility Guild Alliance - Doduodrio

Map: Berserk Barbarian Bringdown
Backpack:
:scope lens: Scope Lens
:fairy memory: Fairy Memory
:wise glasses: Wise Glasses
:absol::silvally::iron valiant:
:rs/absol:
Leila
Level: 4, EXP: --

Disciplines:
 Level 2: Precise - Physical Acc +15%.
 Level 3: Lightfooted - Flying-type, for the purpose of Hazards.
 Level 4: Efficient - Moves cost at most 4 Energy.

Species: Absol, Gender: Female
Typing: Dark
Abilities: Pressure / Super Luck / (Unlocked) Justified
Profile:
Leila has the odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.

How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.

Name Origin:
From soleil, meaning sun.

Statistics:
HP: 85
Atk: 9
Def: 5
SpA: 6
SpD: 5
Spe: 75

Size Class: 3
Weight Class: 3

Combos:
1. Throat Chop + Body Slam (Immobilize)
2. Night Slash + Quick Attack (Sneak Attack)
3. Swords Dance + Baton Pass (Empower)
4. Zen Headbutt + Snarl (Intimidation)
5. Bite + Icy Wind (Frostbite)
6. Spite + Giga Impact (Vendetta)

Moves:

Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder

Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment

Level 4:
Endure
Future Sight
Giga Impact
Hidden Power (Poison)
Hyper Beam
Magic Coat
Me First
Mean Look
Mimic
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Wish
:ss/silvally:
Silvan
Level: 4, EXP: --

Disciplines:
 Level 2: Precise - Physical Acc +15%.
 Level 3: Uncaged - Attacks can't be Sealed.
 Level 4: Efficient - Moves cost at most 4 Energy.

Species: Silvally, Gender: Male
Typing: Normal
Abilities: RKS System
Trait: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.
Profile:
Silvan's personality is very multi-layered, and it seems to change with the Memory drive that has been inserted into him. The Fire Memory causes him to become passionate and aggressive, while the Ghost Memory makes him melancholy and glum. When he has no Memory inserted, he seems to be the most himself, chatting amicably with other Pokémon. However, he understands that he must utilize his Memories to increase his strength in battle.

How They Met:
Designed to hunt and kill Ultra Beasts, Silvan was not really sure what to do when he was no longer under the control of the Aether Foundation. After wandering about freely for quite some time, he found that he wished for the company of other Pokémon. So, when he came across Julie the Togekiss on one of her travels, they became friends. She introduced him to the rest of Doduodrio's team, and he decided to battle on the team!

Name Origins:
It sounds like Silvally. Also, it sounds cool.

Statistics:
HP:
95
Atk: 7
Def: 7
SpA: 7
SpD: 7
Spe: 95

Size Class: 4
Weight Class: 5

Combos:
1. Multi-Attack + Scary Face (Adaptive Attack)
2. Thunder Fang + Icy Wind (Superconductor)
3. Ice Fang + Flame Charge (Frostfire)
4. Parting Shot + Heal Block ($%*#@!)
5. Draco Meteor + U-turn (Meteor Shower)
6. Explosion + Defog (Hurricane Burst)

Moves:

Level 0:
Aerial Ace
Air Slash
Crunch
Defog
Dragon Claw
Facade
Fire Fang
Flamethrower
Flash Cannon
Heal Block
Hyper Voice
Ice Beam
Iron Head
Metal Sound
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Work Up
X-Scissor
Zen Headbutt

Level 1:
Bite
Confide
Double Hit
Double Team
Hail
Ice Fang
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind

Level 2:
Double-Edge
Heat Wave
Payback
Punishment
Razor Wind
Reversal
Steel Beam
Take Down
Terrain Pulse

Level 3:
Crush Claw
Flame Charge
Frustration
Icy Wind
Laser Focus
Outrage
Parting Shot
Pursuit
Return
Self-Destruct
Snarl
U-turn

Level 4:
Draco Meteor
Endure
Explosion
Giga Impact
Grass Pledge
Hidden Power (Fairy)
Hyper Beam
Imprison
Last Resort
Magic Coat
Multi-Attack
:sv/iron valiant:
Ritz
Level: 4, EXP: --

Disciplines:
 Lv. 2: Hungry - Create and equip an Oran Berry.
 Lv. 3: Unconvinced - Blocks Doom, Dread, Eerie Spell, and Pain Split.
 Lv. 4: Prideful - Special Acc +30%, for the user's base or curent types.

Species: Iron Valiant, Gender: Unknown
Typing: Fairy / Fighting
Abilities: Quark Drive
Profile:
Ritz hails from an alternate reality and was brought to this timeline by Oona. In their timeline, Ritz was an android Pokemon built for short- and long-ranged combat. However, Ritz's true purpose ultimately led them to seek out their siblings, scattered across time. Ritz is rather strong-willed, refusing to back down until they get what they want, and they are always taking in information in order to improve their understanding of the world. Their mechanical body also allows them to move swiftly and smoothly in battle, flowing from one stance to the next while keeping their opponent at bay. Nobody knows this, but Ritz's body was originally only white and black. Ritz chose to paint green highlights onto themself because they despised their boring exterior.

How They Met:
Deep inside Oona's lab in Doduodrio's basement, Oona was working on a special portal. Supposedly, this would allow Oona to travel to the Fairy dimension and gain unimaginable powers. When she fired it up though, Ritz emerged. Apparently, the portal led to a different timeline instead of another dimension. This was no coincidence though. Valerie and her brother Llednar both sensed the arrival of Ritz and went to go meet them. With the trio complete, the powers of past, present, and future were unlocked in all three of them, and their powers became stronger than ever.

Name Origin:
From Ritz Malheur in Final Fantasy Tactics Advance.

Statistics:
HP: 85
Atk: 9
Def: 7
SpA: 9
SpD: 5
Spe: 116

Size Class: 3
Weight Class: 3

Combos:
1. Focus Blast + Spirit Break (Protocol: Ruin)
2. Vacuum Wave + Moonblast (Protocol: Erase)
3. Hypnosis + Brick Break (Protocol: Neutralize)
4. Zen Headbutt + Icy Wind (Protocol: Impede)
5. Skill Swap + Hyper Beam (Protocol: Transfer)
6. Calm Mind + Reflect (Protocol: Fortify)

Moves:

Level 0:
Aerial Ace
Aura Sphere
Brick Break
Calm Mind
Dazzling Gleam
Energy Ball
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Light Screen
Liquidation
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Vacuum Wave
X-Scissor
Zen Headbutt

Level 1:
Agility
Coaching
Confuse Ray
Double Team
Electric Terrain
Encore
False Swipe
Helping Hand
Magical Leaf
Misty Terrain
Psybeam
Psychic Terrain
Quick Guard
Swift
Taunt
Trick
Wide Guard

Level 2:
Close Combat
Disable
Expanding Force
Feint
Grass Knot
Low Kick
Reversal

Level 3:
Charge Beam
Drain Punch
Fury Cutter
Hex
Icy Wind
Knock Off
Moonblast
Psych Up
Psyshock
Spirit Break
Throat Chop

Level 4:
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Ground)
Hyper Beam
Imprison
Metronome
Skill Swap
Stored Power
Tera Blast
Trick Room

Mega Candidate: 1 (absol) -> gorgeist

Opponents
:sv/mightyena:
Mightyena
Level 4

Typing: Dark
Abilities: Intimidate, Quick Feet Hidden Ability: Moxie

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 70
Size: 2
Weight: 3


Movepool

Level 0
Astonish
Crunch
Dark Pulse
Facade
Fire Fang
Heal Bell
Hyper Voice
Leer
Nasty Plot
Play Rough
Poison Fang
Protect
Psychic Fangs
Rest
Roar
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Toxic
Uproar

Level 1
Bite
Captivate
Charm
Confide
Counter
Double Team
Helping Hand
Howl
Ice Fang
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Sand Attack
Scary Face
Sucker Punch
Sunny Day
Swagger
Taunt
Yawn

Level 2
Assurance
Covet
Double-Edge
Foul Play
Iron Tail
Payback
Secret Power
Take Down
Thief

Level 3
Attract
Body Slam
Dig
Frustration
Headbutt
Laser Focus
Lash Out
Odor Sleuth
Psych Up
Return
Snarl
Super Fang
Throat Chop
Torment
Trailblaze

Level 4
Embargo
Endeavor
Endure
Giga Impact
Hidden Power (Normal)
Hyper Beam
Me First
Mimic
Natural Gift
Retaliate
Snatch
Spite
Tera Blast
:sv/druddigon:
Druddigon
Level 4

Typing: Dragon
Abilities: Rough Skin, Sheer Force Hidden Ability: Mold Breaker

HP: 90
Attack: 9
Defen.: 7
Sp.Atk: 5
Sp.Def: 7
Speed: 48
Size: 4
Weight: 5


Movepool

Level 0
Aerial Ace
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Glare
Hone Claws
Iron Head
Leer
Night Slash
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Thunder Fang
Thunder Punch
Toxic

Level 1
Bite
Chip Away
Confide
Cut
Double Team
Dragon Rage
Dual Wingbeat
Incinerate
Mega Punch
Metal Claw
Poison Tail
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Taunt

Level 2
Aqua Tail
Gunk Shot
Heat Wave
Iron Tail
Payback
Revenge
Scale Shot
Secret Power
Superpower

Level 3
Attract
Body Slam
Bulldoze
Charge Beam
Crush Claw
Dig
Frustration
Lash Out
Outrage
Pursuit
Return
Rock Tomb
Smack Down
Snarl
Torment

Level 4
Draco Meteor
Endure
Fling
Giga Impact
Hidden Power (Normal)
Hyper Beam
Retaliate
Snatch
Stomping Tantrum
:sv/gourgeist-large:
Gourgeist-Large
Level 4

Typing: Ghost/Grass
Abilities: Pickup, Frisk Hidden Ability: Insomnia

HP: 180
Attack: 7
Defen.: 9
Sp.Atk: 4
Sp.Def: 6
Speed: 69
Size: 2
Weight: 2


Movepool

Level 0
Astonish
Bullet Seed
Dark Pulse
Energy Ball
Facade
Flamethrower
Focus Blast
Light Screen
Nasty Plot
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Sneak
Sleep Talk
Snore
Substitute
Toxic
Will-O-Wisp

Level 1
Brutal Swing
Confide
Confuse Ray
Curse
Double Team
Flash
Incinerate
Pain Split
Razor Leaf
Rock Smash
Role Play
Safeguard
Scary Face
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Synthesis
Trick

Level 2
Disable
Dream Eater
Fire Blast
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Poltergeist
Power Whip
Secret Power
Solar Beam
Thief

Level 3
Attract
Charge Beam
Flame Charge
Frustration
Giga Drain
Gyro Ball
Hex
Moonblast
Mystical Fire
Phantom Force
Return
Skitter Smack
Telekinesis
Worry Seed

Level 4
Ally Switch
Bestow
Destiny Bond
Endure
Explosion
Giga Impact
Hidden Power (Normal)
Hyper Beam
Imprison
Magic Coat
Nature Power
Skill Swap
Spite
Trick Room
Trick-or-Treat

1769937169527.png
 
Last edited:
Position 1: :silvally fairy: Silvan the Efficient Silvally holding a :fairy memory: Fairy Memory!
Position 2: :absol: Leila the Precise Absol holding a :scope lens: Scope Lens!
Position 3: :iron valiant: Ritz the Unconvinced Iron Valiant holding a pair of :wise glasses: Wise Glasses!


:absol: up up

:silvally fairy: up

:iron valiant: up
 
:pmd/doduo:
Tech: 3
Hours: 72
===========================
:silvally:Silvally :fairy memory:Fairy Memory
HP: 95/95 EN: 30/30
7/7/7/7/95 | 4/5
Types: Normal
Abilities: RKS System
Discipline: efficient
Moves cost at most 4 base Energy.
Status: none
Stages: none
Traits: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

:absol:Absol :scope lens:Scope Lens
HP: 85/85 EN: 30/30
9/5/6/5/75 | 3/3
Types: Dark
Abilities: Pressure, Super Luck, Justified
Discipline: precise
Physical Acc +15%.
Status: none
Stages: none

:iron valiant:Iron Valiant :wise glasses:Wise Glasses
HP: 85/85 EN: 30/30
9/7/9/5/116 | 3/3
Types: Fairy/Fighting
Abilities: Quark Drive
Discipline: unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: none
Stages: none

:pmd/rampardos:
Tech: 0
Hours: 120
======================================
:mightyena:Mightyena
HP: 85/85 EN: 30/30
7/5/5/5/70 | 2/3
Types: Dark
Abilities: Intimidate, Quick Feet, Moxie
Traits: Requires no Tech for their first Technique each battle.
Status: none
Stages: none

:druddigon:Druddigon
HP: 90/90 EN: 30/30
9/7/5/7/48 | 4/5
Types: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker
Status: none
Stages: none

:gourgeist:Largourgeist
HP: 180/90 EN: 30/30
7/9/4/6/69 | 2/2
Types: Ghost/Grass
Abilities: Pickup, Frisk, Insomnia
Status: Rage Shield
Stages: none​


Round 1
player movement

1769938320694.png
 
Round 2

:pmd/doduo:
Tech: 3
Hours: 72
===========================
:silvally:Silvally :fairy memory:Fairy Memory
HP: 95/95 EN: 30/30
7/7/7/7/95 | 4/5
Types: Normal
Abilities: RKS System
Discipline: efficient
Moves cost at most 4 base Energy.
Status: none
Stages: none
Traits: Changes Type based on equipped Memory item. See 5.10 "Unique Pokemon" in the Handbook.

:absol:Absol :scope lens:Scope Lens
HP: 85/85 EN: 30/30
9/5/6/5/75 | 3/3
Types: Dark
Abilities: Pressure, Super Luck, Justified
Discipline: precise
Physical Acc +15%.
Status: none
Stages: none

:iron valiant:Iron Valiant :wise glasses:Wise Glasses
HP: 85/85 EN: 30/30
9/7/9/5/116 | 3/3
Types: Fairy/Fighting
Abilities: Quark Drive
Discipline: unconvinced
Blocks Doom, Dread, Eerie Spell, and Pain Split.
Status: none
Stages: none

:pmd/rampardos:
Tech: 0
Hours: 120
======================================
:mightyena:Mightyena
HP: 85/85 EN: 30/30
7/5/5/5/70 | 2/3
Types: Dark
Abilities: Intimidate, Quick Feet, Moxie
Traits: Requires no Tech for their first Technique each battle.
Status: none
Stages: none

:druddigon:Druddigon
HP: 90/90 EN: 30/30
9/7/5/7/48 | 4/5
Types: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker
Status: none
Stages: none

:gourgeist:Largourgeist
HP: 180/90 EN: 30/30
7/9/4/6/69 | 2/2
Types: Ghost/Grass
Abilities: Pickup, Frisk, Insomnia
Status: Rage Shield
Stages: none​

1769945046930.png
 
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