AAA Haha funny rain sweeper (Choice specs Greninja) [QC 2/2] [GP 1/1]

[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam / Surf


[SET COMMENTS]
Choice Specs Greninja is a powerful offensive threat and pivot that uses its rain-boosted attacks to break past most neutral foes. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and accuracy of Hydro Pump. U-turn lets Greninja switch out from its checks while still maintaining momentum, forming a VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace that can threaten the specially defensive Pokemon that wall Greninja like Blissey and Hisuian Goodra. Greninja pairs well with entry hazard setters such as Ting-Lu and Garchomp, which can help it wear down its checks. Greninja also appreciates hazard removal from Pokemon like Corviknight and Iron Treads to avoid getting worn down when switching in; these two Pokemon can also pivot in Greninja.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/karpechan.536333/
https://www.smogon.com/forums/members/isaiah.375662/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:

Gimmicky

Send you my love on a wire!
is a Smogon Discord Contributoris a Contributor to Smogon
AMQC add remove comment
[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam / Surf Surf deserves a mention as a more reliable tool when the opposing team is weakened
- U-turn


[SET COMMENTS]
Choice Specs Greninja is a powerful Threat and offensive pivot, putting of a lot of offensive pressure with a great Speed stat allowing it to outspeed most common threats besides Meowscarada, Kilowattrel, and Chien-Pao, it's a bit of a mouthful to mention the threats that outspeed you (including skewda, electrode-hisui and regieleki, which you missed) great coverage, and Pivoting capabilties. Rain-boosted Hydro Pump 2HKOes most Pokemon in the tier, including special walls like Regen Scream tail Garchomp. Regen Scream Tail is less of a wall and more of a bulky utility pokemon . Dark Pulse helps deal with water-resists and common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Garchomp and Roaring moon, while Surf allows you to clean weakened teams without relying on the low PP of Hydro Pump. U-turn lets it switch out from its check while still maintaining momentuem and pivoting into an answer to these threats. Greninja struggles to break through RegenVest Pokemon such as Meloetta Goodra, and Hisuian Goodra it breaks melo relatively easily with hazards up, 60% of the time 2hkoing with spikes up and at the very least outdamaging regen so it pairs well with physical breakers like Zapdos-Galar and Cinderace which can threaten the aforementioned Pokemon. Greninja really appreciates hazards up, helping it break the afromentioned special walls and dropping more things into surf/ice beam range. add a line mentioning partners that set hazards Greninja also pairs well with hazard removers like Corviknight and Iron Threads which can help deal with hazards, while also being able to pivot in Greninja also act as pivots to get Greninja into the battle.

ty KarpeSan for the help with this :psyglad: im sorry for bothering u so early ;w;
 
Last edited:

KarpeChan

Banned deucer.
A lot to rewrite here so I won't be stamping, lmk when you're done so I can recheck
Add Remove Comment (using blue + and yellow C so Gimmicky can compare checks better)
[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam / Surf I believe Surf is a fine option on Gren too, it's more reliable than Hydro
- U-turn

Remove one line between these two paragraphs
[SET COMMENTS]
Choice Specs Greninja is a powerful Threat threat and offensive pivot, putting of on a lot of offensive pressure with rain-boosted Hydro Pumps and a great Speed stat allowing it to outspeed most common threats besides Meowscarada, Kilowattrel, and Chien-Pao, a mouthful, as gimmicky said in the AMQC great coverage, not really and Pivoting capabilties this bit should be mentioned at the start. Rain-boosted Hydro Pump 2HKOes most Pokemon in the tier, including special walls like Regen Scream tail. unnecessary in a mini analysis Dark Pulse helps deal with water-resists and Dark Pulse's primary function is to threaten the Dlanders. As for Water resists, it tickles H/Koodra for 17%, the others all happen to resist Dark and/or get hit harder by Ice Beam until you go down the VR to other Waters common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Garchomp already dies to Hydro, unless you want to mention it being an instantly-threatening option or for RegenVest Garchomp, either way Goodra is a must-mention Goodra and Roaring moon Moon, while Surf.... U-turn lets it switch out from its checks while still maintaining momentuem. Greninja struggles to break through RegenVest specially defensive Pokemon such as Meloetta 2HKOed Blissey, Goodra, and Hisuian Goodra so it pairs well with physical breakers like Zapdos-Galar Galarian Zapdos and Cinderace which can threaten the aforementioned Pokemon. Combine the last two sentences since U-turn is very much related to VoltTurning with physically offensive teammates. Greninja also really appreciates hazard support from teammates to wear down its checks in hazard-vulnerable RegenVesters Greninja also pairs well with entry hazard removers like Corviknight and Iron Threads which can help deal with hazards, while also being able to pivot in Greninja.

Remove one line between these two paragraphs
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

talked/talking to Gimmicky in DMs about her AMQC
 
Last edited:
A lot to rewrite here so I won't be stamping, lmk when you're done so I can recheck
Add Remove Comment (using blue + and yellow C so Gimmicky can compare checks better)
[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam / Surf I believe Surf is a fine option on Gren too, it's more reliable than Hydro
- U-turn

Remove one line between these two paragraphs
[SET COMMENTS]
Choice Specs Greninja is a powerful Threat threat and offensive pivot, putting of on a lot of offensive pressure with rain-boosted Hydro Pumps and a great Speed stat allowing it to outspeed most common threats besides Meowscarada, Kilowattrel, and Chien-Pao, a mouthful, as gimmicky said in the AMQC great coverage, not really and Pivoting capabilties this bit should be mentioned at the start. Rain-boosted Hydro Pump 2HKOes most Pokemon in the tier, including special walls like Regen Scream tail. unnecessary in a mini analysis Dark Pulse helps deal with water-resists and Dark Pulse's primary function is to threaten the Dlanders. As for Water resists, it tickles H/Koodra for 17%, the others all happen to resist Dark and/or get hit harder by Ice Beam until you go down the VR to other Waters common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Garchomp already dies to Hydro, unless you want to mention it being an instantly-threatening option or for RegenVest Garchomp, either way Goodra is a must-mention Goodra and Roaring moon Moon, while Surf.... U-turn lets it switch out from its checks while still maintaining momentuem. Greninja struggles to break through RegenVest specially defensive Pokemon such as Meloetta 2HKOed Blissey, Goodra, and Hisuian Goodra so it pairs well with physical breakers like Zapdos-Galar Galarian Zapdos and Cinderace which can threaten the aforementioned Pokemon. Combine the last two sentences since U-turn is very much related to VoltTurning with physically offensive teammates. Greninja also really appreciates hazard support from teammates to wear down its checks in hazard-vulnerable RegenVesters Greninja also pairs well with entry hazard removers like Corviknight and Iron Threads which can help deal with hazards, while also being able to pivot in Greninja.

Remove one line between these two paragraphs
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

talked/talking to Gimmicky in DMs about her AMQC
:3 (IMPLEMENTEDD)
 

KarpeChan

Banned deucer.
Stamping QC 1/2
Add Remove Comment
Choice Specs Greninja is a powerful threat and offensive pivot putting of on a lot on of offensive pressure with a rain-boosted Hydro Pump and a great Speed stat allowing it to outspeed most common threats. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and Accuracy accuracy of Hydro Pump. U-turn lets it switch out from its checks while still maintaining momentuem <- typo, so it pairs very well forming a VoltTurn core with explicitly mention the VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which can threaten the specially defensive Pokemon that wall Greninja like Blissey, Goodra, and Hisuian Goodra, and can pivot out to Greninja. Greninja pairs well with entry hazard Pokemon such as Ting-lu <- capital L (May reference??) and Garchomp which can help it deal with RegenVesters wear down its checks. Greninja also pairs well with entry you only need to explicitly say entry hazards the first time, you can just say hazards for the rest of the article hazard removers explain why like Corviknight and Iron Threads can also being pivot in Greninja.
1692281159058.gif
 
Last edited:

Gimmicky

Send you my love on a wire!
is a Smogon Discord Contributoris a Contributor to Smogon
0/2 QC AMQC 2 add remove comment
Choice Specs Greninja is a powerful threat and offensive pivot, putting ofoff a lot onof offensive pressure with a rain-boosted Hydro Pump and a great Speed stat allowing it to outspeed most common threats. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and Accuracyaccuracy of Hydro Pump. U-turn lets it switch out from its checks while still maintaining momentuemmomentum, so it pairs very well with physical wallbreakers and pivots like Galarian Zapdos and Cinderace which can threaten the specially defensive Pokemon that wall Greninja, like Blissey, Goodra, and Hisuian Goodra, and can pivot out to Greninja. Greninja pairs well with entry hazard Pokemonsetters such as Ting-lu and Garchomp which can help it deal with RegenVestersits checks over the course of the game it has more checks than just RegenVest Pokemon. Greninja also pairs well with entry repeating yourself, also why? mention its' frailty hazard removers like Corviknight and Iron ThreadsTreads, and can also beingwhich can pivot in Greninja.
 
Stamping QC 1/2
Add Remove Comment
Choice Specs Greninja is a powerful threat and offensive pivot putting of on a lot on of offensive pressure with a rain-boosted Hydro Pump and a great Speed stat allowing it to outspeed most common threats. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and Accuracy accuracy of Hydro Pump. U-turn lets it switch out from its checks while still maintaining momentuem <- typo, so it pairs very well forming a VoltTurn core with explicitly mention the VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which can threaten the specially defensive Pokemon that wall Greninja like Blissey, Goodra, and Hisuian Goodra, and can pivot out to Greninja. Greninja pairs well with entry hazard Pokemon such as Ting-lu <- capital L (May reference??) and Garchomp which can help it deal with RegenVesters wear down its checks. Greninja also pairs well with entry you only need to explicitly say entry hazards the first time, you can just say hazards for the rest of the article hazard removers explain why like Corviknight and Iron Threads can also being pivot in Greninja.
View attachment 543642
implemented (also took some suggestions from gimmicky so ty)
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
[Set]
Primordial Sea (Greninja) @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam / Surf
- U-turn

[SET COMMENTS]
Choice Specs Greninja is a powerful offensive threat and offensive pivot that uses its rain-boosted attacks to break past most neutral targets. , putting a lot of offensive pressure with a rain-boosted Hydro Pump and a great Speed stat allowing it to outspeed most common threats. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and accuracy of Hydro Pump. U-turn lets itGreninja switch out from its checks while still maintaining momentum, forming a VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which can threaten the specially defensive Pokemon that wall Greninja like Blissey, Goodra, and Hisuian Goodra. Greninja pairs well with entry hazard settersPokemon such as Ting-Lu and Garchomp which can help it wear down its checks. Greninja also appriciates hazard removal from Pokemon like Corviknight and Iron Treads, to avoid getting chip when switching in and can also pivot in Greninja.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/karpechan.536333/
https://www.smogon.com/forums/members/isaiah.375662/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 2/2
 
Last edited:
[Set]
Primordial Sea (Greninja) @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam / Surf
- U-turn

[SET COMMENTS]
Choice Specs Greninja is a powerful offensive threat and offensive pivot that uses its rain-boosted attacks to break past most neutral targets. , putting a lot of offensive pressure with a rain-boosted Hydro Pump and a great Speed stat allowing it to outspeed most common threats. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and accuracy of Hydro Pump. U-turn lets itGreninja switch out from its checks while still maintaining momentum, forming a VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which can threaten the specially defensive Pokemon that wall Greninja like Blissey, Goodra, and Hisuian Goodra. Greninja pairs well with entry hazard settersPokemon such as Ting-Lu and Garchomp which can help it wear down its checks. Greninja also appriciates hazard removal from Pokemon like Corviknight and Iron Treads, to avoid getting chip when switching in and can also pivot in Greninja.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/karpechan.536333/
https://www.smogon.com/forums/members/isaiah.375662/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 2/2
implemented
GP Team gm
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
GP Team done
[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam / Surf


[SET COMMENTS]
Choice Specs Greninja is a powerful offensive threat and pivot (RC) that uses its rain-boosted attacks to break past most neutral foes. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and accuracy of Hydro Pump. U-turn lets Greninja switch out from its checks while still maintaining momentum, forming a VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which that can threaten the specially defensive Pokemon that wall Greninja like Blissey and Hisuian Goodra. Greninja pairs well with entry hazard setters such as Ting-Lu and Garchomp, (AC) which can help it wear down its checks. Greninja also appriciates appreciates hazard removal from Pokemon like Corviknight and Iron Treads (RC) to avoid getting chip worn down when switching in; (SC) and these two Pokemon (?) can also pivot in Greninja.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/karpechan.536333/
https://www.smogon.com/forums/members/isaiah.375662/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
GP Team done
[Set]
Greninja @ Choice Specs
Ability: Primordial Sea
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- U-turn
- Ice Beam / Surf


[SET COMMENTS]
Choice Specs Greninja is a powerful offensive threat and pivot (RC) that uses its rain-boosted attacks to break past most neutral foes. Dark Pulse helps deal with common Desolate Land users like Iron Moth and Cinderace. Ice Beam provides coverage against Dragon-types like Goodra and Roaring Moon, while Surf lets Greninja clean up weakened teams without relying on the low PP and accuracy of Hydro Pump. U-turn lets Greninja switch out from its checks while still maintaining momentum, forming a VoltTurn core with physical wallbreakers like Galarian Zapdos and Cinderace which that can threaten the specially defensive Pokemon that wall Greninja like Blissey and Hisuian Goodra. Greninja pairs well with entry hazard setters such as Ting-Lu and Garchomp, (AC) which can help it wear down its checks. Greninja also appriciates appreciates hazard removal from Pokemon like Corviknight and Iron Treads (RC) to avoid getting chip worn down when switching in; (SC) and these two Pokemon (?) can also pivot in Greninja.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/yokoisop.617542/
Quality checked by:
https://www.smogon.com/forums/members/karpechan.536333/
https://www.smogon.com/forums/members/isaiah.375662/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
done ty lumari:3

ready for upload (wake up ut)
 

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