Right, i'm pretty new to this team planning lark, but I wanted a hail team, so here it is:
Lead - Articuno @ Charti Berry
Pressure
Quiet Nature (+spec attk, -speed)
180 Def - 180 Spec attk - 108 Hp - 42 speed
- Toxic
- Substitute
- Roost
- Ice Beam
This guy is damn annoying! Basic stalling lead who attempts to disrupt enemy leads by poisoning them and subroosting til they die. Ice Beam is a reliable STAB that allows articuno to damage steel types. Charti Berry is a slight defence against 'Cuno's crippling weakness to Rock type attacks.
EV's were chosen to maximise sturdiness and allow for retaliation quick kills with Ice Beam. Articuno have naturally great special defence, so i didn't see the need to put any EV's in that location. Pressure also works well on a staller, as with the right timing, can soak up offensiivel dangerous moves to allow for an easy KO.
Abomasnow @ Occa Berry
Snow Warning
Naughty Nature (+Attk,-Spec Def)
200 Attk - 200 Def - 54 Spec Def - 54 HP
- Wood Hammer
- Leech Seed
- Ice Shard/Avalanche
- Brick Break/Swords Dance
Abomasnow is one of my few Physical attackers, and is relatively sturdy. Wood Hammer gives Powerful STAB, whilst Ice Shard/Avalanche gives secondary stab to cover types. Leech Seed recovers HP lost from Wood Hammer, whilst Brick Break gives type coverage and a neutral moce for hitting fire types, and Swords dance gives it the ever wanted sweep factor, if combined with Ice Shard.
EV's give it some special defences whilst making it relatively tanky in physical, although Naughty Nature really wasn't ideal. I am still unsure of which of the two last moves to give it, so suggestions would be appreciated. I was also considering giving a Focus Sash to him, in case of avalanche.
Walrein @ Leftovers
Ice Body
Modest Nature (+ Spec attk,-attk)
172 Spec Attk - 168 Def - 168 Spec Def
- Blizzard
- Hail
- Surf
- Aqua Ring
Walrein is a general all round special attacker, leaning towards the tankier side of things. In singles, this will take up 2 turns to set up, generally only one in doubles. With Leftovers, Aqua Ring and Ice Body, a large roportion of HP is being restored each turn, combined with the general sturdiness of walrein makes it a tough customer. Blizzard contains a powerful, 100 accuracy STAB in a hailstorm, and surf is there as a second powerful STAB.
EV's focus on Spec Attk whilst making walrein slightly tougher. The only thing this doesnt hit super or normal on is Grass, which may be its downfall.
Froslass @ Life Orb
Snow Cloak
Timid Nature (+Speed,-Attk)
252 Spec Attk - 252 Speed - 4 HP
- Shadow Ball
- Ice Beam
- Thunderbolt
- Destiny Bond
My Special Sweeper. She has several strong special moves which, combined with life orb, will usually OHKO or 2HKO most things. "Bolt-Beam-Ball" provides excellent coverage, including 2 powerful STABs, whilst Destiny Bond is a wildcard, if something comes in and is likely to kill me, I can remove a powerful member of their team in an instant.
Basic Special sweeper EV set up. Not much to say, just let loose.
Lapras @ Icy Rock
Water Absorb
Relaxed Nature (+Def,-Speed)
200 Spec Attk - 252 Spec Def - 52 HP
- Blizzard
- ThunderBolt
- Hydro Pump
- Hail
Special Wall/ Hail Supporter. The Water Absorb allows this to work well in a tag team with Walrein, countering its inability to attack waters effectively and absorbing any surfs used by the walrus. Bolt-Beam Combo again, with Hydro Pump to compliment as a powerful STAB. Very defensively sound.
EV's ignore physical, as it has naturally high defence and HP.
Mamoswine @ Quick Claw
Snow Cloak
Adamant Nature (+attk,-spec attk)
172 Attk - 168 Def - 168 Spec Def
- Ice Shard
- Avalanche
- Earthquake
- Attract
Pretty self explanitory, a very powerful physical attacker, one of which I am lacking. Good STABs, attract for protection. EVs chosen to try and make it more sturdy.
I am pretty confident on most, but some movesets are still a bit iffy, suggestions?
Thanks in advance
(all credit to images goes to www.arkeis.com)
Lead - Articuno @ Charti Berry
Pressure
Quiet Nature (+spec attk, -speed)
180 Def - 180 Spec attk - 108 Hp - 42 speed
- Toxic
- Substitute
- Roost
- Ice Beam
This guy is damn annoying! Basic stalling lead who attempts to disrupt enemy leads by poisoning them and subroosting til they die. Ice Beam is a reliable STAB that allows articuno to damage steel types. Charti Berry is a slight defence against 'Cuno's crippling weakness to Rock type attacks.
EV's were chosen to maximise sturdiness and allow for retaliation quick kills with Ice Beam. Articuno have naturally great special defence, so i didn't see the need to put any EV's in that location. Pressure also works well on a staller, as with the right timing, can soak up offensiivel dangerous moves to allow for an easy KO.
Abomasnow @ Occa Berry
Snow Warning
Naughty Nature (+Attk,-Spec Def)
200 Attk - 200 Def - 54 Spec Def - 54 HP
- Wood Hammer
- Leech Seed
- Ice Shard/Avalanche
- Brick Break/Swords Dance
Abomasnow is one of my few Physical attackers, and is relatively sturdy. Wood Hammer gives Powerful STAB, whilst Ice Shard/Avalanche gives secondary stab to cover types. Leech Seed recovers HP lost from Wood Hammer, whilst Brick Break gives type coverage and a neutral moce for hitting fire types, and Swords dance gives it the ever wanted sweep factor, if combined with Ice Shard.
EV's give it some special defences whilst making it relatively tanky in physical, although Naughty Nature really wasn't ideal. I am still unsure of which of the two last moves to give it, so suggestions would be appreciated. I was also considering giving a Focus Sash to him, in case of avalanche.
Walrein @ Leftovers
Ice Body
Modest Nature (+ Spec attk,-attk)
172 Spec Attk - 168 Def - 168 Spec Def
- Blizzard
- Hail
- Surf
- Aqua Ring
Walrein is a general all round special attacker, leaning towards the tankier side of things. In singles, this will take up 2 turns to set up, generally only one in doubles. With Leftovers, Aqua Ring and Ice Body, a large roportion of HP is being restored each turn, combined with the general sturdiness of walrein makes it a tough customer. Blizzard contains a powerful, 100 accuracy STAB in a hailstorm, and surf is there as a second powerful STAB.
EV's focus on Spec Attk whilst making walrein slightly tougher. The only thing this doesnt hit super or normal on is Grass, which may be its downfall.
Froslass @ Life Orb
Snow Cloak
Timid Nature (+Speed,-Attk)
252 Spec Attk - 252 Speed - 4 HP
- Shadow Ball
- Ice Beam
- Thunderbolt
- Destiny Bond
My Special Sweeper. She has several strong special moves which, combined with life orb, will usually OHKO or 2HKO most things. "Bolt-Beam-Ball" provides excellent coverage, including 2 powerful STABs, whilst Destiny Bond is a wildcard, if something comes in and is likely to kill me, I can remove a powerful member of their team in an instant.
Basic Special sweeper EV set up. Not much to say, just let loose.
Lapras @ Icy Rock
Water Absorb
Relaxed Nature (+Def,-Speed)
200 Spec Attk - 252 Spec Def - 52 HP
- Blizzard
- ThunderBolt
- Hydro Pump
- Hail
Special Wall/ Hail Supporter. The Water Absorb allows this to work well in a tag team with Walrein, countering its inability to attack waters effectively and absorbing any surfs used by the walrus. Bolt-Beam Combo again, with Hydro Pump to compliment as a powerful STAB. Very defensively sound.
EV's ignore physical, as it has naturally high defence and HP.
Mamoswine @ Quick Claw
Snow Cloak
Adamant Nature (+attk,-spec attk)
172 Attk - 168 Def - 168 Spec Def
- Ice Shard
- Avalanche
- Earthquake
- Attract
Pretty self explanitory, a very powerful physical attacker, one of which I am lacking. Good STABs, attract for protection. EVs chosen to try and make it more sturdy.
I am pretty confident on most, but some movesets are still a bit iffy, suggestions?
Thanks in advance
(all credit to images goes to www.arkeis.com)