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Facility Guild Alliance: FortColors

:ss/veluza:
Psychic (Ambipom)

:ambipom:
Ambipom used Tickle! (-2 EN)
Veluza's Attack fell! (-1 Atk, next 8 turns)
Veluza's Defense fell! (-1 Def, next 8 turns)
(Veluza now has Dread)

:veluza:
Veluza used Psychic! (-3 EN)
Crit (1, d24): 19 (No), Drop (1, d10): 5 (No)
(9 + 3 + (6 - 5))*1 + (0 - (-2))*4 = 21

:overqwil:
Overqwil feels dreadful... (-2 EN)

:veluza:
Veluza feels dreadful... (-2 EN)

Round Summary

:ambipom: HP: -21, EN: -2
:veluza: HP: -0, EN: -3-2 = -5
:overqwil: EN: -2

Round 6 (Ref):

:sharpedo: C2 -> Dash West -> C2 (Jagged 2 -> 3)

:overqwil: D2 -> D1 -> Initiate Combat (Ambipom)
:sv/overqwil:
Acid Spray (Ambipom)
At the start of the step, IF Ambipom is to use a Protective Move, THEN use Agility (self)​
At the start of your turn, IF Ambipom has a Decoy, THEN use Liquidation (Ambipom)​

:veluza: E2 -> Initiate Combat (Ambipom)
:sv/veluza:
Psychic (Ambipom)
At the start of the step, IF Ambipom is to use a Protective Move, THEN use Agility (self)​

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:silvally:
:damp-rock:
:sharpedo:(3)​
-​
:veluza:
:damp-rock:
-​


1​
-​
-​
-​
:overqwil:
:ambipom:
:galvantula:
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 59/90, EN: 26/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -1 Atk (4 turns), -2 SpD (2 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 23/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (7 turns), -1 Def (7 turns), Dread (Ability)
:veluza:Veluza
HP: 95/95, EN: 25/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (7 turns), -1 Def (7 turns), Dread (Ability)​



FortColors to respond
 
:ambipom:
Ambipom used Captivate! (-2 EN)
Overqwil's Special Attack sharply fell! (-2 SpA, next 4 turns)
Veluza's Special Attack sharply fell! (-2 SpA, next 4 turns)
Ambipom used Captivate! (-2 EN)
Overqwil's Special Attack sharply fell! (-4 SpA, next 4 turns)
Veluza's Special Attack sharply fell! (-4 SpA, next 4 turns)
(Ambipom's Special Defense stage returned to normal)

:overqwil:
Overqwil used Acid Spray on Ambipom! (-3 EN)
Crit (1, d24): 14 (No), Drop (Yes)
(4 + 3 + (5 - 5))*1 + (-4 - 0)*3 => 1
Ambipom's Special Defense sharply fell! (-2 SpD, next 3 turns)

:veluza:
Veluza used Psychic! (-3 EN)
Crit (1, d24): 6 (No), Drop (1, d10): 6 (No)
(9 + 3 + (6 - 5))*1 + (-4 - (-2))*3 = 7

:overqwil:
Overqwil feels dreadful... (-2 EN)

:veluza:
Veluza feels dreadful... (-2 EN)

Round Summary

:ambipom: HP: -1-7 = -8, EN: -2-2 = -4
:veluza: HP: -0, EN: -3-2 = -5
:overqwil: HP: -0, EN: -3-2 = -5

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:silvally:
:damp-rock:
:sharpedo:(3)​
-​
:veluza:
:damp-rock:
-​


1​
-​
-​
-​
:overqwil:
:ambipom:
:galvantula:
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 51/90, EN: 22/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -1 Atk (2 turns), -2 SpD (3 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 18/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (6 turns), -1 Def (6 turns), Dread (Ability), -4 SpA (3 turns)
:veluza:Veluza
HP: 95/95, EN: 20/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (6 turns), -1 Def (6 turns), Dread (Ability), -4 SpA (3 turns)​



Round 7 (Player):

FortColors to order
 
:overqwil:
Overqwil feels dreadful... (-2 EN)

:veluza:
Veluza feels dreadful... (-2 EN)

Round 8 (Ref):

:sharpedo: C2 -> Dash West -> C2 (Jagged 3 -> 4)
:reaper cloth: Sharpedo fainted!

:overqwil: D1 -> Initiate Combat (Ambipom)
:sv/overqwil:
Acid Spray (Ambipom)
At the start of the step, IF Ambipom is to use a Protective Move, THEN use Haze (Battlefield)​
At the start of your turn, IF Ambipom has a Decoy, THEN use Liquidation (Ambipom)​

:veluza: E2 -> Initiate Combat (Ambipom)
:sv/veluza:
Liquidation (Ambipom)
At the start of the step, IF Ambipom is to use a Protective Move, THEN use Agility (self)​

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:silvally:
:damp-rock:
-​
-​
:veluza:
:damp-rock:
-​


1​
-​
-​
-​
:overqwil:
:ambipom:
:galvantula:
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 51/90, EN: 22/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -1 Atk (2 turns), -2 SpD (3 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 18/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (6 turns), -1 Def (6 turns), Dread (Ability), -4 SpA (3 turns)
:veluza:Veluza
HP: 95/95, EN: 20/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (6 turns), -1 Def (6 turns), Dread (Ability), -4 SpA (3 turns)​



FortColors to respond
 
:overqwil:
Overqwil's Intimidate!
Ambipom's Attack fell! (-2 Atk, next 6 turns)

:ambipom:
Ambipom used Thunder Wave on Overqwil! (-3 EN)
Miss (10, d10): 5 (No)
Overqwil was paralyzed! (Paralysis, 1 Strain)
(Overqwil's Speed is now 42)
Ambipom used Thunder Wave on Veluza! (-3 EN)
Miss (10, d10): 6 (No)
Veluza was paralyzed! (Paralysis, 1 Strain)
(Veluza's Speed is now 35)

:overqwil:
Overqwil used Acid Spray on Ambipom! (-3 EN)
Crit (1, d24): 23 (No), Drop (Yes)
(4 + 3 + (5 - 5))*1 + (-4 - (-2))*3 = 1
Ambipom's Special Defense sharply fell! (-4 SpD, next 3 turns)

:veluza:
Veluza used Liquidation on Ambipom! (-3 EN)
Crit (1, d24): 21 (No), Drop (1, d5): 4 (No)
(9 + 3 + (7 - 5))*1 + (-1 - 0)*3 = 11

:overqwil:
Overqwil feels dreadful... (-2 EN)

:veluza:
Veluza feels dreadful... (-2 EN)

Round Summary

:ambipom: HP: -1-11 = -12, EN: -3-3 = -6
:overqwil: HP: -0, EN: -3-2 = -5
:veluza: HP: -0, EN: -3-2 = -5

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:silvally:
:damp-rock:
-​
-​
:veluza:
:damp-rock:
-​


1​
-​
-​
-​
:overqwil:
:ambipom:
:galvantula:
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 39/90, EN: 16/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -2 Atk (4 turns), -4 SpD (3 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 13/30, Stats: 8/7/5/5/42, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (2)
:veluza:Veluza
HP: 95/95, EN: 15/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (2)​



Round 9 (Player):

FortColors to order
 
:overqwil:
Overqwil is feeling dreadful... (-2 EN)

:veluza:
Veluza is feeling dreadful... (-2 EN)

Round 10 (Ref):

:overqwil: D1 -> E1 -> E2

:veluza: E2 -> E3

:overqwil:
Overqwil is feeling dreadful... (-2 EN)

:veluza:
Veluza is feeling dreadful... (-2 EN)

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
:silvally:
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
:veluza:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​

:overqwil:
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
:galvantula:
:ambipom:

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 39/90, EN: 16/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -2 Atk (4 turns), -4 SpD (3 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 9/30, Stats: 8/7/5/5/42, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (2)
:veluza:Veluza
HP: 95/95, EN: 11/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (2)​



Round 11 (Player):

FortColors to order
 
:overqwil:
Overqwil is feeling dreadful... (-2 EN)

:veluza:
Veluza is feeling dreadful... (-2 EN)

(Overqwil and Veluza's Paralysis Strain increased from 2 to 3)

Round 12 (Ref):

:overqwil: E2 -> E3 -> F3 -> Initiate Combat (Ambipom)
:sv/overqwil:
Facade (Ambipom)
At the start of the step, IF Ambipom is to use a Protective Move, THEN use Agility (self)​

:veluza: E3

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
:silvally:
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
:veluza:
:overqwil:
<V. Spawn>​
:ambipom:


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
:galvantula:


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 39/90, EN: 16/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -2 Atk (4 turns), -4 SpD (3 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 9/30, Stats: 8/7/5/5/42, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (3)
:veluza:Veluza
HP: 95/95, EN: 11/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (3)​



FortColors to respond
 
:overqwil:
Overqwil's Intimidate!
Ambipom's Attack fell! (-3 Atk, next 6 turns)

:ambipom:
Ambipom used Protect! (-4 EN)
Ambipom was protected! (Protection from actions, 1 step)

:overqwil:
Overqwil used Agility! (-3 EN)
Overqwil's Speed sharply rose! (+2 Spe, next 3 turns)
(Overqwil's Speed is now 85)

:overqwil:
Overqwil is feeling dreadful... (-2 EN)

:veluza:
Veluza is feeling dreadful... (-2 EN)

(Overqwil and Veluza's Paralysis Strain increased from 3 to 4)

Round Summary
:ambipom: HP: -0, EN: -4
:overqwil: HP: -0, EN: -3-2 = -5
:veluza: EN: -2

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
:silvally:
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
:veluza:
:overqwil:
<V. Spawn>​
:ambipom:


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
:galvantula:


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 39/90, EN: 12/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -3 Atk (5 turns), -4 SpD (2 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 4/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (4 turns), -1 Def (4 turns), Dread (Ability), -4 SpA (1 turn), Paralysis (4)
:veluza:Veluza
HP: 95/95, EN: 9/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (4)​



Round 13 (Player):

FortColors to order
 
:overqwil:
Overqwil is feeling dreadful... (-2 EN)

:veluza:
Veluza is feeling dreadful... (-2 EN)

(Overqwil and Veluza's Paralysis Strain increased from 4 to 5)

Round 14 (Ref):

:overqwil: F3 -> F4 -> F5 -> Initiate Combat (Ambipom)
:sv/overqwil:
Liquidation (Ambipom)

:veluza: E3 -> F3

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
:overqwil:
:ambipom:


4​
:silvally:
-​
:damp-rock:
-​
:damp-rock:
-​
:galvantula:


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
:veluza:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 39/90, EN: 12/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -3 Atk (5 turns), -4 SpD (2 turns)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 90/90, EN: 2/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: -1 Atk (4 turns), -1 Def (4 turns), Dread (Ability), -4 SpA (1 turn), Paralysis (5)
:veluza:Veluza
HP: 95/95, EN: 7/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (5)​



FortColors to respond
 
:overqwil:
Overqwil's Intimidate!
Ambipom's Attack fell! (-4 Atk, next 6 turns)

:ambipom:
Ambipom used Rest! (-6 EN)
Ambipom went to sleep! (Restful Sleep, next 2 turns)
Ambipom recovered health! (+30 HP)

:overqwil:
Overqwil was paralyzed and couldn't move!
(Overqwil's Special Attack stage returned to normal)
(Overqwil's Paralysis Strain reset to 0)


:overqwil:
Overqwil is feeling dreadful... (-2 EN)
:reaper cloth: Overqwil fainted!

:veluza:
Veluza is feeling dreadful... (-2 EN)

(Overqwil's Paralysis Strain increased from 0 to 1)
(Veluza's Paralysis Strain increased from 5 to 6)


Round Summary
:ambipom: HP: +30, EN: -6
:overqwil: HP: -0, EN: -2
:veluza: HP: -0, EN: -2

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
:ambipom:


4​
:silvally:
-​
:damp-rock:
-​
:damp-rock:
-​
:galvantula:


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
:veluza:
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 69/90, EN: 6/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -4 Atk (5 turns), -4 SpD (1 turn)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 95/95, EN: 7/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (6)​



Round 15 (Player):

FortColors to order
 
:veluza:
Veluza feels dreadful... (-2 EN)

(Veluza's Paralysis Strain increased from 6 to 7)

Round 16 (Ref):

:veluza: F3 -> G3 -> F4

:veluza:
Veluza feels dreadful... (-2 EN)

(Veluza's Paralysis Strain increased from 7 to 8)

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
:silvally:
-​
-​
-​
:ambipom:
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
:galvantula:
:veluza:


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 69/90, EN: 6/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -4 Atk (5 turns), -4 SpD (1 turn)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 95/95, EN: 3/30, Stats: 7/5/6/5/35, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: -1 Atk (5 turns), -1 Def (5 turns), Dread (Ability), -4 SpA (2 turns), Paralysis (8)​



Round 17 (Player):

FortColors to order
 
:veluza:
Veluza feels dreadful... (-2 EN)

(Veluza's Paralysis Strain increased from 7 to 8)

Round 18 (Ref):

:veluza: G4 -> F4 -> F5

:veluza:
Veluza feels dreadful... (-2 EN)
:reaper cloth: Veluza fainted!

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
:silvally:
-​
-​
-​
:ambipom:
:veluza:
:galvantula:


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
-​
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​

-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

FortColors
:silvally:Silvally:pecha berry:Pecha Berry
HP: 95/95, EN: 30/30, Stats: 7/7/7/7/95, Typing: Normal, Abilities: RKS System
Status: OK
:galvantula:Galvantula:expert belt:Expert Belt
HP: 85/85, EN: 30/30, Stats: 6/5/7/5/108, Typing: Bug / Electric, Abilities: Compound Eyes / Unnerve
Status: +1 Acc (Ability)
:ambipom:Ambipom:expert belt:Expert Belt
HP: 69/90, EN: 6/30, Stats: 7/5/5/5/115, Typing: Normal, Abilities: Technician / Pickup
Status: -4 Atk (5 turns), -4 SpD (1 turn)
Battlefield: Clear​
Sharpedo's Stony Shore
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 0/95, EN: 0/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: Fainting



Round 19 (Player):

FortColors to order
 
everybody escapes

Main (Rescue Guild): Have all allied Pokemon reach the Shoreline. (Complete)
Side (Recon Guild):
Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo. (Complete)
Side (Training Guild):
Defeat Overqwil one or more times. (Complete)
Side (Training Guild):
Defeat Veluza one or more times. (Complete)

:ss/sharpedo:
Sharpedo did not eat your Pokemon this time

:sharpedo: Rewards :sharpedo:
FortColors +4:rare candy:TC, -8:tea:JC, +6 EXP for one (1) of :galvantula::ambipom::silvally:, +10 EXP for :galvantula::ambipom::silvally:
Doduodrio +7:amulet coin:RC, +14:tea:JC, +10:rule book:Accolades​
 
FortColors
:pecha berry:Pecha Berry
:cheri berry:Cheri Berry
:ring target:Ring Target
:expert belt:Expert Belt
:expert belt:Expert Belt
:life orb:Life Orb
:clear amulet:clear amulet
Team: :Galvantula::Articuno-Galar::Ambipom:
galvantula.png

Thunder Bringer (Galvantula)
Level 1 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Bug/Electric
Abilities: Compound Eyes, Unnerve Hidden Ability: Swarm (Locked)
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 108
Size: 2
Weight: 2



Movepool
Level 0
Bug Bite
Bug Buzz
Cross Poison
Energy Ball
Facade
Feint Attack
Light Screen
Poison Jab
Protect
Rest
Round
Screech
Signal Beam
Slash
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Wild Charge
X-Scissor

Level 1
Absorb
Agility
Charge
Confide
Cut
Discharge
Double Team
Flash
Helping Hand
Infestation
Rain Dance
Rock Climb
Shock Wave
Sticky Web
Sucker Punch
Swagger
Swift
ambipom.png

Hands (Ambipom)
Level 1 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Normal
Abilities: Technician, Pickup Hidden Ability: Skill Link [LOCKED]
Requires no Tech for their first Technique each battle.

HP: 90
Atk: 7
Def: 5
SpA: 5
SpD: 5
Speed: 115
Size: 2
Weight: 2


Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Facade
Fire Punch
Hone Claws
Ice Punch
Nasty Plot
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Agility
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Detect
Double Hit
Double Team
Dual Chop
Fake Out
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sand Attack
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Slam
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Tickle
Water Pulse
articuno-galar.png

Birdbrain (Articuno-Galar)
Level 1 — EXP: 4 / 10

Bashful nature ( No changes )
Typing: Psychic/Flying
Abilities: Competitive

HP: 95
Attack: 6
Defen.: 6
Sp.Atk: 9
Sp.Def: 7
Speed: 95
Size: 3
Weight: 4



Movepool
Level 0
Air Slash
Brave Bird
Calm Mind
Facade
Hyper Voice
Hypnosis
Light Screen
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute

Level 1
Agility
Air Cutter
Ancient Power
Confusion
Double Team
Dual Wingbeat
Gust
Helping Hand
Psybeam
Rain Dance
Recover
Scary Face
Snowscape
Steel Wing
Sunny Day
Swift
Tailwind
Trick

Level 3

Freezing Glare (Sig)

Vs. Sharpedo's Stony Shore
Level 2 - Large Map

tuber.png

My papa says that I can't go play in the waves because there's a dangerous Pokemon with biiiiig jaws... He says if I go me'n my floatie are gonna get eaten whole! But summer vacation is almost over, and I wanna play with my papa in the waves, so the Pokémon has to go! I've got extra floaties if you want!

Opponents
:sv/overqwil:
Overqwil
Typing: Dark/Poison
Abilities: Poison Point, Swift Swim Hidden Ability: Intimidate


HP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 85
Size: 3

Weight: 4

Movepool
Level 0
Aqua Jet
Astonish
Crunch
Dark Pulse
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Shadow Ball
Sleep Talk
Smart Strike
Substitute
Surf
Swords Dance
Tackle
Toxic
Waterfall

Level 1
Agility
Bite
Bubble Beam
Curse
Harden
Haze
Pain Split
Poison Tail
Rain Dance
Scary Face
Sludge Bomb
Spikes
Supersonic
Swift
Taunt
Toxic Spikes
Water Pulse

Level 2
Acid Spray
Aqua Tail
Barb Barrage
Blizzard
Double-Edge
Flail
Gunk Shot
Hydro Pump
Minimize
Pin Missile
Reversal
Scale Shot
Spit Up
Stockpile
Take Down
Venoshock
:sv/veluza:
Veluza
Typing: Water/Psychic
Abilities: Mold Breaker Hidden Ability: Sharpness


HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 70
Size: 3

Weight: 4

Movepool
Level 0
Aqua Cutter
Aqua Jet
Crunch
Ice Beam
Liquidation
Night Slash
Protect
Psychic
Psychic Fangs
Psycho Cut
Rest
Slash
Sleep Talk
Substitute
Surf
Tackle
Waterfall
Zen Headbutt

Level 1
Agility
Drill Run
Ice Fang
Pain Split
Psychic Terrain
Rain Dance
Recover
Snowscape
Water Pulse

Level 2
Blizzard
Double-Edge
Expanding Force
Focus Energy
Hydro Pump
Pluck
Scale Shot
Take Down

Map

--​
A​
B​
C​
D​
E​
F​
G​

6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​

5​
--​
--​
--​
--​
--​
--​
--​

4​
--​
--​
:damp-rock:
--​
:damp-rock:
--​
--​

3​
--​
:overqwil:
<O Spawn>​
--​
:damp-rock:
--​
:veluza:
<V Spawn>​
--​

2​
--​
:damp-rock:
--​
:sharpedo:
--​
:damp-rock:
--​

1​
--​
:unknown:¹​
:unknown:²​
:unknown:³​
--​
--​
--​

Objectives
Main (Rescue Guild):
Have all allied Pokemon reach the Shoreline.
Side (Recon Guild): Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo.
Side (Training Guild): Defeat Overqwil one or more times.
Side (Training Guild): Defeat Veluza one or more times.

Defeat Condition: A player Pokemon faints.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.
<Shoreline> - When an allied Pokemon enters this tile: Remove that Pokemon from the map. (They have escaped and can’t return.)

Objects
:damp-rock:Jagged Rock
If Sharpedo would stop due to this object: Put 1 Jagged counter on Sharpedo, then stop.

Arena - Poni Beach
Sharpedo is a special opponent. They can’t attack nor be attacked, and have special rules dictating their movement:

  • At the start of the referee’s turn, choose Sharpedo’s dash direction:
    • If any player Pokemon shares Sharpedo’s row or column, choose one of those directions.
    • Otherwise, choose any direction.
  • Then, move Sharpedo in a straight line in that direction until the next tile would be a map edge, a :damp-rock:Jagged Rock, or a player Pokemon. Stop on the last legal tile before that obstruction.
  • If Sharpedo stops due to a player Pokemon: That Pokemon loses 30% of their maximum HP (rounded up).
  • If Sharpedo has four (4) Jagged counters: Sharpedo faints.


Fort to equip & make first moves
 
Last edited:
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