Only Sivanandi and the current ref should post in this thread.
Backpack:
x1
Blank Record
x1
Wide Lens
x1
Metal Coat
x1
Rocky Helmet
x1
Razor Claw
x1
Metronome
x1
Pamtre Berry
Pokemon:

Agent "Stop Sign" (Solrock)
Level 1 — EXP: 1 / 10
Typing: Rock/Psychic
Abilities: Levitate (Solo)
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 5
Speed: 70
Size: 2
Weight: 5
Agent Stop Sign. A member of Team SF.
Areas of expertise: Marketing, Ceremonial procedures, Recruitment
Movepool
Level 0
Calm Mind
Earth Power
Earthquake
Facade
Flamethrower
Heal Block
Hypnosis
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Will-O-Wisp
Zen Headbutt
Level 1
Ancient Power
Confide
Confusion
Cosmic Power
Defense Curl
Double Team
Fire Spin
Flash
Harden
Helping Hand
Incinerate
Iron Defense
Morning Sun
Pain Split
Psychic Terrain
Psywave
Rain Dance
Recycle
Rock Throw
Safeguard
Sand Tomb
Sandstorm
Stealth Rock
Sunny Day
Swagger
Swift
Weather Ball

Agent "Daydream" (Plasmanta)
Level 1 — EXP: 5 / 10
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability:Telepathy (Locked)
HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9
Agent Daydream. The leader of the VV Syndicate's Team SF.
Areas of expertise: Communications, Heavy machinery, Caffeinated beverages
Movepool
Level 0
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt
Level 1
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard

Agent "Zugzwang" (Kingambit)
Level 1 — EXP: 5 / 10
Typing: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability:Pressure (Locked)
HP: 95
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5
Agent Zugzwang. A member of team SF.
Areas of expertise: Board games, Staring contests, Violence
Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Kowtow Cleave
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor
Zen Headbutt
Level 1
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt

Agent "Good Morning" (Talonflame)
Level 1 — EXP: 1 / 10
Typing: Fire/Flying
Abilities: Flame Body Hidden Ability:Gale Wings (Locked)
Traits: Requires no Tech for their first Technique each battle.
HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 126
Size: 2
Weight: 2
Agent Good Morning. A member of Team SF.
Areas of expertise: High-speed air travel, Intelligence collection, Public speaking
Movepool
Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Defog
Facade
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Will-O-Wisp
Work Up
Level 1
Agility
Air Cutter
Confide
Double Team
Dual Wingbeat
Ember
Feather Dance
Fire Spin
Growl
Incinerate
Peck
Quick Guard
Rain Dance
Roost
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Dragonite's Aerial Delivery
Level 1 EXP-Rewarding Map
Sprite by kyledove
It's not its fault, believe me! We were in the middle of postal delivery training when Dragonite might maybe possibly have created a tiiiiiiny cyclone and, uh, disturbed the local wildlife. The boss will have my head if the training doesn't go well sooooo... can you fend off the wilds while Dragonite does its job? Pretty please?
Opponents

Honchkrow
Level 1
Typing: Dark/Flying
Abilities: Insomnia, Super Luck Hidden Ability:Moxie (Locked)
HP: 95
Attack: 9
Defen.: 4
Sp.Atk: 8
Sp.Def: 4
Speed: 71
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brave Bird
Calm Mind
Dark Pulse
Defog
Drill Peck
Facade
Feint Attack
Nasty Plot
Night Slash
Protect
Psychic
Quick Attack
Rest
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Whirlwind
Wing Attack
Level 1
Air Cutter
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Haze
Helping Hand
Incinerate
Mud-Slap
Night Shade
Ominous Wind
Peck
Rain Dance
Roost
Scary Face
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister

Fearow
Level 1
Typing: Normal/Flying
Abilities: Keen Eye Hidden Ability:Sniper (Locked)
HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 100
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Astonish
Defog
Drill Peck
Facade
Feint Attack
Leer
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Toxic
Tri Attack
Uproar
Whirlwind
Wing Attack
Work Up
Level 1
Agility
Air Cutter
Captivate
Confide
Curse
Detect
Double Team
Drill Run
Echoed Voice
False Swipe
Feather Dance
Growl
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Roost
Scary Face
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister

Beedrill
Level 1
Typing: Bug/Poison
Abilities: Swarm Hidden Ability:Sniper (Locked)
HP: 85
Attack: 7
Defen.: 3
Sp.Atk: 4
Sp.Def: 6
Speed: 75
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Brick Break
Bug Bite
Defog
Facade
Poison Jab
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
X-Scissor
Level 1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Drill Run
False Swipe
Flash
Harden
Infestation
Iron Defense
Ominous Wind
Peck
Rage
Rock Smash
Roost
Silver Wind
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Toxic Spikes
Twineedle
Map
Arena Move: Tailwind
Objective
Defeat Condition
No Parcel is held by a Player Pokemon, Dragonite, or Mailbox.
Parcels
Mailbox
Dragonite
Backpack:
x1
x1
x1
x1
x1
x1
x1
Pokemon:
Agent "Stop Sign" (Solrock)
Level 1 — EXP: 1 / 10
Typing: Rock/Psychic
Abilities: Levitate (Solo)
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 5
Speed: 70
Size: 2
Weight: 5
Agent Stop Sign. A member of Team SF.
Areas of expertise: Marketing, Ceremonial procedures, Recruitment
Movepool
Level 0
Calm Mind
Earth Power
Earthquake
Facade
Flamethrower
Heal Block
Hypnosis
Iron Head
Light Screen
Protect
Psychic
Reflect
Rest
Rock Polish
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Will-O-Wisp
Zen Headbutt
Level 1
Ancient Power
Confide
Confusion
Cosmic Power
Defense Curl
Double Team
Fire Spin
Flash
Harden
Helping Hand
Incinerate
Iron Defense
Morning Sun
Pain Split
Psychic Terrain
Psywave
Rain Dance
Recycle
Rock Throw
Safeguard
Sand Tomb
Sandstorm
Stealth Rock
Sunny Day
Swagger
Swift
Weather Ball
Agent "Daydream" (Plasmanta)
Level 1 — EXP: 5 / 10
Typing: Electric/Poison
Abilities: Storm Drain, Vital Spirit Hidden Ability:
HP: 85
Attack: 4
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 100
Size: 7
Weight: 9
Agent Daydream. The leader of the VV Syndicate's Team SF.
Areas of expertise: Communications, Heavy machinery, Caffeinated beverages
Movepool
Level 0
Aura Sphere
Cross Poison
Dazzling Gleam
Defog
Facade
Flash Cannon
Liquidation
Poison Jab
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt
Level 1
Acid
Confide
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Encore
Haze
Parabolic Charge
Poison Tail
Psybeam
Psywave
Rain Dance
Shock Wave
Sludge Bomb
Supersonic
Swagger
Taunt
Thunder Shock
Venom Drench
Water Pulse
Wide Guard
Agent "Zugzwang" (Kingambit)
Level 1 — EXP: 5 / 10
Typing: Dark/Steel
Abilities: Defiant, Supreme Overlord Hidden Ability:
HP: 95
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 3
Weight: 5
Agent Zugzwang. A member of team SF.
Areas of expertise: Board games, Staring contests, Violence
Movepool
Level 0
Aerial Ace
Air Slash
Brick Break
Dark Pulse
Facade
Feint Attack
Flash Cannon
Focus Blast
Hone Claws
Iron Head
Kowtow Cleave
Leer
Metal Sound
Night Slash
Poison Jab
Protect
Psycho Cut
Rest
Rock Polish
Round
Screech
Shadow Claw
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Toxic
X-Scissor
Zen Headbutt
Level 1
Confide
Cut
Double Team
Dual Chop
False Swipe
Iron Defense
Metal Claw
Power-Up Punch
Quick Guard
Rain Dance
Rock Smash
Role Play
Sandstorm
Scary Face
Scratch
Stealth Rock
Sucker Punch
Swagger
Taunt
Agent "Good Morning" (Talonflame)
Level 1 — EXP: 1 / 10
Typing: Fire/Flying
Abilities: Flame Body Hidden Ability:
Traits: Requires no Tech for their first Technique each battle.
HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 126
Size: 2
Weight: 2
Agent Good Morning. A member of Team SF.
Areas of expertise: High-speed air travel, Intelligence collection, Public speaking
Movepool
Level 0
Aerial Ace
Air Slash
Brave Bird
Bulk Up
Defog
Facade
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Toxic
Will-O-Wisp
Work Up
Level 1
Agility
Air Cutter
Confide
Double Team
Dual Wingbeat
Ember
Feather Dance
Fire Spin
Growl
Incinerate
Peck
Quick Guard
Rain Dance
Roost
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Level 1 EXP-Rewarding Map
Sprite by kyledove
It's not its fault, believe me! We were in the middle of postal delivery training when Dragonite might maybe possibly have created a tiiiiiiny cyclone and, uh, disturbed the local wildlife. The boss will have my head if the training doesn't go well sooooo... can you fend off the wilds while Dragonite does its job? Pretty please?
Opponents
Honchkrow
Level 1
Typing: Dark/Flying
Abilities: Insomnia, Super Luck Hidden Ability:
HP: 95
Attack: 9
Defen.: 4
Sp.Atk: 8
Sp.Def: 4
Speed: 71
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Air Slash
Astonish
Brave Bird
Calm Mind
Dark Pulse
Defog
Drill Peck
Facade
Feint Attack
Nasty Plot
Night Slash
Protect
Psychic
Quick Attack
Rest
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Whirlwind
Wing Attack
Level 1
Air Cutter
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Haze
Helping Hand
Incinerate
Mud-Slap
Night Shade
Ominous Wind
Peck
Rain Dance
Roost
Scary Face
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister
Fearow
Level 1
Typing: Normal/Flying
Abilities: Keen Eye Hidden Ability:
HP: 85
Attack: 7
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 100
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Astonish
Defog
Drill Peck
Facade
Feint Attack
Leer
Protect
Quick Attack
Rest
Round
Sleep Talk
Snore
Substitute
Toxic
Tri Attack
Uproar
Whirlwind
Wing Attack
Work Up
Level 1
Agility
Air Cutter
Captivate
Confide
Curse
Detect
Double Team
Drill Run
Echoed Voice
False Swipe
Feather Dance
Growl
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Roost
Scary Face
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Beedrill
Level 1
Typing: Bug/Poison
Abilities: Swarm Hidden Ability:
HP: 85
Attack: 7
Defen.: 3
Sp.Atk: 4
Sp.Def: 6
Speed: 75
Size: 2
Weight: 3
Movepool
Level 0
Aerial Ace
Brick Break
Bug Bite
Defog
Facade
Poison Jab
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
X-Scissor
Level 1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Drill Run
False Swipe
Flash
Harden
Infestation
Iron Defense
Ominous Wind
Peck
Rage
Rock Smash
Roost
Silver Wind
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Toxic Spikes
Twineedle
Map
-- | A | B | C | D | E | F | G |
|---|---|---|---|---|---|---|---|
5 | :: -- | :: -- | :: -- | [Mb] | :: -- | :: -- | :: -- |
4 | :: -- | |#| | ~~~ | ~Hn~ | :: -- | |#| | :: -- |
3 | ~Fe~ | :: -- | :: -- | |#| | :: -- | :: -- | ~Be~ |
2 | [Mb] | ~~~ | |#| | ~~~ | |#| | ~~~ | [Mb] |
1 | :: -- | -1- | -2- | [Dr] | -3- | :: -- | :: -- |
| Map Legend |
|---|
:: -- | Open sky. No additional effect. | -1- | Player starting position. |
~~~ | Strong Wind. Flying-type Pokemon must spend two (2) movement to enter this tile. | |#| | Tall Building. Only Flying-type Pokemon may enter this tile. |
~Hn~ | Honchkrow Spawn. After Honchkrow has been Fainted for ten (10) rounds: At the end of the Referee's turn, create a new copy of Honchkrow on this tile, or an adjacent unoccupied tile if occupied. | ~Fe~ | Fearow Spawn. After Fearow has been Fainted for ten (10) rounds: At the end of the Referee's turn, create a new copy of Fearow on this tile, or an adjacent unoccupied tile if occupied. |
~Be~ | Beedrill Spawn. After Beedrill has been Fainted for ten (10) rounds: At the end of the Referee's turn, create a new copy of Beedrill on this tile, or an adjacent unoccupied tile if occupied. | [Mb] | Mailbox. Object. See Mailbox. |
[Dr] | Dragonite. Allied unit. See Dragonite. | |
Arena Move: Tailwind
Objective
Starting Pokemon: Honchkrow, Fearow, Beedrill.
Main Objective: Deliver a Parcel to each Mailbox.
Side Objective: Complete the Main Objective without any Parcel being dropped.
Side Objective: Defeat each Starting Pokemon at least once.
Defeat Condition
No Parcel is held by a Player Pokemon, Dragonite, or Mailbox.
Parcels
Parcels have Size 1 and Weight 2. Dragonite begins the map with three (3) Parcels as Passengers.
Dragonite can Place a Parcel on an allied Pokemon's tile to make that Parcel a Passenger of that ally, if that ally meets the requirements to carry it.
Dropped Parcels can be Rescued by any Pokemon, including enemies.
Mailbox
Interact (Dragonite or Players): If the user has a Parcel Passenger, deliver that Parcel here.
Dragonite
Dragonite is an allied unit controlled by the Player. Dragonite has no HP or Energy. Players issue movements and orders to Dragonite as if Dragonite were one of their Pokemon.
Dragonite can only use the Commands Interact, Rescue, and Place, without paying Energy costs. Dragonite cannot use any other actions and cannot be the target of actions, except Interact from enemies.
Interact (Enemies Only): Dragonite Drops one Parcel.
Sivanandi to send out pokemon and order.
wildlife to order.
