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Facility Guild Alliance: Mamoswindle

:morpeko: "Eek! It's a scary ape! What to do... *sigh* ...I have no choice. The kingdom comes first. Commence transformation!"

Morpeko's stomach rumbles intensely, and it scrunches up. Then, it turns around.

:ss/morpeko hangry:
"THE BEAST IS HERE TO PLAY"

Fake Out - Thunderbolt - Thunderbolt
(Note: For the purposes of the battle, Morpeko is still in its Full Belly Forme)
 
Round 5

A​
B​
C​
D​
E​


5​
(Empty)​
(Empty)​
Landing Zone
(Empty)​
(Empty)​


4​
(Empty)​
:custap berry: Custap Berry

Landing Zone
:big-mushroom:Dyna Tree
:runerigus:Runerigus

Landing Zone
(Empty)​


3​
(Empty)​
:morpeko:Morpeko​
:greedent:Greedent

Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
:darmanitan galar:Darmanitan​
(Empty)​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
:incineroar:Incineroar​
(Empty)​
(Empty)​

Step 1
:morpeko:
Morpeko used Fake Out!
Crit (1, d24): 11 (No)
(4 + (7 - 0))*1 = 11
Darmanitan flinched! (Flinching)

:darmanitan galar:
Darmanitan flinched and couldn't move!

Step 2

:morpeko:
Morpeko used Thunderbolt!
Crit (1, d24): 21 (No), Paralysis (1, d10): 8 (No)
(9 + 3 + (5 - 0) + (4 + 4))*1 + (2 - 0)*4 = 33

:darmanitan galar:
Darmanitan used Earthquake! (-3 EN)
Crit (1, d24): 21 (No)
(10 + (20 - 4))*1.5 = 39

Step 3
:morpeko:
Morpeko used Thunderbolt!
Crit (1, d24): 3 (No), Paralysis (1, d10): 7 (No)
(9 + 3 + (5 - 0))*1 + (2 - 0)*4 = 25

:darmanitan galar:
Darmanitan used Earthquake! (-3 EN)
Crit (1, d24): 5 (No)
(10 + (20 - 4))*1.5 = 39
:reaper cloth: Morpeko fainted!

:sitrus berry: Round Summary :sitrus berry:
:darmanitan galar: HP: -11-33-25 = -69
:darmanitan galar: EN: -3-3 = -6
:morpeko: HP: -39-39 = -78

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band
HP: 2/100, EN: 9/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: OK
:runerigus: Maniford the Great Knight :leftovers: Leftovers
HP: 68/80, EN: 12/30, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 67/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch Wandering Spirit, Traits: Leader, Status: Wandering Spirit (Wandering Spirit)
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

:ss/morpeko hangry:
"NOO!! THE BEAST NEVER LOSES...."

Morpeko transforms back to normal.

:morpeko: "...so that...wasn't... enough..."

Team Greedent to order
 
:greedent:
Interact with the Dyna Tree (Map Rules)​
Movement: C3 > D3 > E3 > E4​
Maneuver: Initiate Combat with Runerigus​

Greedent shakes the Dyna Tree.
A ??? falls out and lands on ???!

:ss/greedent:
"I think I'll take a rest with my buddy Maniford here. Sound good, Maniford?"

Crunch - Crunch - Crunch
At the start of Step 1, IF Runerigus is to use Rest, THEN use Rest
At the start of the step, IF Runerigus is to use Protect, THEN use Swords Dance
 
Round 5

A​
B​
C​
D​
E​


5​
(Empty)​
(Empty)​
:kee berry: Kee Berry

Landing Zone
(Empty)​
(Empty)​


4​
(Empty)​
:custap berry: Custap Berry

Landing Zone
:big-mushroom:Dyna Tree
:runerigus:Runerigus

Landing Zone
:greedent:Greedent​


3​
(Empty)​
(Empty)​
Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
:darmanitan galar:Darmanitan​
(Empty)​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
:incineroar:Incineroar​
(Empty)​
(Empty)​

Step 1
:greedent:
Greedent used Crunch!
Crit (1, d24): 11 (No), Drop (1, d5): 2 (No)
(8 + (7 - 10))*1.5 => 8

:runerigus:
Runerigus used Curse (Ghost)! (-5 EN, -30 HP)
Greedent was cursed! (Curse, 5 steps)

:greedent::spell tag:
Greedent was afflicted by the curse! (-10 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+6 HP)

Step 2

:greedent:
Greedent used Crunch!
Crit (1, d24): 9 (No)
(8 + (7 - 10))*1.5 => 8

:runerigus:
Runerigus used Will-O-Wisp! (-3 EN)
Miss (18 - 20, d20): 8 (No)
Greedent was burned! (Burn)

:greedent::spell tag:
Greedent was afflicted by the curse! (-10 HP)

:greedent::flame orb:
Greedent was hurt by the burn! (-2 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+2 HP)

Step 3

:greedent:
Greedent used Crunch!
Crit (1, d24): 6 (No), Drop (1, d5): 4 (No)
(8 + (3.5 - 10))*1.5 => 2

:runerigus:
Runerigus chilled!
Runerigus became fatigued! (1 Fatigue)
Runerigus recovered energy! (+6 EN)
(Runerigus's maximum HP is now 65, and Runerigus's maximum EN is now 20)

:greedent::spell tag:
Greedent was afflicted by the curse! (-10 HP)

:greedent::flame orb:
Greedent was hurt by the burn! (-2 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+2 HP)

:sitrus berry: Round Summary :sitrus berry:
:runerigus: HP: -8-30+6-8+2-2+2 = -38
:runerigus: EN: -5-3+6 = -2
:greedent: HP: -10-10-2-10-2 = -34

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band
HP: 2/100, EN: 9/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: OK
:runerigus: Maniford the Great Knight :leftovers: Leftovers
HP: 30/65, EN: 10/20, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch), Fatigue (1)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 33/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch, Traits: Leader, Status: Burn
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

Team Mamoswindle to order
 
"It's always a good day when you don't get punished for acting first and thinking later
Okay, Maniford go grab that kee berry
Wolfey approach the landing zone, give the squirrel the option to touch it's tree again
Michelangelo go grab that Custap Berry I guess, might as well"

:runerigus:
Movement: moving from D4 -> D5 -> C5
Maneuver: Interact - Shake Dyna Tree

:incineroar:
Movement: C1 -> C2
Maneuver: ~

:darmanitan-galar:
Movement: moving from B2 -> B3
Maneuver: Interact - Shake Dyna Tree
 
Round 6

Runerigus picked up the Kee Berry! (+3 Def, next 2 turns)
Darmanitan picked up the Custap Berry! (Quickness)

A​
B​
C​
D​
E​


5​
(Empty)​
(Empty)​
:runerigus:Runerigus

Landing Zone
(Empty)​
(Empty)​


4​
(Empty)​
:darmanitan galar:Darmanitan

Landing Zone
:big-mushroom:Dyna Tree
Landing Zone
:greedent:Greedent​


3​
(Empty)​
(Empty)​
Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
(Empty)​
:incineroar:Incineroar​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band + :custap berry:
HP: 2/100, EN: 9/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: Quickness
:runerigus: Maniford the Great Knight :leftovers: Leftovers + :kee berry:
HP: 30/65, EN: 10/20, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch), Fatigue (1), +3 Def (2 turns)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 33/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch, Traits: Leader, Status: Burn
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

Team Greedent to order
 
:greedent:
Movement: E4 > E5 > D5​
Maneuver: Initiate Combat with Runerigus​

:ss/greedent:
"Come on, don't be such a stranger! Let's take a nap. Together!"

Rest - Crunch - Crunch
 
Round 6

A​
B​
C​
D​
E​


5​
(Empty)​
(Empty)​
:runerigus:Runerigus

Landing Zone
:greedent:Greedent​
(Empty)​


4​
(Empty)​
:darmanitan galar:Darmanitan

Landing Zone
:big-mushroom:Dyna Tree
Landing Zone
(Empty)​


3​
(Empty)​
(Empty)​
Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
(Empty)​
:incineroar:Incineroar​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Step 1
:greedent:
Greedent used Rest!
But Greedent just couldn't fall asleep...

:runerigus:
Runerigus used Amnesia! (-3 EN)
Runerigus's Special Defense sharply rose! (+2 SpD, next 4 turns)

:greedent::flame orb:
Greedent was hurt by the burn! (-2 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+6 HP)

Step 2

:greedent:
Greedent used Crunch!
Crit (1, d24): 22 (No), Drop (1, d5): 3 (No)
(8 + (3.5 - 10))*1.5 => 2

:runerigus:
Runerigus used Iron Defense! (-3 EN)
Runerigus's Defense sharply rose! (+5 Def, next 4 turns)

:greedent::flame orb:
Greedent was hurt by the burn! (-2 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+2 HP)

Step 3

:greedent:
Greedent used Crunch!
Crit (1, d24): 17 (No), Drop (1, d5): 5 (No)
(8 + (3.5 - 10))*1.5 => 2

:runerigus:
Runerigus chilled!
Runerigus became fatigued! (2 Fatigue)
Runerigus recovered energy! (+6 EN)
(Runerigus's maximum HP is now 40, and Runerigus's maximum EN is now 10)

:greedent::flame orb:
Greedent was hurt by the burn! (-2 HP)

:runerigus::leftovers:
Runerigus munched on the leftovers! (+2 HP)

:sitrus berry: Round Summary :sitrus berry:
:runerigus: HP: +6-2+2-2+2 = +6
:runerigus: EN: -3-3+6 = -0
:greedent: HP: -2-2-2 = -6

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band + :custap berry:
HP: 2/100, EN: 9/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: Quickness
:runerigus: Maniford the Great Knight :leftovers: Leftovers + :kee berry:
HP: 36/40, EN: 10/10, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch), Fatigue (2), +5 Def (3 turns), +2 SpD (2 turns)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 27/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch, Traits: Leader, Status: Burn
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

Team Mamoswindle to order
 
"One more should do it now
Maniford, take a step bad and let Michelangelo do his thing one more time please
Wolfey, block the south route
Michelangelo, do what you do best"

:runerigus:
Movement: C5 -> B5
Maneuver: ~

:incineroar:
Movement: C2 -> C3
Maneuver: ~

:darmanitan-galar:
Movement: B4 -> B5 -> C5
Maneuver: Initiate Combat
 
Round 7

A​
B​
C​
D​
E​


5​
(Empty)​
:runerigus:Runerigus​
:darmanitan galar:Darmanitan

Landing Zone
:greedent:Greedent​
(Empty)​


4​
(Empty)​
Landing Zone
:big-mushroom:Dyna Tree
Landing Zone
(Empty)​


3​
(Empty)​
(Empty)​
:incineroar:Incineroar

Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
(Empty)​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band + :custap berry:
HP: 2/100, EN: 9/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: Quickness
:runerigus: Maniford the Great Knight :leftovers: Leftovers + :kee berry:
HP: 36/40, EN: 10/10, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch), Fatigue (2), +5 Def (3 turns), +2 SpD (2 turns)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 27/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch, Traits: Leader, Status: Burn
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

Team Mamoswindle to order
 
:ss/greedent:
"Alright, alright. I suppose you can have a few berries."

Facade - Facade - Facade

Round 7

A​
B​
C​
D​
E​


5​
(Empty)​
:runerigus:Runerigus​
:darmanitan galar:Darmanitan

Landing Zone
:greedent:Greedent​
(Empty)​


4​
(Empty)​
Landing Zone
:big-mushroom:Dyna Tree
Landing Zone
(Empty)​


3​
(Empty)​
(Empty)​
:incineroar:Incineroar

Landing Zone
(Empty)​
(Empty)​


2​
(Empty)​
(Empty)​
(Empty)​
(Empty)​


1​
(Empty)​
(Empty)​
(Empty)​
(Empty)​
(Empty)​

Step 1
:darmanitan galar:
Darmanitan used Brick Break! (-3 EN)
Crit (1, d24): 18 (No)
(8 + (20 - 7))*1.5 => 32
:reaper cloth: Greedent fainted!

:sitrus berry: Round Summary :sitrus berry:
:darmanitan galar: HP: -0
:darmanitan galar: EN: -3
:greedent: HP: -32

Team Mamoswindle
:incineroar: Wolfey the War Master :expert belt: Expert Belt + :oran berry::maranga berry:
HP: 58/95, EN: 13/30, Stats: 8/7/0/7/0, Movement: 1, Typing: Fire / Dark, Abilities: Blaze, Status: +5 Atk (5 turns), +1 Def (5 turns), +2 SpA (4 turns)
:darmanitan galar: Michelangelo the Falcon Knight :choice band: Choice Band + :custap berry:
HP: 2/100, EN: 6/30, Stats: 20/0/0/0/95, Movement: 2, Typing: Ice, Abilities: Gorilla Tactics, Status: Quickness
:runerigus: Maniford the Great Knight :leftovers: Leftovers + :kee berry:
HP: 36/40, EN: 10/10, Stats: 0/10/0/8/0, Movement: 2, Typing: Ground / Ghost, Abilities: Wandering Spirit Cheek Pouch, Status: Wandering Spirit (Cheek Pouch), Fatigue (2), +5 Def (3 turns), +2 SpD (2 turns)

Team Greedent
:greedent: Greedent the Royal Lord
HP: 0/150, Stats: 7/7/4/6/20, Movement: 3, Typing: Normal, Abilities: Cheek Pouch, Traits: Leader, Status: Fainted
:morpeko: Morpeko the Royal Servant
HP: 0/60, Stats: 7/4/5/4/97, Movement: 3, Typing: Electric / Dark, Abilities: Hunger Switch, Traits: Minion, Status: Fainted
:drednaw: Drednaw the Royal Guard
HP: 0/60, Stats: 8/7/4/5/74, Movement: 3, Typing: Water / Rock, Abilities: Strong Jaw / Shell Armor, Traits: Minion, Status: Fainted

Rewards will be posted shortly.
 
:oran berry::sitrus berry::lum berry::custap berry::kee berry::maranga berry::starf berry::salac berry:
With Greedent defeated, Mamoswindle spends the rest of the day picking Berries from the Dyna Tree with the others. Afterwards, they return to Peonia with plenty of Berries for Peony to make some delicious pies with!

:sitrus berry: Rewards :sitrus berry:
Mamoswindle +8:rare candy:TC, -7:tea:JC, +6 EXP for ONE of :incineroar::darmanitan galar::runerigus:, +4 EXP for EACH of :incineroar::darmanitan galar::runerigus:
Doduodrio +6:amulet coin:RC, +13:tea:JC, +10:rule book:Accolades​
 
Sharpedo's Stony Shore
Level 2 - Large Map

tuber.png

My papa says that I can't go play in the waves because there's a dangerous Pokemon with biiiiig jaws... He says if I go me'n my floatie are gonna get eaten whole! But summer vacation is almost over, and I wanna play with my papa in the waves, so the Pokémon has to go! I've got extra floaties if you want!

Opponents
:sv/overqwil:
Overqwil

Typing: Dark/Poison
Abilities: Poison Point, Swift Swim Hidden Ability: Intimidate

HP: 90
Attack: 8
Defen.: 7
Sp.Atk: 5
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4


Movepool
Level 0
Aqua Jet
Astonish
Crunch
Dark Pulse
Facade
Ice Beam
Liquidation
Poison Jab
Protect
Rest
Shadow Ball
Sleep Talk
Smart Strike
Substitute
Surf
Swords Dance
Tackle
Toxic
Waterfall

Level 1
Agility
Bite
Bubble Beam
Curse
Harden
Haze
Pain Split
Poison Tail
Rain Dance
Scary Face
Sludge Bomb
Spikes
Supersonic
Swift
Taunt
Toxic Spikes
Water Pulse

Level 2
Acid Spray
Aqua Tail
Barb Barrage
Blizzard
Double-Edge
Flail
Gunk Shot
Hydro Pump
Minimize
Pin Missile
Reversal
Scale Shot
Spit Up
Stockpile
Take Down
Venoshock
:sv/veluza:
Veluza

Typing: Water/Psychic
Abilities: Mold Breaker Hidden Ability: Sharpness

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 70
Size: 3
Weight: 4


Movepool
Level 0
Aqua Cutter
Aqua Jet
Crunch
Ice Beam
Liquidation
Night Slash
Protect
Psychic
Psychic Fangs
Psycho Cut
Rest
Slash
Sleep Talk
Substitute
Surf
Tackle
Waterfall
Zen Headbutt

Level 1
Agility
Drill Run
Ice Fang
Pain Split
Psychic Terrain
Rain Dance
Recover
Snowscape
Water Pulse

Level 2
Blizzard
Double-Edge
Expanding Force
Focus Energy
Hydro Pump
Pluck
Scale Shot
Take Down

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
:overqwil:Overqwil
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:veluza:Veluza
--
<Veluza Spawn>​
--
--
< _ >​
2​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:sharpedo:Sharpedo
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
:unknown:Start Pos. 1
--
< _ >​
:unknown:Start Pos. 2
--
< _ >​
:unknown:Start Pos. 3
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Objectives
Main (Rescue Guild):
Have all allied Pokemon reach the Shoreline.
Side (Recon Guild): Make Sharpedo dash in all four directions (up, down, left, right) at least once.
Side (Big Game Guild): Defeat Sharpedo.
Side (Training Guild): Defeat Overqwil one or more times.
Side (Training Guild): Defeat Veluza one or more times.

Defeat Condition: A player Pokemon faints.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.
<Shoreline> - When an allied Pokemon enters this tile: Remove that Pokemon from the map. (They have escaped and can’t return.)

Objects
:damp-rock:Jagged Rock
If Sharpedo would stop due to this object: Put 1 Jagged counter on Sharpedo, then stop.

Arena - Poni Beach
Sharpedo is a special opponent. They can’t attack nor be attacked, and have special rules dictating their movement:
  • At the start of the referee’s turn, choose Sharpedo’s dash direction:
    • If any player Pokemon shares Sharpedo’s row or column, choose one of those directions.
    • Otherwise, choose any direction.
  • Then, move Sharpedo in a straight line in that direction until the next tile would be a map edge, a :damp-rock:Jagged Rock, or a player Pokemon. Stop on the last legal tile before that obstruction.
  • If Sharpedo stops due to a player Pokemon: That Pokemon loses 30% of their maximum HP (rounded up).
  • If Sharpedo has four (4) Jagged counters: Sharpedo faints.

Backpack:
:sceptilite:Sceptilite
:muscle band: Muscle Band
:life orb: Life Orb
:ring target:Ring Target
:full incense:Full Incense
:cleanse tag:Cleanse Tag
:leftovers: Leftovers
Pokemon: :sceptile::garchomp::nidoking::salamence:
sceptile.png

Julian (Sceptile)
Level 2 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Grass
Abilities: Overgrow Hidden Ability: Unburden
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 8
Sp.Def: 6
Speed: 120
Size: 3
Weight: 4


Combinations (2 / 2)
Swords Dance + Leaf Blade
Grass Whistle + Leech Seed

Movepool
Level 0
Aerial Ace
Brick Break
Bullet Seed
Cross Poison
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Focus Blast
Grass Whistle
Hone Claws
Leaf Blade (Sig)
Leer
Night Slash
Protect
Quick Attack
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Work Up
X-Scissor

Level 1
Absorb
Agility
Brutal Swing
Captivate
Confide
Counter
Cut
Detect
Double Kick
Double Team
Dragon Breath
Dragon Dance
Dual Chop
False Swipe
Flash
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Quick Guard
Rock Climb
Rock Smash
Safeguard
Seed Bomb
Seismic Toss
Slam
Sunny Day
Swagger
Swift
Synthesis

Level 2
Assurance
Double-Edge
Dragon Cheer
Dynamic Punch
Focus Punch
Grass Knot
Grassy Glide
Iron Tail
Leech Seed
Low Kick
Mega Drain
Mega Kick
Razor Wind
Scale Shot
Secret Power
Solar Beam
Solar Blade
Take Down
Thief
Upper Hand
garchomp.png

Tony (Garchomp)
Level 2 — EXP: 6 / 10

Serious nature ( No changes )
Typing: Dragon/Ground
Abilities: Sand Veil Hidden Ability: Rough Skin

HP: 100
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 6
Speed: 102
Size: 4
Weight: 4


Combinations (2 / 2)
Rock Smash + Scale Shot
Swords Dance + Dragon Cheer

Movepool
Level 0
Aerial Ace
Brick Break
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Iron Head
Liquidation
Poison Jab
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Thunder Fang
Toxic

Level 1
Bite
Brutal Swing
Captivate
Confide
Cut
Double Team
Dragon Breath
Dragon Rage
Dual Chop
False Swipe
Helping Hand
Incinerate
Metal Claw
Mud-Slap
Rain Dance
Rock Climb
Rock Smash
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Twister
Whirlpool

Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Iron Tail
Scale Shot
Secret Power
Stone Edge
Take Down
nidoking.png

Kingston (Nidoking)
Level 2 — EXP: 9 / 10

Serious nature ( No changes )
Typing: Poison/Ground
Abilities: Poison Point, Rivalry Hidden Ability: Sheer Force

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 85
Size: 3
Weight: 4


Combinations (2 / 2)
Dynamic Punch + Thunder
Lovely Kiss + Earthquake

Movepool
Level 0
Avalanche
Brick Break
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Horn Attack
Ice Beam
Ice Punch
Leer
Lovely Kiss
Poison Jab
Protect
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar

Level 1
Amnesia
Bubble Beam
Captivate
Chip Away
Confide
Confusion
Counter
Curse
Cut
Defense Curl
Detect
Double Kick
Double Team
Drill Run
Echoed Voice
Flatter
Helping Hand
High Horsepower
Incinerate
Mega Punch
Morning Sun
Mud-Slap
Peck
Poison Tail
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Seismic Toss
Shock Wave
Sludge Bomb
Stealth Rock
Sucker Punch
Sunny Day
Supersonic
Swagger
Sweet Kiss
Taunt
Toxic Spikes
Venom Drench
Water Gun
Water Pulse
Whirlpool

Level 2
Aqua Tail
Beat Up
Blizzard
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Fury Attack
Head Smash
Iron Tail
Mega Kick
Megahorn
Quash
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Superpower
Take Down
Thief
Thunder
Venoshock
salamence.png

Salad Bowl (Salamence)
Level 2 — EXP: 0 / 10

Serious nature ( No changes )
Typing: Dragon/Flying
Abilities: Intimidate Hidden Ability: Moxie

HP: 95
Attack: 10
Defen.: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 100
Size: 4
Weight: 5


Combinations (2 / 2)
Fire Fang + Mud-Slap
Focus Energy + Dual Wingbeat

Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Hone Claws
Hyper Voice
Iron Head
Leer
Protect
Psychic Fangs
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Sleep Talk
Snore
Strength
Substitute
Thunder Fang
Toxic
Zen Headbutt

Level 1
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Cut
Defense Curl
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Dual Wingbeat
Ember
Fire Spin
Helping Hand
Incinerate
Iron Defense
Mud-Slap
Ominous Wind
Rage
Rain Dance
Rock Smash
Roost
Scary Face
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Level 2
Aqua Tail
Double-Edge
Dragon Cheer
Dragon Rush
Fire Blast
Focus Energy
Heat Wave
Hurricane
Hydro Pump
Iron Tail
Secret Power
Stone Edge
Take Down

jlVOodT.png
"Oh, Mamo! Thank goodness you're here! My Sharpedo, Crasher, is a little bit angry..."

:Sharpedo: ("Oh I'm not angry.")

jlpN1Cc.png
"Oh good then please get back in the---"

:Sharpedo: ("I'm Furious! I have a rash all over my body and it burns with the wrath of a thousand volcanoes! And I bunk with a Camerupt so I know what that feels like.")

jlpN1Cc.png
"Uh yeah, so I'm having some trouble getting him back in the Pokeball and need some help."

Mamoswindle to choose starting positions and first phase orders.
 
Player Phase 1:

Tech: 1

:Nidoking:
Nidoking
HP: 90/90
EN: 30/30
Stats: 7/6/6/6/95
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: None

:Salamence:
Salamence:
HP: 95/95
EN: 30/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 30/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
:overqwil:Overqwil
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:veluza:Veluza
--
<Veluza Spawn>​
--
--
< _ >​
2​
:Nidoking: Nidoking
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:sharpedo:Sharpedo
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
--
--
< _ >​
--
--
< _ >​


Enemy Phase 1:

:Overqwil:
Overqwil:
Movement: B3-A3
Order: Initiate Combat with Nidoking
Attack: Liquidation (Nidoking)
1. At start of turn, if Nidoking is under Protection, then use Swords Dance (Self).

:Veluza:
Veluza
Movement: F3->E3->E2
Order: Initiate Combat with Sceptile
Attack: Ice Beam (Sceptile)
1. At start of turn, if Sceptile is under Protection, then use Agility (Self).

:Sharpedo:
Movement: D2->C2->Collide with Rocks
Jagged Counters: 1

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
:overqwil: Overqwil
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
:Nidoking: Nidoking
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
--
--
< _ >​
:Veluza: Veluza
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
--
--
< _ >​
--
--
< _ >​
 
Enemy Phase 1:
Tech: 1

:Nidoking:
Nidoking
HP: 90/90
EN: 30/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: None

:Salamence:
Salamence:
HP: 95/95
EN: 30/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 30/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 90/90
EN: 30/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 95/95
EN: 30/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: None

:Sharpedo:
Sharpedo:
Jagged Counters: 1/4

Combat Phase:
Dice:
d24 for Crits
d100 for Effects and Accuracy
Other Dice will be specified

Intimidate [-1 Attack 6t Nid]

Sceptile Grasswhistle
[Sleep 2t Vel] [2 E Sce]

Overqwil Liquidation
C: [1=Yes]=7=No
E: [20>= Yes]=43=No
D: [9+8-6]*1.5=17
[17 D Nid] [3 E Ove]

Nidoking Earth Power
C: [1=Yes]=14
E: Sheer Force
D: [9+3+3+2+6-5]*1.5=27
[27 D Ove] [3 E Nid]

Veluza was fast asleep
[-1 Sleep]

Tech: 1

:Nidoking:
Nidoking
HP: 73/90
EN: 27/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 5t

:Salamence:
Salamence:
HP: 95/95
EN: 30/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 63/90
EN: 27/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 95/95
EN: 30/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep (1)

:Sharpedo:
Sharpedo:
Jagged Counters: 1/4

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
:overqwil: Overqwil
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
:Nidoking: Nidoking
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
--
--
< _ >​
:Veluza: Veluza
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Player Phase 2:
Mamoswindle to order.
 
Last edited:
:nidoking::life orb:
Earth Power
At start of turn IF Overqwil has protection THEN use Sunny Day

:sceptile::sceptilite: E1->F1->G1

:salamence::full incense: C1->D1->E1, Initiate Combat
Dragon Cheer
At start of turn IF Veluza is to use Sleep Talk THEN use Crunch
 
Player Phase 2:

Map

--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
:overqwil: Overqwil
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
:Nidoking: Nidoking
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
--
--
< _ >​
:Veluza: Veluza
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
:Sceptile: Sceptile
--
< _ >​

:Overqwil: This Overqwil...doesn't seem to be very smart.
Overqwil: Liquidation (Nidoking)

:Veluza: The Veluza snores away.
Veluza: Sleep Talk (Self)

:Sharpedo: ("Oh yeah, this scratch feels so good!")
jlpN1Cc.png
"Stop doing that! You're going to hurt yourself."

Tech: 1

:Nidoking:
Nidoking
HP: 73/90
EN: 27/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 5t

:Salamence:
Salamence:
HP: 95/95
EN: 30/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 63/90
EN: 27/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 95/95
EN: 30/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep (1)

:Sharpedo:
Sharpedo:
Jagged Counters: 1/4

Combat Phase:
Intimidate (-1 Attack 6t Vel)

Salamence Crunch
C: [1=Yes]=7=No
E: [20>= Yes]=46=No
D: [8+10-5]*1.5+4=24
[24 D Vel] [3 E Sal]
Veluza woke up

Nidoking Earth Power
C: [1=Yes]=13
E: Sheer Force
D: [9+3+3+2+6-5]*1.5=27
[27 D Ove] [3 E Nid]

Overqwil Liquidation
C: [1=Yes]=4=No
E: [20>= Yes]=43=No
D: [9+8-6]*1.5=17
[17 D Nid] [3 E Ove]

Veluza Sleep Talk
[Sleep Talk 3t Vel] [2 E Vel]

Tech: 1

:Nidoking:
Nidoking
HP: 56/90
EN: 24/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 4t

:Salamence:
Salamence:
HP: 95/95
EN: 27/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 36/90
EN: 24/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 71/95
EN: 28/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep Talk (3t), -1 Attack (5t)

:Sharpedo:
Sharpedo:
Jagged Counters: 1/4

Enemy Phase 2:
Enemies to order.
 
Last edited:
Enemy Phase 2:
:Veluza:
E2->E3

:Overqwil:
A3->A4

:Sharpedo:
Rams himself into the Rock. +1 Jagged Counter

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
:overqwil: Overqwil
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
--
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:Veluza: Veluza
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
:Nidoking: Nidoking
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
Tech: 1

:Nidoking:
Nidoking
HP: 56/90
EN: 24/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 4t

:Salamence:
Salamence:
HP: 95/95
EN: 27/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 36/90
EN: 24/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 71/95
EN: 28/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep Talk (3t), -1 Attack (5t)

:Sharpedo:
Sharpedo:
Jagged Counters: 2/4

Player Phase 3:
Mamoswindle to order.
 
Last edited:
Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
:overqwil: Overqwil
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
:Nidoking: Nidoking
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:Veluza: Veluza
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
Tech: 1

:Nidoking:
Nidoking
HP: 56/90
EN: 24/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 4t

:Salamence:
Salamence:
HP: 95/95
EN: 27/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 36/90
EN: 24/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 71/95
EN: 28/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep Talk (3t), -1 Attack (5t)

:Sharpedo:
Sharpedo:
Jagged Counters: 2/4

:Overqwil: Frontal Assault again...
Overqwil: Liquidation (Nidoking)

Combat Phase:
Nidoking Earth Power
C: [1=Yes]=23=No
E: Sheer Force
D: [9+3+3+2+6-5]*1.5=27
[27 D Ove] [3 E Nid]

Overqwil Liquidation
C: [1=Yes]=13=No
E: [20>= Yes]=69=No
D: [9+8-6]*1.5=17
[17 D Nid] [3 E Ove]

Tech: 1

:Nidoking:
Nidoking
HP: 39/90
EN: 21/30
Stats: 7/6/6/6/85
S/W: 3/4
Item: Life Orb
Abilities: Poison Point, Rivalry, Sheer Force
Other: -1 Attack 3t

:Salamence:
Salamence:
HP: 95/95
EN: 27/30
Stats: 10/6/8/6/100
S/W: 4/5
Item: Full Incense
Abilities: Intimidate, Moxie
Other: None

:Sceptile:
Sceptile
HP: 85/85
EN: 28/30
Stats: 6/5/8/6/120
Item: Sceptilite
Abilities: Overgrow, Unburden
Other: Free Tech
:Overqwil:
Overqwil
HP: 9/90
EN: 21/30
Stats: 8/7/5/5/85
Item: None
Abilities: Poison Point, Swift Swim, Intimidate
Other: None

:Veluza:
Veluza
HP: 71/95
EN: 28/30
Stats: 7/5/6/5/70
Item: None
Abilities: Mold Breaker, Sharpness
Other: Sleep Talk (3t), -1 Attack (5t)

:Sharpedo:
Sharpedo:
Jagged Counters: 2/4

Enemy Phase 3:
:Overqwil: This time it will work for sure!
Overqwil Move: None
Initiate Combat vs Nidoking
Orders: Liquidation (Nidoking)

:Veluza:
Veluza Move: E3->E2->E1
Initiate Combat vs Salamence
Orders: Ice Beam (Salamence)
1. At start of turn, if you have 26 less hp than Salamence, Salamence lacks Decoy, and Salamence lacks Protection, then use Pain Split (Salamence).
2. At start of turn, if Salamence has Protection, then use Agility (Self).

:Sharpedo:
Sharpedo Move: C2->D2->E2->Jagged Rock
Jagged Counters: 3

Map
--​
A​
B​
C​
D​
E​
F​
G​
6​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
--
--
<Shoreline>​
5​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
4​
:overqwil: Overqwil
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
3​
:Nidoking: Nidoking
--
< _ >​
--
--
<Overqwil Spawn>​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​

--
<Veluza Spawn>​
--
--
< _ >​
2​
--
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:sharpedo: Sharpedo
--
< _ >​
:damp-rock:Jagged Rock
--
< _ >​
:Sceptile: Sceptile
--
< _ >​
1​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:Salamence: Salamence
--
< _ >​
:Veluza: Veluza
--
< _ >​
--
--
< _ >​
--
--
< _ >​

Mamoswindle to respond to enemies.
 
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