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Facility Guild Alliance: HeliosAflame

Helios...
:life orb: Life Orb
:leftovers: Leftovers
:leftovers: Leftovers
:quick claw: Quick Claw
:quick claw: Quick Claw
:sv/ursaluna-bloodmoon:

Ursa Major (Ursaluna-Bloodmoon)
Level 1 — EXP: 9 / 10

Bashful nature ( No changes )
Typing: Ground/Normal
Abilities: Mind's Eye

HP: 100
Attack: 5
Defen.: 9
Sp.Atk: 10
Sp.Def: 5
Speed: 52
Size: 5
Weight: 7



Movepool
Level 0
Avalanche
Brick Break
Calm Mind
Crunch
Earth Power
Earthquake
Facade
Fire Punch
Focus Blast
Hyper Voice
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Punch
Uproar
Vacuum Wave

Level 1
Harden
Helping Hand
High Horsepower
Lick
Metal Claw
Moonlight
Play Nice
Rain Dance
Scary Face
Scratch
Seed Bomb
Sunny Day
Swift
Taunt
:sv/kecleon:

Randal (Kecleon)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Normal
Abilities: Color Change Hidden Ability: Protean

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 9
Speed: 40
Size: 2
Weight: 2



Combinations (2 / 2)
Power-Up Punch + Fire Blast
Thief + Toxic

Movepool
Level 0
Aerial Ace
Astonish
Brick Break
Dizzy Punch
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Ice Beam
Ice Punch
Nasty Plot
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up

Level 1
Ancient Power
Captivate
Confide
Counter
Cut
Defense Curl
Detect
Double Team
Fake Out
Flash
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Recover
Recycle
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Stealth Rock
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Water Pulse

Level 2
After You
Aqua Tail
Bind
Blizzard
Disable
Double-Edge
Dynamic Punch
Feint
Fire Blast
Focus Punch
Foul Play
Fury Swipes
Grass Knot
Iron Tail
Low Kick
Mega Kick
Secret Power
Solar Beam
Thief
Thunder
:sv/toxapex:

Bloop (Toxapex)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Poison/Water
Abilities: Merciless, Limber Hidden Ability: Regenerator

HP: 80
Attack: 5
Defen.: 11
Sp.Atk: 4
Sp.Def: 10
Speed: 35
Size: 1
Weight: 2



Combinations (2 / 2)
Acid Spray + Gunk Shot
Infestation + Toxic

Movepool
Level 0
Cross Poison
Facade
Ice Beam
Light Screen
Liquidation
Poison Jab
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Toxic

Level 1
Baneful Bunker
Bite
Confide
Double Team
Hail
Haze
Ice Spinner
Infestation
Iron Defense
Pain Split
Peck
Rain Dance
Recover
Safeguard
Scary Face
Sludge Bomb
Swagger
Toxic Spikes
Venom Drench
Water Pulse
Wide Guard

Level 2
Acid Spray
After You
Blizzard
Covet
Gunk Shot
Hydro Pump
Payback
Pin Missile
Spike Cannon
Spit Up
Stockpile
Swallow
Venoshock
:sv/annihilape:

Harambe (Annihilape)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Fighting/Ghost
Abilities: Vital Spirit, Inner Focus Hidden Ability: Defiant

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 4
Sp.Def: 7
Speed: 90
Size: 2
Weight: 4



Combinations (2 / 2)
Power-Up Punch + Rock Slide
Screech + Shadow Claw

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Earthquake
Facade
Fire Punch
Focus Blast
Hone Claws
Ice Punch
Leer
Meditate
Night Slash
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Uproar
Vacuum Wave
Work Up

Level 1
Captivate
Coaching
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Chop
Encore
Helping Hand
Karate Chop
Mega Punch
Mud-Slap
Night Shade
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Role Play
Scary Face
Scratch
Seed Bomb
Seismic Toss
Stealth Rock
Sunny Day
Swagger
Swift
Taunt

Level 2
Assurance
Beat Up
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Iron Tail
Low Kick
Mega Kick
Payback
Punishment
Rage Fist
Revenge
Reversal
Secret Power
Skull Bash
Smelling Salts
Stone Edge
Submission
Take Down
Thief
Thunder
...in Rotom's Appliance Room!
Level 2 - Small Map

medium.png

I can feel it... I was shopping for a new air fryer when I sensed an otherwordly presence... A powerful ghost hides within this store, as sure as I make the best croquettes in town! My powers are not enough to pinpoint the spirit's location... but it is there! For the sake of all croquette lovers, drive it away from this sacred place!

Opponents

:sv/rotom:
Rotom

Typing: Electric/Ghost
Abilities: Levitate
Traits: Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1


:sv/rotom-mow:
Rotom-Cut
Typing
: Electric/Grass
Abilities: Levitate
Traits: Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-frost:
Rotom-Freeze
Typing
: Electric/Ice
Abilities: Levitate
Traits: Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:sv/rotom-heat:
Rotom-Heat
Typing
: Electric/Fire
Abilities: Levitate
Traits: Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-fan:
Rotom-Spin
Typing
: Electric/Flying
Abilities: Levitate
Traits: Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:sv/rotom-wash:
Rotom-Wash
Typing
: Electric/Water
Abilities: Levitate
Traits: Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:sv/magnezone:
Magnezone

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

HP: 85
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 60
Size: 3
Weight: 5


Movepool
Level 0
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
:sv/klinklang:
Klinklang

Typing: Steel
Abilities: Plus, Minus Hidden Ability: Clear Body

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 90
Size: 1
Weight: 4


Movepool
Level 0
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip

Level 2
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:magnezone:
<M. Spawn>
--​
--​
--​
--​
--​
:klinklang:
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
--​
--​
--​
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
:unknown:Start 1​
:unknown:Start 2​
:unknown:Start 3​
:parcel:H​
:stone-plate:

Objectives
Main (Big Game Guild):
Defeat Rotom.
Side (Defense Guild): Complete the Main objective without seeing all 5 Rotom forms.
Side (Recon Guild): Complete the Main objective with no Unsearched Displays.
Side (Training Guild): Defeat Magnezone one or more times.
Side (Training Guild): Defeat Klinklang one or more times.

Defeat Condition: Rotom survives for 9 rounds after being first revealed.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.

Objects
:stone-plate:Wall
(Impassable.)

:parcel:Display
An appliance display location. May be Unsearched, Searched, or Rotom.
Interact (Players Only) : Search an Unsearched appliance, and prime an attack.
If the appliance is Rotom: The user attempts the primed attack against Rotom.

Arena - Veilstone Department Store
At the start of the map, the referee secretly places Rotom in one of the eight Display locations (A–H).

When the player reveals Rotom: Replace the Display on that tile with Rotom. The referee may select Rotom’s forme (:rotom-wash: Rotom-Wash, :rotom-heat: Rotom-Heat, :rotom-frost: Rotom-Frost, :rotom-fan: Rotom-Fan, :rotom-mow: Rotom-Mow) from among those chosen the least this battle.

After one round in play: Rotom hides in an Unsearched appliance, if able. (They retain their current HP and status between appearances.)



HeliosAflame to choose starting positions and order
 
let's find out how fast can helios ko the minions

Phase 1 (Ref):

:magnezone: A4

:klinklang: G4

:kecleon:
Kecleon's Quick Claw!
Kecleon began moving quickly! (Quickness)

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:magnezone:
<M. Spawn>
--​
--​
--​
--​
--​
:klinklang:
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
--​
:ursaluna bloodmoon:
--​
--​
--​
:annihilape:
--​


1​
:stone-plate:
:parcel:G​
--​
:kecleon:
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 100/100, EN: 30/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 100/100, EN: 30/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: OK
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 85/85, EN: 30/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: OK
:klinklang:Klinklang
HP: 85/85, EN: 30/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: OK
Field: Clear​



Phase 2 (Player):

HeliosAflame to order
 
:sv/ursaluna-bloodmoon: B2 -> A3 attack magnezone
earth power
At the start of my turn, if my opponent is to use a protective move, use calm mind.

:sv/annihilape: F2 -> G3 attack klingclang
power-up punch
At the start of my turn, if my opponent is to use a protective move, use bulk up.
 
:ss/magnezone:
Mirror Coat (Ursaluna-Bloodmoon)

:ss/klinklang:
Steel Beam (Annihilape)

:annihilape:
Annihilape used Power-Up Punch on Klinklang! (-2 EN)
Crit (1, d24): 3 (No)
(4 + 3 + (8 - 8) + 3)*1.5 = 15
Annihilape's Attack rose! (+1 Atk, next 2 turns)
Annihilape was hurt by the Life Orb! (-2 HP)

:klinklang:
Klinklang used Steel Beam on Annihilape! (-3 EN)
Miss (20, d20): 4 (No), Crit (1, d24): 8 (No)
(14 + 3 + (5 - 7) + 5)*1 = 20
Klinklang was hurt by the recoil! (-9 HP)

:ursaluna bloodmoon:
Ursaluna used Earth Power on Magnezone! (-3 EN)
Crit (1, d24): 19 (No), Drop (1, d10): 1 (Yes)
(9 + 3 + (10 - 7) - 1)*2 = 28
Magnezone's Special Defense fell! (-1 SpD, next 3 turns)

:magnezone:
Magnezone used Mirror Coat on Ursaluna! (-4 EN)
Fixed damage: 42

:ursaluna bloodmoon::leftovers:
Ursaluna munched on the Leftovers! (+4 HP)

:rotom: Round Summary :rotom:
:ursaluna bloodmoon: HP: -42+4 = -38, EN: -3
:annihilape: HP: -2-20 = -22, EN: -2
:magnezone: HP: -28, EN: -4
:klinklang: HP: -15-9 = -24, EN: -3

Phase 2 (Ref):

:magnezone: A4 -> B4 -> C4

:klinklang: G4 -> F4 -> E4

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
<M. Spawn>
--​
:magnezone:
--​
:klinklang:
--​
<K. Spawn>


3​
:ursaluna bloodmoon:
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
:annihilape:


2​
--​
--​
--​
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
--​
:kecleon:
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 62/100, EN: 27/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 78/100, EN: 28/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: +1 Atk (2 turns)
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 57/85, EN: 26/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: -1 SpD (3 turns)
:klinklang:Klinklang
HP: 61/85, EN: 27/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: OK
Field: Clear​



Phase 3 (Player):

HeliosAflame to order
 
Last edited:
Phase 3 (Ref):

i'm gonna castle my mons don't mind me

:magnezone: C4 -> D4

:klinklang: E4 -> D4 -> C4

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:ursaluna bloodmoon:
<M. Spawn>
--​
:klinklang:
:magnezone:
--​
--​
:annihilape:
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
--​
--​
:kecleon:
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
--​
--​
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 62/100, EN: 27/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 78/100, EN: 28/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: +1 Atk (2 turns)
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 57/85, EN: 26/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: -1 SpD (3 turns)
:klinklang:Klinklang
HP: 61/85, EN: 27/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: OK
Field: Clear​



Phase 4 (Player):

HeliosAflame to order
 
:kecleon: C2 -> A2
:annihilape: G4 -> E4 attack magnezone
earthquake
At the start of my turn, if my opponent is to use a protective move, use bulk up.
At the start of my turn, if my opponent is to use thunder wave, use substitute.
 
Last edited:
:ss/magnezone:
Steel Beam (Annihilape)

:annihilape:
Annihilape used Earthquake on Magnezone! (-3 EN)
Crit (1, d24): 5 (No)
(10 + (8 - 8) + (3 - 1))*2 + (1 - 0)*4 = 28
Annihilape was hurt by the Life Orb! (-2 HP)

:magnezone:
Magnezone used Steel Beam on Annihilape! (-3 EN)
Miss (20, d20): 11 (No), Crit (1, d24): 15 (No)
(14 + 3 + (9 - 7))*1 = 19
Magnezone was hurt by the recoil! (-9 HP)

:ursaluna bloodmoon::leftovers:
Ursaluna munched on the Leftovers! (+4 HP)

Round Summary

:annihilape: HP: -2-19 = -21, EN: -3
:ursaluna bloodmoon: HP: +4
:magnezone: HP: -28-9 = -37, EN: -3

Phase 4 (Ref):

:magnezone: D4

:klinklang: C4

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:ursaluna bloodmoon:
<M. Spawn>
--​
:klinklang:
:magnezone:
:annihilape:
--​
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
:kecleon:
--​
--​
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
--​
--​
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 66/100, EN: 27/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 57/100, EN: 25/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: +1 Atk (1 turn)
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 20/85, EN: 23/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: -1 SpD (2 turns)
:klinklang:Klinklang
HP: 61/85, EN: 27/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: OK
Field: Clear​



Phase 5 (Player):

HeliosAflame to order
 
:ursaluna-bloodmoon: attack A4 -> B4 klinklang
earth power
At the start of my turn, if my opponent is to use a protective move, use calm mind.
:kecleon: A2 -> A4
:annihilape: G4 -> E4 attack magnezone
earthquake
At the start of my turn, if my opponent is to use a protective move, use bulk up.
At the start of my turn, if my opponent is to use thunder wave, use substitute.
 
:ss/klinklang:
Flash Cannon (Ursaluna)

:ss/magnezone:
Steel Beam (Annihilape)

:klinklang:
Klinklang used Flash Cannon on Ursaluna! (-3 EN)
Crit (1, d24): 19 (No), Drop (1, d10): 5 (No)
(8 + 3 + (5 - 5) + 5)*1 = 16

:annihilape:
Annihilape used Earthquake on Magnezone! (-3 EN)
Crit (1, d24): 11 (No)
(10 + (8 - 8) + (3 - 1))*2 + (1 - 0)*4 = 28
Annihilape was hurt by the Life Orb! (-2 HP)
:reaper cloth: Magnezone fainted!
(Annihilape's Attack stage returned to normal)

:ursaluna bloodmoon:
Ursaluna used Earth Power on Klinklang! (-3 EN)
Crit (1, d24): 5 (No), Drop (1, d10): 9 (No)
(9 + 3 + (10 - 6))*1.5 = 24

:ursaluna bloodmoon::leftovers:
Ursaluna munched on the Leftovers! (+4 HP)

Round Summary

:annihilape: HP: -2, EN: -3
:ursaluna bloodmoon: HP: -16+4 = -12, EN: -3
:klinklang: HP: -24, EN: -3
:magnezone: HP: -28, EN: -0

Phase 5 (Ref):

:klinklang: C4

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:kecleon:
<M. Spawn>
:ursaluna bloodmoon:
:klinklang:
--​
:annihilape:
--​
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
--​
--​
--​
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
--​
--​
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 54/100, EN: 24/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 55/100, EN: 22/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: OK
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 0/85, EN: 0/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: Fainting
:klinklang:Klinklang
HP: 37/85, EN: 24/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: OK
Field: Clear​



Phase 6 (Player):

in which klinklang gets mugged

HeliosAflame to order
 
:ursaluna-bloodmoon: attack klinklang
earth power
At the start of my turn, if my opponent is to use a protective move, use calm mind.
:annihilape: E4 -> D4 attack klinklang
close combat
At the start of my turn, if my opponent is to use a protective move, use bulk up.
 
Last edited:
:ss/klinklang:
Flash Cannon (Ursaluna), Flash Cannon (Annihilape)

:klinklang:
Klinklang used Flash Cannon on Ursaluna! (-3 EN)
Crit (1, d24): 19 (No), Drop (1, d10): 5 (No)
(8 + 3 + (5 - 5) + 5)*1 = 16

:annihilape:
Annihilape used Close Combat on Klinklang! (-3 EN)
Crit (1, d24): 17 (No)
(12 + 3 + (8 - 8) + 3)*1.5 = 27
Annihilape's Defense fell! (-1 Def, next 2 turns)
Annihilape's Special Defense fell! (-1 SpD, next 2 turns)
Annihilape was hurt by the Life Orb! (-2 HP)

:klinklang:
Klinklang used Flash Cannon on Ursaluna! (-3 EN)
Crit (1, d24): 13 (No), Drop (1, d10): 6 (No)
(8 + 3 + (5 - 5) + 5)*1 = 16
Klinklang used Flash Cannon on Annihilape! (-3 EN)
Crit (1, d24): 16 (No), Drop (1, d10): 9 (No)
(8 + 3 + (5 - 7) + 5)*1 + (0 - (-1))*4 = 18

:ursaluna bloodmoon:
Ursaluna used Earth Power on Klinklang! (-3 EN)
Crit (1, d24): 13 (No), Drop (1, d10): 9 (No)
(9 + 3 + (10 - 6))*1.5 = 24
:reaper cloth: Klinklang fainted!

:ursaluna bloodmoon::leftovers:
Ursaluna munched on the Leftovers! (+4 HP)

Round Summary

:annihilape: HP: -2-18 = -20, EN: -3
:ursaluna bloodmoon: HP: -16+4 = -12, EN: -3
:klinklang: HP: -27-24 = -51, EN: -3-3 = -6

Phase 6 (Ref):

(Nothing)

Map
--​
A​
B​
C​
D​
E​
F​
G​


5​
:stone-plate:
:parcel:A​
:stone-plate:
:parcel:B​
:stone-plate:
:parcel:C​
:stone-plate:


4​
:kecleon:
<M. Spawn>
:ursaluna bloodmoon:
--​
:annihilape:
--​
--​
<K. Spawn>


3​
--​
:parcel:D​
:stone-plate:
:parcel:E​
:stone-plate:
:parcel:F​
--​


2​
--​
--​
--​
--​
--​
--​
--​


1​
:stone-plate:
:parcel:G​
--​
--​
--​
:parcel:H​
:stone-plate:

HeliosAflame
:ursaluna bloodmoon:Ursaluna Bloodmoon:leftovers:Leftovers
HP: 42/100, EN: 21/30, Stats: 5/9/10/5/52, Typing: Ground / Normal, Abilities: Mind's Eye
Status: OK
:kecleon:Kecleon:quick claw:Quick Claw
HP: 85/85, EN: 30/30, Stats: 7/5/5/9/40, Typing: Normal, Abilities: Color Change / Protean
Status: Quickness
:annihilape:Annihilape:life orb:Life Orb
HP: 35/100, EN: 19/30, Stats: 8/6/4/7/90, Typing: Fighting / Ghost, Abilities: Vital Spirit / Inner Focus / Defiant
Status: OK
Field: Clear
Battlefield: Clear​
Rotom's Appliance Room
:rotom:Rotom
HP: 80/80, EN: 30/30, Stats: 4/6/7/6/91, Typing: Electric / Ghost, Abilities: Levitate
Status: Hovering (Ability)
:magnezone:Magnezone
HP: 0/85, EN: 0/30, Stats: 5/8/9/7/60, Typing: Electric / Steel, Abilities: Magnet Pull / Sturdy / Analytic
Status: Fainting
:klinklang:Klinklang
HP: 0/85, EN: 24/30, Stats: 7/8/5/6/90, Typing: Steel, Abilities: Plus / Minus / Clear Body
Status: Fainting
Field:
Clear​



Phase 7 (Player):

HeliosAflame to order
 
Main (Big Game Guild): Defeat Rotom.
Side (Defense Guild): Complete the Main objective without seeing all 5 Rotom forms.
Side (Recon Guild): Complete the Main objective with no Unsearched Displays.
Side (Training Guild): Defeat Magnezone one or more times. (Complete)
Side (Training Guild):
Defeat Klinklang one or more times. (Complete)

:ss/rotom:
Rotom continues to roam free in the appliance store, causing havoc and mayhem!

:rotom: Rewards :rotom:
HeliosAflame -8:tea:JC, +6 EXP for :ursaluna bloodmoon::kecleon::annihilape:
Doduodrio +6:amulet coin:RC, +13:tea:JC, +10:rule book:Accolades​
 
Map (Level): Level 2
Backpack:
:life orb: Life Orb x 2
:leftovers: Leftovers x 2
:quick claw: Quick Claw
:clear amulet: Clear Amulet x 2
Pokemon:
:sv/ursaluna:

Halsin (Ursaluna)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7



Combinations (2 / 2)
Crunch + Zap Cannon
Earthquake + Swords Dance

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon
:sv/swampert:

Lilly (Swampert)
Level 1 — EXP: 0 / 10

nature ( No changes )
Typing: Water/Ground
Abilities: Torrent Hidden Ability: Damp (Locked)

HP: 95
Attack: 8
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size: 3
Weight: 4



Movepool
Level 0
Avalanche
Brick Break
Bulk Up
Earth Power
Earthquake
Facade
Focus Blast
Ice Beam
Ice Punch
Liquidation
Poison Jab
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Ancient Power
Barrier
Bite
Captivate
Confide
Counter
Curse
Defense Curl
Double Team
Echoed Voice
Growl
Hail
Helping Hand
High Horsepower
Mega Punch
Mirror Coat
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Sand Tomb
Scary Face
Seismic Toss
Stealth Rock
Supersonic
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wide Guard
Yawn

Level 3

Muddy Water (Sig)
:sv/luxray:

Sphinx (Luxray)
Level 2 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Electric
Abilities: Rivalry, Intimidate Hidden Ability: Guts

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 4
Weight: 3


Movepool
Level 0:
Crunch
Facade
Fake Tears
Fire Fang
Leer
Light Screen
Night Slash
Play Rough
Protect
Psychic Fangs
Quick Attack
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Baby-Doll Eyes
Bite
Captivate
Charge
Confide
Confuse Ray
Discharge
Double Kick
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Howl
Ice Fang
Mud-Slap
Rain Dance
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Iron Tail
Rising Voltage
Secret Power
Supercell Slam
Superpower
Take Down
Thief
Thunder
:sv/rapidash-galar:

My Little Ponyta (Rapidash-Galar)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Psychic/Fairy
Abilities: Run Away, Pastel Veil Hidden Ability: Anticipation
Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 6
Speed: 105
Size: 3
Weight: 4

Movepool
Level 0:
Calm Mind
Dazzling Gleam
Facade
Hypnosis
Play Rough
Protect
Psychic
Psycho Cut
Quick Attack
Rest
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Wild Charge
Zen Headbutt

Level 1:
Agility
Charm
Confusion
Double Kick
Drill Run
Fairy Wind
Growl
Heal Pulse
High Horsepower
Misty Terrain
Morning Sun
Psybeam
Psychic Terrain
Swift

Level 2:
Double-Edge
Expanding Force
Iron Tail
Low Kick
Megahorn
Take Down

Sharpedo's Stony Shore
Level 2 - Large Map

tuber.png

My papa says that I can't go play in the waves because there's a dangerous Pokemon with biiiiig jaws... He says if I go me'n my floatie are gonna get eaten whole! But summer vacation is almost over, and I wanna play with my papa in the waves, so the Pokémon has to go! I've got extra floaties if you want!

Opponents
:sv/overqwil:
Overqwil

Typing: Dark/Poison
Abilities: Poison Point, Swift Swim Hidden Ability: Intimidate

HP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0
Aqua Jet
Astonish
Crunch
Dark Pulse
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Shadow Ball
Sleep Talk
Smart Strike
Substitute
Surf
Swords Dance
Tackle
Toxic
Waterfall

Level 1
Agility
Bite
Bubble Beam
Curse
Harden
Haze
Pain Split
Poison Tail
Rain Dance
Scary Face
Sludge Bomb
Spikes
Supersonic
Swift
Taunt
Toxic Spikes
Water Pulse

Level 2
Acid Spray
Aqua Tail
Barb Barrage
Blizzard
Double-Edge
Flail
Gunk Shot
Hydro Pump
Minimize
Pin Missile
Reversal
Scale Shot
Spit Up
Stockpile
Take Down
Venoshock
:sv/veluza:
Veluza

Typing: Water/Psychic
Abilities: Mold Breaker Hidden Ability: Sharpness

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0
Aqua Cutter
Aqua Jet
Crunch
Ice Beam
Liquidation
Night Slash
Protect
Psychic
Psychic Fangs
Psycho Cut
Rest
Slash
Sleep Talk
Substitute
Surf
Tackle
Waterfall
Zen Headbutt

Level 1
Agility
Drill Run
Ice Fang
Pain Split
Psychic Terrain
Rain Dance
Recover
Snowscape
Water Pulse

Level 2
Blizzard
Double-Edge
Expanding Force
Focus Energy
Hydro Pump
Pluck
Scale Shot
Take Down

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
:overqwil:Overqwil
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:veluza:Veluza
--
<Veluza Spawn>​
--
--
< _ >​
2​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:sharpedo:Sharpedo
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
:unknown:Start Pos. 1
--
< _ >​
:unknown:Start Pos. 2
--
< _ >​
:unknown:Start Pos. 3
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Objectives
Main (Rescue Guild):
Have all allied Pokemon reach the Shoreline.
Side (Recon Guild): Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo.
Side (Training Guild): Defeat Overqwil one or more times.
Side (Training Guild): Defeat Veluza one or more times.

Defeat Condition: A player Pokemon faints.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.
<Shoreline> - When an allied Pokemon enters this tile: Remove that Pokemon from the map. (They have escaped and can’t return.)

Objects
:damp-rock:Jagged Rock
If Sharpedo would stop due to this object: Put 1 Jagged counter on Sharpedo, then stop.

Arena - Poni Beach
Sharpedo is a special opponent. They can’t attack nor be attacked, and have special rules dictating their movement:
  • At the start of the referee’s turn, choose Sharpedo’s dash direction:
    • If any player Pokemon shares Sharpedo’s row or column, choose one of those directions.
    • Otherwise, choose any direction.
  • Then, move Sharpedo in a straight line in that direction until the next tile would be a map edge, a :damp-rock:Jagged Rock, or a player Pokemon. Stop on the last legal tile before that obstruction.
  • If Sharpedo stops due to a player Pokemon: That Pokemon loses 30% of their maximum HP (rounded up).
  • If Sharpedo has four (4) Jagged counters: Sharpedo faints.
 
Sending out Lily the swampert in position 1 with Cleanse tag!
:swampert: B1 -> A2
Sending out My Little Ponyta the rapidash-g in position 2 with life orb!
:rapidash-galar: C2
Sending out Sphinx the Luxray in position 3 with life orb!
:luxray: D1 -> E1
 
:overqwil:
Swords Dance
-3 en
+2 Atk (n5t)

:swampert:
earthquake
-3 en
crit: 1 yes
(10+3+3+8-7)*1.5 = 26

:Swampert:Swampert :Clear Amulet:Clear Amulet
HP: 95/95 EN: 27/30
8/7/6/7/60 | 3/4
Types: Water, Ground
Abilities: Torrent

:Rapidash-Galar:Rapidash-Galar :Life Orb:Life Orb
HP: 85/85 EN: 30/30
7/5/6/6/105 | 3/4
Types: Psychic, Fairy
Abilities: Run Away, Pastel Veil, Anticipation

:Luxray:Luxray :Life Orb:Life Orb
HP: 90/90 EN: 30/30
9/6/7/6/70 | 4/3
Types: Electric
Abilities: Rivalry, Intimidate, Guts


:Overqwil:Overqwil
HP: 64/90 EN: 30/30
8/7/5/5/85 | 3/4
Types: Dark, Poison
Abilities: Poison Point, Swift Swim, Intimidate
+2 atk (5t)

:Veluza:Veluza
HP: 95/95 EN: 30/30
7/5/6/5/70 | 3/4
Types: Water, Psychic
Abilities: Mold Breaker, Sharpness

Round 4
sharpedo rams left into the rock
:overqwil: right right
:veluza: up

1761989064952.png
 
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