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Facility Guild Alliance: LouisCyphre

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
:samurott hisui:
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
:veluza:
:equilibra:
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
-​
:damp-rock:
-​


1​
-​
:houndoom:
-​
-​
-​
-​
-​

LouisCyphre
:equilibra:Equilibra:life orb:Life Orb
HP: 36/95, EN: 19/30, Stats: 4/7/9/8/60, Typing: Steel / Ground, Abilities: Levitate / Bulletproof / Justified
Status: Hovering (Ability), +3 Atk (5 turns), +3 SpA (5 turns)
:houndoom:Houndoom:weakness policy:Weakness Policy
HP: 63/90, EN: 26/30, Stats: 7/4/8/6/95, Typing: Dark / Fire, Abilities: Early Bird / Flash Fire / Unnerve
Status: OK
:samurott hisui:Samurott:scope lens:Scope Lens
HP: 50/95, EN: 24/30, Stats: 8/6/7/5/85, Typing: Water / Dark, Abilities: Torrent / Sharpness
Status: +2 Crit (Item), -6 SpD (3 turns), -1 Atk (5 turns)
Battlefield: Clear​
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 69/95, EN: 20/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: OK​



Round 26 (Ref):

:veluza: A1 -> A2 -> A3 -> Initiate Combat (Equilibra)
:sv/veluza:
"C-come at me, you oversized scale!"
Aqua Cutter (Equilibra)
At the start of the step, IF Equilibra is to use a Protective Move, THEN use Agility (self)​
At the start of the step, IF Equilibra is to use Pain Split (Veluza), THEN use Substitute (self)​

LouisCyphre to respond
 
Last edited:
:equilibra:
Equilibra feels vindicated!
Equilibra's Attack rose! (+4 Atk, next 6 turns)
Equilibra's Special Attack rose! (+4 SpA, next 6 turns)

:veluza:
Veluza used Aqua Cutter! (-3 EN)
Crit (1, d8): 8 (No)
(7 + 3 + (7 - 7) + 3)*1.5 => 20

:equilibra:
Equilibra used Rapid Spin! (-3 EN)
Crit (1, d24): 17 (No), Boost (Yes)
(5 + (4 - 5))*1 + (4 - 0)*4 = 20
Equilibra's Speed rose! (+1 Spe, next 2 turns)
(Equilibra's Speed is now 90)

Round Summary
:equilibra: HP: -20, EN: -3
:veluza: HP: -20, EN: -3

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
:samurott hisui:
-​
-​
-​
-​


4​
-​
-​
:damp-rock:
-​
:damp-rock:
-​
-​


3​
:veluza:
:equilibra:
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
-​
:damp-rock:
-​
-​
-​
:damp-rock:
-​


1​
-​
:houndoom:
-​
-​
-​
-​
-​

LouisCyphre
:equilibra:Equilibra:life orb:Life Orb
HP: 16/95, EN: 16/30, Stats: 4/7/9/8/90, Typing: Steel / Ground, Abilities: Levitate / Bulletproof / Justified
Status: Hovering (Ability), +4 Atk (5 turns), +4 SpA (5 turns), +1 Spe (2 turns)
:houndoom:Houndoom:weakness policy:Weakness Policy
HP: 63/90, EN: 26/30, Stats: 7/4/8/6/95, Typing: Dark / Fire, Abilities: Early Bird / Flash Fire / Unnerve
Status: OK
:samurott hisui:Samurott:scope lens:Scope Lens
HP: 50/95, EN: 24/30, Stats: 8/6/7/5/85, Typing: Water / Dark, Abilities: Torrent / Sharpness
Status: +2 Crit (Item), -6 SpD (3 turns), -1 Atk (5 turns)
Battlefield: Clear​
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 49/95, EN: 17/30, Stats: 7/5/6/5/70, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: OK​



Round 27 (Player):

LouisCyphre to order
 
Last edited:
Ordering assuming Veluza has moved to A3.

:houndoom:Ambrosius will move through A1 to A2 and attack :veluza:Veluza.
:equilibra:Ishushinak will remain in place.
:samurott-hisui:Masakado will move through B5 to B4.


:sv/houndoom:
"You can't escape the skillet forever!"

Ambrosius - Foul Play
On your turn, IF Veluza is to use Pain Split, THEN use Solar Beam.
On your turn, IF Veluza is subject to Protection, THEN use Sunny Day.
 
:sv/veluza:
Agility (self)

:houndoom:
Houndoom used Foul Play! (-3 EN)
Crit (1, d24): 22 (No)
(10 + 3 + (7 - 5))*1.5 => 23

:veluza:
Veluza used Agility! (-3 EN)
Veluza's Speed sharply rose! (+2 Spe, next 3 turns)
(Veluza's Speed is now 140)

Round Summary
:houndoom: HP: -0, EN: -3
:veluza: HP: -23, EN: -3

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
:samurott hisui:
:damp-rock:
-​
:damp-rock:
-​
-​


3​
:veluza:
:equilibra:
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:houndoom:
:damp-rock:
-​
-​
-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

LouisCyphre
:equilibra:Equilibra:life orb:Life Orb
HP: 16/95, EN: 16/30, Stats: 4/7/9/8/90, Typing: Steel / Ground, Abilities: Levitate / Bulletproof / Justified
Status: Hovering (Ability), +4 Atk (5 turns), +4 SpA (5 turns), +1 Spe (2 turns)
:houndoom:Houndoom:weakness policy:Weakness Policy
HP: 63/90, EN: 23/30, Stats: 7/4/8/6/95, Typing: Dark / Fire, Abilities: Early Bird / Flash Fire / Unnerve
Status: OK
:samurott hisui:Samurott:scope lens:Scope Lens
HP: 50/95, EN: 24/30, Stats: 8/6/7/5/85, Typing: Water / Dark, Abilities: Torrent / Sharpness
Status: +2 Crit (Item), -6 SpD (3 turns), -1 Atk (5 turns)
Battlefield: Clear​
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 26/95, EN: 14/30, Stats: 7/5/6/5/140, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: +2 Spe (3 turns)​



Round 28 (Ref):

:veluza: A3 -> Initiate Combat (Equilibra)
:sv/veluza:
"I-I'm not ready to become fish sticks!"
Aqua Cutter (Equilibra)
At the start of the step, IF Equilibra is to use a Protective Move, THEN use Recover (self)​

LouisCyphre to respond
 
:equilibra:
Equilibra used Protect! (-4 EN)
Equilibra was protected! (Protection from actions, 1 step)

:veluza:
Veluza used Recover! (-5 EN)
Veluza recovered health! (+25 HP)

(Equilibra's Protection wore off)

Round Summary
:equilibra: HP: -0, EN: -4
:veluza: HP: +25, EN: -5

Map
--​
A​
B​
C​
D​
E​
F​
G​


6​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​
<Shoreline>​


5​
-​
-​
-​
-​
-​
-​
-​


4​
-​
:samurott hisui:
:damp-rock:
-​
:damp-rock:
-​
-​


3​
:veluza:
:equilibra:
<O. Spawn>​
-​
:damp-rock:
-​
<V. Spawn>​
-​


2​
:houndoom:
:damp-rock:
-​
-​
-​
:damp-rock:
-​


1​
-​
-​
-​
-​
-​
-​
-​

LouisCyphre
:equilibra:Equilibra:life orb:Life Orb
HP: 16/95, EN: 12/30, Stats: 4/7/9/8/90, Typing: Steel / Ground, Abilities: Levitate / Bulletproof / Justified
Status: Hovering (Ability), +4 Atk (4 turns), +4 SpA (4 turns), +1 Spe (1 turn)
:houndoom:Houndoom:weakness policy:Weakness Policy
HP: 63/90, EN: 23/30, Stats: 7/4/8/6/95, Typing: Dark / Fire, Abilities: Early Bird / Flash Fire / Unnerve
Status: OK
:samurott hisui:Samurott:scope lens:Scope Lens
HP: 50/95, EN: 24/30, Stats: 8/6/7/5/85, Typing: Water / Dark, Abilities: Torrent / Sharpness
Status: +2 Crit (Item), -6 SpD (3 turns), -1 Atk (5 turns)
Battlefield: Clear​
:overqwil:Overqwil
HP: 0/90, EN: 0/30, Stats: 8/7/5/5/85, Typing: Dark / Poison, Abilities: Poison Point / Swift Swim / Intimidate
Status: Fainting
:veluza:Veluza
HP: 51/95, EN: 9/30, Stats: 7/5/6/5/140, Typing: Water / Psychic, Abilities: Mold Breaker / Sharpness
Status: +2 Spe (2 turns)​



Round 29 (Player):

LouisCyphre to order
 
:equilibra:Ishushinak will move to C3.
:samurott-hisui:Masakado will move to B3.
:houndoom:Ambrosius will attack :veluza:Veluza, once again.

:sv/houndoom:
"You can't keep hopping out of the pan like this!"

Ambrosius - Foul Play
On your turn, IF Veluza is asleep THEN use Nightmare.
On your turn, IF Veluza is not subject to Protection, and Veluza is not subject to Decoy, and your Special Attack stage is positive THEN use Dark Pulse.
On your turn, IF Veluza is not subject to Protection, and Veluza is not subject to Decoy, THEN use Solar Beam.
 
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