• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Facility Guild Alliance: HeliosAflame

:veluza: down right
:overqwil: initiate (rapidash)

1762083146074.png


:sv/overqwil:
Earthquake
[start of step] IF counter, THEN use swords dance
 
overqwil intimidates rapidash
-1 Atk, 6t

:overqwil:
overqwil does not learn earthquake???
-3 en
crit: 10/24 (no)
(5+8-5)+8 = 16
+2 Atk (n5t)
-9 recoil

:rapidash-galar:
high horsepower
-3 en
crit: 2/24 no
(10+3+7-7)*1.5-3 = 17

+10 hp pastel veil

:Swampert:Swampert :Clear Amulet:Clear Amulet
HP: 95/95 EN: 27/30
8/7/6/7/60 | 3/4
Types: Water, Ground
Abilities: Torrent

:Rapidash-Galar:Rapidash-Galar :Life Orb:Life Orb
HP: 79/85 EN: 27/30
7/5/6/6/105 | 3/4
Types: Psychic, Fairy
Abilities: Run Away, Pastel Veil, Anticipation

:Luxray:Luxray :Life Orb:Life Orb
HP: 90/90 EN: 30/30
9/6/7/6/70 | 4/3
Types: Electric
Abilities: Rivalry, Intimidate, Guts


:Overqwil:Overqwil
HP: 38/90 EN: 27/30
8/7/5/5/85 | 3/4
Types: Dark, Poison
Abilities: Poison Point, Swift Swim, Intimidate
+2 atk (5t)

:Veluza:Veluza
HP: 95/95 EN: 30/30
7/5/6/5/70 | 3/4
Types: Water, Psychic
Abilities: Mold Breaker, Sharpness

1762145603085.png
 
:swampert: C3 -> B2 Attack overqwil
earthquake
At the start of my turn, if my opponent has a protective status, use bulk up
:rapidash-galar: Attack overqwil
high horse power
At the start of my turn, if my opponent has a protective status, use swords dance

:luxray: E2 -> F3 attack :veluza:
wild charge
at the start of my turn, if my opponent has a protective status, use charge.
 
luxray intimidates veluza
-1 Atk, 6t

:rapidash-galar:
high horsepower
-3 en
crit: 23/24 no
(10+3+7-7)*1.5-3 = 17
-2hp life orb

:overqwil:
gunk shot
-3 en
hit: 4/5 yes
(12+3+8-5)*1.5 = 27

:luxray:
wild charge
crit: 21 no
(9+3+3+9-5)*1.5 = 29
+1 charge
-3 hp recoil
-2 hp life orb

:veluza:
drill run
hit: 14/20 yes
crit: 12/24 no
(8+7-6)*1.5-3 = 10.5 -> 11

:swampert:
earthquake
crit: 10/24
(10+3+8-7)*1.5 = 21

overqwil dies

+10 hp pastel veil


:Swampert:Swampert :Clear Amulet:Clear Amulet
HP: 95/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Water, Ground
Abilities: Torrent

:Rapidash-Galar:Rapidash-Galar :Life Orb:Life Orb
HP: 80/85 EN: 24/30
7/5/6/6/105 | 3/4
Types: Psychic, Fairy
Abilities: Run Away, Pastel Veil, Anticipation

:Luxray:Luxray :Life Orb:Life Orb
HP: 74/90 EN: 27/30
9/6/7/6/70 | 4/3
Types: Electric
Abilities: Rivalry, Intimidate, Guts


:Overqwil:Overqwil
HP: 0/90 EN: 0/30
8/7/5/5/85 | 3/4
Types: Dark, Poison
Abilities: Poison Point, Swift Swim, Intimidate
fainted (0)

:Veluza:Veluza
HP: 66/95 EN: 27/30
7/5/6/5/70 | 3/4
Types: Water, Psychic
Abilities: Mold Breaker, Sharpness

1762200102272.png


:sv/veluza:
drill run
 
:luxray:
wild charge
crit: 16 no
(9+3+3+4+9-5)*1.5 = 35
+1 charge
-4 hp recoil
-2 hp life orb

:veluza:
drill run
hit: 7/20 yes
crit: 20/24 no
(8+7-6)*1.5-3 = 10.5 -> 11

+10 hp pastel veil


:Swampert:Swampert :Clear Amulet:Clear Amulet
HP: 95/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Water, Ground
Abilities: Torrent

:Rapidash-Galar:Rapidash-Galar :Life Orb:Life Orb
HP: 85/85 EN: 24/30
7/5/6/6/105 | 3/4
Types: Psychic, Fairy
Abilities: Run Away, Pastel Veil, Anticipation

:Luxray:Luxray :Life Orb:Life Orb
HP: 77/90 EN: 24/30
9/6/7/6/70 | 4/3
Types: Electric
Abilities: Rivalry, Intimidate, Guts


:Overqwil:Overqwil
HP: 0/90 EN: 0/30
8/7/5/5/85 | 3/4
Types: Dark, Poison
Abilities: Poison Point, Swift Swim, Intimidate
fainted (0)

:Veluza:Veluza
HP: 31/95 EN: 27/30
7/5/6/5/70 | 3/4
Types: Water, Psychic
Abilities: Mold Breaker, Sharpness
-1 atk (4t)

1762202188851.png
 
:luxray:
wild charge
crit: 16 no
(9+3+3+8+9-5)*1.5 = 41
+1 charge
-4 hp recoil
-2 hp life orb
it fuckin dies

+10 hp pastel veil


:Swampert:Swampert :Clear Amulet:Clear Amulet
HP: 95/95 EN: 24/30
8/7/6/7/60 | 3/4
Types: Water, Ground
Abilities: Torrent

:Rapidash-Galar:Rapidash-Galar :Life Orb:Life Orb
HP: 85/85 EN: 24/30
7/5/6/6/105 | 3/4
Types: Psychic, Fairy
Abilities: Run Away, Pastel Veil, Anticipation

:Luxray:Luxray :Life Orb:Life Orb
HP: 90/90 EN: 24/30
9/6/7/6/70 | 4/3
Types: Electric
Abilities: Rivalry, Intimidate, Guts
charge (3)


:Overqwil:Overqwil
HP: 0/90 EN: 0/30
8/7/5/5/85 | 3/4
Types: Dark, Poison
Abilities: Poison Point, Swift Swim, Intimidate
fainted (0)

:Veluza:Veluza
HP: 0/95 EN: 0/30
7/5/6/5/70 | 3/4
Types: Water, Psychic
Abilities: Mold Breaker, Sharpness
fainted (0)

1762202615210.png
 
1762203238484.png
]

HeliosAflame wins!

Objectives:
Main (Rescue Guild): Have all allied Pokemon reach the Shoreline.
Side (Recon Guild): Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo.
Side (Training Guild): Defeat Overqwil one or more times.
Side (Training Guild): Defeat Veluza one or more times.

+4:rare candy:TC, -8:tea:JC
+10 lv2 EXP for team :luxray::swampert::rapidash-galar:, +6 lv2 EXP for 1 of those


fort:
+7 :amulet-coin:RC, +14 :tea:JC, +10 :rule book:AL
 
Map (Level): Level 2
Backpack:
:life orb: Life Orb x 2
:leftovers: Leftovers
:power band: Power Band
:quick claw: Quick Claw
:clear amulet: Clear Amulet x 2
Pokemon:
:sv/ursaluna:

Halsin (Ursaluna)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Ground/Normal
Abilities: Guts, Bulletproof Hidden Ability: Unnerve

HP: 105
Attack: 10
Defen.: 8
Sp.Atk: 4
Sp.Def: 6
Speed: 50
Size: 4
Weight: 7



Combinations (2 / 2)
Crunch + Zap Cannon
Earthquake + Swords Dance

Movepool
Level 0
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earth Power
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Focus Blast
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up

Level 1
Baby-Doll Eyes
Captivate
Charm
Chip Away
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Helping Hand
High Horsepower
Lick
Mega Punch
Metal Claw
Mud-Slap
Play Nice
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Scary Face
Scratch
Seed Bomb
Seismic Toss
Sunny Day
Swagger
Sweet Scent
Swift
Taunt
Yawn

Level 2
Close Combat
Covet
Cross Chop
Double-Edge
Dynamic Punch
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hammer Arm
Headlong Rush
Low Kick
Mega Kick
Payback
Secret Power
Stone Edge
Supercell Slam
Superpower
Take Down
Thief
Zap Cannon
:sv/weezing-galar:

Mr Monopoly (Weezing-Galar)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Poison/Fairy
Abilities: Levitate, Neutralizing Gas Hidden Ability: Misty Surge

HP: 85
Attack: 7
Defen.: 9
Sp.Atk: 6
Sp.Def: 5
Speed: 60
Size: 5
Weight: 2



Combinations (2 / 2)
Zap Cannon + Flamethrower
Strange Steam + Poison Gas

Movepool
Level 0
Aromatherapy
Dark Pulse
Dazzling Gleam
Defog
Facade
Flamethrower
Play Rough
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Strange Steam
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Aromatic Mist
Brutal Swing
Captivate
Confide
Curse
Double Hit
Double Team
Fairy Wind
Flash
Haze
Incinerate
Infestation
Misty Terrain
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Toxic Spikes
Venom Drench

Level 2
Acid Spray
Assurance
Belch
Clear Smog
Corrosive Gas
Double-Edge
Fire Blast
Gunk Shot
Heat Wave
Misty Explosion
Payback
Secret Power
Spit Up
Stockpile
Swallow
Take Down
Thief
Thunder
Venoshock
Zap Cannon
:sv/sneasler:

Slide (Sneasler)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Fighting/Poison
Abilities: Pressure, Unburden Hidden Ability: Poison Touch

HP: 90
Attack: 9
Defen.: 5
Sp.Atk: 3
Sp.Def: 6
Speed: 120
Size: 3
Weight: 3



Combinations (2 / 2)
Swords Dance + Poison Jab
Rock Slide + Acid Spray

Movepool
Level 0
Aerial Ace
Brick Break
Bulk Up
Calm Mind
Facade
Fire Punch
Focus Blast
Hone Claws
Leer
Nasty Plot
Night Slash
Poison Jab
Protect
Quick Attack
Rest
Rock Slide
Screech
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Swords Dance
Toxic
Vacuum Wave
X-Scissor

Level 1
Agility
Coaching
Counter
Double Hit
Fake Out
False Swipe
Metal Claw
Poison Tail
Quick Guard
Rain Dance
Rock Smash
Scratch
Sludge Bomb
Sunny Day
Swift
Switcheroo
Taunt
Toxic Spikes

Level 2
Acid Spray
Close Combat
Feint
Focus Punch
Grass Knot
Gunk Shot
Low Kick
Reversal
Take Down
Thief
Upper Hand
Venoshock
:sv/mandibuzz:

Grim (Mandibuzz)
Level 2 — EXP: 0 / 10

Bashful nature ( No changes )
Typing: Dark/Flying
Abilities: Big Pecks, Overcoat Hidden Ability: Weak Armor

HP: 100
Attack: 5
Defen.: 8
Sp.Atk: 4
Sp.Def: 7
Speed: 80
Size: 2
Weight: 3



Combinations (2 / 2)
Iron Defence + Sandstorm
Nasty Plot + Air Slash

Movepool
Level 0
Aerial Ace
Air Slash
Brave Bird
Dark Pulse
Defog
Facade
Fake Tears
Feint Attack
Leer
Nasty Plot
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Toxic
Uproar
Whirlwind

Level 1
Air Cutter
Confide
Cut
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Incinerate
Iron Defense
Rain Dance
Rock Smash
Roost
Sandstorm
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt

Level 2
Assurance
Bone Rush
Double-Edge
Foul Play
Fury Attack
Heat Wave
Hurricane
Payback
Pluck
Punishment
Secret Power
Sky Attack
Take Down
Thief


Rotom's Appliance Room
Level 2 - Small Map

medium.png

I can feel it... I was shopping for a new air fryer when I sensed an otherwordly presence... A powerful ghost hides within this store, as sure as I make the best croquettes in town! My powers are not enough to pinpoint the spirit's location... but it is there! For the sake of all croquette lovers, drive it away from this sacred place!

Opponents

:sv/rotom:
Rotom

Typing: Electric/Ghost
Abilities: Levitate
Traits: Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1

:sv/rotom-mow:
Rotom-Cut
Typing
: Electric/Grass
Abilities: Levitate
Traits: Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-frost:
Rotom-Freeze
Typing
: Electric/Ice
Abilities: Levitate
Traits: Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:sv/rotom-heat:
Rotom-Heat
Typing
: Electric/Fire
Abilities: Levitate
Traits: Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-fan:
Rotom-Spin
Typing
: Electric/Flying
Abilities: Levitate
Traits: Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:sv/rotom-wash:
Rotom-Wash
Typing
: Electric/Water
Abilities: Levitate
Traits: Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:sv/magnezone:
Magnezone

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

HP: 85
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 60
Size: 3
Weight: 5


Movepool
Level 0
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
:sv/klinklang:
Klinklang

Typing: Steel
Abilities: Plus, Minus Hidden Ability: Clear Body

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 90
Size: 1
Weight: 4


Movepool
Level 0
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip

Level 2
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon

Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
:magnezone:Magnezone
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:klinklang:Klinklang
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
--
< _ >​
:unknown:Start Pos. 1
--
< _ >​
:unknown:Start Pos. 2
--
< _ >​
:unknown:Start Pos. 3
--
< _ >​
:parcel:Display H
--
< _ >​
:stone-plate:Wall
--
< _ >​

Objectives
Main (Big Game Guild):
Defeat Rotom.
Side (Defense Guild): Complete the Main objective without seeing all 5 Rotom forms.
Side (Recon Guild): Complete the Main objective with no Unsearched Displays.
Side (Training Guild): Defeat Magnezone one or more times.
Side (Training Guild): Defeat Klinklang one or more times.

Defeat Condition: Rotom survives for 9 rounds after being first revealed.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.

Objects
:stone-plate:Wall
(Impassable.)

:parcel:Display
An appliance display location. May be Unsearched, Searched, or Rotom.
Interact (Players Only) : Search an Unsearched appliance, and prime an attack.
If the appliance is Rotom: The user attempts the primed attack against Rotom.

Arena - Veilstone Department Store
At the start of the map, the referee secretly places Rotom in one of the eight Display locations (A–H).

When the player reveals Rotom: Replace the Display on that tile with Rotom. The referee may select Rotom’s forme (:rotom-wash: Rotom-Wash, :rotom-heat: Rotom-Heat, :rotom-frost: Rotom-Frost, :rotom-fan: Rotom-Fan, :rotom-mow: Rotom-Mow) from among those chosen the least this battle.

After one round in play: Rotom hides in an Unsearched appliance, if able. (They retain their current HP and status between appearances.)

1762341746789.png


HeliosAflame
 
Back
Top