Heavy Offense 5th Gen Team

Heavy offense has always been a favorite play style of mine. Around 2 weeks ago i decided id try to get back into competitive battling and make a new team. I decided to just try a standard offensive team and this is the result. I'd like everyone's feedback to improve my team as much as possible. Any criticism is welcome. =)

First Look
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Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock
- Spikes
- Ice Beam
- Taunt

Deoxys-S mostly just serves the use of a suicide lead. If I don't see a possible spinner on the opponents team I lead with this and set up as many hazards as I can. EVs are to maximize my physical bulk to continue to set up hazards on physical attackers,sash is there to take 1 special hit to get up rocks if needed. Stealth rocks and Spikes being the main attraction to this set, these obviously being for racking up damage on the opposing pokes when I force switches and to insure 1HKO's. Ice Beam is there just to have an attacking move. I picked Ice Beam over other moves for flying type sweepers along the lines of Dragonite and Tornadus switch in to avoid rocks damage and preserve multiscale. Taunt is there to stop hazards on my side namely to keep my dragonite's multiscale there.

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Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Hydro Pump
- Volt Switch
- Hidden Power [Fire]

The first part of my Volt-Turn duo. Pretty much standard scarfed Rotom-W. Choice scarf to revenge countless things with stab modest hydro pump. I felt I needed modest for that extra boost in power. Max special attack and speed to maximize my offensive capabilities. Trick to cripple a wall or something trying to set up on rotom-w. Hydro Pump for a strong stab move and Volt switch for a secondary stab and for scouting. HP Fire is just there. I don't use it very often, mostly just for scizor and ferro but even then I much rather switch to alakazam on ferro regardless of a possible gyro ball. Debating switching to either HP Ice or my old HP grass. I had switched to fire because gastro was just not common enough to keep it. Now that I switch it I tend to see them everywhere.

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Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- Bullet Punch
- U-turn

The second part of the Volt-Turn duo. These two just complement each other so well, covering each other weakness' and all. This had orginally been a Bulky Swords Dance Scizor but i wanted to use this duo with volt switch and u-turn and I felt I needed that power right away which has been a great switch so far. The EV's and Moves are all just standard. Super power for T-tar and Ferrothorn mostly, Pursuit for ghosts and trapped Latios' locked into draco meteor, Bullet punch For that nice stab technician boosted priority and U-Turn being the main attraction with its high damage and scouting potential. Don't really have anything else to say about it.

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Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Energy Ball
- Hidden Power [Fire]
- Focus Blast

I know what you're thinking, but trust me, it works a lot of the time. Alakazam seems really out of place here but he has such amazing coverage. I saw this set one day while browsing youtube watching battles and i really wanted to try it but sadly i don't remember who's set it was =( Credit goes to them though. Alakazam is so fast and has such nice special attack and with this move set has great type coverage. Psyshock being for a nice stab and i chose this over Psychic just so blissey wouldn't wall me because at one point in time with this team it gave me lots of trouble. This set is meant to counter that whole gastro/celebi or ferro/heatran core. Energy Ball wrecks Gastro, HP fire to hand those celebi and Ferrothorn and Focus blast for Heatran. Sometimes i wish i had shadow ball on this but it's been working well so far. As much as i don't want to change this i feel this spot can be used better by something that wouldn't get 1hit by a caterpie's bug bite.

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Mamoswine (M) @ Life Orb
Trait: Snow Cloak
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Icicle Crash
- Ice Shard
- Stone Edge

Not too fond of Mamoswine i really only put him because Venusaur under sun wrecked my entire team and i needed ice shard. Max attack and speed with Adamant nature to maximize its power. Earthquake and Stone Edge for nice coverage, Icicle Crash for a secondary stab, and the flinch chance has saved my ass at times =P. Ice shard being the reason i chose Mamoswine. I've been thinking of changing the EV spread to 62hp/252atk/196 speed, just enough to outspeed standard paraflinch jirachi since besides ice shard spamming its really all i use mamo for.

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Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Fire Punch
- ExtremeSpeed

The main set up sweeper of this team. I'm really liking this poke, as it's the first time i've actually ever used Dragonite and i don't regret it in the slightest. Max HP, attack, and an Adamant to make it as much of a monster as i can. Leftovers so i can keep some type of bulk and get my multiscale back after forcing a switch or getting hit for a little amount of damage. Dragon Dance obviously being for setting up, Dragon claw has been a love-hate relationship for me, i like being able to switch up moves but the lack of power has seriously cost me occasionally. Not too sure if i'm going to switch to outrage but it has been a big thought in the back of head for a while now. Fire punch to do large amounts of damage to those steels switching in that aren't named heatran. Extreme speed for a really strong priority.

That's the team, and as i said all criticism and tips are welcome.
Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock
- Spikes
- Ice Beam
- Taunt

Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Energy Ball
- Hidden Power [Fire]
- Focus Blast

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Hydro Pump
- Volt Switch
- Hidden Power [Fire]

Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Fire Punch
- ExtremeSpeed

Mamoswine (M) @ Life Orb
Trait: Snow Cloak
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Icicle Crash
- Ice Shard
- Stone Edge

Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- Bullet Punch
- U-turn

There is the Exportable so you can test it yourself. Thank you everyone for your views and suggestions. =)
 
Hello i would like to point out a couple things out, on scarf rotom i recommend running hp ice on it instead of hp fire as scarf is mainly for revenge killing as there is a lot of Dragon Dancing pokemon in the metagame, next since this team is a hyper offensive team i would like to recommend a SD scizor set that bluffs the set of a banded scizor. Next i would like to point out that Lum berry and outrage are far better things to put on a Dragon Dancing dragonite as lum berry cures confusion and other status's inflicted as it dd's.
Summery:
Hpice > hpfire on Scarf Rotom

Sd scizor > banded on a offensive type team

Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost

Outrage and lum berry > leftovers dragon claw
Hope i helped a little bit. GL
 
Hello i would like to point out a couple things out, on scarf rotom i recommend running hp ice on it instead of hp fire as scarf is mainly for revenge killing as there is a lot of Dragon Dancing pokemon in the metagame, next since this team is a hyper offensive team i would like to recommend a SD scizor set that bluffs the set of a banded scizor. Next i would like to point out that Lum berry and outrage are far better things to put on a Dragon Dancing dragonite as lum berry cures confusion and other status's inflicted as it dd's.
Summery:
Hpice > hpfire on Scarf Rotom

Sd scizor > banded on a offensive type team

Scizor (F) @ Iron Plate
Trait: Technician
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- U-turn
- Bullet Punch
- Roost

Outrage and lum berry > leftovers dragon claw
Hope i helped a little bit. GL

Thank you for your suggestions, i'll be sure to try them out later. Oh, and I forgot to mention that one thing i've been having trouble with is rain stall in general, if you have any further suggestions to remedy that i'll be sure to try those as well.
 
Not much time for a proper rate here, but on first impressions, swap scizor for an SD set, and put a choice band/scarf on mamoswine. Icicle crash OHKO's dragonite when banded i believe, most DD in its face only to be surprised.
SD set has a much more effective place in the current metagame

EDIT: also focus sash would work better on zam, it can revenge better and without it it dies too easily.
 
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